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		<id>http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SabZero</id>
		<title>The re-PSUPedia - User contributions [en]</title>
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		<updated>2026-04-04T14:29:26Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://re-psupedia.info/index.php?title=A_Brighter_Day_2&amp;diff=90543</id>
		<title>A Brighter Day 2</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=A_Brighter_Day_2&amp;diff=90543"/>
				<updated>2009-12-11T18:51:46Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Mission details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Future content}}&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= (For brighter day 2)&lt;br /&gt;
|Mission image= {{AMF HQ icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Rykros: Base D&lt;br /&gt;
|Start counter= Confinement Sys. Control&lt;br /&gt;
|End lobby= Clyez City: 5th Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Rykros RELICS&lt;br /&gt;
|Mission type= Story mission&lt;br /&gt;
|Party= 1 player&lt;br /&gt;
|Enemy elements= {{Dark}}}}&lt;br /&gt;
''(The transmitter adjustments on Rykros are complete.  Now the Divine Maiden must be protected until the confinement system is reached.  The extermination of the SEED is at hand...)''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 36+ || 2700 || 27 || -- || -- || 900 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 50+ || 3750 || 38 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ([[Magashi Portrait]])&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 65+ || 4880 || 49 || rowspan=&amp;quot;2&amp;quot; | 3256 || rowspan=&amp;quot;2&amp;quot; | 32 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x10&amp;lt;ref&amp;gt;[[PA Fragment]] rewards for story missions are only awarded once per character.&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;([[Magashi Portrait]])&amp;lt;br/&amp;gt;([[Edel Elyum]])&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Rank S requirements&lt;br /&gt;
|-&lt;br /&gt;
! LV !! colspan=&amp;quot;2&amp;quot; | Time !! colspan=&amp;quot;2&amp;quot; | Defeated enemies !! colspan=&amp;quot;6&amp;quot; | Miscellaneous requirements&lt;br /&gt;
|-&lt;br /&gt;
| C || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;6&amp;quot; | Karen cannot be incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| B || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;6&amp;quot; | Karen cannot be incapacitated.&lt;br /&gt;
|-&lt;br /&gt;
| A || colspan=&amp;quot;2&amp;quot; | Within 11:00 (?) || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;6&amp;quot; | Karen cannot be incapacitated.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* The enemies in the final block of the trial have 200% of their normal HP and exhibit faster-than-normal movement.&lt;br /&gt;
* Trap areas and traps spawn periodically in the last block while fighting enemies. They are marked in pink on the radar map and a sound plays.&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || || {{Dark}} || 36 || -- || 50 || -- || 65 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || || {{Dark}} || 37 || -- || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Sword}} || {{Dark}} || 37 || -- || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Deljaban]] || || {{Dark}} || x || x || 51 || -- || 66 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Deljaban]] || {{Sword}} || {{Dark}} || x || x || 51 || -- || 66 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Orcdillan]] || || {{Dark}} || 38 || -- || 52 || -- || 67 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || || {{Dark}} || 39 || -- || 53 || -- || 68 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || {{Shield}} || {{Dark}} || 39 || -- || 53 || -- || 68 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || {{Crown}} || {{Dark}} || 39 || -- || 53 || -- || 68 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Carriguine]] || || {{Dark}} || 40 || -- || 54 || -- || 69 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Carriguine]] || {{Sword}} || {{Dark}} || 40 || -- || 54 || -- || 69 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Carriguine]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 40 || -- || 54 || -- || 69 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Karl F. Howzer (enemy)|Karl F. Howzer]] || || {{Dark}} || 65 || -- || 80 || -- || 200 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Falz|Dark Falz (1st form)]] || || {{Dark}} || 46 || -- || 60 || -- || 75 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Falz|Dark Falz (2nd form)]] || || {{Dark}} || 46 || -- || 60 || -- || 75 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || {{Galdeen | AOTI special}} || {{Galdeen | AOTI 30}} || {{Galdeen | AOTI 50}} || {{Galdeen | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Delsaban | AOTI special}} || {{Delsaban | AOTI 30}} || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Deljaban]] || {{Deljaban | AOTI special}} || x || {{Deljaban | AOTI 50}} || {{Deljaban | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Orcdillan]] || {{Orcdillan | AOTI special}} || {{Orcdillan | AOTI 30}} || {{Orcdillan | AOTI 50}} || {{Orcdillan | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || {{Gaozoran | AOTI special}} || {{Gaozoran | AOTI 30}} || {{Gaozoran | AOTI 50}} || {{Gaozoran | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Carriguine]] || {{Carriguine | AOTI special}} || {{Carriguine | AOTI 40}} || {{Carriguine | AOTI 50}} || {{Carriguine | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Karl F. Howzer (enemy)|Karl F. Howzer]] || {{Karl F. Howzer | AOTI special}} || {{Karl F. Howzer | AOTI 60}} || {{Karl F. Howzer | AOTI 80}} || {{Karl F. Howzer | AOTI 200}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Dark RELICS box | AOTI special}} || {{Dark RELICS box | AOTI 30}} || {{Dark RELICS box | AOTI 50}} || {{Dark RELICS box | AOTI 60}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Dark RELICS area | AOTI special}} || {{Dark RELICS area | AOTI 30}} || {{Dark RELICS area | AOTI 50}} || {{Dark RELICS area | AOTI 60}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Story missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=A_Brighter_Day_1&amp;diff=90542</id>
		<title>A Brighter Day 1</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=A_Brighter_Day_1&amp;diff=90542"/>
				<updated>2009-12-11T18:49:50Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Mission requirements and rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Future content}}&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= (For brighter day 1)&lt;br /&gt;
|Mission image= [[Image:Clyez_mission.png|center]]&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 5th Floor&lt;br /&gt;
|Start counter= GUARDIANS HQ&lt;br /&gt;
|End lobby= Rykros: Base D&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Rykros RELICS&lt;br /&gt;
|Mission type= Story mission&lt;br /&gt;
|Party= 1 player&lt;br /&gt;
|Enemy elements= {{Light}} {{Dark}}&lt;br /&gt;
}}''(Thanks to funding from GRM, the start up of the confinement systems of the three planets is moving along smoothly. And thus begins the battle to start the fourth system...)''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 35+ || 1750 || 18 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 49+ || 2450 || 25 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ([[Vol Bros. Portrait]])&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 64+ || 3200 || 32 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x10&amp;lt;ref&amp;gt;[[PA Fragment]] rewards for story missions are only awarded once per character.&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;([[Vol Bros. Portrait]])&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Rank S requirements&lt;br /&gt;
|-&lt;br /&gt;
! LV !! colspan=&amp;quot;2&amp;quot; | Time !! colspan=&amp;quot;2&amp;quot; | Defeated enemies !! colspan=&amp;quot;6&amp;quot; | Miscellaneous requirements&lt;br /&gt;
|-&lt;br /&gt;
| C || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;6&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
| B || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 57 || colspan=&amp;quot;6&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
| A || colspan=&amp;quot;2&amp;quot; | 9:00(?) || colspan=&amp;quot;2&amp;quot; | 57 || colspan=&amp;quot;6&amp;quot; | --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || || {{Dark}} || 35 || -- || 49 || -- || 64 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || || {{Dark}} || 36 || -- || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 36 || -- || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Deljaban]] || || {{Dark}} || x || x || 50 || -- || 65 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Deljaban]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || x || x || 50 || -- || 65 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Vance]] || || {{Dark}} || 37 || -- || x ||  x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Vitace]] || || {{Dark}} || x || x || 51 || -- || 66 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || || {{Light}} || 39 || -- || 53 || -- || 68 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || {{Galdeen | AOTI special}} || {{Galdeen | AOTI 30}} || {{Galdeen | AOTI 40}} || {{Galdeen | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Delsaban | AOTI special}} || {{Delsaban | AOTI 30}} || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Deljaban]] || {{Deljaban | AOTI special}} || x || {{Deljaban | AOTI 50}} || {{Deljaban | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Vance]] || {{SEED-Vance | AOTI special}} || {{SEED-Vance | AOTI 30}} || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Vitace]] || {{SEED-Vitace | AOTI special}} || x || {{SEED-Vitace | AOTI 50}} || {{SEED-Vitace | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || {{Svaltus | AOTI special}} || {{Svaltus | AOTI 30}} || {{Svaltus | AOTI 50}} || {{Svaltus | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Dark RELICS box | AOTI special}} || {{Dark RELICS box | AOTI 30}} || {{Dark RELICS box | AOTI 40}} || {{Dark RELICS box | AOTI 60}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Dark RELICS area | AOTI special}} || {{Dark RELICS area | AOTI 30}} || {{Dark RELICS area | AOTI 40}} || {{Dark RELICS area | AOTI 60}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Story missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=De_Rol_Le_Carapace&amp;diff=90137</id>
		<title>De Rol Le Carapace</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=De_Rol_Le_Carapace&amp;diff=90137"/>
				<updated>2009-11-22T17:45:31Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Item details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI only}}&lt;br /&gt;
''Strong, resilient leather made from a De Rol Le's hide.  It may be useful in synthesizing something.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{13 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* This item is required in the exchange for the [[Voloyal Set]] in [[Clothes 'n' Parts ♀|Clothes 'n' Parts [♀]]].&lt;br /&gt;
* 10 of this item are required in the exchange for the [[Chain Edge]] in [[Desert Arms Shop]].&lt;br /&gt;
* This biomaterial is required in the synthesis of the following items:&lt;br /&gt;
** [[De Rol Le Part A]]&lt;br /&gt;
** [[De Rol Le Part B]]&lt;br /&gt;
** [[De Rol Le Part C]]&lt;br /&gt;
** [[De Rol Le Part D]]&lt;br /&gt;
** [[De Rol Le Part E]]&lt;br /&gt;
** [[De Rol Le Part F]]&lt;br /&gt;
&lt;br /&gt;
== Drop information ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Source= Awoken Serpent&lt;br /&gt;
|Source type= Boss box&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Level= C-S2&lt;br /&gt;
|Type= Material&lt;br /&gt;
|Category= Biomaterial}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Biomaterials]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Scarred_Planet&amp;diff=89497</id>
		<title>Talk:Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Scarred_Planet&amp;diff=89497"/>
				<updated>2009-11-01T11:49:46Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* On Rare Spawns, S2 differences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Clear box research ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Category !! Difficulty C !! Difficulty B !! Difficulty A !! Difficulty S !! Difficulty S2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Wea-&amp;lt;br/&amp;gt;pons !! {{Twin saber icon}}&lt;br /&gt;
| [[Twin Brand]] || [[Dual Pallasch]] || [[Death Dancer]] || [[Two-headed Ragnus]] || [[Grand Cross]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Saber icon}}&lt;br /&gt;
| [[Brand]] || [[Pallasch]] || [[Jitseen]] || [[Crimson]] || [[Blackheart]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Dagger icon}}&lt;br /&gt;
| [[Knife]] || [[Sucker]] || [[Rapid Stream]] || [[Blumier]] || [[Blumier]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Card icon}}&lt;br /&gt;
| [[Card Fante]] || [[Card Fante]] || [[Card Fante]] || [[Card Regas]] || [[Card Regas]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Wand icon}}&lt;br /&gt;
| [[Staff]] || [[Scepter]] || [[Prest]] || [[Serdote]] || [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Units !! {{Arm unit icon}}&lt;br /&gt;
| [[Mega / Knight]] || [[Mega / Knight]] || [[Hard / Night]] || [[Solid / Knight]] || [[Lumirus/Kaos Knight]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; | Boa-&amp;lt;br/&amp;gt;rds !! {{Twin saber icon}}&lt;br /&gt;
| [B] [[Twin Brand]] || {{JP item}} | [B] [[Dual Pallasch]] || {{JP item}} | [B] [[Death Dancer]] || [B] [[2-headed Ragnus]] || [B] [[Grand Cross]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Saber icon}}&lt;br /&gt;
| [B] [[Brand]] || {{JP item}} | [B] [[Pallasch]] || [B] [[Jitseen]] || [B] [[Crimson]] || [B] [[Blackheart]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Dagger icon}}&lt;br /&gt;
| [B] [[Knife]] || [B] [[Sucker]] || [B] [[Rapid Stream]] || [B] [[Blumier]] || [B] [[Blumier]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Card icon}}&lt;br /&gt;
| [B] [[Card Fante]] || [B] [[Card Fante]] || [B] [[Card Fante]] || [B] [[Card Regas]] || [B] [[Card Regas]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Wand icon}}&lt;br /&gt;
| [B] [[Staff]] || [B] [[Scepter]] || {{JP item}} | [B] [[Prest]] || [B] [[Serdote]] || [B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{Line shield icon}}&lt;br /&gt;
| [B] [[Carline]] || {{JP item}} | [B] [[Stellaline]] || [B] [[Teroline]] || [B] [[Catiline]] || [B] [[Catiline]]&lt;br /&gt;
|-&lt;br /&gt;
| [B] [[Lightline]] || [B] [[Busterline]] || {{JP item}} | [B] [[Midiline]] || [B] [[Delette Line]] || [B] [[Delette Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Talk:Bladed Legacy]] for reference. [[User:S-T-H|S-T-H]] 07:48, 11 November 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Minor Corrections ==&lt;br /&gt;
* Changed A-1 initial spawn from Volfu x?  to Volfu x2.  I verified this and I will fill in the other Question Marks later - Varchild&lt;br /&gt;
&lt;br /&gt;
== Making an actual infobox ==&lt;br /&gt;
* If you change the class type from &amp;quot;wikitable&amp;quot; to &amp;quot;infobox&amp;quot; it makes the table placement look a lot less awkward.  However, it also removes the table borders both inside and outside along with any background color.  I was able to put borders back in, but I can't seem to get rid of the wide spacing between cells.  I also had to add a background color so that the horizontal header rules wouldn't bleed through.  Of course, I'd like to get a set color scheme going for mission boxes; something different from the standard grays of the wikitables would be nice.  Anyway, anyone have any suggestions? - [[User:EspioKaos|EspioKaos]] 10:57, 3 November 2007 (CDT)&lt;br /&gt;
** Kinda thing that the background color being the way the wikitable was would be good. But in hurry to get to work had just enough time to fix the spacing between cells. &amp;lt;pre&amp;gt;cellspacing=&amp;quot;0&amp;quot;&amp;lt;/pre&amp;gt; (do you know how to set image sizes..I cannot figure that out) -- [[User:KyTin|KyTin]] 11:21, 3 November 2007 (CDT)&lt;br /&gt;
*** Ack, the extra thick borders look really odd in comparison to the rest of the tables.  Considering that the infobox class is a wiki-specific thing, no matter what, it might be set to have thick borders.  If that's the case, I think a light color, probably just white, would be best.  Image sizes can be set by adding the dimensions you want the image (in pixels) in this format, &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;36x255px&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, to your image tag.  For example, &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Image:GRM-logo.png|19x19px|G.R.M.]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. - [[User:EspioKaos|EspioKaos]] 11:48, 3 November 2007 (CDT)&lt;br /&gt;
**** You can add the word thin after gray to the style block and it will make the borders thinner. You have the styles set in a lot of places though so you'll have to set it in a few places. I didn't want to make the change my self, thought you should see if you like that fix or not. Style tags work pretty much the same on here as with normal css files and inlines so stuff like this i can help with a lot thank god, don't feel totally useless anymore. -- [[User:KyTin|KyTin]] 12:50, 3 November 2007 (CDT)&lt;br /&gt;
**** If you would like i can show you the changes and see what you think might take me a bit to change the style placements to get it to work right though. Just glad i can help with something that will be used around here a lot, hopefully it will be at least mission pages will be such a big help when filled in. -- [[User:KyTin|KyTin]] 13:00, 3 November 2007 (CDT)&lt;br /&gt;
***** Sure, give it a shot.  I've been messing around with it for a bit, but I still always end up with some of the cell borders remaining thick.  XD - [[User:EspioKaos|EspioKaos]] 14:06, 3 November 2007 (CDT)&lt;br /&gt;
***** OK, I started [[User:EspioKaos/Sandbox|another page]] with an alternate design just so we'll have multiple places to share ideas.  I think we could probably color-code the mission title cell to go along with whatever planet the mission takes place on.  For example, gray for the Colony, blue for Parum, green for Neudaiz and red (or orange) for Moatoob. - [[User:EspioKaos|EspioKaos]] 14:34, 3 November 2007 (CDT)&lt;br /&gt;
****** Oh my poor head, right after much fighting i think we need to drop that class to get it to look the way you want. Is there any way to look at the code for that class, if we keep using it the table code will be so cluttered and make people not want to work with it. -- [[User:KyTin|KyTin]] 16:35, 3 November 2007 (CDT)&lt;br /&gt;
******* Yeah, it gets kind of annoying.  XD  However, my intent is to turn this infobox into a proper template (after we complete our design) where all you have to do is copy-paste a simple bit of code and fill in the labeled sections.  That way, no one will ever have to fuss with the markup and HTML again.  ;) - [[User:EspioKaos|EspioKaos]] 16:52, 3 November 2007 (CDT)&lt;br /&gt;
******** If only it was my beloved HTML... -- [[User:KyTin|KyTin]] 21:55, 3 November 2007 (CDT)&lt;br /&gt;
******** Ouch my head hurts... but hey thats what you wanted it to look like right ;). -- [[User:KyTin|KyTin]] 22:32, 3 November 2007 (CDT)&lt;br /&gt;
********* I swapped the adjustments you made to the table in my sandbox to this page.  I'm still toying with the idea of keeping the infoxbox dividers. ;) - [[User:EspioKaos|EspioKaos]] 01:14, 4 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Article info ==&lt;br /&gt;
* Is it just me, or does the rewards table look funny next to the infobox?  D:  We might have to find something else to fill in the space and put all other tables below the cutoff of the infobox. - [[User:EspioKaos|EspioKaos]] 15:13, 2 November 2007 (CDT)&lt;br /&gt;
**I do believe that the title over the rewards table is whats making it look funny because it runs through the info box. -- [[User:KyTin|KyTin]] 15:15, 2 November 2007 (CDT)&lt;br /&gt;
**Okay I think if you more info box to the left and the rewards to the right you might like that look a little better its different but. -- [[User:KyTin|KyTin]] 15:26, 2 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Carried away but==&lt;br /&gt;
* Okay I will say this i got carried away with the C, B, A, S parts but there are redirects for fire, lighting, light to the page [[Elements]].&lt;br /&gt;
** Added them back.  ;) - [[User:EspioKaos|EspioKaos]] 15:13, 2 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PA Fragments ==&lt;br /&gt;
* With S &amp;amp; S2 missions both giving PA Fragments, and all the A Rank missions from [[Operation Firebreak]]. It might be worth having a place to list this amount even though this could seem pointless most of the time. -- [[User:KyTin|KyTin]] 15:14, 2 November 2007 (CDT)&lt;br /&gt;
** It's already there.  I've included PA Fragment rewards as a reference number next to the S level listing.  When you click on the number, it will jump down to the line of text associated with it; in this case, the line saying that you'll get one Fragment for S-ranking an S-rank mission.  ;) I think I tried before to include the Fragment reward in the cells with Meseta and MP, but it looked really weird, so I opted for this method.  I might mess around with that some more, though. - [[User:EspioKaos|EspioKaos]] 15:23, 2 November 2007 (CDT)&lt;br /&gt;
*** There we go.  I've adjusted the table to include the PA Fragment reward with the Meseta and MP rewards.  Also got rid of some extra space that was in it at the top by combining a few rows. - [[User:EspioKaos|EspioKaos]] 15:46, 2 November 2007 (CDT)&lt;br /&gt;
**** Looks good : ) -- [[User:KyTin|KyTin]] 15:49, 2 November 2007 (CDT)&lt;br /&gt;
***** tbh I've never been fond of the PAF placement there. It adds two rows to the table, after all. Since all PAFs ever seem to require an S rank, might it be an idea to add a column there? - [[User:Miraglyth|Miraglyth]] 17:37, 9 November 2007 (CST)&lt;br /&gt;
****** During [[Operation Firebreak]] A rank mission also dropped PAFs it might be a rare thing or something that never happens again. But it has happened and who knows what the future holds and the number of pages this is on to keep them all uniformed would require a lot of editing should this ever come up again. Not to say its 100% needed just why I feel it would be better to leave it in for now. -- [[User:KyTin|KyTin]] 17:49, 9 November 2007 (CST)&lt;br /&gt;
******* For one thing, Firebreak was largely the exception that proved the rule. That said, Urgent Orders and friends were clearly not standard Free Missions, which all follow the same PA Fragment rule. - [[User:Miraglyth|Miraglyth]] 07:25, 10 November 2007 (CST)&lt;br /&gt;
* Columns kind of like this?&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;3&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || MP || PAFs || Meseta || MP || Meseta || MP || Meseta || MP&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 0 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 0 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 0 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 100+ || 6525 || 113 || 1 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || -- || -- || -- || -- || 2 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
* Personally, I'm more fond of the style already in the article.  But, let's see what some others think on it. - [[User:EspioKaos|EspioKaos]] 10:25, 10 November 2007 (CST)&lt;br /&gt;
* I'm fine with the current layout. It has more flexibility, seeing as certain missions give out other items (like Bruce's). - [[User:Mewn|Mewn]] 10:32, 10 November 2007 (CST)&lt;br /&gt;
** Crap, I forgot about those!  D:  But, like you said, this will cover it just fine.  Also, I believe the ''Episode 3'' missions give out similar extra items.  I saw that some folks got a [[Tylor Portrait]] by S-ranking the most recent story mission on A. - [[User:EspioKaos|EspioKaos]] 10:38, 10 November 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Is there a version icon ==&lt;br /&gt;
* I thought that i saw a version icon on here somewhere that might be worth adding if you know where/how. -- [[User:KyTin|KyTin]] 15:21, 2 November 2007 (CDT)&lt;br /&gt;
** Yeah, we've got one, but I didn't use it since it would look a little awkward with it being so small and leaving such a large amount of open space in the &amp;quot;version&amp;quot; cell. - [[User:EspioKaos|EspioKaos]] 15:23, 2 November 2007 (CDT)&lt;br /&gt;
*** Oh no I was thinking version with icon just so people see that this icon is this version more often. -- [[User:KyTin|KyTin]] 15:27, 2 November 2007 (CDT)&lt;br /&gt;
* What about using icon on the lobby to show if the lobby is AotI or not. -- [[User:KyTin|KyTin]] 00:15, 3 November 2007 (CDT)&lt;br /&gt;
** No need at all for the icon in these articles, to be honest.  The version of the game is identified twice now; once in the appropriate field and another time by the ''AotI''-only thinger that's now at the bottom of the page.  That icon was mainly made for use in the weapons/line shields/items tables. ;) - [[User:EspioKaos|EspioKaos]] 00:37, 3 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Planet ==&lt;br /&gt;
* Might be a kick self in butt thing for not thinking about it sooner and maybe its not something needed. But was looking at some of the new pages and thought hmmm what planet is this place on? -- [[User:KyTin|KyTin]] 14:52, 9 November 2007 (CST)&lt;br /&gt;
** I figured a place for the planet would be unnecessary since I've color-coded each of the templates (in the mission name field) to coincide with its respective location.  Gray for the GUARDIANS Colony and HIVE, blue for Parum, green for Neudaiz and orange for Moatoob.  Also, with the field and mission counter names given, that should kind of clue folks in.  ;) - [[User:EspioKaos|EspioKaos]] 14:55, 9 November 2007 (CST)&lt;br /&gt;
*** Forgot about the color coding lol, yeah i guess more people will know the start counters when [[AotI]] comes out. -- [[User:KyTin|KyTin]] 15:08, 9 November 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== On Rare Spawns ==&lt;br /&gt;
&lt;br /&gt;
* Simply put, don't trust these for a second. The B2 &amp;quot;initial spawn&amp;quot; often isn't (it is a spawn, but I'd question which spawn they considered initial) and the B3 spawns are just plain lol. - [[User:Miraglyth|Miraglyth]] 19:45, 15 December 2007 (CST)&lt;br /&gt;
* S2 has some differences in the 3rd block. For pattern A I found that in the first room 2 Grass Assassins spawn after 3 Bajillas, then one Grass Assassin and the Rappies are actually behind the gate with the keylock (making the room unskippable)! On non-rare runs it seems there is also a different spawn - more Grass Assassins then &amp;quot;normal&amp;quot;. [[User:SabZero|Sab]] 11:49, 1 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart (tentatively simplified, rfc) ==&lt;br /&gt;
&lt;br /&gt;
Please comment: I removed most of the useless spawns and added a shortcut to A pattern.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 ({{Lightning}} wand)}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 ({{Lightning}} wand)}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;Bal Soza x1 ({{Ice}} wand) || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;Bal Soza x1 ({{Ice}} wand) || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Third spawn:'''&amp;lt;br&amp;gt;Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' The Bal Soza element indicated is its TECHNICs element.&lt;br /&gt;
* '''All patterns, block 3:''' ''Second spawn'' describes the spawn in the room to your left upon entering the block that can actually be skipped. The next spawn will be rappies if you got the rare map.&lt;br /&gt;
&lt;br /&gt;
* That looks alright, though the initial spawn on block 2 of C has changed completely. What's up with that? It should be noted that the existing table was made using S difficulty and does not accurately detail the spawn chart on C/B (for example, the determining spawn is not 3 Grass Assassin but instead 4 Go Bajilla). I bring that issue up time and time again, I know, but it seems relevant here. - [[User:Miraglyth|Miraglyth]] 11:27, 29 March 2008 (CDT)&lt;br /&gt;
** On another note, how's this for making those wide cells a little thinner?&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Second spawn''' (w/Go Bajilla x4):&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 ({{Lightning}} wand)}}&lt;br /&gt;
|}&lt;br /&gt;
::::: - [[User:Miraglyth|Miraglyth]] 11:27, 29 March 2008 (CDT)&lt;br /&gt;
::* Sounds better. Let's fix it (oh and it was x5 and not x4, sowwy). For B3 I dunno, maybe say to go directly to rappies? It's faster to do so anyway. For B2 I already fixed the C one, didn't look at others yet, but for B it's also some Go Bajilla too. Probably same with A. [[User:Essen|Essen]] 12:04, 29 March 2008 (CDT)&lt;br /&gt;
** The alternative would be to provide a note that said &amp;quot;Also spawns with Go Bajilla x5&amp;quot;. In any case, I seriously want to discuss difficulty differences, because for missions like this and [[Lightning Beasts]] it's probably better to simply make two different tables (one for C/B, one for A/S) because trying to combine them while keeping them accurate will be a freaking nightmare. - [[User:Miraglyth|Miraglyth]] 12:16, 29 March 2008 (CDT)&lt;br /&gt;
*** I agree. [[User:Essen|Essen]] 12:38, 29 March 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=89496</id>
		<title>Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=89496"/>
				<updated>2009-11-01T11:05:27Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Enemy spawn chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= Scarred Planet&lt;br /&gt;
|Mission image= {{Rozenom icon}}&lt;br /&gt;
|Planet= Parum&lt;br /&gt;
|Start lobby= Holtes City: East District&lt;br /&gt;
|Start counter= Flyer Base&lt;br /&gt;
|End lobby= Old Rozenom City&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Old Rozenom City&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Lightning}} {{Light}}}}&lt;br /&gt;
''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 1550 || 30 || 775 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 2575 || 47 || 1275 || 23 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 100+ || 6525 || 113 || rowspan=&amp;quot;2&amp;quot; | 4350 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 2175 || rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 8125 || 138 || rowspan=&amp;quot;2&amp;quot; | 5400 || rowspan=&amp;quot;2&amp;quot; | 92 || rowspan=&amp;quot;2&amp;quot; | 2700 || rowspan=&amp;quot;2&amp;quot; | 46 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || 150 || 272&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || 48 || 50 || 93 || 100 || 228 || 150 || 408&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || 77 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 149 || 100 || 365 || 150 || 653&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || 50 || 156 || 100 || 381 || 150 || 681&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || 50 || 208 || 100 || 508 || 150 || 908&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || 60 || 603 || 110 || 1323 || 160 || 2223&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Rappy}}]] || {{Seasonal enemy|RappyC}} || {{Light}} || 5 || 70 || 25 || 270 || 50 || 520 || 100 || 1270 || 150 || 2270&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 1}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 50}} || {{Go Bajilla | AOTI 100}} || {{Go Bajilla | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 1}} || {{Vahra | AOTI 20}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 50}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 1}} || {{Volfu | AOTI 20}} || {{Volfu | AOTI 50}} || {{Volfu | AOTI 100}} || {{Volfu | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro | AOTI special}} || {{Golmoro | AOTI 1}} || {{Golmoro | AOTI 20}} || {{Golmoro | AOTI 50}} || {{Golmoro | AOTI 100}} || {{Golmoro | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 50}} || {{Bal Soza | AOTI 100}} || {{Bal Soza | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 60}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Rappy}}]] || {{{{Seasonal enemy|Rappy}} | AOTI special}} || {{{{Seasonal enemy|Rappy}} | AOTI 1}} || {{{{Seasonal enemy|Rappy}} | AOTI 20}} || {{{{Seasonal enemy|Rappy}} | AOTI 50}} || {{{{Seasonal enemy|Rappy}} | AOTI 100}} || {{{{Seasonal enemy|Rappy}} | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Container]]&amp;lt;br/&amp;gt;[[Mysterious Meter]] || [[Synthesis materials#Metals|1-4★ -tite metals]]&amp;lt;br/&amp;gt;[[Copernia]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2★ Par. wood]] || [[Synthesis materials#Metals|1-7★ -tite metals]]&amp;lt;br/&amp;gt;[[Silvenia]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Par. wood]] || [[Synthesis materials#Metals|1-7★ -tite metals]]&amp;lt;br/&amp;gt;[[Goldania]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Par. wood]] || [[Synthesis materials#Metals|4-10★ -tite metals]]&amp;lt;br/&amp;gt;[[Titania]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|5-11★ Par. wood]] || [[Synthesis materials#Metals|4-10★ -tite metals]]&amp;lt;br/&amp;gt;[[Lithnia]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|5-11★ Par. wood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Twin Brand]]&amp;lt;br/&amp;gt;[[Brand]]&amp;lt;br/&amp;gt;[[Knife]]&amp;lt;br/&amp;gt;[[Card Fante]]&amp;lt;br/&amp;gt;[[Staff]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[B] [[Twin Brand]]&amp;lt;br/&amp;gt;[B] [[Brand]]&amp;lt;br/&amp;gt;[B] [[Knife]]&amp;lt;br/&amp;gt;[B] [[Card Fante]]&amp;lt;br/&amp;gt;[B] [[Staff]]&amp;lt;br/&amp;gt;[B] [[Carline]]&amp;lt;br/&amp;gt;[B] [[Lightline]] || [[Dual Pallasch]]&amp;lt;br/&amp;gt;[[Pallasch]]&amp;lt;br/&amp;gt;[[Sucker]]&amp;lt;br/&amp;gt;[[Card Fante]]&amp;lt;br/&amp;gt;[[Scepter]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[B] [[Sucker]]&amp;lt;br/&amp;gt;[B] [[Scepter]]&amp;lt;br/&amp;gt;[B] [[Card Fante]]&amp;lt;br/&amp;gt;[B] [[Busterline]] || [[Death Dancer]]&amp;lt;br/&amp;gt;[[Jitseen]]&amp;lt;br/&amp;gt;[[Rapid Stream]]&amp;lt;br/&amp;gt;[[Card Fante]]&amp;lt;br/&amp;gt;[[Prest]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Jitseen]]&amp;lt;br/&amp;gt;[B] [[Rapid Stream]]&amp;lt;br/&amp;gt;[B] [[Card Fante]]&amp;lt;br/&amp;gt;[B] [[Teroline]] || [[Two-headed Ragnus]]&amp;lt;br/&amp;gt;[[Crimson]]&amp;lt;br/&amp;gt;[[Blumier]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Serdote]]&amp;lt;br/&amp;gt;[[Solid / Knight]]&amp;lt;br/&amp;gt;[B] [[2-headed Ragnus]]&amp;lt;br/&amp;gt;[B] [[Crimson]]&amp;lt;br/&amp;gt;[B] [[Blumier]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&amp;lt;br/&amp;gt;[B] [[Catiline]]&amp;lt;br/&amp;gt;[B] [[Delette Line]] || [[Grand Cross]]&amp;lt;br/&amp;gt;[[Blackheart]]&amp;lt;br/&amp;gt;[[Blumier]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Serdote]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[B] [[Grand Cross]]&amp;lt;br/&amp;gt;[B] [[Blackheart]]&amp;lt;br/&amp;gt;[B] [[Blumier]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&amp;lt;br/&amp;gt;[B] [[Catiline]]&amp;lt;br/&amp;gt;[B] [[Delette Line]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Volfu x2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Golmoro x?}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x? || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; {{Seasonal enemy|Rappy}} x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3+3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; {{Seasonal enemy|Rappy}} x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Vahra x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Volfu x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; {{Seasonal enemy|Rappy}} x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.&lt;br /&gt;
* '''Pattern A, block 1:''' The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.&lt;br /&gt;
* '''Pattern B, blocks 1 and 2:''' Initial spawn is always Go Bajilla x4.&lt;br /&gt;
* '''Pattern C, block 1:''' Initial spawn is always Go Bajilla x6+2.&lt;br /&gt;
* '''Pattern A, block 2:''' PSU-wiki has the note (Turn obstacles ahead) to describe the spawn. This means turn left upon entering the block and destroy the rubble and boxes to make them spawn.&lt;br /&gt;
* '''Pattern C, block 2:''' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the bridge over water, not to the left of the stairs (a dead end room).&lt;br /&gt;
* '''All patterns, block 3:''' &amp;quot;Initial spawn&amp;quot; describes the spawn in the room to your left upon enterig the block that can actually be skipped.&lt;br /&gt;
&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Hapotite&amp;diff=89248</id>
		<title>Hapotite</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Hapotite&amp;diff=89248"/>
				<updated>2009-10-24T14:49:44Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Synthesis details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A metal with high resistance to heat and impact.''&lt;br /&gt;
&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
*Hapotite is not sold at any [[MA-GRMS]] location.&lt;br /&gt;
*Strike -3, range +6 when fed to a PM.&lt;br /&gt;
&lt;br /&gt;
==Synthesis details==&lt;br /&gt;
This material is required in the synthesis of the following items.&lt;br /&gt;
* [[Blackbull]]&lt;br /&gt;
* [[Gur Asted]]&lt;br /&gt;
* [[Gur Bazga]]&lt;br /&gt;
* [[Hyper Viper]]&lt;br /&gt;
* [[Love Inferno]]&lt;br /&gt;
* [[Meteor Cannon]]&lt;br /&gt;
* [[Mizurakihoh]]&lt;br /&gt;
* [[Needle Cannon]]&lt;br /&gt;
* [[Rattlesnake]]&lt;br /&gt;
* [[Rikauteri]]&lt;br /&gt;
* [[Shigga Baret]]&lt;br /&gt;
* [[Shigga Desta]]&lt;br /&gt;
* [[Twin Tornado]]&lt;br /&gt;
* [[Battlestopper]]&lt;br /&gt;
&lt;br /&gt;
== Drop information ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Train Rescue&lt;br /&gt;
|Source type= Normal box&lt;br /&gt;
|Level= S, S2&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Type= Material&lt;br /&gt;
|Category= Metal}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Metals]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=HIVE_Clean-up_1&amp;diff=89092</id>
		<title>HIVE Clean-up 1</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=HIVE_Clean-up_1&amp;diff=89092"/>
				<updated>2009-10-18T14:42:07Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Mission requirements and rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Mission infobox&lt;br /&gt;
|Mission name= HIVE Clean-up 1&lt;br /&gt;
|Mission image= [[Image:Clyez_mission.png|center]]&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 5th Floor&lt;br /&gt;
|Start counter= GUARDIANS HQ&lt;br /&gt;
|End lobby= HIVE Laia&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Field= HIVE Laia&lt;br /&gt;
|Mission type= Story mission&lt;br /&gt;
|Party= 1 player&lt;br /&gt;
|Enemy elements= {{Dark}}&lt;br /&gt;
}}''Mission received after receiving GUARDIANS license.  Participate in a secret joint operation with the Alliance Military.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 35 || 19+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 34+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x10&amp;lt;ref&amp;gt;[[PA Fragment]] rewards for story missions are only awarded once per character.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Rank S requirements&lt;br /&gt;
|-&lt;br /&gt;
! LV !! colspan=&amp;quot;2&amp;quot; | Time !! colspan=&amp;quot;2&amp;quot; | Defeated enemies !! colspan=&amp;quot;6&amp;quot; | Miscellaneous requirements&lt;br /&gt;
|-&lt;br /&gt;
| C || colspan=&amp;quot;2&amp;quot; | Under 20:30 (?) || colspan=&amp;quot;2&amp;quot; | --&amp;lt;ref name=&amp;quot;enemies&amp;quot;&amp;gt;You need to kill all enemies in the area.&amp;lt;/ref&amp;gt; || colspan=&amp;quot;6&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
| B || colspan=&amp;quot;2&amp;quot; | Under 24:30 (?) || colspan=&amp;quot;2&amp;quot; | --&amp;lt;ref name=&amp;quot;enemies&amp;quot;/&amp;gt; || colspan=&amp;quot;6&amp;quot; | --&lt;br /&gt;
|-&lt;br /&gt;
| A || colspan=&amp;quot;2&amp;quot; | Under 25:00 || colspan=&amp;quot;2&amp;quot; | --&amp;lt;ref name=&amp;quot;enemies&amp;quot;/&amp;gt; || colspan=&amp;quot;6&amp;quot; | --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || || {{Dark}} || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || || {{Dark}} || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendillan]] || || {{Dark}} || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || || {{Dark}} || -- || -- || -- || -- || -- || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Pannon special}} || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Delsaban special}} || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendillan]] || {{Sendillan special}} || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || {{Gaozoran special}} || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{HIVE box | special}} || {{HIVE box | 1}} || {{HIVE box | 10}} || {{HIVE box | 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{HIVE area | special}} || {{HIVE area | 1}} || {{HIVE area | 10}} || {{HIVE area | 30}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Story missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Road_to_Rykros_2&amp;diff=88676</id>
		<title>Talk:Road to Rykros 2</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Road_to_Rykros_2&amp;diff=88676"/>
				<updated>2009-10-09T14:27:25Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* s rank requirement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= S rank requirements =&lt;br /&gt;
* On B, I got S with 9:30 left, so maybe you need at least 9:00 left. [[User:SabZero|Sab]] 14:27, 9 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Protectors_%CE%B1%EF%BC%8B&amp;diff=88503</id>
		<title>Talk:Protectors α＋</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Protectors_%CE%B1%EF%BC%8B&amp;diff=88503"/>
				<updated>2009-10-04T14:51:31Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* VR: Final Block (right route) boss boxes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Box drops ==&lt;br /&gt;
=== VR: Block A clear boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! LV C !! LV B !! LV A !! LV S !! LV S2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | {{Board icon}} !! {{Saber icon}} &lt;br /&gt;
| {{Rotational item}} | [B] [[Fluorescent Bulb]] || {{Rotational item}} | [B] [[Fluorescent Bulb]] || {{JP item}} | [B] [[Fluorescent Bulb]] || {{Rotational item}} | [B] [[Fluorescent Bulb]] || [B] [[Fluorescent Bulb]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Twin handgun icon}} &lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Bulletmaster]] || [B] [[Deathmaker]] || [B] [[Deathmaker]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}} &lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Hardline]] || ? || {{JP item}} | [B] [[Catiline]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}} &lt;br /&gt;
| ? || ? || ? || ? || [B] [[Delette Line]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}} &lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Gigush Line]] || ? || [B] [[Crimson Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VR: Block C (left route) clear boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! LV C !! LV B !! LV A !! LV S !! LV S2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | {{Board icon}} !! {{Laser cannon icon}} &lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Laser Cannon]] || ? || {{JP item}} | [B] [[Maser Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}} &lt;br /&gt;
| [B] [[Perpaline]] || ? || ? || ? || {{Rotational item}} | [B] [[Catiline]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}} &lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [B] [[Delette Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VR: Block C (right route) clear boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! LV C !! LV B !! LV A !! LV S !! LV S2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Deco. !! {{Decoration icon}} &lt;br /&gt;
| x || x || x || x || [[Ano Relic]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | {{Board icon}} !! {{Sword icon}} &lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Hanzo]] || {{JP item}} | [B] [[Huge Cutter]] || {{JP item}} | [B] [[Kan Yu]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Laser cannon icon}} &lt;br /&gt;
| ? || ? || ? || {{JP item}} | [B] [[Meteor Cannon]] || {{JP item}} | [B] [[Maser Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}} &lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [B] [[Cati-senba]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VR: Final Block (left route) boss boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! LV C !! LV B !! LV A !! LV S !! LV S2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Wpns. !! {{Sword icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [[Caliburn]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Sword icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{Rotational item}} | [[De Ragan Slayer]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Double saber icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Ragan-Ragan]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Rifle icon}}&lt;br /&gt;
| ? || ? || {{JP item}} | [[Burst]] || {{JP item}} | [[Phantom]] || {{JP item}} | [[Phantom]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LS !! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[De Ragan Line]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Gerard Line]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Units !! {{Arm unit icon}}&lt;br /&gt;
| ? || {{JP item}} | [[Mega / Power]] || [[Solid / Power S]] || {{JP item}} | [[Cati / Power]] || [[Vijerina / Power]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Arm unit icon}}&lt;br /&gt;
| ? || {{JP item}} | [[Mega / Knight]] || ? || ? || [[Vijerina / Hit]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Body unit icon}}&lt;br /&gt;
| {{Rotational item}} | [[Burn / Resist]] || {{Rotational item}} | [[Burn / Resist]] || {{Rotational item}} | [[Burn / Resist]] || {{JP item}} | [[Burn / Resist]] || {{JP item}} | [[Burn / Resist]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Mats. !! {{Biomaterial icon}}&lt;br /&gt;
| x || x || x || x || {{Rotational item}} | [[Note Seed]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Biomaterial icon}}&lt;br /&gt;
| {{Rotational item}} | [[De Ragan Tail]] || {{JP item}} | [[De Ragan Tail]] || {{Rotational item}} | [[De Ragan Tail]] || {{Rotational item}} | [[De Ragan Tail]] || {{JP item}} | [[De Ragan Tail]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Biomaterial icon}}&lt;br /&gt;
| {{Rotational item}} | [[De Ragnus Dorso]] || {{JP item}} | [[De Ragnus Dorso]] || {{Rotational item}} | [[De Ragnus Dorso]] || {{Rotational item}} | [[De Ragnus Dorso]] || {{JP item}} | [[De Ragnus Dorso]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;14&amp;quot; | {{Board icon}} !! {{Sword icon}}&lt;br /&gt;
| [B] [[Breaker]] || ? || ? || ? || {{Rotational item}} | [B] [[Caliburn]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Double saber icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Nightwalker]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Double saber icon}}&lt;br /&gt;
| ? || ? || ? || {{JP item}} | [B] [[Double Agito]] || {{JP item}} | [B] [[Double Agito]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Twin saber icon}}&lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Sharp Twins]] || ? || [B] [[Heavy Twins]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Saber icon}}&lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Rapier]] || ? || [B] [[Buccaneer]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Rifle icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [B] [[Phantom]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Laser cannon icon}}&lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Maser Cannon]] || ? || {{JP item}} | [B] [[Thunder Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Twin handgun icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [B] [[Deathmaker]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Twin handgun icon}}&lt;br /&gt;
| ? || ? || ? || {{JP item}} | [B] [[Twin Tornado]] || {{JP item}} | [B] [[Twin Tornado]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Handgun icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{Rotational item}} | [B] [[Storm]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Machinegun icon}}&lt;br /&gt;
| [B] [[Greasegun]] || ? || ? || ? || {{JP item}} | [B] [[Drumline]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| ? || {{JP item}} | [B] [[Hardline]] || {{JP item}} | [B] [[Solid Line]] || ? || {{Rotational item}} | [B] [[Catiline]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| [B] [[Zeetline]] || {{JP item}} | [B] [[Phantom Line]] || ? || ? || {{Rotational item}} | [B] [[Delette Line]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [B] [[Storm Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VR: Final Block (right route) boss boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! LV C !! LV B !! LV A !! LV S !! LV S2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Wpns. !! {{Whip icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Vish Diraga]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Slicer icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Asura-hiken]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Longbow icon}}&lt;br /&gt;
| [[Compadri]] || ? || {{JP item}} | [[Roksari]] || {{JP item}} | [[Ulteri]] || [[Ulteri]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Handgun icon}}&lt;br /&gt;
| ? || ? || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
! {{Crossbow icon}}&lt;br /&gt;
| x || x || ? || {{JP item}} | [[Cubo Mamba]] || [[Cubo Mamba]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LS !! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Gera-senba]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| ? || ? || {{JP item}} | [[Rabol Cati]] || {{JP item}} | [[Rabol Cati]] || [[Rabol Feril]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Units !! {{Head unit icon}}&lt;br /&gt;
| ? || ? || ? || {{JP item}} | [[Sori / Mind]] || [[Hizeri / Force]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Arm unit icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Lumirus/Power Chrg.]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Body unit icon}}&lt;br /&gt;
| {{Rotational item}} | [[Shock / Resist]] || {{Rotational item}} | [[Shock / Resist]] || {{Rotational item}} | [[Shock / Resist]] || {{Rotational item}} | [[Shock / Resist]] || [[Shock / Resist]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Body unit icon}}&lt;br /&gt;
| {{Rotational item}} | [[Sleep / Resist]] || {{Rotational item}} | [[Sleep / Resist]] || {{Rotational item}} | [[Sleep / Resist]] || {{JP item}} | [[Sleep / Resist]] || [[Sleep / Resist]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Body unit icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Orpad / Legs]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | Mats. !! {{Biomaterial icon}}&lt;br /&gt;
| x || x || x || x || [[Note Seed]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Biomaterial icon}}&lt;br /&gt;
| {{Rotational item}} | [[Adahna Cannon (biomaterial)|Adahna Cannon]] || [[Adahna Cannon (biomaterial)|Adahna Cannon]] || {{Rotational item}} | [[Adahna Cannon (biomaterial)|Adahna Cannon]] || {{JP item}} | [[Adahna Cannon (biomaterial)|Adahna Cannon]] || [[Adahna Cannon (biomaterial)|Adahna Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Biomaterial icon}}&lt;br /&gt;
| x || x || x || x || [[Adahna Unit]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;20&amp;quot; | {{Board icon}} !! {{Knuckles icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Gudda Gant]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Knuckles icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Gudda Hon]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Spear icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Muktrand]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Axe icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Ank Pikor]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Dagger icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Shiratsuno-zashi]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Claw icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Giza-Misaki]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Rifle icon}}&lt;br /&gt;
| [B] [[Brahoh]] || ? || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
! {{Shotgun icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Shigga Bines]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Longbow icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{Rotational item}} | [B] [[Ulteri]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Longbow icon}}&lt;br /&gt;
| ? || ? || ? || {{JP item}} | [B] [[Rikauteri]] || [B] [[Rikauteri]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Grenade icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Gur Asted]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Laser cannon icon}}&lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Degahna Cannon]] || {{JP item}} | [B] [[Needle Cannon]] || [B] [[Needle Cannon]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Card icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Hoshi-kikami]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Rod icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Howrod]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Line shield icon}}&lt;br /&gt;
| ? || ? || {{JP item}} | [B] [[Cati-senba]] || {{JP item}} | [B] [[Cati-senba]] || {{Rotational item}} | [B] [[Cati-senba]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [B] [[Yamata-senba]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [B] [[Rabol Cati]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| [B] [[Rabol Midra]] || ? || ? || ? || {{JP item}} | [B] [[Rabol Asted]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Orpa-senba]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Rabol Lebfa]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== VR: Final Block (rare route) boss boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! LV C !! LV B !! LV A !! LV S !! LV S2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Wpns. !! {{Twin claw icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Twin Falclaws]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LS !! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{Rotational item}} | [[Crimson Line]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Armas Line]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | Units !! {{Head unit icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [[Hizeri / Concentrate]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Body unit icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Poison / Resist]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Extra unit icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{Rotational item}} | [[Black Heart]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Extra unit icon}}&lt;br /&gt;
| ? || ? || ? || ? || [[Heart of Dulk]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Mats. !! {{Biomaterial icon}}&lt;br /&gt;
| x || x || x || x || {{Rotational item}} | [[Note Seed]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Biomaterial icon}}&lt;br /&gt;
| {{Rotational item}} | [[Dulk Fakis Cor]] || {{Rotational item}} | [[Dulk Fakis Cor]] || {{Rotational item}} | [[Dulk Fakis Cor]] || {{Rotational item}} | [[Dulk Fakis Cor]] || [[Dulk Fakis Cor]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | {{Board icon}} !! {{Axe icon}}&lt;br /&gt;
| ? || ? || ? || {{JP item}} | [B] [[Ank Zagza]] || [B] [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Saber icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Blackheart]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Rifle icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Rattlesnake]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Wand icon}}&lt;br /&gt;
| ? || ? || ? || ? || {{JP item}} | [B] [[Tesbra]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Line shield icon}}&lt;br /&gt;
| ? || ? || ? || ? || [B] [[Dulk-senba]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Area drops ==&lt;br /&gt;
The area drop templates I posted match what we'd normally put out, but with a few exceptions.  Due to a few kinks (i.e. common enemy probably being a better term than area), I've tweaked the Raffon/RELICS entries for C/B/A on Block C and D (left).  Tier 20 includes tier 10 nicely while tier 80 is the same as tier 70.  The only real problem is tier 50 versus tier 40, but 50 is still more inclusive so that's what I went with.  I should also note something to be aware of.  While pretty much all of the S2 area drops are very likely to appear, just a few were not posted on PSU-wiki's area charts until later high level missions appeared on JP.  Comparing their area listings to their drop listings in general, it seems to be more due to a lack of fan information than actual drop modifications on Sega's part.  We'll see what happens, but it's merely a disclaimer.  --[[User:S-T-H|S-T-H]] 05:23, 24 September 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Innocent_Girl_(guide)&amp;diff=87119</id>
