<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Negative+Zero</id>
		<title>The re-PSUPedia - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Negative+Zero"/>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/Special:Contributions/Negative_Zero"/>
		<updated>2026-05-14T16:23:24Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Acrofighter&amp;diff=86358</id>
		<title>Acrofighter</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Acrofighter&amp;diff=86358"/>
				<updated>2009-08-16T09:49:02Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Stat modifiers */  added Male CAST 160 stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Advanced type skilled with single-handed weapons. Has very fast reflexes and can use multiple weapons.''&amp;lt;br/&amp;gt;&lt;br /&gt;
Requirements: [[Hunter]] level 3, [[Ranger]] level 5&lt;br /&gt;
&lt;br /&gt;
== Type details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Skills]]''' || Level 40&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bullets]]''' || Level 30&lt;br /&gt;
|-&lt;br /&gt;
| '''S-rank weapons''' || [[Sabers]], [[Daggers]], [[Claws]], [[Slicers]]&amp;lt;br/&amp;gt;[[Handguns]], [[RCSMs]]&lt;br /&gt;
|-&lt;br /&gt;
| '''A-rank weapons''' || [[Knuckles]], [[Twin sabers]], [[Twin daggers]], [[Twin claws]]&amp;lt;br/&amp;gt;[[Cards]], [[Twin handguns]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Traps]]''' || Damage, Burn, Poison, Virus&lt;br /&gt;
|-&lt;br /&gt;
| '''Special''' || Attack speed is slightly faster than normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat modifiers ==&lt;br /&gt;
Note: Humans receive a 5% bonus to all stats when playing as this type.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type level !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || 102% || 106% || 110% || 122% || 122% || 210% || 90% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' || 106% || 108% || 112% || 124% || 124% || 212% || 90% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' || 108% || 110% || 114% || 125% || 126% || 214% || 90% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''4''' || 110% || 112% || 116% || 127% || 128% || 216% || 90% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''5''' || 112% || 114% || 118% || 129% || 130% || 218% || 90% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || 114% || 116% || 120% || 130% || 132% || 220% || 100% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''7''' || 116% || 118% || 122% || 131% || 134% || 222% || 100% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''8''' || 118% || 120% || 124% || 133% || 136% || 224% || 100% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''9''' || 120% || 122% || 126% || 134% || 138% || 226% || 100% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''10''' || 124% || 124% || 130% || 136% || 140% || 230% || 100% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''11''' || 126% || 126% || 132% || 138% || 142% || 232% || 110% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''12''' || 128% || 128% || 134% || 140% || 144% || 234% || 110% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''13''' || 130% || 130% || 136% || 142% || 146% || 236% || 110% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''14''' || 132% || 132% || 138% || 144% || 148% || 238% || 110% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''15''' || 134% || 134% || 140% || 145% || 150% || 240% || 110% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''16''' || 136% || 136% || 142% || 147% || (153%) || 242% || 120% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''17''' || 138% || 138% || 144% || 149% || (156%) || 244% || 120% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''18''' || 140% || 140% || 146% || 151% || (159%) || 246% || 120% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''19''' || 142% || 142% || 148% || 153% || (162%) || 248% || 120% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''20''' || 144% || 144% || 150% || 155% || 165% || 250% || 120% || 120%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Stats at level 130, type level 20&lt;br /&gt;
|-&lt;br /&gt;
! Race/gender !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| Male beast || 3659 || 1573 || 568 || 1370 || 344 || 990 || 212 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female beast || 3561 || 1516 || 543 || 1435 || 355 || 1030 || 222 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male CAST || 3461 || 1457 || 775 || 1122 || 369 || 817 || 183 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female CAST || 3362 || 1399 || 750 || 1247 || 382 || 862 || 193 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male human || 3323 || 1409 || 705 || 1899 || 346 || 1131 || 303 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female human || 3219 || 1345 || 678 || 1964 || 361 || 1176 || 335 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Male newman || 2967 || 1224 || 724 || 2071 || 303 || 1162 || 464 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female newman || 2868 || 1166 || 697 || 2120 || 316 || 1207 || 504 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Stats at level 140, type level 20&lt;br /&gt;
