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	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26087</id>
		<title>Weapon grinding</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26087"/>
				<updated>2007-11-23T06:57:20Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Photon fortune LV3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapon grinding]] is the process of strengthening [[Weapons|weapons]], increasing their [[ATP]]/[[TP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Grind ==&lt;br /&gt;
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.&lt;br /&gt;
&lt;br /&gt;
* [[GRM]] weapons can be ground on [[Parum]].&lt;br /&gt;
* [[Yohmei]] weapons can be ground on [[Neudaiz]].&lt;br /&gt;
* [[TENORA WORKS]] weapons can be ground on [[Moatoob]].&lt;br /&gt;
* [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]].&lt;br /&gt;
&lt;br /&gt;
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.&lt;br /&gt;
&lt;br /&gt;
== Grinding Success Odds ==&lt;br /&gt;
The odds for the grinding process to succeed are dependent on the following factors:&lt;br /&gt;
* Online/Offline&lt;br /&gt;
* One's [[Photon Fortune]] (only applicable online)&lt;br /&gt;
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)&lt;br /&gt;
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)&lt;br /&gt;
&lt;br /&gt;
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that &amp;quot;Guaranteed&amp;quot; is NOT 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Shorthand !! In-game message !! Actual chance&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=A}} || There is no chance of failure. || 95.0%~100.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=B}} || The probability of success seems very high. || 80.0%~94.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=C}} || The probability of success seems high. || 60.0%~79.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=D}} || The probability of success seems to be about fifty-fifty. || 40.0%~59.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=E}} || The probability of success seems low. || 20.0%~39.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=F}} || The probability of success seems very low. || 5.0%~19.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=G}} || There is no chance of success. || 0.0%~4.9%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Based on a Japanese guide and available knowledge regarding rates, it can be concluded that 'L1' and 'L2' [[Photon Fortune]] increase grinding success by at most 3.0%, while the increment for 'L3' could have a range from 5.0 to 7.0%.&lt;br /&gt;
&lt;br /&gt;
=== Online Weapon Grinding Success Rate Tables ===&lt;br /&gt;
&lt;br /&gt;
==== C-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== B-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
==== C-A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat increments ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
[[Weapon Grinding (Swords)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || 12 || 18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
[[Weapon Grinding (Knuckles)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 9 || 7 || 5 || colspan=4|5 || colspan=3|9 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|10 || colspan=3|? || 7 ||colspan=6|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 8 || 6 || colspan=6|4 || 10 || 16 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Spears)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 10 || 7 || colspan=6|5 || 13 || 20 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || 15 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Double sabers ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Double Sabers)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Axes)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 9 || colspan=4|9 || colspan=5|11&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 9 || colspan=4|9 || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 11 || colspan=3|8 || colspan=3|11 || colspan=3|13 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || ? || colspan=2| 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 12 || 8 || colspan=6|6 || 16 || 24 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 9 || 6 || colspan=6|4 || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 8 || colspan=2|10 || colspan=4|? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ? || colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 11 || 9 || 7 || colspan=4|6 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 7 || colspan=3|6 || colspan=3|7 || colspan=3|8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || colspan=2|8 || 6 || 7 || colspan=3|? || colspan=3|? || 8 || colspan=3|6 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 7 || 5 || colspan=6|4 || 9 || 14 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 5 || colspan=2|6 || colspan=4|7 || 8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || ? ||colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C~B || 7 || colspan=4|11 || colspan=5|7 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 5 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 8 || colspan=3|7 || colspan=3|8 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|? || 7 || colspan=2| 6 || colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 10 || ? || colspan=6|5 || 12 || 19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 7 || 5 || colspan=6|3 || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|? || ? || colspan=2|? || 6 ||  colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara/Tenora || B || colspan=2| 5 || 7 || 8 || colspan=6|? || 28 || colspan=2| 42 || 28 || colspan=6|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 12 || 11 || 9 ||colspan=2| 8 || 9 || colspan=2| 12 || ? || ? || 11 || 10 || 9 || colspan=2| 8 || 9 || 11 || 13 || colspan=2|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 17 || 13 || 10 || colspan=4|8 || colspan=3|17 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 35 || colspan=3|28 || colspan=3|35 || colspan=3|42 || colspan=1|19 || colspan=3|17 || colspan=4|15 || colspan=1|27 || colspan=1|34&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 35 || 25 || colspan=6|18 || 46 || 70 || colspan=2|19 || colspan=1|31 || colspan=2|38 || colspan=5|23&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || C || colspan=2|84 || colspan=2|67 || colspan=2|50 || 34 || colspan=3|34 || colspan=1|26 || colspan=4|23 || colspan=3|21 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || colspan=2|40 || colspan=2|32 || colspan=2|24 || 24 || colspan=3|16 || colspan=1|24 || colspan=3|22 || colspan=4|19 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|16 || 22 || colspan=2|26 || colspan=4|22 || 22 || 2 || colspan=5|3 || colspan=2|4 || 5 || 13&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|14 || 20 || colspan=2|23 || colspan=4|20 || 20 || colspan=5|2 || colspan=3|3 || 4 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=2|? || colspan=2|? || colspan=2|? || colspan=4|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|32 || colspan=2|26 || colspan=2|19 || 13 || colspan=3|13 || 4 || 5 || colspan=2|6 || colspan=3|7 || 8 || 10 || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Longbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 43 || 30 || colspan=6|21 || 55 || 85 || colspan=2|20 || 33 || colspan=2|40 || colspan=5|24&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 34 || 24 || colspan=6|17 || 44 || 68 || colspan=2|14 || 23 || colspan=2|28 || colspan=5|17&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 38 || ? || colspan=6|? || ? || ? || 12 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 39 || 27 || colspan=6|20 || ? || ? || colspan=2|26 || 43 || colspan=2|52 || colspan=5|31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenades ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Laser cannons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 16 || 12 || 9 || colspan=4|8 || colspan=3|16 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 29 || 20 || colspan=6|15 || 38 || 58 || colspan=4| ? || 6 || colspan=5| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|15 || 20 || colspan=2|23 || colspan=4|20 || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|12 || 16 || colspan=2|19 || colspan=4|16 || ? || 1 || colspan=3|2 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10| ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy)  || B || 70 || 49 || colspan=6|35 || 90 || 139 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy)  || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || 4 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 11 || 8 || colspan=6|6 || 15 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 9 || colspan=2|10 || colspan=4|9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 32 || 22 || colspan=6|16 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crossbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || 18 || 20 || ? || colspan=2|? || colspan=4|? || ? || 4 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machineguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|9 || 12 || colspan=2|14 || colspan=4|12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|7 || 9 || colspan=2|11 || colspan=4|9 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || A || 25 || 30 || 20 || colspan=7|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|TP Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 19 || 15 || 11 || colspan=4|9 || colspan=3|19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 39 || 27 || colspan=6|19 || 51 || 78 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 26 || 18 || colspan=6|13 || 34 || 52 || colspan=2|11 || 17 || colspan=4| 11 || 13 || colspan=2| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 34 || 31 || 28 || 24 || 24 || 28 || colspan=2|? || 48 || 55 || 8 || 7 || 7 || 6 || 6 || 7 || colspan=4| ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 38 || 26 || colspan=6|19 || 49 || 76 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 39 || 27 || colspan=&amp;quot;6&amp;quot;|19 || 52 || 77 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || A || 49 || 59 || 39 || 64 || 35 || 54 || 30 || 64 || 25 || 74 || 18 || 14 || 21 || 13 || 23 || 11 || 19 || 9 || 13 || 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:  !! colspan=10|[[TP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || 7 || colspan=7|8 || 10 || 12 &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26 || 18 || colspan=3|16 || colspan=4|14 || 25 || 32&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 17 || colspan=3|13 || colspan=3|17 || colspan=3|20 || 12 || colspan=3|11 || colspan=4|10 || 17 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 23 || 16 || colspan=6|12 || 30 || 46 || colspan=2|12 || 20 || colspan=2|24 || colspan=5|14&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 15 || 11 || colspan=6|8 || 20 || 31 || colspan=2|8 || 14 || colspan=2|17 || colspan=5|10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 21 || 19 || 17 || colspan=2|15 || 17 || 21 || 23 || 29 || 33 || 9 || 8 || 6 || colspan=2|5 || 6 || colspan=2|8 || 10 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=5|15 || 7 || 9 || colspan=2|10 || colspan=2| 11 || 12 || 13 || 17 || 41&lt;br /&gt;
|}&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26083</id>
		<title>Weapon grinding</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26083"/>
				<updated>2007-11-23T06:53:11Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Photon fortune LV3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapon grinding]] is the process of strengthening [[Weapons|weapons]], increasing their [[ATP]]/[[TP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Grind ==&lt;br /&gt;
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.&lt;br /&gt;
&lt;br /&gt;
* [[GRM]] weapons can be ground on [[Parum]].&lt;br /&gt;
* [[Yohmei]] weapons can be ground on [[Neudaiz]].&lt;br /&gt;
* [[TENORA WORKS]] weapons can be ground on [[Moatoob]].&lt;br /&gt;
* [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]].&lt;br /&gt;
&lt;br /&gt;
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.&lt;br /&gt;
&lt;br /&gt;
== Grinding Success Odds ==&lt;br /&gt;
The odds for the grinding process to succeed are dependent on the following factors:&lt;br /&gt;
* Online/Offline&lt;br /&gt;
* One's [[Photon Fortune]] (only applicable online)&lt;br /&gt;
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)&lt;br /&gt;
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)&lt;br /&gt;
&lt;br /&gt;
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that &amp;quot;Guaranteed&amp;quot; is NOT 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Shorthand !! In-game message !! Actual chance&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=A}} || There is no chance of failure. || 95.0%~100.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=B}} || The probability of success seems very high. || 80.0%~94.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=C}} || The probability of success seems high. || 60.0%~79.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=D}} || The probability of success seems to be about fifty-fifty. || 40.0%~59.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=E}} || The probability of success seems low. || 20.0%~39.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=F}} || The probability of success seems very low. || 5.0%~19.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=G}} || There is no chance of success. || 0.0%~4.9%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Based on a Japanese guide and available knowledge regarding rates, it can be concluded that 'L1' and 'L2' [[Photon Fortune]] increase grinding success by at most 3.0%, while the increment for 'L3' could have a range from 5.0 to 7.0%.&lt;br /&gt;
&lt;br /&gt;