		<title>Innocent Girl (guide)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Innocent_Girl_(guide)&amp;diff=87119"/>
				<updated>2009-09-06T13:00:15Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Personality: Love */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
The purpose of the mission [[Innocent Girl]] is to assist with upgrading Vivienne's speech and thought patterns through a series of questions presented to you throughout the VR simulation.  Depending on the answers given, Vivienne's growth will vary with subsequent runs of the mission.&lt;br /&gt;
&lt;br /&gt;
= Viviennes questions = &lt;br /&gt;
&lt;br /&gt;
== Initial stage ==&lt;br /&gt;
&lt;br /&gt;
* Vivienne answers all reactions with the same response.&lt;br /&gt;
&lt;br /&gt;
* '''Are weapons important?'''&lt;br /&gt;
: They are. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* These questions about your race all have the same answers.&lt;br /&gt;
** '''Are you a human?'''&lt;br /&gt;
** '''Are you a newman?'''&lt;br /&gt;
** '''Are you a CAST?'''&lt;br /&gt;
** '''Are you a beast?'''&lt;br /&gt;
: Yes, I am. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
: No, I'm not. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Am I a computer?'''&lt;br /&gt;
: Yes, you are. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: No, you're not. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: I don't know. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it good to be alive?'''&lt;br /&gt;
: Yes, it's good! ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: It's nothing but suffering. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Second stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the raffon meadow is now open.&lt;br /&gt;
&lt;br /&gt;
* '''Come to think of it, what should I call you?'''&lt;br /&gt;
{|class=wikitable style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Please choose how you'd like to be called.&lt;br /&gt;
|- &lt;br /&gt;
| Male player character || Female player character&lt;br /&gt;
|-&lt;br /&gt;
| Regular name || Regular name &lt;br /&gt;
|-&lt;br /&gt;
| Teacher || Teacher&lt;br /&gt;
|-&lt;br /&gt;
| Professor || Professor&lt;br /&gt;
|-&lt;br /&gt;
| Instructor || Instructor&lt;br /&gt;
|-&lt;br /&gt;
| Sir || Sir&lt;br /&gt;
|-&lt;br /&gt;
| Master || Master&lt;br /&gt;
|-&lt;br /&gt;
| Brother || Sister&lt;br /&gt;
|-&lt;br /&gt;
| Your Lordship || Lady&lt;br /&gt;
|-&lt;br /&gt;
| Prince || Princess&lt;br /&gt;
|-&lt;br /&gt;
| Your Excellency || Your Excellency&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
: ⇒ &amp;quot;Understood, thank you. [chosen title]...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''When we take breaks, it feels good to be alive.'''&lt;br /&gt;
: That's what they're for! ⇒ &amp;quot;Yes. But we can't rest all day, can we?&amp;quot;&lt;br /&gt;
: That's not the point. ⇒ &amp;quot;Oh really? Perhaps I should reprioritize then. Shall we go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you enjoy candy?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;I do too. There is something satisfying about it.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;I enjoy candy. I thought it was something fulfilling for people...&amp;quot;&lt;br /&gt;
: Actually I'm eating some now. ⇒ &amp;quot;It doesn't look as if you're eating anything. Please don't make things up like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''There are so many people living on the G. Colony.  It is a strange place.'''&lt;br /&gt;
: Yes it is. ⇒ &amp;quot;So you think so too, [chosen title].&amp;quot;&lt;br /&gt;
: I'm used to it. ⇒ &amp;quot;Then it is probably a good place to learn to adapt to one's surroundings.&amp;quot;&lt;br /&gt;
: You're the strange one. ⇒ &amp;quot;I think that you're the strange one, [chosen title].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I often see Dr. Arl playing games.  Do you also play &amp;quot;games&amp;quot;, [chosen title]?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;So you enjoy them. I think I would too. Please teach me sometime.&amp;quot; &lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Everyone is different, it seems.&amp;quot;&lt;br /&gt;
: I play until I lose track of time! ⇒ &amp;quot;You enjoy them. But it isn't good to lose track of time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Why did you join the GUARDIANS, [chosen title]?'''&lt;br /&gt;
: I wanted to protect something. ⇒　&amp;quot;I don't have anything to protect yet, but I hope to someday.&amp;quot;&lt;br /&gt;
: To test myself. ⇒ &amp;quot;That's a good answer for a Guardian. I must learn from you.&amp;quot;&lt;br /&gt;
: A friend signed me up. ⇒ &amp;quot;What? You must be a special case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Do creatures seem frightening to you?'''&lt;br /&gt;
: Yes, they do. ⇒ &amp;quot;I see. That's good, I thought it was just me.&amp;quot;&lt;br /&gt;
: No, they don't. ⇒ (&amp;quot;I am afraid of them. I wonder if I can get over that.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* '''Did you feel it shaking just now?'''&lt;br /&gt;
: Yes, it was shaking. ⇒ &amp;quot;I found it somewhat frightening.&amp;quot;&lt;br /&gt;
: It was my heart beating. For you. ⇒ &amp;quot;Oh? Well... That's... well, that's great, but I don't really understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Are there other rewards for missions besides the usual compensation?'''&lt;br /&gt;
: Not really. ⇒ &amp;quot;Understood. It seems that the rumors aren't true.&amp;quot;&lt;br /&gt;
: No, but I wish there were. ⇒ &amp;quot;So there are many who desire a reward? I will petition Dr. Arl.&amp;quot;&lt;br /&gt;
: A kiss from President Dallgun!. ⇒ &amp;quot;Can one refuse their reward? I must investigate...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Do you listen to music?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;I am interested. Please tell me what kind of music you like.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Everyone is different, it seems.&amp;quot;&lt;br /&gt;
: Shall I sing for you?. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''I've gotten a little used to it, but I'm still afraid of creatures. Aren't you?'''&lt;br /&gt;
: Yes, I am. ⇒ &amp;quot;I see. That's good. I thought it was just me.&amp;quot;&lt;br /&gt;
: No, I'm not. ⇒ &amp;quot;Oh. That is very admirable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Third stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the metro linear area is now open. Vivienne will not enter the room in the metro linear area with the turrets with switches and only join you again when you unlock the door to the exit of the stage.&lt;br /&gt;
&lt;br /&gt;
In the HIVE area, she will not enter the Delp Slami room that also has a trap, that you can activate with three switches. She will join you when they are all killed, either by you or the trap.&lt;br /&gt;
&lt;br /&gt;
If you have to many times a B or C rank you may get placed back from personality 3 to personality 1.&lt;br /&gt;
&lt;br /&gt;
The answers in her basic stage will determine her personality in the 3 and a half stage.&lt;br /&gt;
&lt;br /&gt;
=== Personality: Basic ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], is there anything you want to do while you have the chance?'''&lt;br /&gt;
: Of course. ⇒ &amp;quot;Really? Like what? When we have a chance, please tell me about it.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Well, perhaps you'll find something you want to do someday.&amp;quot;&lt;br /&gt;
: I'm happy living in the moment. ⇒ &amp;quot;I feel the same way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''*Sigh* Sometimes I wonder. What if I were human too? What kind of life would I lead?'''&lt;br /&gt;
: You're fine as you are. ⇒ &amp;quot;If you say so then it must be true. Thank you.&amp;quot;&lt;br /&gt;
: Not much would change. ⇒ &amp;quot;Hm... Perhaps you are right. But if it were possible, I would like to try it out for a while.&amp;quot;&lt;br /&gt;
: Sorry I wasn't listening. ⇒ &amp;quot;*Sigh* Never mind...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it okay if I keep calling you &amp;quot;[chosen title]&amp;quot;?'''&lt;br /&gt;
: Sure. ⇒ &amp;quot;I see.&amp;quot;&lt;br /&gt;
: I was thinking about changing it. ⇒ &amp;quot;Then what shall I call you?&amp;quot; (see answers for the first time she asks)&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ &amp;quot;I would like to read one someday, to know if I'm dressing properly.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;You don't have enough time, I bet. I'm the same way.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &amp;quot;What happens if you soil your one outfit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What did you have for breakfast this morning?'''&lt;br /&gt;
: Just the usual. ⇒ &amp;quot;That is good. Without a proper meal, you won't have the energy for a full day's work.&amp;quot;&lt;br /&gt;
: I didn't eat breakfast. ⇒ &amp;quot;Please eat properly. What happens when you need the extra energy?&amp;quot;&lt;br /&gt;
: I ate a raw koltova. ⇒ &amp;quot;Are you serious? You can eat koltovas raw? Won't you get sick?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What was your training like, [chosen title]?'''&lt;br /&gt;
: It was difficult. ⇒ &amp;quot;I thought so. I'll have to try harder.&amp;quot;&lt;br /&gt;
: It was no sweat. ⇒ &amp;quot;That's great, [chosen title]. I must learn from you.&amp;quot;&lt;br /&gt;
: Check out these old scars! ⇒ &amp;quot;What? But that looks like a recent injury to me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What do you think of Dr. Arl?'''&lt;br /&gt;
: He seems very serious. ⇒ &amp;quot;Yes, I think so too.&amp;quot;&lt;br /&gt;
: He's a breath of fresh air. ⇒ &amp;quot;Do you really think so? I suppose everyone is entitled to their opinion...&amp;quot;&lt;br /&gt;
: I... love him. ⇒ &amp;quot;What!? Don't worry, I... I won't let this get out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Dr. Arl drinks koltova juice. Do you think it's any good?'''&lt;br /&gt;
: It's delicious. ⇒ &amp;quot;I can't imagine from its appearance. What could it possibly taste like?&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I suspected as much. I wonder what the appeal is...&amp;quot;&lt;br /&gt;
: It's not summer without it. ⇒ &amp;quot;I've never tried it, so I don't really know, but could it really be very refreshing? It doesn't seem likely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... What do you like to do when you have free time? All Dr. Arl ever seems to do is sleep.'''&lt;br /&gt;
: Sleep. ⇒ &amp;quot;Hm, everyone sure likes to sleep...&amp;quot;&lt;br /&gt;
: Read. ⇒ &amp;quot;I see. Guardians must always remain vigilant.&amp;quot;&lt;br /&gt;
: Daydream. ⇒ &amp;quot;Daydream? Hm, I don't really understand. Is it fun?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I feel somewhat woozy.'''&lt;br /&gt;
: Do you want to take a break? ⇒ &amp;quot;W-Well... Thanks, but... I don't want to interrupt our mission.&amp;quot;&lt;br /&gt;
: Have you got a loose screw? ⇒ &amp;quot;What? I don't think so...&amp;quot;&lt;br /&gt;
: I do, too. ⇒ &amp;quot;You, too? We should treat it carefully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what are partner machines?'''&lt;br /&gt;
: Powerful allies. ⇒ &amp;quot;I see. And I will strive to be the same.&amp;quot;&lt;br /&gt;
: Top-notch salesmen. ⇒ &amp;quot;Salesmen? I see... I don't think I could do that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I am curious, but what role do you think would suit me best?'''&lt;br /&gt;
: A Guardian. ⇒ &amp;quot;That is encouraging. If I can become one, please be my partner.&amp;quot;&lt;br /&gt;
: A bride. ⇒ &amp;quot;Are you trying to say I'm not cut out for combat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Such a nice view... It seems like it would be a good place to fish.'''&lt;br /&gt;
: That would be nice. ⇒ &amp;quot;We should go fishing someday.&amp;quot;&lt;br /&gt;
: Fishing is cruel. ⇒ &amp;quot;I see your point. It's not very fun for the fish.&amp;quot;&lt;br /&gt;
: All right, you be the bait. ⇒ &amp;quot;What are you trying to tell me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what is the best weapon?'''&lt;br /&gt;
: It depends on the person. ⇒ &amp;quot;I see... So the weapon that suits you best is the strongest.&amp;quot;&lt;br /&gt;
: Expensive weapons. ⇒ &amp;quot;I see... So the more expensive the better.&amp;quot;&lt;br /&gt;
: Jealousy. ⇒ &amp;quot;Um, I mean like when fighting creatures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''The other day a visitor at the lab wouldn't leave me alone. He was a very large beast. It's scary when beasts stare at you. I always cower...'''&lt;br /&gt;
: I understand the feeling. ⇒ &amp;quot;I'm glad it's not just me. They are just so powerful...&amp;quot;&lt;br /&gt;
: That's discrimination. ⇒ &lt;br /&gt;
: You don't like beasts? ⇒ &amp;quot;What? Th-That's not what I said. I don't think that at all!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If you were a creature, I think you would be... A Bil de Golus.'''&lt;br /&gt;
: Because I'm strong and reliable? ⇒ &amp;quot;Yes! You are always helping me.&amp;quot;&lt;br /&gt;
: What's that? ⇒&lt;br /&gt;
&lt;br /&gt;
=== Personality 3.5: Family ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ (&amp;quot;I would like to read one someday, to know if I'm dressing properly.&amp;quot;)&lt;br /&gt;
: Not really. ⇒ &amp;quot;You don't have enough time, I bet. I'm the same way.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''I wonder if there's an easier way to defeat creatures. [chosen title], what is the strongest weapon?.'''&lt;br /&gt;
: It depends on the person. ⇒ &lt;br /&gt;
: Expensive weapons. ⇒ &amp;quot;I see... So the more expensive the better. I will take note of that.&amp;quot;&lt;br /&gt;
: Smile. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], What are partner machines?'''&lt;br /&gt;
: Powerful allies ⇒ &lt;br /&gt;
: Fancy alam clocks ⇒ &amp;quot;You certainly seem like you need a powerful one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Personality 3.5: Love ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... What was your training like, [chosen title]&lt;br /&gt;
: It was difficult. ⇒ &amp;quot;I didn't... I didn't think anything would be difficult for someone like you...&amp;quot;&lt;br /&gt;
: It was no sweat. ⇒ &amp;quot;That's amazing. I will try to power through it then.&amp;quot;&lt;br /&gt;
: Check out these old scars! ⇒ &amp;quot;What? A-Are you all right? Wait, I dont think so...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I wonder if there's an easier way to defeat creatures. [chosen title], what is the strongest weapon?'''&lt;br /&gt;
: It depends on the person. ⇒ &amp;quot;Hm... I see. I'll keep trying with this one for a bit longer.&amp;quot;&lt;br /&gt;
: Expensive weapons. ⇒  &amp;quot;I see... So the more expensive the better. I will take note of that.&amp;quot;&lt;br /&gt;
: Use your feminine wiles! ⇒ &amp;quot;What!? I'm being serious here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ &lt;br /&gt;
: Not really. ⇒ &amp;quot;I see, I'd like to sometime.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &amp;quot;People are more then just their clothes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If you where a creature... would you be a bill de golus'''(sic)&lt;br /&gt;
: Because I'm strong and reliable? ⇒ &amp;quot;Yes! You are always helping me!&amp;quot; &lt;br /&gt;
: What's that? ⇒ &amp;quot;Don't you know? It's a new discovered altered creature on moatoob.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What did you have for breakfast this morning?'''&lt;br /&gt;
: Just the usual. ⇒ &amp;quot;Breakfast is important after all. I can rest easy knowing you've had yours.&amp;quot;&lt;br /&gt;
: I didn't eat breakfast. ⇒ &amp;quot;Are you sure that's good for you? Please try to eat a proper meal.&amp;quot;&lt;br /&gt;
: I ate a raw koltova. ⇒ &amp;quot;Are you serious? You must be able to eat just about anything. Me, I think I will pass.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what are partner machines?'''&lt;br /&gt;
: Powerful allies. ⇒ &amp;quot;I will work hard so the same can be said of me.&amp;quot;&lt;br /&gt;
: Your best friend. ⇒ &amp;quot;Best friend? They always get to be with you. It makes me jealous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''The linear line is flooded with people in the morning. Why do so many people ride it at the same time?'''&lt;br /&gt;
: They are going to work. ⇒ &amp;quot;I see. So it's not that they enjoy it... I'd like to avoid it as much as possible.&amp;quot;&lt;br /&gt;
: They all have free time. ⇒&lt;br /&gt;
: They love the linear line. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''I feel somewhat woozy.'''&lt;br /&gt;
: Do you want to take a break? ⇒ &amp;quot;W-Well... Thanks, but... I don't want to interrupt our mission.&amp;quot;&lt;br /&gt;
: Have you got a loose screw? ⇒ &amp;quot;Yes, that might be true. I have to let Dr. Arl check it.&amp;quot;&lt;br /&gt;
: I do, too. ⇒ &amp;quot;Perhaps I'm not one to talk, but please be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Dr. Arl drinks koltova juice. Do you think it's any good?'''&lt;br /&gt;
: It's delicious. ⇒ &lt;br /&gt;
: Not really. ⇒ &amp;quot;I suspected as much. I wonder what the appeal is...&amp;quot;&lt;br /&gt;
: It's not summer without it. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], is there anything you want to do while you have the chance?'''&lt;br /&gt;
: Of course. ⇒ &amp;quot;What is it? I very much want to know. I believe you can do it.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &lt;br /&gt;
: I'm happy living in the moment. ⇒ &amp;quot;Yes.. That sounds like something you'd say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it okay if I keep calling you &amp;quot;[chosen title]&amp;quot;?'''&lt;br /&gt;
: Sure. ⇒ &amp;quot;I see.&amp;quot;&lt;br /&gt;
: I was thinking about changing it. ⇒ &amp;quot;Then what shall I call you?&amp;quot; (see answers for the first time she asks)&lt;br /&gt;
&lt;br /&gt;
* '''What do you think of Dr. Arl?'''&lt;br /&gt;
: He seems very serious. ⇒ &amp;quot;Yes, I agree. You and Dr. Arl are both very serious.&amp;quot;&lt;br /&gt;
: He's a breath of fresh air. ⇒ &amp;quot;&lt;br /&gt;
: I... love him. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Such a nice view... It seems like it would be a good place to fish.'''&lt;br /&gt;
: That would be nice. ⇒ &lt;br /&gt;
: Fishing is cruel. ⇒ &amp;quot;I see your point. It's no fun for the fish.&amp;quot;&lt;br /&gt;
: All right, you be the bait. ⇒&lt;br /&gt;
&lt;br /&gt;
== Fourth stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the Hive area is now open.&lt;br /&gt;
&lt;br /&gt;
TODO: sort questions into the proper personalities.&lt;br /&gt;
&lt;br /&gt;
=== Personality: Family ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you fish?'''&lt;br /&gt;
: Yes I do. ⇒ &amp;quot;Very interesting. I hope you will teach me to fish someday.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &lt;br /&gt;
: You mean for dates? ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Um... Hey... Compared to other female CASTs, how do you think I look?'''&lt;br /&gt;
: You're clean and functional. ⇒ &lt;br /&gt;
: You look very nice. ⇒ &amp;quot;Oh, that's very nice to hear. I have the designers to thank.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Quiz time! What do you think I had for breakfast?'''&lt;br /&gt;
: A Perori Mate. ⇒ &amp;quot;That's correct. I figured you'd know.&amp;quot;&lt;br /&gt;
: You don't eat breakfast. ⇒ &amp;quot;Too bad, That's wrong. The correct answer was a perori mate. Too hard?&amp;quot;&lt;br /&gt;
: Crisp Grass Assassin salad. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what was your happiest moment?'''&lt;br /&gt;
: Walking here with you now. ⇒ &amp;quot;What? Oh, Thank you! I am happy too!&amp;quot;&lt;br /&gt;
: When I joined the Guardians. ⇒ &amp;quot;That is fantastic I have a growing respect for you.&amp;quot;&lt;br /&gt;
: When I won big at the casino. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], did you leave your partner machine at home?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;It must be lonely all alone. Be sure to go home and visit it.&amp;quot;&lt;br /&gt;
: I have a reliable partner. ⇒&lt;br /&gt;
: I had no money so I sold it. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title] are you happy to be a female?'''&lt;br /&gt;
: I am. ⇒ &amp;quot;Really? I am too. For many reasons.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &lt;br /&gt;
: I change sexes sometimes. ⇒&lt;br /&gt;
&lt;br /&gt;
=== Personality: Love ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], did you leave your partner machine at home today?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;It must be lonely all alone. Be sure to go home and visit it.&amp;quot;&lt;br /&gt;
: I have a reliable partner. ⇒ &amp;quot;Thank you! Well, I will try my best to be useful too.&amp;quot;&lt;br /&gt;
: I had no money so I sold it. ⇒ &amp;quot;You're joking, aren't you? ... Good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If they were to make a new next generation model besides me, what sort of CAST do you think would be good?'''&lt;br /&gt;
: One just like you. ⇒ &amp;quot;I'm very glad you think so.&amp;quot;&lt;br /&gt;
: One with good TECHNICs. ⇒ &amp;quot;I see. Perhaps I need to work on that then.&amp;quot;&lt;br /&gt;
: One who can change forms. ⇒ Change forms!? I'm sorry, I don't think I'd be able to do that.&lt;br /&gt;
&lt;br /&gt;
* '''Quiz time! What do you think I had for breakfast?'''&lt;br /&gt;
: A Perori Mate. ⇒ &amp;quot;That is correct. I figured you'd know.&amp;quot;&lt;br /&gt;
: You don't eat breakfast. ⇒ &amp;quot;Too bad, That's wrong. The correct answer was a Perori Mate. Too hard?&amp;quot;&lt;br /&gt;
: Crisp Grass Assassin salad. ⇒ &amp;quot;Oh, please. I thought you'd learned a little bit about me by now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Um... Hey... Compared to other female CASTs, how do you think I look?'''&lt;br /&gt;
: You're clean and functional. ⇒ &amp;quot;Oh... Thank you very much. ...I think.&amp;quot;&lt;br /&gt;
: You look very nice. ⇒ &amp;quot;Oh, that's very nice to hear. I have the designers to thank...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''It sure is scary here... Let's hurry.&amp;quot;&lt;br /&gt;
: No answers here.&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you fish?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;Very interesting. I hope you will teach me to fish someday.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;I see. Guardians don't really have much free time, do they?&lt;br /&gt;
: You mean for dates? ⇒&lt;br /&gt;
&lt;br /&gt;
* '''In all your work with the GUARDIANS, have you ever had a really painful experience?'''&lt;br /&gt;
: Not really. ⇒ &amp;quot;I thought as much. You are so reliable!&amp;quot;&lt;br /&gt;
: When I take alot of damage. ⇒ &amp;quot;Oh... That sounds painful... And a little scary.&amp;quot;&lt;br /&gt;
: When a party doesn't invite me. ⇒ &amp;quot;Really? That happens? Oh, I get it. Because everyone's intimidated by you. That has to be it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Do you work out?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;That is just as I expected. I must learn from you.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;What? You don't? How surprising...&amp;quot;&lt;br /&gt;
: Life is one long marathon. ⇒ &amp;quot;Are you trying to change the subject? Well, that's fine. Let's just keep doing what we're doing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], are you happy to be a female?'''&lt;br /&gt;
: I am. ⇒ &amp;quot;Really? I am too. For many reasons.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;Hm... It's hard, isn't it? Well, I am happy.&amp;quot;&lt;br /&gt;
: I change sexes sometimes. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[cosen title]... Come to think of it, I've been calling you that for a while. Are you happy with it?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;All right. Then let's leave it at that. [chosen title].&amp;quot;&lt;br /&gt;
: It's about time I changed it. ⇒ &amp;quot;I thought as much.&amp;quot; (see choices for the first time)&lt;br /&gt;
&lt;br /&gt;
* '''What does the Divine Maiden do every day?'''&lt;br /&gt;
: She protects Gurhal. ⇒ &amp;quot;I see. Just like you, [chosen title].&amp;quot;&lt;br /&gt;
: I don't know. ⇒ &amp;quot;I'm really curious about what she does.&amp;quot;&lt;br /&gt;
: She washes dogs for charity. ⇒ &amp;quot;What? She does? Such compassion...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what was your happiest moment?'''&lt;br /&gt;
: Walking here with you now. ⇒ &amp;quot;What? Oh... Thank you! I am happy, too!&amp;quot;&lt;br /&gt;
: When I joined the GUARDIANS. ⇒ &amp;quot;That is fantastic. I have a growing respect for you.&amp;quot;&lt;br /&gt;
: When I won big at the casino. ⇒ &amp;quot;Is it fun? Please bring me along next time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Stages strategies =&lt;br /&gt;
&lt;br /&gt;
* Vivienne recovers full health in between stages.&lt;br /&gt;
&lt;br /&gt;
== Stage 1 &amp;quot;VR: Grasslands&amp;quot; ==&lt;br /&gt;
[[image:Ig_map_stage1_small.jpg|thumb|VR Grasslands map]]&lt;br /&gt;
&lt;br /&gt;
* All trees here can be destroyed to get items. Very handy on A, because they will drop Par Walnas most of the time.&lt;br /&gt;
&lt;br /&gt;
* The door in the western part of the map will unlock after Vivienne has been upgraded once. Inside are three special boxes and two trees. No enemies.&lt;br /&gt;
&lt;br /&gt;
== Stage 2 &amp;quot;VR: Metro Linear&amp;quot; ==&lt;br /&gt;
[[image:Ig_map_stage2_small.jpg|thumb|VR Metro Linear map]]&lt;br /&gt;
&lt;br /&gt;
* Turrets do 50% of your hit points worth of damage, so avoid them at all cost.&lt;br /&gt;
&lt;br /&gt;
* The door to the north of the second room will unock after Vivienne has been upgraded twice. Inside are three special boxes.&lt;br /&gt;
&lt;br /&gt;
* In the fourth room there is a pink key card (1) on the map). Don't pick it up, it will explode! When you destroy it, three enemies (Rogue Mazz) will appear.&lt;br /&gt;
&lt;br /&gt;
* In the room after lock 1, there are two switches on the far side of the wall (2) on the map). Hit them with a weapon as soon as possible, they will deactivate the turrets. Keep moving. Destroying the box will spawn the enemies. &lt;br /&gt;
&lt;br /&gt;
* The room to the north will spawn four turrets when you pick up the key card (3) on the map). They fire north-south-east-west. Immediately run to the left or right side of the back wall and activate the switch. Then activate the other. When you try to leave, the door will lock and enemies will spawn.&lt;br /&gt;
&lt;br /&gt;
== Stage 3 &amp;quot;VR: HIVE&amp;quot; ==&lt;br /&gt;
[[image:ig_map_stage3_small.jpg|thumb|VR HIVE map]]&lt;br /&gt;
&lt;br /&gt;
* After the first room, to the east, is a room with three switches in it. Delp Slamis will spawn here. If you activate the switches, after ten seconds, the whole area will explode, killing all enemies (and you if you stay). So run outside instead. See the map for the blast radius.&lt;br /&gt;
&lt;br /&gt;
* If you kill all the enemies yourself, the switches disappear. You may activate them at any time when enemies are here. You will not get any experience (confirmed), even from tagged ones, nor any drops (needs confirmation).&lt;br /&gt;
&lt;br /&gt;
* The door in the last room leading east will unlock after Vivienne reached stage four.&lt;br /&gt;
&lt;br /&gt;
== Stage 4 &amp;quot;VR: Plant&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* In this room, the turrets keep respawning in different patterns. &lt;br /&gt;
&lt;br /&gt;
* First one Bafal Bragga spawns, then two.&lt;br /&gt;
&lt;br /&gt;
* Run to the other side as soon as you have control, you are quite safe from the turrets in those corners.&lt;br /&gt;
&lt;br /&gt;
* Before ending the GCS, make sure you have at least one inventory spot free, until you received both rewards.&lt;br /&gt;
&lt;br /&gt;
= Avoiding Vivienne's questions =&lt;br /&gt;
&lt;br /&gt;
You can avoid her questions indefinitely as soon as you trigger her memory event. When it happens, you will be forced to watch a cutscene at the beginning of the run and she won't talk at all during the mission. When the trial is completed, if you choose to abort instead of using the crystal you can repeat this event and will be able to run the mission without any of her questions indefinitely.&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86927</id>
		<title>Talk:Citadel of Sand</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86927"/>
				<updated>2009-08-30T12:22:37Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Enemy spawn chart research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Box drop research ==&lt;br /&gt;
* White background:  Confirmed to drop in the EN version of this mission.&lt;br /&gt;
* Blue background:  Reported by the JP wiki.&lt;br /&gt;
* Gray background:  Assumed but unconfirmed drop.&lt;br /&gt;
&lt;br /&gt;
=== Normal boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || {{JP item}} | [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{Rotational item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || [[Metasilica]] || [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || {{JP item}} | [[Metacarbon]] || [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || ? || ? || {{JP item}} | [[Metapolymer]] || {{JP item}} | [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || [[Mot Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Ash]] || [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]] || [[Mot Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || [[Mot Ebon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || ? || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]] || [[Mot Walna]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deco. || {{Decoration icon}} || [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Decoration icon}} || [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Clear box research ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Wpns. || {{Sword icon}} || [[Soda Hazzo]] || [[Soda Joggi]] || {{JP item}} | [[Soda Riban]] || {{JP item}} | [[Soda Riban]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || ? || ? || ? || ? || {{JP item}} | [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || ? || ? || ? || ? || {{JP item}} | [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || [[Arza Breboa]] || {{JP item}} | [[Arza Bogoda]] || {{JP item}} | [[Arza Garbot]] || {{JP item}} | [[Arza Garbot]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Units || {{Body unit icon}} || [[Tero / Rainbow]] || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Legsless / Rainbow]] || {{JP item}} | [[Guardless / Rainbow]] || {{JP item}} | [[Cati / Rainbow]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Body unit icon}} || [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Orpad / Legs]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Stelnium]] || {{Rotational item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Gemstone icon}} || [[Silvenia]] || [[Goldania]] || {{JP item}} | [[Morbinia]] || {{JP item}} | [[Titania]] || {{JP item}} | [[Lithnia]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | {{Board icon}} || {{Sword icon}} || ? || {{JP item}} | [B] [[Soda Hazzo]] || {{JP item}} | [B] [[Soda Joggi]] || {{JP item}} | [B] [[Soda Joggi]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Knuckles icon}} || {{JP item}} | [B] [[Gudda Greta]] || {{JP item}} | [B] [[Gudda Godda]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Hon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || [B] [[Mukarad]] || ? || ? || ? || {{JP item}} | [B] [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || {{JP item}} | [B] [[Ank Tomho]] || {{JP item}} | [B] [[Ank Barde]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || ? || [B] [[Arza Breboa]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Garbot]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Field ==&lt;br /&gt;
I thought I'd add a note here about the field info as I don't think much can be done about it at the moment.  In the game, the photo and field/location show that the mission takes place in West Kugu Desert.  Obviously, it takes place in the Moatoob RELICS.  Other RELICS missions have a RELICS picture and note the field on the mission screen and character location, but this one doesn't seem to at all.  It's possible that this is because there is no reference picture for this field in the game data.  --[[User:S-T-H|S-T-H]] 12:50, 29 August 2009 (UTC)&lt;br /&gt;
* Same on JP. [[User:Essen|Essen]] 12:56, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart research ==&lt;br /&gt;
&lt;br /&gt;
Do we know if you get a rare svaltus (ordus, lutus jigga) after the rare spawn? [[User:SabZero|Sab]] 12:22, 30 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 initial spawn !! Block 2 initial spawn !! Block 3 initial spawn !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cod_stairsfront.jpg|thumb|center|Stairs straight ahead]] || A-1 || naval x3: naval x5; orga x1 + naval x4; orga x2 + naval x3; '''kogg nad''' x1 + naval x4; || naval x3; naval x4; orga x1 + naval x2; orga x3; orga x2 + naval x2; '''vear''' x1 + naval x2; ||  orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cod_stairsright.jpg|thumb|center|Stairs to the right]] || B-1 || naval x3; orga x1 + naval x2; naval x4; '''vear''' x1 + naval x2 -&amp;gt; naval x2; || naval x3; naval x5; orga x1 + naval x4; orga x2 + naval x3; '''bafal''' x1 + naval x4; || orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2;  ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cos_stairsleft.jpg|thumb|center|Stairs to the left]] || C-1 || naval x3; naval x4; orga x1 + naval x2; orga x2 + naval x2; '''kogg nad''' x1 + naval x2; || naval x3; orga x1 + naval x2; naval x4; '''vear''' x1 + naval x2 -&amp;gt; naval x2; || orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || naval x3; naval x4; orga x1 + naval x2; orga x2 + naval x2; '''vear''' x1 + naval x2; || naval x3; naval x2 + king naval; naval x4; naval x2 + '''bafal''' x1 -&amp;gt; naval x2; ||  orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || naval x3; naval x4; orga x1 + naval x2; orga x2 + naval x2; '''bafal''' x1 + naval x2; || naval x3; orga x1 + naval x2; naval x4; '''kogg nad''' x1 + naval x2 -&amp;gt; naval x2; || orga x3 + lapucha x3; svaltus x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86924</id>
		<title>Talk:Citadel of Sand</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86924"/>
				<updated>2009-08-30T11:59:13Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Normal boxes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Box drop research ==&lt;br /&gt;
* White background:  Confirmed to drop in the EN version of this mission.&lt;br /&gt;
* Blue background:  Reported by the JP wiki.&lt;br /&gt;
* Gray background:  Assumed but unconfirmed drop.&lt;br /&gt;
&lt;br /&gt;
=== Normal boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || {{JP item}} | [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{Rotational item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || [[Metasilica]] || [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || {{JP item}} | [[Metacarbon]] || [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || ? || ? || {{JP item}} | [[Metapolymer]] || {{JP item}} | [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || [[Mot Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Ash]] || [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]] || [[Mot Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || [[Mot Ebon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || ? || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]] || [[Mot Walna]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deco. || {{Decoration icon}} || [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Decoration icon}} || [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Clear box research ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Wpns. || {{Sword icon}} || [[Soda Hazzo]] || [[Soda Joggi]] || {{JP item}} | [[Soda Riban]] || {{JP item}} | [[Soda Riban]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || ? || ? || ? || ? || {{JP item}} | [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || ? || ? || ? || ? || {{JP item}} | [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || [[Arza Breboa]] || {{JP item}} | [[Arza Bogoda]] || {{JP item}} | [[Arza Garbot]] || {{JP item}} | [[Arza Garbot]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Units || {{Body unit icon}} || [[Tero / Rainbow]] || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Legsless / Rainbow]] || {{JP item}} | [[Guardless / Rainbow]] || {{JP item}} | [[Cati / Rainbow]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Body unit icon}} || [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Orpad / Legs]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Stelnium]] || {{Rotational item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Gemstone icon}} || [[Silvenia]] || [[Goldania]] || {{JP item}} | [[Morbinia]] || {{JP item}} | [[Titania]] || {{JP item}} | [[Lithnia]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | {{Board icon}} || {{Sword icon}} || ? || {{JP item}} | [B] [[Soda Hazzo]] || {{JP item}} | [B] [[Soda Joggi]] || {{JP item}} | [B] [[Soda Joggi]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Knuckles icon}} || {{JP item}} | [B] [[Gudda Greta]] || {{JP item}} | [B] [[Gudda Godda]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Hon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || [B] [[Mukarad]] || ? || ? || ? || {{JP item}} | [B] [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || {{JP item}} | [B] [[Ank Tomho]] || {{JP item}} | [B] [[Ank Barde]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || ? || [B] [[Arza Breboa]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Garbot]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Field ==&lt;br /&gt;
I thought I'd add a note here about the field info as I don't think much can be done about it at the moment.  In the game, the photo and field/location show that the mission takes place in West Kugu Desert.  Obviously, it takes place in the Moatoob RELICS.  Other RELICS missions have a RELICS picture and note the field on the mission screen and character location, but this one doesn't seem to at all.  It's possible that this is because there is no reference picture for this field in the game data.  --[[User:S-T-H|S-T-H]] 12:50, 29 August 2009 (UTC)&lt;br /&gt;
* Same on JP. [[User:Essen|Essen]] 12:56, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart research ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 initial spawn !! Block 2 initial spawn !! Block 3 initial spawn !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cod_stairsfront.jpg|thumb|center|Stairs straight ahead]] || A-1 || naval x3: naval x5; orga x1 + naval x4; orga x2 + naval x3; '''kogg nad''' x1 + naval x4; || naval x3; naval x4; orga x1 + naval x2; orga x3; orga x2 + naval x2; '''vear''' x1 + naval x2; ||  orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cod_stairsright.jpg|thumb|center|Stairs to the right]] || B-1 || naval x3; orga x1 + naval x2; naval x4; '''vear''' x1 + naval x2 -&amp;gt; naval x2; || naval x3; naval x5; orga x1 + naval x4; orga x2 + naval x3; '''bafal''' x1 + naval x4; || orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2;  ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cos_stairsleft.jpg|thumb|center|Stairs to the left]] || C-1 || naval x3; naval x4; orga x1 + naval x2; orga x2 + naval x2; '''kogg nad''' x1 + naval x2; || naval x3; orga x1 + naval x2; naval x4; '''vear''' x1 + naval x2 -&amp;gt; naval x2; || orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || naval x3; naval x4; orga x1 + naval x2; orga x2 + naval x2; '''vear''' x1 + naval x2; || naval x3; naval x2 + king naval; naval x4; naval x2 + '''bafal''' x1 -&amp;gt; naval x2; ||  orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || naval x3; naval x4; orga x1 + naval x2; orga x2 + naval x2; '''bafal''' x1 + naval x2; || naval x3; orga x1 + naval x2; naval x4; '''kogg nad''' x1 + naval x2 -&amp;gt; naval x2; || orga x3 + lapucha x3; svaltus x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Killing_Hearts&amp;diff=86918</id>
		<title>Killing Hearts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Killing_Hearts&amp;diff=86918"/>
				<updated>2009-08-30T10:09:45Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Item details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Future content}}&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
[[Image:Killinghearts.jpg|thumb|right|Killing Hearts]]&lt;br /&gt;
''Upgrade unit for armor.  Sealed away inside is a secret, forbidden love.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* This unit currently is available only on the Japanese PC/PS2 server.&lt;br /&gt;
* This unit can be obtained in the exchange mission ([[Ice Crystal Exchange]]).&lt;br /&gt;
* This item is account-bound, and thus cannot be dropped, traded or sold on the player market.&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stats, drops and pricing ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Unit stats&lt;br /&gt;
|Type= Extra&lt;br /&gt;
|Rarity= 11&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|End.= 6}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Source= &lt;br /&gt;
|Level= &lt;br /&gt;
|Ver.= &lt;br /&gt;
|Type= &lt;br /&gt;
|Category= }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= Unit&lt;br /&gt;
|Sell= 11000&lt;br /&gt;
|Shop= Not for sale}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Extra units]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86916</id>
		<title>Talk:Citadel of Sand</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86916"/>
				<updated>2009-08-30T09:13:10Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* spawn chart research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Box drop research ==&lt;br /&gt;
* White background:  Confirmed to drop in the EN version of this mission.&lt;br /&gt;
* Blue background:  Reported by the JP wiki.&lt;br /&gt;
* Gray background:  Assumed but unconfirmed drop.&lt;br /&gt;
&lt;br /&gt;
=== Normal boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || {{JP item}} | [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{Rotational item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || [[Metasilica]] || [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || {{JP item}} | [[Metacarbon]] || [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || ? || ? || {{JP item}} | [[Metapolymer]] || {{JP item}} | [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || [[Mot Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]] || [[Mot Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || [[Mot Ebon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || ? || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]] || [[Mot Walna]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deco. || {{Decoration icon}} || [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Decoration icon}} || [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Clear box research ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Wpns. || {{Sword icon}} || [[Soda Hazzo]] || [[Soda Joggi]] || {{JP item}} | [[Soda Riban]] || {{JP item}} | [[Soda Riban]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || ? || ? || ? || ? || {{JP item}} | [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || ? || ? || ? || ? || {{JP item}} | [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || [[Arza Breboa]] || {{JP item}} | [[Arza Bogoda]] || {{JP item}} | [[Arza Garbot]] || {{JP item}} | [[Arza Garbot]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Units || {{Body unit icon}} || [[Tero / Rainbow]] || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Legsless / Rainbow]] || {{JP item}} | [[Guardless / Rainbow]] || {{JP item}} | [[Cati / Rainbow]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Body unit icon}} || [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Orpad / Legs]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Stelnium]] || {{Rotational item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Gemstone icon}} || [[Silvenia]] || [[Goldania]] || {{JP item}} | [[Morbinia]] || {{JP item}} | [[Titania]] || {{JP item}} | [[Lithnia]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | {{Board icon}} || {{Sword icon}} || ? || {{JP item}} | [B] [[Soda Hazzo]] || {{JP item}} | [B] [[Soda Joggi]] || {{JP item}} | [B] [[Soda Joggi]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Knuckles icon}} || {{JP item}} | [B] [[Gudda Greta]] || {{JP item}} | [B] [[Gudda Godda]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Hon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || [B] [[Mukarad]] || ? || ? || ? || {{JP item}} | [B] [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || {{JP item}} | [B] [[Ank Tomho]] || {{JP item}} | [B] [[Ank Barde]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || ? || [B] [[Arza Breboa]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Garbot]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Field ==&lt;br /&gt;
I thought I'd add a note here about the field info as I don't think much can be done about it at the moment.  In the game, the photo and field/location show that the mission takes place in West Kugu Desert.  Obviously, it takes place in the Moatoob RELICS.  Other RELICS missions have a RELICS picture and note the field on the mission screen and character location, but this one doesn't seem to at all.  It's possible that this is because there is no reference picture for this field in the game data.  --[[User:S-T-H|S-T-H]] 12:50, 29 August 2009 (UTC)&lt;br /&gt;
* Same on JP. [[User:Essen|Essen]] 12:56, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart research ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 initial spawn !! Block 2 initial spawn !! Block 3 initial spawn !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cod_stairsfront.jpg|thumb|center|Stairs straight ahead]] || A-1 || naval x3: naval x5; orga x1 + naval x4; orga x2 + naval x3; '''kogg nad''' x1 + naval x4; || naval x3; naval x4; orga x1 + naval x2; orga x3; orga x2 + naval x2; '''vear''' x1 + naval x2; ||  orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cod_stairsright.jpg|thumb|center|Stairs to the right]] || B-1 || naval x3; orga x1 + naval x2; naval x4; '''vear''' x1 + naval x2 -&amp;gt; naval x2; || naval x3; naval x5; orga x1 + naval x4; orga x2 + naval x3; '''bafal''' x1 + naval x4; || orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2;  ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cos_stairsleft.jpg|thumb|center|Stairs to the left]] || C-1 || naval x3; naval x4; orga x1 + naval x2; orga x2 + naval x2; '''kogg nad''' x1 + naval x2; || naval x3; orga x1 + naval x2; naval x4; '''vear''' x1 + naval x2 -&amp;gt; naval x2; || orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || naval x3; naval x4; orga x1 + naval x2; orga x2 + naval x2; '''vear''' x1 + naval x2; || naval x3; naval x2 + king naval; naval x4; naval x2 + '''bafal''' x1 -&amp;gt; naval x2; ||  orga x3 + lapucha x3; zamvapas x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || naval x3; naval x4; orga x1 + naval x2; orga x2 + naval x2; '''bafal''' x1 + naval x2; || naval x3; orga x1 + naval x2; naval x4; '''kogg nad''' x1 + naval x2 -&amp;gt; naval x2; || orga x3 + lapucha x3; svaltus x1 + lapucha x1 -&amp;gt; lapucha x2; ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86882</id>
		<title>Talk:Citadel of Sand</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86882"/>
				<updated>2009-08-29T21:12:04Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Clear box research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Box drop research ==&lt;br /&gt;
* White background:  Confirmed to drop in the EN version of this mission.&lt;br /&gt;
* Blue background:  Reported by the JP wiki.&lt;br /&gt;
* Gray background:  Assumed but unconfirmed drop.&lt;br /&gt;
&lt;br /&gt;
=== Normal boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || {{JP item}} | [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{Rotational item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || [[Metasilica]] || [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || {{JP item}} | [[Metacarbon]] || [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || ? || ? || {{JP item}} | [[Metapolymer]] || {{JP item}} | [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || [[Mot Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]] || [[Mot Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || [[Mot Ebon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || ? || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]] || [[Mot Walna]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deco. || {{Decoration icon}} || [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Decoration icon}} || [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Clear box research ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Wpns. || {{Sword icon}} || [[Soda Hazzo]] || [[Soda Joggi]] || {{JP item}} | [[Soda Riban]] || {{JP item}} | [[Soda Riban]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || ? || ? || ? || ? || {{JP item}} | [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || ? || ? || ? || ? || {{JP item}} | [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || [[Arza Breboa]] || {{JP item}} | [[Arza Bogoda]] || {{JP item}} | [[Arza Garbot]] || {{JP item}} | [[Arza Garbot]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Units || {{Body unit icon}} || [[Tero / Rainbow]] || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Legsless / Rainbow]] || {{JP item}} | [[Guardless / Rainbow]] || {{JP item}} | [[Cati / Rainbow]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Body unit icon}} || [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Orpad / Legs]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Stelnium]] || {{Rotational item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Gemstone icon}} || [[Silvenia]] || [[Goldania]] || {{JP item}} | [[Morbinia]] || {{JP item}} | [[Titania]] || {{JP item}} | [[Lithnia]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | {{Board icon}} || {{Sword icon}} || ? || {{JP item}} | [B] [[Soda Hazzo]] || {{JP item}} | [B] [[Soda Joggi]] || {{JP item}} | [B] [[Soda Joggi]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Knuckles icon}} || {{JP item}} | [B] [[Gudda Greta]] || {{JP item}} | [B] [[Gudda Godda]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Hon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || [B] [[Mukarad]] || ? || ? || ? || {{JP item}} | [B] [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || {{JP item}} | [B] [[Ank Tomho]] || {{JP item}} | [B] [[Ank Barde]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || ? || [B] [[Arza Breboa]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Garbot]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Field ==&lt;br /&gt;
I thought I'd add a note here about the field info as I don't think much can be done about it at the moment.  In the game, the photo and field/location show that the mission takes place in West Kugu Desert.  Obviously, it takes place in the Moatoob RELICS.  Other RELICS missions have a RELICS picture and note the field on the mission screen and character location, but this one doesn't seem to at all.  It's possible that this is because there is no reference picture for this field in the game data.  --[[User:S-T-H|S-T-H]] 12:50, 29 August 2009 (UTC)&lt;br /&gt;
* Same on JP. [[User:Essen|Essen]] 12:56, 29 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86879</id>
		<title>Talk:Citadel of Sand</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86879"/>
				<updated>2009-08-29T19:14:25Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Clear box research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Box drop research ==&lt;br /&gt;
* White background:  Confirmed to drop in the EN version of this mission.&lt;br /&gt;
* Blue background:  Reported by the JP wiki.&lt;br /&gt;
* Gray background:  Assumed but unconfirmed drop.&lt;br /&gt;
&lt;br /&gt;
=== Normal boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || {{JP item}} | [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{Rotational item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || [[Metasilica]] || [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || {{JP item}} | [[Metacarbon]] || [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || ? || ? || {{JP item}} | [[Metapolymer]] || {{JP item}} | [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || [[Mot Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]] || [[Mot Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || [[Mot Ebon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || ? || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]] || [[Mot Walna]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deco. || {{Decoration icon}} || [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Decoration icon}} || [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Clear box research ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Wpns. || {{Sword icon}} || [[Soda Hazzo]] || [[Soda Joggi]] || {{JP item}} | [[Soda Riban]] || {{JP item}} | [[Soda Riban]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || ? || ? || ? || ? || {{JP item}} | [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || ? || ? || ? || ? || {{JP item}} | [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || [[Arza Breboa]] || {{JP item}} | [[Arza Bogoda]] || {{JP item}} | [[Arza Garbot]] || {{JP item}} | [[Arza Garbot]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Units || {{Body unit icon}} || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Legsless / Rainbow]] || {{JP item}} | [[Guardless / Rainbow]] || {{JP item}} | [[Cati / Rainbow]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Body unit icon}} || [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Orpad / Legs]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Stelnium]] || {{Rotational item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]] || [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Gemstone icon}} || [[Silvenia]] || [[Goldania]] || {{JP item}} | [[Morbinia]] || {{JP item}} | [[Titania]] || {{JP item}} | [[Lithnia]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | {{Board icon}} || {{Sword icon}} || ? || {{JP item}} | [B] [[Soda Hazzo]] || {{JP item}} | [B] [[Soda Joggi]] || {{JP item}} | [B] [[Soda Joggi]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Knuckles icon}} || {{JP item}} | [B] [[Gudda Greta]] || {{JP item}} | [B] [[Gudda Godda]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Hon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || [B] [[Mukarad]] || ? || ? || ? || {{JP item}} | [B] [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || {{JP item}} | [B] [[Ank Tomho]] || {{JP item}} | [B] [[Ank Barde]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || ? || [B] [[Arza Breboa]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Garbot]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Field ==&lt;br /&gt;
I thought I'd add a note here about the field info as I don't think much can be done about it at the moment.  In the game, the photo and field/location show that the mission takes place in West Kugu Desert.  Obviously, it takes place in the Moatoob RELICS.  Other RELICS missions have a RELICS picture and note the field on the mission screen and character location, but this one doesn't seem to at all.  It's possible that this is because there is no reference picture for this field in the game data.  --[[User:S-T-H|S-T-H]] 12:50, 29 August 2009 (UTC)&lt;br /&gt;
* Same on JP. [[User:Essen|Essen]] 12:56, 29 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86876</id>
		<title>Talk:Citadel of Sand</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86876"/>
				<updated>2009-08-29T19:04:50Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Normal boxes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Box drop research ==&lt;br /&gt;
* White background:  Confirmed to drop in the EN version of this mission.&lt;br /&gt;
* Blue background:  Reported by the JP wiki.&lt;br /&gt;
* Gray background:  Assumed but unconfirmed drop.&lt;br /&gt;
&lt;br /&gt;