|-&lt;br /&gt;
! Race/gender !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| Male beast || 3872 || 1666 || 618 || 1450 || 362 || 1077 || 224 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female beast || 3768 || 1605 || 589 || 1518 || 377 || 1125 || 234 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male CAST || 3663 || 1542 || 843 || 1187 || 391 || 890 || 193 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female CAST || 3558 || 1480 || 814 || 1319 || 405 || 937 || 205 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male human || 3516 || 1490 || 767 || 2009 || 366 || 1228 || 322 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female human || 3406 || 1424 || 737 || 2079 || 380 || 1278 || 355 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Male newman || 3140 || 1296 || 787 || 2191 || 319 || 1265 || 492 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female newman || 3035 || 1234 || 759 || 2243 || 336 || 1312 || 532 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Stats at level 150, type level 20&lt;br /&gt;
|-&lt;br /&gt;
! Race/gender !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| Male beast || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female beast || 3975 || 1693 || 627 || 1601 || 398 || 1195 || 247 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male CAST || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female CAST || 3754 || 1562 || 867 || 1393 || 426 || 997 || 216 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male human || 3710 || 1572 || 815 || 2121 || 387 || 1307 || 340 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female human || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Male newman || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female newman || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Stats at level 160, type level 20&lt;br /&gt;
|-&lt;br /&gt;
! Race/gender !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| Male beast || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female beast || 4183 || 1781 || 658 || 1686 || 419 || 1255 || 261 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male CAST || 4066 || 1712 || 942 || 1318 || 434 || 995 || 214 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female CAST || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Male human || 3903 || 1655 || 856 || 2231 || 408 || 1372 || 357 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female human || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Male newman || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female newman || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Types]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Guntecher&amp;diff=86357</id>
		<title>Guntecher</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Guntecher&amp;diff=86357"/>
				<updated>2009-08-16T09:45:57Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Stat modifiers */  added Male CAST 160 stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Advanced type with abilities of Rangers and Forces. Can use both firearms and TECHNICs for ultimate long-range support.''&amp;lt;br/&amp;gt;&lt;br /&gt;
Requirements: [[Ranger]] level 5, [[Force]] level 3&lt;br /&gt;
&lt;br /&gt;
== Type details ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Skills]]''' || Level 10&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bullets]]''' || Level 40&lt;br /&gt;
|-&lt;br /&gt;
| '''Attack [[TECHNICs]]''' || Level 30&lt;br /&gt;
|-&lt;br /&gt;
| '''Support [[TECHNICs]]''' || Level 30&lt;br /&gt;
|-&lt;br /&gt;
| '''S-rank weapons''' || [[Longbows]], [[Twin handguns]], [[Handguns]], [[Crossbows]]&amp;lt;br/&amp;gt;[[Machineguns]], [[RCSMs]], [[Wands]]&lt;br /&gt;
|-&lt;br /&gt;
| '''A-rank weapons''' || [[Rifles]], [[Shotguns]], [[Laser cannons]], [[Cards]]&amp;lt;br/&amp;gt;[[Sabers]], [[Daggers]], [[TCSMs]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Traps]]''' || Damage, Burn, Freeze, Poison, Confuse, Sleep&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stat modifiers ==&lt;br /&gt;