=== Online Weapon Grinding Success Rate Tables ===&lt;br /&gt;
&lt;br /&gt;
==== C-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== B-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
==== C-A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat increments ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
[[Weapon Grinding (Swords)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || 12 || 18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
[[Weapon Grinding (Knuckles)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 9 || 7 || 5 || colspan=4|5 || colspan=3|9 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|10 || colspan=3|? || 7 ||colspan=6|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 8 || 6 || colspan=6|4 || 10 || 16 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Spears)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 10 || 7 || colspan=6|5 || 13 || 20 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || 15 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Double sabers ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Double Sabers)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Axes)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 9 || colspan=4|9 || colspan=5|11&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 9 || colspan=4|9 || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 11 || colspan=3|8 || colspan=3|11 || colspan=3|13 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || ? || colspan=2| 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 12 || 8 || colspan=6|6 || 16 || 24 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 9 || 6 || colspan=6|4 || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 8 || colspan=2|10 || colspan=4|? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ? || colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 11 || 9 || 7 || colspan=4|6 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 7 || colspan=3|6 || colspan=3|7 || colspan=3|8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || colspan=2|8 || 6 || 7 || colspan=3|? || colspan=3|? || 8 || colspan=3|6 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 7 || 5 || colspan=6|4 || 9 || 14 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 5 || colspan=2|6 || colspan=4|7 || 8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || ? ||colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C~B || 7 || colspan=4|11 || colspan=5|7 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 5 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 8 || colspan=3|7 || colspan=3|8 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|? || 7 || colspan=2| 6 || colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 10 || ? || colspan=6|5 || 12 || 19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 7 || 5 || colspan=6|3 || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|? || ? || colspan=2|? || 6 ||  colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara/Tenora || B || colspan=2| 5 || 7 || 8 || colspan=6|? || 28 || colspan=2| 42 || 28 || colspan=6|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 12 || 11 || 9 ||colspan=2| 8 || 9 || colspan=2| 12 || ? || ? || 11 || 10 || 9 || colspan=2| 8 || 9 || 11 || 13 || colspan=2|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 17 || 13 || 10 || colspan=4|8 || colspan=3|17 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 35 || colspan=3|28 || colspan=3|35 || colspan=3|42 || colspan=1|19 || colspan=3|17 || colspan=4|15 || colspan=1|27 || colspan=1|34&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 35 || 25 || colspan=6|18 || 46 || 70 || colspan=2|19 || colspan=1|31 || colspan=2|38 || colspan=5|23&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || C || colspan=2|84 || colspan=2|67 || colspan=2|50 || 34 || colspan=3|34 || colspan=1|26 || colspan=4|23 || colspan=3|21 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || colspan=2|40 || colspan=2|32 || colspan=2|24 || 24 || colspan=3|16 || colspan=1|24 || colspan=3|22 || colspan=4|19 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|16 || 22 || colspan=2|26 || colspan=4|22 || 22 || 2 || colspan=5|3 || colspan=2|4 || 5 || 13&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|14 || 20 || colspan=2|23 || colspan=4|20 || 20 || colspan=5|2 || colspan=3|3 || 4 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=2|? || colspan=2|? || colspan=2|? || colspan=4|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|32 || colspan=2|26 || colspan=2|19 || 13 || colspan=3|13 || 4 || 5 || colspan=2|6 || colspan=3|7 || 8 || 10 || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Longbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 43 || 30 || colspan=6|21 || 55 || 85 || colspan=2|20 || 33 || colspan=2|40 || colspan=5|24&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 34 || 24 || colspan=6|17 || 44 || 68 || colspan=2|14 || 23 || colspan=2|28 || colspan=5|17&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 38 || ? || colspan=6|? || ? || ? || 12 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 39 || 27 || colspan=6|20 || ? || ? || colspan=2|26 || 43 || colspan=2|52 || colspan=5|31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenades ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Laser cannons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 16 || 12 || 9 || colspan=4|8 || colspan=3|16 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 29 || 20 || colspan=6|15 || 38 || 58 || colspan=4| ? || 6 || colspan=5| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|15 || 20 || colspan=2|23 || colspan=4|20 || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|12 || 16 || colspan=2|19 || colspan=4|16 || ? || 1 || colspan=3|2 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10| ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy)  || B || 70 || 49 || colspan=6|35 || 90 || 139 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy)  || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || 4 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 11 || 8 || colspan=6|6 || 15 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 9 || colspan=2|10 || colspan=4|9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 32 || 22 || colspan=6|16 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crossbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || 18 || 20 || ? || colspan=2|? || colspan=4|? || ? || 4 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machineguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|9 || 12 || colspan=2|14 || colspan=4|12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|7 || 9 || colspan=2|11 || colspan=4|9 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || A || 25 || 30 || 20 || colspan=7|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|TP Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 19 || 15 || 11 || colspan=4|9 || colspan=3|19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 39 || 27 || colspan=6|19 || 51 || 78 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 26 || 18 || colspan=6|13 || 34 || 52 || colspan=2|11 || 17 || colspan=4| 11 || 13 || colspan=2| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 34 || 31 || 28 || 24 || 24 || 28 || colspan=2|? || 48 || 55 || 8 || 7 || 7 || 6 || 6 || 7 || colspan=4| ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 38 || 26 || colspan=6|19 || 49 || 76 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 39 || 27 || colspan=&amp;quot;6&amp;quot;|19 || 52 || 77 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || A || 49 || 59 || 39 || 64 || 35 || 54 || 30 || 64 || 25 || 74 || 18 || 14 || 21 || 13 || 23 || 11 || 19 || 9 || 13 || 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:  !! colspan=10|[[TP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || 7 || colspan=7|8 || 10 || 12 &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26 || 18 || colspan=3|16 || colspan=4|14 || 25 || 32&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 17 || colspan=3|13 || colspan=3|17 || colspan=3|20 || 12 || colspan=3|11 || colspan=4|10 || 17 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 23 || 16 || colspan=6|12 || 30 || 46 || colspan=2|12 || 20 || colspan=2|24 || colspan=5|14&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 15 || 11 || colspan=6|8 || 20 || 31 || colspan=2|8 || 14 || colspan=2|17 || colspan=5|10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 21 || 19 || 17 || colspan=2|15 || 17 || 21 || 23 || 29 || 33 || 9 || 8 || 6 || colspan=2|5 || 6 || colspan=2|8 || 10 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=5|15 || 7 || 9 || colspan=2|10 || colspan=2| 11 || 12 || 13 || 17 || 41&lt;br /&gt;
|}&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26077</id>
		<title>Weapon grinding</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26077"/>
				<updated>2007-11-23T06:41:52Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Photon fortune LV3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapon grinding]] is the process of strengthening [[Weapons|weapons]], increasing their [[ATP]]/[[TP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Grind ==&lt;br /&gt;
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.&lt;br /&gt;
&lt;br /&gt;
* [[GRM]] weapons can be ground on [[Parum]].&lt;br /&gt;
* [[Yohmei]] weapons can be ground on [[Neudaiz]].&lt;br /&gt;
* [[TENORA WORKS]] weapons can be ground on [[Moatoob]].&lt;br /&gt;
* [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]].&lt;br /&gt;
&lt;br /&gt;
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.&lt;br /&gt;
&lt;br /&gt;
== Grinding Success Odds ==&lt;br /&gt;
The odds for the grinding process to succeed are dependent on the following factors:&lt;br /&gt;
* Online/Offline&lt;br /&gt;
* One's [[Photon Fortune]] (only applicable online)&lt;br /&gt;
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)&lt;br /&gt;
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)&lt;br /&gt;
&lt;br /&gt;
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that &amp;quot;Guaranteed&amp;quot; is NOT 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Shorthand !! In-game message !! Actual chance&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=A}} || There is no chance of failure. || 95.0%~100.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=B}} || The probability of success seems very high. || 80.0%~94.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=C}} || The probability of success seems high. || 60.0%~79.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=D}} || The probability of success seems to be about fifty-fifty. || 40.0%~59.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=E}} || The probability of success seems low. || 20.0%~39.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=F}} || The probability of success seems very low. || 5.0%~19.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=G}} || There is no chance of success. || 0.0%~4.9%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Based on a Japanese guide and available knowledge regarding rates, it can be concluded that 'L1' and 'L2' [[Photon Fortune]] increase grinding success by at most 3.0%, while the increment for 'L3' could have a range from 5.0 to 7.0%.&lt;br /&gt;
&lt;br /&gt;
=== Online Weapon Grinding Success Rate Tables ===&lt;br /&gt;
&lt;br /&gt;
==== C-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== B-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
==== C-A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat increments ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
[[Weapon Grinding (Swords)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || 12 || 18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
[[Weapon Grinding (Knuckles)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 9 || 7 || 5 || colspan=4|5 || colspan=3|9 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|10 || colspan=3|? || 7 ||colspan=6|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 8 || 6 || colspan=6|4 || 10 || 16 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Spears)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 10 || 7 || colspan=6|5 || 13 || 20 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || 15 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Double sabers ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Double Sabers)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Axes)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 9 || colspan=4|9 || colspan=5|11&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 9 || colspan=4|9 || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 11 || colspan=3|8 || colspan=3|11 || colspan=3|13 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || ? || colspan=2| 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 12 || 8 || colspan=6|6 || 16 || 24 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 9 || 6 || colspan=6|4 || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 8 || colspan=2|10 || colspan=4|? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ? || colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 11 || 9 || 7 || colspan=4|6 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 7 || colspan=3|6 || colspan=3|7 || colspan=3|8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || colspan=2|8 || 6 || 7 || colspan=3|? || colspan=3|? || 8 || colspan=3|6 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 7 || 5 || colspan=6|4 || 9 || 14 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 5 || colspan=2|6 || colspan=4|7 || 8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || ? ||colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C~B || 7 || colspan=4|11 || colspan=5|7 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 5 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 8 || colspan=3|7 || colspan=3|8 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|? || 7 || colspan=2| 6 || colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 10 || ? || colspan=6|5 || 12 || 19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 7 || 5 || colspan=6|3 || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|? || ? || colspan=2|? || 6 ||  colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara/Tenora || B || colspan=2| 5 || 7 || 8 || colspan=6|? || 28 || colspan=2| 42 || 28 || colspan=6|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 12 || 11 || 9 ||colspan=2| 8 || 9 || colspan=2| 12 || ? || ? || 11 || 10 || 9 || colspan=2| 8 || 9 || 11 || 13 || colspan=2|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 17 || 13 || 10 || colspan=4|8 || colspan=3|17 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 35 || colspan=3|28 || colspan=3|35 || colspan=3|42 || colspan=1|19 || colspan=3|17 || colspan=4|15 || colspan=1|27 || colspan=1|34&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 35 || 25 || colspan=6|18 || 46 || 70 || colspan=2|19 || colspan=1|31 || colspan=2|38 || colspan=5|23&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || C || colspan=2|84 || colspan=2|67 || colspan=2|50 || 34 || colspan=3|34 || colspan=1|26 || colspan=4|23 || colspan=3|21 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || colspan=2|40 || colspan=2|32 || colspan=2|24 || 24 || colspan=3|16 || colspan=1|24 || colspan=3|22 || colspan=4|19 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|16 || 22 || colspan=2|26 || colspan=4|22 || 22 || 2 || colspan=5|3 || colspan=2|4 || 5 || 13&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|14 || 20 || colspan=2|23 || colspan=4|20 || 20 || colspan=5|2 || colspan=3|3 || 4 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=2|? || colspan=2|? || colspan=2|? || colspan=4|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|32 || colspan=2|26 || colspan=2|19 || 13 || colspan=3|13 || 4 || 5 || colspan=2|6 || colspan=3|7 || 8 || 10 || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Longbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 43 || 30 || colspan=6|21 || 55 || 85 || colspan=2|20 || 33 || colspan=2|40 || colspan=5|24&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 34 || 24 || colspan=6|17 || 44 || 68 || colspan=2|14 || 23 || colspan=2|28 || colspan=5|17&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 38 || ? || colspan=6|? || ? || ? || 12 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 39 || 27 || colspan=6|20 || ? || ? || colspan=2|26 || 43 || colspan=2|52 || colspan=5|31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenades ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Laser cannons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 16 || 12 || 9 || colspan=4|8 || colspan=3|16 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 29 || 20 || colspan=6|15 || 38 || 58 || colspan=4| ? || 6 || colspan=5| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|15 || 20 || colspan=2|23 || colspan=4|20 || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|12 || 16 || colspan=2|19 || colspan=4|16 || ? || 1 || colspan=3|2 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10| ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy)  || B || 70 || 49 || colspan=6|35 || 90 || 139 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy)  || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || 4 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 11 || 8 || colspan=6|6 || 15 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 9 || colspan=2|10 || colspan=4|9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 32 || 22 || colspan=6|16 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crossbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || 18 || 20 || ? || colspan=2|? || colspan=4|? || ? || 4 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machineguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|9 || 12 || colspan=2|14 || colspan=4|12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|7 || 9 || colspan=2|11 || colspan=4|9 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || A || 25 || 30 || 20 || colspan=7|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|TP Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 19 || 15 || 11 || colspan=4|9 || colspan=3|19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 39 || 27 || colspan=6|19 || 51 || 78 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 26 || 18 || colspan=6|13 || 34 || 52 || colspan=2|11 || 17 || colspan=4| 11 || 13 || colspan=2| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 34 || 31 || 28 || 24 || 24 || 28 || colspan=2|? || 48 || 55 || 8 || 7 || 7 || 6 || 6 || 7 || colspan=4| ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 38 || 26 || colspan=6|19 || 49 || 76 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 39 || 27 || colspan=&amp;quot;6&amp;quot;|19 || 52 || 77 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || A || 49 || 59 || 39 || 64 || 35 || 54 || 30 || 64 || 25 || 74 || 18 || 14 || 21 || 13 || 23 || 11 || 19 || 9 || 13 || 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:  !! colspan=10|[[TP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || 7 || colspan=7|8 || 10 || 12 &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26 || 18 || colspan=3|16 || colspan=4|14 || 25 || 32&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 17 || colspan=3|13 || colspan=3|17 || colspan=3|20 || 12 || colspan=3|11 || colspan=4|10 || 17 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 23 || 16 || colspan=6|12 || 30 || 46 || colspan=2|12 || 20 || colspan=2|24 || colspan=5|14&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 15 || 11 || colspan=6|8 || 20 || 31 || colspan=2|8 || 14 || colspan=2|17 || colspan=5|10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 21 || 19 || 17 || colspan=2|15 || 17 || 21 || 23 || 29 || 33 || 9 || 8 || 6 || colspan=2|5 || 6 || colspan=2|8 || 10 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=5|15 || 7 || 9 || colspan=2|10 || colspan=2| 11 || 12 || 13 || 17 || 41&lt;br /&gt;
|}&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26076</id>
		<title>Weapon grinding</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26076"/>
				<updated>2007-11-23T06:36:10Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Photon fortune LV3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapon grinding]] is the process of strengthening [[Weapons|weapons]], increasing their [[ATP]]/[[TP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Grind ==&lt;br /&gt;
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.&lt;br /&gt;
&lt;br /&gt;
* [[GRM]] weapons can be ground on [[Parum]].&lt;br /&gt;
* [[Yohmei]] weapons can be ground on [[Neudaiz]].&lt;br /&gt;
* [[TENORA WORKS]] weapons can be ground on [[Moatoob]].&lt;br /&gt;
* [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]].&lt;br /&gt;
&lt;br /&gt;
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.&lt;br /&gt;
&lt;br /&gt;
== Grinding Success Odds ==&lt;br /&gt;
The odds for the grinding process to succeed are dependent on the following factors:&lt;br /&gt;
* Online/Offline&lt;br /&gt;
* One's [[Photon Fortune]] (only applicable online)&lt;br /&gt;
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)&lt;br /&gt;
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)&lt;br /&gt;
&lt;br /&gt;
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that &amp;quot;Guaranteed&amp;quot; is NOT 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Shorthand !! In-game message !! Actual chance&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=A}} || There is no chance of failure. || 95.0%~100.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=B}} || The probability of success seems very high. || 80.0%~94.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=C}} || The probability of success seems high. || 60.0%~79.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=D}} || The probability of success seems to be about fifty-fifty. || 40.0%~59.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=E}} || The probability of success seems low. || 20.0%~39.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=F}} || The probability of success seems very low. || 5.0%~19.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=G}} || There is no chance of success. || 0.0%~4.9%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Based on a Japanese guide and available knowledge regarding rates, it can be concluded that 'L1' and 'L2' [[Photon Fortune]] increase grinding success by at most 3.0%, while the increment for 'L3' could have a range from 5.0 to 7.0%.&lt;br /&gt;
&lt;br /&gt;
=== Online Weapon Grinding Success Rate Tables ===&lt;br /&gt;
&lt;br /&gt;
==== C-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== B-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
==== C-A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat increments ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
[[Weapon Grinding (Swords)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || 12 || 18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
[[Weapon Grinding (Knuckles)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 9 || 7 || 5 || colspan=4|5 || colspan=3|9 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|10 || colspan=3|? || 7 ||colspan=6|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 8 || 6 || colspan=6|4 || 10 || 16 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Spears)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 10 || 7 || colspan=6|5 || 13 || 20 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || 15 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Double sabers ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Double Sabers)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Axes)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 9 || colspan=4|9 || colspan=5|11&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 9 || colspan=4|9 || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 11 || colspan=3|8 || colspan=3|11 || colspan=3|13 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || ? || colspan=2| 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 12 || 8 || colspan=6|6 || 16 || 24 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 9 || 6 || colspan=6|4 || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 8 || colspan=2|10 || colspan=4|? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ? || colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 11 || 9 || 7 || colspan=4|6 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 7 || colspan=3|6 || colspan=3|7 || colspan=3|8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || colspan=2|8 || 6 || 7 || colspan=3|? || colspan=3|? || 8 || colspan=3|6 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 7 || 5 || colspan=6|4 || 9 || 14 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 5 || colspan=2|6 || colspan=4|7 || 8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || ? ||colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C~B || 7 || colspan=4|11 || colspan=5|7 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 5 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 8 || colspan=3|7 || colspan=3|8 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|? || 7 || colspan=2| 6 || colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 10 || ? || colspan=6|5 || 12 || 19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 7 || 5 || colspan=6|3 || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|? || ? || colspan=2|? || 6 ||  colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara/Tenora || B || colspan=2| 5 || 7 || 8 || colspan=6|? || 28 || colspan=2| 42 || 28 || colspan=6|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 12 || 11 || 9 ||colspan=2| 8 || 9 || colspan=2| 12 || ? || ? || 11 || 10 || 9 || colspan=2| 8 || 9 || 11 || 13 || colspan=2|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 17 || 13 || 10 || colspan=4|8 || colspan=3|17 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 35 || colspan=3|28 || colspan=3|35 || colspan=3|42 || colspan=1|19 || colspan=3|17 || colspan=4|15 || colspan=1|27 || colspan=1|34&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 35 || 25 || colspan=6|18 || 46 || 70 || colspan=2|19 || colspan=1|31 || colspan=2|38 || colspan=5|23&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || C || colspan=2|84 || colspan=2|67 || colspan=2|50 || 34 || colspan=3|34 || colspan=1|26 || colspan=4|23 || colspan=3|21 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || colspan=2|40 || colspan=2|32 || colspan=2|24 || 24 || colspan=3|16 || colspan=1|24 || colspan=3|22 || colspan=4|19 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|16 || 22 || colspan=2|26 || colspan=4|22 || 22 || 2 || colspan=5|3 || colspan=2|4 || 5 || 13&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|14 || 20 || colspan=2|23 || colspan=4|20 || 20 || colspan=5|2 || colspan=3|3 || 4 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=2|? || colspan=2|? || colspan=2|? || colspan=4|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|32 || colspan=2|26 || colspan=2|19 || 13 || colspan=3|13 || 4 || 5 || colspan=2|6 || colspan=3|7 || 8 || 10 || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Longbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 43 || 30 || colspan=6|21 || 55 || 85 || colspan=2|20 || 33 || colspan=2|40 || colspan=5|24&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 34 || 24 || colspan=6|17 || 44 || 68 || colspan=2|14 || 23 || colspan=2|28 || colspan=5|17&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 38 || ? || colspan=6|? || ? || ? || 12 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 39 || 27 || colspan=6|20 || ? || ? || colspan=2|26 || 43 || colspan=2|52 || colspan=5|31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenades ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Laser cannons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 