=== Normal boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || {{JP item}} | [[Soldonium]] || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{Rotational item}} | [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{Rotational item}} | [[Catilium]] || {{JP item}} | [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || [[Metasilica]] || [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || {{JP item}} | [[Metacarbon]] || [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || ? || ? || {{JP item}} | [[Metapolymer]] || {{JP item}} | [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{JP item}} | [[Mot Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || ? || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deco. || {{Decoration icon}} || [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Decoration icon}} || [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Clear box research ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Wpns. || {{Sword icon}} || [[Soda Hazzo]] || {{JP item}} | [[Soda Joggi]] || {{JP item}} | [[Soda Riban]] || {{JP item}} | [[Soda Riban]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || ? || ? || ? || ? || {{JP item}} | [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || ? || ? || ? || ? || {{JP item}} | [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || [[Arza Breboa]] || {{JP item}} | [[Arza Bogoda]] || {{JP item}} | [[Arza Garbot]] || {{JP item}} | [[Arza Garbot]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Units || {{Body unit icon}} || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Legsless / Rainbow]] || {{JP item}} | [[Guardless / Rainbow]] || {{JP item}} | [[Cati / Rainbow]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Body unit icon}} || [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Orpad / Legs]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || {{JP item}} | [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Stelnium]] || {{Rotational item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Gemstone icon}} || [[Silvenia]] || {{JP item}} | [[Goldania]] || {{JP item}} | [[Morbinia]] || {{JP item}} | [[Titania]] || {{JP item}} | [[Lithnia]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | {{Board icon}} || {{Sword icon}} || ? || {{JP item}} | [B] [[Soda Hazzo]] || {{JP item}} | [B] [[Soda Joggi]] || {{JP item}} | [B] [[Soda Joggi]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Knuckles icon}} || {{JP item}} | [B] [[Gudda Greta]] || {{JP item}} | [B] [[Gudda Godda]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Hon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || [B] [[Mukarad]] || ? || ? || ? || {{JP item}} | [B] [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || {{JP item}} | [B] [[Ank Tomho]] || {{JP item}} | [B] [[Ank Barde]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || ? || {{JP item}} | [B] [[Arza Breboa]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Garbot]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Field ==&lt;br /&gt;
I thought I'd add a note here about the field info as I don't think much can be done about it at the moment.  In the game, the photo and field/location show that the mission takes place in West Kugu Desert.  Obviously, it takes place in the Moatoob RELICS.  Other RELICS missions have a RELICS picture and note the field on the mission screen and character location, but this one doesn't seem to at all.  It's possible that this is because there is no reference picture for this field in the game data.  --[[User:S-T-H|S-T-H]] 12:50, 29 August 2009 (UTC)&lt;br /&gt;
* Same on JP. [[User:Essen|Essen]] 12:56, 29 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86874</id>
		<title>Talk:Citadel of Sand</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86874"/>
				<updated>2009-08-29T18:40:24Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Box drop research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Box drop research ==&lt;br /&gt;
* White background:  Confirmed to drop in the EN version of this mission.&lt;br /&gt;
* Blue background:  Reported by the JP wiki.&lt;br /&gt;
* Gray background:  Assumed but unconfirmed drop.&lt;br /&gt;
&lt;br /&gt;
=== Normal boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || {{JP item}} | [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{Rotational item}} | [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{Rotational item}} | [[Catilium]] || {{JP item}} | [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || ? || ? || {{JP item}} | [[Metapolymer]] || {{JP item}} | [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{JP item}} | [[Mot Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || ? || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deco. || {{Decoration icon}} || [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Decoration icon}} || [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Clear box research ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Wpns. || {{Sword icon}} || [[Soda Hazzo]] || {{JP item}} | [[Soda Joggi]] || {{JP item}} | [[Soda Riban]] || {{JP item}} | [[Soda Riban]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || ? || ? || ? || ? || {{JP item}} | [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || ? || ? || ? || ? || {{JP item}} | [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || [[Arza Breboa]] || {{JP item}} | [[Arza Bogoda]] || {{JP item}} | [[Arza Garbot]] || {{JP item}} | [[Arza Garbot]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Units || {{Body unit icon}} || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Legsless / Rainbow]] || {{JP item}} | [[Guardless / Rainbow]] || {{JP item}} | [[Cati / Rainbow]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Body unit icon}} || [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Orpad / Legs]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || {{JP item}} | [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Stelnium]] || {{Rotational item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Gemstone icon}} || [[Silvenia]] || {{JP item}} | [[Goldania]] || {{JP item}} | [[Morbinia]] || {{JP item}} | [[Titania]] || {{JP item}} | [[Lithnia]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | {{Board icon}} || {{Sword icon}} || ? || {{JP item}} | [B] [[Soda Hazzo]] || {{JP item}} | [B] [[Soda Joggi]] || {{JP item}} | [B] [[Soda Joggi]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Knuckles icon}} || {{JP item}} | [B] [[Gudda Greta]] || {{JP item}} | [B] [[Gudda Godda]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Hon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || [B] [[Mukarad]] || ? || ? || ? || {{JP item}} | [B] [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || {{JP item}} | [B] [[Ank Tomho]] || {{JP item}} | [B] [[Ank Barde]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || ? || {{JP item}} | [B] [[Arza Breboa]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Garbot]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Field ==&lt;br /&gt;
I thought I'd add a note here about the field info as I don't think much can be done about it at the moment.  In the game, the photo and field/location show that the mission takes place in West Kugu Desert.  Obviously, it takes place in the Moatoob RELICS.  Other RELICS missions have a RELICS picture and note the field on the mission screen and character location, but this one doesn't seem to at all.  It's possible that this is because there is no reference picture for this field in the game data.  --[[User:S-T-H|S-T-H]] 12:50, 29 August 2009 (UTC)&lt;br /&gt;
* Same on JP. [[User:Essen|Essen]] 12:56, 29 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Moatoob_RELICS&amp;diff=86839</id>
		<title>Talk:Moatoob RELICS</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Moatoob_RELICS&amp;diff=86839"/>
				<updated>2009-08-29T08:41:44Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Area drop tiers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Area drop tiers ==&lt;br /&gt;
This doesn't make much sense.  [B] Arza Breboac should probably be accompanying [B] Zaks Brebac below 100 (to match the pattern of other areas including the normal RELICS).  Either all the sites sourced bad data or Sonic Team seemingly misplaced it.  --[[User:S-T-H|S-T-H]] 18:17, 27 August 2009 (UTC)&lt;br /&gt;
* Someone just confirmed [B] Arza Breboac on Citadel of Sand S2.  It seems the devs skipped a tier.  --[[User:S-T-H|S-T-H]] 22:05, 28 August 2009 (UTC)&lt;br /&gt;
** I can confirm the area drop aswell. [[User:SabZero|Sab]] 08:41, 29 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86807</id>
		<title>Talk:Citadel of Sand</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Citadel_of_Sand&amp;diff=86807"/>
				<updated>2009-08-28T21:26:25Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Box drop research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Box drop research ==&lt;br /&gt;
* White background:  Confirmed to drop in the EN version of this mission.&lt;br /&gt;
* Blue background:  Reported by the JP wiki.&lt;br /&gt;
* Gray background:  Assumed but unconfirmed drop.&lt;br /&gt;
&lt;br /&gt;
=== Normal boxes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | Mats. || {{Metal icon}} || {{JP item}} | [[Harnium]] || {{JP item}} | [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{Rotational item}} | [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{Rotational item}} | [[Catilium]] || {{JP item}} | [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || {{JP item}} | [[Metasilica]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || {{JP item}} | [[Metacarbon]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]] || {{JP item}} | [[Metaresin]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Hard material icon}} || ? || ? || ? || {{JP item}} | [[Metapolymer]] || {{JP item}} | [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || {{JP item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{Rotational item}} | [[Mot Wood]] || {{JP item}} | [[Mot Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || {{JP item}} | [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{JP item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]] || {{Rotational item}} | [[Mot Ash]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]] || {{JP item}} | [[Mot Ebon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Wood icon}} || ? || ? || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]] || {{JP item}} | [[Mot Walna]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Deco. || {{Decoration icon}} || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]] || {{JP item}} | [[Ladean Pillar]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Decoration icon}} || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]] || {{JP item}} | [[Stateria Figure]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Clear box research ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Item type !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Wpns. || {{Sword icon}} || [[Soda Hazzo]] || {{JP item}} | [[Soda Joggi]] || {{JP item}} | [[Soda Riban]] || {{JP item}} | [[Soda Riban]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || ? || ? || ? || ? || {{JP item}} | [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || ? || ? || ? || ? || {{JP item}} | [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || [[Arza Breboa]] || {{JP item}} | [[Arza Bogoda]] || {{JP item}} | [[Arza Garbot]] || {{JP item}} | [[Arza Garbot]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Units || {{Body unit icon}} || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Tero / Rainbow]] || {{JP item}} | [[Legsless / Rainbow]] || {{JP item}} | [[Guardless / Rainbow]] || {{JP item}} | [[Cati / Rainbow]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Body unit icon}} || [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Tero / Legs]] || {{JP item}} | [[Orpad / Legs]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | Mats. || {{Metal icon}} || [[Harnium]] || {{JP item}} | [[Harnium]] || {{JP item}} | [[Harnium]] || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]] || {{JP item}} | [[Soldonium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || [[Stelnium]] || {{Rotational item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]] || {{JP item}} | [[Stelnium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Metal icon}} || ? || ? || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]] || {{JP item}} | [[Catilium]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Gemstone icon}} || [[Silvenia]] || {{JP item}} | [[Goldania]] || {{JP item}} | [[Morbinia]] || {{JP item}} | [[Titania]] || {{JP item}} | [[Lithnia]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | {{Board icon}} || {{Sword icon}} || ? || {{JP item}} | [B] [[Soda Hazzo]] || {{JP item}} | [B] [[Soda Joggi]] || {{JP item}} | [B] [[Soda Joggi]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| {{Knuckles icon}} || {{JP item}} | [B] [[Gudda Greta]] || {{JP item}} | [B] [[Gudda Godda]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Gant]] || {{JP item}} | [B] [[Gudda Hon]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Spear icon}} || [B] [[Mukarad]] || ? || ? || ? || {{JP item}} | [B] [[Muktengek]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Axe icon}} || {{JP item}} | [B] [[Ank Tomho]] || {{JP item}} | [B] [[Ank Barde]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Pikor]] || {{JP item}} | [B] [[Ank Zagza]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Twin claw icon}} || ? || {{JP item}} | [B] [[Arza Breboa]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Bogoda]] || {{JP item}} | [B] [[Arza Garbot]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Cos_stairsleft.jpg&amp;diff=86806</id>
		<title>File:Cos stairsleft.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Cos_stairsleft.jpg&amp;diff=86806"/>
				<updated>2009-08-28T21:22:53Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: uploaded a new version of &amp;quot;File:Cos stairsleft.jpg&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Citadel_of_Sand&amp;diff=86805</id>
		<title>Citadel of Sand</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Citadel_of_Sand&amp;diff=86805"/>
				<updated>2009-08-28T21:21:41Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Enemy spawn chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Future content}}&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= Citadel of Sand&lt;br /&gt;
|Mission image= {{Kugu icon}}&lt;br /&gt;
|Planet= Moatoob&lt;br /&gt;
|Start lobby= W. Kugu: Field Base&lt;br /&gt;
|Start counter= Underground Lake Area&lt;br /&gt;
|End lobby= W. Kugu: Field Base&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Moatoob RELICS&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Ice}} {{Ground}} {{Light}}&lt;br /&gt;
}}''(A new RELICS site that not even the rogues knew about has been discovered in the far reaches of the West Kugu Desert. Destroy the Rygutasses that protect the RELICS and investigate the site.)''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|- &lt;br /&gt;
| C || 1 || 20+ || 1850 || 37 || 1225 || 24 || -- || -- || 0 || 0&lt;br /&gt;
|- &lt;br /&gt;
| B || 25 || 50+ || 3800 || 69 || 2525 || 46 || -- || -- || 0 || 0&lt;br /&gt;
|- &lt;br /&gt;
| A || 50 || 80+ || 7400 || 130 || 4925 || 86 || -- || -- || 0 || 0&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | 120+ || 9525 || 164 || rowspan=&amp;quot;2&amp;quot; | 6350 || rowspan=&amp;quot;2&amp;quot; | 109 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 155+ || 13950 || 237 || rowspan=&amp;quot;2&amp;quot; | 9300 || rowspan=&amp;quot;2&amp;quot; | 158 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Nava Ludda]] || || {{Ground}} || 20 || 26 || 50 || 62 || 80 || 116 || 120 || 200 || 155 || 284&lt;br /&gt;
|-&lt;br /&gt;
| [[Nava Ludda]] || {{Crown}} || {{Ground}} || 20 || 39 || 50 || 93 || 80 || 174 || 120 || 300 || 155 || 426&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Orga]] || || {{Ground}} || 20 || 44 || 50 || 104 || 80 || 194 || 120 || 334 || 155 || 474&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Orga]] || {{Sword}} || {{Ground}} || 20 || 52 || 50 || 124 || 80 || 232 || 120 || 400 || 155 || 568&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Orga]] || {{Crown}} {{Sword}} {{Shield}} || {{Ground}} || 20 || 95 || 50 || 224 || 80 || 419 || 120 || 721 || 155 || 1032&lt;br /&gt;
|-&lt;br /&gt;
| [[Lapucha]] || || {{Ice}} || 20 || 26 || 50 || 62 || 80 || 116 || 120 || 200 || 155 || 284&lt;br /&gt;
|-&lt;br /&gt;
| [[Kog Nadd]] || || {{Light}} || 20 || 176 || 50 || 416 || 80 || 776 || 120 || 1336 || 155 || 1896&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Vear]] || || {{Ground}} || 20 || 176 || 50 || 416 || 80 || 776 || 120 || 1336 || 155 || 1896&lt;br /&gt;
|-&lt;br /&gt;
| [[Bafal Bragga]] || || {{Fire}} || 20 || 198 || 50 || 468 || 80 || 873 || 120 || 1503 || 155 || 2133&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || || {{Light}} || 20 || 189 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Zamvapas]] || || {{Light}} || x || x || 50 || 447 || 80 || 834 || 120 || 1436 || 155 || 2038&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || || {{Light}} || 20 || 365 || 50 || 863 || 80 || 1610 || 120 || 2772 || 155 || 3934&lt;br /&gt;
|-&lt;br /&gt;
| [[Rygutass]] || || {{Light}} || 30 || 268 || 60 || 562 || 90 || 940 || 130 || 1570 || 165 || 2158&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Melan]] || || {{Light}} || 20 || 176 || 50 || 416 || 80 || 776 || 120 || 1336 || 155 || 1896&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Nava Ludda]] || {{Nava Ludda | AOTI special}} || {{Nava Ludda | AOTI 20}} || {{Nava Ludda | AOTI 50}} || {{Nava Ludda | AOTI 80}} || {{Nava Ludda | AOTI 100}} || {{Nava Ludda | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Orga]] || {{Vanda Orga | AOTI special}} || {{Vanda Orga | AOTI 20}} || {{Vanda Orga | AOTI 50}} || {{Vanda Orga | AOTI 80}} || {{Vanda Orga | AOTI 100}} || {{Vanda Orga | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Lapucha]] || {{Lapucha | AOTI special}} || {{Lapucha | AOTI 20}} || {{Lapucha | AOTI 50}} || {{Lapucha | AOTI 80}} || {{Lapucha | AOTI 100}} || {{Lapucha | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kog Nadd]] || {{Kog Nadd | AOTI special}} || {{Kog Nadd | AOTI 20}} || {{Kog Nadd | AOTI 50}} || {{Kog Nadd | AOTI 80}} || {{Kog Nadd | AOTI 100}} || {{Kog Nadd | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Vear]] || {{Bil De Vear | AOTI special}} || {{Bil De Vear | AOTI 20}} || {{Bil De Vear | AOTI 50}} || {{Bil De Vear | AOTI 80}} || {{Bil De Vear | AOTI 100}} || {{Bil De Vear | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bafal Bragga]] || {{Bafal Bragga | AOTI special}} || {{Bafal Bragga | AOTI 20}} || {{Bafal Bragga | AOTI 50}} || {{Bafal Bragga | AOTI 80}} || {{Bafal Bragga | AOTI 100}} || {{Bafal Bragga | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || {{Galvapas | AOTI special}} || {{Galvapas | AOTI 20}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Zamvapas]] || {{Zamvapas | AOTI special}} || x || {{Zamvapas | AOTI 50}} || {{Zamvapas | AOTI 80}} || {{Zamvapas | AOTI 100}} || {{Zamvapas | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || {{Svaltus | AOTI special}} || {{Svaltus | AOTI 20}} || {{Svaltus | AOTI 50}} || {{Svaltus | AOTI 80}} || {{Svaltus | AOTI 100}} || {{Svaltus | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rygutass]] || {{Rygutass | AOTI special}} || {{Rygutass | AOTI 30}} || {{Rygutass | AOTI 60}} || {{Rygutass | AOTI 80}} || {{Rygutass | AOTI 125}} || {{Rygutass | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Melan]] || {{Bil De Melan | AOTI special}} || {{Bil De Melan | AOTI 20}} || {{Bil De Melan | AOTI 50}} || {{Bil De Melan | AOTI 80}} || {{Bil De Melan | AOTI 100}} || {{Bil De Melan | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Moatoob RELICS box | AOTI special}} || {{Moatoob RELICS box | AOTI 20}} || {{Moatoob RELICS box | AOTI 50}} || {{Moatoob RELICS box | AOTI 80}} || {{Moatoob RELICS box | AOTI 100}} || {{Moatoob RELICS box | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear boxes]] || -- || [[Silvenia]]&amp;lt;br/&amp;gt;[[Soda Hazzo]]&amp;lt;br/&amp;gt;[[Arza Breboa]]&amp;lt;br/&amp;gt;[[Tero / Rainbow]]&amp;lt;br/&amp;gt;[[Tero / Legs]]&amp;lt;br/&amp;gt;[B] [[Gudda Greta]]&amp;lt;br/&amp;gt;[B] [[Mukarad]]&amp;lt;br/&amp;gt;[B] [[Ank Tomho]] || [[Goldania]]&amp;lt;br/&amp;gt;[[Soda Joggi]]&amp;lt;br/&amp;gt;[[Arza Bogoda]]&amp;lt;br/&amp;gt;[[Tero / Rainbow]]&amp;lt;br/&amp;gt;[[Tero / Legs]]&amp;lt;br/&amp;gt;[B] [[Soda Hazzo]]&amp;lt;br/&amp;gt;[B] [[Gudda Godda]]&amp;lt;br/&amp;gt;[B] [[Ank Barde]]&amp;lt;br/&amp;gt;[B] [[Arza Breboa]] || [[Morbinia]]&amp;lt;br/&amp;gt;[[Soda Riban]]&amp;lt;br/&amp;gt;[[Arza Garbot]]&amp;lt;br/&amp;gt;[[Legsless / Rainbow]]&amp;lt;br/&amp;gt;[[Tero / Legs]]&amp;lt;br/&amp;gt;[B] [[Soda Joggi]]&amp;lt;br/&amp;gt;[B] [[Gudda Gant]]&amp;lt;br/&amp;gt;[B] [[Ank Pikor]]&amp;lt;br/&amp;gt;[B] [[Arza Bogoda]] || [[Titania]]&amp;lt;br/&amp;gt;[[Soda Riban]]&amp;lt;br/&amp;gt;[[Arza Garbot]]&amp;lt;br/&amp;gt;[[Guardless / Rainbow]]&amp;lt;br/&amp;gt;[[Tero / Legs]]&amp;lt;br/&amp;gt;[B] [[Soda Joggi]]&amp;lt;br/&amp;gt;[B] [[Gudda Gant]]&amp;lt;br/&amp;gt;[B] [[Ank Pikor]]&amp;lt;br/&amp;gt;[B] [[Arza Bogoda]] || [[Lithnia]]&amp;lt;br/&amp;gt;[[Muktengek]]&amp;lt;br/&amp;gt;[[Ank Zagza]]&amp;lt;br/&amp;gt;[[Cati / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Legs]]&amp;lt;br/&amp;gt;[B] [[Gudda Hon]]&amp;lt;br/&amp;gt;[B] [[Muktengek]]&amp;lt;br/&amp;gt;[B] [[Ank Zagza]]&amp;lt;br/&amp;gt;[B] [[Arza Garbot]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Moatoob RELICS area | AOTI special}} || {{Moatoob RELICS area | AOTI 20}} || {{Moatoob RELICS area | AOTI 50}} || {{Moatoob RELICS area | AOTI 80}} || {{Moatoob RELICS area | AOTI 100}} || {{Moatoob RELICS area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 initial spawn !! Block 2 initial spawn !! Block 3 initial spawn !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cod_stairsfront.jpg|thumb|center|Stairs straight ahead]] || A-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cod_stairsright.jpg|thumb|center|Stairs to the right]] || B-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:cos_stairsleft.jpg|thumb|center|Stairs to the left]] || C-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Cos_stairsleft.jpg&amp;diff=86804</id>
		<title>File:Cos stairsleft.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Cos_stairsleft.jpg&amp;diff=86804"/>
				<updated>2009-08-28T21:18:31Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Cod_stairsright.jpg&amp;diff=86803</id>
		<title>File:Cod stairsright.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Cod_stairsright.jpg&amp;diff=86803"/>
				<updated>2009-08-28T21:18:19Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Cod_stairsfront.jpg&amp;diff=86802</id>
		<title>File:Cod stairsfront.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Cod_stairsfront.jpg&amp;diff=86802"/>
				<updated>2009-08-28T21:17:57Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Petanite&amp;diff=86510</id>
		<title>Petanite</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Petanite&amp;diff=86510"/>
				<updated>2009-08-23T19:09:27Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* drop info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A sturdy, heat-resistant metal.  Used to make barrels for single-handed firearms.''&lt;br /&gt;
&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
*Petanite is not sold at any [[MA-GRMS]] location.&lt;br /&gt;
*Strike -3, range +6 when fed to a PM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synthesis details==&lt;br /&gt;
This material is required in the synthesis of the following items:&lt;br /&gt;
&lt;br /&gt;
[[Cubo Musrana]] and [[Cubo Musranac]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cubo Tuma]] and [[Cubo Tumac]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Frauduke]] and [[Fraudukuc]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hoshi-kikami]] and [[Hoshi-kikamic]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Muzzlefever]] and [[Muzzlefevic]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shi-kikami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Storm]] and [[Stormic]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Viper]] and [[Vipric]]&lt;br /&gt;
&lt;br /&gt;
== Drop information ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= The Dual Sentinel&lt;br /&gt;
|Source type= Boss box&lt;br /&gt;
|Level= S2&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Type= Material&lt;br /&gt;
|Category= Metal}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Metals]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Innocent_Girl_(guide)&amp;diff=86499</id>
		<title>Innocent Girl (guide)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Innocent_Girl_(guide)&amp;diff=86499"/>
				<updated>2009-08-22T14:17:04Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Personality: Love */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
The purpose of the mission [[Innocent Girl]] is to assist with upgrading Vivienne's speech and thought patterns through a series of questions presented to you throughout the VR simulation.  Depending on the answers given, Vivienne's growth will vary with subsequent runs of the mission.&lt;br /&gt;
&lt;br /&gt;
= Viviennes questions = &lt;br /&gt;
&lt;br /&gt;
== Initial stage ==&lt;br /&gt;
&lt;br /&gt;
* Vivienne answers all reactions with the same response.&lt;br /&gt;
&lt;br /&gt;
* '''Are weapons important?'''&lt;br /&gt;
: They are. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* These questions about your race all have the same answers.&lt;br /&gt;
** '''Are you a human?'''&lt;br /&gt;
** '''Are you a newman?'''&lt;br /&gt;
** '''Are you a CAST?'''&lt;br /&gt;
** '''Are you a beast?'''&lt;br /&gt;
: Yes, I am. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
: No, I'm not. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Am I a computer?'''&lt;br /&gt;
: Yes, you are. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: No, you're not. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: I don't know. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it good to be alive?'''&lt;br /&gt;
: Yes, it's good! ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: It's nothing but suffering. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Second stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the raffon meadow is now open.&lt;br /&gt;
&lt;br /&gt;
* '''Come to think of it, what should I call you?'''&lt;br /&gt;
{|class=wikitable style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Please choose how you'd like to be called.&lt;br /&gt;
|- &lt;br /&gt;
| Male player character || Female player character&lt;br /&gt;
|-&lt;br /&gt;
| Regular name || Regular name &lt;br /&gt;
|-&lt;br /&gt;
| Teacher || Teacher&lt;br /&gt;
|-&lt;br /&gt;
| Professor || Professor&lt;br /&gt;
|-&lt;br /&gt;
| Instructor || Instructor&lt;br /&gt;
|-&lt;br /&gt;
| Sir || Sir&lt;br /&gt;
|-&lt;br /&gt;
| Master || Master&lt;br /&gt;
|-&lt;br /&gt;
| Brother || Sister&lt;br /&gt;
|-&lt;br /&gt;
| Your Lordship || Lady&lt;br /&gt;
|-&lt;br /&gt;
| Prince || Princess&lt;br /&gt;
|-&lt;br /&gt;
| Your Excellency || Your Excellency&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
: ⇒ &amp;quot;Understood, thank you. [chosen title]...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''When we take breaks, it feels good to be alive.'''&lt;br /&gt;
: That's what they're for! ⇒ &amp;quot;Yes. But we can't rest all day, can we?&amp;quot;&lt;br /&gt;
: That's not the point. ⇒ &amp;quot;Oh really? Perhaps I should reprioritize then. Shall we go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you enjoy candy?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;I do too. There is something satisfying about it.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;I enjoy candy. I thought it was something fulfilling for people...&amp;quot;&lt;br /&gt;
: Actually I'm eating some now. ⇒ &amp;quot;It doesn't look as if you're eating anything. Please don't make things up like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''There are so many people living on the G. Colony.  It is a strange place.'''&lt;br /&gt;
: Yes it is. ⇒ &amp;quot;So you think so too, [chosen title].&amp;quot;&lt;br /&gt;
: I'm used to it. ⇒ &amp;quot;Then it is probably a good place to learn to adapt to one's surroundings.&amp;quot;&lt;br /&gt;
: You're the strange one. ⇒ &amp;quot;I think that you're the strange one, [chosen title].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I often see Dr. Arl playing games.  Do you also play &amp;quot;games&amp;quot;, [chosen title]?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;So you enjoy them. I think I would too. Please teach me sometime.&amp;quot; &lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Everyone is different, it seems.&amp;quot;&lt;br /&gt;
: I play until I lose track of time! ⇒ &amp;quot;You enjoy them. But it isn't good to lose track of time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Why did you join the GUARDIANS, [chosen title]?'''&lt;br /&gt;
: I wanted to protect something. ⇒　&amp;quot;I don't have anything to protect yet, but I hope to someday.&amp;quot;&lt;br /&gt;
: To test myself. ⇒ &amp;quot;That's a good answer for a Guardian. I must learn from you.&amp;quot;&lt;br /&gt;
: A friend signed me up. ⇒ &amp;quot;What? You must be a special case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Do creatures seem frightening to you?'''&lt;br /&gt;
: Yes, they do. ⇒ &amp;quot;I see. That's good, I thought it was just me.&amp;quot;&lt;br /&gt;
: No, they don't. ⇒ (&amp;quot;I am afraid of them. I wonder if I can get over that.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* '''Did you feel it shaking just now?'''&lt;br /&gt;
: Yes, it was shaking. ⇒ &amp;quot;I found it somewhat frightening.&amp;quot;&lt;br /&gt;
: It was my heart beating. For you. ⇒ &amp;quot;Oh? Well... That's... well, that's great, but I don't really understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Are there other rewards for missions besides the usual compensation?'''&lt;br /&gt;
: Not really. ⇒ &amp;quot;Understood. It seems that the rumors aren't true.&amp;quot;&lt;br /&gt;
: No, but I wish there were. ⇒ &amp;quot;So there are many who desire a reward? I will petition Dr. Arl.&amp;quot;&lt;br /&gt;
: A kiss from President Dallgun!. ⇒ &amp;quot;Can one refuse their reward? I must investigate...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Do you listen to music?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;I am interested. Please tell me what kind of music you like.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Everyone is different, it seems.&amp;quot;&lt;br /&gt;
: Shall I sing for you?. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''I've gotten a little used to it, but I'm still afraid of creatures. Aren't you?'''&lt;br /&gt;
: Yes, I am. ⇒ &amp;quot;I see. That's good. I thought it was just me.&amp;quot;&lt;br /&gt;
: No, I'm not. ⇒ &amp;quot;Oh. That is very admirable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Third stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the metro linear area is now open. Vivienne will not enter the room in the metro linear area with the turrets with switches and only join you again when you unlock the door to the exit of the stage.&lt;br /&gt;
&lt;br /&gt;
In the HIVE area, she will not enter the Delp Slami room that also has a trap, that you can activate with three switches. She will join you when they are all killed, either by you or the trap.&lt;br /&gt;
&lt;br /&gt;
If you have to many times a B or C rank you may get placed back from personality 3 to personality 1.&lt;br /&gt;
&lt;br /&gt;
The answers in her basic stage will determine her personality in the 3 and a half stage.&lt;br /&gt;
&lt;br /&gt;
=== Personality: Basic ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], is there anything you want to do while you have the chance?'''&lt;br /&gt;
: Of course. ⇒ &amp;quot;Really? Like what? When we have a chance, please tell me about it.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Well, perhaps you'll find something you want to do someday.&amp;quot;&lt;br /&gt;
: I'm happy living in the moment. ⇒ &amp;quot;I feel the same way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''*Sigh* Sometimes I wonder. What if I were human too? What kind of life would I lead?'''&lt;br /&gt;
: You're fine as you are. ⇒ &amp;quot;If you say so then it must be true. Thank you.&amp;quot;&lt;br /&gt;
: Not much would change. ⇒ &amp;quot;Hm... Perhaps you are right. But if it were possible, I would like to try it out for a while.&amp;quot;&lt;br /&gt;
: Sorry I wasn't listening. ⇒ &amp;quot;*Sigh* Never mind...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it okay if I keep calling you &amp;quot;[chosen title]&amp;quot;?'''&lt;br /&gt;
: Sure. ⇒ &amp;quot;I see.&amp;quot;&lt;br /&gt;
: I was thinking about changing it. ⇒ &amp;quot;Then what shall I call you?&amp;quot; (see answers for the first time she asks)&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ &amp;quot;I would like to read one someday, to know if I'm dressing properly.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;You don't have enough time, I bet. I'm the same way.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &amp;quot;What happens if you soil your one outfit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What did you have for breakfast this morning?'''&lt;br /&gt;
: Just the usual. ⇒ &amp;quot;That is good. Without a proper meal, you won't have the energy for a full day's work.&amp;quot;&lt;br /&gt;
: I didn't eat breakfast. ⇒ &amp;quot;Please eat properly. What happens when you need the extra energy?&amp;quot;&lt;br /&gt;
: I ate a raw koltova. ⇒ &amp;quot;Are you serious? You can eat koltovas raw? Won't you get sick?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What was your training like, [chosen title]?'''&lt;br /&gt;
: It was difficult. ⇒ &amp;quot;I thought so. I'll have to try harder.&amp;quot;&lt;br /&gt;
: It was no sweat. ⇒ &amp;quot;That's great, [chosen title]. I must learn from you.&amp;quot;&lt;br /&gt;
: Check out these old scars! ⇒ &amp;quot;What? But that looks like a recent injury to me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What do you think of Dr. Arl?'''&lt;br /&gt;
: He seems very serious. ⇒ &amp;quot;Yes, I think so too.&amp;quot;&lt;br /&gt;
: He's a breath of fresh air. ⇒ &amp;quot;Do you really think so? I suppose everyone is entitled to their opinion...&amp;quot;&lt;br /&gt;
: I... love him. ⇒ &amp;quot;What!? Don't worry, I... I won't let this get out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Dr. Arl drinks koltova juice. Do you think it's any good?'''&lt;br /&gt;
: It's delicious. ⇒ &amp;quot;I can't imagine from its appearance. What could it possibly taste like?&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I suspected as much. I wonder what the appeal is...&amp;quot;&lt;br /&gt;
: It's not summer without it. ⇒ &amp;quot;I've never tried it, so I don't really know, but could it really be very refreshing? It doesn't seem likely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... What do you like to do when you have free time? All Dr. Arl ever seems to do is sleep.'''&lt;br /&gt;
: Sleep. ⇒ &amp;quot;Hm, everyone sure likes to sleep...&amp;quot;&lt;br /&gt;
: Read. ⇒ &amp;quot;I see. Guardians must always remain vigilant.&amp;quot;&lt;br /&gt;
: Daydream. ⇒ &amp;quot;Daydream? Hm, I don't really understand. Is it fun?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I feel somewhat woozy.'''&lt;br /&gt;
: Do you want to take a break? ⇒ &amp;quot;W-Well... Thanks, but... I don't want to interrupt our mission.&amp;quot;&lt;br /&gt;
: Have you got a loose screw? ⇒ &amp;quot;What? I don't think so...&amp;quot;&lt;br /&gt;
: I do, too. ⇒ &amp;quot;You, too? We should treat it carefully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what are partner machines?'''&lt;br /&gt;
: Powerful allies. ⇒ &amp;quot;I see. And I will strive to be the same.&amp;quot;&lt;br /&gt;
: Top-notch salesmen. ⇒ &amp;quot;Salesmen? I see... I don't think I could do that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I am curious, but what role do you think would suit me best?'''&lt;br /&gt;
: A Guardian. ⇒ &amp;quot;That is encouraging. If I can become one, please be my partner.&amp;quot;&lt;br /&gt;
: A bride. ⇒ &amp;quot;Are you trying to say I'm not cut out for combat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Such a nice view... It seems like it would be a good place to fish.'''&lt;br /&gt;
: That would be nice. ⇒ &amp;quot;We should go fishing someday.&amp;quot;&lt;br /&gt;
: Fishing is cruel. ⇒ &amp;quot;I see your point. It's not very fun for the fish.&amp;quot;&lt;br /&gt;
: All right, you be the bait. ⇒ &amp;quot;What are you trying to tell me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what is the best weapon?'''&lt;br /&gt;
: It depends on the person. ⇒ &amp;quot;I see... So the weapon that suits you best is the strongest.&amp;quot;&lt;br /&gt;
: Expensive weapons. ⇒ &amp;quot;I see... So the more expensive the better.&amp;quot;&lt;br /&gt;
: Jealousy. ⇒ &amp;quot;Um, I mean like when fighting creatures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''The other day a visitor at the lab wouldn't leave me alone. He was a very large beast. It's scary when beasts stare at you. I always cower...'''&lt;br /&gt;
: I understand the feeling. ⇒ &amp;quot;I'm glad it's not just me. They are just so powerful...&amp;quot;&lt;br /&gt;
: That's discrimination. ⇒ &lt;br /&gt;
: You don't like beasts? ⇒ &amp;quot;What? Th-That's not what I said. I don't think that at all!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If you were a creature, I think you would be... A Bil de Golus.'''&lt;br /&gt;
: Because I'm strong and reliable? ⇒ &amp;quot;Yes! You are always helping me.&amp;quot;&lt;br /&gt;
: What's that? ⇒&lt;br /&gt;
&lt;br /&gt;
=== Personality 3.5: Family ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ (&amp;quot;I would like to read one someday, to know if I'm dressing properly.&amp;quot;)&lt;br /&gt;
: Not really. ⇒ &amp;quot;You don't have enough time, I bet. I'm the same way.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''I wonder if there's an easier way to defeat creatures. [chosen title], what is the strongest weapon?.'''&lt;br /&gt;
: It depends on the person. ⇒ &lt;br /&gt;
: Expensive weapons. ⇒ &amp;quot;I see... So the more expensive the better. I will take note of that.&amp;quot;&lt;br /&gt;
: Smile. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], What are partner machines?'''&lt;br /&gt;
: Powerful allies ⇒ &lt;br /&gt;
: Fancy alam clocks ⇒ &amp;quot;You certainly seem like you need a powerful one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Personality 3.5: Love ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... What was your training like, [chosen title]&lt;br /&gt;
: It was difficult. ⇒ &amp;quot;I didn't... I didn't think anything would be difficult for someone like you...&amp;quot;&lt;br /&gt;
: It was no sweat. ⇒ &amp;quot;That's amazing. I will try to power through it then.&amp;quot;&lt;br /&gt;
: Check out these old scars! ⇒ &amp;quot;What? A-Are you all right? Wait, I dont think so...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I wonder if there's an easier way to defeat creatures. [chosen title], what is the strongest weapon?'''&lt;br /&gt;
: It depends on the person. ⇒ &amp;quot;Hm... I see. I'll keep trying with this one for a bit longer.&amp;quot;&lt;br /&gt;
: Expensive weapons. ⇒  &amp;quot;I see... So the more expensive the better. I will take note of that.&amp;quot;&lt;br /&gt;
: Use your feminine wiles! ⇒ &amp;quot;What!? I'm being serious here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ &lt;br /&gt;
: Not really. ⇒ &amp;quot;I see, I'd like to sometime.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &amp;quot;People are more then just their clothes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If you where a creature... would you be a bill de golus'''(sic)&lt;br /&gt;
: Because I'm strong and reliable? ⇒ &amp;quot;Yes! You are always helping me!&amp;quot; &lt;br /&gt;
: What's that? ⇒ &amp;quot;Don't you know? It's a new discovered altered creature on moatoob.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What did you have for breakfast this morning?'''&lt;br /&gt;
: Just the usual. ⇒ &amp;quot;Breakfast is important after all. I can rest easy knowing you've had yours.&amp;quot;&lt;br /&gt;
: I didn't eat breakfast. ⇒ &amp;quot;Are you sure that's good for you? Please try to eat a proper meal.&amp;quot;&lt;br /&gt;
: I ate a raw koltova. ⇒ &amp;quot;Are you serious? You must be able to eat just about anything. Me, I think I will pass.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what are partner machines?'''&lt;br /&gt;
: Powerful allies. ⇒ &amp;quot;I will work hard so the same can be said of me.&amp;quot;&lt;br /&gt;
: Your best friend. ⇒ &amp;quot;Best friend? They always get to be with you. It makes me jealous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''The linear line is flooded with people in the morning. Why do so many people ride it at the same time?'''&lt;br /&gt;
: They are going to work. ⇒ &amp;quot;I see. So it's not that they enjoy it... I'd like to avoid it as much as possible.&amp;quot;&lt;br /&gt;
: They all have free time. ⇒&lt;br /&gt;
: They love the linear line. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''I feel somewhat woozy.'''&lt;br /&gt;
: Do you want to take a break? ⇒ &amp;quot;W-Well... Thanks, but... I don't want to interrupt our mission.&amp;quot;&lt;br /&gt;
: Have you got a loose screw? ⇒ &amp;quot;Yes, that might be true. I have to let Dr. Arl check it.&amp;quot;&lt;br /&gt;
: I do, too. ⇒ &amp;quot;Perhaps I'm not one to talk, but please be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Dr. Arl drinks koltova juice. Do you think it's any good?'''&lt;br /&gt;
: It's delicious. ⇒ &lt;br /&gt;
: Not really. ⇒ &amp;quot;I suspected as much. I wonder what the appeal is...&amp;quot;&lt;br /&gt;
: It's not summer without it. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], is there anything you want to do while you have the chance?'''&lt;br /&gt;
: Of course. ⇒ &amp;quot;What is it? I very much want to know. I believe you can do it.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &lt;br /&gt;
: I'm happy living in the moment. ⇒ &amp;quot;Yes.. That sounds like something you'd say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it okay if I keep calling you &amp;quot;[chosen title]&amp;quot;?'''&lt;br /&gt;
: Sure. ⇒ &amp;quot;I see.&amp;quot;&lt;br /&gt;
: I was thinking about changing it. ⇒ &amp;quot;Then what shall I call you?&amp;quot; (see answers for the first time she asks)&lt;br /&gt;
&lt;br /&gt;
* '''What do you think of Dr. Arl?'''&lt;br /&gt;
: He seems very serious. ⇒ &amp;quot;Yes, I agree. You and Dr. Arl are both very serious.&amp;quot;&lt;br /&gt;
: He's a breath of fresh air. ⇒ &amp;quot;&lt;br /&gt;
: I... love him. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Such a nice view... It seems like it would be a good place to fish.'''&lt;br /&gt;
: That would be nice. ⇒ &lt;br /&gt;
: Fishing is cruel. ⇒ &amp;quot;I see your point. It's no fun for the fish.&amp;quot;&lt;br /&gt;
: All right, you be the bait. ⇒&lt;br /&gt;
&lt;br /&gt;
== Fourth stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the Hive area is now open.&lt;br /&gt;
&lt;br /&gt;
TODO: sort questions into the proper personalities.&lt;br /&gt;
&lt;br /&gt;
=== Personality: Family ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you fish?'''&lt;br /&gt;
: Yes I do. ⇒ &amp;quot;Very interesting. I hope you will teach me to fish someday.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &lt;br /&gt;
: You mean for dates? ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Um... Hey... Compared to other female CASTs, how do you think I look?'''&lt;br /&gt;
: You're clean and functional. ⇒ &lt;br /&gt;
: You look very nice. ⇒ &amp;quot;Oh, that's very nice to hear. I have the designers to thank.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Quiz time! What do you think I had for breakfast?'''&lt;br /&gt;
: A Perori Mate. ⇒ &amp;quot;That's correct. I figured you'd know.&amp;quot;&lt;br /&gt;
: You don't eat breakfast. ⇒ &amp;quot;Too bad, That's wrong. The correct answer was a perori mate. Too hard?&amp;quot;&lt;br /&gt;
: Crisp Grass Assassin salad. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what was your happiest moment?'''&lt;br /&gt;
: Walking here with you now. ⇒ &amp;quot;What? Oh, Thank you! I am happy too!&amp;quot;&lt;br /&gt;
: When I joined the Guardians. ⇒ &amp;quot;That is fantastic I have a growing respect for you.&amp;quot;&lt;br /&gt;
: When I won big at the casino. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], did you leave your partner machine at home?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;It must be lonely all alone. Be sure to go home and visit it.&amp;quot;&lt;br /&gt;
: I have a reliable partner. ⇒&lt;br /&gt;
: I had no money so I sold it. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title] are you happy to be a female?'''&lt;br /&gt;
: I am. ⇒ &amp;quot;Really? I am too. For many reasons.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &lt;br /&gt;
: I change sexes sometimes. ⇒&lt;br /&gt;
&lt;br /&gt;
=== Personality: Love ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], did you leave your partner machine at home today?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;It must be lonely all alone. Be sure to go home and visit it.&amp;quot;&lt;br /&gt;
: I have a reliable partner. ⇒ &amp;quot;Thank you! Well, I will try my best to be useful too.&amp;quot;&lt;br /&gt;
: I had no money so I sold it. ⇒ &amp;quot;You're joking, aren't you? ... Good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If they were to make a new next generation model besides me, what sort of CAST do you think would be good?'''&lt;br /&gt;
: One just like you. ⇒ &amp;quot;I'm very glad you think so.&amp;quot;&lt;br /&gt;
: One with good TECHNICs. ⇒ &amp;quot;I see. Perhaps I need to work on that then.&amp;quot;&lt;br /&gt;
: One who can change forms. ⇒ Change forms!? I'm sorry, I don't think I'd be able to do that.&lt;br /&gt;
&lt;br /&gt;
* '''Quiz time! What do you think I had for breakfast?'''&lt;br /&gt;
: A Perori Mate. ⇒ &amp;quot;That is correct. I figured you'd know.&amp;quot;&lt;br /&gt;
: You don't eat breakfast. ⇒ &amp;quot;Too bad, That's wrong. The correct answer was a Perori Mate. Too hard?&amp;quot;&lt;br /&gt;
: Crisp Grass Assassin salad. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Um... Hey... Compared to other female CASTs, how do you think I look?'''&lt;br /&gt;
: You're clean and functional. ⇒ &amp;quot;Oh... Thank you very much. ...I think.&amp;quot;&lt;br /&gt;
: You look very nice. ⇒ &amp;quot;Oh, that's very nice to hear. I have the designers to thank...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''It sure is scary here... Let's hurry.&amp;quot;&lt;br /&gt;
: No answers here.&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you fish?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;Very interesting. I hope you will teach me to fish someday.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;I see. Guardians don't really have much free time, do they?&lt;br /&gt;
: You mean for dates? ⇒&lt;br /&gt;
&lt;br /&gt;
* '''In all your work with the GUARDIANS, have you ever had a really painful experience?'''&lt;br /&gt;
: Not really. ⇒ &amp;quot;I thought as much. You are so reliable!&amp;quot;&lt;br /&gt;
: When I take alot of damage. ⇒ &amp;quot;Oh... That sounds painful... And a little scary.&amp;quot;&lt;br /&gt;
: When a party doesn't invite me. ⇒ &amp;quot;Really? That happens? Oh, I get it. Because everyone's intimidated by you. That has to be it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Do you work out?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;That is just as I expected. I must learn from you.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;What? You don't? How surprising...&amp;quot;&lt;br /&gt;
: Life is one long marathon. ⇒ &amp;quot;Are you trying to change the subject? Well, that's fine. Let's just keep doing what we're doing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], are you happy to be a female?'''&lt;br /&gt;
: I am. ⇒ &amp;quot;Really? I am too. For many reasons.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;Hm... It's hard, isn't it? Well, I am happy.&amp;quot;&lt;br /&gt;
: I change sexes sometimes. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[cosen title]... Come to think of it, I've been calling you that for a while. Are you happy with it?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;All right. Then let's leave it at that. [chosen title].&amp;quot;&lt;br /&gt;
: It's about time I changed it. ⇒ &amp;quot;I thought as much.&amp;quot; (see choices for the first time)&lt;br /&gt;
&lt;br /&gt;
* '''What does the Divine Maiden do every day?'''&lt;br /&gt;
: She protects Gurhal. ⇒ &amp;quot;I see. Just like you, [chosen title].&amp;quot;&lt;br /&gt;
: I don't know. ⇒ &amp;quot;I'm really curious about what she does.&amp;quot;&lt;br /&gt;
: She washes dogs for charity. ⇒ &amp;quot;What? She does? Such compassion...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what was your happiest moment?'''&lt;br /&gt;
: Walking here with you now. ⇒ &amp;quot;What? Oh... Thank you! I am happy, too!&amp;quot;&lt;br /&gt;
: When I joined the GUARDIANS. ⇒ &amp;quot;That is fantastic. I have a growing respect for you.&amp;quot;&lt;br /&gt;
: When I won big at the casino. ⇒ &amp;quot;Is it fun? Please bring me along next time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Stages strategies =&lt;br /&gt;
&lt;br /&gt;
* Vivienne recovers full health in between stages.&lt;br /&gt;
&lt;br /&gt;
== Stage 1 &amp;quot;VR: Grasslands&amp;quot; ==&lt;br /&gt;
[[image:Ig_map_stage1_small.jpg|thumb|VR Grasslands map]]&lt;br /&gt;
&lt;br /&gt;
* All trees here can be destroyed to get items. Very handy on A, because they will drop Par Walnas most of the time.&lt;br /&gt;
&lt;br /&gt;
* The door in the western part of the map will unlock after Vivienne has been upgraded once. Inside are three special boxes and two trees. No enemies.&lt;br /&gt;
&lt;br /&gt;
== Stage 2 &amp;quot;VR: Metro Linear&amp;quot; ==&lt;br /&gt;
[[image:Ig_map_stage2_small.jpg|thumb|VR Metro Linear map]]&lt;br /&gt;
&lt;br /&gt;
* Turrets do 50% of your hit points worth of damage, so avoid them at all cost.&lt;br /&gt;
&lt;br /&gt;
* The door to the north of the second room will unock after Vivienne has been upgraded twice. Inside are three special boxes.&lt;br /&gt;
&lt;br /&gt;
* In the fourth room there is a pink key card (1) on the map). Don't pick it up, it will explode! When you destroy it, three enemies (Rogue Mazz) will appear.&lt;br /&gt;
&lt;br /&gt;
* In the room after lock 1, there are two switches on the far side of the wall (2) on the map). Hit them with a weapon as soon as possible, they will deactivate the turrets. Keep moving. Destroying the box will spawn the enemies. &lt;br /&gt;
&lt;br /&gt;
* The room to the north will spawn four turrets when you pick up the key card (3) on the map). They fire north-south-east-west. Immediately run to the left or right side of the back wall and activate the switch. Then activate the other. When you try to leave, the door will lock and enemies will spawn.&lt;br /&gt;
&lt;br /&gt;
== Stage 3 &amp;quot;VR: HIVE&amp;quot; ==&lt;br /&gt;
[[image:ig_map_stage3_small.jpg|thumb|VR HIVE map]]&lt;br /&gt;
&lt;br /&gt;
* After the first room, to the east, is a room with three switches in it. Delp Slamis will spawn here. If you activate the switches, after ten seconds, the whole area will explode, killing all enemies (and you if you stay). So run outside instead. See the map for the blast radius.&lt;br /&gt;
&lt;br /&gt;
* If you kill all the enemies yourself, the switches disappear. You may activate them at any time when enemies are here. You will not get any experience (confirmed), even from tagged ones, nor any drops (needs confirmation).&lt;br /&gt;
&lt;br /&gt;
* The door in the last room leading east will unlock after Vivienne reached stage four.&lt;br /&gt;
&lt;br /&gt;
== Stage 4 &amp;quot;VR: Plant&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* In this room, the turrets keep respawning in different patterns. &lt;br /&gt;
&lt;br /&gt;
* First one Bafal Bragga spawns, then two.&lt;br /&gt;
&lt;br /&gt;
* Run to the other side as soon as you have control, you are quite safe from the turrets in those corners.&lt;br /&gt;
&lt;br /&gt;
* Before ending the GCS, make sure you have at least one inventory spot free, until you received both rewards.&lt;br /&gt;
&lt;br /&gt;
= Avoiding Vivienne's questions =&lt;br /&gt;
&lt;br /&gt;
You can avoid her questions indefinitely as soon as you trigger her memory event. When it happens, you will be forced to watch a cutscene at the beginning of the run and she won't talk at all during the mission. When the trial is completed, if you choose to abort instead of using the crystal you can repeat this event and will be able to run the mission without any of her questions indefinitely.&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Hapotite&amp;diff=86430</id>
		<title>Hapotite</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Hapotite&amp;diff=86430"/>
				<updated>2009-08-19T18:50:07Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* drop info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A metal with high resistance to heat and impact.''&lt;br /&gt;
&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
*Hapotite is not sold at any [[MA-GRMS]] location.&lt;br /&gt;
*Strike -3, range +6 when fed to a PM.&lt;br /&gt;
&lt;br /&gt;
==Synthesis details==&lt;br /&gt;
This material is required in the synthesis of the following items.&lt;br /&gt;
* [[Blackbull]]&lt;br /&gt;
* [[Gur Asted]]&lt;br /&gt;
* [[Gur Bazga]]&lt;br /&gt;
* [[Hyper Viper]]&lt;br /&gt;
* [[Love Inferno]]&lt;br /&gt;
* [[Meteor Cannon]]&lt;br /&gt;
* [[Mizurakihoh]]&lt;br /&gt;
* [[Needle Cannon]]&lt;br /&gt;
* [[Rattlesnake]]&lt;br /&gt;
* [[Rikauteri]]&lt;br /&gt;
* [[Shigga Baret]]&lt;br /&gt;
* [[Shigga Desta]]&lt;br /&gt;
* [[Twin Tornado]]&lt;br /&gt;
&lt;br /&gt;
== Drop information ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Train Rescue&lt;br /&gt;
|Source type= Normal box&lt;br /&gt;
|Level= S, S2&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Type= Material&lt;br /&gt;
|Category= Metal}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Metals]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=White_Beast&amp;diff=86409</id>
		<title>White Beast</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=White_Beast&amp;diff=86409"/>
				<updated>2009-08-18T17:23:48Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Enemy spawn chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= White Beast&lt;br /&gt;
|Mission image= {{Pavilion icon}}&lt;br /&gt;
|Planet= Neudaiz&lt;br /&gt;
|Start lobby= Pavilion of Air: Top&lt;br /&gt;
|Start counter= Shitenkaku Area&lt;br /&gt;
|End lobby= Shitenkaku&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Pavilion of Air&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Light}} {{Dark}}&lt;br /&gt;
}}&lt;br /&gt;
