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	<entry>
		<id>http://re-psupedia.info/index.php?title=PS0:Set_bonuses&amp;diff=89408</id>
		<title>PS0:Set bonuses</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=PS0:Set_bonuses&amp;diff=89408"/>
				<updated>2009-10-27T16:39:20Z</updated>
		
		<summary type="html">&lt;p&gt;Rakath: Created page with 'Set Bonuses happen when you have a certain combination of Weapon and Armor equipped together. Usually the Armor can be applied with different weapons. The stats that can be incre...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Set Bonuses happen when you have a certain combination of Weapon and Armor equipped together. Usually the Armor can be applied with different weapons. The stats that can be increased by a Set Bonus are Attack Power, Tech Power, Attack Accuracy, Defense Points, and Evade Points. They are all the same set-up of increases, one stat will gain 50 points, another gains 25 points.&lt;br /&gt;
&lt;br /&gt;
Any limitations on who can equip it other than Type or Race will be listed next to the name of the armor. The set Bonus is listed next to the weapon.&lt;br /&gt;
&lt;br /&gt;
== Available to All/Most ==&lt;br /&gt;
* Uniform of the Arts&lt;br /&gt;
** Harisen (AtP +50, AtA +25)&lt;br /&gt;
** Way of the Arts (AtP +50, AtA +25)&lt;br /&gt;
* Octopusuit (Devil Bazooka is Ranger Only)&lt;br /&gt;
** Octobazooka (AtP +50, AtA +25)&lt;br /&gt;
** Devil Bazooka (AtP +50, AtA +25)&lt;br /&gt;
* Animal Underwear (Non-Cast)&lt;br /&gt;
** Eight Ounce (AtP +50, EvP +25)&lt;br /&gt;
** Twelve Ounce (AtP +50, EvP +25)&lt;br /&gt;
* Pastry Apron (Sweet Berry is Female only, Bitter Berry is Male only)&lt;br /&gt;
** Sweet Berry (AtA +50, AtP +25)&lt;br /&gt;
** Bitter Berry (AtA +50, AtP +25)&lt;br /&gt;
** Berry Ice Beam (AtA +50, AtP +25)&lt;br /&gt;
** Mellow Ice Beam (AtA +50, AtP +25)&lt;br /&gt;
* Miyabi Hakama&lt;br /&gt;
** Paper Umbrella (AtA +50, AtP +25)&lt;br /&gt;
** Oilpaper Umbrella (AtA +50, AtP +25)&lt;br /&gt;
* Pizza Box&lt;br /&gt;
** Pizza (Mst +50, DfP +25)&lt;br /&gt;
** Eaten Pizza (Mst +50, DfP +25)&lt;br /&gt;
** Twin Ketchup (Mst +50, DfP +25)&lt;br /&gt;
** Twin Mustard (Mst +50, DfP +25)&lt;br /&gt;
* Star Cloak (Twinkle and Eclipstar are non-Hunter)&lt;br /&gt;
** Twinkle Star (Mst +50, EvP +25)&lt;br /&gt;
** Eclipstar (Mst +50, EvP +25)&lt;br /&gt;
** Imperial Rod (Mst +50, EvP +25)&lt;br /&gt;
** Crescent Cast (Mst +50, EvP +25)&lt;br /&gt;
** Bright Moon (Mst +50, EvP +25)&lt;br /&gt;
** Starlight (Mst +50, EvP +25)&lt;br /&gt;
* Shinobi Costume (Shurikens are non-Ranger)&lt;br /&gt;
** Tatami-gaeshi (AtA +50, Mst +25)&lt;br /&gt;
** Veteran's Tatami (AtA +50, Mst +25)&lt;br /&gt;
** Fuma Shuriken (AtA +50, Mst +25)&lt;br /&gt;
** Koga Shuriken (AtA +50, Mst +25)&lt;br /&gt;
* Gardening Wear&lt;br /&gt;
** Rapid Shower (AtA +50, Mst +25)&lt;br /&gt;
** Steady Shower (AtA +50, Mst +25)&lt;br /&gt;
* Spirit Garb (White Disaster is Force Only)&lt;br /&gt;
** Calamity Soul (AtA +50, Mst +25)&lt;br /&gt;
** White Disaster (AtA +50, Mst +25)&lt;br /&gt;
* Exercise Wear&lt;br /&gt;
** Dumbbell (DfP +50, Mst +25)&lt;br /&gt;
** Heavy Dumbbell (DfP +50, Mst +25)&lt;br /&gt;
* Deimos Armor &lt;br /&gt;
** Phobos Shooter (AtA +50, EvP +25)&lt;br /&gt;
** Black Phobos (AtA +50, EvP +25)&lt;br /&gt;
&lt;br /&gt;
== Hunter Only ==&lt;br /&gt;
* Battle Coat&lt;br /&gt;
** Akatsuki Fuu (AtP +50, AtA +25)&lt;br /&gt;
** Yonohate Fuu (AtP +50, AtA +25)&lt;br /&gt;
** Akatsuki In (AtP +50, AtA +25)&lt;br /&gt;
** Yonohate In (AtP +50, AtA +25)&lt;br /&gt;
* Hunter's Shell&lt;br /&gt;
** Double Saber (AtP +50, DfP +25)&lt;br /&gt;
** Stag Cutlery (AtP +50, DfP +25)&lt;br /&gt;
** Twin Brand (AtP +50, DfP +25)&lt;br /&gt;
** Crea Double (AtP +50, DfP +25)&lt;br /&gt;
* Rika Suit (HUnewearl Only)&lt;br /&gt;
** Olga Claw (AtP +50, EvP +25)&lt;br /&gt;
** Rika Claw (AtP +50, EvP +25)&lt;br /&gt;
&lt;br /&gt;
== Ranger Only ==&lt;br /&gt;
* Kevlar Suit (Male Only)&lt;br /&gt;