16 || 12 || 9 || colspan=4|8 || colspan=3|16 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 29 || 20 || colspan=6|15 || 38 || 58 || colspan=4| ? || 6 || colspan=5| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|15 || 20 || colspan=2|23 || colspan=4|20 || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|12 || 16 || colspan=2|19 || colspan=4|16 || ? || 1 || colspan=3|2 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10| ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy)  || B || 70 || 49 || colspan=6|35 || 90 || 139 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy)  || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || 4 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 11 || 8 || colspan=6|6 || 15 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 9 || colspan=2|10 || colspan=4|9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 32 || 22 || colspan=6|16 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crossbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || 18 || 20 || ? || colspan=2|? || colspan=4|? || ? || 4 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machineguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|9 || 12 || colspan=2|14 || colspan=4|12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|7 || 9 || colspan=2|11 || colspan=4|9 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || A || 25 || 30 || 20 || colspan=7|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|TP Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 19 || 15 || 11 || colspan=4|9 || colspan=3|19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 39 || 27 || colspan=6|19 || 51 || 78 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 26 || 18 || colspan=6|13 || 34 || 52 || colspan=2|11 || 17 || colspan=4| 11 || 13 || colspan=2| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 34 || 31 || 28 || 24 || 24 || 28 || colspan=2|? || 48 || 55 || 8 || 7 || 7 || 6 || 6 || 7 || colspan=4| ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 38 || 26 || colspan=6|19 || 49 || 76 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 39 || 27 || colspan=&amp;quot;6&amp;quot;|19 || 52 || 77 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || A || 49 || 59 || 39 || 64 || 35 || 54 || 30 || 64 || 25 || 74 || 18 || 14 || 21 || 13 || 23 || 11 || 19 || 9 || 13 || 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:  !! colspan=10|[[TP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || 7 || colspan=7|8 || 10 || 12 &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26 || 18 || colspan=3|16 || colspan=4|14 || 25 || 32&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 17 || colspan=3|13 || colspan=3|17 || colspan=3|20 || 12 || colspan=3|11 || colspan=4|10 || 17 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 23 || 16 || colspan=6|12 || 30 || 46 || colspan=2|12 || 20 || colspan=2|24 || colspan=5|14&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 15 || 11 || colspan=6|8 || 20 || 31 || colspan=2|8 || 14 || colspan=2|17 || colspan=5|10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 21 || 19 || 17 || colspan=2|15 || 17 || 21 || 23 || 29 || 33 || 9 || 8 || 6 || colspan=2|5 || 6 || colspan=2|8 || 10 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=5|15 || 7 || 9 || colspan=2|10 || colspan=2| 11 || 12 || 13 || 17 || 41&lt;br /&gt;
|}&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26075</id>
		<title>Weapon grinding</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26075"/>
				<updated>2007-11-23T06:31:53Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Photon fortune LV3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapon grinding]] is the process of strengthening [[Weapons|weapons]], increasing their [[ATP]]/[[TP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Grind ==&lt;br /&gt;
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.&lt;br /&gt;
&lt;br /&gt;
* [[GRM]] weapons can be ground on [[Parum]].&lt;br /&gt;
* [[Yohmei]] weapons can be ground on [[Neudaiz]].&lt;br /&gt;
* [[TENORA WORKS]] weapons can be ground on [[Moatoob]].&lt;br /&gt;
* [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]].&lt;br /&gt;
&lt;br /&gt;
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.&lt;br /&gt;
&lt;br /&gt;
== Grinding Success Odds ==&lt;br /&gt;
The odds for the grinding process to succeed are dependent on the following factors:&lt;br /&gt;
* Online/Offline&lt;br /&gt;
* One's [[Photon Fortune]] (only applicable online)&lt;br /&gt;
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)&lt;br /&gt;
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)&lt;br /&gt;
&lt;br /&gt;
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that &amp;quot;Guaranteed&amp;quot; is NOT 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Shorthand !! In-game message !! Actual chance&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=A}} || There is no chance of failure. || 95.0%~100.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=B}} || The probability of success seems very high. || 80.0%~94.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=C}} || The probability of success seems high. || 60.0%~79.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=D}} || The probability of success seems to be about fifty-fifty. || 40.0%~59.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=E}} || The probability of success seems low. || 20.0%~39.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=F}} || The probability of success seems very low. || 5.0%~19.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=G}} || There is no chance of success. || 0.0%~4.9%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Based on a Japanese guide and available knowledge regarding rates, it can be concluded that 'L1' and 'L2' [[Photon Fortune]] increase grinding success by at most 3.0%, while the increment for 'L3' could have a range from 5.0 to 7.0%.&lt;br /&gt;
&lt;br /&gt;
=== Online Weapon Grinding Success Rate Tables ===&lt;br /&gt;
&lt;br /&gt;
==== C-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== B-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
==== C-A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat increments ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
[[Weapon Grinding (Swords)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || 12 || 18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
[[Weapon Grinding (Knuckles)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 9 || 7 || 5 || colspan=4|5 || colspan=3|9 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|10 || colspan=3|? || 7 ||colspan=6|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 8 || 6 || colspan=6|4 || 10 || 16 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Spears)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 10 || 7 || colspan=6|5 || 13 || 20 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || 15 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Double sabers ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Double Sabers)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Axes)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 9 || colspan=4|9 || colspan=5|11&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 9 || colspan=4|9 || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 11 || colspan=3|8 || colspan=3|11 || colspan=3|13 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || ? || colspan=2| 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 12 || 8 || colspan=6|6 || 16 || 24 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 9 || 6 || colspan=6|4 || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 8 || colspan=2|10 || colspan=4|? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ? || colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 11 || 9 || 7 || colspan=4|6 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 7 || colspan=3|6 || colspan=3|7 || colspan=3|8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || colspan=2|8 || 6 || 7 || colspan=3|? || colspan=3|? || 8 || colspan=3|6 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 7 || 5 || colspan=6|4 || 9 || 14 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 5 || colspan=2|6 || colspan=4|7 || 8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || ? ||colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C~B || 7 || colspan=4|11 || colspan=5|7 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 5 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 8 || colspan=3|7 || colspan=3|8 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|? || 7 || colspan=2| 6 || colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 10 || ? || colspan=6|5 || 12 || 19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 7 || 5 || colspan=6|3 || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|? || ? || colspan=2|? || 6 ||  colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara/Tenora || B || colspan=2| 5 || 7 || 8 || colspan=6|? || 28 || colspan=2| 42 || 28 || colspan=6|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 12 || 11 || 9 ||colspan=2| 8 || 9 || colspan=2| 12 || ? || ? || 11 || 10 || 9 || colspan=2| 8 || 9 || 11 || 13 || colspan=2|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 17 || 13 || 10 || colspan=4|8 || colspan=3|17 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 35 || colspan=3|28 || colspan=3|35 || colspan=3|42 || colspan=1|19 || colspan=3|17 || colspan=4|15 || colspan=1|27 || colspan=1|34&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 35 || 25 || colspan=6|18 || 46 || 70 || colspan=2|19 || colspan=1|31 || colspan=2|38 || colspan=5|23&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || C || colspan=2|84 || colspan=2|67 || colspan=2|50 || 34 || colspan=3|34 || colspan=1|26 || colspan=4|23 || colspan=3|21 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || colspan=2|40 || colspan=2|32 || colspan=2|24 || 24 || colspan=3|16 || colspan=1|24 || colspan=3|22 || colspan=4|19 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|16 || 22 || colspan=2|26 || colspan=4|22 || 22 || 2 || colspan=5|3 || colspan=2|4 || 5 || 13&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|14 || 20 || colspan=2|23 || colspan=4|20 || 20 || colspan=5|2 || colspan=3|3 || 4 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=2|? || colspan=2|? || colspan=2|? || colspan=4|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|32 || colspan=2|26 || colspan=2|19 || 13 || colspan=3|13 || 4 || 5 || colspan=2|6 || colspan=3|7 || 8 || 10 || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Longbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 43 || 30 || colspan=6|21 || 55 || 85 || colspan=2|20 || 33 || colspan=2|40 || colspan=5|24&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 34 || 24 || colspan=6|17 || 44 || 68 || colspan=2|14 || 23 || colspan=2|28 || colspan=5|17&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 38 || ? || colspan=6|? || ? || ? || 12 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 39 || 27 || colspan=6|20 || ? || ? || colspan=2|26 || 43 || colspan=2|52 || colspan=5|31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenades ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Laser cannons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 16 || 12 || 9 || colspan=4|8 || colspan=3|16 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 29 || 20 || colspan=6|15 || 38 || 58 || colspan=4| ? || 6 || colspan=5| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|15 || 20 || colspan=2|23 || colspan=4|20 || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|12 || 16 || colspan=2|19 || colspan=4|16 || ? || 1 || colspan=3|2 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10| ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy)  || B || 70 || 49 || colspan=6|35 || 90 || 139 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy)  || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || 4 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 11 || 8 || colspan=6|6 || 15 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 9 || colspan=2|10 || colspan=4|9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 32 || 22 || colspan=6|16 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crossbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || 18 || 20 || ? || colspan=2|? || colspan=4|? || ? || 4 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machineguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|9 || 12 || colspan=2|14 || colspan=4|12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|7 || 9 || colspan=2|11 || colspan=4|9 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || A || 25 || 30 || 20 || colspan=7|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|TP Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 19 || 15 || 11 || colspan=4|9 || colspan=3|19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 39 || 27 || colspan=6|19 || 51 || 78 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 26 || 18 || colspan=6|13 || 34 || 52 || colspan=2|11 || 17 || colspan=4| 11 || 13 || colspan=2| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 34 || 31 || 28 || 24 || 24 || 28 || colspan=2|? || 48 || 55 || 8 || 7 || 7 || 6 || 6 || 7 || colspan=4| ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 38 || 26 || colspan=6|19 || 49 || 76 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 39 || 27 || colspan=&amp;quot;6&amp;quot;|19 || 52 || 77 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || A || 49 || 59 || 39 || 64 || 35 || 54 || 30 || 64 || 25 || 74 || 18 || 14 || 21 || 13 || 23 || 11 || 19 || 9 || 13 || 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:  !! colspan=10|[[TP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || 7 || colspan=7|8 || 10 || 12 &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26 || 18 || colspan=3|16 || colspan=4|14 || 25 || 32&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 17 || colspan=3|13 || colspan=3|17 || colspan=3|20 || 12 || colspan=3|11 || colspan=4|10 || 17 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 23 || 16 || colspan=6|12 || 30 || 46 || colspan=2|12 || 20 || colspan=2|24 || colspan=5|14&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 15 || 11 || colspan=6|8 || 20 || 31 || colspan=2|8 || 14 || colspan=2|17 || colspan=5|10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 21 || 19 || 17 || colspan=2|15 || 17 || 21 || 23 || 29 || 33 || 9 || 8 || 6 || colspan=2|5 || 6 || colspan=2|8 || 10 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=5|15 || 7 || 9 || colspan=2|10 || colspan=2| 11 || 12 || 13 || 17 || 41&lt;br /&gt;