''An accident in the Pavilion of Air on Ohtoku Mountain has released native creatures into the temple.  Purify the creatures, including the Alterazgohg!''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || 3700 || 75 || 2450 || 49 || 1225 || 24 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 45+ || 6875 || 126 || 4275 || 83 || 2275 || 41 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 70+ || 9300 || 164 || 6200 || 109 || 3100 || 54 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | 110+ || 12525 || 216 || rowspan=&amp;quot;2&amp;quot; | 8350 || rowspan=&amp;quot;2&amp;quot; | 143 || rowspan=&amp;quot;2&amp;quot; | 4175 || rowspan=&amp;quot;2&amp;quot; | 71 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 160+ || 15100 || 257 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Light}} || 20 || 26 || 45 || 56 || 70 || 98 || 110 || 176 || 160 || 296&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Light}} || 20 || 52 || 45 || 112 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Light}} || 20 || 62 || 45 || 134 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 20 || 62 || 45 || 134 || x || x || x || x || x || x &lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 20 || 74 || 45 || 161 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Light}} || x || x || x || x || 70 || 196 || 110 || 352 || 160 || 592&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Light}} || x || x || x || x || 70 || 235 || 110 || 422 || 160 || 710&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || x || x || x || x || 70 || 235 || 110 || 422 || 160 || 710&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || x || x || x || x || 70 || 282 || 110 || 506 || 160 || 852&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Light}} || 20 || 44 || 45 || 94 || 70 || 164 || 110 || 294 || 160 || 494&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || 20 || 44 || 45 || 94 || 70 || 164 || 110 || 294 || 160 || 494&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || {{Light}} || 20 || 88 || 45 || 188 || 70 || 328 || 110 || 588 || 160 || 988&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubakrada]] || || {{Light}} || 20 || 176 || 45 || 376 || 70 ||656 || 110 || 1176 || 160 || 1976&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Jaggo}}]] || {{Seasonal enemy|JaggoC}} || {{Light}} || 20 || 220 || 45 || 470 || 70 || 820 || 110 || 1470 || 160 || 2470&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || || {{Light}} {{Dark}} || 25 || 1944 || 50 || 3744 || 75 || 6444 || 115 || 11304 || 165 || 18504&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 20}} || {{Sageeta | AOTI 40}} || {{Sageeta | AOTI 70}} || {{Sageeta | AOTI 100}} || {{Sageeta | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 20}} || {{Gohmon | AOTI 40}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Olgohmon | AOTI special}} || x || x || {{Olgohmon | AOTI 70}} || {{Olgohmon | AOTI 100}} || {{Olgohmon | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 20}} || {{Ollaka | AOTI 40}} || {{Ollaka | AOTI 70}} || {{Ollaka | AOTI 100}} || {{Ollaka | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || {{Kakwane | AOTI special}} || {{Kakwane | AOTI 20}} || {{Kakwane | AOTI 40}} || {{Kakwane | AOTI 70}} || {{Kakwane | AOTI 100}} || {{Kakwane | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || {{Komazli | AOTI special}} || {{Komazli | AOTI 20}} || {{Komazli | AOTI 40}} || {{Komazli | AOTI 70}} || {{Komazli | AOTI 100}} || {{Komazli | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubakrada]] || {{Ubakrada | AOTI special}} || {{Ubakrada | AOTI 20}} || {{Ubakrada | AOTI 40}} || {{Ubakrada | AOTI 70}} || {{Ubakrada | AOTI 100}} || {{Ubakrada | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Jaggo}}]] || {{{{Seasonal enemy|Jaggo}} | AOTI special}} || {{{{Seasonal enemy|Jaggo}} | AOTI 20}} || {{{{Seasonal enemy|Jaggo}} | AOTI 40}} || {{{{Seasonal enemy|Jaggo}} | AOTI 70}} || {{{{Seasonal enemy|Jaggo}} | AOTI 100}} || {{{{Seasonal enemy|Jaggo}} | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || {{Alterazgohg | AOTI special}} || {{Alterazgohg | AOTI 20}} || {{Alterazgohg | AOTI 50}} || {{Alterazgohg | AOTI 70}} || {{Alterazgohg | AOTI 100}} || {{Alterazgohg | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Za Buton]]&amp;lt;br/&amp;gt;[[Tsubo]] || [[Synthesis materials#Hard materials|2-5★ Orta-types]]&amp;lt;br/&amp;gt;[[Garnad]]&amp;lt;br/&amp;gt;[B] [[Ageha-senba]] || [[Rubinad]]&amp;lt;br/&amp;gt;[B] [[Gi-senba]]&amp;lt;br/&amp;gt;[B] [[Assino-senba]] || [[Amethad]]&amp;lt;br/&amp;gt;[B] [[Har-senba]]&amp;lt;br/&amp;gt;[B] [[Nafri-senba]] || [[Synthesis materials#Hard materials|5-11★ Orta-types]]&amp;lt;br/&amp;gt;[[Diad]]&amp;lt;br/&amp;gt;[B] [[Cati-senba]]&amp;lt;br/&amp;gt;[B] [[Yamata-senba]] || [[Synthesis materials#Hard materials|5-11★ Orta-types]]&amp;lt;br/&amp;gt;[[Suffad]]&amp;lt;br/&amp;gt;[B] [[Cati-senba]]&amp;lt;br/&amp;gt;[B] [[Yamata-senba]] &lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{COG HQ area | AOTI special}} || {{COG HQ area | AOTI 20}} || {{COG HQ area | AOTI 40}} || {{COG HQ area | AOTI 70}} || {{COG HQ area | AOTI 100}} || {{COG HQ area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route !! Pattern !! Block 1 initial spawn !! Block 2 initial spawn !! Block 3 initial spawn !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:wb_doorinfront.jpg|thumb|center|B1: Door closed in front&amp;lt;br/&amp;gt;B2: Stairway to lower room]] || A-1 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x5+2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+1 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x3+3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x3+3+2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x3+3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Sageeta x3+3+2}} || '''Block 3:'''&amp;lt;br/&amp;gt;{{Seasonal enemy|Jaggo}} x2+2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:wb_doorinfront.jpg|thumb|center|B1: Door closed in front&amp;lt;br/&amp;gt;B2: Door closed in front]] || B-1 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Sageeta x5}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x5+2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Gohmon x3+3+1}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Sageeta x3+3+2}} || '''Block 3:'''&amp;lt;br/&amp;gt;{{Seasonal enemy|Jaggo}} x2+2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:wb_stairsinfront.jpg|thumb|center|Stairway to lower room]] || C-1 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Sageeta x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6+4 || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+1 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x5+4 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x3+3+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x5+2+4 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x5+2+4 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 || '''Block 3:'''&amp;lt;br/&amp;gt;{{Seasonal enemy|Jaggo}} x2+2&lt;br /&gt;
|}&lt;br /&gt;
* C-3 and C-X have exactly the same initial spawns. When you get to block 3 just go downstairs to see if  {{Seasonal enemy|Jaggo}}s spawn.&lt;br /&gt;
&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Wb_stairsinfront.jpg&amp;diff=86408</id>
		<title>File:Wb stairsinfront.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Wb_stairsinfront.jpg&amp;diff=86408"/>
				<updated>2009-08-18T17:20:45Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Wb_doorinfront.jpg&amp;diff=86407</id>
		<title>File:Wb doorinfront.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Wb_doorinfront.jpg&amp;diff=86407"/>
				<updated>2009-08-18T17:20:19Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Desert_Terror&amp;diff=86382</id>
		<title>Desert Terror</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Desert_Terror&amp;diff=86382"/>
				<updated>2009-08-16T18:28:20Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Item drops, safe to say it's a general drop independent of rank, i think */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Mission infobox&lt;br /&gt;
|Mission name= Desert Terror&lt;br /&gt;
|Mission image= [[Image:Kugu.png|center]]&lt;br /&gt;
|Planet= Moatoob&lt;br /&gt;
|Start lobby= W. Kugu: Field Base&lt;br /&gt;
|Start counter= Underground Lake Area&lt;br /&gt;
|End lobby= Underground Lake&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Field= Kugu Desert&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Ground}} {{Fire}} {{Ice}} {{Light}}&lt;br /&gt;
}}''In the West Kugu Desert, the vicious Dimmagolus has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || 550 || 12 || 362 || 7 || 175 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1125 || 21 || 750 || 14 || 375 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2000 || 37 || 1325 || 24 || 662 || 12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 70+ || 3025 || 103 || rowspan=&amp;quot;2&amp;quot; | 2012 || rowspan=&amp;quot;2&amp;quot; | 35 || rowspan=&amp;quot;2&amp;quot; | 1000 || rowspan=&amp;quot;2&amp;quot; | 17 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 105+ || 16700 || 202 || rowspan=&amp;quot;2&amp;quot; | 7800 || rowspan=&amp;quot;2&amp;quot; | 134 || rowspan=&amp;quot;2&amp;quot; | 3900 || rowspan=&amp;quot;2&amp;quot; | 67 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3&amp;lt;ref&amp;gt;S3 difficulty is available only to ''Ambition of the Illuminus'' players.&amp;lt;/ref&amp;gt; || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 24275 || 413 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || || {{Ground}} || 15 || 20 || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || || {{Fire}} || 15 || 34 || 35 || -- || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Sword}} || {{Fire}} || 15 || 40 || 35 || -- || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Shield}} || {{Fire}} || 15 || 40 || 35 || -- || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Crown}} {{Sword}} || {{Fire}} || 15 || 61 || 35 || -- || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || || {{Fire}} || x || x || x || x || x || x || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Sword}} || {{Fire}} || x || x || x || x || x || x || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Shield}} || {{Fire}} || x || x || x || x || x || x || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Crown}} {{Sword}} || {{Fire}} || x || x || x || x || x || x || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bul Buna]] || || {{Ground}} || 15 || -- || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || || {{Ice}} || 15 || 51 || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || {{Crown}} || {{Ice}} || 15 || 76 || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Vear]] || || {{Ground}} || 15 || -- || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Drua Gohra]] || || {{Fire}} || 15 || 153 || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Jaggo}}]] || {{Seasonal enemy|JaggoC}} || {{Light}} || 15 || -- || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Dimmagolus]] || || {{Ground}} || 20 || 1232 || 40 || -- || 50 || -- || 75 || 5014 || 110 || 8232 || 155 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | special}} || {{Naval | 10}} || {{Naval | 30}} || {{Naval | 40}} || {{Naval | 70}} || {{Naval | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Vanda | special}} || {{Vanda | 10}} || {{Vanda | 30}} || {{Vanda | 40}} || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Vanda Merha | special}} || x || x || x || {{Vanda Merha | 70}} || {{Vanda Merha | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bul Buna]] || {{Bul Buna | special}} || {{Bul Buna | 10}} || {{Bul Buna | 30}} || {{Bul Buna | 40}} || {{Bul Buna | 70}} || {{Bul Buna | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || {{Jishagara | special}} || {{Jishagara | 10}} || {{Jishagara | 30}} || {{Jishagara | 40}} || {{Jishagara | 70}} || {{Jishagara | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Vear]] || {{Bil De Vear | special}} || {{Bil De Vear | 10}} || {{Bil De Vear | 30}} || {{Bil De Vear | 40}} || {{Bil De Vear | 70}} || {{Bil De Vear | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Drua Gohra]] || {{Drua Gohra | special}} || {{Drua Gohra | 10}} || {{Drua Gohra | 30}} || {{Drua Gohra | 40}} || {{Drua Gohra | 70}} || {{Drua Gohra | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Jaggo}}]] || {{{{Seasonal enemy|Jaggo}} | special}} || {{{{Seasonal enemy|Jaggo}} | 10}} || {{{{Seasonal enemy|Jaggo}} | 30}} || {{{{Seasonal enemy|Jaggo}} | 40}} || {{{{Seasonal enemy|Jaggo}} | 70}} || {{{{Seasonal enemy|Jaggo}} | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dimmagolus]] || {{Dimmagolus | special}} || {{Dimmagolus | 20}} || {{Dimmagolus | 40}} || {{Dimmagolus | 50}} || {{Dimmagolus | 70}} || {{Dimmagolus | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Moatoob Sotets]] || [[Synthesis materials#Metals|1-4★ -ian metals]] || ? || ? || ? || [[Synthesis materials#Metals|1-10★ -ian metals]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | special}} || {{Desert area | 10}} || {{Desert area | 30}} || {{Desert area | 40}} || {{Desert area | 70}} || {{Desert area | 100}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV S3 !! -- !! -- !! -- !! --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | AOTI special}} || {{Naval | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Vanda Merha | AOTI special}} || {{Vanda Merha | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bul Buna]] || {{Bul Buna | AOTI special}} || {{Bul Buna | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || {{Jishagara | AOTI special}} || {{Jishagara | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Vear]] || {{Bil De Vear | AOTI special}} || {{Bil De Vear | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Drua Gohra]] || {{Drua Gohra | AOTI special}} || {{Drua Gohra | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Jaggo}}]] || {{{{Seasonal enemy|Jaggo}} | AOTI special}} || {{{{Seasonal enemy|Jaggo}} | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dimmagolus]] || {{Dimmagolus | AOTI special}} || {{Dimmagolus | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Lunga Egg]] || [[Synthesis materials#Metals|1-10★ -ian metals]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | AOTI special}} || {{Desert area | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || A-1 || '''Third spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Vanda x2}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Bil de Vear x2}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br/&amp;gt;Naval x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Vanda x4}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br/&amp;gt;Naval x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareY |spawn= Naval x5}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Block 3:'''&amp;lt;br/&amp;gt;{{Seasonal enemy|Jaggo}} x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || B-1 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Naval x6}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Naval x5}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Naval x5}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4 ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareY |spawn = Naval x4}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Block 3:'''&amp;lt;br/&amp;gt;{{Seasonal enemy|Jaggo}} x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:DTfort.JPG|thumb|center|Fort in front]] || C-1 || '''Second spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Vanda x2}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Drua Gohra x1}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn = Vanda x5}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareY |spawn = Naval x5}} || '''Block 3:'''&amp;lt;br/&amp;gt;{{Seasonal enemy|Jaggo}} x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Desert_Terror&amp;diff=86362</id>
		<title>Desert Terror</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Desert_Terror&amp;diff=86362"/>
				<updated>2009-08-16T13:00:01Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Item drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Mission infobox&lt;br /&gt;
|Mission name= Desert Terror&lt;br /&gt;
|Mission image= [[Image:Kugu.png|center]]&lt;br /&gt;
|Planet= Moatoob&lt;br /&gt;
|Start lobby= W. Kugu: Field Base&lt;br /&gt;
|Start counter= Underground Lake Area&lt;br /&gt;
|End lobby= Underground Lake&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Field= Kugu Desert&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Ground}} {{Fire}} {{Ice}} {{Light}}&lt;br /&gt;
}}''In the West Kugu Desert, the vicious Dimmagolus has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || 550 || 12 || 362 || 7 || 175 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35+ || 1125 || 21 || 750 || 14 || 375 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45+ || 2000 || 37 || 1325 || 24 || 662 || 12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 70+ || 3025 || 103 || rowspan=&amp;quot;2&amp;quot; | 2012 || rowspan=&amp;quot;2&amp;quot; | 35 || rowspan=&amp;quot;2&amp;quot; | 1000 || rowspan=&amp;quot;2&amp;quot; | 17 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 105+ || 16700 || 202 || rowspan=&amp;quot;2&amp;quot; | 7800 || rowspan=&amp;quot;2&amp;quot; | 134 || rowspan=&amp;quot;2&amp;quot; | 3900 || rowspan=&amp;quot;2&amp;quot; | 67 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3&amp;lt;ref&amp;gt;S3 difficulty is available only to ''Ambition of the Illuminus'' players.&amp;lt;/ref&amp;gt; || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 24275 || 413 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || || {{Ground}} || 15 || 20 || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || || {{Fire}} || 15 || 34 || 35 || -- || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Sword}} || {{Fire}} || 15 || 40 || 35 || -- || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Shield}} || {{Fire}} || 15 || 40 || 35 || -- || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Crown}} {{Sword}} || {{Fire}} || 15 || 61 || 35 || -- || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || || {{Fire}} || x || x || x || x || x || x || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Sword}} || {{Fire}} || x || x || x || x || x || x || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Shield}} || {{Fire}} || x || x || x || x || x || x || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Crown}} {{Sword}} || {{Fire}} || x || x || x || x || x || x || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bul Buna]] || || {{Ground}} || 15 || -- || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || || {{Ice}} || 15 || 51 || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || {{Crown}} || {{Ice}} || 15 || 76 || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Vear]] || || {{Ground}} || 15 || -- || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Drua Gohra]] || || {{Fire}} || 15 || 153 || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Jaggo}}]] || {{Seasonal enemy|JaggoC}} || {{Light}} || 15 || -- || 35 || -- || 45 || -- || 70 || -- || 105 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Dimmagolus]] || || {{Ground}} || 20 || 1232 || 40 || -- || 50 || -- || 75 || 5014 || 110 || 8232 || 155 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | special}} || {{Naval | 10}} || {{Naval | 30}} || {{Naval | 40}} || {{Naval | 70}} || {{Naval | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda]] || {{Vanda | special}} || {{Vanda | 10}} || {{Vanda | 30}} || {{Vanda | 40}} || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Vanda Merha | special}} || x || x || x || {{Vanda Merha | 70}} || {{Vanda Merha | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bul Buna]] || {{Bul Buna | special}} || {{Bul Buna | 10}} || {{Bul Buna | 30}} || {{Bul Buna | 40}} || {{Bul Buna | 70}} || {{Bul Buna | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || {{Jishagara | special}} || {{Jishagara | 10}} || {{Jishagara | 30}} || {{Jishagara | 40}} || {{Jishagara | 70}} || {{Jishagara | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Vear]] || {{Bil De Vear | special}} || {{Bil De Vear | 10}} || {{Bil De Vear | 30}} || {{Bil De Vear | 40}} || {{Bil De Vear | 70}} || {{Bil De Vear | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Drua Gohra]] || {{Drua Gohra | special}} || {{Drua Gohra | 10}} || {{Drua Gohra | 30}} || {{Drua Gohra | 40}} || {{Drua Gohra | 70}} || {{Drua Gohra | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Jaggo}}]] || {{{{Seasonal enemy|Jaggo}} | special}} || {{{{Seasonal enemy|Jaggo}} | 10}} || {{{{Seasonal enemy|Jaggo}} | 30}} || {{{{Seasonal enemy|Jaggo}} | 40}} || {{{{Seasonal enemy|Jaggo}} | 70}} || {{{{Seasonal enemy|Jaggo}} | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dimmagolus]] || {{Dimmagolus | special}} || {{Dimmagolus | 20}} || {{Dimmagolus | 40}} || {{Dimmagolus | 50}} || {{Dimmagolus | 70}} || {{Dimmagolus | 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || ? || [[Synthesis materials#Metals|1-4★ -ian metals]] || ? || ? || ? || [[Synthesis materials#Metals|1-10★ -ian metals]] &amp;lt;br /&amp;gt; [[Moatoob Sotets]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | special}} || {{Desert area | 10}} || {{Desert area | 30}} || {{Desert area | 40}} || {{Desert area | 70}} || {{Desert area | 100}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV S3 !! -- !! -- !! -- !! --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | AOTI special}} || {{Naval | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanda Merha]] || {{Vanda Merha | AOTI special}} || {{Vanda Merha | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bul Buna]] || {{Bul Buna | AOTI special}} || {{Bul Buna | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jishagara]] || {{Jishagara | AOTI special}} || {{Jishagara | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bil De Vear]] || {{Bil De Vear | AOTI special}} || {{Bil De Vear | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Drua Gohra]] || {{Drua Gohra | AOTI special}} || {{Drua Gohra | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[{{Seasonal enemy|Jaggo}}]] || {{{{Seasonal enemy|Jaggo}} | AOTI special}} || {{{{Seasonal enemy|Jaggo}} | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dimmagolus]] || {{Dimmagolus | AOTI special}} || {{Dimmagolus | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Lunga Egg]] || [[Synthesis materials#Metals|1-10★ -ian metals]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | AOTI special}} || {{Desert area | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || A-1 || '''Third spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Vanda x2}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Bil de Vear x2}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br/&amp;gt;Naval x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Vanda x4}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br/&amp;gt;Naval x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareY |spawn= Naval x5}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Block 3:'''&amp;lt;br/&amp;gt;{{Seasonal enemy|Jaggo}} x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || B-1 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Naval x6}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Naval x5}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Naval x5}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4 ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareY |spawn = Naval x4}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x5 || '''Block 3:'''&amp;lt;br/&amp;gt;{{Seasonal enemy|Jaggo}} x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:DTfort.JPG|thumb|center|Fort in front]] || C-1 || '''Second spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Vanda x2}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn= Drua Gohra x1}} || '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareN |spawn = Vanda x5}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 || '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x6 || '''Initial spawn:'''&amp;lt;br/&amp;gt;{{RareY |spawn = Naval x5}} || '''Block 3:'''&amp;lt;br/&amp;gt;{{Seasonal enemy|Jaggo}} x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Stolen_Weapon&amp;diff=86345</id>
		<title>Stolen Weapon</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Stolen_Weapon&amp;diff=86345"/>
				<updated>2009-08-15T11:36:09Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Enemy spawn chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Mission infobox&lt;br /&gt;
|Mission name= Stolen Weapon&lt;br /&gt;
|Mission image= [[Image:Kugu.png|center]]&lt;br /&gt;
|Planet= Moatoob&lt;br /&gt;
|Start lobby= W. Kugu: Ajis Kugu&lt;br /&gt;
|Start counter= Galenigare Tunnel Area&lt;br /&gt;
|End lobby= Underground Lake&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Field= West Kugu Desert&lt;br /&gt;
|Mission type= Co-op mission&lt;br /&gt;
|Party= 1-6 players (6 recom.)&lt;br /&gt;
|Enemy elements= {{Ground}} {{Lightning}} {{Neutral}}&lt;br /&gt;
}}''Magas Maggahna, a weapon of the former Endrum Collective, has been taken over by rogues while being transported.  The weapon has been activated.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || 600 || 13 || 400 || 8 || 200 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 1350 || 27 || 900 || 17 || 450 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 35+ || 2450 || 46 || 1625 || 30 || 812 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | 70+ || 5775 || 102 || rowspan=&amp;quot;2&amp;quot; | 3850 || rowspan=&amp;quot;2&amp;quot; | 68 || rowspan=&amp;quot;2&amp;quot; | 1925 || rowspan=&amp;quot;2&amp;quot; | 34 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 85+ || 8325 || 145 || rowspan=&amp;quot;2&amp;quot; | 5550 || rowspan=&amp;quot;2&amp;quot; | 96 || rowspan=&amp;quot;2&amp;quot; | 2775 || rowspan=&amp;quot;2&amp;quot; | 48 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3&amp;lt;ref&amp;gt;S3 difficulty is available only to ''Ambition of the Illuminus'' players.&amp;lt;/ref&amp;gt; || rowspan=&amp;quot;2&amp;quot; | 90 || rowspan=&amp;quot;2&amp;quot; | 135+&amp;lt;ref&amp;gt;The in-game mission information screen states that difficulty S3's base enemy level is LV135, however the true base is LV140.  This discrepancy has no effect on enemy drops.&amp;lt;/ref&amp;gt; || 17100 || 292 || rowspan=&amp;quot;2&amp;quot; | 11400 || rowspan=&amp;quot;2&amp;quot; | 194 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || || {{Ground}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Crown}} || {{Ground}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || || {{Neutral}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || || {{Neutral}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || || {{Lightning}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || || {{Lightning}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || || {{Lightning}} || 25 || -- || 35 || -- || 45 || -- || 80 || -- || 95 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || || {{Lightning}} || 20 || -- || 30 || -- || 40 || -- || 75 || -- || 90 || -- || 150 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | special}} || {{Naval | 10}} || {{Naval | 20}} || {{Naval | 30}} || {{Naval | 70}} || {{Naval | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || {{Rogue (Jasse) | special}} || {{Rogue (Jasse) | 10}} || {{Rogue (Jasse) | 20}} || {{Rogue (Jasse) | 30}} || {{Rogue (Jasse) | 70}} || {{Rogue (Jasse) | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || {{Rogue (Ogg) | special}} || {{Rogue (Ogg) | 10}} || {{Rogue (Ogg) | 20}} || {{Rogue (Ogg) | 30}} || {{Rogue (Ogg) | 70}} || {{Rogue (Ogg) | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || {{YG-01K BUGGE | special}} || {{YG-01K BUGGE | 10}} || {{YG-01K BUGGE | 20}} || {{YG-01K BUGGE | 30}} || {{YG-01K BUGGE | 70}} || {{YG-01K BUGGE | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | special}} || {{GSM-05M Tirentos | 10}} || {{GSM-05M Tirentos | 20}} || {{GSM-05M Tirentos | 30}} || {{GSM-05M Tirentos | 70}} || {{GSM-05M Tirentos | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || {{Grinna Bete S | special}} || {{Grinna Bete S | 20}} || {{Grinna Bete S | 30}} || {{Grinna Bete S | 40}} || {{Grinna Bete S | 80}} || {{Grinna Bete S | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || {{Magas Maggahna | special}} || {{Magas Maggahna | 20}} || {{Magas Maggahna | 30}} || {{Magas Maggahna | 40}} || {{Magas Maggahna | 70}} || {{Magas Maggahna | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || ? || [[Synthesis materials#Metals|1-4★ -ian metals]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Moat. wood]] || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Rocks]] || -- || [[Synthesis materials#Hard materials|2-5★ Meta-types]] || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | special}} || {{Desert area | 10}} || {{Desert area | 20}} || {{Desert area | 30}} || {{Desert area | 70}} || {{Desert area | 80}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV S3 !! -- !! -- !! -- !! --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | AOTI special}} || {{Naval | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || {{Rogue (Jasse) | AOTI special}} || {{Rogue (Jasse) | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || {{Rogue (Ogg) | AOTI special}} || {{Rogue (Ogg) | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || {{YG-01K BUGGE | AOTI special}} || {{YG-01K BUGGE | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | AOTI special}} || {{GSM-05M Tirentos | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || {{Grinna Bete S | AOTI special}} || {{Grinna Bete S | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || {{Magas Maggahna | AOTI special}} || {{Magas Maggahna | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Lunga Egg]] || [[Synthesis materials#Metals|4-10★ -ian metals]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|5-11★ Moat. wood]]&amp;lt;br/&amp;gt;[[Diad]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Rocks]] || -- || [[Synthesis materials#Hard materials|5-11★ Meta-types]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | AOTI special}} || {{Desert area | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:sw_facingwest.jpg|thumb|center|Facing west, into an open area.]] || A-1 || '''First spawn:''' &amp;lt;br&amp;gt; Naval x4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:sw_facingsouth.jpg|thumb|center|Facing south, into an open area.]] || B-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:sw_facingnwgate.jpg|thumb|center|Facing north west, gated path ahead.]] || C-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Co-op missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Sw_facingnwgate.jpg&amp;diff=86344</id>
		<title>File:Sw facingnwgate.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Sw_facingnwgate.jpg&amp;diff=86344"/>
				<updated>2009-08-15T11:35:04Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Innocent_Girl_(guide)&amp;diff=86253</id>
		<title>Innocent Girl (guide)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Innocent_Girl_(guide)&amp;diff=86253"/>
				<updated>2009-08-13T17:58:49Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Personality: Love */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
The purpose of the mission [[Innocent Girl]] is to assist with upgrading Vivienne's speech and thought patterns through a series of questions presented to you throughout the VR simulation.  Depending on the answers given, Vivienne's growth will vary with subsequent runs of the mission.&lt;br /&gt;
&lt;br /&gt;
= Viviennes questions = &lt;br /&gt;
&lt;br /&gt;
== Initial stage ==&lt;br /&gt;
&lt;br /&gt;
* Vivienne answers all reactions with the same response.&lt;br /&gt;
&lt;br /&gt;
* '''Are weapons important?'''&lt;br /&gt;
: They are. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* These questions about your race all have the same answers.&lt;br /&gt;
** '''Are you a human?'''&lt;br /&gt;
** '''Are you a newman?'''&lt;br /&gt;
** '''Are you a CAST?'''&lt;br /&gt;
** '''Are you a beast?'''&lt;br /&gt;
: Yes, I am. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
: No, I'm not. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Am I a computer?'''&lt;br /&gt;
: Yes, you are. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: No, you're not. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: I don't know. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it good to be alive?'''&lt;br /&gt;
: Yes, it's good! ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: It's nothing but suffering. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Second stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the raffon meadow is now open.&lt;br /&gt;
&lt;br /&gt;
* '''Come to think of it, what should I call you?'''&lt;br /&gt;
{|class=wikitable style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Please choose how you'd like to be called.&lt;br /&gt;
|- &lt;br /&gt;
| Male player character || Female player character&lt;br /&gt;
|-&lt;br /&gt;
| Regular name || Regular name &lt;br /&gt;
|-&lt;br /&gt;
| Teacher || Teacher&lt;br /&gt;
|-&lt;br /&gt;
| Professor || Professor&lt;br /&gt;
|-&lt;br /&gt;
| Instructor || Instructor&lt;br /&gt;
|-&lt;br /&gt;
| Sir || Sir&lt;br /&gt;
|-&lt;br /&gt;
| Master || Master&lt;br /&gt;
|-&lt;br /&gt;
| Brother || Sister&lt;br /&gt;
|-&lt;br /&gt;
| Your Lordship || Lady&lt;br /&gt;
|-&lt;br /&gt;
| Prince || Princess&lt;br /&gt;
|-&lt;br /&gt;
| Your Excellency || Your Excellency&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
: ⇒ &amp;quot;Understood, thank you. [chosen title]...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''When we take breaks, it feels good to be alive.'''&lt;br /&gt;
: That's what they're for! ⇒ &amp;quot;Yes. But we can't rest all day, can we?&amp;quot;&lt;br /&gt;
: That's not the point. ⇒ &amp;quot;Oh really? Perhaps I should reprioritize then. Shall we go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you enjoy candy?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;I do too. There is something satisfying about it.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;I enjoy candy. I thought it was something fulfilling for people...&amp;quot;&lt;br /&gt;
: Actually I'm eating some now. ⇒ &amp;quot;It doesn't look as if you're eating anything. Please don't make things up like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''There are so many people living on the G. Colony.  It is a strange place.'''&lt;br /&gt;
: Yes it is. ⇒ &amp;quot;So you think so too, [chosen title].&amp;quot;&lt;br /&gt;
: I'm used to it. ⇒ &amp;quot;Then it is probably a good place to learn to adapt to one's surroundings.&amp;quot;&lt;br /&gt;
: You're the strange one. ⇒ &amp;quot;I think that you're the strange one, [chosen title].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I often see Dr. Arl playing games.  Do you also play &amp;quot;games&amp;quot;, [chosen title]?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;So you enjoy them. I think I would too. Please teach me sometime.&amp;quot; &lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Everyone is different, it seems.&amp;quot;&lt;br /&gt;
: I play until I lose track of time! ⇒ &amp;quot;You enjoy them. But it isn't good to lose track of time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Why did you join the GUARDIANS, [chosen title]?'''&lt;br /&gt;
: I wanted to protect something. ⇒　&amp;quot;I don't have anything to protect yet, but I hope to someday.&amp;quot;&lt;br /&gt;
: To test myself. ⇒ &amp;quot;That's a good answer for a Guardian. I must learn from you.&amp;quot;&lt;br /&gt;
: A friend signed me up. ⇒ &amp;quot;What? You must be a special case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Do creatures seem frightening to you?'''&lt;br /&gt;
: Yes, they do. ⇒ &amp;quot;I see. That's good, I thought it was just me.&amp;quot;&lt;br /&gt;
: No, they don't. ⇒ (&amp;quot;I am afraid of them. I wonder if I can get over that.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* '''Did you feel it shaking just now?'''&lt;br /&gt;
: Yes, it was shaking. ⇒ &amp;quot;I found it somewhat frightening.&amp;quot;&lt;br /&gt;
: It was my heart beating. For you. ⇒ &amp;quot;Oh? Well... That's... well, that's great, but I don't really understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Are there other rewards for missions besides the usual compensation?'''&lt;br /&gt;
: Not really. ⇒ &amp;quot;Understood. It seems that the rumors aren't true.&amp;quot;&lt;br /&gt;
: No, but I wish there were. ⇒ &amp;quot;So there are many who desire a reward? I will petition Dr. Arl.&amp;quot;&lt;br /&gt;
: A kiss from President Dallgun!. ⇒ &amp;quot;Can one refuse their reward? I must investigate...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Do you listen to music?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;I am interested. Please tell me what kind of music you like.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Everyone is different, it seems.&amp;quot;&lt;br /&gt;
: Shall I sing for you?. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''I've gotten a little used to it, but I'm still afraid of creatures. Aren't you?'''&lt;br /&gt;
: Yes, I am. ⇒ &amp;quot;I see. That's good. I thought it was just me.&amp;quot;&lt;br /&gt;
: No, I'm not. ⇒ &amp;quot;Oh. That is very admirable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Third stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the metro linear area is now open. Vivienne will not enter the room in the metro linear area with the turrets with switches and only join you again when you unlock the door to the exit of the stage.&lt;br /&gt;
&lt;br /&gt;
In the HIVE area, she will not enter the Delp Slami room that also has a trap, that you can activate with three switches. She will join you when they are all killed, either by you or the trap.&lt;br /&gt;
&lt;br /&gt;
If you have to many times a B or C rank you may get placed back from personality 3 to personality 1.&lt;br /&gt;
&lt;br /&gt;
The answers in her basic stage will determine her personality in the 3 and a half stage.&lt;br /&gt;
&lt;br /&gt;
=== Personality: Basic ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], is there anything you want to do while you have the chance?'''&lt;br /&gt;
: Of course. ⇒ &amp;quot;Really? Like what? When we have a chance, please tell me about it.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Well, perhaps you'll find something you want to do someday.&amp;quot;&lt;br /&gt;
: I'm happy living in the moment. ⇒ &amp;quot;I feel the same way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''*Sigh* Sometimes I wonder. What if I were human too? What kind of life would I lead?'''&lt;br /&gt;
: You're fine as you are. ⇒ &amp;quot;If you say so then it must be true. Thank you.&amp;quot;&lt;br /&gt;
: Not much would change. ⇒ &amp;quot;Hm... Perhaps you are right. But if it were possible, I would like to try it out for a while.&amp;quot;&lt;br /&gt;
: Sorry I wasn't listening. ⇒ &amp;quot;*Sigh* Never mind...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it okay if I keep calling you &amp;quot;[chosen title]&amp;quot;?'''&lt;br /&gt;
: Sure. ⇒ &amp;quot;I see.&amp;quot;&lt;br /&gt;
: I was thinking about changing it. ⇒ &amp;quot;Then what shall I call you?&amp;quot; (see answers for the first time she asks)&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ &amp;quot;I would like to read one someday, to know if I'm dressing properly.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;You don't have enough time, I bet. I'm the same way.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &amp;quot;What happens if you soil your one outfit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What did you have for breakfast this morning?'''&lt;br /&gt;
: Just the usual. ⇒ &amp;quot;That is good. Without a proper meal, you won't have the energy for a full day's work.&amp;quot;&lt;br /&gt;
: I didn't eat breakfast. ⇒ &amp;quot;Please eat properly. What happens when you need the extra energy?&amp;quot;&lt;br /&gt;
: I ate a raw koltova. ⇒ &amp;quot;Are you serious? You can eat koltovas raw? Won't you get sick?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What was your training like, [chosen title]?'''&lt;br /&gt;
: It was difficult. ⇒ &amp;quot;I thought so. I'll have to try harder.&amp;quot;&lt;br /&gt;
: It was no sweat. ⇒ &amp;quot;That's great, [chosen title]. I must learn from you.&amp;quot;&lt;br /&gt;
: Check out these old scars! ⇒ &amp;quot;What? But that looks like a recent injury to me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What do you think of Dr. Arl?'''&lt;br /&gt;
: He seems very serious. ⇒ &amp;quot;Yes, I think so too.&amp;quot;&lt;br /&gt;
: He's a breath of fresh air. ⇒ &amp;quot;Do you really think so? I suppose everyone is entitled to their opinion...&amp;quot;&lt;br /&gt;
: I... love him. ⇒ &amp;quot;What!? Don't worry, I... I won't let this get out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Dr. Arl drinks koltova juice. Do you think it's any good?'''&lt;br /&gt;
: It's delicious. ⇒ &amp;quot;I can't imagine from its appearance. What could it possibly taste like?&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I suspected as much. I wonder what the appeal is...&amp;quot;&lt;br /&gt;
: It's not summer without it. ⇒ &amp;quot;I've never tried it, so I don't really know, but could it really be very refreshing? It doesn't seem likely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... What do you like to do when you have free time? All Dr. Arl ever seems to do is sleep.'''&lt;br /&gt;
: Sleep. ⇒ &amp;quot;Hm, everyone sure likes to sleep...&amp;quot;&lt;br /&gt;
: Read. ⇒ &amp;quot;I see. Guardians must always remain vigilant.&amp;quot;&lt;br /&gt;
: Daydream. ⇒ &amp;quot;Daydream? Hm, I don't really understand. Is it fun?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I feel somewhat woozy.'''&lt;br /&gt;
: Do you want to take a break? ⇒ &amp;quot;W-Well... Thanks, but... I don't want to interrupt our mission.&amp;quot;&lt;br /&gt;
: Have you got a loose screw? ⇒ &amp;quot;What? I don't think so...&amp;quot;&lt;br /&gt;
: I do, too. ⇒ &amp;quot;You, too? We should treat it carefully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what are partner machines?'''&lt;br /&gt;
: Powerful allies. ⇒ &amp;quot;I see. And I will strive to be the same.&amp;quot;&lt;br /&gt;
: Top-notch salesmen. ⇒ &amp;quot;Salesmen? I see... I don't think I could do that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I am curious, but what role do you think would suit me best?'''&lt;br /&gt;
: A Guardian. ⇒ &amp;quot;That is encouraging. If I can become one, please be my partner.&amp;quot;&lt;br /&gt;
: A bride. ⇒ &amp;quot;Are you trying to say I'm not cut out for combat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Such a nice view... It seems like it would be a good place to fish.'''&lt;br /&gt;
: That would be nice. ⇒ &amp;quot;We should go fishing someday.&amp;quot;&lt;br /&gt;
: Fishing is cruel. ⇒ &amp;quot;I see your point. It's not very fun for the fish.&amp;quot;&lt;br /&gt;
: All right, you be the bait. ⇒ &amp;quot;What are you trying to tell me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what is the best weapon?'''&lt;br /&gt;
: It depends on the person. ⇒ &amp;quot;I see... So the weapon that suits you best is the strongest.&amp;quot;&lt;br /&gt;
: Expensive weapons. ⇒ &amp;quot;I see... So the more expensive the better.&amp;quot;&lt;br /&gt;
: Jealousy. ⇒ &amp;quot;Um, I mean like when fighting creatures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''The other day a visitor at the lab wouldn't leave me alone. He was a very large beast. It's scary when beasts stare at you. I always cower...'''&lt;br /&gt;
: I understand the feeling. ⇒ &amp;quot;I'm glad it's not just me. They are just so powerful...&amp;quot;&lt;br /&gt;
: That's discrimination. ⇒ &lt;br /&gt;
: You don't like beasts? ⇒ &amp;quot;What? Th-That's not what I said. I don't think that at all!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If you were a creature, I think you would be... A Bil de Golus.'''&lt;br /&gt;
: Because I'm strong and reliable? ⇒ &amp;quot;Yes! You are always helping me.&amp;quot;&lt;br /&gt;
: What's that? ⇒&lt;br /&gt;
&lt;br /&gt;
=== Personality 3.5: Family ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ (&amp;quot;I would like to read one someday, to know if I'm dressing properly.&amp;quot;)&lt;br /&gt;
: Not really. ⇒ &amp;quot;You don't have enough time, I bet. I'm the same way.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''I wonder if there's an easier way to defeat creatures. [chosen title], what is the strongest weapon?.'''&lt;br /&gt;
: It depends on the person. ⇒ &lt;br /&gt;
: Expensive weapons. ⇒ &amp;quot;I see... So the more expensive the better. I will take note of that.&amp;quot;&lt;br /&gt;
: Smile. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], What are partner machines?'''&lt;br /&gt;
: Powerful allies ⇒ &lt;br /&gt;
: Fancy alam clocks ⇒ &amp;quot;You certainly seem like you need a powerful one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Personality 3.5: Love ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... What was your training like, [chosen title]&lt;br /&gt;
: It was difficult. ⇒ &amp;quot;I didn't... I didn't think anything would be difficult for someone like you...&amp;quot;&lt;br /&gt;
: It was no sweat. ⇒ &amp;quot;That's amazing. I will try to power through it then.&amp;quot;&lt;br /&gt;
: Check out these old scars! ⇒ &amp;quot;What? A-Are you all right? Wait, I dont think so...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I wonder if there's an easier way to defeat creatures. [chosen title], what is the strongest weapon?'''&lt;br /&gt;
: It depends on the person. ⇒ &amp;quot;Hm... I see. I'll keep trying with this one for a bit longer.&amp;quot;&lt;br /&gt;
: Expensive weapons. ⇒  &amp;quot;I see... So the more expensive the better. I will take note of that.&amp;quot;&lt;br /&gt;
: Use your feminine wiles! ⇒ &amp;quot;What!? I'm being serious here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ &lt;br /&gt;
: Not really. ⇒ &amp;quot;I see, I'd like to sometime.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &amp;quot;People are more then just their clothes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If you where a creature... would you be a bill de golus'''(sic)&lt;br /&gt;
: Because I'm strong and reliable? ⇒ &amp;quot;Yes! You are always helping me!&amp;quot; &lt;br /&gt;
: What's that? ⇒ &amp;quot;Don't you know? It's a new discovered altered creature on moatoob.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What did you have for breakfast this morning?'''&lt;br /&gt;
: Just the usual. ⇒ &amp;quot;Breakfast is important after all. I can rest easy knowing you've had yours.&amp;quot;&lt;br /&gt;
: I didn't eat breakfast. ⇒ &amp;quot;Are you sure that's good for you? Please try to eat a proper meal.&amp;quot;&lt;br /&gt;
: I ate a raw koltova. ⇒ &amp;quot;Are you serious? You must be able to eat just about anything. Me, I think I will pass.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what are partner machines?'''&lt;br /&gt;
: Powerful allies. ⇒ &amp;quot;I will work hard so the same can be said of me.&amp;quot;&lt;br /&gt;
: Your best friend. ⇒ &amp;quot;Best friend? They always get to be with you. It makes me jealous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''The linear line is flooded with people in the morning. Why do so many people ride it at the same time?'''&lt;br /&gt;
: They are going to work. ⇒ &amp;quot;I see. So it's not that they enjoy it... I'd like to avoid it as much as possible.&amp;quot;&lt;br /&gt;
: They all have free time. ⇒&lt;br /&gt;
: They love the linear line. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''I feel somewhat woozy.'''&lt;br /&gt;
: Do you want to take a break? ⇒ &amp;quot;W-Well... Thanks, but... I don't want to interrupt our mission.&amp;quot;&lt;br /&gt;
: Have you got a loose screw? ⇒ &amp;quot;Yes, that might be true. I have to let Dr. Arl check it.&amp;quot;&lt;br /&gt;
: I do, too. ⇒ &amp;quot;Perhaps I'm not one to talk, but please be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Dr. Arl drinks koltova juice. Do you think it's any good?'''&lt;br /&gt;
: It's delicious. ⇒ &lt;br /&gt;
: Not really. ⇒ &amp;quot;I suspected as much. I wonder what the appeal is...&amp;quot;&lt;br /&gt;
: It's not summer without it. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], is there anything you want to do while you have the chance?'''&lt;br /&gt;
: Of course. ⇒ &amp;quot;What is it? I very much want to know. I believe you can do it.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &lt;br /&gt;
: I'm happy living in the moment. ⇒ &amp;quot;Yes.. That sounds like something you'd say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it okay if I keep calling you &amp;quot;[chosen title]&amp;quot;?'''&lt;br /&gt;
: Sure. ⇒ &amp;quot;I see.&amp;quot;&lt;br /&gt;
: I was thinking about changing it. ⇒ &amp;quot;Then what shall I call you?&amp;quot; (see answers for the first time she asks)&lt;br /&gt;
&lt;br /&gt;
* '''What do you think of Dr. Arl?'''&lt;br /&gt;
: He seems very serious. ⇒ &amp;quot;Yes, I agree. You and Dr. Arl are both very serious.&amp;quot;&lt;br /&gt;
: He's a breath of fresh air. ⇒ &amp;quot;&lt;br /&gt;
: I... love him. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Such a nice view... It seems like it would be a good place to fish.'''&lt;br /&gt;
: That would be nice. ⇒ &lt;br /&gt;
: Fishing is cruel. ⇒ &amp;quot;I see your point. It's no fun for the fish.&amp;quot;&lt;br /&gt;
: All right, you be the bait. ⇒&lt;br /&gt;
&lt;br /&gt;
== Fourth stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the Hive area is now open.&lt;br /&gt;
&lt;br /&gt;
TODO: sort questions into the proper personalities.&lt;br /&gt;
&lt;br /&gt;
=== Personality: Family ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you fish?'''&lt;br /&gt;
: Yes I do. ⇒ &amp;quot;Very interesting. I hope you will teach me to fish someday.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &lt;br /&gt;
: You mean for dates? ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Um... Hey... Compared to other female CASTs, how do you think I look?'''&lt;br /&gt;
: You're clean and functional. ⇒ &lt;br /&gt;
: You look very nice. ⇒ &amp;quot;Oh, that's very nice to hear. I have the designers to thank.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Quiz time! What do you think I had for breakfast?'''&lt;br /&gt;
: A Perori Mate. ⇒ &amp;quot;That's correct. I figured you'd know.&amp;quot;&lt;br /&gt;
: You don't eat breakfast. ⇒ &amp;quot;Too bad, That's wrong. The correct answer was a perori mate. Too hard?&amp;quot;&lt;br /&gt;
: Crisp Grass Assassin salad. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what was your happiest moment?'''&lt;br /&gt;
: Walking here with you now. ⇒ &amp;quot;What? Oh, Thank you! I am happy too!&amp;quot;&lt;br /&gt;
: When I joined the Guardians. ⇒ &amp;quot;That is fantastic I have a growing respect for you.&amp;quot;&lt;br /&gt;
: When I won big at the casino. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], did you leave your partner machine at home?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;It must be lonely all alone. Be sure to go home and visit it.&amp;quot;&lt;br /&gt;
: I have a reliable partner. ⇒&lt;br /&gt;
: I had no money so I sold it. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title] are you happy to be a female?'''&lt;br /&gt;
: I am. ⇒ &amp;quot;Really? I am too. For many reasons.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &lt;br /&gt;
: I change sexes sometimes. ⇒&lt;br /&gt;
&lt;br /&gt;
=== Personality: Love ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], did you leave your partner machine at home today?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;It must be lonely all alone. Be sure to go home and visit it.&amp;quot;&lt;br /&gt;
: I have a reliable partner. ⇒ &amp;quot;Thank you! Well, I will try my best to be useful too.&amp;quot;&lt;br /&gt;
: I had no money so I sold it. ⇒ &amp;quot;You're joking, aren't you? ... Good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If they were to make a new next generation model besides me, what sort of CAST do you think would be good?'''&lt;br /&gt;
: One just like you. ⇒ &amp;quot;I'm very glad you think so.&amp;quot;&lt;br /&gt;
: One with good TECHNICs. ⇒ &amp;quot;I see. Perhaps I need to work on that then.&amp;quot;&lt;br /&gt;
: One who can change forms. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Quiz time! What do you think I had for breakfast?'''&lt;br /&gt;
: A Perori Mate. ⇒ &amp;quot;That is correct. I figured you'd know.&amp;quot;&lt;br /&gt;
: You don't eat breakfast. ⇒ &amp;quot;Too bad, That's wrong. The correct answer was a Perori Mate. Too hard?&amp;quot;&lt;br /&gt;
: Crisp Grass Assassin salad. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Um... Hey... Compared to other female CASTs, how do you think I look?'''&lt;br /&gt;
: You're clean and functional. ⇒ &amp;quot;Oh... Thank you very much. ...I think.&amp;quot;&lt;br /&gt;
: You look very nice. ⇒ &amp;quot;Oh, that's very nice to hear. I have the designers to thank...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''It sure is scary here... Let's hurry.&amp;quot;&lt;br /&gt;
: No answers here.&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you fish?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;Very interesting. I hope you will teach me to fish someday.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;I see. Guardians don't really have much free time, do they?&lt;br /&gt;
: You mean for dates? ⇒&lt;br /&gt;
&lt;br /&gt;
* '''In all your work with the GUARDIANS, have you ever had a really painful experience?'''&lt;br /&gt;
: Not really. ⇒ &amp;quot;I thought as much. You are so reliable!&amp;quot;&lt;br /&gt;
: When I take alot of damage. ⇒ &amp;quot;Oh... That sounds painful... And a little scary.&amp;quot;&lt;br /&gt;
: When a party doesn't invite me. ⇒ &amp;quot;Really? That happens? Oh, I get it. Because everyone's intimidated by you. That has to be it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Do you work out?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;That is just as I expected. I must learn from you.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;What? You don't? How surprising...&amp;quot;&lt;br /&gt;
: Life is one long marathon. ⇒ &amp;quot;Are you trying to change the subject? Well, that's fine. Let's just keep doing what we're doing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], are you happy to be a female?'''&lt;br /&gt;
: I am. ⇒ &amp;quot;Really? I am too. For many reasons.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;Hm... It's hard, isn't it? Well, I am happy.&amp;quot;&lt;br /&gt;
: I change sexes sometimes. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[cosen title]... Come to think of it, I've been calling you that for a while. Are you happy with it?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;All right. Then let's leave it at that. [chosen title].&amp;quot;&lt;br /&gt;
: It's about time I changed it. ⇒ &amp;quot;I thought as much.&amp;quot; (see choices for the first time)&lt;br /&gt;
&lt;br /&gt;
* '''What does the Divine Maiden do every day?'''&lt;br /&gt;
: She protects Gurhal. ⇒ &amp;quot;I see. Just like you, [chosen title].&amp;quot;&lt;br /&gt;
: I don't know. ⇒ &amp;quot;I'm really curious about what she does.&amp;quot;&lt;br /&gt;
: She washes dogs for charity. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what was your happiest moment?'''&lt;br /&gt;
: Walking here with you now. ⇒ &amp;quot;What? Oh... Thank you! I am happy, too!&amp;quot;&lt;br /&gt;
: When I joined the GUARDIANS. ⇒ &amp;quot;That is fantastic. I have a growing respect for you.&amp;quot;&lt;br /&gt;
: When I won big at the casino. ⇒ &amp;quot;Is it fun? Please bring me along next time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Stages strategies =&lt;br /&gt;
&lt;br /&gt;
* Vivienne recovers full health in between stages.&lt;br /&gt;
&lt;br /&gt;
== Stage 1 &amp;quot;VR: Grasslands&amp;quot; ==&lt;br /&gt;
[[image:Ig_map_stage1_small.jpg|thumb|VR Grasslands map]]&lt;br /&gt;
&lt;br /&gt;
* All trees here can be destroyed to get items. Very handy on A, because they will drop Par Walnas most of the time.&lt;br /&gt;
&lt;br /&gt;
* The door in the western part of the map will unlock after Vivienne has been upgraded once. Inside are three special boxes and two trees. No enemies.&lt;br /&gt;
&lt;br /&gt;
== Stage 2 &amp;quot;VR: Metro Linear&amp;quot; ==&lt;br /&gt;
[[image:Ig_map_stage2_small.jpg|thumb|VR Metro Linear map]]&lt;br /&gt;
&lt;br /&gt;
* Turrets do 50% of your hit points worth of damage, so avoid them at all cost.&lt;br /&gt;
&lt;br /&gt;
* The door to the north of the second room will unock after Vivienne has been upgraded twice. Inside are three special boxes.&lt;br /&gt;
&lt;br /&gt;
* In the fourth room there is a pink key card (1) on the map). Don't pick it up, it will explode! When you destroy it, three enemies (Rogue Mazz) will appear.&lt;br /&gt;
&lt;br /&gt;
* In the room after lock 1, there are two switches on the far side of the wall (2) on the map). Hit them with a weapon as soon as possible, they will deactivate the turrets. Keep moving. Destroying the box will spawn the enemies. &lt;br /&gt;
&lt;br /&gt;
* The room to the north will spawn four turrets when you pick up the key card (3) on the map). They fire north-south-east-west. Immediately run to the left or right side of the back wall and activate the switch. Then activate the other. When you try to leave, the door will lock and enemies will spawn.&lt;br /&gt;
&lt;br /&gt;
== Stage 3 &amp;quot;VR: HIVE&amp;quot; ==&lt;br /&gt;
[[image:ig_map_stage3_small.jpg|thumb|VR HIVE map]]&lt;br /&gt;
&lt;br /&gt;
* After the first room, to the east, is a room with three switches in it. Delp Slamis will spawn here. If you activate the switches, after ten seconds, the whole area will explode, killing all enemies (and you if you stay). So run outside instead. See the map for the blast radius.&lt;br /&gt;
&lt;br /&gt;
* If you kill all the enemies yourself, the switches disappear. You may activate them at any time when enemies are here. You will not get any experience (confirmed), even from tagged ones, nor any drops (needs confirmation).&lt;br /&gt;
&lt;br /&gt;
* The door in the last room leading east will unlock after Vivienne reached stage four.&lt;br /&gt;
&lt;br /&gt;
== Stage 4 &amp;quot;VR: Plant&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* In this room, the turrets keep respawning in different patterns. &lt;br /&gt;
&lt;br /&gt;
* First one Bafal Bragga spawns, then two.&lt;br /&gt;
&lt;br /&gt;
* Run to the other side as soon as you have control, you are quite safe from the turrets in those corners.&lt;br /&gt;
&lt;br /&gt;
* Before ending the GCS, make sure you have at least one inventory spot free, until you received both rewards.&lt;br /&gt;
&lt;br /&gt;
= Avoiding Vivienne's questions =&lt;br /&gt;
&lt;br /&gt;
You can avoid her questions indefinitely as soon as you trigger her memory event. When it happens, you will be forced to watch a cutscene at the beginning of the run and she won't talk at all during the mission. When the trial is completed, if you choose to abort instead of using the crystal you can repeat this event and will be able to run the mission without any of her questions indefinitely.&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Innocent_Girl_(guide)&amp;diff=86252</id>
		<title>Innocent Girl (guide)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Innocent_Girl_(guide)&amp;diff=86252"/>
				<updated>2009-08-13T17:54:18Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Personality: Love */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guide}}&lt;br /&gt;
&lt;br /&gt;
The purpose of the mission [[Innocent Girl]] is to assist with upgrading Vivienne's speech and thought patterns through a series of questions presented to you throughout the VR simulation.  Depending on the answers given, Vivienne's growth will vary with subsequent runs of the mission.&lt;br /&gt;
&lt;br /&gt;
= Viviennes questions = &lt;br /&gt;
&lt;br /&gt;
== Initial stage ==&lt;br /&gt;
&lt;br /&gt;
