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		<title>The re-PSUPedia - User contributions [en]</title>
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		<updated>2026-04-09T15:49:57Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://re-psupedia.info/index.php?title=Updates/June_2008&amp;diff=46685</id>
		<title>Updates/June 2008</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Updates/June_2008&amp;diff=46685"/>
				<updated>2008-06-06T12:23:13Z</updated>
		
		<summary type="html">&lt;p&gt;Sasamichan: /* System updates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Though from official sources, the following information is subject to change.'''&lt;br /&gt;
&lt;br /&gt;
== Update 051 ==&lt;br /&gt;
'''June 06, 2008'''&lt;br /&gt;
&lt;br /&gt;
=== New free mission ===&lt;br /&gt;
One new free mission has been added.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Seal of the Dark God]] || C-S || Rykros || Rykros Core Area || (Falz Memoria)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== New story mission ===&lt;br /&gt;
The fourth chapter of ''Episode 3'' has been released.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Farewell to Mother 1]] || C-A || Clyez City: 5th Floor || GUARDIANS HQ || AMF Headquarters&lt;br /&gt;
|-&lt;br /&gt;
| [[Farewell to Mother 2]] || C-A || AMF Headquarters || Central Command Area || Clyez City: 5th Floor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== New items ===&lt;br /&gt;
* Clyez City's [[Variety Shop]] has been updated with some new room decorations.&lt;br /&gt;
* [[Casino Voloyal]]'s exchange counter has received some new items.&lt;br /&gt;
&lt;br /&gt;
=== Seasonal lobby ===&lt;br /&gt;
* It's [[Seasonal events#Wedding|wedding]] time once again in Gurhal!  Wedding lobbies will be up in all cities from now until June 20.&lt;br /&gt;
&lt;br /&gt;
=== System updates ===&lt;br /&gt;
* Photon art experience payout has been boosted with the following multipliers:&lt;br /&gt;
** Skills will level 2x faster.&lt;br /&gt;
** Bullets will level 3x faster.&lt;br /&gt;
** TECHNICs will level 2x faster.&lt;br /&gt;
&lt;br /&gt;
* Shop prices are now color coded. (PC/PS2 only)&lt;br /&gt;
&lt;br /&gt;
== Update history ==&lt;br /&gt;
{{Update calendar}}&lt;/div&gt;</summary>
		<author><name>Sasamichan</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Maximum_Attack_G_(event)&amp;diff=43502</id>
		<title>Talk:Maximum Attack G (event)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Maximum_Attack_G_(event)&amp;diff=43502"/>
				<updated>2008-04-29T21:32:10Z</updated>
		
		<summary type="html">&lt;p&gt;Sasamichan: /* Potential rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Potential rewards===&lt;br /&gt;
I took a look at the JP MAG website and saw all the prizes they had. After taking out all the RL prizes, the number came to the same number that the US MAG website has for the rewards&lt;br /&gt;
&lt;br /&gt;
* 10mil - 2 weeks of holy light&lt;br /&gt;
* 20mil	- Synth rates +10%&lt;br /&gt;
* 35mil	- Ruins stage&lt;br /&gt;
* 50mil	- NiGHTS statue&lt;br /&gt;
* 65mil	- 2 weeks of clothing half off&lt;br /&gt;
* 80mil	- Program DF&lt;br /&gt;
* 100mil - Synth rates +15%&lt;br /&gt;
* 120mil - New Weapon: Rappy Tip&lt;br /&gt;
* 140mil - 2 weeks of free makeovers&lt;br /&gt;
* 160mil - Synth rates +20%&lt;br /&gt;
* 180mil - 2 weeks of grinding success +10%&lt;br /&gt;
* 200mil - New Weapon: Sange&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Should this chart be placed in parenthesis, have the &amp;lt;nowiki&amp;gt;{{JP Item}}&amp;lt;/nowiki&amp;gt; placed on the cells, or not even be put into place at all? It'd be nice to know what we're working towards, but this is just from extrapolation...&amp;lt;br/&amp;gt;--[[User:Kietrinia|Kit]] 11:32, 27 April 2008 (CDT)&lt;br /&gt;
* It'd probably be best to not speculate at all on this stuff.  I can only imagine the whining we'd have to go through if some things turned to not be in the correct order or something.  XD  But, I'm really hoping you're right and that the ruins is the 35 million prize.  We're almost there, and I'm itching to go back to the place.  And then there's the BGM, &amp;quot;Revolution to the origin PART2.&amp;quot;  Best song ever. :D - [[User:EspioKaos|EspioKaos]] 13:23, 28 April 2008 (CDT)&lt;br /&gt;
** Uh-oh! - [[User:Miraglyth|Miraglyth]] 05:55, 29 April 2008 (CDT)&lt;br /&gt;
*** Well, so much for that. ST pulled a fast one. :(&amp;lt;br/&amp;gt;--[[User:Kietrinia|Kit]] 09:53, 29 April 2008 (CDT)&lt;br /&gt;
**** Not really, I entirely expected this. Well, maybe not the Treasure Chest instead of NiGHTS, but I knew Ruins wasn't going to be 35mil. I thought it was pretty obvious. --[[User:Qwerty|Qwerty]] 10:35, 29 April 2008 (CDT)&lt;br /&gt;
***** I can see Program DF being the 100mil reward, not 80mil.--[[User:Sasamichan|Sasamichan]] 16:32, 29 April 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>Sasamichan</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Casino_Voloyal&amp;diff=41319</id>
		<title>Talk:Casino Voloyal</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Casino_Voloyal&amp;diff=41319"/>
				<updated>2008-04-08T22:17:54Z</updated>
		
		<summary type="html">&lt;p&gt;Sasamichan: /* Rollover time */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Rotational item status ===&lt;br /&gt;
&lt;br /&gt;
* I'd meant to check this when home over the weekend - is it still the Goth series that's available? It'd have been around for 1.5 months if that were the case. - [[User:Miraglyth|Miraglyth]] 08:13, 27 February 2008 (CST)&lt;br /&gt;
** I've been meaning to check, too, but I never remember to do it whenever I go to Voloyal.  I always grab my silver and run.  If no one else does it before I get home from work, I'll try to remember to check.  I'm sure the set has changed by now. - [[User:EspioKaos|EspioKaos]] 09:28, 27 February 2008 (CST)&lt;br /&gt;
*** Come to think of it, I know it was Berry/Sweet (why couldn't they have kept that consistent?) when I got my CAS-oyal Set. - [[User:Miraglyth|Miraglyth]] 09:40, 27 February 2008 (CST)&lt;br /&gt;
**** Cool; I've updated accordingly.  Also fixed a copy-pasta error I noticed.  &amp;lt;_&amp;lt;;  By the way, do we really want to keep up with the dates of availability for these sets?  I mean, they really don't serve much of a purpose that I can see (aside from random historical reference).  Maybe it'd be better to identify them as rotation set 1, set 2, etc., since they seem to rotate in the same order.  (And agreed on the Sweet/Berry thing.  I was a little surprised that the names were changed to those when they were known originally as the Romance series in Japan.) - [[User:EspioKaos|EspioKaos]] 10:03, 27 February 2008 (CST)&lt;br /&gt;
***** We don't really need to keep up with the dates, no. I'd included those as a record of when we got what so we could determine the order, and I'd done that before the order was known. We know it now, so simply stating A -&amp;gt; B -&amp;gt; C -&amp;gt; A should suffice, perhaps also noting which is active at the time (I'm not fond of constantly updating the main reward table every other week, as that's clearly not working). On another note, I can kinda agree about the renaming overall. The goods seem too childish/tacky to be considered remotely romantic, after all. - [[User:Miraglyth|Miraglyth]] 06:43, 28 February 2008 (CST)&lt;br /&gt;
* Yeah, I've kind of questioned the necessity of us keeping up with which set is available and which of them aren't.  It was a good idea at first, but now I'm leaning more toward it adding more work than it's worth.  For the time being, though, I've updated the table with what I noticed this morning when I got my coin before work:  the Modern series is back in. - [[User:EspioKaos|EspioKaos]] 12:52, 28 February 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
=== Idea ===&lt;br /&gt;
* Just a minor suggestion, but what would everyone think about the possibility of using a &amp;quot;grayed-out&amp;quot; background color for items that have been available at one time but have since been rotated out? --[[User:Qwerty|Qwerty]] 00:12, 13 December 2007 (CST)&lt;br /&gt;
* Might be good. I'd also like to see a &amp;quot;Rotation&amp;quot; section that divides sets of items into the time period they were available in. - [[User:Miraglyth|Miraglyth]] 01:44, 13 December 2007 (CST)&lt;br /&gt;
** I like the grayed-out cell idea.  I know of some others places something like that could be put to use, too.  With the rotation of items, I could either section off the table we have now with each period's items, or just make brand new tables for each period.  Which do you guys think would work/look better? - [[User:EspioKaos|EspioKaos]] 10:15, 13 December 2007 (CST)&lt;br /&gt;
** OK, I set up a light gray template for this purpose (&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Rotational item}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;).  And since the Modern series should be rotated out tomorrow, I've gone ahead and used this template on those so we can see how it looks. - [[User:EspioKaos|EspioKaos]] 11:55, 13 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Music discs ==&lt;br /&gt;
&lt;br /&gt;
Would it be at all proper to add samples of the PSU Discs to their respective item pages? People are always asking for some place where they can listen to the music before they buy it. Just a thought. [[User:Sekani|Sekani]] 22:12, 10 January 2008 (CST)&lt;br /&gt;
* I love the idea, however a large number of music files (even short clips) would put a pretty nice load on the server after a while.  I'm not certain how we stand as far as bandwidth consumption and space, though, so I should leave it up to someone who knows for sure. - [[User:EspioKaos|EspioKaos]] 22:20, 10 January 2008 (CST)&lt;br /&gt;
* I'm not sure about bandwidth issues, but I doubt it would be a problem, assuming we only used short (like 10-15 seconds) snippets. While we're on the subject, what audio files are even supported on a wiki for upload? The upload page shows .ogg in an example, so I suppose I could use Audacity to export some short Ogg Vorbis snippets of the tracks I have. Not for a while, though, busy with schoolwork at the moment. --[[User:Qwerty|Qwerty]] 22:28, 10 January 2008 (CST)&lt;br /&gt;
* On bandwidth: they don't necessarily have to be uploaded to this server (or do they?), and low bit rate MP3s (32kbps) should be good enough for sampling purposes without causing too much server load. [[User:Sekani|Sekani]] 22:36, 10 January 2008 (CST)&lt;br /&gt;
* Well, we could use external links, I suppose, but they have to be uploaded somewhere. If uploading them in the wiki framework is the problem, then anyone with FTP access could just dump them in a different directory. Come to think of it, I've had two whole .mp3s in [http://psupedia.info/qwerty my directory] for quite some time, and no one has ever said anything about it causing bandwidth issues. Of course, they probably aren't accessed too frequently. --[[User:Qwerty|Qwerty]] 22:39, 10 January 2008 (CST)&lt;br /&gt;
* Just tried to upload [http://psupedia.info/qwerty/sample.ogg this] to test it out, and it's telling me that the only  allowed file types are png, gif, and jpg. However, don't see why we couldn't just create a separate directory (psupedia.info/audio?) for linking short snippets of tracks. Also: whoops, guess in-browser media players don't support .ogg, duh. At any rate, [http://psupedia.info/qwerty/sample.mp3 mp3s] will work just as well; better really, for size. --[[User:Qwerty|Qwerty]] 23:21, 11 January 2008 (CST)&lt;br /&gt;
* I wouldn't think this to be a good idea without Hitomi's approval. Until then, it's probably a better idea to use an external source. - [[User:Miraglyth|Miraglyth]] 14:15, 12 January 2008 (CST)&lt;br /&gt;
** In the meantime, if anyone can [mailto:sekani2@gmail.com e-mail] me some samples, I can provide the [http://www.sekani2.com/psu/ external source], at least until the site admins decide to enable audio uploads. - [[User:Sekani|Sekani]] 17:07, 12 January 2008 (CST)&lt;br /&gt;
*** On that note, I probably could enable it (if it can be enabled at all), I just don't know how. I honestly doubt Hitomi would mind us uploading them to a directory here, but I guess it couldn't hurt to ask. --[[User:Qwerty|Qwerty]] 18:28, 12 January 2008 (CST)&lt;br /&gt;
* And it is done; check the additions to the various PSU Disc pages. The only ones I don't have on my PC at the moment are [[PSU Disc 69]], [[FTM Disc]], and [[NIGHTS Disc]]. - [[User:Sekani|Sekani]] 08:59, 13 January 2008 (CST)&lt;br /&gt;
** Awesome, thanks. If I get time tonight (don't think I will though), I can try to dig out the rest of the files. Alternatively, I can just play the songs in-game and have Audacity record the output. --[[User:Qwerty|Qwerty]] 12:44, 13 January 2008 (CST)&lt;br /&gt;
*** [[Image:Thumb-up.png]] --[[User:Beatrixkiddo|Beatrixkiddo]] 13:04, 13 January 2008 (CST)&lt;br /&gt;
** Went ahead an Audacity'd Choose to Fight and Dreams Dreams. Don't have FTM, or I'd do it too. --[[User:Qwerty|Qwerty]] 01:07, 14 January 2008 (CST)&lt;br /&gt;
*** I actually have an audio rip of the entire game, including every piece of music that is, ever was, and ever will be (wait, isn't that a quote from somewhere?) in the game. Let me know what format/length you'd like some sample songs to be and I can provide links to my own webspace.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Also, does the wiki support flash? Maybe we can upload a SWF file to act as a music player per song. I'm sure someone's done it before and all that needs to be added is the title and the actual audio portion.&amp;lt;br/&amp;gt;--[[User:Kietrinia|Kit]] 09:55, 19 January 2008 (CST)&lt;br /&gt;
* I know this is old and hardly important, but I recently came across a couple wiki extensions (primarily [http://www.mediawiki.org/wiki/Extension:FlashMP3 this one]) that can imbed audio files within the page itself. Anyone think it would be worth looking into installing this? --[[User:Qwerty|Qwerty]] 13:26, 3 February 2008 (CST)&lt;br /&gt;
** I think it'd be worth looking into.  Having an actual media player embedded on the disc pages would look pretty nice, I think. - [[User:EspioKaos|EspioKaos]] 14:04, 3 February 2008 (CST)&lt;br /&gt;
*** Any way we can see what it looks like? -[[User:Sekani|Sekani]] 14:21, 3 February 2008 (CST)&lt;br /&gt;
**** I tried, but I was unable to find any images. Only way would be to install it, and I'm hesitant about messing with the code of those files. --[[User:Qwerty|Qwerty]] 14:26, 3 February 2008 (CST)&lt;br /&gt;
***** You can see it here:  http://web125.burns.kundenserver42.de/rockinchina/wiki/index.php?title=Tookoo - [[User:EspioKaos|EspioKaos]] 14:31, 3 February 2008 (CST)&lt;br /&gt;
****** I'm not going to ask you how you found that. Anyway, I checked that page's code, and that's the lastfm style for the player, which we probably wouldn't use, so it might look a little different. --[[User:Qwerty|Qwerty]] 14:37, 3 February 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Vol Coin icons ==&lt;br /&gt;
&lt;br /&gt;
If anyone has or can make icons of the gold, silver, and bronze coins, that would be awesome. -[[User:Sekani|Sekani]] 08:17, 19 January 2008 (CST)&lt;br /&gt;
* Propagandist made this test image:  [[Image:Vol_coins_test.png]].  Each coin just needs to be split up for individual use. - [[User:EspioKaos|EspioKaos]] 09:31, 19 January 2008 (CST)&lt;br /&gt;
** [[Image:VC_bronze.png]] [[Image:VC_silver.png]] [[Image:VC_gold.png]] I CAN HAS PAINT -[[User:Sekani|Sekani]] 10:35, 19 January 2008 (CST)&lt;br /&gt;
*** &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{bronze}} {{silver}} {{gold}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; I HAS TEMPLATE CAN TOOO -[[User:Sekani|Sekani]] 10:42, 19 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Rollover time ==&lt;br /&gt;
&lt;br /&gt;
I've changed the page to list the rollover time for new coins in GMT. While &amp;quot;Pacific Time&amp;quot; is likely fine for most residents of America, I for one do not know, nor do I give two ****s about, American timezones. GMT, by comparison, is a basic standard. All other timezones are defined relative to GMT, so if somebody doesn't know what their timezone is relative to GMT, they can easily find out. Finding out what your timezone is relative to Pacific Time, by comparison, can be an exercise in frustration. [[User:DaWrecka|DaWrecka]] 10:32, 8 April 2008 (CDT)&lt;br /&gt;
* PST is GMT-8, duh. If you're a European playing an American online game, you should kinda know this stuff. XP - [[User:Tycho|Tycho]] 10:59, 8 April 2008 (CDT)&lt;br /&gt;
** Kinda the point, heh. It's GMT-8, not PST+0. That said, we need to hurry up and adopt UTC. Far less confusing a base point for conversion. In any case, a &amp;quot;insert time to get other time&amp;quot; calculator will likely see poor use the same way people fail to correctly convert timezones at the moment. To be honest, your best bet for being idiot-proof is some kind of Voloyal clock page as that would leave almost no room for the user to mess up. - [[User:Miraglyth|Miraglyth]] 11:24, 8 April 2008 (CDT)&lt;br /&gt;
*** Erk.  I just changed it back to PST/PDT to go by the game server time.  I included a new converter link that notes daylight saving/summer time observance.  Universal time might be good to go by, so feel free to make alterations as you see fit.  As I noted in my latest edit note thinger, no matter what we go with, we'll always have some people who simply won't be happy with it. - [[User:EspioKaos|EspioKaos]] 11:35, 8 April 2008 (CDT)&lt;br /&gt;
**** tbh I agree that if any time needs putting in the article it may as well be that of the server for accuracy. That said, this coming weekend I'll look at making a &amp;quot;Casino Clock&amp;quot; page since I do believe one that forces the user to know when the coin changes will prevent them making a mistake. - [[User:Miraglyth|Miraglyth]] 11:43, 8 April 2008 (CDT)&lt;br /&gt;
* Inconsistencies in Daylight Savings Time observance make GMT a bad choice for universal time; the calculations will be off for roughly three weeks twice a year. Right now, for example, San Francisco is ''seven'' hours behind GMT instead of the usual eight. - [[User:Sekani|Sekani]] 14:46, 8 April 2008 (CDT)&lt;br /&gt;