** H10 Missouri (EvP +50, AtA +25)&lt;br /&gt;
** H44 Missouri (EvP +50, AtA +25) &lt;br /&gt;
** Yasminkov M95 (EvP +50, AtA +25)&lt;br /&gt;
** Yasminkov M109 (EvP +50, AtA +25)&lt;br /&gt;
** Missouri CX4 (EvP +50, AtA +25)&lt;br /&gt;
** Missouri RX4 (EvP +50, AtA +25)&lt;br /&gt;
** M14 Missouri (EvP +50, AtA +25)&lt;br /&gt;
** M25SE Missouri (EvP +50, AtA +25)&lt;br /&gt;
** M&amp;amp;A 33 (EvP +50, AtA +25)&lt;br /&gt;
** M&amp;amp;A 41 (EvP +50, AtA +25)&lt;br /&gt;
** Riverman Missouri (EvP +50, AtA +25)&lt;br /&gt;
&lt;br /&gt;
== Force Only ==&lt;br /&gt;
* Star Cloak&lt;br /&gt;
** Witch's Broom (Mst +50, EvP +25)&lt;br /&gt;
** Caster's Broom (Mst +50, EvP +25)&lt;br /&gt;
&lt;br /&gt;
== Human Only ==&lt;br /&gt;
* Dragon Wing&lt;br /&gt;
** Scarred Horn (AtP +50, AtA +25)&lt;br /&gt;
** Dragon Horn (AtP +50, AtA +25)&lt;br /&gt;
&lt;br /&gt;
== Cast Only ==&lt;br /&gt;
* Moebius Guarder (Cast Hunters only)&lt;br /&gt;
** Moebius Drill (AtP +50, AtA +25)&lt;br /&gt;
** Hemera Drill (AtP +50, AtA +25)&lt;br /&gt;
* Moebius Plate (Cast Hunters only)&lt;br /&gt;
** Big Mobius (AtP +50, DfP +25)&lt;br /&gt;
** Big Hemura (AtP +50, DfP +25)&lt;br /&gt;
* Milius Frame (Sword and Breaker are Hunter only, Chaos and Tartarus are Ranger only)&lt;br /&gt;
** Milius Sword (AtA +50, AtP +25)&lt;br /&gt;
** Milius Breaker (AtA +50, AtP +25)&lt;br /&gt;
** Chaos Cannon (AtA +50, AtP +25)&lt;br /&gt;
** Tartarus Canon (AtA +50, AtP +25)&lt;br /&gt;
* Elanor Frame (Cast Rangers Only)&lt;br /&gt;
** Cutie Beam (AtA +50, DfP +25)&lt;br /&gt;
** Pinky Beam (AtA +50, DfP +25)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://pszero.wikiwiki.jp/?%A5%BB%A5%C3%A5%C8%C1%F5%C8%F7 Japanese wiki]&lt;/div&gt;</summary>
		<author><name>Rakath</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=PS0:PAs&amp;diff=89407</id>
		<title>PS0:PAs</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=PS0:PAs&amp;diff=89407"/>
				<updated>2009-10-27T15:10:06Z</updated>
		
		<summary type="html">&lt;p&gt;Rakath: Created page with 'Photon Arts in ''Phantasy Star Zero'' work differently than in the PSU series games. They are an aspect of the weapon (like how special abilities were in the Online days). Certai...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Photon Arts in ''Phantasy Star Zero'' work differently than in the PSU series games. They are an aspect of the weapon (like how special abilities were in the Online days). Certain Weapons will have a random PA on them (or none at all). Certain weapons will always have a specific Photon Art attached. They cannot be added to a weapon that you find without one, and they cannot be leveled up. Each class of weapon has 3 Photon Arts possible to use with it. You activate a Photon Art by charging the weapon in question (holding Attack or Strong Attack), how long a charge takes is dependent on the Photon Art.&lt;br /&gt;
&lt;br /&gt;
Right now this section is simply a list of Photon Art names. Eventually useful data (charge time, PP cost, description of attacks) will be added.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Striking Weapons ==&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
* Cross Rave&lt;br /&gt;
* Force Ride&lt;br /&gt;
* Zeta Cutlass&lt;br /&gt;
=== Swords ===&lt;br /&gt;
* Dynamo Spin&lt;br /&gt;
* Over End&lt;br /&gt;
* Sonic Raid&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
* Air Ride&lt;br /&gt;
* Huge Cross&lt;br /&gt;
* Reverse Kill&lt;br /&gt;
=== Spears ===&lt;br /&gt;
* Hopping Run&lt;br /&gt;
* Spear Rider&lt;br /&gt;
* Speed Rain&lt;br /&gt;
=== Claws ===&lt;br /&gt;
* Bite Stamp&lt;br /&gt;
* Serpent Air&lt;br /&gt;
* Slide End&lt;br /&gt;
=== Shields ===&lt;br /&gt;
* Barrier Shift&lt;br /&gt;
* Bull Smash&lt;br /&gt;
* Linear Shock&lt;br /&gt;
=== Double Sabers ===&lt;br /&gt;
* Cyclone Run&lt;br /&gt;
* Million Rave&lt;br /&gt;
* Tornado Dance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ranged Weapons ==&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
* Frame Set&lt;br /&gt;
* Quick Draw&lt;br /&gt;
* Thriller Combo&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