|}&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26069</id>
		<title>Weapon grinding</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26069"/>
				<updated>2007-11-23T06:02:50Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Photon fortune LV3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapon grinding]] is the process of strengthening [[Weapons|weapons]], increasing their [[ATP]]/[[TP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Grind ==&lt;br /&gt;
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.&lt;br /&gt;
&lt;br /&gt;
* [[GRM]] weapons can be ground on [[Parum]].&lt;br /&gt;
* [[Yohmei]] weapons can be ground on [[Neudaiz]].&lt;br /&gt;
* [[TENORA WORKS]] weapons can be ground on [[Moatoob]].&lt;br /&gt;
* [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]].&lt;br /&gt;
&lt;br /&gt;
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.&lt;br /&gt;
&lt;br /&gt;
== Grinding Success Odds ==&lt;br /&gt;
The odds for the grinding process to succeed are dependent on the following factors:&lt;br /&gt;
* Online/Offline&lt;br /&gt;
* One's [[Photon Fortune]] (only applicable online)&lt;br /&gt;
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)&lt;br /&gt;
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)&lt;br /&gt;
&lt;br /&gt;
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that &amp;quot;Guaranteed&amp;quot; is NOT 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Shorthand !! In-game message !! Actual chance&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=A}} || There is no chance of failure. || 95.0%~100.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=B}} || The probability of success seems very high. || 80.0%~94.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=C}} || The probability of success seems high. || 60.0%~79.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=D}} || The probability of success seems to be about fifty-fifty. || 40.0%~59.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=E}} || The probability of success seems low. || 20.0%~39.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=F}} || The probability of success seems very low. || 5.0%~19.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=G}} || There is no chance of success. || 0.0%~4.9%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Based on a Japanese guide and available knowledge regarding rates, it can be concluded that 'L1' and 'L2' [[Photon Fortune]] increase grinding success by at most 3.0%, while the increment for 'L3' could have a range from 5.0 to 7.0%.&lt;br /&gt;
&lt;br /&gt;
=== Online Weapon Grinding Success Rate Tables ===&lt;br /&gt;
&lt;br /&gt;
==== C-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== B-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
==== C-A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat increments ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
[[Weapon Grinding (Swords)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || 12 || 18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
[[Weapon Grinding (Knuckles)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 9 || 7 || 5 || colspan=4|5 || colspan=3|9 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|10 || colspan=3|? || 7 ||colspan=6|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 8 || 6 || colspan=6|4 || 10 || 16 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Spears)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 10 || 7 || colspan=6|5 || 13 || 20 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || 15 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Double sabers ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Double Sabers)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Axes)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 9 || colspan=4|9 || colspan=5|11&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 9 || colspan=4|9 || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 11 || colspan=3|8 || colspan=3|11 || colspan=3|13 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || ? || colspan=2| 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 12 || 8 || colspan=6|6 || 16 || 24 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 9 || 6 || colspan=6|4 || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 8 || colspan=2|10 || colspan=4|? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ? || colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 11 || 9 || 7 || colspan=4|6 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 7 || colspan=3|6 || colspan=3|7 || colspan=3|8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || colspan=2|8 || 6 || 7 || colspan=3|? || colspan=3|? || 8 || colspan=3|6 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 7 || 5 || colspan=6|4 || 9 || 14 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 5 || colspan=2|6 || colspan=4|7 || 8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || ? ||colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C~B || 7 || colspan=4|11 || colspan=5|7 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 5 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 8 || colspan=3|7 || colspan=3|8 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|? || 7 || colspan=2| 6 || colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 10 || ? || colspan=6|5 || 12 || 19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 7 || 5 || colspan=6|3 || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|? || ? || colspan=2|? || 6 ||  colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara/Tenora || B || colspan=2| 5 || 7 || 8 || colspan=6|? || 28 || colspan=2| 42 || 28 || colspan=6|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 12 || 11 || 9 ||colspan=2| 8 || 9 || colspan=2| 12 || ? || ? || 11 || 10 || 9 || colspan=2| 8 || 9 || 11 || 13 || colspan=2|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 17 || 13 || 10 || colspan=4|8 || colspan=3|17 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 35 || colspan=3|28 || colspan=3|35 || colspan=3|42 || colspan=1|19 || colspan=3|17 || colspan=4|15 || colspan=1|27 || colspan=1|34&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 35 || 25 || colspan=6|18 || 46 || 70 || colspan=2|19 || colspan=1|31 || colspan=2|38 || colspan=5|23&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || C || colspan=2|84 || colspan=2|67 || colspan=2|50 || 34 || colspan=3|34 || colspan=1|26 || colspan=4|23 || colspan=3|21 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || colspan=2|40 || colspan=2|32 || colspan=2|24 || 24 || colspan=3|16 || colspan=1|24 || colspan=3|22 || colspan=4|19 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|16 || 22 || colspan=2|26 || colspan=4|22 || 22 || 2 || colspan=5|3 || colspan=2|4 || 5 || 13&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|14 || 20 || colspan=2|23 || colspan=4|20 || 20 || colspan=5|2 || colspan=3|3 || 4 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=2|? || colspan=2|? || colspan=2|? || colspan=4|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|32 || colspan=2|26 || colspan=2|19 || 13 || colspan=3|13 || 4 || 5 || colspan=2|6 || colspan=3|7 || 8 || 10 || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Longbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 43 || 30 || colspan=6|21 || 55 || 85 || colspan=2|20 || 33 || colspan=2|40 || colspan=5|24&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 34 || 24 || colspan=6|17 || 44 || 68 || colspan=2|14 || 23 || colspan=2|28 || colspan=5|17&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 38 || ? || colspan=6|? || ? || ? || 12 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 39 || 27 || colspan=6|20 || ? || ? || colspan=2|26 || 43 || colspan=2|52 || colspan=5|31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenades ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Laser cannons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 16 || 12 || 9 || colspan=4|8 || colspan=3|16 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 29 || 20 || colspan=6|15 || 38 || 58 || colspan=4| ? || 6 || colspan=5| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|15 || 20 || colspan=2|23 || colspan=4|20 || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|12 || 16 || colspan=2|19 || colspan=4|16 || ? || 1 || colspan=3|2 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10| ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy)  || B || 70 || 49 || colspan=6|35 || 90 || 139 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy)  || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || 4 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 11 || 8 || colspan=6|6 || 15 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 9 || colspan=2|10 || colspan=4|9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 32 || 22 || colspan=6|16 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crossbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || 18 || 20 || ? || colspan=2|? || colspan=4|? || ? || 4 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machineguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|9 || 12 || colspan=2|14 || colspan=4|12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|7 || 9 || colspan=2|11 || colspan=4|9 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || A || 25 || 30 || 20 || colspan=7|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|TP Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 19 || 15 || 11 || colspan=4|9 || colspan=3|19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 39 || 27 || colspan=6|19 || 51 || 78 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 26 || 18 || colspan=6|13 || 34 || 52 || colspan=2|11 || 17 || colspan=4| 11 || 13 || colspan=2| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 34 || 31 || 28 || 24 || 24 || 28 || colspan=2|? || 48 || 55 || 8 || 7 || 7 || 6 || 6 || 7 || colspan=4| ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 38 || 26 || colspan=6|19 || 49 || 76 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 39 || 27 || colspan=&amp;quot;6&amp;quot;|19 || 52 || 77 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || A || 49 || 59 || 39 || 64 || 35 || 54 || 30 || 64 || 25 || 74 || 18 || 14 || 21 || 13 || 23 || 11 || 19 || 9 || 13 || 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:  !! colspan=10|[[TP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || 7 || colspan=7|8 || 10 || 12 &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26 || 18 || colspan=3|16 || colspan=4|14 || 25 || 32&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 17 || colspan=3|13 || colspan=3|17 || colspan=3|20 || 12 || colspan=3|11 || colspan=4|10 || 17 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 23 || 16 || colspan=6|12 || 30 || 46 || colspan=2|12 || 20 || colspan=2|24 || colspan=5|14&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 15 || 11 || colspan=6|8 || 20 || 31 || colspan=2|8 || 14 || colspan=2|17 || colspan=5|10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 21 || 19 || 17 || colspan=2|15 || 17 || 21 || 23 || 29 || 33 || 9 || 8 || 6 || colspan=2|5 || 6 || colspan=2|8 || 10 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=5|15 || 7 || 9 || colspan=2|10 || colspan=2| 11 || 12 || 13 || 17 || 41&lt;br /&gt;
|}&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26066</id>
		<title>Weapon grinding</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Weapon_grinding&amp;diff=26066"/>
				<updated>2007-11-23T05:58:45Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Photon fortune LV3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Weapon grinding]] is the process of strengthening [[Weapons|weapons]], increasing their [[ATP]]/[[TP]] and [[PP]] by reasonable amounts. All weapons start at 0, and can be ground up to a maximum level of 10. The downside to grinding is that, if it fails, the weapon will be lost.&lt;br /&gt;
&lt;br /&gt;
== How to Grind ==&lt;br /&gt;
In order to grind, you must first have [[Grinders]] with which to grind the weapon. The grinder must correspond to the [[Weapon Rank]] of the weapon you wish to grind (e.g. you must have a Grinder/C type Grinder or better in order to grind a C-Rank weapon). Different Grinders of the same [[Rank]] may be of different quality (represented by a number e.g. +1 or +4), thus affecting the success rate of the grinding. If you have the grinders, you must go to the [[Shops#Guardians.27_Colony_Shops|Grinding Shop]] of the manufacturer of the weapon you wish to grind.&lt;br /&gt;
&lt;br /&gt;
* [[GRM]] weapons can be ground on [[Parum]].&lt;br /&gt;
* [[Yohmei]] weapons can be ground on [[Neudaiz]].&lt;br /&gt;
* [[TENORA WORKS]] weapons can be ground on [[Moatoob]].&lt;br /&gt;
* [[Kubara]] weapons can be ground on the [[GUARDIANS Colony]].&lt;br /&gt;
&lt;br /&gt;
Finally, remember to remove the weapon from the action palette before attempting to grind it. If you do not do so, you will not be able to grind the weapon.&lt;br /&gt;
&lt;br /&gt;
== Grinding Success Odds ==&lt;br /&gt;
The odds for the grinding process to succeed are dependent on the following factors:&lt;br /&gt;
* Online/Offline&lt;br /&gt;
* One's [[Photon Fortune]] (only applicable online)&lt;br /&gt;