* Why don't we just list it as Midnight GMT and have people convert it themselves? Or, if you want to list it on PDT, and GMT isn't on Daylight saving time, the correct time is 5pm PDT. Thats why I changed it the first time.--[[User:Sasamichan|Sasamichan]] 17:17, 8 April 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>Sasamichan</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Casino_Voloyal&amp;diff=41047</id>
		<title>Casino Voloyal</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Casino_Voloyal&amp;diff=41047"/>
				<updated>2008-04-05T22:28:53Z</updated>
		
		<summary type="html">&lt;p&gt;Sasamichan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Casino Voloyal is a special lobby located on Vio Tonga, the northern continent of [[Moatoob]].  Here, players are able to claim a 100 [[Vol Coins|Vol Coin]] ({{Silver}} 01) allowance each day (a new day starting at 5pm Pacific Time) to spend as they see fit.  These coins can be used to trade for special items, many of which are exclusive to Casino Voloyal, or they can be used to gamble at the casino's massive roulette wheel and multitude of slot machines.&lt;br /&gt;
&lt;br /&gt;
==Vol Coin exchange shop listing==&lt;br /&gt;
&lt;br /&gt;
Many of the items available at Casino Voloyal's prize counter are permanent items that will always be available.  However, there are others which are rotated in and out of circulation as time passes.  Such items which have been released but are not available currently are highlighted in gray in this table. Prices are given in [[Vol Coins]].&lt;br /&gt;
&lt;br /&gt;
Please note: Like [[PA Fragments]], these prizes cannot be sold or traded to other players. This restriction is in place to prevent the existence of Voloyal from affecting the flow of [[meseta]] in the player market.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! Item type !! colspan=&amp;quot;6&amp;quot; | Price !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| [[Chainsawd/C]] || Sword || {{Gold}} || 00 || {{Silver}} || 25 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Fluor. Bulbs/C]] || Twin saber || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Harisen Fans/C]] || Twin saber || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Al Tippies/C]] || Twin dagger || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Fluorescent Bulb/C]] || Saber || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Harisen Battle Fan/C]] || Saber || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Al Tip/C]] || Dagger || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Vishic/C]] || Whip || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Hikec/C]] || Slicer || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Robopitch Grenade/C]] || Grenade || {{Gold}} || 01 || {{Silver}} || 00 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Varista/C]] || Twin handgun || {{Gold}} || 00 || {{Silver}} || 15 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Varista/C]] || Handgun || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Wand/C]] || Wand || {{Gold}} || 00 || {{Silver}} || 30 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Modern Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Modern series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Modern Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Modern series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[King's Chair]] || Room decoration || {{Gold}} || 04 || {{Silver}} || 95 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bamboo Water Pipe]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 80 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Cabinet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Cabinet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Dresser]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Nightstand]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Night Light]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Gacha]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 06 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sports Locker]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 80 || {{AotI version}} || --&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Modern Shelving]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50 || {{AotI version}} || Modern series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Dresser]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Parman Bench]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grandfather Clock]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 50 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Moatoob Papagayo]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bar Counter]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandbag]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 08 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Nightstand]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Night Light]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|- &lt;br /&gt;
| [[Straight Bench]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Corner Bench]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Yooga Mat]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 06 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Faucet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Bathtub]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Barbell]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dumbell]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 00 || {{Bronze}} || 30 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bath Set]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Modern Clock]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 80 || {{AotI version}} || Modern series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Ko Tats Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Hot Seat]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 09 || {{Bronze}} || 12 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Bath]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Private Bar]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Private Café]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Pink]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|- &lt;br /&gt;
| [[Happy Score]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Gothic Black]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Showtime]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 09  ||{{Bronze}} || 12 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 1]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Save This World&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 3]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Save This World: Orchestral Short Version&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 14]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Moatoob&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 15]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Alfort Tylor&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 39]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;New Year&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 40]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Valentine&amp;quot;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PSU Disc 42]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Halloween&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 43]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Christmas&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 50]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Galenigare Mines&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 52]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;S.E.E.D. Hive&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 69]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Save This World - REMIX Version&amp;quot;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PSU Disc 70]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Illuminus&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 74]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Habairao F.D.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 75]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;De Rol Le&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 77]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;MOTHER&amp;quot;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PSU Disc 78]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Fight the Vicious Fate&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 79]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Shitenkaku&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 81]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Casino Voloyal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[FTM Disc]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 05 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Feel the Magic&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[NIGHTS Disc]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 05 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Dreams Dreams&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ascension Gift]] || Extra unit || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || SUV weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Voloyal Set]] || Clothes || {{Gold}} || 00 || {{Silver}} || 05 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[CAS-oyal Set]] || Parts || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Freeze Trap EX]] || Trap || {{Gold}} || 00 || {{Silver}} || 00 || {{Bronze}} || 10 || {{AotI version}} || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rotation goods ==&lt;br /&gt;
There are three sets of items which rotate in and out of circulation at Casino Voloyal.  Generally, these sets will remain available for a period of two weeks (though longer periods of availability have occurred), and then be replaced by the next set in the rotation schedule.  The following tables list each set of items.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=8|Modern set&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Item type !! colspan=&amp;quot;6&amp;quot; | Price&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Shelving]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Clock]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=8|Berry/Sweet set&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Item type !! colspan=&amp;quot;6&amp;quot; | Price&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Cabinet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Dresser]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Nightstand]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Night Light]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50&lt;br /&gt;
|- &lt;br /&gt;
| [[Gothic Pink]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=8|Goth set&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Item type !! colspan=&amp;quot;6&amp;quot; | Price&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Cabinet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Dresser]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Nightstand]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Night Light]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50&lt;br /&gt;
|- &lt;br /&gt;
| [[Gothic Black]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5ABA5B8A5CE.html Casino on PSU-Wiki]&lt;/div&gt;</summary>
		<author><name>Sasamichan</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_re-PSUPedia_talk:April_Fool%27s/Guardian_Rivalry&amp;diff=40686</id>
		<title>The re-PSUPedia talk:April Fool's/Guardian Rivalry</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_re-PSUPedia_talk:April_Fool%27s/Guardian_Rivalry&amp;diff=40686"/>
				<updated>2008-04-01T19:42:03Z</updated>
		
		<summary type="html">&lt;p&gt;Sasamichan: New page: ==== April Fools Joke ====  * For those who didn't realize, this is an April fools joke. Wonder how many people fell for it.--~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== April Fools Joke ====&lt;br /&gt;
&lt;br /&gt;
* For those who didn't realize, this is an April fools joke. Wonder how many people fell for it.--[[User:Sasamichan|Sasamichan]] 14:42, 1 April 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>Sasamichan</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Rappy_Paska&amp;diff=40608</id>
		<title>Talk:Rappy Paska</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Rappy_Paska&amp;diff=40608"/>
				<updated>2008-04-01T07:55:09Z</updated>
		
		<summary type="html">&lt;p&gt;Sasamichan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== AoI Specific Drops ====&lt;br /&gt;
* Do they have any AoI only drops like their previous counterpart?--[[User:Sasamichan|Sasamichan]] 02:55, 1 April 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
==== Serafi Feather LV ====&lt;br /&gt;
* Doesn't the Serafi-Feather only drop &amp;quot;mid-level&amp;quot; (40~80) ? - [[User:Miraglyth|Miraglyth]] 22:14, 31 March 2007 (BST)&lt;br /&gt;
** Nope, it is a &amp;quot;special drop&amp;quot; (meaning all levels). The other two special drops are Rappy Feather and Easter Egg. The &amp;quot;mid-level&amp;quot; drop is the board for Rabol Rappy. --[[User:Qwerty|Qwerty]] 22:26, 31 March 2007 (BST)&lt;br /&gt;
*** Hmm, I'm sure I've seen in the past that &amp;quot;level&amp;quot; drops can contain multiple items in the same level range. Oh well. Fixed it on the [[Drops]] page. - [[User:Miraglyth|Miraglyth]] 22:47, 31 March 2007 (BST)&amp;lt;br&amp;gt;'''Edit:''' I have! According to the JP wiki, the Gaozoran Rod (synth material) drops only from LV20-29 Gaozoran, and so does the Rayharod! - [[User:Miraglyth|Miraglyth]] 22:48, 31 March 2007 (BST)&lt;br /&gt;
**** Regardless, Serafi Feather has been confirmed to drop from Rappy Paskas even on Linear Line C, so it must be a special drop --[[User:Qwerty|Qwerty]] 06:16, 1 April 2007 (BST)&lt;br /&gt;
**** Yeah, I've seen so myself upon further investigation. I'd meant to mention it here. ¬_¬ - [[User:Miraglyth|Miraglyth]] 07:28, 1 April 2007 (BST)&lt;br /&gt;
*** JP-Wiki doesn't seem to take into account the different types of drops, though. Gaozoran Rod is a special drop and can drop from any level Gaozoran, although I would assume higher levels have higher droprates. Rayharod is a normal levelled drop, though. [[User:Mewn|Mewn]] 01:49, 1 April 2007 (BST)&lt;br /&gt;
**** It does specifically say &amp;quot;20-29&amp;quot; though, so they're wrong on that one? Seems like a pretty huge mistake. - [[User:Miraglyth|Miraglyth]] 03:43, 1 April 2007 (BST)&lt;br /&gt;
***** I would imagine (and this is just an educated guess) that the only confirmed drop of the material was in that level range, so that may be why it is listed thusly. With the exception of Deljaban Blade (for obvious reasons), all other currently available monster-parts used in weapon synthesis (e.g. Vahra Nail, Inverter Circuit, whatever the Carriguine Blade is called, etc.) seem to be non-level-dependant special drops. Again, this is all conjecture, but the simplest solution is often the most correct. --[[User:Qwerty|Qwerty]] 06:16, 1 April 2007 (BST)&lt;br /&gt;
***** Indeed, Occam's Razor. I'll point out as well that JP-Wiki, while a good resource, is neither 100% accurate nor 100% complete. Much like this site, heh. [[User:Mewn|Mewn]] 11:27, 1 April 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Sasamichan</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Updates&amp;diff=38084</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Updates&amp;diff=38084"/>
				<updated>2008-03-02T04:36:31Z</updated>
		
		<summary type="html">&lt;p&gt;Sasamichan: /* New free mission */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As ''Phantasy Star Universe'''s Network Mode is essentially a massively multi-player online RPG (MMORPG), it's not hugely surprising that from time to time it shall receive game updates and content additions.&lt;br /&gt;
&lt;br /&gt;
This page is to list the state of the game's Network Mode as of specific dates, and record the history of what each update achieved. As the game grows in the number of updates (hence, the amount of content) it may become necessary to split details of each update (or each month's worth of) into separate sub-articles.&lt;br /&gt;
&lt;br /&gt;
All times specified within this article are PST, to match the various times used and specified on the [http://phantasystaruniverse.com/index.php ''Phantasy Star Universe'' website].&lt;br /&gt;
&lt;br /&gt;
==Initial State==&lt;br /&gt;
&lt;br /&gt;
Unlike the other sections, this one makes note of how the game was before ''any'' updates were added.&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 24th of October release to 16th of November maintenance (from 23:00 to 04:45 on the 17th).&lt;br /&gt;
&lt;br /&gt;
====Flight Destinations====&lt;br /&gt;
&lt;br /&gt;
Unlike all updates following the game's initial state, Network Mode did not allow access to the planet Moatoob in it's initial state. It had the following planets, each with the one specified city and the following flight destinations (when leaving your &amp;quot;My Room&amp;quot;):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Planet || City || Destination&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=6|GUARDIANS Colony || rowspan=6|Clyez City || 1st Floor: Central Table&lt;br /&gt;