* Hollow Snipe&lt;br /&gt;
* Sneak Mine&lt;br /&gt;
* Wipe Outer&lt;br /&gt;
=== Gunslashes ===&lt;br /&gt;
* Bullet Dance&lt;br /&gt;
* Earth Bullet&lt;br /&gt;
* Impact Zero&lt;br /&gt;
=== Mechguns ===&lt;br /&gt;
* Acro Step&lt;br /&gt;
* Cool Style&lt;br /&gt;
* Messia Time&lt;br /&gt;
=== Cannons ===&lt;br /&gt;
* Crash Bomb&lt;br /&gt;
* Crazy On&lt;br /&gt;
* Wild Blow&lt;br /&gt;
=== Lasers ===&lt;br /&gt;
* Bio Panic&lt;br /&gt;
* Divine Ray&lt;br /&gt;
* Sector Line&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Magic Weapons ==&lt;br /&gt;
=== Rods ===&lt;br /&gt;
* Beat Quake&lt;br /&gt;
* Rodeo Drive&lt;br /&gt;
* Roll Roll&lt;br /&gt;
=== Wands ===&lt;br /&gt;
* Act Ring&lt;br /&gt;
* Funny Dive&lt;br /&gt;
* Magical Sign&lt;br /&gt;
=== Slicers ===&lt;br /&gt;
* Bright Moon&lt;br /&gt;
* Edge Riser&lt;br /&gt;
* Say Goodbye&lt;/div&gt;</summary>
		<author><name>Rakath</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=PS0:Classes&amp;diff=89086</id>
		<title>PS0:Classes</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=PS0:Classes&amp;diff=89086"/>
				<updated>2009-10-17T21:44:09Z</updated>
		
		<summary type="html">&lt;p&gt;Rakath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The 14 character types in ''Phantasy Star Zero'' are built in the same way as ''Phantasy Star Online'' character classes. They also share much the same strength and weakness differences as in ''Phantasy Star Online''. When it comes to weapons classes are grouped by Combat type (HU, RA, FO) and race (Human, Newman, Cast) only. Gender has not been shown to be a main issue with weapons. Class combination sets are grouped in the same manner on this page, using the games two letter codes. First letter is Race ('''H'''uman, '''N'''ewman, and '''C'''ast), second letter is job type ('''H'''unter, '''R'''anger, '''F'''orce).&lt;br /&gt;
&lt;br /&gt;
Just as a note, when I compare early game stats to late game stats, early game is LV1 and late is LV100. I haven't organized the LV30 and LV50 lists off the Japanese wiki.&lt;br /&gt;
&lt;br /&gt;
== HH - HUmar and HUmarl ==&lt;br /&gt;
HUmar and HUmarl characters are pretty much average when it comes to the Hunter classes. They lack the specialized Strength and Accuracy of a Cast, and the specialized Tech power and TP of a Newman. They do have enough in every stat to be a strong choice for a beginner character. Along with the five basic Techs (Foie, Barta, Zonde, Resta, and Anti), the 'Buff' techs Shifta and Deband are in the Hunter arsenal. Letting them make their already good Atp and Dfp better.&lt;br /&gt;
&lt;br /&gt;
Start of the game they both have low total stats (13th and 11th spot respectively), end of game they get to a 8th and 7th respectively (without Materials, of course). Human Hunters have a wide range of usable weapons, most Melee weapons, Wands and Slicers from the Force collection, a large number of Handguns, and a decent number of Gunslashes and Mechguns.&lt;br /&gt;
&lt;br /&gt;
== NH - HUnewm and HUnewearl ==&lt;br /&gt;
Newman Hunters are the weakest physically of the Hunters. Holding low HP, Atp, and Dfp. They make up for it with the best Evade of any class, and high Tech and TP stats (superior to any class that isn't a Force). TP regeneration is useful as well, and comes with being a Newman. Like with the Human Hunters, Newmans carry the same set of Techs. Their advantage is better stats to use said techs.&lt;br /&gt;
&lt;br /&gt;
They start with decent combined stats (6th and 3rd respectively), HUnewearl have the highest combined strength by the end of the game. HUnewm lagging behind a little in 3rd overall. They have access to most of the same weapons as a Human Hunter, but without the non-handgun ranged weapons. They gain a lot more access to Rods than any other non-Force.&lt;br /&gt;
&lt;br /&gt;
== CH - HUcast and HUcaseal ==&lt;br /&gt;