* The current grind level of the weapon (ranging from 0 to 9 for grinding to still be possible)&lt;br /&gt;
* The quality level of the grinder itself (ranging from +1 to +10 online; from +1 to +5 offline)&lt;br /&gt;
&lt;br /&gt;
Just before the grind, this chances for success is described by the person behind the counter, when asking for confirmation. The possible messages and shorthand notations that will be used for the tables below are as follows. Please note that these are merely an indication, and that the actual chances '''DO''' vary even within these categories!  Also note that &amp;quot;Guaranteed&amp;quot; is NOT 100%.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Shorthand !! In-game message !! Actual chance&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=A}} || There is no chance of failure. || 95.0%~100.0%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=B}} || The probability of success seems very high. || 80.0%~94.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=C}} || The probability of success seems high. || 60.0%~79.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=D}} || The probability of success seems to be about fifty-fifty. || 40.0%~59.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=E}} || The probability of success seems low. || 20.0%~39.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=F}} || The probability of success seems very low. || 5.0%~19.9%&lt;br /&gt;
|-&lt;br /&gt;
| {{grind|p=G}} || There is no chance of success. || 0.0%~4.9%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Based on a Japanese guide and available knowledge regarding rates, it can be concluded that 'L1' and 'L2' [[Photon Fortune]] increase grinding success by at most 3.0%, while the increment for 'L3' could have a range from 5.0 to 7.0%.&lt;br /&gt;
&lt;br /&gt;
=== Online Weapon Grinding Success Rate Tables ===&lt;br /&gt;
&lt;br /&gt;
==== C-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== B-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=?}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=?}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=C}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV0 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV1 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV2 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Photon fortune LV3 =====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=?}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=B}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=C}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}} || {{grind|p=?}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
==== C-A-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=G}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== S-rank weapons ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#EEF&amp;quot;|Grind || colspan=10 align=center| [[Grinders|Grinder]]&lt;br /&gt;
|-&lt;br /&gt;
| +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|0 -&amp;gt; 1 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|1 -&amp;gt; 2 || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|2 -&amp;gt; 3 || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|3 -&amp;gt; 4 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|4 -&amp;gt; 5 || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=C}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|5 -&amp;gt; 6 || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|6 -&amp;gt; 7 || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|7 -&amp;gt; 8 || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=D}} || {{grind|p=B}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|8 -&amp;gt; 9 || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEF&amp;quot;|9 -&amp;gt; 10 || {{grind|p=F}} || {{grind|p=F}} || {{grind|p=E}} || {{grind|p=C}} || {{grind|p=A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat increments ==&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
[[Weapon Grinding (Swords)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || 12 || 18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
[[Weapon Grinding (Knuckles)]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 9 || 7 || 5 || colspan=4|5 || colspan=3|9 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|10 || colspan=3|? || 7 ||colspan=6|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 8 || 6 || colspan=6|4 || 10 || 16 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Spears)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 10 || 7 || colspan=6|5 || 13 || 20 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || 15 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Double sabers ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Double Sabers)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
[[Weapon Grinding (Axes)]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 9 || colspan=3|7 || colspan=3|9 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 9 || 6 || colspan=6|5 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 9 || colspan=4|9 || colspan=5|11&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 9 || colspan=4|9 || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 11 || colspan=3|8 || colspan=3|11 || colspan=3|13 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 10 || colspan=3|8 || colspan=3|10 || colspan=3|12 || ? || colspan=2| 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 12 || 8 || colspan=6|6 || 16 || 24 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 9 || 6 || colspan=6|4 || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 8 || colspan=2|10 || colspan=4|? || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ? || colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 11 || 9 || 7 || colspan=4|6 || colspan=3|11&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sabers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 7 || colspan=3|6 || colspan=3|7 || colspan=3|8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || colspan=2|8 || 6 || 7 || colspan=3|? || colspan=3|? || 8 || colspan=3|6 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 7 || 5 || colspan=6|4 || 9 || 14 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|4 || 5 || colspan=2|6 || colspan=4|7 || 8 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || ? ||colspan=2| ? || 3 || colspan=7| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C~B || 7 || colspan=4|11 || colspan=5|7 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 5 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 8 || colspan=3|7 || colspan=3|8 || colspan=3|10 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 8 || colspan=3|6 || colspan=3|8 || colspan=3|? || 7 || colspan=2| 6 || colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 10 || ? || colspan=6|5 || 12 || 19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 7 || 5 || colspan=6|3 || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|5 || 6 || colspan=2|8 || colspan=4|7 || 7 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|4 || 6 || colspan=2|6 || colspan=4|? || ? || colspan=2|? || 6 ||  colspan=7|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara/Tenora || B || colspan=2| 5 || 7 || 8 || colspan=6|? || 28 || colspan=2| 42 || 28 || colspan=6|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Claws ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !!colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 7 || 6 || 4 || colspan=4|4 || colspan=3|7 ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 12 || 11 || 9 ||colspan=2| 8 || 9 || colspan=2| 12 || ? || ? || 11 || 10 || 9 || colspan=2| 8 || 9 || 11 || 13 || colspan=2|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? ||colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rifles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 17 || 13 || 10 || colspan=4|8 || colspan=3|17 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 35 || colspan=3|28 || colspan=3|35 || colspan=3|42 || colspan=1|19 || colspan=3|17 || colspan=4|15 || colspan=1|27 || colspan=1|34&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 35 || 25 || colspan=6|18 || 46 || 70 || colspan=2|19 || colspan=1|31 || colspan=2|38 || colspan=5|23&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || C || colspan=2|84 || colspan=2|67 || colspan=2|50 || 34 || colspan=3|34 || colspan=1|26 || colspan=4|23 || colspan=3|21 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || colspan=2|40 || colspan=2|32 || colspan=2|24 || 24 || colspan=3|16 || colspan=1|24 || colspan=3|22 || colspan=4|19 || colspan=1|36 || colspan=1|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shotguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|16 || 22 || colspan=2|26 || colspan=4|22 || 22 || 2 || colspan=5|3 || colspan=2|4 || 5 || 13&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|14 || 20 || colspan=2|23 || colspan=4|20 || 20 || colspan=5|2 || colspan=3|3 || 4 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=2|? || colspan=2|? || colspan=2|? || colspan=4|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|32 || colspan=2|26 || colspan=2|19 || 13 || colspan=3|13 || 4 || 5 || colspan=2|6 || colspan=3|7 || 8 || 10 || 25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Longbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18 || colspan=10|? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 43 || 30 || colspan=6|21 || 55 || 85 || colspan=2|20 || 33 || colspan=2|40 || colspan=5|24&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 34 || 24 || colspan=6|17 || 44 || 68 || colspan=2|14 || 23 || colspan=2|28 || colspan=5|17&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 38 || ? || colspan=6|? || ? || ? || 12 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 39 || 27 || colspan=6|20 || ? || ? || colspan=2|26 || 43 || colspan=2|52 || colspan=5|31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenades ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Laser cannons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 18 || 14 || 10 || colspan=4|9 || colspan=3|18&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Twin handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 16 || 12 || 9 || colspan=4|8 || colspan=3|16 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 29 || 20 || colspan=6|15 || 38 || 58 || colspan=4| ? || 6 || colspan=5| ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|15 || 20 || colspan=2|23 || colspan=4|20 || ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|12 || 16 || colspan=2|19 || colspan=4|16 || ? || 1 || colspan=3|2 || colspan=6| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || colspan=10| ? || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 29 || colspan=3|23 || colspan=3|29 || colspan=3|35 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy)  || B || 70 || 49 || colspan=6|35 || 90 || 139 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy)  || B || colspan=2|3 || 4 || colspan=2|5 || colspan=4|4 || 4 || colspan=10| ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Handguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C~B || 11 || 8 || colspan=6|6 || 15 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|6 || 9 || colspan=2|10 || colspan=4|9 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|5 || 7 || colspan=2|8 || colspan=4|7 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 16 || colspan=3|13 || colspan=3|16 || colspan=3|19&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Yohmei Copy) || B || 32 || 22 || colspan=6|16 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crossbows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: || colspan=10|[[ATP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || A || 18 || 20 || ? || colspan=2|? || colspan=4|? || ? || 4 || colspan=9|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || S || colspan=2|? || ? || colspan=2|? || colspan=4|? || ? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|? || colspan=10|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Machineguns ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 8 || 6 || 4 || colspan=4|4 || colspan=3|8&lt;br /&gt;
|-&lt;br /&gt;
| GRM || C~B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26&lt;br /&gt;
|-&lt;br /&gt;
| GRM || A || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| GRM || S || ? || colspan=3|? || colspan=3|? || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C || colspan=2|9 || 12 || colspan=2|14 || colspan=4|12 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || B || colspan=2|7 || 9 || colspan=2|11 || colspan=4|9 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || ? || colspan=4|? || colspan=5|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || B || 22 || colspan=3|18 || colspan=3|22 || colspan=3|?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (Tenora Copy) || B || colspan=2|4 || 6 || colspan=2|7 || colspan=4|6 || ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara (GRM Copy) || A || 25 || 30 || 20 || colspan=7|?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rods ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level: !! colspan=10|TP Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 19 || 15 || 11 || colspan=4|9 || colspan=3|19 || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 39 || 27 || colspan=6|19 || 51 || 78 || colspan=10| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 26 || 18 || colspan=6|13 || 34 || 52 || colspan=2|11 || 17 || colspan=4| 11 || 13 || colspan=2| ? &lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 34 || 31 || 28 || 24 || 24 || 28 || colspan=2|? || 48 || 55 || 8 || 7 || 7 || 6 || 6 || 7 || colspan=4| ?&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || ? || ? || colspan=6|? || ? || ? || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || C || 38 || 26 || colspan=6|19 || 49 || 76 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || B || 39 || 27 || colspan=&amp;quot;6&amp;quot;|19 || 52 || 77 || colspan=10| ?&lt;br /&gt;