|- &lt;br /&gt;
| 2nd Floor: Shopping Mall A&lt;br /&gt;
|- &lt;br /&gt;
| 3rd Floor: Shopping Mall B&lt;br /&gt;
|- &lt;br /&gt;
| 4th Floor: PPT Spaceport&lt;br /&gt;
|- &lt;br /&gt;
| 5th Floor: GUARDIANS HQ&lt;br /&gt;
|- &lt;br /&gt;
| Your Room&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=5|Parum || rowspan=5|Holtes City || Central Square&lt;br /&gt;
|- &lt;br /&gt;
| East District&lt;br /&gt;
|- &lt;br /&gt;
| West District&lt;br /&gt;
|- &lt;br /&gt;
| GRM Shop&lt;br /&gt;
|- &lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3|Neudaiz || rowspan=3|Ohtoku City || Central District&lt;br /&gt;
|- &lt;br /&gt;
| Yohmei Shop&lt;br /&gt;
|- &lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Types====&lt;br /&gt;
&lt;br /&gt;
The three &amp;quot;basic&amp;quot; types (the classic trio from Phantasy Star Online) were the only possible GUARDIAN types on the game's launch:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| Hunter || Ranger || Force&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
On the game's release, GUARDIANS could reach a maximum level of 50 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
The following missions were available:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Unsafe Passage || CBA || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- &lt;br /&gt;
| Fight For Food || CBA || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|- &lt;br /&gt;
| Mad Creatures || CBA || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Plains Overlord || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|- &lt;br /&gt;
| Sleeping Warriors || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Mizuraki Defense || CBA || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza&lt;br /&gt;
|- &lt;br /&gt;
| Forested Islands || CBA || Ohtoku City: Central District || Flyer Base || Shikon Archipelago&lt;br /&gt;
|- &lt;br /&gt;
| Demons Above || CBA || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs&lt;br /&gt;
|- &lt;br /&gt;
| Rainbow Beast || CBA || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| Grove of Fanatics || CBA || Shikon Archipelago || Agata Islands Area || Shikon Archipelago&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
Network Mode began with no story missions available, the most obvious reason for this being that Network Mode story missions are a direct continuation of offline Story Mode and players would want to be given a fair amount of time to complete that before starting starting the Network Mode story mission string.&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
Network Mode began with no party missions available, the most obvious reason for this being that Network Mode was still new and Party Missions are somewhat involved and require a suitable amount of experience with the game, thus players would want to be given a fair amount of time to get used to the game before starting something as involved as these.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The following weapons, photon arts, etc. were accessible at the start of the game:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapons and Armor&lt;br /&gt;
| 1* to 3* in Clyez City, 1* to 4* manufacturer-specific in manufacturer shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon and Armor Boards&lt;br /&gt;
| 1* to ? in Clyez City, 1* to 5* manufacturer-specific in planetary synthesis shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon Types&lt;br /&gt;
| All weapons equippable by Basic [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| The &amp;quot;first&amp;quot; (1000 meseta) skills for all 7 melee weapons equippable by Basic [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| All Fire/Ice/Ground/Electric bullets for all 6 ranged weapons equippable by Basic [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Foie, Gifoie, Barta, Rabarta, Diga, Radiga, Zonde, Razonde, Resta, Reverser.&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Normal, Green Clover, Pink Clover, Kindergarten, Sports (Day), Sports (Night), Open Shop, Close Shop.&lt;br /&gt;
|- &lt;br /&gt;
! Traps&lt;br /&gt;
| Shops: (&amp;quot;Normal&amp;quot; and G): Damage, Burn and Freeze.&amp;lt;br&amp;gt;Mission Drops: (&amp;quot;Normal&amp;quot; and G): Poison, Confusion and Sleep.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
Network Mode started out &amp;quot;vanilla&amp;quot;, without any [[Events]] active. This is worthy of note not only for this article to be complete, but also because the game started out while the [[Events#Haloween|Haloween Event]] was active in the JP PC/PS2 version of Phantasy Star Universe.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required during the first connection to Phantasy Star Universe Network Mode, however as this was the &amp;quot;initial state&amp;quot;, it is unknown what this actually achieved, nor is it of particular importance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 001==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 16th of November maintenance (from 23:00 to 04:45 on the 17th) to 7th of December maintenance (from 23:00 to 04:00 on the 8th).&lt;br /&gt;
&lt;br /&gt;
====Flight Destinations====&lt;br /&gt;
&lt;br /&gt;
Access to the planet Moatoob was added in this update, adding three new flight destinations to the game on leaving &amp;quot;My Room&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Planet || City || Destination&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3|Moatoob || rowspan=3|Dagora City || Central District&lt;br /&gt;
|- &lt;br /&gt;
| TENORA WORKS Shop&lt;br /&gt;
|- &lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to all three planets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Location || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Mad Beasts || CBA || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Lab Recovery || CBA || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|- &lt;br /&gt;
| Endrum Remnants || CBA || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes&lt;br /&gt;
|- &lt;br /&gt;
| The Holy Ground || CBA || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| System Defense || CBA || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Valley of Carnage || CBA || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- &lt;br /&gt;
| Mine Defense || CBA || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|- &lt;br /&gt;
| Desert Terror || CBA || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* Players have discovered that the Partner Machinery GH-450 now has issues switching weapons. Allegedly despite the switching animation and noise, the weapon remains the same and as such the PM now no longer heals, among other things.&lt;br /&gt;
&lt;br /&gt;
* As of this update there have been numerous complaints about the PC version of the game experiencing mysterious periods of slowdown, mostly during Parum and Neudaiz missions. Some players have noted that this also occurred in the first JP update, though the immediate update after that fixed the issue. It is believed to be related to texture changes somehow.&lt;br /&gt;
&lt;br /&gt;
* Prior to this patch, it has been reported that Hunters on the Xbox 360 version had incorrect stat calculations, making them level-for-level better off than their PC/PS2 counterparts and disproportionately more effective than Xbox 360 Rangers and Forces. This has been addressed in this patch, causing a large amount of unwarranted complaint from Xbox 360 Hunters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 002==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 7th of December maintenance (from 23:00 to 04:00 on the 8th) to 14th of December maintenance (from 23:00 to 04:00 on the 15th).&lt;br /&gt;
&lt;br /&gt;
====Types====&lt;br /&gt;
&lt;br /&gt;
Seven &amp;quot;expert&amp;quot; types were added in this update, a selection of three hybrid types, three specialist types, and one &amp;quot;experimental&amp;quot; type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| Fighgunner || Guntecher || Wartecher&lt;br /&gt;
|- &lt;br /&gt;
| Fortefighter || Fortegunner || Fortetecher&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3|Protranser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 60 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 2 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Unsafe Passage || S || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- &lt;br /&gt;
| Fight For Food || S || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The first of a new series of story missions (obstensibly named &amp;quot;Episode 2&amp;quot; as it is set after the offline Story Mode) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;The Mask&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The following were added to become accessible:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapons and Armor&lt;br /&gt;
| 4* to ? in Clyez City, 5* to 7* manufacturer-specific in manufacturer shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon and Armor Boards&lt;br /&gt;
| ? to ? in Clyez City, 6* to 8* manufacturer-specific in planetary synthesis shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon Types&lt;br /&gt;
| All weapons equippable by Expert [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| The &amp;quot;first&amp;quot; (1000 meseta) skills for all 4 melee weapons equippable by Expert [[Types]].&amp;lt;br&amp;gt;The &amp;quot;second&amp;quot; (12000 meseta) skills for ? melee weapons.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| All Fire/Ice/Ground/Electric bullets for all 4 ranged weapons equippable by Expert [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Gifoie, Gibarta, Gidiga, Gizonde.&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Blue Clover, Orange Clover, Cave Black, Cave Red, Metal Blue, Metal Grey, Metal Wine, PM Device ZERO.&lt;br /&gt;
|- &lt;br /&gt;
! Traps&lt;br /&gt;
| Shops: (&amp;quot;Normal&amp;quot; and G): Poison, Confusion, Sleep, Virus, Shock and Silence.&lt;br /&gt;
|- &lt;br /&gt;
! Miscellaneous&lt;br /&gt;
| [[Goggles]], [[PA Fragment]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Christmas|Christmas Event]] to the game, which lasted until the Update 005 on Boxing Day.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 003==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 14th of December maintenance (from 23:00 to 04:00 on the 15th) to 21st of December maintenance (from 23:00 to 03:00 on the 22nd).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 5 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Mad Creatures || S || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Mizuraki Defense || S || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza&lt;br /&gt;
|- &lt;br /&gt;
| Demons Above || S || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs&lt;br /&gt;
|- &lt;br /&gt;
| Valley of Carnage || S || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- &lt;br /&gt;
| Mine Defense || S || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 004==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 21st of December maintenance (from 23:00 to 03:00 on the 22nd) to 26th of December (&amp;quot;rescheduled Boxing Day&amp;quot;) maintenance.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Plains Overlord || S || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park &lt;br /&gt;
|- &lt;br /&gt;
| Sleeping Warriors || S || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base &lt;br /&gt;
|- &lt;br /&gt;
| Lab Recovery || S || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The second of a new series of story missions (obstensibly named &amp;quot;Episode 2&amp;quot; as it is set after the offline Story Mode) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Desert's End&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 005==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 26th of December (&amp;quot;rescheduled Boxing Day&amp;quot;) maintenance to 11th of January maintenance (from 23:00 to 02:00 on the 12th).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Christmas|Christmas Event]] introduced in Update 002, sooner than many players expected.&lt;br /&gt;
&lt;br /&gt;
This update also introduced the [[Events#New_Year|New Year's Event]] to the game, which lasted until Update 006 on the 11th of January.&lt;br /&gt;
&lt;br /&gt;
===Other Changes===&lt;br /&gt;
&lt;br /&gt;
* A [[Photon Charger]] was added next to the [[Universe Transporter]] next to the Flyer Base in Ohtoku City, presumably because the recent addition of Mizuraki Defense S had caused a notable amount of player activity in the area seeking a PP refill.&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
* This is not generally considered a &amp;quot;full update&amp;quot; as [[Events]] are not particularly tangible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 006==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 11th of January maintenance (from 23:00 to 02:00 on the 12th) to 18th of January maintenance (from 23:25 to 02:05 on the 19th).&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 70 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| System Defense || S || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Grove of Fanatics || S || Shikon Archipelago || Agata Islands Area || Shikon Archipelago&lt;br /&gt;
|- &lt;br /&gt;
| Desert Terror || S || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The third of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;HIVE Purge&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
The first &amp;quot;party mission&amp;quot; has been added to the game. It is titled &amp;quot;Bruce's Dungeon&amp;quot; and is accessible at the Moatoob GUARDIANS HQ. The mission requires a party of 2-5 players.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapons and Armor&lt;br /&gt;
| Up to 8* manufacturer-specific in manufacturer shops.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon and Armor Boards&lt;br /&gt;
| Up to 9* manufacturer-specific in planetary synthesis shops.  Degahna Cannon, 10* Axe boards reported.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| All second tier skills have been added.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| All Light/Dark bullets added for all ranged weapons.&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Damfoie, Shifta, Jellen, Dambarta, Deband, Zalure, Zodial, Zoldeel, Damdiga, Retier, Ramegid, Damegid&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Amber Yellow, Mint Green, Marine Blue, Zebra.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#New Year|New Year's Event]] introduced in Update 005.&lt;br /&gt;
&lt;br /&gt;
This update also introduced the [[Events#Winter|Winter Event]] to the game, which lasted until Update 009 on the 1st of February.&lt;br /&gt;
&lt;br /&gt;
===Other Changes===&lt;br /&gt;
&lt;br /&gt;
* The issues with the Partner Machinery &amp;quot;GH-450&amp;quot; introduced with Update 001 have been resolved at last.&lt;br /&gt;
&lt;br /&gt;
* The texture/slowdown issues introduced with Update 001 have finally been fixed.&lt;br /&gt;
&lt;br /&gt;
* The Graphics -&amp;gt; Custom menu in the PC Phantasy Star Universe Options menu has been updated. There is now an option to enable or disable MIPMAPping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 007==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 18th of January maintenance (from 23:25 to 02:05 on the 19th) to 25th of January maintenance (from 23:00 to 03:00 on the 26th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 5 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Forested Islands || S || Ohtoku City: Central District || Flyer Base || Shikon Archipelago&lt;br /&gt;
|- &lt;br /&gt;
| Rainbow Beast || S || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| The Mad Beasts || S || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Endrum Remnants || S || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes&lt;br /&gt;
|- &lt;br /&gt;
| The Holy Ground || S || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* The short-lived &amp;quot;[[Clothing Glitch]]&amp;quot; using questionable methods to enable oddities such as wearing half a swimsuit alongside normal clothing has been rendered impossible.&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;trick&amp;quot; of disconnecting if a synthesis fails and then cancelling that synthesis to save a board use has also been made impossible - the &amp;quot;Cancel Synthesis&amp;quot; option now greys out when the synthesis time reaches 0:00 left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 008==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 25th of January maintenance (from 23:00 to 03:00 on the 26th) to 1st of February maintenance (from 23:00 to 02:50 on the 2nd).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to GUARDIANS Colony, Parum and Moatoob.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Dark Satellite || CBAS || Clyez City: 4th Floor || Space Dock || HIVE: Open Area (temporary)&lt;br /&gt;
|- &lt;br /&gt;