* Vivienne answers all reactions with the same response.&lt;br /&gt;
&lt;br /&gt;
* '''Are weapons important?'''&lt;br /&gt;
: They are. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* These questions about your race all have the same answers.&lt;br /&gt;
** '''Are you a human?'''&lt;br /&gt;
** '''Are you a newman?'''&lt;br /&gt;
** '''Are you a CAST?'''&lt;br /&gt;
** '''Are you a beast?'''&lt;br /&gt;
: Yes, I am. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
: No, I'm not. ⇒ &amp;quot;I see.  I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Am I a computer?'''&lt;br /&gt;
: Yes, you are. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: No, you're not. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: I don't know. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it good to be alive?'''&lt;br /&gt;
: Yes, it's good! ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
: It's nothing but suffering. ⇒ &amp;quot;I see. I have filed this for future reference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Second stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the raffon meadow is now open.&lt;br /&gt;
&lt;br /&gt;
* '''Come to think of it, what should I call you?'''&lt;br /&gt;
{|class=wikitable style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Please choose how you'd like to be called.&lt;br /&gt;
|- &lt;br /&gt;
| Male player character || Female player character&lt;br /&gt;
|-&lt;br /&gt;
| Regular name || Regular name &lt;br /&gt;
|-&lt;br /&gt;
| Teacher || Teacher&lt;br /&gt;
|-&lt;br /&gt;
| Professor || Professor&lt;br /&gt;
|-&lt;br /&gt;
| Instructor || Instructor&lt;br /&gt;
|-&lt;br /&gt;
| Sir || Sir&lt;br /&gt;
|-&lt;br /&gt;
| Master || Master&lt;br /&gt;
|-&lt;br /&gt;
| Brother || Sister&lt;br /&gt;
|-&lt;br /&gt;
| Your Lordship || Lady&lt;br /&gt;
|-&lt;br /&gt;
| Prince || Princess&lt;br /&gt;
|-&lt;br /&gt;
| Your Excellency || Your Excellency&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
: ⇒ &amp;quot;Understood, thank you. [chosen title]...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''When we take breaks, it feels good to be alive.'''&lt;br /&gt;
: That's what they're for! ⇒ &amp;quot;Yes. But we can't rest all day, can we?&amp;quot;&lt;br /&gt;
: That's not the point. ⇒ &amp;quot;Oh really? Perhaps I should reprioritize then. Shall we go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you enjoy candy?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;I do too. There is something satisfying about it.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;I enjoy candy. I thought it was something fulfilling for people...&amp;quot;&lt;br /&gt;
: Actually I'm eating some now. ⇒ &amp;quot;It doesn't look as if you're eating anything. Please don't make things up like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''There are so many people living on the G. Colony.  It is a strange place.'''&lt;br /&gt;
: Yes it is. ⇒ &amp;quot;So you think so too, [chosen title].&amp;quot;&lt;br /&gt;
: I'm used to it. ⇒ &amp;quot;Then it is probably a good place to learn to adapt to one's surroundings.&amp;quot;&lt;br /&gt;
: You're the strange one. ⇒ &amp;quot;I think that you're the strange one, [chosen title].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I often see Dr. Arl playing games.  Do you also play &amp;quot;games&amp;quot;, [chosen title]?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;So you enjoy them. I think I would too. Please teach me sometime.&amp;quot; &lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Everyone is different, it seems.&amp;quot;&lt;br /&gt;
: I play until I lose track of time! ⇒ &amp;quot;You enjoy them. But it isn't good to lose track of time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Why did you join the GUARDIANS, [chosen title]?'''&lt;br /&gt;
: I wanted to protect something. ⇒　&amp;quot;I don't have anything to protect yet, but I hope to someday.&amp;quot;&lt;br /&gt;
: To test myself. ⇒ &amp;quot;That's a good answer for a Guardian. I must learn from you.&amp;quot;&lt;br /&gt;
: A friend signed me up. ⇒ &amp;quot;What? You must be a special case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Do creatures seem frightening to you?'''&lt;br /&gt;
: Yes, they do. ⇒ &amp;quot;I see. That's good, I thought it was just me.&amp;quot;&lt;br /&gt;
: No, they don't. ⇒ (&amp;quot;I am afraid of them. I wonder if I can get over that.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* '''Did you feel it shaking just now?'''&lt;br /&gt;
: Yes, it was shaking. ⇒ &amp;quot;I found it somewhat frightening.&amp;quot;&lt;br /&gt;
: It was my heart beating. For you. ⇒ &amp;quot;Oh? Well... That's... well, that's great, but I don't really understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Are there other rewards for missions besides the usual compensation?'''&lt;br /&gt;
: Not really. ⇒ &amp;quot;Understood. It seems that the rumors aren't true.&amp;quot;&lt;br /&gt;
: No, but I wish there were. ⇒ &amp;quot;So there are many who desire a reward? I will petition Dr. Arl.&amp;quot;&lt;br /&gt;
: A kiss from President Dallgun!. ⇒ &amp;quot;Can one refuse their reward? I must investigate...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Do you listen to music?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;I am interested. Please tell me what kind of music you like.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Everyone is different, it seems.&amp;quot;&lt;br /&gt;
: Shall I sing for you?. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''I've gotten a little used to it, but I'm still afraid of creatures. Aren't you?'''&lt;br /&gt;
: Yes, I am. ⇒ &amp;quot;I see. That's good. I thought it was just me.&amp;quot;&lt;br /&gt;
: No, I'm not. ⇒ &amp;quot;Oh. That is very admirable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Third stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the metro linear area is now open. Vivienne will not enter the room in the metro linear area with the turrets with switches and only join you again when you unlock the door to the exit of the stage.&lt;br /&gt;
&lt;br /&gt;
In the HIVE area, she will not enter the Delp Slami room that also has a trap, that you can activate with three switches. She will join you when they are all killed, either by you or the trap.&lt;br /&gt;
&lt;br /&gt;
If you have to many times a B or C rank you may get placed back from personality 3 to personality 1.&lt;br /&gt;
&lt;br /&gt;
The answers in her basic stage will determine her personality in the 3 and a half stage.&lt;br /&gt;
&lt;br /&gt;
=== Personality: Basic ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], is there anything you want to do while you have the chance?'''&lt;br /&gt;
: Of course. ⇒ &amp;quot;Really? Like what? When we have a chance, please tell me about it.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I see. Well, perhaps you'll find something you want to do someday.&amp;quot;&lt;br /&gt;
: I'm happy living in the moment. ⇒ &amp;quot;I feel the same way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''*Sigh* Sometimes I wonder. What if I were human too? What kind of life would I lead?'''&lt;br /&gt;
: You're fine as you are. ⇒ &amp;quot;If you say so then it must be true. Thank you.&amp;quot;&lt;br /&gt;
: Not much would change. ⇒ &amp;quot;Hm... Perhaps you are right. But if it were possible, I would like to try it out for a while.&amp;quot;&lt;br /&gt;
: Sorry I wasn't listening. ⇒ &amp;quot;*Sigh* Never mind...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it okay if I keep calling you &amp;quot;[chosen title]&amp;quot;?'''&lt;br /&gt;
: Sure. ⇒ &amp;quot;I see.&amp;quot;&lt;br /&gt;
: I was thinking about changing it. ⇒ &amp;quot;Then what shall I call you?&amp;quot; (see answers for the first time she asks)&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ &amp;quot;I would like to read one someday, to know if I'm dressing properly.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;You don't have enough time, I bet. I'm the same way.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &amp;quot;What happens if you soil your one outfit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What did you have for breakfast this morning?'''&lt;br /&gt;
: Just the usual. ⇒ &amp;quot;That is good. Without a proper meal, you won't have the energy for a full day's work.&amp;quot;&lt;br /&gt;
: I didn't eat breakfast. ⇒ &amp;quot;Please eat properly. What happens when you need the extra energy?&amp;quot;&lt;br /&gt;
: I ate a raw koltova. ⇒ &amp;quot;Are you serious? You can eat koltovas raw? Won't you get sick?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What was your training like, [chosen title]?'''&lt;br /&gt;
: It was difficult. ⇒ &amp;quot;I thought so. I'll have to try harder.&amp;quot;&lt;br /&gt;
: It was no sweat. ⇒ &amp;quot;That's great, [chosen title]. I must learn from you.&amp;quot;&lt;br /&gt;
: Check out these old scars! ⇒ &amp;quot;What? But that looks like a recent injury to me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What do you think of Dr. Arl?'''&lt;br /&gt;
: He seems very serious. ⇒ &amp;quot;Yes, I think so too.&amp;quot;&lt;br /&gt;
: He's a breath of fresh air. ⇒ &amp;quot;Do you really think so? I suppose everyone is entitled to their opinion...&amp;quot;&lt;br /&gt;
: I... love him. ⇒ &amp;quot;What!? Don't worry, I... I won't let this get out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Dr. Arl drinks koltova juice. Do you think it's any good?'''&lt;br /&gt;
: It's delicious. ⇒ &amp;quot;I can't imagine from its appearance. What could it possibly taste like?&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;I suspected as much. I wonder what the appeal is...&amp;quot;&lt;br /&gt;
: It's not summer without it. ⇒ &amp;quot;I've never tried it, so I don't really know, but could it really be very refreshing? It doesn't seem likely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... What do you like to do when you have free time? All Dr. Arl ever seems to do is sleep.'''&lt;br /&gt;
: Sleep. ⇒ &amp;quot;Hm, everyone sure likes to sleep...&amp;quot;&lt;br /&gt;
: Read. ⇒ &amp;quot;I see. Guardians must always remain vigilant.&amp;quot;&lt;br /&gt;
: Daydream. ⇒ &amp;quot;Daydream? Hm, I don't really understand. Is it fun?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I feel somewhat woozy.'''&lt;br /&gt;
: Do you want to take a break? ⇒ &amp;quot;W-Well... Thanks, but... I don't want to interrupt our mission.&amp;quot;&lt;br /&gt;
: Have you got a loose screw? ⇒ &amp;quot;What? I don't think so...&amp;quot;&lt;br /&gt;
: I do, too. ⇒ &amp;quot;You, too? We should treat it carefully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what are partner machines?'''&lt;br /&gt;
: Powerful allies. ⇒ &amp;quot;I see. And I will strive to be the same.&amp;quot;&lt;br /&gt;
: Top-notch salesmen. ⇒ &amp;quot;Salesmen? I see... I don't think I could do that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I am curious, but what role do you think would suit me best?'''&lt;br /&gt;
: A Guardian. ⇒ &amp;quot;That is encouraging. If I can become one, please be my partner.&amp;quot;&lt;br /&gt;
: A bride. ⇒ &amp;quot;Are you trying to say I'm not cut out for combat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Such a nice view... It seems like it would be a good place to fish.'''&lt;br /&gt;
: That would be nice. ⇒ &amp;quot;We should go fishing someday.&amp;quot;&lt;br /&gt;
: Fishing is cruel. ⇒ &amp;quot;I see your point. It's not very fun for the fish.&amp;quot;&lt;br /&gt;
: All right, you be the bait. ⇒ &amp;quot;What are you trying to tell me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what is the best weapon?'''&lt;br /&gt;
: It depends on the person. ⇒ &amp;quot;I see... So the weapon that suits you best is the strongest.&amp;quot;&lt;br /&gt;
: Expensive weapons. ⇒ &amp;quot;I see... So the more expensive the better.&amp;quot;&lt;br /&gt;
: Jealousy. ⇒ &amp;quot;Um, I mean like when fighting creatures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''The other day a visitor at the lab wouldn't leave me alone. He was a very large beast. It's scary when beasts stare at you. I always cower...'''&lt;br /&gt;
: I understand the feeling. ⇒ &amp;quot;I'm glad it's not just me. They are just so powerful...&amp;quot;&lt;br /&gt;
: That's discrimination. ⇒ &lt;br /&gt;
: You don't like beasts? ⇒ &amp;quot;What? Th-That's not what I said. I don't think that at all!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If you were a creature, I think you would be... A Bil de Golus.'''&lt;br /&gt;
: Because I'm strong and reliable? ⇒ &amp;quot;Yes! You are always helping me.&amp;quot;&lt;br /&gt;
: What's that? ⇒&lt;br /&gt;
&lt;br /&gt;
=== Personality 3.5: Family ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ (&amp;quot;I would like to read one someday, to know if I'm dressing properly.&amp;quot;)&lt;br /&gt;
: Not really. ⇒ &amp;quot;You don't have enough time, I bet. I'm the same way.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''I wonder if there's an easier way to defeat creatures. [chosen title], what is the strongest weapon?.'''&lt;br /&gt;
: It depends on the person. ⇒ &lt;br /&gt;
: Expensive weapons. ⇒ &amp;quot;I see... So the more expensive the better. I will take note of that.&amp;quot;&lt;br /&gt;
: Smile. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], What are partner machines?'''&lt;br /&gt;
: Powerful allies ⇒ &lt;br /&gt;
: Fancy alam clocks ⇒ &amp;quot;You certainly seem like you need a powerful one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Personality 3.5: Love ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... What was your training like, [chosen title]&lt;br /&gt;
: It was difficult. ⇒ &amp;quot;I didn't... I didn't think anything would be difficult for someone like you...&amp;quot;&lt;br /&gt;
: It was no sweat. ⇒ &amp;quot;That's amazing. I will try to power through it then.&amp;quot;&lt;br /&gt;
: Check out these old scars! ⇒ &amp;quot;What? A-Are you all right? Wait, I dont think so...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''I wonder if there's an easier way to defeat creatures. [chosen title], what is the strongest weapon?'''&lt;br /&gt;
: It depends on the person. ⇒ &amp;quot;Hm... I see. I'll keep trying with this one for a bit longer.&amp;quot;&lt;br /&gt;
: Expensive weapons. ⇒  &amp;quot;I see... So the more expensive the better. I will take note of that.&amp;quot;&lt;br /&gt;
: Use your feminine wiles! ⇒ &amp;quot;What!? I'm being serious here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you ever read fashion magazines?'''&lt;br /&gt;
: I do. ⇒ &lt;br /&gt;
: Not really. ⇒ &amp;quot;I see, I'd like to sometime.&amp;quot;&lt;br /&gt;
: All I need is one outfit. ⇒ &amp;quot;People are more then just their clothes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If you where a creature... would you be a bill de golus'''(sic)&lt;br /&gt;
: Because I'm strong and reliable? ⇒ &amp;quot;Yes! You are always helping me!&amp;quot; &lt;br /&gt;
: What's that? ⇒ &amp;quot;Don't you know? It's a new discovered altered creature on moatoob.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''What did you have for breakfast this morning?'''&lt;br /&gt;
: Just the usual. ⇒ &amp;quot;Breakfast is important after all. I can rest easy knowing you've had yours.&amp;quot;&lt;br /&gt;
: I didn't eat breakfast. ⇒ &amp;quot;Are you sure that's good for you? Please try to eat a proper meal.&amp;quot;&lt;br /&gt;
: I ate a raw koltova. ⇒ &amp;quot;Are you serious? You must be able to eat just about anything. Me, I think I will pass.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what are partner machines?'''&lt;br /&gt;
: Powerful allies. ⇒ &amp;quot;I will work hard so the same can be said of me.&amp;quot;&lt;br /&gt;
: Your best friend. ⇒ &amp;quot;Best friend? They always get to be with you. It makes me jealous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''The linear line is flooded with people in the morning. Why do so many people ride it at the same time?'''&lt;br /&gt;
: They are going to work. ⇒ &amp;quot;I see. So it's not that they enjoy it... I'd like to avoid it as much as possible.&amp;quot;&lt;br /&gt;
: They all have free time. ⇒&lt;br /&gt;
: They love the linear line. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''I feel somewhat woozy.'''&lt;br /&gt;
: Do you want to take a break? ⇒ &amp;quot;W-Well... Thanks, but... I don't want to interrupt our mission.&amp;quot;&lt;br /&gt;
: Have you got a loose screw? ⇒ &amp;quot;Yes, that might be true. I have to let Dr. Arl check it.&amp;quot;&lt;br /&gt;
: I do, too. ⇒ &amp;quot;Perhaps I'm not one to talk, but please be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title]... Dr. Arl drinks koltova juice. Do you think it's any good?'''&lt;br /&gt;
: It's delicious. ⇒ &lt;br /&gt;
: Not really. ⇒ &amp;quot;I suspected as much. I wonder what the appeal is...&amp;quot;&lt;br /&gt;
: It's not summer without it. ⇒ &lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], is there anything you want to do while you have the chance?'''&lt;br /&gt;
: Of course. ⇒ &amp;quot;What is it? I very much want to know. I believe you can do it.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &lt;br /&gt;
: I'm happy living in the moment. ⇒ &amp;quot;Yes.. That sounds like something you'd say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Is it okay if I keep calling you &amp;quot;[chosen title]&amp;quot;?'''&lt;br /&gt;
: Sure. ⇒ &amp;quot;I see.&amp;quot;&lt;br /&gt;
: I was thinking about changing it. ⇒ &amp;quot;Then what shall I call you?&amp;quot; (see answers for the first time she asks)&lt;br /&gt;
&lt;br /&gt;
* '''What do you think of Dr. Arl?'''&lt;br /&gt;
: He seems very serious. ⇒ &amp;quot;Yes, I agree. You and Dr. Arl are both very serious.&amp;quot;&lt;br /&gt;
: He's a breath of fresh air. ⇒ &amp;quot;&lt;br /&gt;
: I... love him. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Such a nice view... It seems like it would be a good place to fish.'''&lt;br /&gt;
: That would be nice. ⇒ &lt;br /&gt;
: Fishing is cruel. ⇒ &amp;quot;I see your point. It's no fun for the fish.&amp;quot;&lt;br /&gt;
: All right, you be the bait. ⇒&lt;br /&gt;
&lt;br /&gt;
== Fourth stage ==&lt;br /&gt;
&lt;br /&gt;
The previously locked door in the Hive area is now open.&lt;br /&gt;
&lt;br /&gt;
TODO: sort questions into the proper personalities.&lt;br /&gt;
&lt;br /&gt;
=== Personality: Family ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you fish?'''&lt;br /&gt;
: Yes I do. ⇒ &amp;quot;Very interesting. I hope you will teach me to fish someday.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &lt;br /&gt;
: You mean for dates? ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Um... Hey... Compared to other female CASTs, how do you think I look?'''&lt;br /&gt;
: You're clean and functional. ⇒ &lt;br /&gt;
: You look very nice. ⇒ &amp;quot;Oh, that's very nice to hear. I have the designers to thank.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Quiz time! What do you think I had for breakfast?'''&lt;br /&gt;
: A Perori Mate. ⇒ &amp;quot;That's correct. I figured you'd know.&amp;quot;&lt;br /&gt;
: You don't eat breakfast. ⇒ &amp;quot;Too bad, That's wrong. The correct answer was a perori mate. Too hard?&amp;quot;&lt;br /&gt;
: Crisp Grass Assassin salad. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what was your happiest moment?'''&lt;br /&gt;
: Walking here with you now. ⇒ &amp;quot;What? Oh, Thank you! I am happy too!&amp;quot;&lt;br /&gt;
: When I joined the Guardians. ⇒ &amp;quot;That is fantastic I have a growing respect for you.&amp;quot;&lt;br /&gt;
: When I won big at the casino. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], did you leave your partner machine at home?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;It must be lonely all alone. Be sure to go home and visit it.&amp;quot;&lt;br /&gt;
: I have a reliable partner. ⇒&lt;br /&gt;
: I had no money so I sold it. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title] are you happy to be a female?'''&lt;br /&gt;
: I am. ⇒ &amp;quot;Really? I am too. For many reasons.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &lt;br /&gt;
: I change sexes sometimes. ⇒&lt;br /&gt;
&lt;br /&gt;
=== Personality: Love ===&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], did you leave your partner machine at home today?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;It must be lonely all alone. Be sure to go home and visit it.&amp;quot;&lt;br /&gt;
: I have a reliable partner. ⇒ &amp;quot;Thank you! Well, I will try my best to be useful too.&amp;quot;&lt;br /&gt;
: I had no money so I sold it. ⇒ &amp;quot;You're joking, aren't you? ... Good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''If they were to make a new next generation model besides me, what sort of CAST do you think would be good?'''&lt;br /&gt;
: One just like you. ⇒ &amp;quot;I'm very glad you think so.&amp;quot;&lt;br /&gt;
: One with good TECHNICs. ⇒ &amp;quot;I see. Perhaps I need to work on that then.&amp;quot;&lt;br /&gt;
: One who can change forms. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Quiz time! What do you think I had for breakfast?'''&lt;br /&gt;
: A Perori Mate. ⇒ &amp;quot;That is correct. I figured you'd know.&amp;quot;&lt;br /&gt;
: You don't eat breakfast. ⇒ &amp;quot;Too bad, That's wrong. The correct answer was a Perori Mate. Too hard?&amp;quot;&lt;br /&gt;
: Crisp Grass Assassin salad. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''Um... Hey... Compared to other female CASTs, how do you think I look?'''&lt;br /&gt;
: You're clean and functional. ⇒ &amp;quot;Oh... Thank you very much. ...I think.&amp;quot;&lt;br /&gt;
: You look very nice. ⇒ &amp;quot;Oh, that's very nice to hear. I have the designers to thank...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''It sure is scary here... Let's hurry.&amp;quot;&lt;br /&gt;
: No answers here.&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], do you fish?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;Very interesting. I hope you will teach me to fish someday.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;I see. Guardians don't really have much free time, do they?&lt;br /&gt;
: You mean for dates? ⇒&lt;br /&gt;
&lt;br /&gt;
* '''In all your work with the GUARDIANS, have you ever had a really painful experience?'''&lt;br /&gt;
: Not really. ⇒ &amp;quot;I thought as much. You are so reliable!&amp;quot;&lt;br /&gt;
: When I take alot of damage. ⇒ &amp;quot;Oh... That sounds painful... And a little scary.&amp;quot;&lt;br /&gt;
: When a party doesn't invite me. ⇒ &amp;quot;Really? That happens? Oh, I get it. Because everyone's intimidated by you. That has to be it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* '''Do you work out?'''&lt;br /&gt;
: Yes, I do. ⇒ &amp;quot;That is just as I expected. I must learn from you.&amp;quot;&lt;br /&gt;
: No, I don't. ⇒ &amp;quot;What? You don't? How surprising...&amp;quot;&lt;br /&gt;
: Life is one long marathon. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], are you happy to be a female?'''&lt;br /&gt;
: I am. ⇒ &amp;quot;Really? I am too. For many reasons.&amp;quot;&lt;br /&gt;
: Not really. ⇒ &amp;quot;Hm... It's hard, isn't it? Well, I am happy.&amp;quot;&lt;br /&gt;
: I change sexes sometimes. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[cosen title]... Come to think of it, I've been calling you that for a while. Are you happy with it?'''&lt;br /&gt;
: Yes. ⇒ &amp;quot;All right. Then let's leave it at that. [chosen title].&amp;quot;&lt;br /&gt;
: It's about time I changed it. ⇒ &amp;quot;I thought as much.&amp;quot; (see choices for the first time)&lt;br /&gt;
&lt;br /&gt;
* '''What does the Divine Maiden do every day?'''&lt;br /&gt;
: She protects Gurhal. ⇒ &amp;quot;I see. Just like you, [chosen title].&amp;quot;&lt;br /&gt;
: I don't know. ⇒ &amp;quot;I'm really curious about what she does.&amp;quot;&lt;br /&gt;
: She washes dogs for charity. ⇒&lt;br /&gt;
&lt;br /&gt;
* '''[chosen title], what was your happiest moment?'''&lt;br /&gt;
: Walking here with you now. ⇒ &amp;quot;What? Oh... Thank you! I am happy, too!&amp;quot;&lt;br /&gt;
: When I joined the GUARDIANS. ⇒ &amp;quot;That is fantastic. I have a growing respect for you.&amp;quot;&lt;br /&gt;
: When I won big at the casino. ⇒ &amp;quot;Is it fun? Please bring me along next time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Stages strategies =&lt;br /&gt;
&lt;br /&gt;
* Vivienne recovers full health in between stages.&lt;br /&gt;
&lt;br /&gt;
== Stage 1 &amp;quot;VR: Grasslands&amp;quot; ==&lt;br /&gt;
[[image:Ig_map_stage1_small.jpg|thumb|VR Grasslands map]]&lt;br /&gt;
&lt;br /&gt;
* All trees here can be destroyed to get items. Very handy on A, because they will drop Par Walnas most of the time.&lt;br /&gt;
&lt;br /&gt;
* The door in the western part of the map will unlock after Vivienne has been upgraded once. Inside are three special boxes and two trees. No enemies.&lt;br /&gt;
&lt;br /&gt;
== Stage 2 &amp;quot;VR: Metro Linear&amp;quot; ==&lt;br /&gt;
[[image:Ig_map_stage2_small.jpg|thumb|VR Metro Linear map]]&lt;br /&gt;
&lt;br /&gt;
* Turrets do 50% of your hit points worth of damage, so avoid them at all cost.&lt;br /&gt;
&lt;br /&gt;
* The door to the north of the second room will unock after Vivienne has been upgraded twice. Inside are three special boxes.&lt;br /&gt;
&lt;br /&gt;
* In the fourth room there is a pink key card (1) on the map). Don't pick it up, it will explode! When you destroy it, three enemies (Rogue Mazz) will appear.&lt;br /&gt;
&lt;br /&gt;
* In the room after lock 1, there are two switches on the far side of the wall (2) on the map). Hit them with a weapon as soon as possible, they will deactivate the turrets. Keep moving. Destroying the box will spawn the enemies. &lt;br /&gt;
&lt;br /&gt;
* The room to the north will spawn four turrets when you pick up the key card (3) on the map). They fire north-south-east-west. Immediately run to the left or right side of the back wall and activate the switch. Then activate the other. When you try to leave, the door will lock and enemies will spawn.&lt;br /&gt;
&lt;br /&gt;
== Stage 3 &amp;quot;VR: HIVE&amp;quot; ==&lt;br /&gt;
[[image:ig_map_stage3_small.jpg|thumb|VR HIVE map]]&lt;br /&gt;
&lt;br /&gt;
* After the first room, to the east, is a room with three switches in it. Delp Slamis will spawn here. If you activate the switches, after ten seconds, the whole area will explode, killing all enemies (and you if you stay). So run outside instead. See the map for the blast radius.&lt;br /&gt;
&lt;br /&gt;
* If you kill all the enemies yourself, the switches disappear. You may activate them at any time when enemies are here. You will not get any experience (confirmed), even from tagged ones, nor any drops (needs confirmation).&lt;br /&gt;
&lt;br /&gt;
* The door in the last room leading east will unlock after Vivienne reached stage four.&lt;br /&gt;
&lt;br /&gt;
== Stage 4 &amp;quot;VR: Plant&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* In this room, the turrets keep respawning in different patterns. &lt;br /&gt;
&lt;br /&gt;
* First one Bafal Bragga spawns, then two.&lt;br /&gt;
&lt;br /&gt;
* Run to the other side as soon as you have control, you are quite safe from the turrets in those corners.&lt;br /&gt;
&lt;br /&gt;
* Before ending the GCS, make sure you have at least one inventory spot free, until you received both rewards.&lt;br /&gt;
&lt;br /&gt;
= Avoiding Vivienne's questions =&lt;br /&gt;
&lt;br /&gt;
You can avoid her questions indefinitely as soon as you trigger her memory event. When it happens, you will be forced to watch a cutscene at the beginning of the run and she won't talk at all during the mission. When the trial is completed, if you choose to abort instead of using the crystal you can repeat this event and will be able to run the mission without any of her questions indefinitely.&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Stolen_Weapon&amp;diff=86251</id>
		<title>Stolen Weapon</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Stolen_Weapon&amp;diff=86251"/>
				<updated>2009-08-13T15:23:40Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Enemy spawn chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Mission infobox&lt;br /&gt;
|Mission name= Stolen Weapon&lt;br /&gt;
|Mission image= [[Image:Kugu.png|center]]&lt;br /&gt;
|Planet= Moatoob&lt;br /&gt;
|Start lobby= W. Kugu: Ajis Kugu&lt;br /&gt;
|Start counter= Galenigare Tunnel Area&lt;br /&gt;
|End lobby= Underground Lake&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Field= West Kugu Desert&lt;br /&gt;
|Mission type= Co-op mission&lt;br /&gt;
|Party= 1-6 players (6 recom.)&lt;br /&gt;
|Enemy elements= {{Ground}} {{Lightning}} {{Neutral}}&lt;br /&gt;
}}''Magas Maggahna, a weapon of the former Endrum Collective, has been taken over by rogues while being transported.  The weapon has been activated.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || 600 || 13 || 400 || 8 || 200 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 1350 || 27 || 900 || 17 || 450 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 35+ || 2450 || 46 || 1625 || 30 || 812 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | 70+ || 5775 || 102 || rowspan=&amp;quot;2&amp;quot; | 3850 || rowspan=&amp;quot;2&amp;quot; | 68 || rowspan=&amp;quot;2&amp;quot; | 1925 || rowspan=&amp;quot;2&amp;quot; | 34 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 85+ || 8325 || 145 || rowspan=&amp;quot;2&amp;quot; | 5550 || rowspan=&amp;quot;2&amp;quot; | 96 || rowspan=&amp;quot;2&amp;quot; | 2775 || rowspan=&amp;quot;2&amp;quot; | 48 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3&amp;lt;ref&amp;gt;S3 difficulty is available only to ''Ambition of the Illuminus'' players.&amp;lt;/ref&amp;gt; || rowspan=&amp;quot;2&amp;quot; | 90 || rowspan=&amp;quot;2&amp;quot; | 135+&amp;lt;ref&amp;gt;The in-game mission information screen states that difficulty S3's base enemy level is LV135, however the true base is LV140.  This discrepancy has no effect on enemy drops.&amp;lt;/ref&amp;gt; || 17100 || 292 || rowspan=&amp;quot;2&amp;quot; | 11400 || rowspan=&amp;quot;2&amp;quot; | 194 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || || {{Ground}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Crown}} || {{Ground}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || || {{Neutral}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || || {{Neutral}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || || {{Lightning}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || || {{Lightning}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || || {{Lightning}} || 25 || -- || 35 || -- || 45 || -- || 80 || -- || 95 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || || {{Lightning}} || 20 || -- || 30 || -- || 40 || -- || 75 || -- || 90 || -- || 150 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | special}} || {{Naval | 10}} || {{Naval | 20}} || {{Naval | 30}} || {{Naval | 70}} || {{Naval | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || {{Rogue (Jasse) | special}} || {{Rogue (Jasse) | 10}} || {{Rogue (Jasse) | 20}} || {{Rogue (Jasse) | 30}} || {{Rogue (Jasse) | 70}} || {{Rogue (Jasse) | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || {{Rogue (Ogg) | special}} || {{Rogue (Ogg) | 10}} || {{Rogue (Ogg) | 20}} || {{Rogue (Ogg) | 30}} || {{Rogue (Ogg) | 70}} || {{Rogue (Ogg) | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || {{YG-01K BUGGE | special}} || {{YG-01K BUGGE | 10}} || {{YG-01K BUGGE | 20}} || {{YG-01K BUGGE | 30}} || {{YG-01K BUGGE | 70}} || {{YG-01K BUGGE | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | special}} || {{GSM-05M Tirentos | 10}} || {{GSM-05M Tirentos | 20}} || {{GSM-05M Tirentos | 30}} || {{GSM-05M Tirentos | 70}} || {{GSM-05M Tirentos | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || {{Grinna Bete S | special}} || {{Grinna Bete S | 20}} || {{Grinna Bete S | 30}} || {{Grinna Bete S | 40}} || {{Grinna Bete S | 80}} || {{Grinna Bete S | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || {{Magas Maggahna | special}} || {{Magas Maggahna | 20}} || {{Magas Maggahna | 30}} || {{Magas Maggahna | 40}} || {{Magas Maggahna | 70}} || {{Magas Maggahna | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || ? || [[Synthesis materials#Metals|1-4★ -ian metals]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Moat. wood]] || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Rocks]] || -- || [[Synthesis materials#Hard materials|2-5★ Meta-types]] || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | special}} || {{Desert area | 10}} || {{Desert area | 20}} || {{Desert area | 30}} || {{Desert area | 70}} || {{Desert area | 80}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV S3 !! -- !! -- !! -- !! --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | AOTI special}} || {{Naval | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || {{Rogue (Jasse) | AOTI special}} || {{Rogue (Jasse) | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || {{Rogue (Ogg) | AOTI special}} || {{Rogue (Ogg) | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || {{YG-01K BUGGE | AOTI special}} || {{YG-01K BUGGE | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | AOTI special}} || {{GSM-05M Tirentos | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || {{Grinna Bete S | AOTI special}} || {{Grinna Bete S | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || {{Magas Maggahna | AOTI special}} || {{Magas Maggahna | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Lunga Egg]] || [[Synthesis materials#Metals|4-10★ -ian metals]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|5-11★ Moat. wood]]&amp;lt;br/&amp;gt;[[Diad]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Rocks]] || -- || [[Synthesis materials#Hard materials|5-11★ Meta-types]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | AOTI special}} || {{Desert area | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:sw_facingwest.jpg|thumb|center|Facing west, into an open area.]] || A-1 || '''First spawn:''' &amp;lt;br&amp;gt; Naval x4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:sw_facingsouth.jpg|thumb|center|Facing south, into an open area.]] || B-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || C-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Co-op missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Sw_facingsouth.jpg&amp;diff=86250</id>
		<title>File:Sw facingsouth.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Sw_facingsouth.jpg&amp;diff=86250"/>
				<updated>2009-08-13T15:22:29Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Suffad&amp;diff=86155</id>
		<title>Talk:Suffad</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Suffad&amp;diff=86155"/>
				<updated>2009-08-11T17:45:42Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Ingame name =&lt;br /&gt;
* The name of this is Suffiad, not Suffad. [[User:SabZero|Sab]] 17:42, 11 August 2009 (UTC)&lt;br /&gt;
** Whoops, got that confused with saffiad &amp;gt;_&amp;gt; Not my day today ;) [[User:SabZero|Sab]] 17:45, 11 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Suffad&amp;diff=86154</id>
		<title>Talk:Suffad</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Suffad&amp;diff=86154"/>
				<updated>2009-08-11T17:42:57Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* ingame name different */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Ingame name =&lt;br /&gt;
* The name of this is Suffiad, not Suffad. [[User:SabZero|Sab]] 17:42, 11 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Stolen_Weapon&amp;diff=86147</id>
		<title>Stolen Weapon</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Stolen_Weapon&amp;diff=86147"/>
				<updated>2009-08-11T15:57:23Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Enemy spawn chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Mission infobox&lt;br /&gt;
|Mission name= Stolen Weapon&lt;br /&gt;
|Mission image= [[Image:Kugu.png|center]]&lt;br /&gt;
|Planet= Moatoob&lt;br /&gt;
|Start lobby= W. Kugu: Ajis Kugu&lt;br /&gt;
|Start counter= Galenigare Tunnel Area&lt;br /&gt;
|End lobby= Underground Lake&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Field= West Kugu Desert&lt;br /&gt;
|Mission type= Co-op mission&lt;br /&gt;
|Party= 1-6 players (6 recom.)&lt;br /&gt;
|Enemy elements= {{Ground}} {{Lightning}} {{Neutral}}&lt;br /&gt;
}}''Magas Maggahna, a weapon of the former Endrum Collective, has been taken over by rogues while being transported.  The weapon has been activated.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || 600 || 13 || 400 || 8 || 200 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 1350 || 27 || 900 || 17 || 450 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 35+ || 2450 || 46 || 1625 || 30 || 812 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | 70+ || 5775 || 102 || rowspan=&amp;quot;2&amp;quot; | 3850 || rowspan=&amp;quot;2&amp;quot; | 68 || rowspan=&amp;quot;2&amp;quot; | 1925 || rowspan=&amp;quot;2&amp;quot; | 34 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 85+ || 8325 || 145 || rowspan=&amp;quot;2&amp;quot; | 5550 || rowspan=&amp;quot;2&amp;quot; | 96 || rowspan=&amp;quot;2&amp;quot; | 2775 || rowspan=&amp;quot;2&amp;quot; | 48 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3&amp;lt;ref&amp;gt;S3 difficulty is available only to ''Ambition of the Illuminus'' players.&amp;lt;/ref&amp;gt; || rowspan=&amp;quot;2&amp;quot; | 90 || rowspan=&amp;quot;2&amp;quot; | 135+&amp;lt;ref&amp;gt;The in-game mission information screen states that difficulty S3's base enemy level is LV135, however the true base is LV140.  This discrepancy has no effect on enemy drops.&amp;lt;/ref&amp;gt; || 17100 || 292 || rowspan=&amp;quot;2&amp;quot; | 11400 || rowspan=&amp;quot;2&amp;quot; | 194 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || || {{Ground}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Crown}} || {{Ground}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || || {{Neutral}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || || {{Neutral}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || || {{Lightning}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || || {{Lightning}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || || {{Lightning}} || 25 || -- || 35 || -- || 45 || -- || 80 || -- || 95 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || || {{Lightning}} || 20 || -- || 30 || -- || 40 || -- || 75 || -- || 90 || -- || 150 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | special}} || {{Naval | 10}} || {{Naval | 20}} || {{Naval | 30}} || {{Naval | 70}} || {{Naval | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || {{Rogue (Jasse) | special}} || {{Rogue (Jasse) | 10}} || {{Rogue (Jasse) | 20}} || {{Rogue (Jasse) | 30}} || {{Rogue (Jasse) | 70}} || {{Rogue (Jasse) | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || {{Rogue (Ogg) | special}} || {{Rogue (Ogg) | 10}} || {{Rogue (Ogg) | 20}} || {{Rogue (Ogg) | 30}} || {{Rogue (Ogg) | 70}} || {{Rogue (Ogg) | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || {{YG-01K BUGGE | special}} || {{YG-01K BUGGE | 10}} || {{YG-01K BUGGE | 20}} || {{YG-01K BUGGE | 30}} || {{YG-01K BUGGE | 70}} || {{YG-01K BUGGE | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | special}} || {{GSM-05M Tirentos | 10}} || {{GSM-05M Tirentos | 20}} || {{GSM-05M Tirentos | 30}} || {{GSM-05M Tirentos | 70}} || {{GSM-05M Tirentos | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || {{Grinna Bete S | special}} || {{Grinna Bete S | 20}} || {{Grinna Bete S | 30}} || {{Grinna Bete S | 40}} || {{Grinna Bete S | 80}} || {{Grinna Bete S | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || {{Magas Maggahna | special}} || {{Magas Maggahna | 20}} || {{Magas Maggahna | 30}} || {{Magas Maggahna | 40}} || {{Magas Maggahna | 70}} || {{Magas Maggahna | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || ? || [[Synthesis materials#Metals|1-4★ -ian metals]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Moat. wood]] || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Rocks]] || -- || [[Synthesis materials#Hard materials|2-5★ Meta-types]] || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | special}} || {{Desert area | 10}} || {{Desert area | 20}} || {{Desert area | 30}} || {{Desert area | 70}} || {{Desert area | 80}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV S3 !! -- !! -- !! -- !! --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | AOTI special}} || {{Naval | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || {{Rogue (Jasse) | AOTI special}} || {{Rogue (Jasse) | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || {{Rogue (Ogg) | AOTI special}} || {{Rogue (Ogg) | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || {{YG-01K BUGGE | AOTI special}} || {{YG-01K BUGGE | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | AOTI special}} || {{GSM-05M Tirentos | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || {{Grinna Bete S | AOTI special}} || {{Grinna Bete S | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || {{Magas Maggahna | AOTI special}} || {{Magas Maggahna | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Lunga Egg]] || [[Synthesis materials#Metals|4-10★ -ian metals]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|5-11★ Moat. wood]]&amp;lt;br/&amp;gt;[[Diad]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Rocks]] || -- || [[Synthesis materials#Hard materials|5-11★ Meta-types]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | AOTI special}} || {{Desert area | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:sw_facingwest.jpg|thumb|center|Facing west, into an open area.]] || A-1 || '''First spawn:''' &amp;lt;br&amp;gt; Naval x4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || B-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || C-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Co-op missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Sw_facingwest.jpg&amp;diff=86146</id>
		<title>File:Sw facingwest.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Sw_facingwest.jpg&amp;diff=86146"/>
				<updated>2009-08-11T15:54:56Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Stolen_Weapon&amp;diff=86143</id>
		<title>Stolen Weapon</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Stolen_Weapon&amp;diff=86143"/>
				<updated>2009-08-11T15:35:32Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Enemy spawn chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Mission infobox&lt;br /&gt;
|Mission name= Stolen Weapon&lt;br /&gt;
|Mission image= [[Image:Kugu.png|center]]&lt;br /&gt;
|Planet= Moatoob&lt;br /&gt;
|Start lobby= W. Kugu: Ajis Kugu&lt;br /&gt;
|Start counter= Galenigare Tunnel Area&lt;br /&gt;
|End lobby= Underground Lake&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Field= West Kugu Desert&lt;br /&gt;
|Mission type= Co-op mission&lt;br /&gt;
|Party= 1-6 players (6 recom.)&lt;br /&gt;
|Enemy elements= {{Ground}} {{Lightning}} {{Neutral}}&lt;br /&gt;
}}''Magas Maggahna, a weapon of the former Endrum Collective, has been taken over by rogues while being transported.  The weapon has been activated.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || 600 || 13 || 400 || 8 || 200 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 1350 || 27 || 900 || 17 || 450 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 35+ || 2450 || 46 || 1625 || 30 || 812 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 40 || rowspan=&amp;quot;2&amp;quot; | 70+ || 5775 || 102 || rowspan=&amp;quot;2&amp;quot; | 3850 || rowspan=&amp;quot;2&amp;quot; | 68 || rowspan=&amp;quot;2&amp;quot; | 1925 || rowspan=&amp;quot;2&amp;quot; | 34 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 85+ || 8325 || 145 || rowspan=&amp;quot;2&amp;quot; | 5550 || rowspan=&amp;quot;2&amp;quot; | 96 || rowspan=&amp;quot;2&amp;quot; | 2775 || rowspan=&amp;quot;2&amp;quot; | 48 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3&amp;lt;ref&amp;gt;S3 difficulty is available only to ''Ambition of the Illuminus'' players.&amp;lt;/ref&amp;gt; || rowspan=&amp;quot;2&amp;quot; | 90 || rowspan=&amp;quot;2&amp;quot; | 135+&amp;lt;ref&amp;gt;The in-game mission information screen states that difficulty S3's base enemy level is LV135, however the true base is LV140.  This discrepancy has no effect on enemy drops.&amp;lt;/ref&amp;gt; || 17100 || 292 || rowspan=&amp;quot;2&amp;quot; | 11400 || rowspan=&amp;quot;2&amp;quot; | 194 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || || {{Ground}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Crown}} || {{Ground}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || || {{Neutral}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || || {{Neutral}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || || {{Lightning}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || || {{Lightning}} || 15 || -- || 25 || -- || 35 || -- || 70 || -- || 85 || -- || 140 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || || {{Lightning}} || 25 || -- || 35 || -- || 45 || -- || 80 || -- || 95 || -- || 150 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || || {{Lightning}} || 20 || -- || 30 || -- || 40 || -- || 75 || -- || 90 || -- || 150 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | special}} || {{Naval | 10}} || {{Naval | 20}} || {{Naval | 30}} || {{Naval | 70}} || {{Naval | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || {{Rogue (Jasse) | special}} || {{Rogue (Jasse) | 10}} || {{Rogue (Jasse) | 20}} || {{Rogue (Jasse) | 30}} || {{Rogue (Jasse) | 70}} || {{Rogue (Jasse) | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || {{Rogue (Ogg) | special}} || {{Rogue (Ogg) | 10}} || {{Rogue (Ogg) | 20}} || {{Rogue (Ogg) | 30}} || {{Rogue (Ogg) | 70}} || {{Rogue (Ogg) | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || {{YG-01K BUGGE | special}} || {{YG-01K BUGGE | 10}} || {{YG-01K BUGGE | 20}} || {{YG-01K BUGGE | 30}} || {{YG-01K BUGGE | 70}} || {{YG-01K BUGGE | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | special}} || {{GSM-05M Tirentos | 10}} || {{GSM-05M Tirentos | 20}} || {{GSM-05M Tirentos | 30}} || {{GSM-05M Tirentos | 70}} || {{GSM-05M Tirentos | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || {{Grinna Bete S | special}} || {{Grinna Bete S | 20}} || {{Grinna Bete S | 30}} || {{Grinna Bete S | 40}} || {{Grinna Bete S | 80}} || {{Grinna Bete S | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || {{Magas Maggahna | special}} || {{Magas Maggahna | 20}} || {{Magas Maggahna | 30}} || {{Magas Maggahna | 40}} || {{Magas Maggahna | 70}} || {{Magas Maggahna | 80}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || ? || [[Synthesis materials#Metals|1-4★ -ian metals]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Moat. wood]] || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Rocks]] || -- || [[Synthesis materials#Hard materials|2-5★ Meta-types]] || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | special}} || {{Desert area | 10}} || {{Desert area | 20}} || {{Desert area | 30}} || {{Desert area | 70}} || {{Desert area | 80}}&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV S3 !! -- !! -- !! -- !! --&lt;br /&gt;
|-&lt;br /&gt;
| [[Naval]] || {{Naval | AOTI special}} || {{Naval | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Jasse)]] || {{Rogue (Jasse) | AOTI special}} || {{Rogue (Jasse) | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue (Ogg)]] || {{Rogue (Ogg) | AOTI special}} || {{Rogue (Ogg) | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[YG-01K BUGGE]] || {{YG-01K BUGGE | AOTI special}} || {{YG-01K BUGGE | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | AOTI special}} || {{GSM-05M Tirentos | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete S]] || {{Grinna Bete S | AOTI special}} || {{Grinna Bete S | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Magas Maggahna]] || {{Magas Maggahna | AOTI special}} || {{Magas Maggahna | AOTI 150}} || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Lunga Egg]] || [[Synthesis materials#Metals|4-10★ -ian metals]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|5-11★ Moat. wood]]&amp;lt;br/&amp;gt;[[Diad]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Rocks]] || -- || [[Synthesis materials#Hard materials|5-11★ Meta-types]] || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Desert area | AOTI special}} || {{Desert area | AOTI 125}} || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Facing west || A-1 || Naval x4 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || B-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || C-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Co-op missions]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Dg_stright.jpg&amp;diff=86139</id>
		<title>File:Dg stright.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Dg_stright.jpg&amp;diff=86139"/>
				<updated>2009-08-11T15:25:22Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&lt;br /&gt;
== Copyright status: ==&lt;br /&gt;
&lt;br /&gt;
== Source: ==&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Magas_Maggahna&amp;diff=86137</id>
		<title>Magas Maggahna</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Magas_Maggahna&amp;diff=86137"/>
				<updated>2009-08-11T15:22:57Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Enemy infobox&lt;br /&gt;
|Enemy name= Magas Maggahna&lt;br /&gt;
|Image= [[Image:Magas_Maggahna.jpg|center|200px]]&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Enemy type= Boss&lt;br /&gt;
|Enemy size= Large&lt;br /&gt;
|Classification= Boss&lt;br /&gt;
|Elements= {{Lightning}}&lt;br /&gt;
}}Renvolt Magashi's SUV weapon, '''Magas Maggahna''' is fairly more powerful than its counterpart on Neudaiz.  After enough damage is dealt to it, the base of the robot will break off, leaving only the arms, torso and head as hit spots.  This can make the battle more difficult for anyone lacking ranged combat capabilities.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* Magas uses a giant sword instead of a whip. &lt;br /&gt;
* The missile attack that Magas launches targets a number of party members and relentlessly follows each member until the attack is over. &lt;br /&gt;
* Magas will use 3 variations of the sword attack. 1 is to charge forward with it, the other is to spin in a 360 degree angle and the third is two swipes infront of him. &lt;br /&gt;
* Unlike Degahna, Magas usually only stands still when launching an attack.&lt;br /&gt;
* Magas can cast an invulnerability shield that lasts for a while.&lt;br /&gt;
* When he hits the ground with both arms, he can cause [[Stun]].&lt;br /&gt;
* The blue energy ball can cause [[Lower DFP]].&lt;br /&gt;
* Being run over by the forwar sword charge can cause [[Lower ATP]].&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Boss stats&lt;br /&gt;
|HP= 1500%&lt;br /&gt;
|ATP= 360%&lt;br /&gt;
|ATA= 200%&lt;br /&gt;
|TP= 240%&lt;br /&gt;
|DFP= 150%&lt;br /&gt;
|EVP= 80%&lt;br /&gt;
|MST= 230%&lt;br /&gt;
|STA= 200%&lt;br /&gt;
|EXP= 2000%&lt;br /&gt;
|Half damage striking= &lt;br /&gt;
|Half damage ranged= &lt;br /&gt;
|Half damage TECHNIC= }}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{{Magas Maggahna drop chart}}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Magas Maggahna.png|Magas Maggahna preparing for battle.&lt;br /&gt;
Image:1st form.png|First form of Magas Maggahna.&lt;br /&gt;
Image:2nd Form Magas.png|Second form of Magas Maggahna.&lt;br /&gt;
Image:The wheels.png|Magas Maggahna's wheels.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Magas_Maggahna&amp;diff=86136</id>
		<title>Magas Maggahna</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Magas_Maggahna&amp;diff=86136"/>
				<updated>2009-08-11T15:22:12Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Enemy infobox&lt;br /&gt;
|Enemy name= Magas Maggahna&lt;br /&gt;
|Image= [[Image:Magas_Maggahna.jpg|center|200px]]&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Enemy type= Boss&lt;br /&gt;
|Enemy size= Large&lt;br /&gt;
|Classification= Boss&lt;br /&gt;
|Elements= {{Lightning}}&lt;br /&gt;
}}Renvolt Magashi's SUV weapon, '''Magas Maggahna''' is fairly more powerful than its counterpart on Neudaiz.  After enough damage is dealt to it, the base of the robot will break off, leaving only the arms, torso and head as hit spots.  This can make the battle more difficult for anyone lacking ranged combat capabilities.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* Magas uses a giant sword instead of a whip. &lt;br /&gt;
* The missile attack that Magas launches targets a number of party members and relentlessly follows each member until the attack is over. &lt;br /&gt;
* Magas will use 3 variations of the sword attack. 1 is to charge forward with it, the other is to spin in a 360 degree angle and the third is two swipes infront of him. &lt;br /&gt;
* Unlike Degahna, Magas usually only stands still when launching an attack.&lt;br /&gt;
* Magas can cast an invulnerability shield that lasts for a while.&lt;br /&gt;
* When he hits the ground with both arms, he can cause [[Stun]].&lt;br /&gt;
* The blue energy ball can cause [[Zalure]].&lt;br /&gt;
* Being run over by the forwar sword charge can cause [[Jellen]].&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Boss stats&lt;br /&gt;
|HP= 1500%&lt;br /&gt;
|ATP= 360%&lt;br /&gt;
|ATA= 200%&lt;br /&gt;
|TP= 240%&lt;br /&gt;
|DFP= 150%&lt;br /&gt;
|EVP= 80%&lt;br /&gt;
|MST= 230%&lt;br /&gt;
|STA= 200%&lt;br /&gt;
|EXP= 2000%&lt;br /&gt;
|Half damage striking= &lt;br /&gt;
|Half damage ranged= &lt;br /&gt;
|Half damage TECHNIC= }}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{{Magas Maggahna drop chart}}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Magas Maggahna.png|Magas Maggahna preparing for battle.&lt;br /&gt;
Image:1st form.png|First form of Magas Maggahna.&lt;br /&gt;
Image:2nd Form Magas.png|Second form of Magas Maggahna.&lt;br /&gt;
Image:The wheels.png|Magas Maggahna's wheels.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Special_Ops_(Kanohne)&amp;diff=86135</id>
		<title>Special Ops (Kanohne)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Special_Ops_(Kanohne)&amp;diff=86135"/>
				<updated>2009-08-11T15:16:49Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Enemy infobox&lt;br /&gt;
|Enemy name= Special Ops (Kanohne)&lt;br /&gt;
|Image= [[Image:Special_Ops_(Kanohne).jpg|center|200px]]&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Enemy type= Humanoid&lt;br /&gt;
|Enemy size= Medium&lt;br /&gt;
|Classification= Normal enemy&lt;br /&gt;
|Elements= {{Neutral}}&lt;br /&gt;
}}Kanohne is an [[Endrum Collective]] Special Ops [[CAST]] that uses rifles. It will cast [[Resta]] when low on HP. It is very evasive and will roll way from danger.&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
* Cast [[Resta]] and [[Shifta]]&lt;br /&gt;
* Shot can cause [[Sleep]] and [[Blowdown]]&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{{Enemy stats&lt;br /&gt;
|HP=&lt;br /&gt;
|ATP=&lt;br /&gt;
|ATA=&lt;br /&gt;
|TP=&lt;br /&gt;
|DFP=&lt;br /&gt;
|EVP=&lt;br /&gt;
|MST=&lt;br /&gt;
|STA=&lt;br /&gt;
|EXP=&lt;br /&gt;
|Leader boost=&lt;br /&gt;
|Attack boost= &lt;br /&gt;
|Defense boost= &lt;br /&gt;
|Burn=&lt;br /&gt;
|Freeze= o&lt;br /&gt;
|Shock=&lt;br /&gt;
|Silence=&lt;br /&gt;
|Confuse=&lt;br /&gt;
|Virus=&lt;br /&gt;
|Poison=&lt;br /&gt;
|Stun=&lt;br /&gt;
|Sleep=&lt;br /&gt;
|Incapacitate=&lt;br /&gt;
|Jellen=&lt;br /&gt;
|Zalure=&lt;br /&gt;
|Zoldeel=&lt;br /&gt;
|Half damage striking= &lt;br /&gt;
|Half damage ranged= &lt;br /&gt;
|Half damage TECHNIC=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{{Special Ops (Kanohne) drop chart}}&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Special-Ops-(Kanohne).jpg|A single Special Ops (Kanohne).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Humanoids]]&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_re-PSUPedia:Raffon_Field_Base&amp;diff=86112</id>
		<title>The re-PSUPedia:Raffon Field Base</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_re-PSUPedia:Raffon_Field_Base&amp;diff=86112"/>
				<updated>2009-08-10T15:58:33Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Drop information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to ''Raffon Field Base'', the page where you can discuss and ask questions about PSUPedia!&lt;br /&gt;
&lt;br /&gt;
* This page is for general discussion about the PSUPedia.&lt;br /&gt;
** Unlike the actual Raffon Field Base, it's not for chit-chat, trading or anything else that has nothing to do with PSUPedia, or its contents.&lt;br /&gt;
** If you have a question about a specific article, it's better to make a comment on that article's talk page, rather than posting it here.&lt;br /&gt;
** Things that can go here: general suggestions about the 'Pedia, content that needs to be added, errors and bugs, etc.&lt;br /&gt;
* When raising a new topic of discussion, please use a header (=== Your Discussion Title Here ===) and place it at the top of the 'Current Discussions' section.&lt;br /&gt;
* Finally, when making a comment, sign it by using 4 tildes (~), this will add your username and the time and date of your comment. In addition, if responding to a comment, please use the summary box on the edit page to let others know what you have responded to.&lt;br /&gt;
&lt;br /&gt;
Enjoy! - ''the PSUPedia Staff.''&lt;br /&gt;
&lt;br /&gt;
To help save space and make browsing this page easier, older discussions will be archived [[Raffon Field Base archive|here]].&lt;br /&gt;
&lt;br /&gt;
== To-do list ==&lt;br /&gt;
For a list of in-progress and soon-to-be-started projects at the PSUPedia, please see the following article.&lt;br /&gt;
* [[The_PSUPedia:To-do_list|To-do list]]&lt;br /&gt;