Cast Hunters have the strongest physical (HP, Atp, Dfp) stats of any class. However with the amazing upside comes the worst PP, Evade, and Tech of any class. However those stats are not the bread and butter of being a Hunter. So they don't suffer too much except for the lack of Evade. Casts have no Techs, so the low tech power isn't too much of a hindrance (they do weapon Force weapons, but Casts shouldn't be using those even if they can). Casts can buy and set traps, which no other race is able to do. They also have permanent trap vision, which is also useful. Final buff to make up for no techs is they have HP regeneration matching the Newman TP regeneration.&lt;br /&gt;
&lt;br /&gt;
Even with very strong stats, the weak stats bring them down, on total the stat points at the start of game are low (5th for females, 10th for males). Late game they join the Newman Hunters at the top (2nd for female, 4th for males). Cast Hunters have access to most melee weapons, but the addition of a fair count of Rifles from the Ranged weapons (to go with handguns). They can also equip Wands and Slicers like the other Hunters, but their stats make those weapons less valuable.&lt;br /&gt;
&lt;br /&gt;
== HR - RAmar and RAmarl ==&lt;br /&gt;
The first of the Rangers, Humans again carry the more balanced stats. Accuracy is the stat for Rangers, and while Humans aren't as accurate as their robot compatriots they are better than every other group. TP is higher than you would expect, but this is to handle the use of Photon Arts. HP, Atp, and Dfp are better than a force (but that says very little), Tech is better than Casts (that says even less). So stat wise the Human Rangers are not much to look at. Unlike the Hunters, Rangers carry the 'Debuff' techs, Jellen and Zalure. To go with the collection of Attack and Healing techs.&lt;br /&gt;
&lt;br /&gt;
Start of the game they are at 8th and 4th (respectively) with combined stats. However at the end of the game both classes are at the bottom of the list, females doing only marginally better than males. They carry a vast arsenal of Ranged weapons, with Sabers and Spears making up their melee arsenal. They can also use Wands and some Slicers, but the stats make those a questionable choice.&lt;br /&gt;
&lt;br /&gt;
== CR - RAcast and RAcaseal ==&lt;br /&gt;
Sporting the Highest Accuracy in the game, Cast rangers will be most likely to hit their marks. They also have superior HP, Atp, and Dfp to the squishier Human Rangers. However stat wise they are not much better than Human rangers as they have very low Evade, Tech, and TP (better than Hunter Casts, however). They lack in Techs, like all Casts, but have traps, trap vision, and regenerating HP to make up for it.&lt;br /&gt;
&lt;br /&gt;
Despite the low stats, they do carry the highest combined stats at the start of the game. Which probably has something to do with Accuracy and Dfp being done on vastly different scales, as Accuracy starts in the triple digits with Defense in the lowly single digits. Late game however they fall to 10th and 9th place on the combined list. Cast Rangers carry the same weapon choices of their human counterparts, except they gain a few more Shields to use.&lt;br /&gt;
&lt;br /&gt;
== FH - FOmar and FOmarl ==&lt;br /&gt;
Forces carry low stats in pretty much every area. Humans would have the lowest if Newmans were not the other Force choice. HP, Atp, Dfp, and Ata are all really low. However TP, Evade, and Tech stats are all much higher than every other class. But stats are not everything with access to the highest level techniques and all techniques in the game. They have options.&lt;br /&gt;
&lt;br /&gt;
Beyond having the highest TP in the game (for FOmarl), they come in at 9th and 7th for early game combined stats. Late game they get 6th and 5th in the grand scheme of things, which isn't bad. Weapon wise they don't get that many options. They have full access to Force weapons (for the most part), along with Sabers, Handguns, and Mechguns, as well as a few Daggers and Shields. Males get boosted power to Foie, Barta, and Zonde spells (120%). While Females get a boost to Grants (125%) and Resta (130%).&lt;br /&gt;
&lt;br /&gt;
== FN - FOnewm and FOnewearl ==&lt;br /&gt;
