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		<updated>2026-04-08T09:16:18Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://re-psupedia.info/index.php?title=Degahna_Cannon&amp;diff=59588</id>
		<title>Degahna Cannon</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Degahna_Cannon&amp;diff=59588"/>
				<updated>2008-08-29T23:06:49Z</updated>
		
		<summary type="html">&lt;p&gt;Shadow 180: /* Stats, synthesis, etc. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Degahna.jpg|thumb|right|A Degahna Cannon.]]''A laser cannon created by modifying weaponry from the military machinery &amp;quot;Adahna Degahna.&amp;quot; Its large size may make it difficult to use.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Fires unique-looking bullets, regardless of element.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Laser cannon&lt;br /&gt;
|Rarity= 9&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Req.= 191&lt;br /&gt;
|PP= 1632&lt;br /&gt;
|Att.= 543&lt;br /&gt;
|Acc.= 160&lt;br /&gt;
|Tech.= }}&lt;br /&gt;
||&lt;br /&gt;
{{Weapon synth board (Kubara)&lt;br /&gt;
|Kubara= Special&lt;br /&gt;
|Type= Ranged&lt;br /&gt;
|Category= Laser cannon&lt;br /&gt;
|Hands= 2&lt;br /&gt;
|Grade= A&lt;br /&gt;
|Rarity= 9&lt;br /&gt;
|Photon= &lt;br /&gt;
|Photon qty.= &lt;br /&gt;
|Biomaterial= Adahna Cannon&lt;br /&gt;
|Bio. qty.= 1&lt;br /&gt;
|Board= [B] Degahna Cannon&lt;br /&gt;
|Uses= 1&lt;br /&gt;
|Rate= ??-79%&lt;br /&gt;
|Time= 2:00&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= Weapon &lt;br /&gt;
|Buy=&lt;br /&gt;
|Sell= Unknown&lt;br /&gt;
|Shop= &lt;br /&gt;
|[B] buy= &lt;br /&gt;
|[B] sell= &lt;br /&gt;
|[B] shop= &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Laser cannon&lt;br /&gt;
|PP0= 1632&lt;br /&gt;
|PP1= 1667&lt;br /&gt;
|PP2= &lt;br /&gt;
|PP3= 1737&lt;br /&gt;
|PP4= 1783&lt;br /&gt;
|PP5= 1808&lt;br /&gt;
|PP6= 1847&lt;br /&gt;
|PP7= 1868&lt;br /&gt;
|PP8= 1914&lt;br /&gt;
|PP9= 1932&lt;br /&gt;
|PP10= &lt;br /&gt;
|A0= 543&lt;br /&gt;
|A1= 558&lt;br /&gt;
|A2= &lt;br /&gt;
|A3= 588&lt;br /&gt;
|A4= 599&lt;br /&gt;
|A5= 619&lt;br /&gt;
|A6= 628&lt;br /&gt;
|A7= 645&lt;br /&gt;
|A8= 653&lt;br /&gt;
|A9= 673&lt;br /&gt;
|A10= &lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Drop info&lt;br /&gt;
|Source= Adahna Degahna&lt;br /&gt;
|Level= 60-99&lt;br /&gt;
|Type= Board&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Degahnabullet.jpg|Unique Bullet regardless of element.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Laser cannons]]&lt;/div&gt;</summary>
		<author><name>Shadow 180</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Restorations_2&amp;diff=46154</id>
		<title>Restorations 2</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Restorations_2&amp;diff=46154"/>
				<updated>2008-06-01T17:52:14Z</updated>
		
		<summary type="html">&lt;p&gt;Shadow 180: /* Mission requirements and rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AotI Only}}{{Mission infobox&lt;br /&gt;
|Mission name= Restorations 2&lt;br /&gt;
|Mission image= [[Image:Granigs_mine.PNG|center]]&lt;br /&gt;
|Planet= Moatoob&lt;br /&gt;
|Start lobby= Galenigare Ravine: Hideout&lt;br /&gt;
|Start counter= N. Cont.: Old Mine&lt;br /&gt;
|End lobby= Clyez City: 5th Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Granigs Mine&lt;br /&gt;
|Mission type= Story mission&lt;br /&gt;
|Party= 1 player&lt;br /&gt;
|Enemy elements= {{Fire}} {{Ground}} {{Neutral}} {{Dark}} {{Ice}}&lt;br /&gt;
}}''Despite unfruitful talks with the New Rogues, the Guardians head to the ice caves to save the rogues abandoned by their leader.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{{Episode 3 mission&lt;br /&gt;
|C enemy= 24+ |C-S Meseta= -- |C-S MP= -- |C-A Meseta= -- |C-A MP= -- |C-B Meseta= -- |C-B MP= --&lt;br /&gt;
|B enemy= 38+ |B-S Meseta= -- |B-S MP= -- |B-S extra= [[Tyler Portrait]] |B-A Meseta= -- |B-A MP= -- |B-B Meseta= -- |B-B MP= --&lt;br /&gt;
|A enemy= 53+ |A-S Meseta= 2990 |A-S MP= 29 |A-S extra= [[Tyler Portrait]] |A-A Meseta= -- |A-A MP= -- |A-B Meseta= -- |A-B MP= --&lt;br /&gt;
|C-S time=??:?? |C-S enemies=None |C-S misc=None&lt;br /&gt;
|B-S time=10:30? |B-S enemies=None |B-S misc=None&lt;br /&gt;
|A-S time=11:00? |A-S enemies=None |A-S misc=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || || {{Ground}} || -- || -- || -- || -- || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || || {{Fire}} || -- || -- || -- || -- || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Sword}} {{Shield}} || {{Fire}} || -- || -- || -- || -- || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || || {{Ground}} || x || x || x || x || 53 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || || {{Fire}} || x || x || x || x || 53 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Sword}} {{Shield}} || {{Fire}} || x || x || x || x || 53 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Orga]] || || {{Ground}} || -- || -- || -- || -- || 53 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Orga]] || {{Sword}} {{Shield}} || {{Ground}} || -- || -- || -- || -- || 53 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Orga]] || {{Crown}} {{Sword}} {{Shield}} || {{Ground}} || -- || -- || -- || -- || 53 