| Train Rescue || CBAS || Holtes City: West District || Linear Line Platform || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Tunnel Recapture || CBAS || Galenigare Tunnels: Underground Lake || Mining Area || Northern Continent: Ice Plains&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The fourth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Shadow Conspiracy&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* [[Partner Machinery]] feeding was changed - now, when you feed a PM an item, you stop &amp;quot;talking&amp;quot; to it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 009==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 1st of February maintenance (from 23:00 to 02:50 on the 2nd) to 8th of February maintenance (from 23:00 to 01:30 on the 9th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to Parum, Neudaiz and Moatoob.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Dual Sentinel || CBAS || Lake Denes || (Denes Relics) || (Foran Waterfall)&lt;br /&gt;
|- &lt;br /&gt;
| Moonlight Beast || CBAS || Mizuraki Preserve: Kego Plaza || (Agata Islands) || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| Desert Goliath || CBAS || Galenigare Tunnels: Underground Lake || (Mine Area) || (Ajis Kugu)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
No new story missions were added with this update. However, players are now be freely able to select the difficulty of story missions they undertake. Previously they were auto-assigned a difficulty based on their character level.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| The strength of many Skills was rebalanced.&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Forest, Desert, Panther.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Winter|Winter Event]] introduced in Update 006.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Valentine.27s_Day|Valentine's Day Event]] to the game, which lasted until Update 011 on the 16th of February.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* There is a &amp;quot;Status adjustment of Partner Machinery.&amp;quot; Player reaction suggests that this has basically upped the damage output of the GH-430, GH-440 and GH-450 models.&lt;br /&gt;
&lt;br /&gt;
* Traps have received a &amp;quot;power adjustment&amp;quot;. They now do more damage on being set off. Their status effects seem to remain unchanged.&lt;br /&gt;
&lt;br /&gt;
* The rarity of &amp;quot;Moon Atomizer X&amp;quot; and &amp;quot;[B] Moon Atomizer X&amp;quot; has been changed from 7* to 6*. This means they are no longer considered &amp;quot;rares&amp;quot; by the game. However they still show as 7* in player shops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 010==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 8th of February maintenance (from 23:00 to 01:30 on the 9th) to 16th of February maintenance (from 03:20 to 03:30).&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The fifth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Valley of Doubt&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* The [http://phantasystaruniverse.com/community_quests.php?item=20070202a English PSU update preview] cited that new Photon Arts (those bought via PA Fragments) were to be included with this update, however the [http://translate.google.com/translate?u=http%3A%2F%2Fxbox360.phantasystaruniverse.jp%2Fnews%2Fwis%2F%3Fmode%3Dview%26id%3D26&amp;amp;langpair=ja%7Cen&amp;amp;hl=en&amp;amp;ie=UTF-8&amp;amp;oe=UTF-8&amp;amp;prev=%2Flanguage_tools JP 360 update preview] (Google translation) mentioned only the story mission. Ultimately the PAs were never added, with the EN staff citing &amp;quot;technical difficulties&amp;quot; as the reason.&lt;br /&gt;
&lt;br /&gt;
* The ATA requirement to equip the [[Events#Valentine's Day|Valentine]] 10* bow &amp;quot;Kohibumiteri&amp;quot; was significantly lowered since it was noticed that the only type able to equip it (Fortetecher) have the lowest ATA in the game.&lt;br /&gt;
&lt;br /&gt;
==Update 011==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 16th of February maintenance (from 03:20 to 03:30) to 1st? of March? maintenance (from ??:?? to ??:?? on the 2nd).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Valentine.27s_Day|Valentine's Day Event]] introduced in Update 009.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* This is not generally considered a &amp;quot;full update&amp;quot; as [[Events]] are not particularly tangible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 012==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' 1st of March maintenance (from 22:55 to 02:40 on the 2nd) to 8th of March maintenance (from ??:?? to ??:?? on the 9th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
A new mission was added to the &amp;quot;satellite&amp;quot; extension of the GUARDIANS Colony.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| SEED Awakened || CBAS || HIVE Open Area (temporary) || HIVE Central Control Room Area || Viewing Plaza (temporary)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;party&amp;quot; missions were added to Neudaiz and Moatoob. Unlike [[Bruce's Dungeon]] these are completable solo, do not forbid scapes, involve an NPC or have a time limit. However, at least two people are required in order to get most of the item boxes or S-Rank the mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Eastern Peril || CBAS || Agata Islands: Sacred Grounds || Ohtoku City Area || Mizuraki Conservation District: Kego Clearing&lt;br /&gt;
|- &lt;br /&gt;
| Rouges' Shortcut || CBAS || Galenigare Tunnels: Underground Lake || Field Base Area || West Kugu Desert: Field Base&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The update added &amp;quot;an Item Exchange mission&amp;quot; which is used to obtain the &amp;quot;License&amp;quot; Photon Arts, as those require exchanging the item [[PA Fragment]] for new skills, bullets and TECHNICs. In addition, the new free mission provides access to an interesting new shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapon Boards&lt;br /&gt;
| A Kubara board shop, selling boards for all 6* and 8* Kubara melee and TECHNIC weapons.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| Bogga Robado, Tornado Dance, Splendor Crush, Hishou Jinren-zan, Renzan Senshou-ga, Senten Kanzan-ga.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| Killer Shot, Barada Maga, Chousei-sou, Boma Maga, Mayalee Prism, Twin Mayalee, Mayalee Hit, Yak Zagenga, Kyumeisei-shiki, Mayalee Fury.&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Noszonde, Nosdiga, Giresta, Megid, Nosmegid, Megiverse.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* This update fixes the long-known bug known as &amp;quot;shift-cancelling&amp;quot; where PC players who used the &amp;quot;Keyboard&amp;quot; control scheme could make use of the &amp;quot;Shift&amp;quot; key to instantly cancel the casting of Dam-type and Nos-type TECHNICs. While not particularly harmful for Dam-type TECHs, Nos-type TECHs continue to take effect even after the casting has begun, so making extensive use of the bug would have allowed enterprising Fortetechers to achieve an alarming damage output.&lt;br /&gt;
&lt;br /&gt;
* The Partner Machinery feeding change from Update 008 has been reverted - PC/PS2 players are now no longer kicked out of all menus every time they feed their PM one item.&lt;br /&gt;
&lt;br /&gt;
* In the PC/PS2 versions, when under first-person view, players can now press the &amp;quot;Switch Weapon&amp;quot; button to use their Goggles, regardless of whether they are on their item palette or not. This results in one space on the item palette being freed up.&lt;br /&gt;
&lt;br /&gt;
==Update 013==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 8th of March maintenance (from 23:05 to 01:15 on the 9th) to 22nd of March maintenance (from 23:05 to 00:00 on the 23rd).&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 80 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S2-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Unsafe Passage || S2 || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- &lt;br /&gt;
| Fight For Food || S2 || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|- &lt;br /&gt;
| Lab Recovery || S2 || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The sixth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) will be introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission title is (potential spoiler, highlight: &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;Rescuing Hyuga&amp;lt;/font&amp;gt;), is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
This update delivered interesting new Partner Machinery devices to Phantasy Star Universe. Back in Update 002 the PM Device ZERO was added, which reset your Partner Machinery to Production and B St. level 0. These new devices allow you adapt the model (and only that model) of your Partner Machinery. For example: If you own a GH-420 model, you may use PM Device 421 or PM Device 422 in order to change it into GH-421 or GH-422 respectively.&lt;br /&gt;
&lt;br /&gt;
Other known details are that 4_1 models are marketed as &amp;quot;defense type&amp;quot; with regenerative HP (as with a Me / HP Restore [[Units|unit]]) while 4_2 models are cited as &amp;quot;attack type&amp;quot; with the &amp;quot;Sturm Buster&amp;quot; SUV weapon!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! PM Devices&lt;br /&gt;
| PM Device 410, PM Device 420, PM Device 430, PM Device 440, PM Device 450,&amp;lt;br&amp;gt;PM Device 411, PM Device 421, PM Device 431, PM Device 441, PM Device 451,&amp;lt;br&amp;gt;PM Device 412, PM Device 422, PM Device 432, PM Device 442, PM Device 452.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#White_Day|White Day Event]] to the game, which lasted until Update 014 on the 23rd of March.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a &amp;quot;balance adjustment&amp;quot; to monsters and boss monsters of level 20 and above. It's believed this was mostly stat reductions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 014==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 22nd of March maintenance (from 23:05 to 00:00 on the 23rd) to 12th of April maintenance (from 23:00 to 02:30 on the 13th).&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;party&amp;quot; missions were added to Parum and Neudaiz. These are in the same vein as The Eastern Peril and Rogues' Shortcut.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Crimson Beast || CBASS2 || Raffon Meadow: Lakeshore Park || Field Base area || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Forest Infiltration || CBASS2 || Agata Islands: Sacred Grounds || Ohtoku City Area || Shikon Islands: Pilgrimage Route&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#White_Day|White Day Event]] introduced in Update 013.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Easter|Easter Event]] to the game, which lasted until Update 015 on the 13th of April.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* On the Xbox 360 servers, the &amp;quot;Tails&amp;quot; [[My Room Accessories#Room Goods|room decoration]] has appeared in the [[shared bank]] of seemingly random players. The detais on how people recieved this is still unknown, with theories such as beta/demo or St. Patrick's Day participation all being challenged. There will be a demo event soon for the 360 that grants participants the Tails decoration, but this is separate to the decorations that have already appeared.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 015==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' 12th of April maintenance (from 23:00 to 02:30 on the 13th) to 26th of April maintenance (from 23:00 to 03:00 on the 27th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S2-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Valley of Carnage || S2 || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- &lt;br /&gt;
| Mine Defense || S2 || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|-&lt;br /&gt;
| Tunnel Recapture || S2 || Galenigare Tunnels: Underground Lake || Mining Area || Northern Continent: Ice Plains&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The seventh of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Protect the Festa&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Easter|Easter Event]] introduced in Update 014.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Cherry Blossom|Cherry Blossom Event]] to the game, which will last until Update 016 on the 27th of April.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* Two new clothing sets each were added during this update. CASTs can buy parts from the GUARDIANS Colony as well as Moatoob, but the others must travel to Moatoob.&lt;br /&gt;
&lt;br /&gt;
* The mission selection process has been slightly modified for mission counters which previously had two pages' worth (Agata Islands, Dagora City): Instead of listing possible missions and difficulties all on one screen, you must first select the mission and then the difficulty.&lt;br /&gt;
&lt;br /&gt;
* Many monsters often seen as &amp;quot;the most annoying monsters in the game&amp;quot; have received a &amp;quot;rebalance&amp;quot; which has unsurprisingly been discovered to mean a downpowering. The list consists of:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Mizura || YG-01Z BUG || YG-01K BUGGE || YG-01U BUGGES&lt;br /&gt;
|-&lt;br /&gt;
| Goshin || Bul Buna || Bel Pannon || Gaozoran&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The drop rates of the following monsters was also adjusted (though to what end, we don't know):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Armed Servant (Ozuna) || Special Ops (Assault) || Special Ops (Solda) || Delsaban || Carriguine || Jishagara || YG-01U BUGGES&lt;br /&gt;
|- &lt;br /&gt;
| Armed Servant (Taguba) || Special Ops (Kanohne) || Go Vahra || Gaozoran || Golmoro || Bil De Vear || GSM-05B Bomalta &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Update 016==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' 26th of April maintenance (from 23:00 to 03:00 on the 27th) to 10th of May maintenance (from ??:?? to ??:?? on the 11th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but two missions were given S2-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Eastern Peril || S2 || Agata Island:  Sacred Grounds || Ohtoku City Area || Mizuraki Conservation District:  Kego Clearing&lt;br /&gt;
|- &lt;br /&gt;
| Rogues' Shortcut || S2 || Galenigare Tunnels:  Underground Lake || Field Base Area || West Kugu Desert:  Field Base&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The eighth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Flash of Ruin&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Cherry Blossom|Cherry Blossom Event]] introduced in Update 015.&lt;br /&gt;
&lt;br /&gt;
==Update 017==&lt;br /&gt;
'''Date:''' 10th of May maintenance (from 23:00 to 02:30 on the 11th) to 24th of May maintenance (from 23:00 to 01:00 on the 25th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No new missions were added, but 4 missions were given S2-rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Mad Beasts || S2 || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Rainbow Beast || S2 || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|-&lt;br /&gt;
| The Holy Ground || S2 || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Forested Islands || S2 || Ohtoku City: Central District || Flyer Base || Shikon Archipelago&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====S-Rank Items====&lt;br /&gt;
Mad Beasts S2 and Rainbow Beast S2 both have level 100+ monsters, and as a result several S-Rank Weapons and Armor boards will drop in these missions.&lt;br /&gt;
&lt;br /&gt;
==Update 018==&lt;br /&gt;
'''Date:''' 24th of May maintenance (from 23:00 to 01:00 on the 25th) to 7th of June maintenance (from 23:00 to 01:00 on the 8th).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
This update introduced the [[Wedding Event]], decorating the main lobbies of all three planets and the GUARDIANS Colony with wedding cakes and bells.  It is scheduled to conclude on June 7th.&lt;br /&gt;
&lt;br /&gt;
[[Operation Firebreak]] was also introduced with this update and will conclude on June 28th.  Five all new missions were added along with a number of special prizes.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
With the introduction of [[Operation Firebreak]], the following new missions are currently available.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Sea of Fire || CBA || Holtes City:  East || Flyer Base || Raffon Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Burning Garden || CBA || Raffon Field Base || Lakeshore Park || Raffon Lakeshore Park&lt;br /&gt;
|- &lt;br /&gt;
| Heatwave Island || CBA || Ohtoku City || Flyer Base || Egam Holy Grounds&lt;br /&gt;
|- &lt;br /&gt;
| Flower of Flames || CBA || Egam Holy Grounds || Agata RELICS || Kugo Hot Springs&lt;br /&gt;
|- &lt;br /&gt;
| Scorched Valley || CBA || Dagora City || Flyer Base || Ajis Kugu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
A Grinder Boards are now available at MA-GRMS:  Clyez.  Also, during the [[Events#Wedding Event|Wedding Event]], you will be able to purchase the rare 11* [[Wedding Cake]] room decoration from the Clyez City Variety Shop.&lt;br /&gt;
&lt;br /&gt;
For the duration of [[Operation Firebreak]], any Ban-photons you collect can be traded in for various items listed below by accessing a trading mission from the counter at the Clyez City GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Item || Ban-photons&lt;br /&gt;
|- &lt;br /&gt;
| Burn Trap || 1&lt;br /&gt;
|- &lt;br /&gt;
| Burn Trap G || 5&lt;br /&gt;
|- &lt;br /&gt;
| Cave Red || 10&lt;br /&gt;
|- &lt;br /&gt;
| BR Burning Poster || 20&lt;br /&gt;
|- &lt;br /&gt;
| Scape Doll || 30&lt;br /&gt;
|- &lt;br /&gt;
| Jellen || 40&lt;br /&gt;
|- &lt;br /&gt;
| Berry Red || 50&lt;br /&gt;
|- &lt;br /&gt;
| Shifta || 60&lt;br /&gt;
|- &lt;br /&gt;
| Gibarta || 70&lt;br /&gt;
|- &lt;br /&gt;
| Gigaline || 80&lt;br /&gt;
|- &lt;br /&gt;
| Garment Aura || 99&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Update 019==&lt;br /&gt;