&lt;br /&gt;
==Current Discussions==&lt;br /&gt;
=== Dynamic Page Lister Extension? ===&lt;br /&gt;
I recall talking about it before but I now have found exactly how it is done. There's an extension, DPL, which can take data directly from various articles (example: all the shotgun individual pages) and pull everything into a nice table (example: the [[Shotguns]] page). That means only the individual pages need to be updated, everything is pulled from there. That also mean that adding or removing columns becomes easy since all you have to do is say what data to take. I'd like to add it to the wiki. Discuss. [[User:Essen|Essen]] 21:33, 13 July 2009 (UTC)&lt;br /&gt;
* Doo eet!  :&amp;gt;  It sounds very promising and extremely useful.  Any potential negative side effects that you know about, though? - [[User:EspioKaos|EspioKaos]] 00:19, 14 July 2009 (UTC)&lt;br /&gt;
** Not that I know, so it's worth a try. [[User:Essen|Essen]] 09:08, 14 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Main page server status ===&lt;br /&gt;
I had a consideration today about some data to display on the main page.  Commonly we post PF values, but how about modifiers?  It would probably be appropriate to have a box for event rewards/compensation/MAG+/etc. to show the server is in a different state from the norm.  It seems there's even a bit of space left for it too (on the right).  --[[User:S-T-H|S-T-H]] 06:55, 13 July 2009 (UTC)&lt;br /&gt;
* I'm curious about this.  Work up an example of what you mean when you get a chance.  If we need to (it's been mentioned before, anyway) we can cut the news feed down to three posts instead of four to free up a bit more room. - [[User:EspioKaos|EspioKaos]] 14:16, 13 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Server Migration ===&lt;br /&gt;
Please use this section to list the problems remaining relating to the server migration (or changes that could be applied at the same time).&lt;br /&gt;
&lt;br /&gt;
* calc.psupedia.info &amp;lt;strong&amp;gt;needs to put calc.psupedia.info in the DNS? host unknown - someone forward this to kplayer&amp;lt;/strong&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;special pages to re-enable&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;URL rewrite to improve&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;URL rewrite to accept + and &amp;amp; (if possible) (probably not, it looks complicated and might hang the server...)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;References not working in [[Seasonal events]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;On the PSP line at the beginning of [http://psupedia.info/index.php?title=Template:Weapon%20stats%20test&amp;amp;action=edit this page], replace &amp;lt;nowiki&amp;gt;{{!}}&amp;lt;/nowiki&amp;gt; by &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Article names with slashes in them lead to a 404 error.  (For example, the individual update articles, units like [[Cati / Stamina]], etc.)&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feel free to append. [[User:Essen|Essen]] 19:35, 14 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I lost internet connection for awhile, should be back on irc, also congrats on the SysOp :)&lt;br /&gt;
I'll have it added to DNS later today, I can't login to forums, because of the captcha, if someone with admin access would like to fix that later, would be much appreciated.--[[User:DreamXG|kplayer]] 17:15, 22 June 2009 (UTC)&lt;br /&gt;
* I turned down the difficulty on the CAPTCHA by a considerable amount. I assume that's what you were talking about, yeah? It was set so difficult before because of all those robot registrations, but that problem's taken care of, so a nice simple CAPTCHA should work fine. --[[User:Qwerty|Qwerty]] 19:25, 22 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Forum status? ===&lt;br /&gt;
Just curious if anyone knows when the forums might be back up?  For the past day or so I've just been getting a blank screen.  D: - [[User:EspioKaos|EspioKaos]] 21:29, 24 August 2008 (CDT)&lt;br /&gt;
* I've let Hitomi know about both this and the fact that newly uploaded images don't seem to be working properly due to a 'disk quota exceeded' error, so hopefully it should be fixed soon. - [[User:Mewn|Mewn]] 04:44, 25 August 2008 (CDT)&lt;br /&gt;
* There's a bug with at least one of the templates. I get this: Parse error: syntax error, unexpected '}' in /home/psupedia/public_html/forum/cache/tpl_prosilver_overall_header.html.php on line 90 [[User:Essen|Essen]] 05:40, 29 August 2008 (CDT)&lt;br /&gt;
** Still can't access the forums, is anyone here? If you can't fix the bug can you at least change my theme? I can't login because of this. Thanks. [[User:Essen|Essen]] 16:08, 4 September 2008 (CDT)&lt;br /&gt;
*** I've passed it up the ladder since I can't offer any assistance in that department.  Hopefully we'll have something worked out soon. - [[User:EspioKaos|EspioKaos]] 18:35, 4 September 2008 (CDT)&lt;br /&gt;
**** Found a temporary fix by forcing the default style for now. Dunno how to edit the themes, or I'd try that. But then, which theme(s) was the culprit anyway? --[[User:Qwerty|Qwerty]] 21:36, 4 September 2008 (CDT)&lt;br /&gt;
***** I'd guess its name is prosilver, but can't say for sure. Anyway thanks. [[User:Essen|Essen]] 15:29, 5 September 2008 (CDT)&lt;br /&gt;
====Part 2====&lt;br /&gt;
Anyone else not able to view the forum? When I delete my cookie, I can view it and log back in, but as soon as I'm in, everything loads as a blank page. I think it's another skin error, since the default I see before I log in is...whatever the default one is, but I have the whitish one for my account. Anyway, if someone could log into the admin panel and set it to force the default style, that might work again. --[[User:Qwerty|Qwerty]] 14:29, 12 December 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
Loads nothing but blanks for me, even post clearing cookies. As far as I know I'm on the default theme, too, not sure. I never changed themes, anyway. [[User:Raujinn|Raujinn]] 17:16, 12 December 2008 (CST)&lt;br /&gt;
* I did something about forcing the default style on the admin panel and it seems to have messed up the forum for everyone. My bad, I'll have to get Hitomi to fix it next time I see him (hopefully tomorrow). In the meantime, consider the forum down. - [[User:Mewn|Mewn]] 17:21, 12 December 2008 (CST)&lt;br /&gt;
** Bad mew mew, bad! /flee - [[User:Essen|Essen]] 03:45, 13 December 2008 (CST)&lt;br /&gt;
** Ok, the forum is fixed, I got Tycho to clear the cache and it seems to be back to normal. Sorry for any inconvienience caused by my nubishness. Qwerty, let me know if you still can't log in. - [[User:Mewn|Mewn]] 05:29, 13 December 2008 (CST)&lt;br /&gt;
* For future reference, pretty much any error like this really just means &amp;quot;go delete the cache on the FTP&amp;quot; (or just replace the files it mentions with their .BAK versions that should still be there in the same folder). - [[User:Tycho|Tycho]] 09:36, 28 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Dual enemy drops ===&lt;br /&gt;
You guys may recall the recent discovery of YG-01Z BUG dropping an item that not only didn't match its current drop chart, but also one that is exclusive to ''AOTI'', a strange occurrence for a non-''AOTI''-exclusive enemy.  Well, this made me think back to the Ollakas when there was some confusion about what they're supposed to drop at LV100.  In White Beast they dropped [B] Nokoku-zashi, while in Moonlight Beast they dropped [B] Katsuno-zashi.  I looked further into this and it seems that the division is between ''PSU'' and ''AOTI'' missions; I haven't found a case yet where they get mixed up.  Another example to keep in mind is Volfu.  At LV100 in Scarred Planet they drop [B] Ga-Misaki while at LV100 in The Dual Sentinel they drop [B] Giza-Misaki.  (Note that at LV125, ''AOTI'' Volfus drops [B] Giza-Misaki, which can be noted in The Egg Thieves and Forest of Illusion.)  Pretty soon I'm going to start adjusting drop charts to include these ''AOTI'' drops.  Questions, comments, concerns? - [[User:EspioKaos|EspioKaos]] 16:25, 1 June 2008 (CDT)&lt;br /&gt;
* Looking further into this, it seems that the dual drops always occur at LV100-124.  I haven't come across any instances that do otherwise, but I won't let my guard down just yet.  As far as new drop tables to display these changes, I was working on [[Template:Enemy_drop_chart|something]], but it needs a little rethinking since it's just plain massive as it is now.  I'm actually leaning more toward simply doing two tables, just like with the area articles; one for ''PSU'' drops and the other for ''AOTI'' drops.  And from something else I've noticed, we can likely get away with removing the LV125+ rows from the ''PSU'' table (if we do it this way) since there are no ''PSU''-accessible missions that have enemies within that range (and I seriously doubt we'll ever see such a mission).  One last thing: considering this new type of drop, we may have to rethink our current weapon article drop tables to help differentiate between dual drops.  If nothing else, we should be able to use reference tags to say which is which. - [[User:EspioKaos|EspioKaos]] 20:21, 1 June 2008 (CDT)&lt;br /&gt;
** If the difference is only at lv100-124 then do a double row with different drops only for these levels. That's enough for now, isn't it? About the weapons table we can also put an icon showing the version next to the enemy name. [[User:Essen|Essen]] 01:46, 2 June 2008 (CDT)&lt;br /&gt;
** There's also Rappys and Jaggos, on psu v1 missions they just drop giga / skill or bullet, on aoi they drop both (giga and cati), right? - [[User:Ezodagrom|Ezodagrom]] 05:52, 2 June 2008 (CDT)&lt;br /&gt;
* I completely forgot that the one enemy that drew my attention back toward the possibility of dual drops has one that's below LV100.  YG-01Z BUG's LV80 drop in ''AOTI'' missions differs from its ''PSU'' drop.  But yeah, we could do it where only the rows which have dual drops are split and the others that drop the same item remain together.  I'll probably throw together a few examples a little later so we can get some feedback on different designs.  On the Rappy and Jaggo drops, I looked into it and it seems that they can drop both units from LV100-149 in either ''PSU'' or ''AOTI'' missions, no thing to really worry about there. - [[User:EspioKaos|EspioKaos]] 08:28, 2 June 2008 (CDT)&lt;br /&gt;
** Hmm...but aren't cati skill and bullet aoti only units? If they are aoti only, then they wouldn't drop in psu missions, right? :/ - [[User:Ezodagrom|Ezodagrom]] 08:35, 2 June 2008 (CDT)&lt;br /&gt;
*** Ah, I see we've got them labeled as ''AOTI''-only; we might have to change that.  The data I'm going by is from the Japanese wiki.  Their drop charts for Desert Terror and Plains Overlord list the Cati units dropping from their respective rare enemy while the other ''PSU'' missions list the Giga unit.  Also, I'm fairly certain there was a discussion at PSOW a few months back about this very thing.  I'll have to look for the thread, but I think at least one person was able to provide proof that Cati units drop in ''PSU'' missions. - [[User:EspioKaos|EspioKaos]] 08:50, 2 June 2008 (CDT)&lt;br /&gt;
*** Here's [http://www.pso-world.com/forums/showthread.php?t=139425&amp;amp;highlight=cati+skill the thread I was thinking of at PSOW].  Multiple people (starting with a shop owner) confirm Cati / Bullet PP Save dropping from Jaggos in Duel in the Ruins. - [[User:EspioKaos|EspioKaos]] 09:01, 2 June 2008 (CDT)&lt;br /&gt;
** Yeah but the seasonal rappies have items that only drops in aoi missions, like van brella and madam brella. So the point is still valid. [[User:Essen|Essen]] 11:09, 2 June 2008 (CDT)&lt;br /&gt;
*** ''AOTI''-specific special drops (they were specials, right?).  Easy enough. :) - [[User:EspioKaos|EspioKaos]] 11:53, 2 June 2008 (CDT)&lt;br /&gt;
* Here are [[User:EspioKaos/Sandbox4|some examples]] of possible drop chart styles.  I may add some more variations later. - [[User:EspioKaos|EspioKaos]] 10:21, 2 June 2008 (CDT)&lt;br /&gt;
* Second one looks really nice, Espio. And this sounds like it'll become pretty complicated, having to check not only whether stuff counts as special/level drops but also for what versions they apply. Jeez. D: - [[User:Tycho|Tycho]] 01:48, 3 June 2008 (CDT)&lt;br /&gt;
** I guess it shouldn't be too too hard to keep up with.  When drops are discovered in-game, just note which version the mission is from and that will tell you to which drop chart the item applies.  We just have to remember that when we create new ''AOTI'' mission articles, all ''PSU'' enemies must have the ''AOTI'' tag in their drop template to pull up the correct items.  I just went through and added this tag to all applicable mission articles (yay for slow days at work, right?) and filled in what I could with new enemy drops.  Unfortunately, we now have a few more question marks in our drop charts than I would like since I haven't been able to confirm some level drops (and I don't want to assume too much).  Though it seems that most enemies have the same drops, a few have changes at even lower levels than encountered before (AMF Heavy Infantry) and some seem to have completely new charts (Bul Buna). - [[User:EspioKaos|EspioKaos]] 13:21, 3 June 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Forums - a consultation ===&lt;br /&gt;
* This is a controversial topic and I'm by no means for them (nor am I totally against, either), but I feel as though we should explore any avenue that could help the site even if we take no action on it. I can see both pros and cons for forums, the pros being that it might enable people unfamiliar or unwilling to use a wiki to leave feedback, give us information or corrections in a forum environment that they might be more familiar with. It might also let the staff have a place where they can discuss sensitive matters in private (not sure if this can be done on the wiki, but if it can, it might be something to look at). The cons though are that bad forums may reflect badly on the site (might endanger our neutrality too, if we have such a major community element), and that effort has to be expended to moderate any forums which may prove not to be worth it in the end. The last time PSUPedia had forums they became a terrible circlejerk - the main reason why I'm personally skeptical about them. Still, feel free to discuss and debate - this is a consultation, not a vote, and nothing is binding. But if particularly compelling arguments are made and enough support to make it worthwhile comes up, it may be possible to trial forums as an experiment. At this stage though, this is just a discussion and nothing is planned. - [[User:Mewn|Mewn]] 16:00, 25 May 2008 (CDT)&lt;br /&gt;
** I think it's good if it's used to talk about facts (not opinions), submit information, talk about the various projects and make polls. Other talks belong to another forum. [[User:Essen|Essen]] 16:38, 25 May 2008 (CDT)&lt;br /&gt;
** This is a touchy subject. While the ancient PSUP forum was indeed a massive circlejerk, very unique circumstances brought that about (very few people used PSUP at that time, we had very little information about PSU since virtually nothing specific was known, and only like 5 people used the forum anyway). I highly doubt that a new forum would have even remotely similar results. However, I am somewhat skeptical, as I do not quite see the need for forums here. For information submission or questions, people can simply use the talk page. I do understand that many people are confused by the wiki system, but I just don't know how much of a help the forums would be. For things other than info submission and article questions, I'm not quite sure what else would be discussed that isn't also covered on the official forum, PSOW, or hell, even Diadu. It would facilitate communication between staff members here, yes, and that is probably one of the biggest positives a forum could have. As far as the community aspect, I feel it would likely be a double-edged sword. While I'm sure having forums would give a more community feel and get (potential) users more enthusiastic about PSUPedia, it is unavoidable that certain individuals would think poorly of either the general forum content or the moderation, and therefore it would leave a bad taste in their collective mouths regarding PSUPedia in general (I know some feel this way concerning PSOW). Anyway, I'm willing to hear more discussion on this topic, and I'd be open to trying forums if users seem to want them. --[[User:Qwerty|Qwerty]] 17:01, 25 May 2008 (CDT)&lt;br /&gt;
** I remember the mess that was the forums here a few years back.  After a few visits, I made sure to steer clear of them from then on.  But, I think it's worth a try again since the site has improved remarkably over the years.  Maintaining community neutrality is a must, but with the moderation we've carried out on the wiki, I doubt it'd be much of a problem to continue at a forum.  If we can set up and stick to guidelines that state &amp;quot;information only&amp;quot; and &amp;quot;no trades, no guilds, no console wars, no drama, no shit,&amp;quot; things could work out.  On the other hand, strict moderation tends to piss people off or simply scare them away.  The bad side of this could be giving the site a bad name with the people who want to use it to sell Meseta or their rarz or recruit guild members.  Conversely, in the case of strict moderation scaring people away, it would lead to a smaller community of only the people who genuinely want to use the board for its intended purpose.  All in all, I think it's worth a shot.  If we decide to try it and things start going down the drain, we just pull the plug. ;) - [[User:EspioKaos|EspioKaos]] 17:43, 25 May 2008 (CDT)&lt;br /&gt;
** @ Essen - that would be mostly the point, for discussion of objective info that will help the wiki as a site, and to encourage people to participate. The community niches are taken up by the official boards and PSOW, while Diadu has the drama niche, so I'd like to see if we can do something different.&lt;br /&gt;
** @ Qwerty - It's true that unique circumstances, not least the immaturity of Ahzi, Asim and Internets brought that about, but I think the danger remains of it potentially not being popular enough to be worth it. As for people thinking badly of the site because of the forums, I think that's a danger, yes, but I'm not sure that anyone who currently contributes right now will be turned off helping the site because of forums, especially if we can run them well. If people who have never contributed before do not use the site as a result of the forums, that is really not an issue for me - in my view we ought to be considering how to improve the site as a whole, not necessarily to see how many people we can get using us without contributing (whether by editing the wiki or submitting info via other means). In short, if we get, say, 10 new regular contributors helping out via forums (or even on here) and 5 people decide to not use the site because of the forums, I still think that may be worth it.&lt;br /&gt;
** @ Espio - The biggest problem with setting up forums is to establish a balance between helping the site and establishing a community that can help the site. I think that if the only thing we ever concentrate on is site information, no-one outside the wiki contributors will probably bother with forums. But at the same time, too much community stuff might bring in people, but would possibly make us partisan. I've no interest in this site being rivals with anyone, and I don't want 'official board sux' or 'posw sux' mentalities running through anyone who posts on PSUP (of course, people can hold private opinions, I just don't want PSUP being a staging ground for closed-minded attacks). With that in mind, should we trial forums, I would want to start with 3 public forums: 'General PSU discussion' for discussion of the game, 'PSUP discussion' for discussion about projects, corrections, help on the site etc. and 'Off-topic discussion' just to give other people something to talk about. That's all I can see us needing, at least at the start. I don't like the idea of trade forums and anything remotely like Player Matchup forums will open a guilded can of worms. I suppose the general thing we should be aiming for is 'Come for the talk, stay for the site.' As for moderation, a degree of strictness is required, so yeah, no console wars, no drama bullshit, limited flaming/trolling at the very most, and maybe a pointer that if people want to flame and troll the official boards and Diadu are far better for that. - [[User:Mewn|Mewn]] 07:16, 26 May 2008 (CDT)&lt;br /&gt;
*** I'm assuming there probably isn't going to be many more replies, with only the regulars checking this area for stuff other people brought up. As for the image thing I believe this will only cripple the immature that somehow end up being banned. Jokes I'm fine with personally, and I believe other people here have trolled ridiculous topics elsewhere before too. Active moderation I don't really feel up to myself, but I feel like modding attitudes would be a more important issue. Either way, circumstances have indeed changed since back then. Would it be worth it? A trial period (although that probably means little more than &amp;quot;we're starting it but might or might not dump it again&amp;quot;) most certainly would seem to be, since there isn't much to lose. Other than time, and personal stains of creating another potential failure (or to be arrogant and blind enough to have believed in it for that matter). I think I voted against this ages ago when the discussion came up at one point shortly after the original forums, but I don't mind anymore per se. - [[User:Tycho|Tycho]] 14:07, 26 May 2008 (CDT)&lt;br /&gt;
*** OK then add a section specifically for data submission (for easier use) and make sure you can subscribe to an RSS on each sections separately. If there's all that I don't see why not try. [[User:Essen|Essen]] 15:28, 26 May 2008 (CDT)&lt;br /&gt;
* Ok then, since the general feeling is that we should at least try, what steps do we need to take now to set up a &amp;quot;trial&amp;quot;? I presume we will need Dream_XG's help on this, no? If for nothing else, then at least to set up a subdomain (e.g. forums.psupedia.info; I fear that failing to place it in a subdomain could cause some nasty wiki-URL side effects). When it comes to forum software, it seems to me that phpBB3 would be the obvious choice, considering it's free and other comparable packages are ridiculously priced. However, I'm open to hearing other suggestions. --[[User:Qwerty|Qwerty]] 16:18, 26 May 2008 (CDT)&lt;br /&gt;
** I'll speak to DreamXG, since I imagine he's an expert (there are forums on some of his other projects that I assume he set up). I'm not technically very good at setting up forums, although I should be fine with an administrator control panel once all the groundwork has been done. A subdomain will probably be a good idea. I noticed that the other projects use vBulletin for their forums, so I'll see what he thinks. - [[User:Mewn|Mewn]] 16:48, 26 May 2008 (CDT)&lt;br /&gt;
*** Ah, I see. What other projects do you mean, though? I can't seem to find any of them linked on tsukimono.net. Anyway, I'm most familiar with phpBB, and I've dabbled in Invision Free, but I reckon vBulletin would be simple enough to figure out, if that's what we will use. I didn't really consider it or Invision since both seem ostentatiously priced, but if DreamXG already has a license, then I guess it could work, though I personally prefer the more simplistic look of phpBB. --[[User:Qwerty|Qwerty]] 16:59, 26 May 2008 (CDT)&lt;br /&gt;
*** http://fantatennis.org/forums/ (don't mind the rather bad colour scheme) - [[User:Mewn|Mewn]] 17:04, 26 May 2008 (CDT)&lt;br /&gt;
*** You might also want to take a look at [http://getvanilla.com/ this one]. It is a very different concept than most forums but, having used it mostly for work-related stuff, I find it very useful. Especially if you don't have that many sections. Otherwise I'm more for a sucky phpbb3 than a bloated vbulletin. [[User:Essen|Essen]] 17:45, 26 May 2008 (CDT)&lt;br /&gt;
**** Eh, that looks ok, and I guess it could work. However, part of our reasoning for a forum would be for the community aspects, and I think this would be better achieved with a more traditional forum. I agree that vB is bloated, and that's really why I'd prefer phpBB3. I mean, vB is fine for PSOW's new forum system, but I don't think anything as fancy as that would fit with PSUPedia. Also, I did a little looking into it, and it seems that there are much fewer freely available styles for vB, compared to phpBB. Anyway, just my two cents. (In case it isn't obvious yet, I like phpBB. :&amp;gt;) --[[User:Qwerty|Qwerty]] 18:02, 26 May 2008 (CDT)&lt;br /&gt;
* Regardless of which forum software we pick, it may be worthwhile looking into a [http://www.mediawiki.org/wiki/Extension:PHPBB/Users_Integration user integration plugin]. I'm actually ambivalent about this, since I don't think it would be particularly necessary, but I just wanted throw it out so you know it's available. --[[User:Qwerty|Qwerty]] 18:23, 26 May 2008 (CDT)&lt;br /&gt;
** Right, so for forum choices we seem to have Vanilla, phpBB3 and vBulletin. I agree with Qwerty that a more traditional forum might be better but Vanilla would work in a pinch. As for a user integration plugin, sounds like an unnecessary hassle and it has the potential to be more trouble than it's worth, especially if we're only trialing forums. - [[User:Mewn|Mewn]] 18:42, 26 May 2008 (CDT)&lt;br /&gt;
* I have nothing against 2ch, but Vanilla isn't very appealing visually. Essen, could you elaborate on your criticism against phpBB3? Cause otherwise this seems like a pretty clear-cut case to me. - [[User:Tycho|Tycho]] 10:37, 27 May 2008 (CDT)&lt;br /&gt;
: Edit: What about [http://www.forummatrix.org/compare/MyBB+phpBB MyBB]? - [[User:Tycho|Tycho]] 11:25, 27 May 2008 (CDT)&lt;br /&gt;
** The vanilla forum after the first installation is what it is: vanilla. Then you can install [http://lussumo.com/addons/ addons]. There's addons for adding functionality or for changing the look of the forums. Or you can make your own look, the CSS isn't complicated. When you install an adddon, you just have to unzip the files in the correct folder. Then you activate the addon in the admin panel. Updating the forum is done entirely via the admin panel, vanilla itself is gonna ask you to check updates and will download and install everything.&lt;br /&gt;
** The difference with traditional western forums software is the organization. In other forums you have categories and posts in these categories. In vanilla you tag your post and then everyone can filter the posts like they want. This is the sort of nice things you can do with vanilla: get everything except off-topic on my index page for example. Not having to enter a section, go read the posts, go out the section, go in another section, repeat. Less clics with vanilla since you have all posts by default.&lt;br /&gt;
** You can probably make a media-wiki style without much trouble either since vanilla is very simple by default.&lt;br /&gt;
** Anyway if it's not vanilla I'm for phpbb but be ready for updating it every month because of all the security problems. [[User:Essen|Essen]] 15:16, 27 May 2008 (CDT)&lt;br /&gt;
** Vanilla seems like an interesting concept, but from a purely subjective point of view I have to say I prefer the idea of having seperate subforums than tagging posts. I like to go into an individual subforum and know that the majority of what I see will be about that particular topic - it's what I'm used to, after all. Also, from a non-personal point of view, this alternative system seems a little too avant-garde, I think people in general might prefer something more traditional. I think myBB might not be bad, but realistically I am not an expert on different forum software so I will leave that up to others. - [[User:Mewn|Mewn]] 15:38, 27 May 2008 (CDT)&lt;br /&gt;
* Just throwing my opinion in on this.  I'll be good with whatever is selected.  I've used phpBB, vB, Invision and others, so I've adapted to pretty much everything.  As far as setup goes, couldn't help there since I've never tried; but as a member, I'd know my way around. - [[User:EspioKaos|EspioKaos]] 12:01, 27 May 2008 (CDT)&lt;br /&gt;
* I agree with Mewn; I'm sure Vanilla would be fun to use for a different sort of experience, but I have serious doubts about it's usefulness in achieving our desired ends. Concerning myBB, that summary makes it look like it is almost exactly like phpBB, but (I reckon) probably with much fewer extensions, plug-ins, and styles. I just don't see any real reason to use it over phpBB. Anyway, just my two cents. In other news, I looked into the setup for phpBB, and it looks very straightforward, only requiring FTP of the software to the server, and subsequent installation through a built-in wizard you run in your browser. Assuming whichever package we pick is just as easy (phpBB is one of the easier to install according to some reviews I read), I reckon we may only need DreamXG to set up the subdomain, and then we can handle the rest on our own. Probably. --[[User:Qwerty|Qwerty]] 18:56, 27 May 2008 (CDT)&lt;br /&gt;
* Well, I think DreamXG is talking to Tycho - I didn't count on the fact that, after all this time, he is still unwilling to talk to me. But no matter, so long as his help is secured it's no big deal. I think that if we go with phpBB we will need to install a plugin for RSS feeds - that way we can have a subforum dedicated solely to data submissions as Essen requested. - [[User:Mewn|Mewn]] 19:11, 27 May 2008 (CDT)&lt;br /&gt;
** Just posting [http://www.phpbb.com/community/viewtopic.php?f=70&amp;amp;t=544331 a link to such a plugin] for future reference. It seems to be capable of exactly what we want, generating RSS or ATOM feeds for either selected forum sections, topics, posts, PMs, or the entire forum. --[[User:Qwerty|Qwerty]] 20:06, 27 May 2008 (CDT)&lt;br /&gt;
* 'Looks easy/hard to install'? I've already prepared all three, and only still need to do the configuration/add-on stuff, so I'm basically waiting for a decision. XP - [[User:Tycho|Tycho]] 19:54, 27 May 2008 (CDT)&lt;br /&gt;
** Well, I can only speak for myself, but it looks to me like phpBB would be a good compromise, since no one seems to have any major objections to it. --[[User:Qwerty|Qwerty]] 20:06, 27 May 2008 (CDT)&lt;br /&gt;
* Actually phpBB3 appears to have [http://www.phpbb.com/mods/db/index.php?i=browse&amp;amp;mode=group:phpbb&amp;amp;sub=3 100+] mods, MyBB [http://mods.mybboard.net/mods 200+]. Looking for styles for phpBB3 on their own site [http://www.phpbb.com/styles/db/index.php?i=browse&amp;amp;mode=group:phpbb&amp;amp;sub=3 sucks] (even if you try to search [http://www.phpbb.com/styles/db/index.php?i=browse&amp;amp;mode=popular&amp;amp;sub=rating differently]), but they [http://www.google.com/search?q=phpbb3+styles are around] anyway. Why doesn't have phpBB3 that many? Because it's not phpBB2, which is like 15 times as old. Skins for MyBB are [http://mods.mybboard.net/themes easier] to get, although they don't seem to be easy to find elsewhere (I love [http://www.mybbstyles.com/index.php this one], but can't find the source). Also, the MyBB site [http://mods.mybboard.net/uploads/previews/3803-1188579853-Myportal.png sucks] for getting an idea of what the skins look like. So I dunno, it's not like only one of the two has third-party support or anything. - [[User:Tycho|Tycho]] 20:35, 27 May 2008 (CDT)&lt;br /&gt;
** I see, I figured that phpBB would be more known and therefore more supported, but it was just an assumption. Anyway, [http://demo.phpbb3styles.net/ this page] is a nice place to preview styles for phpBB3. Personally, I think [http://demo.phpbb3styles.net/Serenity Serenity] has a nice, minimalistic appearance and would generally mesh with the site as a whole in terms of colors. Other ones I liked are [http://demo.phpbb3styles.net/AeroBlue AeroBlue] (although possibly to dark), [http://demo.phpbb3styles.net/Milky+Way Milky Way] (except the orange, but we can change that), and even the default alternate theme, [http://demo.phpbb3styles.net/subsilver2 subsilver2]. Serenity, Milky Way, and subsilver2 (and a few others) can be recolorized via [http://beta.colorizeit.com/ this handy tool] that even generates all the necessary files for you. anyway, just something to think about --[[User:Qwerty|Qwerty]] 21:01, 27 May 2008 (CDT)&lt;br /&gt;
* [http://psupedia.info/phpBB3/ phpBB], [http://psupedia.info/MyBB/ MyBB]. Gonna try and look for all desirable mods to allow for a real comparison. (Sorry, don't intend to push this, just thinking that both are to be considered.) - [[User:Tycho|Tycho]] 22:12, 27 May 2008 (CDT)&lt;br /&gt;
** You also may wana check out SMF. also a PHP based forum that i have had great luck with. strong feature set and extreamly configurable yet very simplistic configuration and visuals if wanted. i have setup 3-4 forums using it for random cases. low overhead  and low maintanace. [[User:Tigerbyte|Tigerbyte]] 23:45, 27 May 2008 (CDT)&lt;br /&gt;
*** I looked at it briefly, but much like myBB, I just didn't see anything significantly different from phpBB, with which I'm just more familiar and comfortable. Even when it comes to silly things, like the links at the bottom of a topic: I'd rather have phpBB's &amp;quot;return to X forum&amp;quot; than myBB's &amp;quot;previous/next thread&amp;quot; links. :\ I dunno, just seems to me like phpBB would be the most common and therefore familiar package for our potential users, compared to less familiar things that, in my eyes, don't seem to offer any particular advantages. --[[User:Qwerty|Qwerty]] 23:57, 27 May 2008 (CDT)&lt;br /&gt;
**** I yield, phpBB looks less bloated. - [[User:Tycho|Tycho]] 01:38, 28 May 2008 (CDT)&lt;br /&gt;
: Edit: Oh, I can do this stuff. [http://forum.psupedia.info/ New URL].&lt;br /&gt;
: Another Edit: Okay, I'm tired of playing around with this; since this is still a temp phase, if anyone else wants to check out the options (I already tried everything, attempted to make a few mods and added some skins), go ahead. User: admin, pass: admintest. No vandalizing jokes please, thanks. XP - [[User:Tycho|Tycho]] 03:43, 28 May 2008 (CDT)&lt;br /&gt;
** You do realize that the forums (for me at least) have been broken all day, right? Lots of parser and syntax PHP errors. - [[User:Sekani|Sekani]] 19:56, 29 May 2008 (CDT)&lt;br /&gt;
*** I had some issues when trying to view topics with the phpBB default theme (prosilver), but all the other ones seem to be working fine, and I've been mucking around in the admin CP for a good hour or so without issue. Are you even able to register? --[[User:Qwerty|Qwerty]] 20:56, 29 May 2008 (CDT)&lt;br /&gt;
*** We're aware there's some problems, yeah. I don't know how to sort them out so maybe Tycho can. I dunno. Might be the RSS plugin we installed. - [[User:Mewn|Mewn]] 03:33, 30 May 2008 (CDT)&lt;br /&gt;
**** Yeah, I'm fairly certain it's the plugin. I'd look into it, but I'm very strapped for time this week. :\ --[[User:Qwerty|Qwerty]] 07:28, 30 May 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
* Sorry I haven’t been able to contribute to this discussion until now.&lt;br /&gt;
&lt;br /&gt;
And Mewn darling, you haven’t changed one bit, I don’t know where you get these hostile thoughts from, Tycho was already in touch with me, with my connection that currently runs off a cell phone with lower speeds than 33.6k dial-up. Tried to make edits to the wiki before,  but you can imagine the time-outs I was receiving.&lt;br /&gt;
&lt;br /&gt;
So! I haven’t had much luck with time lately. I would have thought PSOW, and the official boards would have been enough of a discussion place, and agree it will affect the neutrality of the wiki, but a test can’t hurt I guess.&lt;br /&gt;
&lt;br /&gt;
I highly recommend you re-consider however, if the forums are for the purposes you describe before, you can go with smaller forum packages out there, and ones which have decent mediawiki integration plug-ins, it’s better to decide it now, than later, because some changes made to the db can’t be reversed nicely nor easily. (Gogo Backups of course). http://bbpress.org is an example of something really light, plug-ins and mods aren’t hard to create for it, styles can also be created, and integration can be easily achieved.&lt;br /&gt;
&lt;br /&gt;
As for the syntax errors whoever edited the template&lt;br /&gt;
&lt;br /&gt;
'''Located at:'''  forum/cache/tpl_prosilver_viewtopic_body.html.php&lt;br /&gt;
&lt;br /&gt;
'''I’ve changed:'''  [ &amp;lt;a href=&amp;quot;{postrow.U_POSTS_VIEWTOPIC}&amp;quot;&amp;gt;{L_POSTS_VIEWTOPIC}&amp;lt;/a&amp;gt; ]&lt;br /&gt;
&lt;br /&gt;
'''To:'''  [ ‘L_POSTS_VIEWTOPIC’ ]&lt;br /&gt;
&lt;br /&gt;
'''On:'''  Line 149&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That’s a temp fix for whatever you were trying to do, please try to make backups before making changes! I’ve noticed the wiki slow down a bit after phpBB was installed, I try and take a look into it, after work, when and if I find some time. --[[User:DreamXG|dreamXG]] 08:15, 30 May 2008 (CDT)&lt;br /&gt;
* Ah, good, Hitomi, you're here. Thanks for your help with the forums, but would you please elaborate on the one opinion I know you have that you haven't deigned to share with us, please? I'm referring, of course, to this: 'and I def dont think it should be the same power system as irc.' I'm sure there's an innocent explanation, and that my 'hostile thoughts' are just playing up again, but I'd like an answer. - [[User:Mewn|Mewn]] 09:06, 30 May 2008 (CDT)&lt;br /&gt;
* No prob, also the wiki might grind a little bit later tonight, I think I have identified what is slowing it down but need to lock the database to look into it. Mewn, no need to use the word innocent, as nothing has been said/done wrong from what I see. Just because I said it shouldn’t be the same power system, should bring about no hostility at all, the IRC community just seems unstable, and I’m sure you must agree to some degree. If we actually want these forums to work, at least try to eliminate potential elements of drama before hand. I’m not saying for you not to administer in the forums, if that is what you interpreted it as, I’m saying fewer admins, and mods; preferably that of people who actually work on the wiki, (which already includes yourself, doesn't t?). I’ve set the page for watch, so hopefully when I get my own connection fixed, I will try to keep updated with what’s happening, and help with installs, mods, etc... Please again, everyone, make backups of everything!! I haven’t made any in awhile, and will do when I get the next chance to.--[[User:DreamXG|dreamXG]] 10:00, 30 May 2008 (CDT)&lt;br /&gt;
** If you're telling the truth here, I apologize for misinterpreting you. I do agree that only wiki staffers should moderate on the forums, but I don't see why that was ever an issue as this was always the plan. I don't think Scythe explained it very well to you, but that's my fault, I should have told him to link you to here, rather than ask you to talk to me - I suppose that made it sound like my idea alone, rather than the cautious optimism of people who posted their comments here. IRC is not connected to anything (certainly not here - I made sure of that) and it should be obvious that it doesn't work on the same system as this wiki, so the comparison isn't needed. But, thanks for your understanding of the forum situation. - [[User:Mewn|Mewn]] 10:28, 30 May 2008 (CDT)&lt;br /&gt;
* Removed the old and modded in the new RSS plugin. The forum keeps erroring again though, even though I've cleared the cache and the file in question seems to be fine. I hate this crap. D: - [[User:Tycho|Tycho]] 04:29, 2 June 2008 (CDT)&lt;br /&gt;
** Did you change the password? I wanted to lookup the problem to fix it but I can't connect via FTP. Or did I miss something? [[User:Essen|Essen]] 11:19, 2 June 2008 (CDT)&lt;br /&gt;
* This is what happens when too many plugins/mods are installed at once, it becomes a LOT harder to see what's broken to so that it can be fixed. Is it too late to scrap everything and go for a reinstall? Then just add one plugin at a time, leave everything up for a day or so get the bugs (if any) out, then install the next one. My time is a bit more permitting at the moment so I can help fix up any errors you get the next time around. - [[User:Sekani|Sekani]] 11:36, 2 June 2008 (CDT)&lt;br /&gt;
* Edit: Got rid of old post. FTP details haven't changed. I finally realized I should just fix exactly what the error stated the problem was. They keep coming though, what the hell. D: - [[User:Tycho|Tycho]] 02:06, 3 June 2008 (CDT)&lt;br /&gt;
** Update: Fixed all, and got the hang of this stuff now. Took me long enough. - [[User:Tycho|Tycho]] 03:10, 3 June 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Area articles ===&lt;br /&gt;
* I want to try and get articles for each of the individual PSU areas set up sometime, however I know that, for better or worse, people here enjoy academic debates on what name to use. So in order to save time I want us all to agree on names BEFORE I start any articles. See below table:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! PSUP names !! Alternative names&amp;lt;br&amp;gt;(i.e. redirects) !! Example mission&lt;br /&gt;
|-&lt;br /&gt;
| [[Linear Line]] || LL || [[Unsafe Passage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[HIVE]] || || [[Dark Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Raffon Meadow]] || Meadow, Raffon Plains || [[Plains Overlord]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Raffon Lakeshore]] || Lakeshore || [[The Mad Beasts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Train]] || Rozenom Milate 04, Parum Linear Line, Milate 04 || [[Train Rescue]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Seabed Plant]] || Plant, Seabed || [[Lab Recovery]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mizuraki C.D.]] || Mizuraki || [[Mizuraki Defense]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Islands]] || Islands, Shikon || [[Rainbow Beast]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Temple]] || Hakura Temple || [[Grove of Fanatics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kugu Desert]] || Kugu, Desert || [[Desert Terror]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galenigare Canyon]] || Canyon || [[Valley of Carnage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galenigare Mine]] || || [[Tunnel Recapture]]&lt;br /&gt;
|-&lt;br /&gt;
| [[RELICS]] || || [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[AMF Metro Linear]] || Metrolinear, Metro Linear || [[Military Subway]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Rozenom City]] || Rozenom, Rozenom City || [[Lightning Beasts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[AMF HQ]] || AMF Central Command, Dark Plant || [[Electronic Brain]]&lt;br /&gt;
|-&lt;br /&gt;
| [[AMF Train]] || Dark Train || [[SEED Express]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Saguraki C.D.]] || Saguraki || [[Sakura Blast]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pavilion of Air]] || Pavilion, POA || [[White Beast]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Habirao F.D.]] || Habirao || [[Hill of Spores]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Granigs Mine]] || Granigs || [[Awoken Serpent]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Il Cabo Base]] || Il Cabo, Illuminus Lab || [[Bladed Legacy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rykros RELICS]] || Rykros || [[The Black Nest]]&lt;br /&gt;
|-&lt;br /&gt;
| Rykros? || || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Moatoob RELICS]] || || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest]] || PSO Forest, Lupus Silva || [[Forest of Illusion]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caves]] || PSO Cave || [[Phantom Fissure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mines]] || PSO Mines, No Man's Mines || [[Illusionary Shaft]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruins]] || PSO Ruins || [[Maximum Attack G']]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* 'My name' is my suggested names for the areas, the 'PSUP names' are what we shall eventually agree on, and the alternative names can be made redirects. Feel free to edit the table or post comments here, I'd like to get a consensus before I make any templates or articles. - [[User:Mewn|Mewn]] 13:39, 24 May 2008 (CDT)&lt;br /&gt;
* Great idea.  Here are my thoughts.  Any that I don't mention from the list are identical to what you have.&lt;br /&gt;
** Rozenom Milate 04 - The game refers to the field of [[Train Rescue]] as &amp;quot;aboard train,&amp;quot; so I'd be happy calling this field &amp;quot;train.&amp;quot;  &amp;quot;Milate 04&amp;quot; would be cool, too, since the jukebox disc that has this song calls it that.&lt;br /&gt;
** Shikon Islands - Actually, I'm cool with the name, but I'd like to suggest adding an entry for Agata Islands.  Just like Raffon Meadow and Lakeshore, both have the same drop charts, but they technically are different areas... kind of.&lt;br /&gt;
** Dark Plant - I think this one should be called AMF HQ or AMF Headquarters.  AMF HQ CenCom is another name it's called in-game, I think.&lt;br /&gt;
** Illuminus Lab - I prefer [[Il Cabo Base]] for this one.  (Actually, I set up an article at that link a while back to play around with some ideas for field articles.)&lt;br /&gt;
** Dark RELICS - Rykros RELICS&lt;br /&gt;
** Dark Planet Ryucross - I'd like to say simply Rykros, but the game is inconsistent there, stating that a few missions which take place in Rykros' RELICS site are on Rykros.  Hopefully the mission that takes place on the planet's surface will come out in Japan soon and maybe shed a little light on how we can sort that out.&lt;br /&gt;
* I think that pretty much covers it. - [[User:EspioKaos|EspioKaos]] 15:15, 24 May 2008 (CDT)&lt;br /&gt;
** Not sure why I used Ryucross instead of Rykros, must be too used to the former. &lt;br /&gt;
*** Rozenom Milate 04 can be renamed 'Train' or 'Milate 04', we'll see what others think.&lt;br /&gt;
*** Are Shikon and Agata really different like Raffon Meadow and Lakeshore are? The actual map layouts of Meadow and Lakeshore differ, since Lakeshore has the water and everything whereas Meadow doesn't, so I guess that's why they're considered different areas. If it poses a problem 'Islands' will suffice.&lt;br /&gt;
*** AMF HQ is fine for Dark Plant, I just went off the name that appeared on Shougai PSO all that time ago.&lt;br /&gt;
*** Ditto for Illuminus Lab.&lt;br /&gt;
*** Rykros RELICS is fine and more precise than Dark RELICS.&lt;br /&gt;
*** Rykros will have to do for now, I guess. Maybe it'll be something like 'Rykros surface' or 'Rykros depths', something that qualifies it as being different from Rykros RELICS, since Sega have done a nice job of blurring Rykros RELICS and Rykros itself.&lt;br /&gt;
*** Added Moatoob RELICS as I had forgotten that one. - [[User:Mewn|Mewn]] 15:34, 24 May 2008 (CDT)&lt;br /&gt;
* I guess visually Agata and Shikon are the same.  Thinking back, it's only their mission box image that's different.  (Only slightly so, of course.)  &amp;quot;Islands&amp;quot; works for me.  :) - [[User:EspioKaos|EspioKaos]] 16:22, 24 May 2008 (CDT)&lt;br /&gt;
** Changed my suggested names after considering Espio's suggestions, if no-one else raises any objections in the next, ooh, 10 hours (by 9:30pm BST), these will become the names we use here. - [[User:Mewn|Mewn]] 05:33, 25 May 2008 (CDT)&lt;br /&gt;
** Time's up, the names we have now will be the PSUP names. As with everything else they're not set in stone and can be changed, but it seems no-one is making a fuss right now. I've altered the table to reflect all this.- [[User:Mewn|Mewn]] 16:00, 25 May 2008 (CDT)&lt;br /&gt;
* Cool.  Now, what all information should we include in these articles?  I figure drop charts for box and area drops are a must.  Perhaps a list of missions which take place in each field and pictures of the area to pretty things up. - [[User:EspioKaos|EspioKaos]] 17:26, 25 May 2008 (CDT)&lt;br /&gt;
** Yeah, I definately agree on the dropcharts, the list of missions that take place in the area and images (maybe both of the areas in-game and the little images you get when selecting a mission). Maybe some flavour text as well, since some of the areas are described either somewhere on the official site or in-game (like lobby descriptions or just general chatter, i.e. we know that HIVEs are A-Photon Satellites taken over by the SEED). Some kind of template at the bottom with links to the other areas might be good too. One thing to consider with the dropcharts is that some drops appear to be only in AoI missions (like, say, [B] Daiga-Misakic in Her Secret Mission S), should they just be listed with the AoI icon ({{AOTI version}}) next to them? - [[User:Mewn|Mewn]] 17:34, 25 May 2008 (CDT)&lt;br /&gt;
*** With ''AOTI'' stuff in ''PSU'' fields, we might be able to get away with reference tags stating that you've got to be in an ''AOTI'' mission for a chance of getting that particular drop.  On the other hand, I don't think there any cases of ''AOTI''-exclusive drops crossing into ''PSU'' missions (in this example, the only mission that takes place in the temple area at a high enough level for [B] Daiga-Misakic to drop is an ''AOTI'' mission).  Really, I guess it kind of depends on the style of drop chart we go for.  If it lists missions like what I've got in the [[Il Cabo Base]] article, there wouldn't be much of a need to ID ''AOTI'' stuff since the mission article would take care of that. - [[User:EspioKaos|EspioKaos]] 17:57, 25 May 2008 (CDT)&lt;br /&gt;
*** There's a couple, if we assume that the 10* boards start dropping at level 100+ as with the AoI area drops. Daiga-Misakic and Fuka-Misakic both drop in the Islands area, the same area as Rainbow Beast, Halarodoc drops in Temple, same area as Grove of Fanatics. Some lower level drops too, like Aksuc in lower-level Galenigare Mine AoI missions (which, at the moment, is pretty much Restorations 1). It's not a major issue right now, but it might become one if Sega release more AoI missions in old areas. - [[User:Mewn|Mewn]] 18:10, 25 May 2008 (CDT)&lt;br /&gt;
*** &amp;lt;i&amp;gt;Some kind of template at the bottom with links to the other areas might be good too.&amp;lt;/i&amp;gt; [[Template:Areas|Done.]] --[[User:Qwerty|Qwerty]] 18:12, 25 May 2008 (CDT)&lt;br /&gt;
* Very nice, Qwerty!  Colors might need some work, but the design is perfect.  On the Aksuc dropping in Galenigare (and the other examples), I think I've got it covered.  I'd been considering making alterations to the drop templates to allow us to specify drop chart listings as ''PSU'' or ''AOTI'' should occasions like this arise.  (The first thing that got me thinking about it was Her Secret Mission S and when we found out the stuff that it drops.  But after making a specific drop template just for that mission, I put the previous idea on the back burner.  Now I see that may now have been the best solution.)  Anyway, what I was thinking was we can add something to our ''PSU'' area drop templates that will allow them to be used in both ''PSU'' and ''AOTI'' mission articles at the same time, yet display the correct drops depending on what version of the game the mission is from.  Basically, let's say we have two mission in Galenigare Mine; the first in ''PSU'', the other in ''AOTI''.  When filling in the drop chart for the ''PSU'' article, the templates would be typed as &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tunnels area | 50}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, but for the ''AOTI'' article it would be something like &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tunnels area | 50 AOTI}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tunnels area | AOTI 50}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.  This way, all we have to do is add ''AOTI'' drop values to ''PSU'' templates.  And really, the same thing can apply to enemies, as I think the ''AOTI Perfect Bible'' mentions one boss from ''PSU'' that will have an ''AOTI'' drop item only when it appears in an ''AOTI'' mission. - [[User:EspioKaos|EspioKaos]] 19:20, 25 May 2008 (CDT)&lt;br /&gt;
* That template change sounds like a good idea if it can be implemented. Out of interest, what's the v1 boss with the AoI drop? Sounds interesting. - [[User:Mewn|Mewn]] 19:46, 25 May 2008 (CDT)&lt;br /&gt;
** Just looked it up, but I seem to have remembered it a little incorrectly.  The items actually are ''PSU'' weapons and unit that drop either exclusively in ''PSU'' missions or ''AOTI'' missions.  Also, there are a few more than I recalled:&lt;br /&gt;
*** Adahna Degahna LV100-149 - Sori / Mind - ''PSU'' only&lt;br /&gt;
*** Zoal Goug LV100-149 - Sori / TECH Charge - ''PSU'' only&lt;br /&gt;
*** Dulk Fakis LV100-149 - Buccaneer - ''PSU'' only&lt;br /&gt;
*** De Ragnus LV100-149 - [B] Thunder Cannon - ''AOTI'' only&lt;br /&gt;
*** De Ragnus LV100-149 - [B] Deathmaker - ''PSU'' only&lt;br /&gt;
*** Dimmagolus LV100-149 - [B] Shigga Bines - ''AOTI'' only&lt;br /&gt;
*** Magas Maggahna LV100-149 - [B] Rabol Asted - ''PSU'' only&lt;br /&gt;
** Interestingly enough, I checked the old drop charts at the Japanese wiki, and it seems that the stuff the ''PB'' lists as ''AOTI'' mission exclusive does (or at least did) drop from these enemies in normal ''PSU'' missions.  So, this could be another case of the ''PB'' having incorrect data or future drop chart changes to come if/when we get missions with version 1 bosses in version 2 missions.  Anyway, the template change will be a very quick one.  I'll see if I can make some of the changes after while.  (I'd like to sort out the HSM article since I have the area drops clumped together when they should be separated by the two areas the mission takes place in.) - [[User:EspioKaos|EspioKaos]] 20:10, 25 May 2008 (CDT)&lt;br /&gt;
* I'm just going to make a quick change:  &amp;quot;Hakura Temple&amp;quot; to &amp;quot;Temple.&amp;quot;  Even though Hakura is the only one that's named in online mode, we know from story mode that there is also Kokura Temple.  (I think it was the one that was infected with ice SEED.)  Also, the missions that take place in this area are in different sections of Neudaiz - Cost of Research is in the Mizuraki area while Grove of Fanatics is in Shikon (this is where Hakura Temple is located), meaning we've got different temple locations. - [[User:EspioKaos|EspioKaos]] 09:11, 29 May 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== User page edits===&lt;br /&gt;
Is there no way to prevent user page edits from appearing under recent changes? rather than complaining people make too many edits, just fix the problem like this altogether? [[User:Battlestar|Battlestar]] 11:17, 16 May 2008 (CDT)&lt;br /&gt;
* Preventing user page edits from showing up would be more trouble than it's worth to be honest. Also, the sysops more or less have to keep track of all edits to prevent spam, vandalism, and other stuff. However, I did find a simple solution that will be of some use. Go here: [[Special:Preferences]]. Click on the &amp;quot;Recent changes&amp;quot; tab and check the box for &amp;quot;Enhanced recent changes (Javascript).&amp;quot; This actually collapses all the edits made on a page each day to one line. Makes a ''big'' difference. -- [[User:Sekani|Sekani]] 15:08, 16 May 2008 (CDT)&lt;br /&gt;
** I tried using the enhanced setting, but I find it to also be more trouble than it is worth. The real solution is for people to read the notice on the front page before doing anything. If you can't do that, then I'm more than happy to warn people. As someone mentioned earlier, it may be worthwhile creating a templatized notice to post when people spam their user page with edits. --[[User:Qwerty|Qwerty]] 15:13, 16 May 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Neutral synth rates===&lt;br /&gt;
As far as I'm aware, none of the armor or weapon pages and templates show or account for the success rates when making them with no element. Since going green is apparently becoming more popular with the playerbase, especially with armor, seemed like something to bring up. - [[User:Sekani|Sekani]] 16:59, 29 April 2008 (CDT)&lt;br /&gt;
* Far as I'm concerned, only an idiot would make something neutral, especially an armor. Anyway, there's no space in the tables really, so I think we can just leave it up to people to figure out on their own. It's higher than the listed numbers, we'll just leave it at that. --[[User:Qwerty|Qwerty]] 17:06, 29 April 2008 (CDT)&lt;br /&gt;