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || || {{Ground}} || -- || -- || 38 || -- || 53 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Ops (Kanohne)]] || || {{Neutral}} || -- || -- || 38 || 112 || 53 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Ops (Vobis)]] || || {{Dark}} || -- || -- || -- || -- || 53 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[De Rol Le]] || || {{Ice}} || -- || -- || -- || -- || 53 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Vanda | special}} || {{Vanda | 20}} || {{Vanda | 30}} || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Vanda Merha | special}} || x || x || {{Vanda Merha | 50}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Orga]] || {{Vanda Orga | special}} || {{Vanda Orga | 20}} || {{Vanda Orga | 30}} || {{Vanda Orga | 50}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || {{Jishagara | special}} || {{Jishagara | 20}} || {{Jishagara | 30}} || {{Jishagara | 50}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Ops (Kanohne)]] || {{Special Ops (Kanohne) | special}} || {{Special Ops (Kanohne) | 20}} || {{Special Ops (Kanohne) | 30}} || {{Special Ops (Kanohne) | 50}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Ops (Vobis)]] || {{Special Ops (Vobis) | special}} || {{Special Ops (Vobis) | 20}} || {{Special Ops (Vobis) | 30}} || {{Special Ops (Vobis) | 50}}&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || {{Granigs box | special}} || {{Granigs box | 20}} || {{Granigs box | 30}} || {{Granigs box | 50}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Granigs area | special}} || {{Granigs area | 20}} || {{Granigs area | 30}} || {{Granigs area | 50}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Story missions]]&lt;/div&gt;</summary>
		<author><name>Shadow 180</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Restorations_1&amp;diff=46150</id>
		<title>Restorations 1</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Restorations_1&amp;diff=46150"/>
				<updated>2008-06-01T17:24:41Z</updated>
		
		<summary type="html">&lt;p&gt;Shadow 180: /* Mission requirements and rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AotI Only}}{{Mission infobox&lt;br /&gt;
|Mission name= Restorations 1&lt;br /&gt;
|Mission image= [[Image:Galenigare_Canyon.png|center]]&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 5th Floor&lt;br /&gt;
|Start counter= GUARDIANS HQ&lt;br /&gt;
|End lobby= Galenigare Ravine: Hideout&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= New Rogues Hideout&lt;br /&gt;
|Mission type= Story mission&lt;br /&gt;
|Party= 1 player&lt;br /&gt;
|Enemy elements= {{Fire}} {{Ground}} {{Ice}}&lt;br /&gt;
}}''The new GUARDIANS president, in a bid to forge alliances, goes to Moatoob, where the ruling Trade Alliance has collapsed due to the SEED devastation.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{{Episode 3 mission&lt;br /&gt;
|C enemy= 23+ |C-S Meseta= 1660 |C-S MP= 17 |C-A Meseta= |C-A MP= |C-B Meseta= |C-B MP= &lt;br /&gt;
|B enemy= 37+ |B-S Meseta= 2660 |B-S MP= 27 |B-S extra= [[Laia Portrait]] |B-A Meseta= |B-A MP= |B-B Meseta= 880 |B-B MP= 8 &lt;br /&gt;
|A enemy= 52+ |A-S Meseta= 3740 |A-S MP= 37 |A-S extra= [[Laia Portrait]] |A-A Meseta= 2490 |A-A MP= 24 |A-B Meseta= 1240 |A-B MP= 12 &lt;br /&gt;
|C-S time= Under 15:00 (?) |C-S enemies= 11 cannons,&amp;lt;br/&amp;gt;35 robots |C-S misc=&lt;br /&gt;
|B-S time= ? |B-S enemies= 11 cannons,&amp;lt;br/&amp;gt;35 robots |B-S misc=&lt;br /&gt;
|A-S time= Under 15:00 (?) |A-S enemies= 11 cannons,&amp;lt;br/&amp;gt;35 robots |A-S misc=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohma Dilla]] || || {{Fire}} || 23 || -- || 37 || -- || 52 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohma Methna]] || || {{Fire}} || 23 || 75 || 37 || -- || 52 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bead Groode]] || || {{Ground}} || 28 || -- || 42 || 378 || 57 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bead Groode]] || {{Sword}} {{Shield}} {{Boot}} || {{Ground}} || 28 || -- || 42 || 544 || 57 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Alfort Tylor (enemy)|Alfort Tylor]] || || {{Ice}} || 95 || 1912 || 95 || 1912 || 95 || 1912&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohma Dilla]] || {{Gohma Dilla | special}} || {{Gohma Dilla | 20}} || {{Gohma Dilla | 30}} || {{Gohma Dilla | 50}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohma Methna]] || {{Gohma Methna | special}} || {{Gohma Methna | 20}} || {{Gohma Methna | 30}} || {{Gohma Methna | 50}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bead Groode]] || {{Bead Groode | special}} || {{Bead Groode | 20}} || {{Bead Groode | 40}} || {{Bead Groode | 50}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Alfort Tylor (enemy)|Alfort Tylor]] || {{Alfort Tylor | special}} || {{Alfort Tylor | 90}} || {{Alfort Tylor | 90}} || {{Alfort Tylor | 90}}&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || {{Tunnels box | AOTI special}} || {{Tunnels box | AOTI 20}} || {{Tunnels box | AOTI 30}} || {{Tunnels box | AOTI 50}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Tunnels area | AOTI special}} || {{Tunnels area | AOTI 20}} || {{Tunnels area | AOTI 30}} || {{Tunnels area | AOTI 50}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Story missions]]&lt;/div&gt;</summary>