|-&lt;br /&gt;
| Kubara || A || 49 || 59 || 39 || 64 || 35 || 54 || 30 || 64 || 25 || 74 || 18 || 14 || 21 || 13 || 23 || 11 || 19 || 9 || 13 || 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Manufacturer !! rowspan=2|Grade !! colspan=10|[[PP]] Bonus at Grind Level:  !! colspan=10|[[TP]] Bonus at Grind Level:&lt;br /&gt;
|-&lt;br /&gt;
! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10&lt;br /&gt;
|-&lt;br /&gt;
| Any (Offline) || C~S || 10 || 8 || 6 || colspan=4|5 || colspan=3|10 || 7 || colspan=7|8 || 10 || 12 &lt;br /&gt;
|-&lt;br /&gt;
| GRM || C || 22 || colspan=3|18 || colspan=3|22 || colspan=3|26 || 18 || colspan=3|16 || colspan=4|14 || 25 || 32&lt;br /&gt;
|-&lt;br /&gt;
| GRM || B || 17 || colspan=3|13 || colspan=3|17 || colspan=3|20 || 12 || colspan=3|11 || colspan=4|10 || 17 || 22&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || C || 23 || 16 || colspan=6|12 || 30 || 46 || colspan=2|12 || 20 || colspan=2|24 || colspan=5|14&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || B || 15 || 11 || colspan=6|8 || 20 || 31 || colspan=2|8 || 14 || colspan=2|17 || colspan=5|10&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || A || 21 || 19 || 17 || colspan=2|15 || 17 || 21 || 23 || 29 || 33 || 9 || 8 || 6 || colspan=2|5 || 6 || colspan=2|8 || 10 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Yohmei || S || colspan=10|? || colspan=10|?&lt;br /&gt;
|-&lt;br /&gt;
| Tenora || C~B || colspan=2|11 || 15 || colspan=2|18 || colspan=5|15 || 7 || 9 || colspan=2|10 || colspan=2| 11 || 12 || 13 || 17 || 41&lt;br /&gt;
|}&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21095</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=21095"/>
				<updated>2007-08-18T04:17:14Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kog Nadd x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kog Nadd x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kog Nadd x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kog Nadd x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kog Nadd x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x king distova&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4 Kog Nadd x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4 Kog Nadd x1 (all badira pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kog Nadd x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kog Nadd x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kog Nadd x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User_talk:Potatochobit&amp;diff=20980</id>
		<title>User talk:Potatochobit</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User_talk:Potatochobit&amp;diff=20980"/>
				<updated>2007-08-17T01:19:16Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Started Playing Phantasy Star Online the first day of the Dreamcast release. I believe it was sometime in December.&lt;br /&gt;
&lt;br /&gt;
Played well into Dreamcast expansion disc with the JP and US versions and stayed on for the GC version episode II. I remember having to purchase extra dreamcasts because the game would register your systems serial number as well as the CD key number :x&lt;br /&gt;
&lt;br /&gt;
Purchased episode III but never really got into playing it online.&lt;br /&gt;
&lt;br /&gt;
Skipped over blue burst since at the time of the US launch PSU was already in the works.&lt;br /&gt;
&lt;br /&gt;
you may have met me in various places: final fantasy Killvoid forums various anime forums one of the group leaders in the Tatertotz&lt;br /&gt;
&lt;br /&gt;
no, you can't use light weapons on fire monsters. Nei will remove you from the party ;-;&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User_talk:Potatochobit&amp;diff=20979</id>
		<title>User talk:Potatochobit</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User_talk:Potatochobit&amp;diff=20979"/>
				<updated>2007-08-17T01:19:05Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Potatochobit&amp;diff=20978</id>
		<title>User:Potatochobit</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Potatochobit&amp;diff=20978"/>
				<updated>2007-08-17T01:18:28Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: Potatochobit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Started Playing Phantasy Star Online the first day of the Dreamcast release. I believe it was sometime in December.&lt;br /&gt;
&lt;br /&gt;
Played well into Dreamcast expansion disc with the JP and US versions and stayed on for the GC version episode II. I remember having to purchase extra dreamcasts because the game would register your systems serial number as well as the CD key number :x&lt;br /&gt;
&lt;br /&gt;
Purchased episode III but never really got into playing it online.&lt;br /&gt;
&lt;br /&gt;
Skipped over blue burst since at the time of the US launch PSU was already in the works.&lt;br /&gt;
&lt;br /&gt;
you may have met me in various places: final fantasy Killvoid forums various anime forums one of the group leaders in the Tatertotz&lt;br /&gt;
&lt;br /&gt;
no, you can't use light weapons on fire monsters. Nei will remove you from the party ;-;&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User_talk:Potatochobit&amp;diff=20977</id>
		<title>User talk:Potatochobit</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User_talk:Potatochobit&amp;diff=20977"/>
				<updated>2007-08-17T01:16:11Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /PotatoChobit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Started Playing Phantasy Star Online the first day of the Dreamcast release. I believe it was sometime in December. &lt;br /&gt;
&lt;br /&gt;
Played well into Dreamcast expansion disc with the JP and US versions and stayed on for the GC version episode II. I remember having to purchase extra dreamcasts because the game would register your systems serial number as well as the CD key number :x  &lt;br /&gt;
&lt;br /&gt;
Purchased episode III but never really got into playing it online. &lt;br /&gt;
&lt;br /&gt;
Skipped over blue burst since at the time of the US launch PSU was already in the works.&lt;br /&gt;
&lt;br /&gt;
you may have met me in various places:&lt;br /&gt;
final fantasy Killvoid forums&lt;br /&gt;
various anime forums&lt;br /&gt;
one of the group leaders in the Tatertotz&lt;br /&gt;
&lt;br /&gt;
no, you can't use light weapons on fire monsters. Nei will remove you from the party ;-;&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20976</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20976"/>
				<updated>2007-08-17T01:07:26Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kog Nadd x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kog Nadd x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kog Nadd x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kog Nadd x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kog Nadd x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4 Kog Nadd x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4 Kog Nadd x1 (all badira pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kog Nadd x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kog Nadd x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kog Nadd x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20975</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20975"/>
				<updated>2007-08-17T01:06:02Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kog Nadd x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kog Nadd x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kog Nadd x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kog Nadd x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kog Nadd x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4 Kog Nadd x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4 Kog Nadd x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kog Nadd x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kog Nadd x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kog Nadd x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20973</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20973"/>
				<updated>2007-08-17T01:03:29Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
*NOTE* Block 2 can sometimes have extra monster variations in the last room, but this is after the spot where rappies pop&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20972</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20972"/>
				<updated>2007-08-17T01:01:21Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20971</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20971"/>
				<updated>2007-08-17T01:00:40Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:stairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Strairsright.jpg&amp;diff=20970</id>
		<title>File:Strairsright.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Strairsright.jpg&amp;diff=20970"/>
				<updated>2007-08-17T00:59:56Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20969</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20969"/>
				<updated>2007-08-17T00:57:15Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20968</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20968"/>
				<updated>2007-08-17T00:54:35Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x??? - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20967</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20967"/>
				<updated>2007-08-17T00:53:26Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x5 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20966</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20966"/>
				<updated>2007-08-17T00:51:54Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x5 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20965</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20965"/>
				<updated>2007-08-17T00:51:12Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:straightr.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x5 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Straightr.jpg&amp;diff=20964</id>
		<title>File:Straightr.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Straightr.jpg&amp;diff=20964"/>
				<updated>2007-08-17T00:50:55Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20963</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20963"/>
				<updated>2007-08-17T00:45:33Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x5 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Leftstairs.jpg&amp;diff=20962</id>
		<title>File:Leftstairs.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Leftstairs.jpg&amp;diff=20962"/>
				<updated>2007-08-17T00:45:06Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20961</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20961"/>
				<updated>2007-08-17T00:43:52Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:psu5824.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x5 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20960</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20960"/>
				<updated>2007-08-17T00:40:51Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:left stairs.JPG|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x5 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20959</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20959"/>
				<updated>2007-08-17T00:36:04Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x5 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20958</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20958"/>
				<updated>2007-08-17T00:33:35Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 ||  ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || -- || B1 long key room after teleporter: 1x ???&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || -- &lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20957</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20957"/>
				<updated>2007-08-17T00:32:01Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4 Kodd Nagg x1 (all badira pops next) ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 ||  ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20956</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20956"/>
				<updated>2007-08-17T00:30:43Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|gate on left]] || badira x5 - second room: distova ||  ||  || B1 long key room after teleporter: 1x king vanda&lt;br /&gt;
|-&lt;br /&gt;
| B-2 ||  ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20955</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20955"/>
				<updated>2007-08-17T00:29:20Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|gate on left]] ||  ||  ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 ||  ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 ||  ||  || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20954</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20954"/>
				<updated>2007-08-17T00:28:03Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|gate on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|stairs on right]] || badiras || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 ||  || badira x4 Kodd Nagg x1 (??? pops next || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20953</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20953"/>
				<updated>2007-08-17T00:25:04Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|gate on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || badira x4 Kodd Nagg x1 (all badira pops next) || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20952</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20952"/>