Note: [[Humans]] and [[newmans]] receive a 3% bonus to all stats when playing as this type.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type level !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || 80% || 80% || 100% || 102% || 66% || 120% || 76% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' || 82% || 81% || 105% || 104% || 68% || 120% || 78% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' || 84% || 83% || 110% || 106% || 70% || 120% || 80% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''4''' || 86% || 85% || 115% || 108% || 72% || 120% || 82% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''5''' || 88% || 86% || 120% || 110% || 74% || 120% || 84% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || 90% || 88% || 125% || 112% || 76% || 120% || 86% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''7''' || 92% || 90% || 130% || 114% || 78% || 120% || 88% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''8''' || 96% || 92% || 135% || 116% || 80% || 120% || 90% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''9''' || 100% || 96% || 140% || 118% || 84% || 120% || 94% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''10''' || 104% || 100% || 160% || 120% || 90% || 120% || 100% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''11''' || 106% || 101% || 162% || 122% || 92% || 120% || 102% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''12''' || 106% || 102% || 164% || 124% || 94% || 120% || 104% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''13''' || 108% || 104% || 166% || 126% || 96% || 120% || 106% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''14''' || 108% || 106% || 168% || 128% || 98% || 120% || 108% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''15''' || 110% || 107% || 170% || 130% || 100% || 120% || 110% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''16''' || 110% || 108% || 172% || 132% || 102% || 120% || 114% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''17''' || 112% || 110% || 174% || 134% || 104% || 120% || 118% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''18''' || 114% || 112% || 176% || 136% || 106% || 120% || 122% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''19''' || 116% || 114% || 178% || 138% || 108% || 120% || 126% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| '''20''' || 118% || 116% || 180% || 140% || 110% || 120% || 130% || 120%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Stats at level 130, type level 20&lt;br /&gt;
|-&lt;br /&gt;
! Race/gender !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| Male beast || 2998 || 1267 || 682 || 1246 || 231 || 475 || 230 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female beast || 2918 || 1221 || 651 || 1304 || 238 || 496 || 240 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male CAST || 2836 || 1173 || 930 || 1020 || 247 || 392 || 198 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female CAST || 2755 || 1127 || 900 || 1134 || 256 || 414 || 209 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male human || 2671 || 1113 || 830 || 1694 || 227 || 532 || 322 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female human || 2587 || 1063 || 799 || 1752 || 237 || 553 || 356 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male newman || 2504 || 1015 || 895 || 1939 || 209 || 574 || 518 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female newman || 2421 || 967 || 862 || 1985 || 218 || 598 || 562 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Stats at level 140, type level 20&lt;br /&gt;
|-&lt;br /&gt;
! Race/gender !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| Male beast || 3173 || 1342 || 741 || 1318 || 243 || 517 || 243 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female beast || 3088 || 1293 || 707 || 1380 || 253 || 540 || 253 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male CAST || 3001 || 1242 || 1011 || 1079 || 262 || 427 || 209 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female CAST || 2915 || 1192 || 977 || 1199 || 271 || 450 || 222 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male human || 2827 || 1178 || 902 || 1792 || 241 || 578 || 342 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female human || 2738 || 1125 || 867 || 1854 || 250 || 601 || 377 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male newman || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female newman || 2562 || 1023 || 938 || 2100 || 232 || 648 || 594 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Stats at level 150, type level 20&lt;br /&gt;
|-&lt;br /&gt;
! Race/gender !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| Male beast || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female beast || 3257 || 1364 || 752 || 1456 || 267 || 573 || 267 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male CAST || 3167 || 1310 || 1067 || 1139 || 277 || 454 || 222 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female CAST || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Male human || 2982 || 1242 || 960 || 1891 || 254 || 615 || 361 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female human || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Male newman || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female newman || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=9 | Stats at level 160, type level 20&lt;br /&gt;