		<author><name>Shadow 180</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16618</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16618"/>
				<updated>2007-03-29T15:46:44Z</updated>
		
		<summary type="html">&lt;p&gt;Shadow 180: /* Fight For Food */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br /&amp;gt;Final Room:&amp;lt;br /&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon (x3 (x3))&amp;lt;br /&amp;gt;''Further in, Second Half''&amp;lt;br /&amp;gt;Pannon x5 &lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5  &lt;br /&gt;
| Delsaban x2 Pannon x3 &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban (x3 + x6)&amp;lt;br /&amp;gt;''Further in, Second Half''&amp;lt;br /&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon (x3 + x6)&amp;lt;br /&amp;gt;''Further in, Second Half''&amp;lt;br /&amp;gt;Delsaban x4&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (x3)&amp;lt;br /&amp;gt;''Further in, Second Half''&amp;lt;br /&amp;gt;Pannon x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br /&amp;gt;Final Room:&amp;lt;br /&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + x2 and Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
* C-2 and C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x5+?&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;behind door&amp;lt;/b&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| Pannon x4 + Sedillians x2&lt;br /&gt;
| Delsaban x4 + Respawn&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5 (Left Room)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| Delsaban x4+3&lt;br /&gt;
| Pannon x4+2 + Sedillian x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x3&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;Sendillan x3&lt;br /&gt;
| Pannon x4+2 + Sendillan x2&lt;br /&gt;
| Delsaban x4+3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Delsaben x3 + &amp;lt;br&amp;gt;Delsaben x4&lt;br /&gt;
| Sendillan x3 + Sendillan x1&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Jusnagen x2 + Delsaben x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Sendillan x4 + Gaozoran x4 (one is leader)&lt;br /&gt;
| Delsaben x4&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&lt;br /&gt;
| Delsaben x3 (on the left)&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Gaozoran x3 + Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x3 + Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|200px|center|Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side]]&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Koltova]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| [[Distova]] x3&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Vahra]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Polty]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Vahra]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Distova]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; [[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:thin_road.jpg|thumb|200px|center|Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side]]&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Koltova]] x2&lt;br /&gt;
| [[Polty]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Distova]] x2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; [[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hill_road.jpg|thumb|200px|center|Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave]]&lt;br /&gt;
| [[Polty]] x2&lt;br /&gt;
| [[Polty]] x3 &amp;lt;br&amp;gt; [[Distova]] x4 &amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| [[Koltova]] x2&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| [[Distova]] x2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3 &amp;lt;br&amp;gt; [[Koltova]] x4 &amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; [[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop and Left Turn&lt;br /&gt;
| Mizura x3 (Left) Badira x3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x3 (Left) Mizura x2&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x3 (Left) Volfu x4&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Jarba x4 Pola x2&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop to Big Pit&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Badira x3 &lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x4 + x1 + Mizura x4&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x4 + x1 + Volfu x3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br /&amp;gt;Final Room: &amp;lt;br /&amp;gt;Jaggo x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path heading left (no boxes)&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Worm x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x3 &lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Rappies x4&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Path heading left (Boxes x3)&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Straight up long hill&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Regenerator pad at the start on the left.&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path to the left, door infront&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Crossroad teleporter left, door right&lt;br /&gt;