Newman Forces carry the lowest HP, Atp, Dfp, and Ata in the game, however they get the highest Tech power, great TP, and decent Evade. Like Human Forces they have access to every Tech, at the highest levels. They get the addition of claiming Newman TP regeneration. So if you're patient after clearing a room you can restore yourself some power to keep on casting in later rooms.&lt;br /&gt;
&lt;br /&gt;
However Male Newmans have the worst stats at the start of the game, Females not doing much better landing in 12th on the list. Later game they rise a bit, but not by much, to 12th and 11th place. They also suffer from having the most limited weapon list outside of their own Force weapons. While the Sabers and Handguns are there, along with some Daggers and Shields, they lost the Human Force's collection of Mechguns. This is not to say they are useless. Males get the decent boost to every attack Tech (115% across the board), but suffer a limited power Resta (70%). Females carry a Megid to match FOmarl's Grants (125%), and the same boost to Resta (130%).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[http://pszero.wikiwiki.jp/?%A5%B9%A5%C6%A1%BC%A5%BF%A5%B9 Source - Character stats]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://pszero.wikiwiki.jp/?%A5%C6%A5%AF%A5%CB%A5%C3%A5%AF Source - Technic data]&lt;/div&gt;</summary>
		<author><name>Rakath</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=PS0:Phantasy_Star_ZERO&amp;diff=89085</id>
		<title>PS0:Phantasy Star ZERO</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=PS0:Phantasy_Star_ZERO&amp;diff=89085"/>
				<updated>2009-10-17T21:37:00Z</updated>
		
		<summary type="html">&lt;p&gt;Rakath: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Articles ==&lt;br /&gt;
* [[PS0:Classes]]&lt;br /&gt;
* [[PS0:Items]]&lt;br /&gt;
* [[PS0:Weapons|Weapons]]&lt;br /&gt;
* [[PS0:Enemies|Enemies]]&lt;br /&gt;
* [[PS0:Enemy collector|Enemy collector]]&lt;br /&gt;
* [[PS0:Photon collector|Photon collector]]&lt;br /&gt;
* [[PS0:Raw data|Raw data]]&lt;br /&gt;
* [[PS0:Title system|Title system]]&lt;br /&gt;
&lt;br /&gt;
== Pre-release info ==&lt;br /&gt;
[[Image:phantasy_star_zero.jpg|thumb|right|The Phantasy Star ZERO logo]]&lt;br /&gt;
'''Phantasy Star ZERO''' (ファンタシースターＺＥＲＯ, also called ''PHANTASY STAR 0'' in the logo, and abbreviated as ''PS0'') is the latest addition to the long-running ''Phantasy Star'' series. It is exclusive to the Nintendo DS and has been available in Japan as of December 25, 2008. The game takes place in an all-new continuity, albeit one that is heavily inspired by ''Phantasy Star Online''. As such, the game has no meaningful story ties to the ''Phantasy Star Universe'' series (or any other existing ''Phantasy Star'' game, for that matter).&lt;br /&gt;
&lt;br /&gt;
The official site states the name ZERO is intended to invoke a feeling of 'a return to the origin.' The developers have also said that they chose the abbreviation ''PS0'' deliberately to emphasize the connection to ''Phantasy Star Online''.&lt;br /&gt;
&lt;br /&gt;
PS0 is slated for a Fall 2009 release in the United States as well as a Winter 2009 release in Europe.&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
* Has a single-player story mode as well as a 2-4 player multi mode that can be played online over local wireless or Nintendo Wi-Fi Connection. Details on how players will meet each other or whether Friend Codes will be used are unknown.&lt;br /&gt;
* Players can create their own characters in both modes, choosing from three races (human, newman and CAST) and 14 character types based on types from ''Phantasy Star Online''.&lt;br /&gt;
* Multi mode will allow for communications, where players can draw images or text to send to their teammates via Pictochat.&lt;br /&gt;
* Revealed areas include the Gurhacia Valley, Riou Snowfields, Ozette Wetland and Dairon City.&lt;br /&gt;
* The game will take place on the Earth and its moon.&lt;br /&gt;
* Rappies will return.&lt;br /&gt;
* Photon arts will return, explaining the presence of individual player PP gauges as opposed to TP like in ''Phantasy Star Online''.&lt;br /&gt;