'''Date:''' 7th of June maintenance (from 23:00 to 01:00 on the 8th) to ?? of June maintenance (from 23:00 to ??:?? on the ??).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
This update concluded the [[Events#Wedding Event|Wedding Event]] which was initiated in Update 018.  Two new events were introduced, however:&lt;br /&gt;
&lt;br /&gt;
* [[Events#Parum Standardization Commemoration|Parum Standardization Commemoration]]&lt;br /&gt;
* [[Events#Sonic's Anniversary|Sonic's Anniversary]]&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
Two new [[Operation Firebreak]] missions were added to Parum.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Seabed Blaze || CBA || Holtes City:  West || Linear Line Platform || Seabed Plant Temp. Base&lt;br /&gt;
|- &lt;br /&gt;
| Urgent Orders || CBA || Seabed Plant Temp. Base || Old Mellvore City || Lake Denes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
Numerous new high-ranking items can be found from various enemies.  Some currently-known items include Twin Kitty Claws, Puyoment Aura and Twin Bearclaw.&lt;br /&gt;
&lt;br /&gt;
====Attribute Adjustments====&lt;br /&gt;
Stats for Lou and Ethan in story mode have been slightly adjusted with this update.  Lou now exhibits better defense and skill in combat while Ethan has picked up a few new Photon Arts.&lt;br /&gt;
&lt;br /&gt;
==Update 020==&lt;br /&gt;
&amp;lt;b&amp;gt;Date:&amp;lt;/b&amp;gt; 28 June 2007&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
In this update, the following events were concluded:&lt;br /&gt;
&lt;br /&gt;
* [[Operation Firebreak]]&lt;br /&gt;
* [[Events#Parum Standardization Commemoration|Parum Standardization Commemoration]]&lt;br /&gt;
* [[Events#Sonic's Anniversary|Sonic's Anniversary]]&lt;br /&gt;
&lt;br /&gt;
Additionally, the Sonic Statue room decorations from the Sonic's Birthday event were distributed in this update. &lt;br /&gt;
The clothing discount rewards from [[Operation Firebreak]] were also introduced in this update, and are expected to run through the July 13th update:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:80%&amp;quot;&lt;br /&gt;
! Clothes !! Discount&lt;br /&gt;
|-&lt;br /&gt;
| Parum || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Neudaiz || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Moatoob || 20%&lt;br /&gt;
|-&lt;br /&gt;
| CAST Parts || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
All seven [[Operation Firebreak]] missions have been removed from the game as of this update. However, two Moatoob missions ([[System Defense]] and [[Desert Terror]]) had S2 ranking added. Furthermore, the all-new party mission (akin to [[Bruce's Dungeon]]) [[Her Secret Mission]] has been added to the Neudaiz GUARDIANs branch, with C, B, and A difficulties.&lt;br /&gt;
&lt;br /&gt;
====New Items====&lt;br /&gt;
In addition to several new S-Rank board drops, this update added three A-Rank SUV units for CASTs (Blitz, Hegel, and Meteor Attackers). Furthermore, several new long-awaited clothing sets have been added (Braves and Nobles Coat sets for males, Smartia and Bunbun sets for females).&lt;br /&gt;
&lt;br /&gt;
==Update 021==&lt;br /&gt;
&amp;lt;b&amp;gt;Date:&amp;lt;/b&amp;gt; This update occured on 13 July 2007.&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
The clothing discount period from [[Operation Firebreak]] will be removed during this update. However, it has been announced that the week-long Super Holy Light reward will begin with this update, and the [[Frying Pan]] will be distributed to eligible players.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Super Holy Light Festival event is set to be introduced on Neudaiz with this update, changing the lobby of Ohtoku City. A unique Room Decoration, the Super Holy Light Festival item, will be available until this event's conclusion.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
[[Stolen Weapon]], a new co-op boss mission featuring Maggas Magahna will be added to Moatoob in this update, featuring difficulties C through S2. Additionally, S2 difficulty will be added for the following [[Parum]] missions: [[Mad Creatures]], [[Sleeping Warriors]], and [[Plains Overlord]].&lt;br /&gt;
&lt;br /&gt;
In addition, the following missions are set to be &amp;quot;rebalanced&amp;quot;: [[Valley of Carnage]], [[Mine Defense]], [[Tunnel Recapture]], [[Desert Goliath]], [[Lab Recovery]], [[Demons Above]], [[Moonlight Beast]], [[Eastern Peril]] and [[Forest Infiltration]]. [[System Defense]] and [[Desert Terror]] are also going to be &amp;quot;refined.&amp;quot; The patch notes state that the rebalanced missions are going to be &amp;quot;streamlined&amp;quot; for better gameplay by removing certain (unspecified) elements, while no specifics have been mention on the &amp;quot;refinements&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
As mentioned above, the [[Frying Pan]] will be distributed to all who qualify during this update. Additionally, several new S-Ranks will become available in the new S2 Parum missions.&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
In a long-awaited change, the level cap will be raised to 90 during this update.&lt;br /&gt;
&lt;br /&gt;
====PC/PS2 Patches====&lt;br /&gt;
Mipmap filter and Sound Buffer options are now available for the PC version, and can be found in the Options section of the launcher menu.&lt;br /&gt;
&lt;br /&gt;
In addition, the PC/PS2 versions are receiving a significant change to how deaths affect mission rank. If a player dies during a mission, the death will not be counted unless the player returns to the lobby. If the player is resurrected with a Moon Atomizer, Moon Atomizer X, or the TECHNIC Giresta, no penalty will occur. Although not explicitly stated in the update notes, NPC deaths do not impact mission score regardless of if you revive them or allow them to autorevive.&lt;br /&gt;
&lt;br /&gt;
Enemy speeds in the PC/PS2 version have been lowered in higher-ranking missions.&lt;br /&gt;
&lt;br /&gt;
Also, in response to the recent incident involving My Room cheats, the PC/PS2 servers have been modified to fix several security flaws.&lt;br /&gt;
&lt;br /&gt;
==Update 022==&lt;br /&gt;
&amp;lt;b&amp;gt;Date:&amp;lt;/b&amp;gt; 27 July 2007&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
This updated included S2 difficulty for the following missions: [[Demons Above]], [[Moonlight Beast]], [[Grove of Fanatics]], [[Mizuraki Defense]], and [[Desert Goliath]].&lt;br /&gt;
&lt;br /&gt;
Furthermore, a new online story mission has been added. Chapter 9 is entitled Price of Genocide.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
Several new S-Rank boards are now available in the S2 missions noted above.&lt;br /&gt;
&lt;br /&gt;
==Update 023==&lt;br /&gt;
'''Date:''' 9th of August maintenance (from 23:00 to 01:00 on the 10th) to 31st of August maintenance (from 23:00 to ??:?? on the 1st of September).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
The night skies of Ohtoku City are alight with colorful fireworks in celebration of summertime.  From now until the conclusion of this event on September 14, special fireworks called [[De Ragan's Breath]], will be available for purchase in certain item shops.  Furthermore, all across Gurhal, the rare [[Jaggo Acte]] can be spotted on certain missions, possibly dropping the [[Ank Bico]] or [[Fireworks]].&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
[[Cost of Research]], a new co-op mission was added.  This takes players through one of the Communion of Gurhal's laboratories which is overrun with wild creatures and now threatened by a Zoal Goug.  On top of that, three new S2 missions have been added:  [[Train Rescue]], [[Endrum Remnants]] and [[The Dual Sentinal]].  And of course, with the new S2s come new high-ranking weapon and board drops.&lt;br /&gt;
&lt;br /&gt;
==Update 024==&lt;br /&gt;
'''Date:''' 31st of August maintenance (from 23:00 to ??:?? on the 1st of September) to 13th of September maintenance (from 23:00 to ??:?? on the 14th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
[[Duel in the Ruins]], a new co-op mission was added.  This mission takes Guardians through the Raffon Lakeshore in the middle of the night as they clear a path to a newly discovered entrance to the Denes RELICS.  Players must neutralize the De Ragnus that has made the RELICS site its new home.  Furthermore, two new S2 missions have been added:  [[Satellite of Darkness]] and [[SEED Awakened]].  Many new high-ranking weapon and line shield boards also drop with these new missions.&lt;br /&gt;
&lt;br /&gt;
==Update 025==&lt;br /&gt;
'''Date:''' 13th of September maintenance (from 23:00 to ??:?? on the 14th of September) to 27th of September maintenance (from 23:00 to ??:?? on the 28th).&lt;br /&gt;
&lt;br /&gt;
====Lobbies====&lt;br /&gt;
The Ohtoku City fireworks lobby was removed along with related items ([[De Ragan's Breath]]) and rare enemy spawns ([[Jaggo Acte]]).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
The final chapter of ''Episode 2'', entitled ''Illuminus Ambition'' was added.&lt;br /&gt;
&lt;br /&gt;
====Level cap====&lt;br /&gt;
The level cap has been increased from 90 to 100.&lt;br /&gt;
&lt;br /&gt;
====New clothes and parts====&lt;br /&gt;
The following parts and clothes were added:  [[AMF Army Jacket]], [[AMF ArmyBottomsSet]], [[Vigor Coat]], [[Western Bottoms M]] and [[One-piece Swimwear]].&lt;br /&gt;
&lt;br /&gt;
====New SUV weapons====&lt;br /&gt;
[[Rafal Attacker]], [[Sturm Attacker]] and [[Grom Attacker]] were added.&lt;br /&gt;
&lt;br /&gt;
====New PM evolution devices====&lt;br /&gt;
[[PM Device GH413]], [[PM Device GH414]], [[PM Device GH423]], [[PM Device GH424]], [[PM Device GH433]], [[PM Device GH434]], [[PM Device GH443]], [[PM Device GH444]], [[PM Device GH453]] and [[PM Device GH454]] were added.&lt;br /&gt;
&lt;br /&gt;
====TECHNIC adjustments====&lt;br /&gt;
The support TECHNICs [[Rentis]] and [[Dizas]] have been adjusted so that they only affect the caster.&lt;br /&gt;
&lt;br /&gt;
==Update 026==&lt;br /&gt;
'''Date:''' 27th of September maintenance (from 23:00 to 04:00 on the 28th of September) to 18th of October maintenance (from 23:00 to 04:30 on the 19th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
A new co-op mission entitled [[True Darkness]] was added.&lt;br /&gt;
&lt;br /&gt;
====Photon arts====&lt;br /&gt;
Numerous new [[PA Fragment]]-traded photon arts were added.  The following table lists each new PA as well as its cost.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Type !! Weapon !! Price&lt;br /&gt;
|-&lt;br /&gt;
| [[Gravity Break]] || Skill || Sword || 75 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dus Majarra]] || Skill || Spear || 30 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Anga Jabroga]] || Skill || Axe || 99 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Spinning Strike]] || Skill || Saber || 50 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hikai Shuuha-zan]] || Skill || Dagger || 25 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayalee Shot]] || Bullet || Rifle || 50 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barada Chamga]] || Bullet || Shotgun || 25 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Masei-sou]] || Bullet || Longbow || 75 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Boma Durange]] || Bullet || Grenade || 50 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasm Prism]] || Bullet || Laser cannon || 25 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Penetration]] || Bullet || Twin handgun || 90 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Penetrating Hit]] || Bullet || Handgun || 90 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Yak Maga]] || Bullet || Crossbow || 60 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Masei-shiki]] || Bullet || Card || 60 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Regrant]] || TECHNIC || Rod, wand || 90 [[PA Fragment|PAFs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Megistar]] || TECHNIC || Rod, wand || 25 [[PA Fragment|PAFs]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Update 027==&lt;br /&gt;
'''Date:''' 18th of October maintenance (from 23:00 to 04:30 on the 19th of October) to 25th of October maintenance (from 23:00 to 03:00 on the 26th).&lt;br /&gt;
&lt;br /&gt;
====1Up Platinum Cup====&lt;br /&gt;
The long-awaited [[1Up Platinum Cup]] has begun!  Two missions are available at Clyez City's newly opened Club Commune, [[Invisible Road]] and [[United Front]].  See the event page for further details.&lt;br /&gt;
&lt;br /&gt;
====Seasonal lobbies====&lt;br /&gt;
This update marked the beginning of the Halloween event.  Clyez, Holtes and Dagora Cities were decorated accordingly, and for the duration of the event, the rare [[Rappy Latan]] may be spotted in certain missions.&lt;br /&gt;
&lt;br /&gt;
====System changes====&lt;br /&gt;
The Xbox 360 version of the game has received a patch that removed the death penalty from missions, modified enemy speed in high-ranking missions and also fixed a few exploits and security holes.&lt;br /&gt;
&lt;br /&gt;
==Update 028==&lt;br /&gt;
'''Date:''' 25th of October maintenance (from 23:00 to 03:00 on the 26th of October) to 1st of November maintenance (from 23:00 to 02:45 on the 2nd).&lt;br /&gt;
&lt;br /&gt;
====1Up Platinum Cup====&lt;br /&gt;
As the [[1Up Platinum Cup]] continues, last week's two missions were replaced by a new mission, [[Deadly Brilliance]].  Furthermore, the event trading post has been updated with new items, [[Formalwear]] and [[Formal Dress]].&lt;br /&gt;
&lt;br /&gt;
==Update 029==&lt;br /&gt;
'''Date:''' 1st of Novemeber maintenance (from 23:00 to 02:45 on the 2nd of November) to 8th of November maintenance (from 23:00 to 02:30 on the 9th).&lt;br /&gt;
&lt;br /&gt;
====1Up Platinum Cup====&lt;br /&gt;
Week three of the [[1Up Platinum Cup]] has begun!  Last week's mission, [[Deadly Brilliance]] has taken a temporary leave while the new Colony mission, [[Elements of Unrest]] makes its debut.  This update also introduces the chance of getting the special items [[Song for Death]] and [[Rappy Suit]]!&lt;br /&gt;
&lt;br /&gt;
==Update 030==&lt;br /&gt;
'''Date:''' 8th of Novemeber maintenance (from 23:00 to 02:30 on the 9th of November) to 15th of November maintenance (from 23:00 to 06:30 on the 16th).&lt;br /&gt;
&lt;br /&gt;
====1Up Platinum Cup====&lt;br /&gt;
This update brings about the fourth and final week of the [[1Up Platinum Cup]]!  Now all four missions are available one last time, bringing with them a third bonus mission.&lt;br /&gt;
&lt;br /&gt;
==Update 031==&lt;br /&gt;
'''Date:''' 15th of Novemeber maintenance (from 23:00 to 06:30 on the 16th of November) to 29th of November maintenance (from 23:00 to 03:30 on the 30th).&lt;br /&gt;
&lt;br /&gt;
====1Up Platinum Cup====&lt;br /&gt;
This update has ended the [[1Up Platinum Cup]].  Altogether, 4,212,511 Gurhal Check Points were earned!&lt;br /&gt;
&lt;br /&gt;
====Season lobbies====&lt;br /&gt;
The Halloween lobbies were removed and replaced by the autumn lobbies in Clyez City and Ohotku City.  The [[Autumn Leaves]] decoration also went on sale.&lt;br /&gt;
&lt;br /&gt;
====Ambition of the Illuminus update====&lt;br /&gt;
The PC/PS2 servers received a massive update preparing everyone for the upcoming release of ''Ambition of the Illuminus''.  The Xbox 360 servers will receive this update November 20th, when the expansion is available for purchase and download on Xbox Live.&lt;br /&gt;
&lt;br /&gt;
=====System changes=====&lt;br /&gt;
* Players are now able to speak with NPC lobby attendants to move from main lobbies to any field lobbies they have visited following this update.&lt;br /&gt;
* Photon arts caps have been increased from LV30 to LV40, of course depending on restrictions set in place by a player's battle type.  Visual indications of a photon art at LV31+ will only be seen by players who have the expansion.&lt;br /&gt;
* The character level cap was increased to LV110, while Guardian type caps have been increased to LV15.&lt;br /&gt;
* Protransers now have a new ability which allows them to see traps without goggles.  The goggles must still be used, however, to uncover and disarm traps.&lt;br /&gt;
* Party members are now able to chat during certain cutscenes, such as boss entrances and death scenes.&lt;br /&gt;
* Players are now able to enter first-person mode while seated.&lt;br /&gt;
* A small delay has been added between switching from normal to first-person view, thus resolving certain glitches.&lt;br /&gt;
&lt;br /&gt;
=====My room, synthesis and grinding=====&lt;br /&gt;
* A new shop search system has been introduced, which allows players to perform much more detailed searches for items in player shops.  This update also allows players to view the prices, stats and other information of items in the search results window without having to go to a player's shop.  The shop must be visited, of course, if a player wishes to purchase the item.&lt;br /&gt;
* Synthesis success rates have been increased along with the chances of receiving higher elemental attributes on lines shields and striking weapons.&lt;br /&gt;
* Synthesis failure has been adjusted to allow more more unique and varied items to result from a failed synthesis.&lt;br /&gt;
* In the event of a failed weapon grind, the weapon will no longer be destroyed.  Instead, any previous successful grinds will be lost and the maximum number of grinds the weapon can handle will be decreased by one.&lt;br /&gt;
&lt;br /&gt;
=====Battle system=====&lt;br /&gt;
* The new [[Just Attack]] and [[Just Counter]] moves have been introduced.  Though usable in ''Phantasy Star Universe'', the full visual effects of these moves will be visible only to ''Ambition of the Illuminus'' players.&lt;br /&gt;
* Normal striking attacks will now recover photon points to the weapon being used.  Critical hits will recover more PP.&lt;br /&gt;