| teleporter Goshin x3 door Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
|Ageetax3&lt;br /&gt;
|Ageetax4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ollakax3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageetax3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Rappysx7(3 B2 + 4 B3)&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| Goshin x3+2 '''Key Room:''' Ollaka x1 Goshin x2+1+1&lt;br /&gt;
| Ageeta x3 + Gohmon x3&lt;br /&gt;
| Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Goshin x3+2 '''Key Room:''' Ageeta x1 Goshin x2 + ?&lt;br /&gt;
| Gohmon x3 + Goshin x3&lt;br /&gt;
| Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3 + Ollaka x3&lt;br /&gt;
| Ollaka x3 + Goshin x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Goshin x3+2 '''Key Room:''' ?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3 + Goshin x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| ''Block 2:''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Goshin x3+2&lt;br /&gt;
| Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x2 Ollaka x1&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ollaka x3 + Goshin x3+2&lt;br /&gt;
| (&amp;quot;Only Goshin B3&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Goshin x3+2&lt;br /&gt;
| Gohmon x3+3+2&lt;br /&gt;
| (&amp;quot;Only Goshin B2&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x2 Ollaka x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Goshin x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3+3+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| ''Block 3:''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| Ageeta x3 + Goshin x3&lt;br /&gt;
| Ageeta x3 + Goshin x4&lt;br /&gt;
| Gohmon x3+3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Goshin x3 + Gohmon x3&lt;br /&gt;
| Ollaka x3 + Goshin x4&lt;br /&gt;
| Gohmon x3 + Goshin x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Ageeta x3 + Gohmon x3&lt;br /&gt;
| Ageeta x3 + Ollaka x4&lt;br /&gt;
| Ollaka x3 + Goshin x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Goshin x3 + Gohmon x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3 + Goshin x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Gohmon x3+3+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| ''Block 3:''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Stairs going down right away, with locked door to right.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Large hallway straight through.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Orgdus]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1+1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+3+1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3 Jishagara x1+1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+2+2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+3+1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Shadow 180</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16266</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=16266"/>
				<updated>2007-03-22T19:19:29Z</updated>
		
		<summary type="html">&lt;p&gt;Shadow 180: /* Valley of Carnage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Baska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: dilnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Delsaben x3 + &amp;lt;br&amp;gt;Delsaben x4&lt;br /&gt;
| Sendillan x3 + Sendillan x1&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Jusnagen x2 + Delsaben x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Sendillan x4 + Gaozoran x4 (one is leader)&lt;br /&gt;
| Delsaben x4&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&lt;br /&gt;
| Delsaben x3 (on the left)&lt;br /&gt;
| Pannon x5 + &amp;lt;br&amp;gt;Gaozoran x3 + Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x3 + Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop and Left Turn&lt;br /&gt;
| Mizura x3 (Left) Badira x3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x3 (Left) Mizura x2&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x3 (Left) Volfu x4&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Jarba x4 Pola x2&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Drop to Big Pit&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Badira x3 &lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x4 + x1 + Mizura x4&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x4 + x1 + Volfu x3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br /&amp;gt;Final Room: &amp;lt;br /&amp;gt;Jaggo x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x4&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x5&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1?)&amp;lt;br&amp;gt;(Mizura on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 (reserve: 3)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing South.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2 (reserve: 2)&lt;br /&gt;