* Two techniques have been revealed:  Resta and Alresta.  While Resta will heal only the caster, Alresta will heal party members within a radius of the caster.&lt;br /&gt;
* The background music will change when encountering enemies, similar to ''PSO''.&lt;br /&gt;
&lt;br /&gt;
=== Characters ===&lt;br /&gt;
* Sarisa, a newman described as a &amp;quot;young girl from a forgotten race.&amp;quot;&lt;br /&gt;
* Kai, a human described as a &amp;quot;veteran Hunter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Character types ===&lt;br /&gt;
There are 14 character types in ''PS0''. They are similar to ''Phantasy Star Online'' in that each type is in reality a combination of race, gender and an archetypical type (Hunter, Ranger or Force).&lt;br /&gt;
&lt;br /&gt;
{|class=wikitable style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | H&amp;lt;br&amp;gt;u&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;e&amp;lt;br&amp;gt;r || [[PS0:Classes#HH_-_HUmar_and_HUmarl|HUmar]] || Male human&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[PS0:Classes#HH_-_HUmar_and_HUmarl|HUmarl]] || Female human&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[PS0:Classes#NH_-_HUnewm_and_HUnewearl|HUnewm]] || Male newman&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[PS0:Classes#NH_-_HUnewm_and_HUnewearl|HUnewearl]] || Female newman&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[PS0:Classes#CH_-_HUcast_and_HUcaseal|HUcast]] || Male CAST&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[PS0:Classes#CH_-_HUcast_and_HUcaseal|HUcaseal]] || Female CAST&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | R&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;e&amp;lt;br&amp;gt;r || [[PS0:Classes#HR_-_RAmar_and_RAmarl|RAmar]] || Male human&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| [[PS0:Classes#HR_-_RAmar_and_RAmarl|RAmarl]] || Female human&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| [[PS0:Classes#CR_-_RAcast_and_RAcaseal|RAcast]] || Male CAST&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| [[PS0:Classes#CR_-_RAcast_and_RAcaseal|RAcaseal]] || Female CAST&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | F&amp;lt;br&amp;gt;o&amp;lt;br&amp;gt;r&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;e || [[PS0:Classes#FH_-_FOmar_and_FOmarl|FOmar]] || Male human&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PS0:Classes#FH_-_FOmar_and_FOmarl|FOmarl]] || Female human&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PS0:Classes#FN_-_FOnewm_and_FOnewearl|FOnewm]] || Male newman&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PS0:Classes#FN_-_FOnewm_and_FOnewearl|FOnewearl]] || Female newman&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://img197.imagevenue.com/img.php?image=32956_ps01_122_449lo.jpg] [http://img139.imagevenue.com/img.php?image=32963_ps02_122_999lo.jpg] - a couple of scans of the Famitsu article first announcing Phantasy Star ZERO.&lt;br /&gt;
* [http://i35.tinypic.com/ig90g9.jpg] [http://i38.tinypic.com/rii7pf.jpg] - scans of a second Famitsu article.&lt;br /&gt;
* [http://phantasystar.sega.jp/pszero/ The Phantasy Star ZERO official site.]&lt;br /&gt;
* [http://www.sega.com/news/?n=2853 English Press Release]&lt;br /&gt;
* [http://www.sega.com/games/phantasy-star-zero/ English Site]&lt;/div&gt;</summary>
		<author><name>Rakath</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=PS0:Classes&amp;diff=89084</id>
		<title>PS0:Classes</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=PS0:Classes&amp;diff=89084"/>
				<updated>2009-10-17T21:28:30Z</updated>
		