				<updated>2007-08-17T00:21:37Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4 Kodd Nagg x1 (vanda pops next) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3?5? || badira x4 Kodd Nagg x1 (??? pops next) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4 Kodd Nagg x1 (all badira pops next) || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|gate on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20951</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20951"/>
				<updated>2007-08-17T00:15:40Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|gate on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20950</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20950"/>
				<updated>2007-08-17T00:14:06Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20949</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20949"/>
				<updated>2007-08-17T00:12:35Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Cost of Research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x4 Kodd Nagg x1 (all badira pops) ||  || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2 &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Rappy x2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd in last room.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20948</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=20948"/>
				<updated>2007-08-17T00:08:26Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Neudaiz */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, used for the Fireworks event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
*On CX, I ran into Rappy's at B3 if all 3 blocks first spawn Ageeta's. - Double&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Map straight ahead]] || Vanda x3 || badira x5 || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || No Tengohg || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ??&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| ?? x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5, [[Naval]]&lt;br /&gt;
| [[Naval]] x5 + 1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Jishagara x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14557</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14557"/>
				<updated>2007-01-30T09:49:10Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Dark Satellite B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| Special Rappy presumably used for Valentine and/or White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions (Tunnel Recovery) and (Satellite of Darkness)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite B]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + [unconfirmed(delsaban x2)] (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:Bmap.jpg&amp;diff=14556</id>
		<title>File:Bmap.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:Bmap.jpg&amp;diff=14556"/>
				<updated>2007-01-30T09:48:23Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14555</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14555"/>
				<updated>2007-01-30T09:36:45Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Dark Satellite B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| Special Rappy presumably used for Valentine and/or White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions (Tunnel Recovery) and (Satellite of Darkness)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite B]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + [unconfirmed(delsaban x2)] (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
*** the (x)-2 maps start at a different section of the map&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14554</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14554"/>
				<updated>2007-01-30T09:31:02Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Dark Satellite B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| Special Rappy presumably used for Valentine and/or White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions (Tunnel Recovery) and (Satellite of Darkness)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite B]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + [unconfirmed(delsaban x2)] (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14553</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14553"/>
				<updated>2007-01-30T09:30:30Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Dark Satellite B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| Special Rappy presumably used for Valentine and/or White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions (Tunnel Recovery) and (Satellite of Darkness)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite B]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + [unconfirmed(delsaban x2)] (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
|&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
|&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14552</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14552"/>
				<updated>2007-01-30T09:29:32Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Dark Satellite B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| Special Rappy presumably used for Valentine and/or White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions (Tunnel Recovery) and (Satellite of Darkness)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite B]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + [unconfirmed(delsaban x2)] (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
|&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
|&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
|&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14551</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14551"/>
				<updated>2007-01-30T09:28:41Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Dark Satellite B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| Special Rappy presumably used for Valentine and/or White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions (Tunnel Recovery) and (Satellite of Darkness)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite B]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + [unconfirmed(delsaban x2)] (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
|&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
|&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
|&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Delsaban x4 Pannon x2&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14550</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14550"/>
				<updated>2007-01-30T09:28:01Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Dark Satellite B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| Special Rappy presumably used for Valentine and/or White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions (Tunnel Recovery) and (Satellite of Darkness)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite B]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
|&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
|&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + [unconfirmed(delsaban x2)] (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
|&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
|&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
|&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Delsaban x4 Pannon x2&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14549</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=14549"/>
				<updated>2007-01-30T09:27:12Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: /* Dark Satellite B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| Special Rappy presumably used for Valentine and/or White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| Special Rappy presumably used for Easter.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions (Tunnel Recovery) and (Satellite of Darkness)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* The first mission of each location has 3 map patterns, and 3 rare enemy patterns.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* In the charts, a + is used to denote enemies that appear after killing the first set.&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Delsaban x2 Sendillan x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Pannon x2 Sendillan x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x2 Delsaben x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Sendillan x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''Train Tracks:''' Pannon x10&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| Pannon x5 + Delsaben x5&lt;br /&gt;
| Pannon x3 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| Pannon x3&lt;br /&gt;
| Pannon x1 Sendillan x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x3 ''further in'' Delsaban x5&lt;br /&gt;
| Delsaban x4&lt;br /&gt;
| Delsaban x3 Pannon x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 ''further in'' Pannon x6 (respawn)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | '''T's Right side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaben x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 Pannon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'': Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| Pannon x1 Delsaban x4&lt;br /&gt;
| Pannon x1 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| Pannon x4 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2 Delsaban x3&lt;br /&gt;
| Pannon x2 Delsaban x2&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''': Delsaban x5&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Pannon x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4 Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'': Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* B map pattern's Block 2 enemy count are from going to the right at the T intersection.&lt;br /&gt;
** Unfortunately B-1 and B-X are indistinguishable until Block 3.&lt;br /&gt;
* C-X's first room has Pannon x5 and then Sendillan x3&lt;br /&gt;
** The Rare Rappies in block 2 spawn right after the first gate.&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x10 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&amp;lt;br&amp;gt; [[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| Sendillians x4&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x5+3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5+3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x12 &amp;lt;b&amp;gt;TOTAL&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Pannon x5&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x2&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x1&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x4&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Key Room:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt;Rappy x2&amp;lt;br&amp;gt;Delsaban x1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite B]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Panon x3 (large: delnazen)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
|&lt;br /&gt;
| panon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
|&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + [unconfirmed(delsaban x2)] (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
|&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
|&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
|&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Delsaban x4 Pannon x2&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
** on the second block the large enemy is usually the important one&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Distova x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Varha x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave&lt;br /&gt;
| Polty x2&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Koltova x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Distova x2&lt;br /&gt;
| Koltova x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Distova are a leaner breed of Koltova.&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Cave on the left&amp;lt;br&amp;gt; Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x3&amp;lt;br&amp;gt; Polty x2&lt;br /&gt;
| Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;The open space ahead passes&amp;lt;br&amp;gt; through the cave on&amp;lt;br&amp;gt; to the left:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Current B-X and C-X maps are unknown, and thus I will not post these untill Jaggo spawns are known.&lt;br /&gt;
**B maps first room/block is a room that decends into a thin pit, and moves left.&lt;br /&gt;
**C maps first room/block is the room that decends into a giant pit, and moves right.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| Border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| Vanda x3 Jishagara x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Jishagara x3 Kog Nadd x1&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Zoona x2 Kog Nadd x1&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Jishagara x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| Jishagara x2 Zoona x1&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Jishagara x2 Vanda x2&lt;br /&gt;
| ?&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Vanda x3 Zoona x1&lt;br /&gt;
| Vanda x 4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x2 Zoona x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Vanda x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Vanda x3 Zoona x2&lt;br /&gt;
| Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Jishagara x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3&amp;lt;br&amp;gt;+&amp;lt;br&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 2'':&amp;lt;br&amp;gt;Jao x3&lt;br /&gt;
|}&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=File:C-x.jpg&amp;diff=14548</id>
		<title>File:C-x.jpg</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=File:C-x.jpg&amp;diff=14548"/>
				<updated>2007-01-30T09:26:18Z</updated>
		
		<summary type="html">&lt;p&gt;Potatochobit: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Potatochobit</name></author>	</entry>

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