** Only an idiot would waste time synthing a two-star saber, but we've got stuff on that too. Just saying. - [[User:Sekani|Sekani]] 17:18, 29 April 2008 (CDT)&lt;br /&gt;
*** Touche (I'M TOO LAZY TO FIND THE PROPERLY ACCENTED E OK GOD). But yeah, there's just not room for it in the template, and it would only confuse people further. Least that's my opinion. --[[User:Qwerty|Qwerty]] 17:19, 29 April 2008 (CDT)&lt;br /&gt;
**** Do non-elemental weapons have a standard synth rate bonus over elementals, or does it vary from weapon to weapon? If it varies between weapon type, it might be worth adding a footnote, e.g. 'All sabers gain a 5% synth rate boost when plain photons are used instead of elemental photons'. I feel this stuff is worth having in, but especially for armours -  while some of you feel that neutral armours are an idiot's game, a lot of us can't afford a set of elementals and especially with the appearance of Paradis Cataract, CASTs wanting an S-rank are going to increasingly look towards making themselves a neutral armour what with the rising price of S-rank armour with an extra slot. [[User:Strawdonkey|Strawdonkey]] 09:14, 14 May 2008 (CDT)&lt;br /&gt;
***** At the very least I'm thinking of adding a special note to some S-rank armors, since I've lost count of the number of people asking about neutral Serafi-senbas on PSOW. If no one feels like reworking the template though, I'm not going to press the issue. - [[User:Sekani|Sekani]] 13:05, 14 May 2008 (CDT)&lt;br /&gt;
****** If it comes to it, I've got nothing against revising the templates to include neutral synth data.  Thankfully implementation would be no problem since the success rates would be based on existing parameters (rarity for line shields and category-rarity for weapons).  Only problem is finding a way to squeeze the info into the table.  It can be done, I'm certain, but it'll likely require a lot of cell rearrangement. - [[User:EspioKaos|EspioKaos]] 13:34, 14 May 2008 (CDT)&lt;br /&gt;
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=== Crea+ weapons ===&lt;br /&gt;
* The wiki has real trouble with articles with a + in them, as we've seen with [[User:Aurly|someone here]]. It tends to just remove them, so Creasabra+ will be [[Creasabra]]. I suppose when the time comes to make articles about them we'll just have to rename them to something like [[Creasabra (plus)]] and put a note in the article saying something like 'Due to the technical limitations of the wiki, this item's name cannot be displayed properly. It is supposed to be ''Creasabra+''.' - [[User:Mewn|Mewn]] 14:20, 10 April 2008 (CDT)&lt;br /&gt;
** Well, it clearly [http://en.wikipedia.org/wiki/C++ can be done], it's just a matter of figuring out how. --[[User:Qwerty|Qwerty]] 14:26, 10 April 2008 (CDT)&lt;br /&gt;
** The only way I can get it to work is [http://psupedia.info/index.php?title=Creasabra%2B this way]. Everything else just seems to remove it and act as though it's the Creasabra article. - [[User:Mewn|Mewn]] 14:58, 10 April 2008 (CDT)&lt;br /&gt;
*** I see. This must be what MediaWiki help meant when they said that using a root.com/articletitle URL format is not recommended due to certain conflicts. We may need to change everything over to the root.com/index.php?title=articletitle format (or root.com/wiki/articletitle, maybe). However, that probably involves messing with the code on levels that I am not at all comfortable with until other options have been ruled out. --[[User:Qwerty|Qwerty]] 15:03, 10 April 2008 (CDT)&lt;br /&gt;
**** Well, depends on how ready you are to deal with more &amp;quot;OMG WUT HAPIND 2 PSU PEE DIAD?&amp;quot; stuff. - [[User:Sekani|Sekani]] 15:15, 10 April 2008 (CDT)&lt;br /&gt;
***** That would be quite a mess.  I say we just go with [[Creasabra Plus]] or [[Crea Wand Plus]] until we can get Creasabra+, etc. to work properly.  Then we could just redirect the Plus articles to the + articles. - [[User:EspioKaos|EspioKaos]] 15:46, 10 April 2008 (CDT)&lt;br /&gt;
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* On a slightly different note, Wormania, why did you change the Creasabra+ page to a redirect to Creasabra (plus)? It won't do anything because the problem is not so much with the article, but the URL. No matter the content of the Creasabra+ page, unless you do it as I stated above the URL changes to Creasabra and you go to that article. Unless you're doing something I'm missing, in which case I'd like you to explain it. - [[User:Mewn|Mewn]] 15:47, 10 April 2008 (CDT)&lt;br /&gt;
** Just testing, needed to see in which order the + was processed in the grand scheme of things. Also my second test didn't work, apparently you cannot redirect to &amp;quot;outside&amp;quot; pages.&amp;lt;br&amp;gt;As I'm sure everyone else has been using, http://psupedia.info/index.php?title=Creasabra%2B is the page which it will accept, however the [[Creasabra+]] directs to /Creasabra+.&amp;lt;br&amp;gt;As it stands, I see two possible options. You could use [http://psupedia.info/index.php?title=Creasabra%2B Creasabra+], which is slightly messy, but does the job, or you can do the whole root directory swap, which I can see being messy. This is all ofcourse assuming there's nothing we've missed so far. -- [[User:Wormania|Wormania]]&lt;br /&gt;
* Aha, holy shit, that was so stupidly obvious that it actually worked. For the sake of simplicity, let's just do it this way for now: make [[Creasabra plus]] with the content of &amp;lt;nowiki&amp;gt;#REDIRECT [[Creasabra+]]&amp;lt;/nowiki&amp;gt;, and it actually will redirect to the correct page. For linking to it, we can just use &amp;lt;nowiki&amp;gt;[[Creasabra plus | Creasabra+]]&amp;lt;/nowiki&amp;gt; (yields [[Creasabra plus | Creasabra+]]). --[[User:Qwerty|Qwerty]] 16:10, 10 April 2008 (CDT)&lt;br /&gt;
** Ah, excellent, that should be a decent way of getting round it then. - [[User:Mewn|Mewn]] 16:28, 10 April 2008 (CDT)&lt;br /&gt;
** And when you click the article tab, it sends you to the regular Creasabra :&amp;lt; --[[User:Beatrixkiddo|Beatrixkiddo]] 17:32, 10 April 2008 (CDT)&lt;br /&gt;
*** Solution: don't click the article tab. This clearly isn't the perfect solution, but it's clearly about as close as we can get without majorly changing URLs and shit. --[[User:Qwerty|Qwerty]] 17:36, 10 April 2008 (CDT)&lt;br /&gt;
* Don't know if this is still being considered, but I'm 99% sure that a URL change won't affect any internal links. Only links to articles here from other sites like PSOW or the official forums would be affected. Also, the main page URL can stay the same. The process should only involve changing the URL prefix in a configuration file somewhere, not too complicated. - [[User:Sekani|Sekani]] 12:03, 11 April 2008 (CDT)&lt;br /&gt;
** Not really up to me, but I guess it's at least worth a shot.  If we don't like the results, we can just change it back. - [[User:EspioKaos|EspioKaos]] 13:00, 11 April 2008 (CDT)&lt;br /&gt;
** According to [http://www.mediawiki.org/wiki/Manual:Short_URL#Other_how-to_mini-guides this], I think  either MediaWiki is installed into the root folder (which is a bad thing, apparently), or whoever set up the wiki software redirected links to the &amp;quot;short&amp;quot; version, which is just .info/Article_Name. So, I think we need some intervention from Hitmonchan either way. --[[User:Beatrixkiddo|Beatrixkiddo]] 01:32, 12 April 2008 (CDT)&lt;br /&gt;
*** Tried [http://www.mediawiki.org/wiki/Manual:Short_URL/Ampersand_solution_with_root_access#Another_option this], but seemingly to no avail (unless it's slow). Anyway, someone shoulda tried this / called for help earlier. D: - [[User:Tycho|Tycho]] 12:39, 26 May 2008 (CDT)&lt;br /&gt;
* Just wanted to chime in on this issue.  It would seem that the least troubling way to solve the problem is to avoid using the '+' symbol in the page/image names at all.  It seems that Media wiki/Wikipedia also avoided using the '+' symbol in the page names.  We can still use the '+' in the links as illustrated by Qwerty on April 10th.  As far as benefits: there wouldn't be duplicate pages to redirect to the one with the '+' in the name, the pages would be accessible from the recent changes page, you can use the article tab at the top, it would take you back to the correct page after editing, and you could view the full sized images.  The only disadvantage, as far as I can tell, is that the page name wouldn't be the same as the game data. Additionally, we're not yet sure how they will be localized, it may end up not being an issue at all. -[[User:Propagandist|Propagandist]] 01:48, 28 May 2008 (CDT)&lt;br /&gt;
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=== [Edit] Text too large ===&lt;br /&gt;
I think the [edit] text / link on all pages is in the wrong position, and far too large. It makes the page look messy and untidy. Compare this page http://psupedia.info/Events to this page on Wikipedia http://en.wikipedia.org/wiki/Dreamcast the [Edit] text is on the far right, out of view of readers, and smaller in font size so it's non obtrusive, i've set up a wiki before and this is usually default, I don't know the history of this wiki or why you've changed this, but I just had to say something and I think it looks terrible / you should fix it.. --[[User:Battlestar|Battlestar]]&lt;br /&gt;
* Strange that someone with so much wiki experience doesn't know how to sign their comments.&amp;lt;br/&amp;gt;That aside, I agree with you that the text does look more intrusive than it should. I'm not aware at the moment of any quick fix for it though. - [[User:Sekani|Sekani]] 09:50, 20 April 2008 (CDT)&lt;br /&gt;
** Setting up a wiki doesn't automagically imbue the person with the knowledge on how to sign their comments. Thanks for the troll, but anyway, trolls aside, it says below ([[User:Battlestar|Battlestar]] 10:03, 20 April 2008 (CDT)) I guess I just forgot, huh?&lt;br /&gt;
*** I think it's because we're using a different version of MediaWiki than WikiPedia is. It may not look great, but this isn't a big concern for us at the moment. --[[User:Qwerty|Qwerty]] 10:42, 20 April 2008 (CDT)&lt;br /&gt;
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=== Offline ===&lt;br /&gt;
OK you might have seen me doing some offline work [[User:Essen/Sandbox|in my sandbox]]. I'll explain my thoughts about it here.&lt;br /&gt;
* Break offline in &amp;quot;Episode 1&amp;quot; and &amp;quot;Episode 2&amp;quot;. There's too much different things to make them the same section. Example: drops are fixed per enemy in ep1, and per level in ep2. Missions are totally differents. Might have some balancing done between the two, etc.&lt;br /&gt;
* Offline doesn't need a page per item/weapon/mission/whatever. People will mostly want to know where to get their stuff and how it works, but won't worry about the descriptions much. A page [[User:Essen/Sandbox/Crossbows_(Episode_1)|like this]] is enough, imho. Plus there isn't that much weapons/stuff anyway.&lt;br /&gt;
* No need for an offline.psupedia imho. As you can see [[User:Essen/Sandbox|in my sandbox]] there's about 30 pages for ep1, without counting the more generic pages like save marker, photon charger etc, which are most of the time valid for both online and offline. We just need to stick with this slick format and remove all the old pages and clean-up the online page from everything offline-related. Also if we have an offline.psupedia, where do the scripts for episode 2 go? They're about the same for online and offline.&lt;br /&gt;
* Add a template to each Ep1 pages indicating that this is info for Episode 1 and that it is offline, on the top of the page. Same with other offline games.&lt;br /&gt;
* Once Episode 1 is done we could:&lt;br /&gt;
** Add a category to the left menu, &amp;quot;story mode&amp;quot; with links to &amp;quot;Episode 1&amp;quot; and &amp;quot;Episode 2&amp;quot; for example. Can also put a link to [[Phantasy Star Portable]].&lt;br /&gt;
** Clean-up all the online pages from offline stuff.&lt;br /&gt;
** Deprecate (mark for deletion) all the offline pages available and remove them a while later instead of having tons of redirections about offline. Of course before that they'll become redirections.&lt;br /&gt;
** Start Episode 2 (yeah i probably will) using the same structure than for Episode 1&lt;br /&gt;
** Also use the same structure for PSP.&lt;br /&gt;
** Once that is done (or before) I'll probably proceed to clean-up other stuff on the wiki.&lt;br /&gt;
Comments, thoughts, suggestions? [[User:Essen|Essen]] 21:01, 13 March 2008 (CDT)&lt;br /&gt;
* Very impressive work, Essen!  It's greatly appreciated since our offline section (as near non-existent as it was) was in bad need of help.  There are a few minor standardization things that should be taken care of (de-capitalization of subsection titles in a few spots is all I've seen), but I love the look.  :D - [[User:EspioKaos|EspioKaos]] 22:34, 13 March 2008 (CDT)&lt;br /&gt;
** Yeah I'm trying to stick to the manual of style but might forgot stuff ^^; I'll change that on the next edits and will check a last time before putting it live. Thanks for the comment [[User:Essen|Essen]] 22:48, 13 March 2008 (CDT)&lt;br /&gt;
* Okay so I almost finished that as you can see, but I still have a good bunch of work to do: add availability (what items appear with what chapter); grinds (can wait tho i'll do it); a few pages like the bullets, technics and common items like mates; and read again to check everything is ok, maybe add some more links etc. Then I'll start rolling it out.&lt;br /&gt;
* I have a few questions however, more general because they are also about episode 2 and psp.&lt;br /&gt;
** Do we want individual item pages like for online? My guess is no and I made the episode 1 stuff without. But there's a few existing pages so I rather ask. Too much pages about something most people don't bother with is no good tho.&lt;br /&gt;
** Do we want individual pages for missions? Yes for aoi and psp, no for the first episode (since the drops don't change with level, there's no rare map, etc).&lt;br /&gt;
** I made a template for v1 offline contents, shown on top of all pages, and I also put &amp;quot;(Episode 1)&amp;quot; in the title. I think instead of putting that in the title we could use namespaces. [http://www.uesp.net/wiki/All_Games See here for an example]. All Oblivion stuff are in the Oblivion namespace, all Morrowing stuff in Morrowing namespace, etc. So for us that'd be something like &amp;quot;Offline:&amp;quot; or &amp;quot;Episode1:&amp;quot; or &amp;quot;OfflineEp1:&amp;quot; or &amp;quot;PSP:&amp;quot; or something. Like &amp;quot;OfflineEp1:Missions&amp;quot; instead of &amp;quot;Missions (Episode 1)&amp;quot; or &amp;quot;Offline:Partner characters&amp;quot; instead &amp;quot;Partner characters (offline)&amp;quot;. Lots of stuff to consider and discuss about that.&lt;br /&gt;
** I probably said it but I also separated completely the games to make it easier to check stuff and also because stats are not necessarily the same. And if you compare ep1, ep2 and psp the games are indeed all very different. I also had some troubles cleaning up the aoi stuff from the v1 ones for my project sometimes.&lt;br /&gt;
** When I'm finished I will do one test before we can roll it out, to make sure I didn't make mistakes. I intend to speedrun the whole game (in 12 segments) and I'll use the work I did for that. It won't be a perfect check, but at least that's something, and I doubt I'll want to touch the v1 game again after that anyway.&lt;br /&gt;
** Once everything is good there'll be a good number of pages to move and/or delete, I'll request your help about it. Then I'll start with aoi offline, and psp when it gets out in japan. I doubt much people will be interested by aoi offline but it'd be good if we could prepare the work on psp before it comes out, see who can work on it etc.&lt;br /&gt;
** Well that was long enough. I stop talking now. ^^; [[User:Essen|Essen]] 12:34, 2 June 2008 (CDT)&lt;br /&gt;
***I was actually going to mention UESPwiki soon myself. Their namespace system seems to work out quite well for them, and I think it would be a good idea, though it might confuse some unless we leave online in the default namespace and merely make namespaces for the other (PSP, Ep1) things. --[[User:Beatrixkiddo|Beatrixkiddo]] 12:57, 2 June 2008 (CDT)&lt;br /&gt;
**** That's what I would advise to do. The main purpose of this wiki is the online game, so it can stay in the main namespace, and other stuff can fall into separate namespaces without having to do too much changes to the current pages. If I'm not mistaken you can also make it so that the search do not include these other namespaces by default, so we would only have online contents as a result unless we specify the namespace manually. [[User:Essen|Essen]] 13:05, 2 June 2008 (CDT)&lt;br /&gt;
* The unique namespace idea is great for these sections.  You've got my support with that.  As far as existing articles for offline units and weapons, those likely can be done away with since there's really little need for them, as you said. - [[User:EspioKaos|EspioKaos]] 14:07, 2 June 2008 (CDT)&lt;br /&gt;
** OK so what namespace do we use? &amp;quot;Offline&amp;quot; for general offline content is obvious, but for the 3 other games? &amp;quot;Episode1&amp;quot;, &amp;quot;Episode2&amp;quot; and &amp;quot;PSP&amp;quot;? [[User:Essen|Essen]] 02:20, 6 June 2008 (CDT)&lt;br /&gt;
**** Hello, everyone. Oh, something I've noticed: Bel Pannon drop Dagger of Serafi offline. So...I thought that might be useful. Later! [[User:Gespenst MK II|Gespenst MK II]] 03:01 PM, 9 Dec 2008 (CDT)&lt;br /&gt;
* New Drop in PSP, did not notice that I had picked it up until after mission Dessert Terror B was over. Found GUARDIANS Formal in my inventory...wiki says its AOTI Only, can someone add that PSP has it too, I would but being new  wiki editing, not sure how to add stuff, only been adding descriptions to un-edited weapons, will add in-game pics as soon i figure a way how.&amp;lt;adds more proof ;) [[User:HyeVltg3|HyeVltg3]] 04:26, 8 March 2009 (CDT)&lt;br /&gt;
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=== Categories? ===&lt;br /&gt;
* I've been noticing lately the lack of categories for most pages. For example all the *_(Offline) pages are left alone without category. Same with the scripts, and various others. There is a [http://psupedia.info/index.php?title=Special:Categories&amp;amp;limit=500 good bunch of categories] already, but a lot of pages [http://psupedia.info/index.php?title=Special:Uncategorizedpages&amp;amp;limit=500&amp;amp;offset=0 still haven't any]. I don't think I have to explain the benefits of doing this: easy navigation to pages with similar contents. Is there recommandations for categorization, and do you mind if I have fun categorizing when I happen to stumble on one of these numerous lost pages? Same sort of question with [http://psupedia.info/Special:Lonelypages orphaned pages]. [[User:Essen|Essen]] 22:00, 9 March 2008 (CDT)&lt;br /&gt;
** Go to town if you want :P First of all though, it might help to explain the blurred line that some categories would provide. For example, what separates [[Swords]] from [http://psupedia.info/Category:Swords Category:Swords] when the former should already provide a comprehensive list? - [[User:Miraglyth|Miraglyth]] 22:07, 9 March 2008 (CDT)&lt;br /&gt;
*** It's mostly not needed for online items as long as they link back to the [[Swords]]-like page. Unfortunately that's not always the case. It's also possible to process everything with a script if you are using categories. For example, generating a list of drops for all the items by running through the category and its childrens. If you change the template for the items, there's only one change needed to the script. If you change the pretty page, 0 needed. Without category, you need to change the script each time you change any pretty page. (And I might do that for various reasons, not only for psutools but also for making reports on what's missing in psupedia for example.) Anyway right now I was more thinking of that poor [[Units (Offline)]] page that gets linked only from [[Units]]. Meaning if you search for infos about offline, you need to go through online pages first. And if you need something else about offline (like, a weapon), you need to go back through online. Also worth noting that for the scripts, for example, there isn't really a place in the page where you can add a link back to the index (except the bottom, like categories do). Finally, and that's probably the solution to the difference between category and pretty page: you can probably make the category redirect to the pretty page. That way all users will get redirected to the page you want, you'll get links at the bottom automatically, and automated scripts can still parse the categories by adding &amp;quot;&amp;amp;redirect=no&amp;quot; to the URLs. [[User:Essen|Essen]] 23:05, 9 March 2008 (CDT) (and sorry for the lengthy comment lol I wrote as I thought about it)&lt;br /&gt;
*** Most of that actually makes sense, heh. On the offline thing though: Once upon a time it was suggested that we try something like offline.psupedia.info to create a distinction between Network Mode and Story/Extra Mode. Nobody really responded to the idea, indicating a general lack of interest in offline modes. If one/some people took an interest to the offline modes then that'd be another idea on top of this, though the offline modes are a confusing mix themselves - Story Mode &amp;quot;v1&amp;quot; is different to Extra Mode &amp;quot;v1&amp;quot; is different to Story Mode AOTI. The latter two of course aren't even available to the 360. - [[User:Miraglyth|Miraglyth]] 07:48, 10 March 2008 (CDT)&lt;br /&gt;
**** Yep I remember when that suggestion popped up. I'm not really interested in offline, it's just I did ep1 again to remember the story and I needed ep1 informations. What I suggest is to separate Episode 1 and 2 since they don't work the same way for everything (like for drops, shops, etc). This would prevent some confusion if an item is in PSU and not in AoI for example. However I wouldn't advise in separating story from extra (it's only a few SUV different, and story missions not available), and don't think offline.psupedia would be good either, since stuff like NPC or scripts are not only for offline. Pics of items too. Finally, it's pretty easy to find everything in offline mode, and there's no need for editing once it's considered finished. I might try and get the complete list of drops for Ep1, wouldn't take too long since the drops don't depend on the enemy level. And clean up all this in 2 different categories, Ep1 and Ep2. Sounds like fun. [[User:Essen|Essen]] 09:00, 10 March 2008 (CDT)&lt;br /&gt;
**** I've made an example of redirection of category on the [http://psupedia.info/Category:Swords Category:Swords] category. [[User:Essen|Essen]] 09:09, 10 March 2008 (CDT)&lt;br /&gt;
***** I tried a similar category redirection a while back, for some reason it didn't go over well. Never bothered to ask why. - [[User:Sekani|Sekani]] 12:59, 13 March 2008 (CDT)&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Extension:BreadCrumbs2 This extension] could make categories much more useful. Also, please comment that old example I made on the sword category. I think the redirection paired with this extension could make for a much better navigation. [[User:Essen|Essen]] 09:39, 31 March 2008 (CDT)&lt;br /&gt;
** Originally, I was under the impression that categories should not redirect to an actual article as that seemed to defeat the purpose of a standalone category.  However, I'm seeing now that it really would serve a great purpose, especially with something like this.  I'd love to see how well this would work here, especially if if would make site navigation easier. - [[User:EspioKaos|EspioKaos]] 10:07, 31 March 2008 (CDT)&lt;br /&gt;
*** [http://www.pooshlmer.com/touhouwiki/index.php/Embodiment_of_Scarlet_Devil:_Gameplay A real life example of the extension] (see at bottom) [[User:Essen|Essen]] 12:45, 31 March 2008 (CDT)&lt;br /&gt;
**** Now that looks great!  Clean, easy to read; it'd be perfect for us. - [[User:EspioKaos|EspioKaos]] 12:49, 31 March 2008 (CDT)&lt;br /&gt;
***** This really does look cool, but apparently it requires a fairly rigid existing structure already in place. Most of the pages that aren't weapons or missions are somewhat unorganized, and I have to wonder how useful this extension would be in that context. - [[User:Sekani|Sekani]] 18:31, 31 March 2008 (CDT)&lt;br /&gt;
****** Categorized categories and all of that, right?  I figure if we spend some time getting things put in their proper categories, we can get that extension working very nicely.  When I have more time, I'll look more into it to see just how rigid it needs to be. - [[User:EspioKaos|EspioKaos]] 19:41, 31 March 2008 (CDT)&lt;br /&gt;
*** [http://en.wikipedia.org/wiki/Category:Images_that_should_be_in_SVG_format Category containing images]: this would allow automatic creation of image galleries by just adding an image to one (or more) category. This might be more or less configurable, I didn't look seriously yet. [[User:Essen|Essen]] 19:04, 14 April 2008 (CDT)&lt;br /&gt;
* .. Okay. *breathes*&lt;br /&gt;
: So, I like categories. A lot, cause I like to have things organized.&lt;br /&gt;
: This could be seen over one year ago when I started making loads of [[Special:Categories|unnecessary categories]] such as '3* Weapons by GRM'. What did I think was the use of this? Trying to replicate db-like complex-parameter search functions, because I felt frustrated with the seeming limits of the wiki system. How did I believe it was possible to implement something like this? By using complex templates ([http://psupedia.info/index.php?title=Aldaga_Steg&amp;amp;action=edit behold]) to automatically assign all of these categories; for example including a '3*' category whenever the template used for the 3* image is called.&lt;br /&gt;
: Yes, my old approach sucked. However, I have now added the (albeit slightly gimpy) [[Special:MultiCategorySearch|Multi-category search]] extension (along with the [[Special:Version|Breadcrumbs2]] one for good measure). My old system sucked, but I believe that by embededding new categories a la '1*' 'GRM' 'Sabers' in existing (relevant icon) templates, getting a functional version of that off the ground should be relatively easy.&lt;br /&gt;
: Not like I could do stuff without destroying existing standards or whatever, so, thoughts?&lt;br /&gt;
: Also, I feel like the image category thing would be pretty interesting, perhaps especially combined with this (even though the search function still does feel kind of old-fashioned with all this manual copy-pasting or typing out of names..). Blah, end comment, sleep. - [[User:Tycho|Tycho]] 14:44, 26 May 2008 (CDT)&lt;br /&gt;
=== Drop information ===&lt;br /&gt;
* I think it would be benefitial if item pages of materials had a section of where or from what it can drop, besides of where it is used or can be exchanged. Now I don't know how this pedia works, whether there's cross-referencing (the information is only kept in one place). If it's just editing the pages themselves, I can contribute. [[User:SabZero|Sab]] 09:14, 10 August 2009 (UTC)&lt;br /&gt;
* Maybe, but for many of them the list will be kind of huge. See [[Area drops]]. So for those they should be noted as area drops and linked to that page, plus the boxes drop if any. [[User:Essen|Essen]] 09:46, 10 August 2009 (UTC)&lt;br /&gt;
** Yeah, we really should have more details on where to get certain items.  And in the cases of stuff like gemstones where the lists will be huge, we can probably get away with spreading them out horizontally.  That'll help take up some space that normally wouldn't be filled since there isn't much else to include.  I'll make some changes to the item drop template so that other icons like gemstones, hard materials and wood can be added. - [[User:EspioKaos|EspioKaos]] 14:00, 10 August 2009 (UTC)&lt;br /&gt;
*** Also, area drops would only list the aera and enemy level, that's not that many, I think. The usage cases can be alot, but at least the trade-in possibilities would be nice to have. [[User:SabZero|Sab]] 15:57, 10 August 2009 (UTC)&lt;br /&gt;
*** Saw your additions, EspioKaos. Looks good :) [[User:SabZero|Sab]] 15:58, 10 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>SabZero</name></author>	</entry>

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		<id>http://re-psupedia.info/index.php?title=The_re-PSUPedia:Raffon_Field_Base&amp;diff=86111</id>
		<title>The re-PSUPedia:Raffon Field Base</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_re-PSUPedia:Raffon_Field_Base&amp;diff=86111"/>
				<updated>2009-08-10T15:57:13Z</updated>
		
		<summary type="html">&lt;p&gt;SabZero: /* Drop information */&lt;/p&gt;
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&lt;div&gt;Welcome to ''Raffon Field Base'', the page where you can discuss and ask questions about PSUPedia!&lt;br /&gt;
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* This page is for general discussion about the PSUPedia.&lt;br /&gt;
** Unlike the actual Raffon Field Base, it's not for chit-chat, trading or anything else that has nothing to do with PSUPedia, or its contents.&lt;br /&gt;
** If you have a question about a specific article, it's better to make a comment on that article's talk page, rather than posting it here.&lt;br /&gt;
** Things that can go here: general suggestions about the 'Pedia, content that needs to be added, errors and bugs, etc.&lt;br /&gt;
* When raising a new topic of discussion, please use a header (=== Your Discussion Title Here ===) and place it at the top of the 'Current Discussions' section.&lt;br /&gt;
* Finally, when making a comment, sign it by using 4 tildes (~), this will add your username and the time and date of your comment. In addition, if responding to a comment, please use the summary box on the edit page to let others know what you have responded to.&lt;br /&gt;
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Enjoy! - ''the PSUPedia Staff.''&lt;br /&gt;
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To help save space and make browsing this page easier, older discussions will be archived [[Raffon Field Base archive|here]].&lt;br /&gt;
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== To-do list ==&lt;br /&gt;
For a list of in-progress and soon-to-be-started projects at the PSUPedia, please see the following article.&lt;br /&gt;
* [[The_PSUPedia:To-do_list|To-do list]]&lt;br /&gt;
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==Current Discussions==&lt;br /&gt;
=== Dynamic Page Lister Extension? ===&lt;br /&gt;
I recall talking about it before but I now have found exactly how it is done. There's an extension, DPL, which can take data directly from various articles (example: all the shotgun individual pages) and pull everything into a nice table (example: the [[Shotguns]] page). That means only the individual pages need to be updated, everything is pulled from there. That also mean that adding or removing columns becomes easy since all you have to do is say what data to take. I'd like to add it to the wiki. Discuss. [[User:Essen|Essen]] 21:33, 13 July 2009 (UTC)&lt;br /&gt;
* Doo eet!  :&amp;gt;  It sounds very promising and extremely useful.  Any potential negative side effects that you know about, though? - [[User:EspioKaos|EspioKaos]] 00:19, 14 July 2009 (UTC)&lt;br /&gt;
** Not that I know, so it's worth a try. [[User:Essen|Essen]] 09:08, 14 July 2009 (UTC)&lt;br /&gt;
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=== Main page server status ===&lt;br /&gt;
I had a consideration today about some data to display on the main page.  Commonly we post PF values, but how about modifiers?  It would probably be appropriate to have a box for event rewards/compensation/MAG+/etc. to show the server is in a different state from the norm.  It seems there's even a bit of space left for it too (on the right).  --[[User:S-T-H|S-T-H]] 06:55, 13 July 2009 (UTC)&lt;br /&gt;
* I'm curious about this.  Work up an example of what you mean when you get a chance.  If we need to (it's been mentioned before, anyway) we can cut the news feed down to three posts instead of four to free up a bit more room. - [[User:EspioKaos|EspioKaos]] 14:16, 13 July 2009 (UTC)&lt;br /&gt;
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=== Server Migration ===&lt;br /&gt;
Please use this section to list the problems remaining relating to the server migration (or changes that could be applied at the same time).&lt;br /&gt;
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* calc.psupedia.info &amp;lt;strong&amp;gt;needs to put calc.psupedia.info in the DNS? host unknown - someone forward this to kplayer&amp;lt;/strong&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;special pages to re-enable&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;URL rewrite to improve&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;URL rewrite to accept + and &amp;amp; (if possible) (probably not, it looks complicated and might hang the server...)&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;References not working in [[Seasonal events]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;On the PSP line at the beginning of [http://psupedia.info/index.php?title=Template:Weapon%20stats%20test&amp;amp;action=edit this page], replace &amp;lt;nowiki&amp;gt;{{!}}&amp;lt;/nowiki&amp;gt; by &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&amp;lt;/s&amp;gt;&lt;br /&gt;
* &amp;lt;s&amp;gt;Article names with slashes in them lead to a 404 error.  (For example, the individual update articles, units like [[Cati / Stamina]], etc.)&amp;lt;/s&amp;gt;&lt;br /&gt;
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Feel free to append. [[User:Essen|Essen]] 19:35, 14 June 2009 (UTC)&lt;br /&gt;
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I lost internet connection for awhile, should be back on irc, also congrats on the SysOp :)&lt;br /&gt;
I'll have it added to DNS later today, I can't login to forums, because of the captcha, if someone with admin access would like to fix that later, would be much appreciated.--[[User:DreamXG|kplayer]] 17:15, 22 June 2009 (UTC)&lt;br /&gt;
* I turned down the difficulty on the CAPTCHA by a considerable amount. I assume that's what you were talking about, yeah? It was set so difficult before because of all those robot registrations, but that problem's taken care of, so a nice simple CAPTCHA should work fine. --[[User:Qwerty|Qwerty]] 19:25, 22 June 2009 (UTC)&lt;br /&gt;
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=== Forum status? ===&lt;br /&gt;
Just curious if anyone knows when the forums might be back up?  For the past day or so I've just been getting a blank screen.  D: - [[User:EspioKaos|EspioKaos]] 21:29, 24 August 2008 (CDT)&lt;br /&gt;
* I've let Hitomi know about both this and the fact that newly uploaded images don't seem to be working properly due to a 'disk quota exceeded' error, so hopefully it should be fixed soon. - [[User:Mewn|Mewn]] 04:44, 25 August 2008 (CDT)&lt;br /&gt;
* There's a bug with at least one of the templates. I get this: Parse error: syntax error, unexpected '}' in /home/psupedia/public_html/forum/cache/tpl_prosilver_overall_header.html.php on line 90 [[User:Essen|Essen]] 05:40, 29 August 2008 (CDT)&lt;br /&gt;
** Still can't access the forums, is anyone here? If you can't fix the bug can you at least change my theme? I can't login because of this. Thanks. [[User:Essen|Essen]] 16:08, 4 September 2008 (CDT)&lt;br /&gt;
*** I've passed it up the ladder since I can't offer any assistance in that department.  Hopefully we'll have something worked out soon. - [[User:EspioKaos|EspioKaos]] 18:35, 4 September 2008 (CDT)&lt;br /&gt;
**** Found a temporary fix by forcing the default style for now. Dunno how to edit the themes, or I'd try that. But then, which theme(s) was the culprit anyway? --[[User:Qwerty|Qwerty]] 21:36, 4 September 2008 (CDT)&lt;br /&gt;
***** I'd guess its name is prosilver, but can't say for sure. Anyway thanks. [[User:Essen|Essen]] 15:29, 5 September 2008 (CDT)&lt;br /&gt;
====Part 2====&lt;br /&gt;
Anyone else not able to view the forum? When I delete my cookie, I can view it and log back in, but as soon as I'm in, everything loads as a blank page. I think it's another skin error, since the default I see before I log in is...whatever the default one is, but I have the whitish one for my account. Anyway, if someone could log into the admin panel and set it to force the default style, that might work again. --[[User:Qwerty|Qwerty]] 14:29, 12 December 2008 (CST)&lt;br /&gt;
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Loads nothing but blanks for me, even post clearing cookies. As far as I know I'm on the default theme, too, not sure. I never changed themes, anyway. [[User:Raujinn|Raujinn]] 17:16, 12 December 2008 (CST)&lt;br /&gt;
* I did something about forcing the default style on the admin panel and it seems to have messed up the forum for everyone. My bad, I'll have to get Hitomi to fix it next time I see him (hopefully tomorrow). In the meantime, consider the forum down. - [[User:Mewn|Mewn]] 17:21, 12 December 2008 (CST)&lt;br /&gt;
** Bad mew mew, bad! /flee - [[User:Essen|Essen]] 03:45, 13 December 2008 (CST)&lt;br /&gt;
** Ok, the forum is fixed, I got Tycho to clear the cache and it seems to be back to normal. Sorry for any inconvienience caused by my nubishness. Qwerty, let me know if you still can't log in. - [[User:Mewn|Mewn]] 05:29, 13 December 2008 (CST)&lt;br /&gt;
* For future reference, pretty much any error like this really just means &amp;quot;go delete the cache on the FTP&amp;quot; (or just replace the files it mentions with their .BAK versions that should still be there in the same folder). - [[User:Tycho|Tycho]] 09:36, 28 March 2009 (CDT)&lt;br /&gt;
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=== Dual enemy drops ===&lt;br /&gt;
You guys may recall the recent discovery of YG-01Z BUG dropping an item that not only didn't match its current drop chart, but also one that is exclusive to ''AOTI'', a strange occurrence for a non-''AOTI''-exclusive enemy.  Well, this made me think back to the Ollakas when there was some confusion about what they're supposed to drop at LV100.  In White Beast they dropped [B] Nokoku-zashi, while in Moonlight Beast they dropped [B] Katsuno-zashi.  I looked further into this and it seems that the division is between ''PSU'' and ''AOTI'' missions; I haven't found a case yet where they get mixed up.  Another example to keep in mind is Volfu.  At LV100 in Scarred Planet they drop [B] Ga-Misaki while at LV100 in The Dual Sentinel they drop [B] Giza-Misaki.  (Note that at LV125, ''AOTI'' Volfus drops [B] Giza-Misaki, which can be noted in The Egg Thieves and Forest of Illusion.)  Pretty soon I'm going to start adjusting drop charts to include these ''AOTI'' drops.  Questions, comments, concerns? - [[User:EspioKaos|EspioKaos]] 16:25, 1 June 2008 (CDT)&lt;br /&gt;
* Looking further into this, it seems that the dual drops always occur at LV100-124.  I haven't come across any instances that do otherwise, but I won't let my guard down just yet.  As far as new drop tables to display these changes, I was working on [[Template:Enemy_drop_chart|something]], but it needs a little rethinking since it's just plain massive as it is now.  I'm actually leaning more toward simply doing two tables, just like with the area articles; one for ''PSU'' drops and the other for ''AOTI'' drops.  And from something else I've noticed, we can likely get away with removing the LV125+ rows from the ''PSU'' table (if we do it this way) since there are no ''PSU''-accessible missions that have enemies within that range (and I seriously doubt we'll ever see such a mission).  One last thing: considering this new type of drop, we may have to rethink our current weapon article drop tables to help differentiate between dual drops.  If nothing else, we should be able to use reference tags to say which is which. - [[User:EspioKaos|EspioKaos]] 20:21, 1 June 2008 (CDT)&lt;br /&gt;
** If the difference is only at lv100-124 then do a double row with different drops only for these levels. That's enough for now, isn't it? About the weapons table we can also put an icon showing the version next to the enemy name. [[User:Essen|Essen]] 01:46, 2 June 2008 (CDT)&lt;br /&gt;
** There's also Rappys and Jaggos, on psu v1 missions they just drop giga / skill or bullet, on aoi they drop both (giga and cati), right? - [[User:Ezodagrom|Ezodagrom]] 05:52, 2 June 2008 (CDT)&lt;br /&gt;
* I completely forgot that the one enemy that drew my attention back toward the possibility of dual drops has one that's below LV100.  YG-01Z BUG's LV80 drop in ''AOTI'' missions differs from its ''PSU'' drop.  But yeah, we could do it where only the rows which have dual drops are split and the others that drop the same item remain together.  I'll probably throw together a few examples a little later so we can get some feedback on different designs.  On the Rappy and Jaggo drops, I looked into it and it seems that they can drop both units from LV100-149 in either ''PSU'' or ''AOTI'' missions, no thing to really worry about there. - [[User:EspioKaos|EspioKaos]] 08:28, 2 June 2008 (CDT)&lt;br /&gt;
** Hmm...but aren't cati skill and bullet aoti only units? If they are aoti only, then they wouldn't drop in psu missions, right? :/ - [[User:Ezodagrom|Ezodagrom]] 08:35, 2 June 2008 (CDT)&lt;br /&gt;
*** Ah, I see we've got them labeled as ''AOTI''-only; we might have to change that.  The data I'm going by is from the Japanese wiki.  Their drop charts for Desert Terror and Plains Overlord list the Cati units dropping from their respective rare enemy while the other ''PSU'' missions list the Giga unit.  Also, I'm fairly certain there was a discussion at PSOW a few months back about this very thing.  I'll have to look for the thread, but I think at least one person was able to provide proof that Cati units drop in ''PSU'' missions. - [[User:EspioKaos|EspioKaos]] 08:50, 2 June 2008 (CDT)&lt;br /&gt;
*** Here's [http://www.pso-world.com/forums/showthread.php?t=139425&amp;amp;highlight=cati+skill the thread I was thinking of at PSOW].  Multiple people (starting with a shop owner) confirm Cati / Bullet PP Save dropping from Jaggos in Duel in the Ruins. - [[User:EspioKaos|EspioKaos]] 09:01, 2 June 2008 (CDT)&lt;br /&gt;
** Yeah but the seasonal rappies have items that only drops in aoi missions, like van brella and madam brella. So the point is still valid. [[User:Essen|Essen]] 11:09, 2 June 2008 (CDT)&lt;br /&gt;
*** ''AOTI''-specific special drops (they were specials, right?).  Easy enough. :) - [[User:EspioKaos|EspioKaos]] 11:53, 2 June 2008 (CDT)&lt;br /&gt;
* Here are [[User:EspioKaos/Sandbox4|some examples]] of possible drop chart styles.  I may add some more variations later. - [[User:EspioKaos|EspioKaos]] 10:21, 2 June 2008 (CDT)&lt;br /&gt;
* Second one looks really nice, Espio. And this sounds like it'll become pretty complicated, having to check not only whether stuff counts as special/level drops but also for what versions they apply. Jeez. D: - [[User:Tycho|Tycho]] 01:48, 3 June 2008 (CDT)&lt;br /&gt;
** I guess it shouldn't be too too hard to keep up with.  When drops are discovered in-game, just note which version the mission is from and that will tell you to which drop chart the item applies.  We just have to remember that when we create new ''AOTI'' mission articles, all ''PSU'' enemies must have the ''AOTI'' tag in their drop template to pull up the correct items.  I just went through and added this tag to all applicable mission articles (yay for slow days at work, right?) and filled in what I could with new enemy drops.  Unfortunately, we now have a few more question marks in our drop charts than I would like since I haven't been able to confirm some level drops (and I don't want to assume too much).  Though it seems that most enemies have the same drops, a few have changes at even lower levels than encountered before (AMF Heavy Infantry) and some seem to have completely new charts (Bul Buna). - [[User:EspioKaos|EspioKaos]] 13:21, 3 June 2008 (CDT)&lt;br /&gt;
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=== Forums - a consultation ===&lt;br /&gt;
* This is a controversial topic and I'm by no means for them (nor am I totally against, either), but I feel as though we should explore any avenue that could help the site even if we take no action on it. I can see both pros and cons for forums, the pros being that it might enable people unfamiliar or unwilling to use a wiki to leave feedback, give us information or corrections in a forum environment that they might be more familiar with. It might also let the staff have a place where they can discuss sensitive matters in private (not sure if this can be done on the wiki, but if it can, it might be something to look at). The cons though are that bad forums may reflect badly on the site (might endanger our neutrality too, if we have such a major community element), and that effort has to be expended to moderate any forums which may prove not to be worth it in the end. The last time PSUPedia had forums they became a terrible circlejerk - the main reason why I'm personally skeptical about them. Still, feel free to discuss and debate - this is a consultation, not a vote, and nothing is binding. But if particularly compelling arguments are made and enough support to make it worthwhile comes up, it may be possible to trial forums as an experiment. At this stage though, this is just a discussion and nothing is planned. - [[User:Mewn|Mewn]] 16:00, 25 May 2008 (CDT)&lt;br /&gt;
** I think it's good if it's used to talk about facts (not opinions), submit information, talk about the various projects and make polls. Other talks belong to another forum. [[User:Essen|Essen]] 16:38, 25 May 2008 (CDT)&lt;br /&gt;
** This is a touchy subject. While the ancient PSUP forum was indeed a massive circlejerk, very unique circumstances brought that about (very few people used PSUP at that time, we had very little information about PSU since virtually nothing specific was known, and only like 5 people used the forum anyway). I highly doubt that a new forum would have even remotely similar results. However, I am somewhat skeptical, as I do not quite see the need for forums here. For information submission or questions, people can simply use the talk page. I do understand that many people are confused by the wiki system, but I just don't know how much of a help the forums would be. For things other than info submission and article questions, I'm not quite sure what else would be discussed that isn't also covered on the official forum, PSOW, or hell, even Diadu. It would facilitate communication between staff members here, yes, and that is probably one of the biggest positives a forum could have. As far as the community aspect, I feel it would likely be a double-edged sword. While I'm sure having forums would give a more community feel and get (potential) users more enthusiastic about PSUPedia, it is unavoidable that certain individuals would think poorly of either the general forum content or the moderation, and therefore it would leave a bad taste in their collective mouths regarding PSUPedia in general (I know some feel this way concerning PSOW). Anyway, I'm willing to hear more discussion on this topic, and I'd be open to trying forums if users seem to want them. --[[User:Qwerty|Qwerty]] 17:01, 25 May 2008 (CDT)&lt;br /&gt;
** I remember the mess that was the forums here a few years back.  After a few visits, I made sure to steer clear of them from then on.  But, I think it's worth a try again since the site has improved remarkably over the years.  Maintaining community neutrality is a must, but with the moderation we've carried out on the wiki, I doubt it'd be much of a problem to continue at a forum.  If we can set up and stick to guidelines that state &amp;quot;information only&amp;quot; and &amp;quot;no trades, no guilds, no console wars, no drama, no shit,&amp;quot; things could work out.  On the other hand, strict moderation tends to piss people off or simply scare them away.  The bad side of this could be giving the site a bad name with the people who want to use it to sell Meseta or their rarz or recruit guild members.  Conversely, in the case of strict moderation scaring people away, it would lead to a smaller community of only the people who genuinely want to use the board for its intended purpose.  All in all, I think it's worth a shot.  If we decide to try it and things start going down the drain, we just pull the plug. ;) - [[User:EspioKaos|EspioKaos]] 17:43, 25 May 2008 (CDT)&lt;br /&gt;
** @ Essen - that would be mostly the point, for discussion of objective info that will help the wiki as a site, and to encourage people to participate. The community niches are taken up by the official boards and PSOW, while Diadu has the drama niche, so I'd like to see if we can do something different.&lt;br /&gt;
** @ Qwerty - It's true that unique circumstances, not least the immaturity of Ahzi, Asim and Internets brought that about, but I think the danger remains of it potentially not being popular enough to be worth it. As for people thinking badly of the site because of the forums, I think that's a danger, yes, but I'm not sure that anyone who currently contributes right now will be turned off helping the site because of forums, especially if we can run them well. If people who have never contributed before do not use the site as a result of the forums, that is really not an issue for me - in my view we ought to be considering how to improve the site as a whole, not necessarily to see how many people we can get using us without contributing (whether by editing the wiki or submitting info via other means). In short, if we get, say, 10 new regular contributors helping out via forums (or even on here) and 5 people decide to not use the site because of the forums, I still think that may be worth it.&lt;br /&gt;
** @ Espio - The biggest problem with setting up forums is to establish a balance between helping the site and establishing a community that can help the site. I think that if the only thing we ever concentrate on is site information, no-one outside the wiki contributors will probably bother with forums. But at the same time, too much community stuff might bring in people, but would possibly make us partisan. I've no interest in this site being rivals with anyone, and I don't want 'official board sux' or 'posw sux' mentalities running through anyone who posts on PSUP (of course, people can hold private opinions, I just don't want PSUP being a staging ground for closed-minded attacks). With that in mind, should we trial forums, I would want to start with 3 public forums: 'General PSU discussion' for discussion of the game, 'PSUP discussion' for discussion about projects, corrections, help on the site etc. and 'Off-topic discussion' just to give other people something to talk about. That's all I can see us needing, at least at the start. I don't like the idea of trade forums and anything remotely like Player Matchup forums will open a guilded can of worms. I suppose the general thing we should be aiming for is 'Come for the talk, stay for the site.' As for moderation, a degree of strictness is required, so yeah, no console wars, no drama bullshit, limited flaming/trolling at the very most, and maybe a pointer that if people want to flame and troll the official boards and Diadu are far better for that. - [[User:Mewn|Mewn]] 07:16, 26 May 2008 (CDT)&lt;br /&gt;
*** I'm assuming there probably isn't going to be many more replies, with only the regulars checking this area for stuff other people brought up. As for the image thing I believe this will only cripple the immature that somehow end up being banned. Jokes I'm fine with personally, and I believe other people here have trolled ridiculous topics elsewhere before too. Active moderation I don't really feel up to myself, but I feel like modding attitudes would be a more important issue. Either way, circumstances have indeed changed since back then. Would it be worth it? A trial period (although that probably means little more than &amp;quot;we're starting it but might or might not dump it again&amp;quot;) most certainly would seem to be, since there isn't much to lose. Other than time, and personal stains of creating another potential failure (or to be arrogant and blind enough to have believed in it for that matter). I think I voted against this ages ago when the discussion came up at one point shortly after the original forums, but I don't mind anymore per se. - [[User:Tycho|Tycho]] 14:07, 26 May 2008 (CDT)&lt;br /&gt;
*** OK then add a section specifically for data submission (for easier use) and make sure you can subscribe to an RSS on each sections separately. If there's all that I don't see why not try. [[User:Essen|Essen]] 15:28, 26 May 2008 (CDT)&lt;br /&gt;
* Ok then, since the general feeling is that we should at least try, what steps do we need to take now to set up a &amp;quot;trial&amp;quot;? I presume we will need Dream_XG's help on this, no? If for nothing else, then at least to set up a subdomain (e.g. forums.psupedia.info; I fear that failing to place it in a subdomain could cause some nasty wiki-URL side effects). When it comes to forum software, it seems to me that phpBB3 would be the obvious choice, considering it's free and other comparable packages are ridiculously priced. However, I'm open to hearing other suggestions. --[[User:Qwerty|Qwerty]] 16:18, 26 May 2008 (CDT)&lt;br /&gt;
** I'll speak to DreamXG, since I imagine he's an expert (there are forums on some of his other projects that I assume he set up). I'm not technically very good at setting up forums, although I should be fine with an administrator control panel once all the groundwork has been done. A subdomain will probably be a good idea. I noticed that the other projects use vBulletin for their forums, so I'll see what he thinks. - [[User:Mewn|Mewn]] 16:48, 26 May 2008 (CDT)&lt;br /&gt;
*** Ah, I see. What other projects do you mean, though? I can't seem to find any of them linked on tsukimono.net. Anyway, I'm most familiar with phpBB, and I've dabbled in Invision Free, but I reckon vBulletin would be simple enough to figure out, if that's what we will use. I didn't really consider it or Invision since both seem ostentatiously priced, but if DreamXG already has a license, then I guess it could work, though I personally prefer the more simplistic look of phpBB. --[[User:Qwerty|Qwerty]] 16:59, 26 May 2008 (CDT)&lt;br /&gt;
*** http://fantatennis.org/forums/ (don't mind the rather bad colour scheme) - [[User:Mewn|Mewn]] 17:04, 26 May 2008 (CDT)&lt;br /&gt;
*** You might also want to take a look at [http://getvanilla.com/ this one]. It is a very different concept than most forums but, having used it mostly for work-related stuff, I find it very useful. Especially if you don't have that many sections. Otherwise I'm more for a sucky phpbb3 than a bloated vbulletin. [[User:Essen|Essen]] 17:45, 26 May 2008 (CDT)&lt;br /&gt;
**** Eh, that looks ok, and I guess it could work. However, part of our reasoning for a forum would be for the community aspects, and I think this would be better achieved with a more traditional forum. I agree that vB is bloated, and that's really why I'd prefer phpBB3. I mean, vB is fine for PSOW's new forum system, but I don't think anything as fancy as that would fit with PSUPedia. Also, I did a little looking into it, and it seems that there are much fewer freely available styles for vB, compared to phpBB. Anyway, just my two cents. (In case it isn't obvious yet, I like phpBB. :&amp;gt;) --[[User:Qwerty|Qwerty]] 18:02, 26 May 2008 (CDT)&lt;br /&gt;
* Regardless of which forum software we pick, it may be worthwhile looking into a [http://www.mediawiki.org/wiki/Extension:PHPBB/Users_Integration user integration plugin]. I'm actually ambivalent about this, since I don't think it would be particularly necessary, but I just wanted throw it out so you know it's available. --[[User:Qwerty|Qwerty]] 18:23, 26 May 2008 (CDT)&lt;br /&gt;
** Right, so for forum choices we seem to have Vanilla, phpBB3 and vBulletin. I agree with Qwerty that a more traditional forum might be better but Vanilla would work in a pinch. As for a user integration plugin, sounds like an unnecessary hassle and it has the potential to be more trouble than it's worth, especially if we're only trialing forums. - [[User:Mewn|Mewn]] 18:42, 26 May 2008 (CDT)&lt;br /&gt;
* I have nothing against 2ch, but Vanilla isn't very appealing visually. Essen, could you elaborate on your criticism against phpBB3? Cause otherwise this seems like a pretty clear-cut case to me. - [[User:Tycho|Tycho]] 10:37, 27 May 2008 (CDT)&lt;br /&gt;
: Edit: What about [http://www.forummatrix.org/compare/MyBB+phpBB MyBB]? - [[User:Tycho|Tycho]] 11:25, 27 May 2008 (CDT)&lt;br /&gt;
** The vanilla forum after the first installation is what it is: vanilla. Then you can install [http://lussumo.com/addons/ addons]. There's addons for adding functionality or for changing the look of the forums. Or you can make your own look, the CSS isn't complicated. When you install an adddon, you just have to unzip the files in the correct folder. Then you activate the addon in the admin panel. Updating the forum is done entirely via the admin panel, vanilla itself is gonna ask you to check updates and will download and install everything.&lt;br /&gt;
** The difference with traditional western forums software is the organization. In other forums you have categories and posts in these categories. In vanilla you tag your post and then everyone can filter the posts like they want. This is the sort of nice things you can do with vanilla: get everything except off-topic on my index page for example. Not having to enter a section, go read the posts, go out the section, go in another section, repeat. Less clics with vanilla since you have all posts by default.&lt;br /&gt;
** You can probably make a media-wiki style without much trouble either since vanilla is very simple by default.&lt;br /&gt;
** Anyway if it's not vanilla I'm for phpbb but be ready for updating it every month because of all the security problems. [[User:Essen|Essen]] 15:16, 27 May 2008 (CDT)&lt;br /&gt;
** Vanilla seems like an interesting concept, but from a purely subjective point of view I have to say I prefer the idea of having seperate subforums than tagging posts. I like to go into an individual subforum and know that the majority of what I see will be about that particular topic - it's what I'm used to, after all. Also, from a non-personal point of view, this alternative system seems a little too avant-garde, I think people in general might prefer something more traditional. I think myBB might not be bad, but realistically I am not an expert on different forum software so I will leave that up to others. - [[User:Mewn|Mewn]] 15:38, 27 May 2008 (CDT)&lt;br /&gt;
* Just throwing my opinion in on this.  I'll be good with whatever is selected.  I've used phpBB, vB, Invision and others, so I've adapted to pretty much everything.  As far as setup goes, couldn't help there since I've never tried; but as a member, I'd know my way around. - [[User:EspioKaos|EspioKaos]] 12:01, 27 May 2008 (CDT)&lt;br /&gt;