|-&lt;br /&gt;
! Race/gender !! HP !! ATP !! ATA !! TP !! DFP !! EVP !! MST !! STA&lt;br /&gt;
|-&lt;br /&gt;
| Male beast || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female beast || 3427 || 1434 || 790 || 1533 || 281 || 602 || 283 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male CAST || 3332 || 1379 || 1130 || 1198 || 291 || 477 || 232 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Female CAST || 3236 || 1324 || 1092 || 1332 || 301 || 502 || 245 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Male human || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female human || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Male newman || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Female newman || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Types]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=AOTI_offline:Holy_Ray&amp;diff=85815</id>
		<title>AOTI offline:Holy Ray</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=AOTI_offline:Holy_Ray&amp;diff=85815"/>
				<updated>2009-08-08T07:39:06Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: updating grind numbers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI offline|sort=H}}&lt;br /&gt;
[[Image:HolyRayReadied.jpg|thumb|right|A female CAST holding the Holy Ray in ready position.]]&lt;br /&gt;
''A rifle said to have appeared from a dimensional rift deep inside a RELICS site. Fires an enormous spear to penetrate enemies.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* Fires blue-white shots regardless of linked elemental [[Bullets|bullet]].&lt;br /&gt;
* Lighted photon section of the rifle indicates the element of the currently linked [[Bullets|bullet]].&lt;br /&gt;
* Petals of forward section open forward when rifle is fired.&lt;br /&gt;
* Despite description, shots do not act like laser cannon shots, i.e., shots only hit one target and do not blow through to hit additional targets behind initial target.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stats, grinding info, etc. ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Rifle&lt;br /&gt;
|Rarity= 10&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Req.= 84&lt;br /&gt;
|PP= 490&lt;br /&gt;
|Att.= 820&lt;br /&gt;
|Acc.= 120}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Buy= &lt;br /&gt;
|Sell= 770000&lt;br /&gt;
|Shop= &lt;br /&gt;
|[B] buy= &lt;br /&gt;
|[B] sell= &lt;br /&gt;
|[B] shop= }}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= &lt;br /&gt;
|PP0= 490&lt;br /&gt;
|PP1= 504&lt;br /&gt;
|PP2= 519&lt;br /&gt;
|PP3= 533&lt;br /&gt;
|PP4= 547&lt;br /&gt;
|PP5= 562&lt;br /&gt;
|PP6= 576&lt;br /&gt;
|PP7= 590&lt;br /&gt;
|PP8= 604&lt;br /&gt;
|PP9= 617&lt;br /&gt;
|PP10= 631&lt;br /&gt;
|A0= 820&lt;br /&gt;
|A1= 833&lt;br /&gt;
|A2= 846&lt;br /&gt;
|A3= 859&lt;br /&gt;
|A4= 873&lt;br /&gt;
|A5= 886&lt;br /&gt;
|A6= 900&lt;br /&gt;
|A7= 913&lt;br /&gt;
|A8= 927&lt;br /&gt;
|A9= 941&lt;br /&gt;
|A10= 954}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Source= AOTI offline:Rappy{{!}}Rappy&lt;br /&gt;
|Level= Special&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Rifle}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:HolyRayReadied.jpg|(Offline) Female CAST holding Holy Ray in ready position.&lt;br /&gt;
Image:HolyRayFiring.jpg|(Offline) Female CAST firing Holy Ray; note unique muzzle blast color.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Knuckles&amp;diff=71129</id>
		<title>Knuckles</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Knuckles&amp;diff=71129"/>
				<updated>2009-01-31T09:31:12Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Known knuckles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This article is about the weapon type. For other uses, see [[Knuckles (disambiguation)]].''&lt;br /&gt;
&lt;br /&gt;
[[Image:GRM Knuckle.PNG|thumb|right|A female CAST wielding a Knuckles.]]&lt;br /&gt;
&lt;br /&gt;
Knuckles are two-handed melee weapons with a very small range. They have slightly more ATP and ATA than [[Sabers]] and a four hit combo on one target.&lt;br /&gt;
&lt;br /&gt;
* [[Yohmei]] suffix: アクル (akuru)&amp;lt;ref&amp;gt;This is an abbreviated form of 'knuckle'.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[TENORA WORKS]] prefix: グッダ (gudda)&lt;br /&gt;
&lt;br /&gt;
==Type usage &amp;amp; PP recovery==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! [[Type]] !! HU !! FI !! WT !! FF !! PT !! AF&lt;br /&gt;
|-&lt;br /&gt;