| Badira x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Svaltus x6 on B2?)&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x6?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path heading left (no boxes)&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Worm x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x3 &lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Rappies x4&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Path heading left (Boxes x3)&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|Straight up long hill&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Regenerator pad at the start on the left.&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Path to the left, door infront&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Crossroad teleporter left, door right&lt;br /&gt;
| teleporter Goshin x3 door Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1 + Jishagara x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Jishagara x1 + Jishagara x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
**C-1 and C-X appear identical, although C-1 doesn't have any [[Jaggo]]&lt;br /&gt;
* At the last room, there will be a group of 4 Vandas. If you defeat a Vanda and another spawns instantly, the next enemy spawn will be Jaggos.&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&amp;lt;i&amp;gt;Block 3:&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;Darbelan X 1 (final enemy)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Shadow 180</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=14469</id>
		<title>Weapon grinding</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=14469"/>
				<updated>2007-01-28T14:39:21Z</updated>
		
		<summary type="html">&lt;p&gt;Shadow 180: /* Twin Sabers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Weapon Grinding'' (武器強化 - ''Weapon Strengthening'') is the process of strengthening [[Weapons]], increasing their [[ATP]]/[[TAP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Grind ==&lt;br /&gt;
&lt;br /&gt;
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.&lt;br /&gt;
&lt;br /&gt;
* [[GRM]] weapons can be ground on [[Parum]].&lt;br /&gt;
* [[Yohmei]] weapons can be ground on [[Neudaiz]].&lt;br /&gt;
* [[Tenora Works]] weapons can be ground on [[Moatoob]].&lt;br /&gt;
* [[Kubara]] weapons can be ground on the [[Guardian's Colony]].&lt;br /&gt;
&lt;br /&gt;
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.&lt;br /&gt;
&lt;br /&gt;
== Grinding Success Odds ==&lt;br /&gt;
&lt;br /&gt;
The odds for the grinding process to succeed are dependent on the following factors:&lt;br /&gt;
* Online/Offline&lt;br /&gt;
* One's [[Luck]] (only applicable online)&lt;br /&gt;
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)&lt;br /&gt;
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that &amp;quot;Guaranteed&amp;quot; is NOT 100%.&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
! Shorthand !! In-game message !! Actual chance&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=A}} || There is no chance of failure. || 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=B}} || The probability of success seems very high. || ?%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=C}} || The probability of success seems high. || ?%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=D}} || The probability of success seems to be about fifty-fifty. || ?%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=E}} || The probability of success seems low. || ?%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=F}} || The probability of success seems very low. || ?%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=G}} || There is no chance of success. || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Online Weapon Grinding Success Rate Tables ===&lt;br /&gt;
&lt;br /&gt;
==== C-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Luck level 0 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 1 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 2 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 3 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== B-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Luck level 0 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 1 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 2 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 3 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== A-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Luck level 0 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 1 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 2 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 3 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Luck level 0 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 1 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 2 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Luck level 3 =====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