* I agree with Mewn; I'm sure Vanilla would be fun to use for a different sort of experience, but I have serious doubts about it's usefulness in achieving our desired ends. Concerning myBB, that summary makes it look like it is almost exactly like phpBB, but (I reckon) probably with much fewer extensions, plug-ins, and styles. I just don't see any real reason to use it over phpBB. Anyway, just my two cents. In other news, I looked into the setup for phpBB, and it looks very straightforward, only requiring FTP of the software to the server, and subsequent installation through a built-in wizard you run in your browser. Assuming whichever package we pick is just as easy (phpBB is one of the easier to install according to some reviews I read), I reckon we may only need DreamXG to set up the subdomain, and then we can handle the rest on our own. Probably. --[[User:Qwerty|Qwerty]] 18:56, 27 May 2008 (CDT)&lt;br /&gt;
* Well, I think DreamXG is talking to Tycho - I didn't count on the fact that, after all this time, he is still unwilling to talk to me. But no matter, so long as his help is secured it's no big deal. I think that if we go with phpBB we will need to install a plugin for RSS feeds - that way we can have a subforum dedicated solely to data submissions as Essen requested. - [[User:Mewn|Mewn]] 19:11, 27 May 2008 (CDT)&lt;br /&gt;
** Just posting [http://www.phpbb.com/community/viewtopic.php?f=70&amp;amp;t=544331 a link to such a plugin] for future reference. It seems to be capable of exactly what we want, generating RSS or ATOM feeds for either selected forum sections, topics, posts, PMs, or the entire forum. --[[User:Qwerty|Qwerty]] 20:06, 27 May 2008 (CDT)&lt;br /&gt;
* 'Looks easy/hard to install'? I've already prepared all three, and only still need to do the configuration/add-on stuff, so I'm basically waiting for a decision. XP - [[User:Tycho|Tycho]] 19:54, 27 May 2008 (CDT)&lt;br /&gt;
** Well, I can only speak for myself, but it looks to me like phpBB would be a good compromise, since no one seems to have any major objections to it. --[[User:Qwerty|Qwerty]] 20:06, 27 May 2008 (CDT)&lt;br /&gt;
* Actually phpBB3 appears to have [http://www.phpbb.com/mods/db/index.php?i=browse&amp;amp;mode=group:phpbb&amp;amp;sub=3 100+] mods, MyBB [http://mods.mybboard.net/mods 200+]. Looking for styles for phpBB3 on their own site [http://www.phpbb.com/styles/db/index.php?i=browse&amp;amp;mode=group:phpbb&amp;amp;sub=3 sucks] (even if you try to search [http://www.phpbb.com/styles/db/index.php?i=browse&amp;amp;mode=popular&amp;amp;sub=rating differently]), but they [http://www.google.com/search?q=phpbb3+styles are around] anyway. Why doesn't have phpBB3 that many? Because it's not phpBB2, which is like 15 times as old. Skins for MyBB are [http://mods.mybboard.net/themes easier] to get, although they don't seem to be easy to find elsewhere (I love [http://www.mybbstyles.com/index.php this one], but can't find the source). Also, the MyBB site [http://mods.mybboard.net/uploads/previews/3803-1188579853-Myportal.png sucks] for getting an idea of what the skins look like. So I dunno, it's not like only one of the two has third-party support or anything. - [[User:Tycho|Tycho]] 20:35, 27 May 2008 (CDT)&lt;br /&gt;
** I see, I figured that phpBB would be more known and therefore more supported, but it was just an assumption. Anyway, [http://demo.phpbb3styles.net/ this page] is a nice place to preview styles for phpBB3. Personally, I think [http://demo.phpbb3styles.net/Serenity Serenity] has a nice, minimalistic appearance and would generally mesh with the site as a whole in terms of colors. Other ones I liked are [http://demo.phpbb3styles.net/AeroBlue AeroBlue] (although possibly to dark), [http://demo.phpbb3styles.net/Milky+Way Milky Way] (except the orange, but we can change that), and even the default alternate theme, [http://demo.phpbb3styles.net/subsilver2 subsilver2]. Serenity, Milky Way, and subsilver2 (and a few others) can be recolorized via [http://beta.colorizeit.com/ this handy tool] that even generates all the necessary files for you. anyway, just something to think about --[[User:Qwerty|Qwerty]] 21:01, 27 May 2008 (CDT)&lt;br /&gt;
* [http://psupedia.info/phpBB3/ phpBB], [http://psupedia.info/MyBB/ MyBB]. Gonna try and look for all desirable mods to allow for a real comparison. (Sorry, don't intend to push this, just thinking that both are to be considered.) - [[User:Tycho|Tycho]] 22:12, 27 May 2008 (CDT)&lt;br /&gt;
** You also may wana check out SMF. also a PHP based forum that i have had great luck with. strong feature set and extreamly configurable yet very simplistic configuration and visuals if wanted. i have setup 3-4 forums using it for random cases. low overhead  and low maintanace. [[User:Tigerbyte|Tigerbyte]] 23:45, 27 May 2008 (CDT)&lt;br /&gt;
*** I looked at it briefly, but much like myBB, I just didn't see anything significantly different from phpBB, with which I'm just more familiar and comfortable. Even when it comes to silly things, like the links at the bottom of a topic: I'd rather have phpBB's &amp;quot;return to X forum&amp;quot; than myBB's &amp;quot;previous/next thread&amp;quot; links. :\ I dunno, just seems to me like phpBB would be the most common and therefore familiar package for our potential users, compared to less familiar things that, in my eyes, don't seem to offer any particular advantages. --[[User:Qwerty|Qwerty]] 23:57, 27 May 2008 (CDT)&lt;br /&gt;
**** I yield, phpBB looks less bloated. - [[User:Tycho|Tycho]] 01:38, 28 May 2008 (CDT)&lt;br /&gt;
: Edit: Oh, I can do this stuff. [http://forum.psupedia.info/ New URL].&lt;br /&gt;
: Another Edit: Okay, I'm tired of playing around with this; since this is still a temp phase, if anyone else wants to check out the options (I already tried everything, attempted to make a few mods and added some skins), go ahead. User: admin, pass: admintest. No vandalizing jokes please, thanks. XP - [[User:Tycho|Tycho]] 03:43, 28 May 2008 (CDT)&lt;br /&gt;
** You do realize that the forums (for me at least) have been broken all day, right? Lots of parser and syntax PHP errors. - [[User:Sekani|Sekani]] 19:56, 29 May 2008 (CDT)&lt;br /&gt;
*** I had some issues when trying to view topics with the phpBB default theme (prosilver), but all the other ones seem to be working fine, and I've been mucking around in the admin CP for a good hour or so without issue. Are you even able to register? --[[User:Qwerty|Qwerty]] 20:56, 29 May 2008 (CDT)&lt;br /&gt;
*** We're aware there's some problems, yeah. I don't know how to sort them out so maybe Tycho can. I dunno. Might be the RSS plugin we installed. - [[User:Mewn|Mewn]] 03:33, 30 May 2008 (CDT)&lt;br /&gt;
**** Yeah, I'm fairly certain it's the plugin. I'd look into it, but I'm very strapped for time this week. :\ --[[User:Qwerty|Qwerty]] 07:28, 30 May 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
* Sorry I haven’t been able to contribute to this discussion until now.&lt;br /&gt;
&lt;br /&gt;
And Mewn darling, you haven’t changed one bit, I don’t know where you get these hostile thoughts from, Tycho was already in touch with me, with my connection that currently runs off a cell phone with lower speeds than 33.6k dial-up. Tried to make edits to the wiki before,  but you can imagine the time-outs I was receiving.&lt;br /&gt;
&lt;br /&gt;
So! I haven’t had much luck with time lately. I would have thought PSOW, and the official boards would have been enough of a discussion place, and agree it will affect the neutrality of the wiki, but a test can’t hurt I guess.&lt;br /&gt;
&lt;br /&gt;
I highly recommend you re-consider however, if the forums are for the purposes you describe before, you can go with smaller forum packages out there, and ones which have decent mediawiki integration plug-ins, it’s better to decide it now, than later, because some changes made to the db can’t be reversed nicely nor easily. (Gogo Backups of course). http://bbpress.org is an example of something really light, plug-ins and mods aren’t hard to create for it, styles can also be created, and integration can be easily achieved.&lt;br /&gt;
&lt;br /&gt;
As for the syntax errors whoever edited the template&lt;br /&gt;
&lt;br /&gt;
'''Located at:'''  forum/cache/tpl_prosilver_viewtopic_body.html.php&lt;br /&gt;
&lt;br /&gt;
'''I’ve changed:'''  [ &amp;lt;a href=&amp;quot;{postrow.U_POSTS_VIEWTOPIC}&amp;quot;&amp;gt;{L_POSTS_VIEWTOPIC}&amp;lt;/a&amp;gt; ]&lt;br /&gt;
&lt;br /&gt;
'''To:'''  [ ‘L_POSTS_VIEWTOPIC’ ]&lt;br /&gt;
&lt;br /&gt;
'''On:'''  Line 149&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That’s a temp fix for whatever you were trying to do, please try to make backups before making changes! I’ve noticed the wiki slow down a bit after phpBB was installed, I try and take a look into it, after work, when and if I find some time. --[[User:DreamXG|dreamXG]] 08:15, 30 May 2008 (CDT)&lt;br /&gt;
* Ah, good, Hitomi, you're here. Thanks for your help with the forums, but would you please elaborate on the one opinion I know you have that you haven't deigned to share with us, please? I'm referring, of course, to this: 'and I def dont think it should be the same power system as irc.' I'm sure there's an innocent explanation, and that my 'hostile thoughts' are just playing up again, but I'd like an answer. - [[User:Mewn|Mewn]] 09:06, 30 May 2008 (CDT)&lt;br /&gt;
* No prob, also the wiki might grind a little bit later tonight, I think I have identified what is slowing it down but need to lock the database to look into it. Mewn, no need to use the word innocent, as nothing has been said/done wrong from what I see. Just because I said it shouldn’t be the same power system, should bring about no hostility at all, the IRC community just seems unstable, and I’m sure you must agree to some degree. If we actually want these forums to work, at least try to eliminate potential elements of drama before hand. I’m not saying for you not to administer in the forums, if that is what you interpreted it as, I’m saying fewer admins, and mods; preferably that of people who actually work on the wiki, (which already includes yourself, doesn't t?). I’ve set the page for watch, so hopefully when I get my own connection fixed, I will try to keep updated with what’s happening, and help with installs, mods, etc... Please again, everyone, make backups of everything!! I haven’t made any in awhile, and will do when I get the next chance to.--[[User:DreamXG|dreamXG]] 10:00, 30 May 2008 (CDT)&lt;br /&gt;
** If you're telling the truth here, I apologize for misinterpreting you. I do agree that only wiki staffers should moderate on the forums, but I don't see why that was ever an issue as this was always the plan. I don't think Scythe explained it very well to you, but that's my fault, I should have told him to link you to here, rather than ask you to talk to me - I suppose that made it sound like my idea alone, rather than the cautious optimism of people who posted their comments here. IRC is not connected to anything (certainly not here - I made sure of that) and it should be obvious that it doesn't work on the same system as this wiki, so the comparison isn't needed. But, thanks for your understanding of the forum situation. - [[User:Mewn|Mewn]] 10:28, 30 May 2008 (CDT)&lt;br /&gt;
* Removed the old and modded in the new RSS plugin. The forum keeps erroring again though, even though I've cleared the cache and the file in question seems to be fine. I hate this crap. D: - [[User:Tycho|Tycho]] 04:29, 2 June 2008 (CDT)&lt;br /&gt;
** Did you change the password? I wanted to lookup the problem to fix it but I can't connect via FTP. Or did I miss something? [[User:Essen|Essen]] 11:19, 2 June 2008 (CDT)&lt;br /&gt;
* This is what happens when too many plugins/mods are installed at once, it becomes a LOT harder to see what's broken to so that it can be fixed. Is it too late to scrap everything and go for a reinstall? Then just add one plugin at a time, leave everything up for a day or so get the bugs (if any) out, then install the next one. My time is a bit more permitting at the moment so I can help fix up any errors you get the next time around. - [[User:Sekani|Sekani]] 11:36, 2 June 2008 (CDT)&lt;br /&gt;
* Edit: Got rid of old post. FTP details haven't changed. I finally realized I should just fix exactly what the error stated the problem was. They keep coming though, what the hell. D: - [[User:Tycho|Tycho]] 02:06, 3 June 2008 (CDT)&lt;br /&gt;
** Update: Fixed all, and got the hang of this stuff now. Took me long enough. - [[User:Tycho|Tycho]] 03:10, 3 June 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Area articles ===&lt;br /&gt;
* I want to try and get articles for each of the individual PSU areas set up sometime, however I know that, for better or worse, people here enjoy academic debates on what name to use. So in order to save time I want us all to agree on names BEFORE I start any articles. See below table:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! PSUP names !! Alternative names&amp;lt;br&amp;gt;(i.e. redirects) !! Example mission&lt;br /&gt;
|-&lt;br /&gt;
| [[Linear Line]] || LL || [[Unsafe Passage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[HIVE]] || || [[Dark Satellite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Raffon Meadow]] || Meadow, Raffon Plains || [[Plains Overlord]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Raffon Lakeshore]] || Lakeshore || [[The Mad Beasts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Train]] || Rozenom Milate 04, Parum Linear Line, Milate 04 || [[Train Rescue]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Seabed Plant]] || Plant, Seabed || [[Lab Recovery]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mizuraki C.D.]] || Mizuraki || [[Mizuraki Defense]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Islands]] || Islands, Shikon || [[Rainbow Beast]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Temple]] || Hakura Temple || [[Grove of Fanatics]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Kugu Desert]] || Kugu, Desert || [[Desert Terror]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galenigare Canyon]] || Canyon || [[Valley of Carnage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Galenigare Mine]] || || [[Tunnel Recapture]]&lt;br /&gt;
|-&lt;br /&gt;
| [[RELICS]] || || [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
| [[AMF Metro Linear]] || Metrolinear, Metro Linear || [[Military Subway]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Rozenom City]] || Rozenom, Rozenom City || [[Lightning Beasts]]&lt;br /&gt;
|-&lt;br /&gt;
| [[AMF HQ]] || AMF Central Command, Dark Plant || [[Electronic Brain]]&lt;br /&gt;
|-&lt;br /&gt;
| [[AMF Train]] || Dark Train || [[SEED Express]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Saguraki C.D.]] || Saguraki || [[Sakura Blast]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pavilion of Air]] || Pavilion, POA || [[White Beast]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Habirao F.D.]] || Habirao || [[Hill of Spores]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Granigs Mine]] || Granigs || [[Awoken Serpent]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Il Cabo Base]] || Il Cabo, Illuminus Lab || [[Bladed Legacy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rykros RELICS]] || Rykros || [[The Black Nest]]&lt;br /&gt;
|-&lt;br /&gt;
| Rykros? || || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Moatoob RELICS]] || || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest]] || PSO Forest, Lupus Silva || [[Forest of Illusion]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Caves]] || PSO Cave || [[Phantom Fissure]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mines]] || PSO Mines, No Man's Mines || [[Illusionary Shaft]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ruins]] || PSO Ruins || [[Maximum Attack G']]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* 'My name' is my suggested names for the areas, the 'PSUP names' are what we shall eventually agree on, and the alternative names can be made redirects. Feel free to edit the table or post comments here, I'd like to get a consensus before I make any templates or articles. - [[User:Mewn|Mewn]] 13:39, 24 May 2008 (CDT)&lt;br /&gt;
* Great idea.  Here are my thoughts.  Any that I don't mention from the list are identical to what you have.&lt;br /&gt;
** Rozenom Milate 04 - The game refers to the field of [[Train Rescue]] as &amp;quot;aboard train,&amp;quot; so I'd be happy calling this field &amp;quot;train.&amp;quot;  &amp;quot;Milate 04&amp;quot; would be cool, too, since the jukebox disc that has this song calls it that.&lt;br /&gt;
** Shikon Islands - Actually, I'm cool with the name, but I'd like to suggest adding an entry for Agata Islands.  Just like Raffon Meadow and Lakeshore, both have the same drop charts, but they technically are different areas... kind of.&lt;br /&gt;
** Dark Plant - I think this one should be called AMF HQ or AMF Headquarters.  AMF HQ CenCom is another name it's called in-game, I think.&lt;br /&gt;
** Illuminus Lab - I prefer [[Il Cabo Base]] for this one.  (Actually, I set up an article at that link a while back to play around with some ideas for field articles.)&lt;br /&gt;
** Dark RELICS - Rykros RELICS&lt;br /&gt;
** Dark Planet Ryucross - I'd like to say simply Rykros, but the game is inconsistent there, stating that a few missions which take place in Rykros' RELICS site are on Rykros.  Hopefully the mission that takes place on the planet's surface will come out in Japan soon and maybe shed a little light on how we can sort that out.&lt;br /&gt;
* I think that pretty much covers it. - [[User:EspioKaos|EspioKaos]] 15:15, 24 May 2008 (CDT)&lt;br /&gt;
** Not sure why I used Ryucross instead of Rykros, must be too used to the former. &lt;br /&gt;
*** Rozenom Milate 04 can be renamed 'Train' or 'Milate 04', we'll see what others think.&lt;br /&gt;
*** Are Shikon and Agata really different like Raffon Meadow and Lakeshore are? The actual map layouts of Meadow and Lakeshore differ, since Lakeshore has the water and everything whereas Meadow doesn't, so I guess that's why they're considered different areas. If it poses a problem 'Islands' will suffice.&lt;br /&gt;
*** AMF HQ is fine for Dark Plant, I just went off the name that appeared on Shougai PSO all that time ago.&lt;br /&gt;
*** Ditto for Illuminus Lab.&lt;br /&gt;
*** Rykros RELICS is fine and more precise than Dark RELICS.&lt;br /&gt;
*** Rykros will have to do for now, I guess. Maybe it'll be something like 'Rykros surface' or 'Rykros depths', something that qualifies it as being different from Rykros RELICS, since Sega have done a nice job of blurring Rykros RELICS and Rykros itself.&lt;br /&gt;
*** Added Moatoob RELICS as I had forgotten that one. - [[User:Mewn|Mewn]] 15:34, 24 May 2008 (CDT)&lt;br /&gt;
* I guess visually Agata and Shikon are the same.  Thinking back, it's only their mission box image that's different.  (Only slightly so, of course.)  &amp;quot;Islands&amp;quot; works for me.  :) - [[User:EspioKaos|EspioKaos]] 16:22, 24 May 2008 (CDT)&lt;br /&gt;
** Changed my suggested names after considering Espio's suggestions, if no-one else raises any objections in the next, ooh, 10 hours (by 9:30pm BST), these will become the names we use here. - [[User:Mewn|Mewn]] 05:33, 25 May 2008 (CDT)&lt;br /&gt;
** Time's up, the names we have now will be the PSUP names. As with everything else they're not set in stone and can be changed, but it seems no-one is making a fuss right now. I've altered the table to reflect all this.- [[User:Mewn|Mewn]] 16:00, 25 May 2008 (CDT)&lt;br /&gt;
* Cool.  Now, what all information should we include in these articles?  I figure drop charts for box and area drops are a must.  Perhaps a list of missions which take place in each field and pictures of the area to pretty things up. - [[User:EspioKaos|EspioKaos]] 17:26, 25 May 2008 (CDT)&lt;br /&gt;
** Yeah, I definately agree on the dropcharts, the list of missions that take place in the area and images (maybe both of the areas in-game and the little images you get when selecting a mission). Maybe some flavour text as well, since some of the areas are described either somewhere on the official site or in-game (like lobby descriptions or just general chatter, i.e. we know that HIVEs are A-Photon Satellites taken over by the SEED). Some kind of template at the bottom with links to the other areas might be good too. One thing to consider with the dropcharts is that some drops appear to be only in AoI missions (like, say, [B] Daiga-Misakic in Her Secret Mission S), should they just be listed with the AoI icon ({{AOTI version}}) next to them? - [[User:Mewn|Mewn]] 17:34, 25 May 2008 (CDT)&lt;br /&gt;
*** With ''AOTI'' stuff in ''PSU'' fields, we might be able to get away with reference tags stating that you've got to be in an ''AOTI'' mission for a chance of getting that particular drop.  On the other hand, I don't think there any cases of ''AOTI''-exclusive drops crossing into ''PSU'' missions (in this example, the only mission that takes place in the temple area at a high enough level for [B] Daiga-Misakic to drop is an ''AOTI'' mission).  Really, I guess it kind of depends on the style of drop chart we go for.  If it lists missions like what I've got in the [[Il Cabo Base]] article, there wouldn't be much of a need to ID ''AOTI'' stuff since the mission article would take care of that. - [[User:EspioKaos|EspioKaos]] 17:57, 25 May 2008 (CDT)&lt;br /&gt;
*** There's a couple, if we assume that the 10* boards start dropping at level 100+ as with the AoI area drops. Daiga-Misakic and Fuka-Misakic both drop in the Islands area, the same area as Rainbow Beast, Halarodoc drops in Temple, same area as Grove of Fanatics. Some lower level drops too, like Aksuc in lower-level Galenigare Mine AoI missions (which, at the moment, is pretty much Restorations 1). It's not a major issue right now, but it might become one if Sega release more AoI missions in old areas. - [[User:Mewn|Mewn]] 18:10, 25 May 2008 (CDT)&lt;br /&gt;
*** &amp;lt;i&amp;gt;Some kind of template at the bottom with links to the other areas might be good too.&amp;lt;/i&amp;gt; [[Template:Areas|Done.]] --[[User:Qwerty|Qwerty]] 18:12, 25 May 2008 (CDT)&lt;br /&gt;
* Very nice, Qwerty!  Colors might need some work, but the design is perfect.  On the Aksuc dropping in Galenigare (and the other examples), I think I've got it covered.  I'd been considering making alterations to the drop templates to allow us to specify drop chart listings as ''PSU'' or ''AOTI'' should occasions like this arise.  (The first thing that got me thinking about it was Her Secret Mission S and when we found out the stuff that it drops.  But after making a specific drop template just for that mission, I put the previous idea on the back burner.  Now I see that may now have been the best solution.)  Anyway, what I was thinking was we can add something to our ''PSU'' area drop templates that will allow them to be used in both ''PSU'' and ''AOTI'' mission articles at the same time, yet display the correct drops depending on what version of the game the mission is from.  Basically, let's say we have two mission in Galenigare Mine; the first in ''PSU'', the other in ''AOTI''.  When filling in the drop chart for the ''PSU'' article, the templates would be typed as &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tunnels area | 50}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, but for the ''AOTI'' article it would be something like &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tunnels area | 50 AOTI}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Tunnels area | AOTI 50}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.  This way, all we have to do is add ''AOTI'' drop values to ''PSU'' templates.  And really, the same thing can apply to enemies, as I think the ''AOTI Perfect Bible'' mentions one boss from ''PSU'' that will have an ''AOTI'' drop item only when it appears in an ''AOTI'' mission. - [[User:EspioKaos|EspioKaos]] 19:20, 25 May 2008 (CDT)&lt;br /&gt;
* That template change sounds like a good idea if it can be implemented. Out of interest, what's the v1 boss with the AoI drop? Sounds interesting. - [[User:Mewn|Mewn]] 19:46, 25 May 2008 (CDT)&lt;br /&gt;
** Just looked it up, but I seem to have remembered it a little incorrectly.  The items actually are ''PSU'' weapons and unit that drop either exclusively in ''PSU'' missions or ''AOTI'' missions.  Also, there are a few more than I recalled:&lt;br /&gt;
*** Adahna Degahna LV100-149 - Sori / Mind - ''PSU'' only&lt;br /&gt;
*** Zoal Goug LV100-149 - Sori / TECH Charge - ''PSU'' only&lt;br /&gt;
*** Dulk Fakis LV100-149 - Buccaneer - ''PSU'' only&lt;br /&gt;
*** De Ragnus LV100-149 - [B] Thunder Cannon - ''AOTI'' only&lt;br /&gt;
*** De Ragnus LV100-149 - [B] Deathmaker - ''PSU'' only&lt;br /&gt;
*** Dimmagolus LV100-149 - [B] Shigga Bines - ''AOTI'' only&lt;br /&gt;
*** Magas Maggahna LV100-149 - [B] Rabol Asted - ''PSU'' only&lt;br /&gt;
** Interestingly enough, I checked the old drop charts at the Japanese wiki, and it seems that the stuff the ''PB'' lists as ''AOTI'' mission exclusive does (or at least did) drop from these enemies in normal ''PSU'' missions.  So, this could be another case of the ''PB'' having incorrect data or future drop chart changes to come if/when we get missions with version 1 bosses in version 2 missions.  Anyway, the template change will be a very quick one.  I'll see if I can make some of the changes after while.  (I'd like to sort out the HSM article since I have the area drops clumped together when they should be separated by the two areas the mission takes place in.) - [[User:EspioKaos|EspioKaos]] 20:10, 25 May 2008 (CDT)&lt;br /&gt;
* I'm just going to make a quick change:  &amp;quot;Hakura Temple&amp;quot; to &amp;quot;Temple.&amp;quot;  Even though Hakura is the only one that's named in online mode, we know from story mode that there is also Kokura Temple.  (I think it was the one that was infected with ice SEED.)  Also, the missions that take place in this area are in different sections of Neudaiz - Cost of Research is in the Mizuraki area while Grove of Fanatics is in Shikon (this is where Hakura Temple is located), meaning we've got different temple locations. - [[User:EspioKaos|EspioKaos]] 09:11, 29 May 2008 (CDT)&lt;br /&gt;
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=== User page edits===&lt;br /&gt;
Is there no way to prevent user page edits from appearing under recent changes? rather than complaining people make too many edits, just fix the problem like this altogether? [[User:Battlestar|Battlestar]] 11:17, 16 May 2008 (CDT)&lt;br /&gt;
* Preventing user page edits from showing up would be more trouble than it's worth to be honest. Also, the sysops more or less have to keep track of all edits to prevent spam, vandalism, and other stuff. However, I did find a simple solution that will be of some use. Go here: [[Special:Preferences]]. Click on the &amp;quot;Recent changes&amp;quot; tab and check the box for &amp;quot;Enhanced recent changes (Javascript).&amp;quot; This actually collapses all the edits made on a page each day to one line. Makes a ''big'' difference. -- [[User:Sekani|Sekani]] 15:08, 16 May 2008 (CDT)&lt;br /&gt;
** I tried using the enhanced setting, but I find it to also be more trouble than it is worth. The real solution is for people to read the notice on the front page before doing anything. If you can't do that, then I'm more than happy to warn people. As someone mentioned earlier, it may be worthwhile creating a templatized notice to post when people spam their user page with edits. --[[User:Qwerty|Qwerty]] 15:13, 16 May 2008 (CDT)&lt;br /&gt;
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=== Neutral synth rates===&lt;br /&gt;
As far as I'm aware, none of the armor or weapon pages and templates show or account for the success rates when making them with no element. Since going green is apparently becoming more popular with the playerbase, especially with armor, seemed like something to bring up. - [[User:Sekani|Sekani]] 16:59, 29 April 2008 (CDT)&lt;br /&gt;
* Far as I'm concerned, only an idiot would make something neutral, especially an armor. Anyway, there's no space in the tables really, so I think we can just leave it up to people to figure out on their own. It's higher than the listed numbers, we'll just leave it at that. --[[User:Qwerty|Qwerty]] 17:06, 29 April 2008 (CDT)&lt;br /&gt;
** Only an idiot would waste time synthing a two-star saber, but we've got stuff on that too. Just saying. - [[User:Sekani|Sekani]] 17:18, 29 April 2008 (CDT)&lt;br /&gt;
*** Touche (I'M TOO LAZY TO FIND THE PROPERLY ACCENTED E OK GOD). But yeah, there's just not room for it in the template, and it would only confuse people further. Least that's my opinion. --[[User:Qwerty|Qwerty]] 17:19, 29 April 2008 (CDT)&lt;br /&gt;
**** Do non-elemental weapons have a standard synth rate bonus over elementals, or does it vary from weapon to weapon? If it varies between weapon type, it might be worth adding a footnote, e.g. 'All sabers gain a 5% synth rate boost when plain photons are used instead of elemental photons'. I feel this stuff is worth having in, but especially for armours -  while some of you feel that neutral armours are an idiot's game, a lot of us can't afford a set of elementals and especially with the appearance of Paradis Cataract, CASTs wanting an S-rank are going to increasingly look towards making themselves a neutral armour what with the rising price of S-rank armour with an extra slot. [[User:Strawdonkey|Strawdonkey]] 09:14, 14 May 2008 (CDT)&lt;br /&gt;
***** At the very least I'm thinking of adding a special note to some S-rank armors, since I've lost count of the number of people asking about neutral Serafi-senbas on PSOW. If no one feels like reworking the template though, I'm not going to press the issue. - [[User:Sekani|Sekani]] 13:05, 14 May 2008 (CDT)&lt;br /&gt;
****** If it comes to it, I've got nothing against revising the templates to include neutral synth data.  Thankfully implementation would be no problem since the success rates would be based on existing parameters (rarity for line shields and category-rarity for weapons).  Only problem is finding a way to squeeze the info into the table.  It can be done, I'm certain, but it'll likely require a lot of cell rearrangement. - [[User:EspioKaos|EspioKaos]] 13:34, 14 May 2008 (CDT)&lt;br /&gt;
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=== Crea+ weapons ===&lt;br /&gt;
* The wiki has real trouble with articles with a + in them, as we've seen with [[User:Aurly|someone here]]. It tends to just remove them, so Creasabra+ will be [[Creasabra]]. I suppose when the time comes to make articles about them we'll just have to rename them to something like [[Creasabra (plus)]] and put a note in the article saying something like 'Due to the technical limitations of the wiki, this item's name cannot be displayed properly. It is supposed to be ''Creasabra+''.' - [[User:Mewn|Mewn]] 14:20, 10 April 2008 (CDT)&lt;br /&gt;
** Well, it clearly [http://en.wikipedia.org/wiki/C++ can be done], it's just a matter of figuring out how. --[[User:Qwerty|Qwerty]] 14:26, 10 April 2008 (CDT)&lt;br /&gt;
** The only way I can get it to work is [http://psupedia.info/index.php?title=Creasabra%2B this way]. Everything else just seems to remove it and act as though it's the Creasabra article. - [[User:Mewn|Mewn]] 14:58, 10 April 2008 (CDT)&lt;br /&gt;
*** I see. This must be what MediaWiki help meant when they said that using a root.com/articletitle URL format is not recommended due to certain conflicts. We may need to change everything over to the root.com/index.php?title=articletitle format (or root.com/wiki/articletitle, maybe). However, that probably involves messing with the code on levels that I am not at all comfortable with until other options have been ruled out. --[[User:Qwerty|Qwerty]] 15:03, 10 April 2008 (CDT)&lt;br /&gt;
**** Well, depends on how ready you are to deal with more &amp;quot;OMG WUT HAPIND 2 PSU PEE DIAD?&amp;quot; stuff. - [[User:Sekani|Sekani]] 15:15, 10 April 2008 (CDT)&lt;br /&gt;
***** That would be quite a mess.  I say we just go with [[Creasabra Plus]] or [[Crea Wand Plus]] until we can get Creasabra+, etc. to work properly.  Then we could just redirect the Plus articles to the + articles. - [[User:EspioKaos|EspioKaos]] 15:46, 10 April 2008 (CDT)&lt;br /&gt;
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* On a slightly different note, Wormania, why did you change the Creasabra+ page to a redirect to Creasabra (plus)? It won't do anything because the problem is not so much with the article, but the URL. No matter the content of the Creasabra+ page, unless you do it as I stated above the URL changes to Creasabra and you go to that article. Unless you're doing something I'm missing, in which case I'd like you to explain it. - [[User:Mewn|Mewn]] 15:47, 10 April 2008 (CDT)&lt;br /&gt;
** Just testing, needed to see in which order the + was processed in the grand scheme of things. Also my second test didn't work, apparently you cannot redirect to &amp;quot;outside&amp;quot; pages.&amp;lt;br&amp;gt;As I'm sure everyone else has been using, http://psupedia.info/index.php?title=Creasabra%2B is the page which it will accept, however the [[Creasabra+]] directs to /Creasabra+.&amp;lt;br&amp;gt;As it stands, I see two possible options. You could use [http://psupedia.info/index.php?title=Creasabra%2B Creasabra+], which is slightly messy, but does the job, or you can do the whole root directory swap, which I can see being messy. This is all ofcourse assuming there's nothing we've missed so far. -- [[User:Wormania|Wormania]]&lt;br /&gt;
* Aha, holy shit, that was so stupidly obvious that it actually worked. For the sake of simplicity, let's just do it this way for now: make [[Creasabra plus]] with the content of &amp;lt;nowiki&amp;gt;#REDIRECT [[Creasabra+]]&amp;lt;/nowiki&amp;gt;, and it actually will redirect to the correct page. For linking to it, we can just use &amp;lt;nowiki&amp;gt;[[Creasabra plus | Creasabra+]]&amp;lt;/nowiki&amp;gt; (yields [[Creasabra plus | Creasabra+]]). --[[User:Qwerty|Qwerty]] 16:10, 10 April 2008 (CDT)&lt;br /&gt;
** Ah, excellent, that should be a decent way of getting round it then. - [[User:Mewn|Mewn]] 16:28, 10 April 2008 (CDT)&lt;br /&gt;
** And when you click the article tab, it sends you to the regular Creasabra :&amp;lt; --[[User:Beatrixkiddo|Beatrixkiddo]] 17:32, 10 April 2008 (CDT)&lt;br /&gt;
*** Solution: don't click the article tab. This clearly isn't the perfect solution, but it's clearly about as close as we can get without majorly changing URLs and shit. --[[User:Qwerty|Qwerty]] 17:36, 10 April 2008 (CDT)&lt;br /&gt;
* Don't know if this is still being considered, but I'm 99% sure that a URL change won't affect any internal links. Only links to articles here from other sites like PSOW or the official forums would be affected. Also, the main page URL can stay the same. The process should only involve changing the URL prefix in a configuration file somewhere, not too complicated. - [[User:Sekani|Sekani]] 12:03, 11 April 2008 (CDT)&lt;br /&gt;
** Not really up to me, but I guess it's at least worth a shot.  If we don't like the results, we can just change it back. - [[User:EspioKaos|EspioKaos]] 13:00, 11 April 2008 (CDT)&lt;br /&gt;
** According to [http://www.mediawiki.org/wiki/Manual:Short_URL#Other_how-to_mini-guides this], I think  either MediaWiki is installed into the root folder (which is a bad thing, apparently), or whoever set up the wiki software redirected links to the &amp;quot;short&amp;quot; version, which is just .info/Article_Name. So, I think we need some intervention from Hitmonchan either way. --[[User:Beatrixkiddo|Beatrixkiddo]] 01:32, 12 April 2008 (CDT)&lt;br /&gt;
*** Tried [http://www.mediawiki.org/wiki/Manual:Short_URL/Ampersand_solution_with_root_access#Another_option this], but seemingly to no avail (unless it's slow). Anyway, someone shoulda tried this / called for help earlier. D: - [[User:Tycho|Tycho]] 12:39, 26 May 2008 (CDT)&lt;br /&gt;
* Just wanted to chime in on this issue.  It would seem that the least troubling way to solve the problem is to avoid using the '+' symbol in the page/image names at all.  It seems that Media wiki/Wikipedia also avoided using the '+' symbol in the page names.  We can still use the '+' in the links as illustrated by Qwerty on April 10th.  As far as benefits: there wouldn't be duplicate pages to redirect to the one with the '+' in the name, the pages would be accessible from the recent changes page, you can use the article tab at the top, it would take you back to the correct page after editing, and you could view the full sized images.  The only disadvantage, as far as I can tell, is that the page name wouldn't be the same as the game data. Additionally, we're not yet sure how they will be localized, it may end up not being an issue at all. -[[User:Propagandist|Propagandist]] 01:48, 28 May 2008 (CDT)&lt;br /&gt;
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=== [Edit] Text too large ===&lt;br /&gt;
I think the [edit] text / link on all pages is in the wrong position, and far too large. It makes the page look messy and untidy. Compare this page http://psupedia.info/Events to this page on Wikipedia http://en.wikipedia.org/wiki/Dreamcast the [Edit] text is on the far right, out of view of readers, and smaller in font size so it's non obtrusive, i've set up a wiki before and this is usually default, I don't know the history of this wiki or why you've changed this, but I just had to say something and I think it looks terrible / you should fix it.. --[[User:Battlestar|Battlestar]]&lt;br /&gt;
* Strange that someone with so much wiki experience doesn't know how to sign their comments.&amp;lt;br/&amp;gt;That aside, I agree with you that the text does look more intrusive than it should. I'm not aware at the moment of any quick fix for it though. - [[User:Sekani|Sekani]] 09:50, 20 April 2008 (CDT)&lt;br /&gt;
** Setting up a wiki doesn't automagically imbue the person with the knowledge on how to sign their comments. Thanks for the troll, but anyway, trolls aside, it says below ([[User:Battlestar|Battlestar]] 10:03, 20 April 2008 (CDT)) I guess I just forgot, huh?&lt;br /&gt;
*** I think it's because we're using a different version of MediaWiki than WikiPedia is. It may not look great, but this isn't a big concern for us at the moment. --[[User:Qwerty|Qwerty]] 10:42, 20 April 2008 (CDT)&lt;br /&gt;
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=== Offline ===&lt;br /&gt;
OK you might have seen me doing some offline work [[User:Essen/Sandbox|in my sandbox]]. I'll explain my thoughts about it here.&lt;br /&gt;
* Break offline in &amp;quot;Episode 1&amp;quot; and &amp;quot;Episode 2&amp;quot;. There's too much different things to make them the same section. Example: drops are fixed per enemy in ep1, and per level in ep2. Missions are totally differents. Might have some balancing done between the two, etc.&lt;br /&gt;
* Offline doesn't need a page per item/weapon/mission/whatever. People will mostly want to know where to get their stuff and how it works, but won't worry about the descriptions much. A page [[User:Essen/Sandbox/Crossbows_(Episode_1)|like this]] is enough, imho. Plus there isn't that much weapons/stuff anyway.&lt;br /&gt;
* No need for an offline.psupedia imho. As you can see [[User:Essen/Sandbox|in my sandbox]] there's about 30 pages for ep1, without counting the more generic pages like save marker, photon charger etc, which are most of the time valid for both online and offline. We just need to stick with this slick format and remove all the old pages and clean-up the online page from everything offline-related. Also if we have an offline.psupedia, where do the scripts for episode 2 go? They're about the same for online and offline.&lt;br /&gt;
* Add a template to each Ep1 pages indicating that this is info for Episode 1 and that it is offline, on the top of the page. Same with other offline games.&lt;br /&gt;
* Once Episode 1 is done we could:&lt;br /&gt;
** Add a category to the left menu, &amp;quot;story mode&amp;quot; with links to &amp;quot;Episode 1&amp;quot; and &amp;quot;Episode 2&amp;quot; for example. Can also put a link to [[Phantasy Star Portable]].&lt;br /&gt;
** Clean-up all the online pages from offline stuff.&lt;br /&gt;
** Deprecate (mark for deletion) all the offline pages available and remove them a while later instead of having tons of redirections about offline. Of course before that they'll become redirections.&lt;br /&gt;
** Start Episode 2 (yeah i probably will) using the same structure than for Episode 1&lt;br /&gt;
** Also use the same structure for PSP.&lt;br /&gt;
** Once that is done (or before) I'll probably proceed to clean-up other stuff on the wiki.&lt;br /&gt;
Comments, thoughts, suggestions? [[User:Essen|Essen]] 21:01, 13 March 2008 (CDT)&lt;br /&gt;
* Very impressive work, Essen!  It's greatly appreciated since our offline section (as near non-existent as it was) was in bad need of help.  There are a few minor standardization things that should be taken care of (de-capitalization of subsection titles in a few spots is all I've seen), but I love the look.  :D - [[User:EspioKaos|EspioKaos]] 22:34, 13 March 2008 (CDT)&lt;br /&gt;
** Yeah I'm trying to stick to the manual of style but might forgot stuff ^^; I'll change that on the next edits and will check a last time before putting it live. Thanks for the comment [[User:Essen|Essen]] 22:48, 13 March 2008 (CDT)&lt;br /&gt;
* Okay so I almost finished that as you can see, but I still have a good bunch of work to do: add availability (what items appear with what chapter); grinds (can wait tho i'll do it); a few pages like the bullets, technics and common items like mates; and read again to check everything is ok, maybe add some more links etc. Then I'll start rolling it out.&lt;br /&gt;
* I have a few questions however, more general because they are also about episode 2 and psp.&lt;br /&gt;
** Do we want individual item pages like for online? My guess is no and I made the episode 1 stuff without. But there's a few existing pages so I rather ask. Too much pages about something most people don't bother with is no good tho.&lt;br /&gt;
** Do we want individual pages for missions? Yes for aoi and psp, no for the first episode (since the drops don't change with level, there's no rare map, etc).&lt;br /&gt;
** I made a template for v1 offline contents, shown on top of all pages, and I also put &amp;quot;(Episode 1)&amp;quot; in the title. I think instead of putting that in the title we could use namespaces. [http://www.uesp.net/wiki/All_Games See here for an example]. All Oblivion stuff are in the Oblivion namespace, all Morrowing stuff in Morrowing namespace, etc. So for us that'd be something like &amp;quot;Offline:&amp;quot; or &amp;quot;Episode1:&amp;quot; or &amp;quot;OfflineEp1:&amp;quot; or &amp;quot;PSP:&amp;quot; or something. Like &amp;quot;OfflineEp1:Missions&amp;quot; instead of &amp;quot;Missions (Episode 1)&amp;quot; or &amp;quot;Offline:Partner characters&amp;quot; instead &amp;quot;Partner characters (offline)&amp;quot;. Lots of stuff to consider and discuss about that.&lt;br /&gt;
** I probably said it but I also separated completely the games to make it easier to check stuff and also because stats are not necessarily the same. And if you compare ep1, ep2 and psp the games are indeed all very different. I also had some troubles cleaning up the aoi stuff from the v1 ones for my project sometimes.&lt;br /&gt;
** When I'm finished I will do one test before we can roll it out, to make sure I didn't make mistakes. I intend to speedrun the whole game (in 12 segments) and I'll use the work I did for that. It won't be a perfect check, but at least that's something, and I doubt I'll want to touch the v1 game again after that anyway.&lt;br /&gt;
** Once everything is good there'll be a good number of pages to move and/or delete, I'll request your help about it. Then I'll start with aoi offline, and psp when it gets out in japan. I doubt much people will be interested by aoi offline but it'd be good if we could prepare the work on psp before it comes out, see who can work on it etc.&lt;br /&gt;
** Well that was long enough. I stop talking now. ^^; [[User:Essen|Essen]] 12:34, 2 June 2008 (CDT)&lt;br /&gt;
***I was actually going to mention UESPwiki soon myself. Their namespace system seems to work out quite well for them, and I think it would be a good idea, though it might confuse some unless we leave online in the default namespace and merely make namespaces for the other (PSP, Ep1) things. --[[User:Beatrixkiddo|Beatrixkiddo]] 12:57, 2 June 2008 (CDT)&lt;br /&gt;
**** That's what I would advise to do. The main purpose of this wiki is the online game, so it can stay in the main namespace, and other stuff can fall into separate namespaces without having to do too much changes to the current pages. If I'm not mistaken you can also make it so that the search do not include these other namespaces by default, so we would only have online contents as a result unless we specify the namespace manually. [[User:Essen|Essen]] 13:05, 2 June 2008 (CDT)&lt;br /&gt;
* The unique namespace idea is great for these sections.  You've got my support with that.  As far as existing articles for offline units and weapons, those likely can be done away with since there's really little need for them, as you said. - [[User:EspioKaos|EspioKaos]] 14:07, 2 June 2008 (CDT)&lt;br /&gt;
** OK so what namespace do we use? &amp;quot;Offline&amp;quot; for general offline content is obvious, but for the 3 other games? &amp;quot;Episode1&amp;quot;, &amp;quot;Episode2&amp;quot; and &amp;quot;PSP&amp;quot;? [[User:Essen|Essen]] 02:20, 6 June 2008 (CDT)&lt;br /&gt;
**** Hello, everyone. Oh, something I've noticed: Bel Pannon drop Dagger of Serafi offline. So...I thought that might be useful. Later! [[User:Gespenst MK II|Gespenst MK II]] 03:01 PM, 9 Dec 2008 (CDT)&lt;br /&gt;
* New Drop in PSP, did not notice that I had picked it up until after mission Dessert Terror B was over. Found GUARDIANS Formal in my inventory...wiki says its AOTI Only, can someone add that PSP has it too, I would but being new  wiki editing, not sure how to add stuff, only been adding descriptions to un-edited weapons, will add in-game pics as soon i figure a way how.&amp;lt;adds more proof ;) [[User:HyeVltg3|HyeVltg3]] 04:26, 8 March 2009 (CDT)&lt;br /&gt;
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=== Categories? ===&lt;br /&gt;
* I've been noticing lately the lack of categories for most pages. For example all the *_(Offline) pages are left alone without category. Same with the scripts, and various others. There is a [http://psupedia.info/index.php?title=Special:Categories&amp;amp;limit=500 good bunch of categories] already, but a lot of pages [http://psupedia.info/index.php?title=Special:Uncategorizedpages&amp;amp;limit=500&amp;amp;offset=0 still haven't any]. I don't think I have to explain the benefits of doing this: easy navigation to pages with similar contents. Is there recommandations for categorization, and do you mind if I have fun categorizing when I happen to stumble on one of these numerous lost pages? Same sort of question with [http://psupedia.info/Special:Lonelypages orphaned pages]. [[User:Essen|Essen]] 22:00, 9 March 2008 (CDT)&lt;br /&gt;
** Go to town if you want :P First of all though, it might help to explain the blurred line that some categories would provide. For example, what separates [[Swords]] from [http://psupedia.info/Category:Swords Category:Swords] when the former should already provide a comprehensive list? - [[User:Miraglyth|Miraglyth]] 22:07, 9 March 2008 (CDT)&lt;br /&gt;
*** It's mostly not needed for online items as long as they link back to the [[Swords]]-like page. Unfortunately that's not always the case. It's also possible to process everything with a script if you are using categories. For example, generating a list of drops for all the items by running through the category and its childrens. If you change the template for the items, there's only one change needed to the script. If you change the pretty page, 0 needed. Without category, you need to change the script each time you change any pretty page. (And I might do that for various reasons, not only for psutools but also for making reports on what's missing in psupedia for example.) Anyway right now I was more thinking of that poor [[Units (Offline)]] page that gets linked only from [[Units]]. Meaning if you search for infos about offline, you need to go through online pages first. And if you need something else about offline (like, a weapon), you need to go back through online. Also worth noting that for the scripts, for example, there isn't really a place in the page where you can add a link back to the index (except the bottom, like categories do). Finally, and that's probably the solution to the difference between category and pretty page: you can probably make the category redirect to the pretty page. That way all users will get redirected to the page you want, you'll get links at the bottom automatically, and automated scripts can still parse the categories by adding &amp;quot;&amp;amp;redirect=no&amp;quot; to the URLs. [[User:Essen|Essen]] 23:05, 9 March 2008 (CDT) (and sorry for the lengthy comment lol I wrote as I thought about it)&lt;br /&gt;
*** Most of that actually makes sense, heh. On the offline thing though: Once upon a time it was suggested that we try something like offline.psupedia.info to create a distinction between Network Mode and Story/Extra Mode. Nobody really responded to the idea, indicating a general lack of interest in offline modes. If one/some people took an interest to the offline modes then that'd be another idea on top of this, though the offline modes are a confusing mix themselves - Story Mode &amp;quot;v1&amp;quot; is different to Extra Mode &amp;quot;v1&amp;quot; is different to Story Mode AOTI. The latter two of course aren't even available to the 360. - [[User:Miraglyth|Miraglyth]] 07:48, 10 March 2008 (CDT)&lt;br /&gt;
**** Yep I remember when that suggestion popped up. I'm not really interested in offline, it's just I did ep1 again to remember the story and I needed ep1 informations. What I suggest is to separate Episode 1 and 2 since they don't work the same way for everything (like for drops, shops, etc). This would prevent some confusion if an item is in PSU and not in AoI for example. However I wouldn't advise in separating story from extra (it's only a few SUV different, and story missions not available), and don't think offline.psupedia would be good either, since stuff like NPC or scripts are not only for offline. Pics of items too. Finally, it's pretty easy to find everything in offline mode, and there's no need for editing once it's considered finished. I might try and get the complete list of drops for Ep1, wouldn't take too long since the drops don't depend on the enemy level. And clean up all this in 2 different categories, Ep1 and Ep2. Sounds like fun. [[User:Essen|Essen]] 09:00, 10 March 2008 (CDT)&lt;br /&gt;
**** I've made an example of redirection of category on the [http://psupedia.info/Category:Swords Category:Swords] category. [[User:Essen|Essen]] 09:09, 10 March 2008 (CDT)&lt;br /&gt;
***** I tried a similar category redirection a while back, for some reason it didn't go over well. Never bothered to ask why. - [[User:Sekani|Sekani]] 12:59, 13 March 2008 (CDT)&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Extension:BreadCrumbs2 This extension] could make categories much more useful. Also, please comment that old example I made on the sword category. I think the redirection paired with this extension could make for a much better navigation. [[User:Essen|Essen]] 09:39, 31 March 2008 (CDT)&lt;br /&gt;
** Originally, I was under the impression that categories should not redirect to an actual article as that seemed to defeat the purpose of a standalone category.  However, I'm seeing now that it really would serve a great purpose, especially with something like this.  I'd love to see how well this would work here, especially if if would make site navigation easier. - [[User:EspioKaos|EspioKaos]] 10:07, 31 March 2008 (CDT)&lt;br /&gt;
*** [http://www.pooshlmer.com/touhouwiki/index.php/Embodiment_of_Scarlet_Devil:_Gameplay A real life example of the extension] (see at bottom) [[User:Essen|Essen]] 12:45, 31 March 2008 (CDT)&lt;br /&gt;
**** Now that looks great!  Clean, easy to read; it'd be perfect for us. - [[User:EspioKaos|EspioKaos]] 12:49, 31 March 2008 (CDT)&lt;br /&gt;
***** This really does look cool, but apparently it requires a fairly rigid existing structure already in place. Most of the pages that aren't weapons or missions are somewhat unorganized, and I have to wonder how useful this extension would be in that context. - [[User:Sekani|Sekani]] 18:31, 31 March 2008 (CDT)&lt;br /&gt;
****** Categorized categories and all of that, right?  I figure if we spend some time getting things put in their proper categories, we can get that extension working very nicely.  When I have more time, I'll look more into it to see just how rigid it needs to be. - [[User:EspioKaos|EspioKaos]] 19:41, 31 March 2008 (CDT)&lt;br /&gt;
*** [http://en.wikipedia.org/wiki/Category:Images_that_should_be_in_SVG_format Category containing images]: this would allow automatic creation of image galleries by just adding an image to one (or more) category. This might be more or less configurable, I didn't look seriously yet. [[User:Essen|Essen]] 19:04, 14 April 2008 (CDT)&lt;br /&gt;
* .. Okay. *breathes*&lt;br /&gt;
: So, I like categories. A lot, cause I like to have things organized.&lt;br /&gt;
: This could be seen over one year ago when I started making loads of [[Special:Categories|unnecessary categories]] such as '3* Weapons by GRM'. What did I think was the use of this? Trying to replicate db-like complex-parameter search functions, because I felt frustrated with the seeming limits of the wiki system. How did I believe it was possible to implement something like this? By using complex templates ([http://psupedia.info/index.php?title=Aldaga_Steg&amp;amp;action=edit behold]) to automatically assign all of these categories; for example including a '3*' category whenever the template used for the 3* image is called.&lt;br /&gt;
: Yes, my old approach sucked. However, I have now added the (albeit slightly gimpy) [[Special:MultiCategorySearch|Multi-category search]] extension (along with the [[Special:Version|Breadcrumbs2]] one for good measure). My old system sucked, but I believe that by embededding new categories a la '1*' 'GRM' 'Sabers' in existing (relevant icon) templates, getting a functional version of that off the ground should be relatively easy.&lt;br /&gt;
: Not like I could do stuff without destroying existing standards or whatever, so, thoughts?&lt;br /&gt;
: Also, I feel like the image category thing would be pretty interesting, perhaps especially combined with this (even though the search function still does feel kind of old-fashioned with all this manual copy-pasting or typing out of names..). Blah, end comment, sleep. - [[User:Tycho|Tycho]] 14:44, 26 May 2008 (CDT)&lt;br /&gt;
=== Drop information ===&lt;br /&gt;
* I think it would be benefitial if item pages of materials had a section of where or from what it can drop, besides of where it is used or can be exchanged. Now I don't know how this pedia works, whether there's cross-referencing (the information is only kept in one place). If it's just editing the pages themselves, I can contribute. [[User:SabZero|Sab]] 09:14, 10 August 2009 (UTC)&lt;br /&gt;
* Maybe, but for many of them the list will be kind of huge. See [[Area drops]]. So for those they should be noted as area drops and linked to that page, plus the boxes drop if any. [[User:Essen|Essen]] 09:46, 10 August 2009 (UTC)&lt;br /&gt;
** Yeah, we really should have more details on where to get certain items.  And in the cases of stuff like gemstones where the lists will be huge, we can probably get away with spreading them out horizontally.  That'll help take up some space that normally wouldn't be filled since there isn't much else to include.  I'll make some changes to the item drop template so that other icons like gemstones, hard materials and wood can be added. - [[User:EspioKaos|EspioKaos]] 14:00, 10 August 2009 (UTC)&lt;br /&gt;
*** Also, area drops would only list the aera and enemy level, that's not that many, I think. The usage cases can be alot, but at least the trade-in possibilities would be nice to have. [[User:SabZero|Sab]] 15:57, 10 August 2009 (UTC)&lt;/div&gt;</summary>
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