| Rank || {{Color-B}}| B || {{Color-A}}| A || {{Color-S}}| S || {{Color-S}}| S || {{Color-S}}| S || {{Color-A}}| A&lt;br /&gt;
|-&lt;br /&gt;
| {{Logo-G}} || 5 || 5 || 5 || 4 || 3 || 7&lt;br /&gt;
|-&lt;br /&gt;
| {{Logo-Y}} || 6 || 6 || 6 || 5 || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
| {{Logo-T}} || 5 || 5 || 5 || 4 || 3 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Known knuckles==&lt;br /&gt;
For Offline Mode statistics, see [[Knuckles (offline)]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 1★&lt;br /&gt;
| [[Knuckles (weapon) | Knuckles]] || {{Logo-G}} || 186 || 48 || 48 || 27 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Neacle]] || {{Logo-Y}} || 210 || 43 || 43 || 29 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Nukel]] || {{Logo-T}} || 162 || 42 || 51 || 29 || {{PSU version}} || Starting equipment for [[Beast|beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 2★&lt;br /&gt;
| [[Fists]] || {{Logo-G}} || 223 || 100 || 88 || 57 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Histacle]] || {{Logo-Y}} || 363 || 89 || 79 || 61 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Fest]] || {{Logo-T}} || 194 || 88 || 93 || 62 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 3★&lt;br /&gt;
| [[Brass Knuckles]] || {{Logo-G}} || 242 || 151 || 129 || 98 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Brassacle]] || {{Logo-Y}} || 273 || 135 || 115 || 103 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Brana]] || {{Logo-T}} || 210 || 133 || 136 || 107 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;3&amp;quot; | 4★&lt;br /&gt;
| [[Wire Gloves]] || {{Logo-G}} || 270 || 203 || 169 || 164 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Wirecle]] || {{Logo-Y}} || 305 || 182 || 151 || 173 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Waya]] || {{Logo-T}} || 234 || 178 || 178 || 178 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;3&amp;quot; | 5★&lt;br /&gt;
| [[Rivet Gloves]] || {{Logo-G}} || 279 || 252 || 208 || 232 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rivetacle]] || {{Logo-Y}} || 315 || 226 || 186 || 244 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Ribat]] || {{Logo-T}} || 243 || 221 || 219 || 252 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;7&amp;quot; | 6★&lt;br /&gt;
| [[Graters]] || {{Logo-G}} || 288 || 302 || 240 || 266 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gratacle]] || {{Logo-Y}} || 326 || 270 || 215 || 281 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Greta]] || {{Logo-T}} || 251 || 265 || 253 || 289 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Nuckluc]] || {{Logo-K}} || 180 || 249 || 301 || 295 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Neacluc]] || {{Logo-K}} || 195 || 230 || 309 || 295 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Nuckluc]] || {{Logo-K}} || 188 || 238 || 316 || 295 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Plasma]] || {{Logo-T}} || 144 || 263 || 244 || 289 || {{AOTI version}} || 20% Lightning [[element]]. [[Set bonuses|Set bonus]] with ([[Rabol Dengeki]]) + [[Electro Heart]]&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;2&amp;quot; | 7★&lt;br /&gt;
| [[Brebacle]] || {{Logo-Y}} || 358 || 263 || 244 || 316 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Breba]] || {{Logo-T}} || 275 || 310 || 287 || 325 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;4&amp;quot; | 8★&lt;br /&gt;
| [[Gotsdacle]] || {{Logo-Y}} || 368 || 297 || 273 || 367 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Godda]] || {{Logo-T}} || 283 || 350 || 321 || 378 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Brebacruc]] || {{Logo-K}} || 252 || 237 || 401 || 386 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Brebac]] || {{Logo-K}} || 212 || 315 || 401 || 386 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;4&amp;quot; | 9★&lt;br /&gt;
| [[Grentacle]] || {{Logo-Y}} || 379 || 321 || 302 || 402 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Gant]] || {{Logo-T}} || 291 || 378 || 355 || 414 || {{PSU version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Drill Knuckles]] || {{Logo-K}} || 285 || 404|| 321|| 414|| {{AotI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Stique Knuckle]]) || {{Logo-K}} || 269 || 272|| 305|| 414|| {{AotI version}} || Trade only at ([[The Arms Dealer]]).&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★&lt;br /&gt;
| [[Gudda Skela]] || {{Logo-T}} || 307 || 410 || 423 || 488 || {{PSU version}} || Ice [[element]] only&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Gudda Skelac]] || {{Logo-K}} || 230 || 369 || 529 || 498 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★&lt;br /&gt;