		<summary type="html">&lt;p&gt;Rakath: Created page with 'The 14 character types in ''Phantasy Star Zero'' are built in the same way as ''Phantasy Star Online'' character classes. They also share much the same strength and weakness diff...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The 14 character types in ''Phantasy Star Zero'' are built in the same way as ''Phantasy Star Online'' character classes. They also share much the same strength and weakness differences as in ''Phantasy Star Online''. When it comes to weapons classes are grouped by Combat type (HU, RA, FO) and race (Human, Newman, Cast) only. Gender has not been shown to be a main issue with weapons. Class combination sets are grouped in the same manner on this page, using the games two letter codes. First letter is Race ('''H'''uman, '''N'''ewman, and '''C'''ast), second letter is job type ('''H'''unter, '''R'''anger, '''F'''orce).&lt;br /&gt;
&lt;br /&gt;
Just as a note, when I compare early game stats to late game stats, early game is LV1 and late is LV100. I haven't organized the LV30 and LV50 lists off the Japanese wiki.&lt;br /&gt;
&lt;br /&gt;
== HH - HUmar and HUmarl ==&lt;br /&gt;
HUmar and HUmarl characters are pretty much average when it comes to the Hunter classes. They lack the specialized Strength and Accuracy of a Cast, and the specialized Tech power and TP of a Newman. They do have enough in every stat to be a strong choice for a beginner character. Along with the five basic Techs (Foie, Barta, Zonde, Resta, and Anti), the 'Buff' techs Shifta and Deband are in the Hunter arsenal. Letting them make their already good Atp and Dfp better.&lt;br /&gt;
&lt;br /&gt;
Start of the game they both have low total stats (13th and 11th spot respectively), end of game they get to a 8th and 7th respectively (without Materials, of course). Human Hunters have a wide range of usable weapons, most Melee weapons, Wands and Slicers from the Force collection, a large number of Handguns, and a decent number of Gunslashes and Mechguns.&lt;br /&gt;
&lt;br /&gt;
== NH - HUnewm and HUnewearl ==&lt;br /&gt;
Newman Hunters are the weakest physically of the Hunters. Holding low HP, Atp, and Dfp. They make up for it with the best Evade of any class, and high Tech and TP stats (superior to any class that isn't a Force). TP regeneration is useful as well, and comes with being a Newman. Like with the Human Hunters, Newmans carry the same set of Techs. Their advantage is better stats to use said techs.&lt;br /&gt;
&lt;br /&gt;
They start with decent combined stats (6th and 3rd respectively), HUnewearl have the highest combined strength by the end of the game. HUnewm lagging behind a little in 3rd overall. They have access to most of the same weapons as a Human Hunter, but without the non-handgun ranged weapons. They gain a lot more access to Rods than any other non-Force.&lt;br /&gt;
&lt;br /&gt;
== CH - HUcast and HUcaseal ==&lt;br /&gt;
Cast Hunters have the strongest physical (HP, Atp, Dfp) stats of any class. However with the amazing upside comes the worst PP, Evade, and Tech of any class. However those stats are not the bread and butter of being a Hunter. So they don't suffer too much except for the lack of Evade. Casts have no Techs, so the low tech power isn't too much of a hindrance (they do weapon Force weapons, but Casts shouldn't be using those even if they can). Casts can buy and set traps, which no other race is able to do. They also have permanent trap vision, which is also useful. Final buff to make up for no techs is they have HP regeneration matching the Newman TP regeneration.&lt;br /&gt;
&lt;br /&gt;
Even with very strong stats, the weak stats bring them down, on total the stat points at the start of game are low (5th for females, 10th for males). Late game they join the Newman Hunters at the top (2nd for female, 4th for males). Cast Hunters have access to most melee weapons, but the addition of a fair count of Rifles from the Ranged weapons (to go with handguns). They can also equip Wands and Slicers like the other Hunters, but their stats make those weapons less valuable.&lt;br /&gt;
&lt;br /&gt;
== HR - RAmar and RAmarl ==&lt;br /&gt;
The first of the Rangers, Humans again carry the more balanced stats. Accuracy is the stat for Rangers, and while Humans aren't as accurate as their robot compatriots they are better than every other group. TP is higher than you would expect, but this is to handle the use of Photon Arts. HP, Atp, and Dfp are better than a force (but that says very little), Tech is better than Casts (that says even less). So stat wise the Human Rangers are not much to look at. Unlike the Hunters, Rangers carry the 'Debuff' techs, Jellen and Zalure. To go with the collection of Attack and Healing techs.&lt;br /&gt;