* The elemental attribute damage equation has been adjusted, allowing for low percentage and non-elemental weapons to inflict more damage than before.  Likewise, to balance things out with this change, the base damage and defense of players has been adjusted.&lt;br /&gt;
* Positive stat bonuses now remain on players even while using SUV weapons and nanoblasts.&lt;br /&gt;
* Weapon and line shield drops will now have random elements and percentages added to them.&lt;br /&gt;
* Meseta drops will increase when there are more players in a party.&lt;br /&gt;
* The default for item distribution has been changed to &amp;quot;set random.&amp;quot;  Furthermore, when the distribution is designated &amp;quot;set random&amp;quot; or &amp;quot;set in order,&amp;quot; any Meseta picked up will be divided evenly between party members.  &amp;quot;Give finder&amp;quot; will give the full amount to whoever picks it up.&lt;br /&gt;
* Certain low-power photon arts have been tweaked to make them more powerful.&lt;br /&gt;
* Large enemies have received a reduction in stamina, making it possible for even low-level status effects to work against them.&lt;br /&gt;
* The [[Hanzo]] and all Kubara striking weapons have been upgraded to make them work better with photon arts.&lt;br /&gt;
* A rebalance was performed on the following partner machines:  GH143, GH423, GH433, GH443 and GH453.&lt;br /&gt;
&lt;br /&gt;
=====Items and shops=====&lt;br /&gt;
* NPC shops will now pay more for certain items when sold back.  Many items, such as various traps, have also received a reduction in price.&lt;br /&gt;
* Certain customization options at Lumilass have received a price reduction.&lt;br /&gt;
* A new trap, [[Burn Trap EX]], was introduced to NPC shops.&lt;br /&gt;
* Many B-rank units have become available in NPC shops.&lt;br /&gt;
&lt;br /&gt;
=====New missions=====&lt;br /&gt;
Following the release of ''Ambition of the Illuminus'' on November 20, the following new missions will be playable by those who have the expansion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Mission counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[AMF HQ Recovery]] || C-S || Holtes City: West || AMF Headquarters || AMF Metro Platform&lt;br /&gt;
|-&lt;br /&gt;
| [[Military Subway]] || C-S || Metro Linear Platform || Central Command Area || AMF Central Command&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarred Planet]] || C-S || Holtes City: East || Flyer Base || Old Rozenom City&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightning Beasts]] || C-S || Old Rozenom Base Camp || Paracabana Coast Area || Paracabana Coast&lt;br /&gt;
|-&lt;br /&gt;
| [[Sakura Blast]] || C-S || Kugo Hot Springs || Saguraki Area || Saguraki C.D.&lt;br /&gt;
|-&lt;br /&gt;
| [[Caves of Ice]] || C-S || Vio Tonga || Granigs Mine Area || Granigs Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[Awoken Serpent]] || C-S || Granigs Mine || Voloyal Area || Casino Voloyal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These new missions will introduce numerous new enemies as well as item drops.&lt;br /&gt;
&lt;br /&gt;
=====New weapons, items and types=====&lt;br /&gt;
* ''Ambition of the Illuminus'' players will have access to four new weapon categories: whips, slicers, shadoogs and madoogs.&lt;br /&gt;
* New clothing and parts will be released for all races.&lt;br /&gt;
* [[Chikki Kyoren-jin]] and [[Visshi Grudda]], two new photon arts, will be released.&lt;br /&gt;
* [[Acrofighter]] and [[Acrotecher]] are available to ''Ambition of the Illuminus'' players.&lt;br /&gt;
&lt;br /&gt;
==Update 032==&lt;br /&gt;
'''Date:''' 29th of November maintenance (from 23:00 to 03:30 on the 30th of November) to 13th of December maintenance (from 23:00 to 01:00 on the 14th).&lt;br /&gt;
&lt;br /&gt;
====1Up Platinum Cup rewards====&lt;br /&gt;
This update marks the beginning of the rewards period earned during the [[1Up Platinum Cup]].  The reward period originally was planned to last for two weeks, but due to a rollback being necessary on the 360 servers, the reward period has been extended to a total of three weeks.  Rewards include:&lt;br /&gt;
* Super Holy Light for all races.&lt;br /&gt;
* Free makeovers at Lumilass.&lt;br /&gt;
* 50% discount on all clothes and parts.&lt;br /&gt;
* 15% increase to all weapon and line shield synthesis success rates.&lt;br /&gt;
* Free [B] [[Twin Fluor. Bulbs]] delivered to all players' common boxes.  (This must be claimed by January 31, 2008.)&lt;br /&gt;
&lt;br /&gt;
====Episode 3 begins====&lt;br /&gt;
Despair and Hope, the first chapter of ''Episode 3'' was released.  This mission is exclusive to ''Ambition of the Illuminus'' players.&lt;br /&gt;
&lt;br /&gt;
====New missions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Mission counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Sacred Stream]] || C-S || Ohtoku City || COG: Pavilion of Air || Pavilion of Air: Top&lt;br /&gt;
|-&lt;br /&gt;
| [[White Beast]] || C-S || Pavilion of Air: Top || Shitenkaku Area || Shitenkaku&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====New lobbies====&lt;br /&gt;
With the new missions come two new lobbies, [[Pavilion of Air: Top]] and [[Ohtoku: Shitenkaku]].  Shitenkaku features a special NPC who, when given Meseta, will give players a &amp;quot;fortune.&amp;quot;  This has a chance of increasing or decreasing one's photon fortune for part of the day.  Furthermore, there is also an offertory box where players can donate items in hopes of getting special items in return.&lt;br /&gt;
&lt;br /&gt;
====New clothes and parts====&lt;br /&gt;
A number of new clothing and parts sets were released for ''Ambition of the Illuminus'' players.&lt;br /&gt;
* Fujifiji Set (male clothes)&lt;br /&gt;
* Kouze Set (male clothes)&lt;br /&gt;
* Hulauna Set (female clothes)&lt;br /&gt;
* Vatavara Set (female clothes)&lt;br /&gt;
* Apollos Set (male parts)&lt;br /&gt;
* Bacolone Set (female parts)&lt;br /&gt;
&lt;br /&gt;
====New room items====&lt;br /&gt;
[[Casino Voloyal]]'s prize counter has been updated with new decorations and music discs.  New decorations were added to Clyez City's Variety Shop.&lt;br /&gt;
&lt;br /&gt;
====New weapons and line shields====&lt;br /&gt;
With the new missions, numerous new weapon and line shield boards were added as possible drop items.&lt;br /&gt;
&lt;br /&gt;
====Season lobby end====&lt;br /&gt;
The autumn lobby decorations in Clyez and Ohtoku Cities were removed.&lt;br /&gt;
&lt;br /&gt;
==Update 033==&lt;br /&gt;
'''Date:''' 13th of December maintenance (from 23:00 to 01:00 on the 14th) to 20th of December maintenance (from 23:00 to 01:00 on the 21st).&lt;br /&gt;
&lt;br /&gt;
====Seasonal lobbies====&lt;br /&gt;
The Clyez, Holtes and Dagora City lobbies have all been decorated for the Christmas season.  And while running missions, be on the lookout for the rare [[Rappy Noel]]!&lt;br /&gt;
&lt;br /&gt;
====New missions====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Mission counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Hill of Spores]] || C-S || Shikon Tanze route || Habirao F.D.: Old Village Area || Habirao F.D.: Old Village&lt;br /&gt;
|-&lt;br /&gt;
| [[Dancing Birds]] || C-S || Habirao F.D.: Old Village || Saguraki C.D. Area || Saguraki C.D.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====New items====&lt;br /&gt;
The new missions have introduced numerous new high-rank weapon and line shield drops.  Also, clothing and parts shops have been updated with numerous new color variations for existing sets.  And the offertory box at Shitenkaku has been updated to include the [[Mikumiko]] and [[CAS-miko Set]] as random gifts given through donations.  It should be noted that these were originally stated to have been included in the last update, however this was a mistake on SEGA's part.&lt;br /&gt;
&lt;br /&gt;
[[Casino Voloyal]]'s prize counter received an update which rotated out the Modern decoration series and replaced it with the Sweet/Berry series.  Three new music discs were added along with two new redecoration tickets.&lt;br /&gt;
&lt;br /&gt;
====TECHNIC system update====&lt;br /&gt;
Several adjustments were made to the TECHNIC system:&lt;br /&gt;
* Casting time was adjusted for several attack TECHNICs.  Some low level TECHNICs will cast slightly slower than before, however some high-level TECHNICs will now cast a little faster.&lt;br /&gt;
* Small changes were made to Resta, Reverse, Giresta, Regrant and Megistar.&lt;br /&gt;
* Ra-series TECHNICs will now hit four targets instead of only three at LV31+.&lt;br /&gt;
* All TECHNICs receive a 20% attack boost when cast with a rod.&lt;br /&gt;
&lt;br /&gt;
====Miscellaneous====&lt;br /&gt;
Upon completion of this maintenance period, it was discovered that a test level, [[Enemy category]], was left accessible to all players.  This level ran players through Linear Line (despite initiating at HIVE #3) and put them against spawns of Jaggos, Rappy Noels and Darbelans.  A rollback had to be performed to remove the massive number of rare items (such as the seasonal [B] [[Dagger of Serafi]]) received through this mission.&lt;br /&gt;
&lt;br /&gt;
==Update 034==&lt;br /&gt;
'''Date:''' 20th of December maintenance (from 23:00 to 01:00 on the 21st) to 10th of January maintenance (from 23:00 to 01:00 on the 11th).&lt;br /&gt;
&lt;br /&gt;
====Seasonal lobbies====&lt;br /&gt;
While the Christmas lobbies are still up across Gurhal, come January 01, New Years decorations will be put up in Clyez and Ohtoku Cities.&lt;br /&gt;
&lt;br /&gt;
====New mission====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Mission counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Electronic Brain]] || C-S || AMF Central Command || Paracabana Coast Area || Paracabana Coast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====New items====&lt;br /&gt;
With the new mission, many new weapons, line shields and other items will drop from enemies to help Guardians in their struggle for peace in Gurhal.  Also, remember to check out the Variety Shop in Clyez City as well as Casino Voloyal's prize counter, as new room decorations and more have been added to both!&lt;br /&gt;
&lt;br /&gt;
Numerous new skills have been added to the item exchange mission [[Skill License]] at Dagora City's GUARDIANS Branch.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Wpn. !! Name !! Price !! Ver. !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | {{Knuckles icon}} || [[Ikk Hikk]] || 30 [[PA Fragment|PAFs]] || {{AotI version}} || Knuckles skill:  3 hits&amp;lt;br&amp;gt;Distracts enemies with odd movements, then finishes with a powerful strike.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | {{Double saber icon}} || [[Absolute Dance]] || 50 [[PA Fragment|PAFs]] || {{AotI version}} || Double blade skill: 3 hits&amp;lt;br&amp;gt;Starts with a strong blow, then follows with flowing strikes.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | {{Twin saber icon}} || [[Cross Hurricane]] || 70 [[PA Fragment|PAFs]] || {{AotI version}} || Twin blades skill:  3 hits&amp;lt;br&amp;gt;Uses blinding speed to prevent any counterattack.&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | {{Twin dagger icon}} || [[Renga Chujin-shou]] || 50 [[PA Fragment|PAFs]] || {{AotI version}} || Twin daggers skill: 3 hits&amp;lt;br&amp;gt;Rains blades from the sky in a dance of death.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | {{Twin claw icon}} || [[Chuei Jitsotsushin]] || 10 [[PA Fragment|PAFs]] || {{AotI version}} || Twin claws skill: 3 hits&amp;lt;br&amp;gt;A series of deadly attacks from above.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | {{Claw icon}} || [[Bukuu Saien-zan]] || 30 [[PA Fragment|PAFs]] || {{AotI version}} || Claw skill: 2 hits&amp;lt;br&amp;gt;Puts the reactor in overdrive to attack all surrounding enemies.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | {{Whip icon}} || [[Vivi Danga]] || 40 [[PA Fragment|PAFs]] || {{AotI version}} || Whip skill: 2 hits&amp;lt;br&amp;gt;Ups reactor output to boost the whip's reach and strike multiple enemies.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; | {{Slicer icon}} || [[Choutou Kantsu-jin]] || 60 [[PA Fragment|PAFs]] || {{AotI version}} || Slicer skill:  2 hits&amp;lt;br&amp;gt;Uses quick movements to attack multiple enemies from both sides.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Update 035==&lt;br /&gt;
'''Date:''' 10th of January maintenance (from 23:00 to 01:00 on the 11th) to 17th of January maintenance (from 23:00 to 01:00 on the 18th).&lt;br /&gt;
=== Winter Event begins ===&lt;br /&gt;
The [[Winter Event]] kicks off today, introducing the first of two missions.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[The Protectors α]] || C-S || Clyez City 5th Floor || GUARDIANS HQ || Clyez City 5th Floor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Super holy light bonus ===&lt;br /&gt;
In light of the December 15 server rollback, everyone has been given super holy light for three weeks!&lt;br /&gt;
&lt;br /&gt;
=== Seasonal lobby ===&lt;br /&gt;
Both Clyez City and Holtes City have been decorated with snowmen and other winter-themed scenery, in celebration of the winter season.&lt;br /&gt;
&lt;br /&gt;
=== Level cap increased ===&lt;br /&gt;
The level cap has been raised to LV120.&lt;br /&gt;
&lt;br /&gt;
=== New items ===&lt;br /&gt;
Numerous new items have been added, including various room decorations at the Variety Shop and Casino Voloyal, along with four new clothing and parts sets:  Wai Wadd, Hanaura, Musagante, and Valatines.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous adjustments ===&lt;br /&gt;
* [[Tunnel Recapture]] has been rebalanced.&lt;br /&gt;
* Another universe selection cube has been added to [[Casino Voloyal]].&lt;br /&gt;
* An additional vision phone has been added to the shop counter of [[Your room|your room]].&lt;br /&gt;
&lt;br /&gt;
==Update 036==&lt;br /&gt;
'''Date:''' 17th of January maintenance (from 23:00 to 01:00 on the 18th) to 24th of January maintenance (from 23:00 to 01:00 on the 25th).&lt;br /&gt;
=== Winter Event continues ===&lt;br /&gt;
The [[Winter Event]] continues on today, introducing the second mission.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[The Protectors ß]] || C-S || Clyez City 5th Floor || GUARDIANS HQ || Clyez City 5th Floor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additionally, [[The Protectors α]] has been removed. It will return for the final week of the [[Winter Event]].&lt;br /&gt;
&lt;br /&gt;
== Update 037 ==&lt;br /&gt;
'''Date:''' 24th of January maintenance (from 23:00 to 01:00 on the 25th) to 31st of January maintenance (from 23:00 to ??:?? on the 1st of February).&lt;br /&gt;
=== Winter Event ===&lt;br /&gt;
This update marks the final week of the [[Winter Event]].  [[The Protectors α]] returns to the event mission list alongside [[The Protectors ß]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[The Protectors α]] || C-S || Clyez City 5th Floor || GUARDIANS HQ || Clyez City 5th Floor&lt;br /&gt;
|-&lt;br /&gt;
| [[The Protectors ß]] || C-S || Clyez City 5th Floor || GUARDIANS HQ || Clyez City 5th Floor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Update 038 ==&lt;br /&gt;
'''Date:''' 31st of January maintenance (from 23:00 to 01:00 on the 1st of February) to 7th of February maintenance (from 23:00 to ??:?? on the 8th).&lt;br /&gt;
=== Winter Event ===&lt;br /&gt;
The [[Winter Event]] has come to an end, taking the seasonal winter lobbies and superholy Photon Fortune for all races with it.&lt;br /&gt;
&lt;br /&gt;
=== New story mission ===&lt;br /&gt;
Chapter 2 of ''Episode 3'' has been released.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Restorations 1]] || C-A || Clyez City 5th Floor || GUARDIANS HQ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Restorations 2]] || C-A || -- || -- || Clyez City 5th Floor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== New item exchange mission ===&lt;br /&gt;
A brand new item exchange mission has been added to Holtes City.  You can exchange various items for new room decorations, music discs and more!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[The Collector]] || -- || Holtes City || Melton's Shop || Holtes City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== New items ===&lt;br /&gt;
Five new color variations have been added to the Waiwad and Hanaura sets along with CV variants of the Musagante and Valatines sets for CASTs.  Shitenkaku's [[Offering box|offering box]] has also been updated with new items.&lt;br /&gt;
&lt;br /&gt;
=== System updates ===&lt;br /&gt;
* Meseta drop rules have been changed so that only party members in the mission field will receive dropped Meseta.  Players who are in a lobby will not receive any money.&lt;br /&gt;
* Item drop rates for enemies in the original ''Phantasy Star Universe'' have been adjusted to match those of ''Ambition of the Illuminus''.&lt;br /&gt;
* Certain enemies in ''Ambition of the Illuminus'' have had their drops changed.&lt;br /&gt;
* Rare material drop rates from normal containers have been increased in missions with enemies over LV125.&lt;br /&gt;
&lt;br /&gt;
== Update 039 ==&lt;br /&gt;
'''Date:''' 7th of February maintenance (from 23:00 to 01:00 on the 8th) to 14th of February maintenance (from 23:00 to 01:00 on the 15th).&lt;br /&gt;
&lt;br /&gt;
Following some issues with getting the necessary Xbox 360 title update certified by Microsoft, SonicTeam have delivered the content detailed in [[Updates#Update 038|update 038]] to the 360 servers.  Unfortunately, this update is once again broken apart between servers.  Details follow on which servers received what with this maintenance.&lt;br /&gt;
&lt;br /&gt;
=== Seasonal lobby ===&lt;br /&gt;