| [[Gudda Hon]] || {{Logo-T}} || 315 || 431 || 474 || 555 || {{PSU version}} || Beast only&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| [[Gudda Honc]] || {{Logo-K}} || 236 || 388 || 592 || 566 || {{PSU version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Gudda Promoto]]) || {{Logo-T}} || 335 || 416 || 426 || 555 || {{AOTI version}} || Available only in ([[Dark Crystal Seeker]]).&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★&lt;br /&gt;
| [[Gudda Igga]] || {{Logo-T}} || 324 || 466 || 561 || 605 || {{PSU version}} || Lightning [[element]] only&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Iggac]] || {{Logo-K}} || 243 || 420 || 701 || 617 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 13★&lt;br /&gt;
| [[Melan Knuckle]] || {{Logo-K}} || 230 || 512 || 529 || 498 || {{AOTI version}} || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
[[Category:Weapon categories]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Twin_sabers&amp;diff=70204</id>
		<title>Twin sabers</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Twin_sabers&amp;diff=70204"/>
				<updated>2009-01-26T16:27:53Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Known twin sabers */ filled in comment details on a few weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tenora Works Sabers.PNG|thumb|right|A female CAST wielding an Al Sevara.]]&lt;br /&gt;
&lt;br /&gt;
Twin Sabers are a two-handed melee weapon class. They are, essentially, two [[Sabers]], one held in each hand; and thus comparisons can be drawn between them and the ''Musashi'' (or ''Twin Swords'') class of weapons featured in PSO. They are generally weaker than normal Sabers, but have six hits in a combo compared to the three hits in a single Saber combo.&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! [[Type]] !! {{Logo-G}} ! {{Logo-Y}} ! {{Logo-T}} ! {{Logo-K}}&lt;br /&gt;
|-&lt;br /&gt;
| RA/FO || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| HU || 4 || 5 || 3 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known twin sabers ==&lt;br /&gt;
For offline mode statistics, see [[Twin sabers (offline)]].&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rarity !! Name !! Mfr. !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 1★ || [[Twin Saber]] || {{Logo-G}} || 180 || 38 || 39 || 26 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Sabra]] || {{Logo-Y}} || 234 || 28 || 44 || 28 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Al Sevara]] || {{Logo-T}} || 126 || 47 || 48 || 28 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 2★ || [[Twin Brand]] || {{Logo-G}} || 216 || 78 || 71 || 55 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ryo-Branera]] || {{Logo-Y}} || 280 || 59 || 82 || 58 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Alseva Brada]] || {{Logo-T}} || 151 || 98 || 89 || 59 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;7&amp;quot; | 3★ || [[Twin Buster]] || {{Logo-G}} || 234 || 118 || 104 || 94 || {{PSU version}} || [[Set bonuses|Set bonus]]: [[Busterline]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Basta]] || {{Logo-Y}} || 304 || 89 || 119 || 99 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Alseva Bata]] || {{Logo-T}} || 163 || 149 || 130 || 102 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Harisen Fans]] || {{Logo-K}} || 187 || 107 || 99 || 104 || {{PSU version}} || Rarely causes [[Status Effect| Paralysis]] Lv2.&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Fluor. Bulbs]] || {{Logo-K}} || 222 || 117 || 200 || 104 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Harisen Fans/C]] || {{Logo-K}} || 187 || 51 || 99 || 52 || {{AotI version}} || 2% Light [[element]] Prize from [[Casino Voloyal]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Fluor. Bulbs/C]] || {{Logo-K}} || 222 || 59 || 100 || 52 || {{AotI version}} || 25% Light [[element]]. Prize from [[Casino Voloyal]].&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Mfr. !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;3&amp;quot; | 4★ || [[Dual Pallasch]] || {{Logo-G}} || 261 || 159 || 136 || 157 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Palasra]] || {{Logo-Y}} || 339 || 119 || 156 || 165 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Alseva Palassa]] || {{Logo-T}} || 182 || 200 || 170 || 170 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;5&amp;quot; | 5★ || [[Dual Slasher]] || {{Logo-G}} || 270 || 198 || 167 || 221 || {{PSU version}} || Ice [[element]]: 22% (Shop).