==== C~A-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank Weapons ====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0 style=&amp;quot;width:65px&amp;quot;style=&amp;quot;width:65px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat Increments ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || 12 || 18&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 9 || 7 || 5 || colspan=4|5 || colspan=3|9&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 8 || 6 || colspan=6|4 || 10 || 16&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 10 || 7 || colspan=6|5 || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Double Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 9 || colspan=4|9 || colspan=5|11&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 9 || colspan=4|9 || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 11 || colspan=3|8 || colspan=3|11 || colspan=3|13&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 12 || 8 || colspan=6|6 || 16 || 24&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 9 || 6 || colspan=6|4 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 8 || colspan=2|10 || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin Claws ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 11 || 9 || 7 || colspan=4|6 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 7 || colspan=3|6 || colspan=3|7 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 7 || 5 || colspan=6|4 || 9 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 5 || colspan=2|6 || colspan=4|7 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C~B || 7 || colspan=4|11 || colspan=5|7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 5 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 8 || colspan=3|7 || colspan=3|8 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 10 || ? || colspan=6|5 || 12 || 19&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 7 || 5 || colspan=6|3 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|8 || colspan=4|7 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Claws ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 17 || 13 || 10 || colspan=4|8 || colspan=3|17&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 35 || colspan=3|28 || colspan=3|35 || colspan=3|42&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 35 || 25 || colspan=6|18 || 46 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || C || colspan=2|84 || colspan=2|67 || colspan=2|50 || 34 || colspan=3|34&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || colspan=2|40 || colspan=2|32 || colspan=2|24 || 24 || colspan=3|16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|16 || 22 || colspan=2|26 || colspan=4|22 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|14 || 20 || colspan=2|23 || colspan=4|20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=2|? || colspan=2|? || colspan=2|? || ? || colspan=4|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|32 || colspan=2|26 || colspan=2|19 || 13 || colspan=4|13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bows ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 43 || 30 || colspan=6|21 || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 34 || 24 || colspan=6|17 || 44 || 68&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 39 || 27 || colspan=6|20 || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade Launchers ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Laser Cannons ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 16 || 12 || 9 || colspan=4|8 || colspan=3|16&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 29 || 20 || colspan=6|15 || 38 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|15 || 20 || colspan=2|23 || colspan=4|20 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|12 || 16 || colspan=2|19 || colspan=4|16 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy)  || B || 70 || 49 || colspan=6|35 || 90 || 139&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy)  || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 11 || 8 || colspan=6|6 || 15 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 9 || colspan=2|10 || colspan=4|9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 32 || 22 || colspan=6|16 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crossbows ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machineguns ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|9 || 12 || colspan=2|14 || colspan=4|12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|7 || 9 || colspan=2|11 || colspan=4|9 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 19 || 15 || 11 || colspan=4|9 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 39 || 27 || colspan=6|19 || 51 || 78&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 26 || 18 || colspan=6|13 || 34 || 52&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 38 || 26 || colspan=6|19 || 49 || 76&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 39 || 27 || colspan=&amp;quot;6&amp;quot;|19 || 52 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || A || ? || ? || colspan=&amp;quot;6&amp;quot;|? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wands ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 17 || colspan=3|13 || colspan=3|17 || colspan=3|20&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 23 || 16 || colspan=6|12 || 30 || 46&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 15 || 11 || colspan=6|8 || 20 || 31&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=4|15 || 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FC9F0B4EFB6AFB2BD.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Shadow 180</name></author>	</entry>

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