Valentine's Day has returned to Gurhal.  Be on the lookout for the rare [[Rappy Amure]]!  All servers have received this update.&lt;br /&gt;
&lt;br /&gt;
=== GUARDIANS Boost Road ===&lt;br /&gt;
The [[GUARDIANS Boost Road]] has begun on Moatoob!  The following missions are part of this limited time event:&lt;br /&gt;
* [[System Defense]]&lt;br /&gt;
* [[Desert Terror]]&lt;br /&gt;
* [[Tunnel Recapture]]&lt;br /&gt;
* [[Caves of Ice]]&lt;br /&gt;
* [[Awoken Serpent]]&lt;br /&gt;
The more ranks you earn on these missions, the better the drop rates for them become, with a maximum boost of 50%.  Remember that your bonus is based on the mission you've run the least, so work with all five missions to get the most of the bonus.&lt;br /&gt;
&lt;br /&gt;
=== New missions ===&lt;br /&gt;
Two ''Ambition of the Illuminus'' missions have received S2 difficulties.  This only applies to the PC/PS2 servers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Caves of Ice]] || S2 || Vio Tonga || Granigs Mine Area || Granigs Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[Awoken Serpent]] || S2 || Granigs Mine || Voloyal Area || Casino Voloyal&lt;br /&gt;
|}&lt;br /&gt;
Though reported by SonicTeam that it would be delayed due to a critical bug, the first rare free mission was released.  However, it has been released only on the PC/PS2 servers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest of Illusion]] || C-S || Random || Random || Various&lt;br /&gt;
|}&lt;br /&gt;
=== New items ===&lt;br /&gt;
Casino Voloyal costumes for women have been added to the exchange counter at [[Casino Voloyal]] along with some other new items.  Clyez City's Variety Shop has also been updated with some new decorations.  These updates apply only to the Xbox 360 servers.&lt;br /&gt;
&lt;br /&gt;
== Update 040 ==&lt;br /&gt;
'''Date:''' 14th of February maintenance (from 23:00 to 01:00 on the 15th) to 28th of February maintenance (from 23:00 to ??:?? on the 29th.)&lt;br /&gt;
&lt;br /&gt;
Updates between the Xbox 360 and PC/PS2 servers finally are getting synchronized again.  With this maintenance period, most everything from the previous two PC/PS2 updates has made its way to the 360 servers.&lt;br /&gt;
&lt;br /&gt;
=== GUARDIANS Boost Road ===&lt;br /&gt;
Even though [[GUARDIANS Boost Road]] was released to the 360 servers last week, there were some issues with the event's points system.  This has been addressed, however it did call for all points accumulated to be reset.  This reset applies only to the 360 servers.&lt;br /&gt;
&lt;br /&gt;
=== New missions ===&lt;br /&gt;
Two ''Ambition of the Illuminus'' missions have received S2 difficulties.  This applies to the Xbox 360 servers.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Caves of Ice]] || S2 || Vio Tonga || Granigs Mine Area || Granigs Mine&lt;br /&gt;
|-&lt;br /&gt;
| [[Awoken Serpent]] || S2 || Granigs Mine || Voloyal Area || Casino Voloyal&lt;br /&gt;
|}&lt;br /&gt;
Though reported by SonicTeam that it would be delayed until February 22nd, the first rare free mission was released for the Xbox 360.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest of Illusion]] || C-S || Random || Random || Various&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== New partner machine upgrade devices ===&lt;br /&gt;
Numerous new EX Devices have been added allowing various upgrades to partner machines, including [[EX Device GH470]] and [[EX Device GH480]] which allow partner machines to evolve into young boy and butler forms.&lt;br /&gt;
&lt;br /&gt;
The [[Nanotranser X]] has been released.  This item allows you to increase the storage capacity of your partner machine by 50 items.  Multiple [[Nanotranser X|Nanotranser Xs]] can be used to increase a PM's storage capacity to a maximum of 500 items.&lt;br /&gt;
&lt;br /&gt;
=== New items ===&lt;br /&gt;
[[Casino Voloyal]]'s exchange counter has been updated with many new room decorations, music discs and clothes.  (Part of this update was received by the 360 last week, but now everything should be even.)  Variety Shop in Clyez City has also been stocked with a new remodeling ticket, [[Blue Court]] to go along with some of Voloyal's new decorations such as the [[Barbell]] and [[Sandbag]].  Finally Shitenkaku's [[Offering box|offering box]] has received some new items.&lt;br /&gt;
&lt;br /&gt;
== Update 041 ==&lt;br /&gt;
'''Date:''' 28th of February maintenance (from 23:00 to 01:00 on the 29th) to ?? of March maintenance (from 23:00 to ??:?? on the ??.)&lt;br /&gt;
=== New free mission ===&lt;br /&gt;
One new free mission was added along with a new field and lobby.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[The Black Nest]] || C-S || Dallgun Viewing Plaza || Clyez City Area || Rykros&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== New story mission ===&lt;br /&gt;
The third chapter of ''Episode 3'' has been released.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[Will of Light 1]] || C-A || Clyez City || GUARDIANS HQ || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Will of Light 2]] || C-A || -- || -- || Clyez City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== New items ===&lt;br /&gt;
Yokus Melton's item exchange mission has received an update, adding numerous new items to her lineup including [[Transfer: Moatoob]], [[PM Fighgroll]], [[BR DISC 1]] and much more!&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Mission name !! Ranks !! Start lobby !! Start counter !! End lobby&lt;br /&gt;
|-&lt;br /&gt;
| [[The Collector]] || N/A || Holtes City || Melton's Shop || Holtes City&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sasamichan</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_re-PSUPedia_talk:Manual_of_style&amp;diff=20269</id>
		<title>The re-PSUPedia talk:Manual of style</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_re-PSUPedia_talk:Manual_of_style&amp;diff=20269"/>
				<updated>2007-08-09T20:04:00Z</updated>
		
		<summary type="html">&lt;p&gt;Sasamichan: /* VOTE:  Abbreviations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==VOTE:  Abbreviations==&lt;br /&gt;
So we can set a standard Guardian type abbreviation system for use at the PSUPedia, we're taking a vote on what the users and contributors would like to have implemented.  Our two choices are the JP Wiki version and Sounomi's version.  For those who might not know, here are how the two sets of abbreviations compare:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Guardian Type !! JP Wiki Abbr. !! Sounomi Abbr.&lt;br /&gt;
|-&lt;br /&gt;
| Hunter || HU || HU&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || RA || RA&lt;br /&gt;
|-&lt;br /&gt;
| Force || FO || FO&lt;br /&gt;
|-&lt;br /&gt;
| Fighgunner || FG || FI&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || WT || WT&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || GT || GT&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || fF || FF&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || fG || FG&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || fT || FT&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || PT || PT&lt;br /&gt;
|-&lt;br /&gt;
| (Acrofighter) || aF || AF&lt;br /&gt;
|-&lt;br /&gt;
| (Acrotecher) || aT || AT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Please post your vote (and if you want, your reasoning) on this issue in this section.  Voting will be open for one week from today, so you have until 12:00a.m. CST Sunday, August 12 until all votes are tallied and an official decision is made.  [[User:EspioKaos|EspioKaos]] 15:13, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi:'''  I vote we use Sounomi's abbreviation set.  Even though the JP Wiki's set has been used longer, Sounomi's set solves the issue of confusion some have had over fG/FG, which is Fighgunner and which is Fortegunner.  Also, I just think it looks nicer than having random lowercase letters in certain abbreviations.  (I still don't understand why the JP Wiki users decided to give the Acro-types a lowercase ''a''.)  One other thing, I've seen a few people complain that the PSUPedia seems to be a rip-off of the JP Wiki, so by using an abbreviation set that didn't originate from there, it might help set apart even further.  [[User:EspioKaos|EspioKaos]] 15:13, 4 August 2007 (BST)&lt;br /&gt;
*'''JP-Wiki:''' I vote we use the JP-Wiki set. We've been using this for a while now and I think most people can grasp the difference between fG and FG (the confusion tends to come mostly from people on forums who don't capitalize, and even then it can usually be worked out from context). As an aside, for ease of reading, I suggest putting either '''JP-Wiki''' or '''Sounomi''' at the start of our comments. - [[User:Mewn|Mewn]] 16:50, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi'''. --[[User:Beatrixkiddo|Beatrixkiddo]] 17:14, 4 August 2007 (BST)&lt;br /&gt;
*&amp;lt;b&amp;gt;JP-Wiki:&amp;lt;/b&amp;gt; For all the reasons I said below. However, I'd really prefer JP-Wiki style, but with capital As for the Acro classes. --[[User:Qwerty|Qwerty]] 18:04, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi'''. - [[User:Saiffy|Saiffy]] 18:35, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi''', also for reasons I stated below (and what's the point of a mixed-case abbreviation for the Acro classes?). EpisoKaos also raises some valid points about differentiating PSUPedia from the JP Wiki. [[User:F Gattaca|F Gattaca]] 20:13, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi''', less ambiguity is better. [[User:Malice|Malice]] 23:23, 5 August 2007 (BST)&lt;br /&gt;
*'''Sounomi''' probably. First things first: I don't see much of a reason to differentiate from PSU-wiki. Since the sites have a limited overlap in their target audiences, there shouldn't be a sense of competition. I'd rather have them credited for what they're worth to the international community than try to be 'better'. Anyway, anyone able to differentiate the old-style acronyms (these aren't abbreviations, btw) shouldn't have trouble with the new ones either. Since in Japanese the alphabet is mostly used for set acronyms rather than phonetically, they would have been less likely to get confused by them in the first place. If the amount of people that feels put off by the fG/FG confusion is significant, I feel the change is justified. - [[User:Tycho|Tycho]] 17:03, 6 August 2007 (BST)&lt;br /&gt;
**I'm not too sure why the type terms are acroynms and not abbreviations. We're talking about type classifications formed from the shortening of the full word, after all. We do the same for titles like &amp;quot;Fr.&amp;quot; for Father (clerical), &amp;quot;Dr.&amp;quot; for Doctor, and so on. I thought acronyms only referred to words/terms created from letters taken a phrase or multiple words, like &amp;quot;LASER&amp;quot; from Light Amplified by Stimulated Emission of Radiation or &amp;quot;RADAR&amp;quot; from RAdio Detecting And Ranging ... or maybe even &amp;quot;PSU&amp;quot; from Phantasy Star Universe, &amp;quot;AMF&amp;quot; from Alliance Military Force, or &amp;quot;TTB&amp;quot; from Triplanetary Transportation Bureau (did I get that one right?).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the class types were not an entire word as they appear to be, I'd agree that they are acronyms, but ... [[User:F Gattaca|F Gattaca]] 23:56, 6 August 2007 (BST) &lt;br /&gt;
*'''Neither'''. I propose using Fo for forte Ac for acro and Fi for Figh. The difference between FoG and FiG is immediately obvious, no matter what standard you personally use. If you see only 'FG' you're still going to have to know which standard this place is using. [[User:Au+|Au+]] 20:42, 6 August 2007 (BST)&lt;br /&gt;
*'''Sounomi''' looks cleaner and less ambiguity. We don't have to follow the Japanese on EVERYTHING when it doesn't make sense to. [[User:Firehawke|Firehawke]] 01:54, 7 August 2007 (BST)&lt;br /&gt;
*'''JP-Wiki:''' Makes more sense, only the base classes use the first 2 letters, why should an advanced class be stuck with that format as well?  If Sounomi was simply meant to be unambiguous, it should have continued WA, GU and PR since those are unique as well. --[[User:JustTrio|JustTrio]] 15:36, 8 August 2007 (BST)&lt;br /&gt;
** You make a good point, however. Hunter, Ranger and Force are the classes from PSO, where they were called HU, RA and FO respectively. They aren't acronyms in the same sense as FI or WT, simply a shorthand version of it. But the JP-Wiki uses this too, so... - [[User:Saiffy|Saiffy]] 18:01, 8 August 2007 (BST)&lt;br /&gt;
*'''Sounomi''': It just makes sense. I actually agree with JustTrio and would have preferred GU, WA and PR (or PO) but the most important thing is getting rid of this Fighgunner/Fortegunner confusion which - like it or not - does exist. - [[User:Miraglyth|Miraglyth]] 23:48, 8 August 2007 (BST)&lt;br /&gt;
*'''JP-Wiki''': JP wiki sounds like the best way, except for the new jobs. Sou-whoever for the 2 new classes. --[[User:Sasamichan|Sasamichan]] 21:04, 9 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==VOTE:  Heading and sub-heading capitalization==&lt;br /&gt;
We would like to set a standard for the capitalization of [http://psupedia.info/The_PSUPedia:Manual_of_Style#Headings_and_sections_.28PENDING.29 headings and sub-headings] within individual articles at the PSUPedia.  Please cast your vote on which of the following styles you prefer.  Voting will be open from now until 12:00a.m. CST August 12.&lt;br /&gt;
&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style#Sections_and_headings Wikipedia Standard] - The first letter of the first word and all proper nouns thereafter are capitalized, but everything else is lowercase.&lt;br /&gt;
*[http://www.pvc.maricopa.edu/lsc/faq/eng/engapaman.htm#head APA Standard] - Multiple variations all depending upon the heading type.&lt;br /&gt;
*[http://www.journalofromanarch.com/edit.html AJA Standard] - Capitalize the first letter of the first word and all proper nouns, but apply no punctuation to the end of the heading.&lt;br /&gt;
*[http://64.233.167.104/search?q=cache:j003Ubbx-gQJ:www.docstyles.com/archive/mlastudy.pdf+capitalizing+subheadings&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;cd=7&amp;amp;gl=us MLA Standard] - The first letter of each word is capitalized unless it is an article (''a'', ''an'', ''the''), a preposition (''against'', ''between'', ''in'', ''of'', ''to'') a conjunction (''and'', ''but'', ''for'', ''nor'', ''or'', ''so'', ''yet') or the infinitive ''to''.&lt;br /&gt;
&lt;br /&gt;
If you know of any other standards that you are fond of, please feel free to cast a vote for them here, but be sure to give a source for examples and so forth.  Voting on this will be open from now until 12:00a.m. CST August 12.&lt;br /&gt;
*'''Wikipedia:'''  I vote that we use the Wikipedia standard.  I personally like how it looks, plus it's very simple and straightforward with minimal rules to follow.  [[User:EspioKaos|EspioKaos]] 15:46, 4 August 2007 (BST)&lt;br /&gt;
*'''Wikipedia:''' I have to agree with the simplicity of the Wikipedia standard. Easy enough to follow. - [[User:Mewn|Mewn]] 16:52, 4 August 2007 (BST)&lt;br /&gt;
*'''Wikipedia'''. --[[User:Beatrixkiddo|Beatrixkiddo]] 17:14, 4 August 2007 (BST)&lt;br /&gt;
* &amp;lt;b&amp;gt;MLA:&amp;lt;/b&amp;gt;: Because it is what everything uses. Not capitalizing a noun in a title makes me :&amp;lt;. --[[User:Qwerty|Qwerty]] 18:12, 4 August 2007 (BST)&lt;br /&gt;
* '''Wikipedia''', because it's the simplest. I like MLA better, but it will  be harder to follow consistently. [[User:Malice|Malice]] 23:21, 5 August 2007 (BST)&lt;br /&gt;
* '''Wikipedia'''. - [[User:Tycho|Tycho]] 17:14, 6 August 2007 (BST)&lt;br /&gt;
* '''Abstain'''. I'm not sure if it's couth to cast a vote for two things. While I prefer a standard like that of the APA and MLA (with the MLA governing what to capitalize, and the APA governing which subheadings are capitalized where others are simply written like a sentence), Wikipedia has a strong precedent ... therefore I'll abstain. [[User:F Gattaca|F Gattaca]] 23:56, 6 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Page-stretching and so forth==&lt;br /&gt;
*Well, I was able to fix the stretching of the page with the addition of the ''code'' and ''nowiki'' tags, but the result is now a bit more jumbled, as line breaks are no longer obvious.  We'll have to mess around with it some more to see if we can make a work-around.  Of course, we could always take it out of table format and just have the section divided vertically.  (The first part is &amp;quot;what you type&amp;quot; and the second part is &amp;quot;what you get.&amp;quot;) [[User:EspioKaos|EspioKaos]] 19:02, 31 July 2007 (BST)&lt;br /&gt;
**The code part of the table probably doesn't have to be &amp;quot;as-is.&amp;quot; It may be possible to modify the appearance of the code on the page, while the actual text (when copypasted into a edit box) will produce the same result as what's seen. [[User:F Gattaca|F Gattaca]] 19:21, 31 July 2007 (BST)&lt;br /&gt;
***I've played around with it some more, but I can't seem to come up with a way to make the code retain its line breaks so that the table will show up properly when inserted into a new page.  (I'm still kind of green when it comes to wiki-coding, so I probably missed something.)  So, until we can figure out a way to resolve this using the side-by-side comparison, I'm going to change things over a bit to where the code and result display vertically.  We don't want people trying to use the jumbled code to think it doesn't work right because of the lack of line breaks, right?  ;)  [[User:EspioKaos|EspioKaos]] 15:47, 1 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Capitalization and so forth==&lt;br /&gt;
*I've been looking at the [http://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style Wikipedia Manual of Style] for inspiration on getting this section going, and I realized that they prefer the capitalization of titles to follow the rule of the first letter being in caps with all subsequent words (sans proper nouns, of course) being in lowercase.  I know we don't have to follow this since PSUPedia is not a part of Wikipedia, but should we follow it?  Personally, I actually like how it looks.  What are you guys' thoughts on this? [[User:EspioKaos|EspioKaos]] 18:43, 31 July 2007 (BST)&lt;br /&gt;