&lt;br /&gt;
Start of the game they are at 8th and 4th (respectively) with combined stats. However at the end of the game both classes are at the bottom of the list, females doing only marginally better than males. They carry a vast arsenal of Ranged weapons, with Sabers and Spears making up their melee arsenal. They can also use Wands and some Slicers, but the stats make those a questionable choice.&lt;br /&gt;
&lt;br /&gt;
== CR - RAcast and RAcaseal ==&lt;br /&gt;
Sporting the Highest Accuracy in the game, Cast rangers will be most likely to hit their marks. They also have superior HP, Atp, and Dfp to the squishier Human Rangers. However stat wise they are not much better than Human rangers as they have very low Evade, Tech, and TP (better than Hunter Casts, however). They lack in Techs, like all Casts, but have traps, trap vision, and regenerating HP to make up for it.&lt;br /&gt;
&lt;br /&gt;
Despite the low stats, they do carry the highest combined stats at the start of the game. Which probably has something to do with Accuracy and Dfp being done on vastly different scales, as Accuracy starts in the triple digits with Defense in the lowly single digits. Late game however they fall to 10th and 9th place on the combined list. Cast Rangers carry the same weapon choices of their human counterparts, except they gain a few more Shields to use.&lt;br /&gt;
&lt;br /&gt;
== FH - FOmar and FOmarl ==&lt;br /&gt;
Forces carry low stats in pretty much every area. Humans would have the lowest if Newmans were not the other Force choice. HP, Atp, Dfp, and Ata are all really low. However TP, Evade, and Tech stats are all much higher than every other class. But stats are not everything with access to the highest level techniques and all techniques in the game. They have options.&lt;br /&gt;
&lt;br /&gt;
Beyond having the highest TP in the game (for FOmarl), they come in at 9th and 7th for early game combined stats. Late game they get 6th and 5th in the grand scheme of things, which isn't bad. Weapon wise they don't get that many options. They have full access to Force weapons (for the most part), along with Sabers, Handguns, and Mechguns, as well as a few Daggers and Shields. Males get boosted power to Foie, Barta, and Zonde spells (120%). While Females get a boost to Grants (125%) and Resta (130%).&lt;br /&gt;
&lt;br /&gt;
== FN - FOnewm and FOnewearl ==&lt;br /&gt;
Newman Forces carry the lowest HP, Atp, Dfp, and Ata in the game, however they get the highest Tech power, great TP, and decent Evade. Like Human Forces they have access to every Tech, at the highest levels. They get the addition of claiming Newman TP regeneration. So if you're patient after clearing a room you can restore yourself some power to keep on casting in later rooms.&lt;br /&gt;
&lt;br /&gt;
However Male Newmans have the worst stats at the start of the game, Females not doing much better landing in 12th on the list. Later game they rise a bit, but not by much, to 12th and 11th place. They also suffer from having the most limited weapon list outside of their own Force weapons. While the Sabers and Handguns are there, along with some Daggers and Shields, they lost the Human Force's collection of Mechguns. This is not to say they are useless. Males get the decent boost to every attack Tech (115% across the board), but suffer a limited power Resta (70%). Females carry a Megid to match FOmarl's Grants (125%), and the same boost to Resta (130%).&lt;br /&gt;
&lt;br /&gt;
[http://pszero.wikiwiki.jp/?%A5%B9%A5%C6%A1%BC%A5%BF%A5%B9 Source - Character stats]&lt;br /&gt;
&lt;br /&gt;
[http://pszero.wikiwiki.jp/?%A5%C6%A5%AF%A5%CB%A5%C3%A5%AF Source - Technic data]&lt;/div&gt;</summary>
		<author><name>Rakath</name></author>	</entry>

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