**This kind of thing seems highly dependent on the organization's preference. I tried looking up manuals of style that deal with subheadings (as these would be). [http://www.pvc.maricopa.edu/lsc/faq/eng/engapaman.htm#head This college's First-Year English FAQ] demonstrates the APA's way of treating headings and subheadings, which in some ways could be applied to a wiki.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Meanwhile, the AJA's manual of style says to [http://www.journalofromanarch.com/edit.html capitalize only the first word and important words] but not to put a period or other punctuation at the end of the subheading.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The MLA says that [http://64.233.167.104/search?q=cache:j003Ubbx-gQJ:www.docstyles.com/archive/mlastudy.pdf+capitalizing+subheadings&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;cd=7&amp;amp;gl=us each word in a title is capitalized], except for articles (''a, an, the''), prepositions (''against, between,in, of, to''), conjunctions (''and, but, for, nor, or, so, yet''), and the infinitive ''to''.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I guess it's mostly up to what we want to see, but I'm predisposed towards using capitalization of words in high-level headings (&amp;quot;==&amp;quot; type), but not in lower-level headings. [[User:F Gattaca|F Gattaca]] 19:22, 31 July 2007 (BST)&lt;br /&gt;
* I think we should follow it, but let's wait and see what others say first. - [[User:Mewn|Mewn]] 19:26, 31 July 2007 (BST)&lt;br /&gt;
* I think we should follow the MLA-type standard, since it just makes the most sense, and is how everything (books, movies, articles, magazines, etc.) is titled. --[[User:Qwerty|Qwerty]] 20:15, 31 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==A few things==&lt;br /&gt;
* Not sure exactly if these are supposed to be in this Manual of Style, but a few things for consideration:&lt;br /&gt;
** Any names (of NPCs, items, missions, places, etc.) that have been translated from Japanese due to the lack of an official localization are to be put in parantheses until the official localization is known, at which point the localization takes precedence. An example is [[Fight For Food]], which until the US closed beta shortly before release was known by its Japanese name of (Farm Plant Recovery).&lt;br /&gt;
** Item types should be referred to by their proper names if possible, i.e. Line Shields instead of Armor.&lt;br /&gt;
** To head off any future problems, weapon type names should be made consistent - particularly Cards/Throwing Blades/whatever the flavour of the month name is. I propose we use Cards, as that is how the Perfect Bible and PSU-Wiki refer to them.&lt;br /&gt;
** When writing the star rarity of an item, use the ★ symbol consistently. Don't use * or anything like that. It can be reproduced by copy/pasting or switching to Japanese input and typing 'hoshi' (then pressing Space to change it).&lt;br /&gt;
** For consistency, since the game is in US English, we use US English here as well. See [http://en.wikipedia.org/wiki/American_and_British_English_differences here] for the major differences.&lt;br /&gt;
&lt;br /&gt;
If I think of anything else I'll list it here. - [[User:Mewn|Mewn]] 19:26, 31 July 2007 (BST)&lt;br /&gt;
*Excellent!  I'll get started on working these things in.  [[User:EspioKaos|EspioKaos]] 20:40, 31 July 2007 (BST)&lt;br /&gt;
* er, not trying to make much of a point here, but just for the record, in Europe the game was released with dialogue in British English plus three other European languages. I agree to preserve US English preferences for the wiki articles though, if only to adhere to the dominant standard. - [[User:Tycho|Tycho]] 17:26, 6 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Abbreviations==&lt;br /&gt;
*Dun dun dun!  Now we get to the abbreviations and what we'll consistently use when it comes to type names.  I, for one, side with [http://www.amesani.org/soukosa/psu/classabbr.txt Sounomi's proposal], which creates a case-insensitive, easy-to-recognize abbreviation for types that would share letters under the abbreviations that originated from the Japanese wiki.  For example, Fighgunner and Fortegunner would be FI and FG, respectively.  I haven't added in the type abbreviations to the list just yet, as we first should come to a consensus on what we'll use.  [[User:EspioKaos|EspioKaos]] 19:45, 31 July 2007 (BST)&lt;br /&gt;
* Ah, this spectre. I personally support and use the PSU-Wiki abbreviations and have no real problem differentiating between fG and FG, but whichever is clearer to the majority would be the one to go with. My vote goes to the PSU-Wiki abbreviations, though. - [[User:Mewn|Mewn]] 19:53, 31 July 2007 (BST)&lt;br /&gt;
* I will definitely and adamantly support the traditional (i.e. FG/fG) style abbreviations, simply because they have been used by the vast majority for almost a year now. I have no difficulty distinguishing between FG and fG, especially given context. Furthermore, I do not see the need to be meticulous when it comes to Att. versus ATP and the like. To be absolutely honest, I think that it is stupid that there is even a difference in game, and I never see people use Att., Def., Eva., and the like. I do not see why we can't just use ATP/ATA/DFP/EVP/MST/etc. for everything, simply because it eliminates confusion and those are the abbreviations most commonly used. However, I reckon my opinion will be in the minority on that issue. --[[User:Qwerty|Qwerty]] 20:06, 31 July 2007 (BST)&lt;br /&gt;
**That's an excellent point, Qwerty.  I think I'll actually merge a few things together, making Acc. and ATA under the same listing with a general description as opposed to the &amp;quot;in reference to weapon stats&amp;quot; descriptor.  [[User:EspioKaos|EspioKaos]] 20:25, 31 July 2007 (BST)&lt;br /&gt;
**I strongly side with Sounomi's style. It's much better to have two unique letter combinations for a type class, not to mention &amp;quot;FI&amp;quot; is a nod to the &amp;quot;first two letters&amp;quot; abbreviation rule of the old PSO days. it's also not case dependent; that helps avoid confusion with mis-capped abbreviations or people who just throw the shift key out the window (I've encountered situations like this before!). I personally use it for my user page as well as my signature on PSO-World.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As far as the &amp;quot;Att.&amp;quot; and &amp;quot;Acc.&amp;quot; issue, it ''might'' be a good idea if the weapon tables link to [[Stats]] and the corresponding stat, so that people who aren't PSOldschool will understand it's the same thing. [[User:F Gattaca|F Gattaca]] 21:26, 31 July 2007 (BST)&lt;br /&gt;
*** Well, FI might be slightly less confusing to some, but FG/fG has been used as the standard for a year, and I must favor precedent. --[[User:Qwerty|Qwerty]] 21:47, 31 July 2007 (BST)&lt;br /&gt;
****Good idea on linking the stat abbreviation to its article, Gattaca.  I'll see if I can do some cleaning up of the stats page and we can get everything linked over as we go with page redesigns.  As far as the type abbreviations go, we're tied with two for the JP wiki style and two for Sounomi's style.  [[User:EspioKaos|EspioKaos]] 15:38, 1 August 2007 (BST)&lt;br /&gt;
**I just found [http://pgr.sakura.ne.jp/cgi-bin/board/board.cgi?board=99&amp;amp;cmd=topic&amp;amp;wparam=393 something interesting] on the abbreviation thing at the JP wiki.  Apparently there was much debating over what the abbreviations they use should be, and the issue of confusion between fG and FG was brought up many times.  Some suggestions users over there made to get around this include ''Fr'' to stand for &amp;quot;forte.&amp;quot;  So, FrF would be Fortefighter.  Also, someone suggested ''FFi'', ''FGu'' and ''FTe'' for Fortefighter, Fortegunner and Fortetecher, respectively.  Many more suggestions were made, but that's way too many to list.  [[User:EspioKaos|EspioKaos]] 03:57, 4 August 2007 (BST)&lt;br /&gt;
*** In my not-so-humble opinion, those all are even more unnecessarily confusing than either the traditional system or Sounomi's. Just my two cents. --[[User:Qwerty|Qwerty]] 05:39, 4 August 2007 (BST)&lt;br /&gt;
****Oh, I agree.  I just wanted to point out some other suggestions that were thrown about on the issue.  ;)  [[User:EspioKaos|EspioKaos]] 14:46, 4 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Template Nonsense ==&lt;br /&gt;
* I just made a metric ass-load of templates for use on weapon pages. This should make them much easier to put together, requiring less memorization of the confusing color-codes (or alt-tabbing to another, completed, article's edit page, which is just as silly), less typing for the image tags, and general happiness through technology. Check [[Rifles]], it works out the same, and saved a bunch of text. Not going to add it to the style manual until I garner praise and cookies from you all though. --[[User:Beatrixkiddo|Beatrixkiddo]] 04:48, 1 August 2007 (BST)&lt;br /&gt;
** Lolk after some fun times, I've found out that A) Templates only work if they are one-per-cell. B) Multiple Templates in the headers of tables don't get along and C) Template descriptions don't work so well with the color-code templates. Other than that, have fun with them! --[[User:Beatrixkiddo|Beatrixkiddo]] 05:31, 1 August 2007 (BST)&lt;br /&gt;
***Excellent work!  I don't see why these won't be approved, but I'll wait for more feedback before adding them in.  (Or, I could add them in with the pending title until it's made official.)  [[User:EspioKaos|EspioKaos]] 01:57, 2 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Am I just blind, or what?==&lt;br /&gt;
&amp;lt;i&amp;gt;If one of these weapons is not yet released in the Japanese version of PSU, use the code &amp;lt;nowiki&amp;gt;style=&amp;quot;background:#fff2f2&amp;quot;&amp;lt;/nowiki&amp;gt; in the row divider above it (|-).&amp;lt;/i&amp;gt;&lt;br /&gt;
* I cannot tell the difference between this color and pure white, at all. It's not really important, I guess, but maybe we should try a slightly darker tone? --[[User:Qwerty|Qwerty]] 06:06, 1 August 2007 (BST)&lt;br /&gt;
**It should appear as a faint red.  This should actually be changed to the red used in the new color-coding table I added.  (&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;style=&amp;quot;background:#FFAAAA&amp;quot;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;)  Of course, I need to verify first that this is the standard.  [[User:EspioKaos|EspioKaos]] 01:54, 2 August 2007 (BST)&lt;br /&gt;
***Querty, I noticed in your weapons page proposal that you chose very dark grey colors for your tables, where the &amp;quot;wikitable&amp;quot; format already has a significant division of color; maybe your monitor's brightness is set too high? [[User:F Gattaca|F Gattaca]] 22:00, 2 August 2007 (BST)&lt;br /&gt;
**** Lolya. My brightness is set at 100, and contrast at 28, but my monitor color always seems off if I change it. But I yeah, I suspect that is what's going on. --[[User:Qwerty|Qwerty]] 23:02, 2 August 2007 (BST)&lt;br /&gt;
**** Oh, wow. I mean, wow. I played around with some settings on my monitor and driver. Honest to God, I never knew the wikitable class had background colors pre-assigned, they always showed up as pure white on my screen. With that in mind, I think I need to change my Weapon Template, as those colors really are too dark. --[[User:Qwerty|Qwerty]] 00:37, 3 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Voting on pending issues of style==&lt;br /&gt;
*OK, we're getting an excellent start on this by getting a standard established for the PSUPedia.  Now all we need to do is vote on a few subjects at hand (the pending issues in the manual) to move even further.  So, how should we handle voting?  Maybe leave it open for a set period of time (one week?) and then go with the decision from there?  Or maybe we should just close the polls once we get votes from everyone participating in the creation of the manual?  Other ideas?  [[User:EspioKaos|EspioKaos]] 04:49, 3 August 2007 (BST)&lt;br /&gt;
** I'd say, set a deadline of one week to vote, and mention it on the frontpage so any visitors can come and vote. - [[User:Mewn|Mewn]] 10:42, 3 August 2007 (BST)&lt;br /&gt;
***OK.  When I put it on the front page, would a little blurb in bold below the welcome line but before the actual paragraph be good?  (Like where the mention of our Super Holy Light week and the addition of Her Secret Mission was located.)  I can just link to this page from there.  [[User:EspioKaos|EspioKaos]] 03:30, 4 August 2007 (BST)&lt;br /&gt;
*** Yeah, that sounds good, people will have to know what they're voting on and it might help grab their attention. - [[User:Mewn|Mewn]] 10:27, 4 August 2007 (BST)&lt;br /&gt;
*** I think there have been wiki extensions emulating polls floating around, if you want. In fact, I think I there was one installed earlier actually... Probably got killed during all the transfers and server moves and whatnot. - [[User:Tycho|Tycho]] 17:53, 6 August 2007 (BST)&lt;br /&gt;
*** Er, [http://psupedia.info/Special:Version actually]... &amp;gt;_&amp;gt;&lt;br /&gt;
****Ah, cool.  I'll look into the proper markup for writing a poll (since it's not detailed there, unless I just missed it) and see if we can use it for the next one we need.  Thanks for the tip!  [[User:EspioKaos|EspioKaos]] 19:09, 7 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Weapon table revision==&lt;br /&gt;
*Since our S-rank listing is using a darker red to point out items that have not been released in any version of the game, shouldn't our new weapon table do the same?  Or is there a reason that it uses a lighter shade of red?  [[User:EspioKaos|EspioKaos]] 03:49, 4 August 2007 (BST)&lt;br /&gt;
** I believe the notion was that it was too dark/bold for general use in other temples but let me mess around with it, and see how it looks. --[[User:Qwerty|Qwerty]] 05:40, 4 August 2007 (BST)&lt;br /&gt;
***Any updates on this end?  ;)  [[User:EspioKaos|EspioKaos]] 19:14, 7 August 2007 (BST)&lt;br /&gt;
*** Yeah, I was wondering this myself. The sooner finalized templates can be shown by the both of you, the sooner we can vote on them and institute a standard. Oh, by the way, something neither of you seem to have considered at the moment is AoI - if you are working on your templates at all you might want to add a place to put which versions of the game an item is available on, for future use. - [[User:Mewn|Mewn]] 21:23, 7 August 2007 (BST)&lt;br /&gt;
**** Perhaps we can make the text for the item name yellow...while still retaining it as a link to its own article. Not sure if this is possible, or if it'd even look good though. But a seperate coloumn would probably be a lot easier anyways. - [[User:Saiffy|Saiffy]] 21:36, 7 August 2007 (BST)&lt;br /&gt;
****I'll see if I can mess around with the tables some to add a column for ''AotI''-exclusive items.  Same for the individual item templates.  On that, I'm trying to come up with some ideas for templates on other non-weapon stuff like traps, materials and consumables.  I'll try to get some things done on that as soon as possible.  [[User:EspioKaos|EspioKaos]] 21:59, 7 August 2007 (BST)&lt;br /&gt;
****OK, [http://psupedia.info/User_talk:EspioKaos#Weapon_template_test here we go].  I quickly added in a column before the comments section to display which version of the game an item is from.  As I state in my notes there, I think the italics look a little silly, but I don't want to make a double-standard since game titles are supposed to be italicized anyway.  Perhaps we could use a small icon similar to the manufacturer icons?  [[User:EspioKaos|EspioKaos]] 00:41, 8 August 2007 (BST)&lt;br /&gt;
**** For tables, I suggest we do use something like a very pale yellow as Saiffy suggested, or put in the extra column as Espio did. Alternatively, we could use a very small icon to denote AotI-only things in tables and lists. For articles addressing a bunch of AotI-only content, I suggest we just use something like below. --[[User:Qwerty|Qwerty]] 06:16, 8 August 2007 (BST) {{AotI Only}}&lt;br /&gt;
**** Me again. [[User:Qwerty/Sandbox|Here is an example]] of two possible ways to denote an AotI item/quest/whatever in tabular/list form. As noted there, I'm more so fond of the little icon ([[image:aotionly.png]]), as it can be more widely applied. Also, too many varying colors in a table is both hard to remember and confusing to the lay reader. Anyway, comments plx. --[[User:Qwerty|Qwerty]] 06:50, 8 August 2007 (BST)&lt;br /&gt;
**** I prefer the column directly stating PSU or AoI, it'd be good for any future expansions, and the colour has the flaw of not telling us if the item is released or not. - [[User:Mewn|Mewn]] 11:14, 8 August 2007 (BST)&lt;br /&gt;
*Check [http://psupedia.info/User_talk:EspioKaos#Weapon_template_test this out].  I opted for a scaled down version of the ''Illuminus'' logo as opposed to the exclamation point from the beta.  I just like it better.  ;)  Now we'll need a logo for just the base game.  [[User:EspioKaos|EspioKaos]] 20:07, 8 August 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Sasamichan</name></author>	</entry>

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