&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Deran]] || {{Logo-Y}} || 351 || 148 || 192 || 233 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Alseva Drada]] || {{Logo-T}} || 189 || 248 || 209 || 240 || {{PSU version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Twin Bouquets]]) || {{Logo-K}} || 216 || 179 || 160 || 245 || {{AOTI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Twin Bouquets/C]]) || {{Logo-K}} || 216 || 139 || 160 || 185 || {{AOTI version}} || Prize from [[Casino Voloyal]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;7&amp;quot; | 6★ || [[Dual Durandal]] || {{Logo-G}} || 279 || 236 || 193 || 254 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Slasha]] || {{Logo-Y}} || 362 || 178 || 222 || 268 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Alseva Falsan]] || {{Logo-T}} || 195 || 297 || 242 || 276 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Del Jagnus]] || {{Logo-K}} || 334 || 284 || 185 || 281 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Sabic]] || {{Logo-K}} || 223 || 214 || 154 || 281 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Sabrac]] || {{Logo-K}} || 239 || 208 || 160 || 281 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Al Sevac]] || {{Logo-K}} || 231 || 212 || 166 || 281 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Mfr. !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;7&amp;quot; | 7★ || [[Death Dancer]] || {{Logo-G}} || 306 || 276 || 219 || 286 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Crea Saber]] || {{Logo-G}} || 306 || 143 || 219 || 286 || {{PSU version}} || [[Crea weapons|Crea weapon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Sabed]] || {{Logo-Y}} || 397 || 166 || 252 || 351 || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Creasabra]] || {{Logo-Y}} || 397 || 88 || 252 || 301 || {{PSU version}} || [[Crea weapons|Crea weapon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Alseva Cresa]] || {{Logo-T}} || 214 || 194 || 274 ||310 || {{PSU version}} || [[Crea weapons|Crea weapon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[T. Durandal Replica]] || {{Logo-K}} || 376 || 375 || 378 || 475 || {{AOTI version}} || --&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| ([[Frying Pan Set]]) || {{Logo-K}} || 330 || 282 || 235 || 368 || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;4&amp;quot; | 8★ || [[Sharp Twins]] || {{Logo-G}} || 315 || 312 || 245 || 333 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Surdoh]] || {{Logo-Y}} || 409 || 187 || 282 || 351 || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Deathdancec]] || {{Logo-K}} || 252 || 282 || 196 || 368 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryo-Sabedoc]] || {{Logo-K}} || 306|| 155 || 252|| 301 || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;5&amp;quot; | 9★ || [[Heavy Twins]] || {{Logo-G}} || 324 || 338 || 271 || 364 || {{PSU version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Ryo-Juriba]] || {{Logo-Y}} || 421 || 202 || 312 || 383 || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin DB Swords]] || {{Logo-K}} || 427 || 380 || 388 || 484 || {{AOTI version}} || [[Set bonuses|Set bonus]]: [[DB Line]].&lt;br /&gt;
|- &lt;br /&gt;
| [[Melton's Skillet Set]] || {{Logo-K}} || 269 || 328 || 269 || 364 || {{AOTI version}} || 36% Ground [[element]]. Available in [[The Collector]].&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Stique Twin Saber]]) || {{Logo-K}} || 299 || 210 || 271 || 364 || {{AOTI version}} || Trade only at ([[The Arms Dealer]]).&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Mfr. !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★ || [[Two-headed Ragnus]] || {{Logo-G}} || 342 || 366 || 323 || 430 || {{PSU version}} || Fire [[element]] only&lt;br /&gt;
|-&lt;br /&gt;
|  [[Two-headed Ragnuc]] || {{Logo-K}} || 273 || 331 || 258 || 475 || {{PSU version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Del Jagnus＋|Del Jagnus+]]) || {{Logo-K}} || 409 || 369 || 310 || 475 || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;6&amp;quot; | 11★ || [[Grand Cross]] || {{Logo-G}} || 351 || 385 || 362 || 489 || {{PSU version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Twin Crea Saber＋|Twin Crea Saber+]] || {{Logo-G}} || 251 || 230 || 342 || 489|| {{AOTI version}} || [[Crea weapons| Crea Weapon]].&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Ryo-Creasabra＋|Ryo-Creasabra+]]) || {{Logo-Y}} || 302 || 173 || 277 || 489 || {{AOTI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Alseva Cresa＋|Alseva Cresa+]]) || {{Logo-T}} || 224 || 241 || 301 || 489 || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Crosc]] || {{Logo-K}} || 280|| 348 || 290|| 540 || {{PSU version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Setsuko's Skillet Set]] || {{Logo-K}} || 291 || 344 || 311 || 498 || {{AOTI version}} || 38% Lighting [[element]]. Available in [[The Collector]].&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★ || [[Tyrant Spada]] || {{Logo-G}} || 360 || 416 || 429 || 533 || {{PSU version}} || Weapon Drop: [[Bead Groode]](Lvl 150+).&lt;br /&gt;
|- &lt;br /&gt;
| [[Tyrant Spadac]] || {{Logo-K}} || 288 || 376 || 343 || 589 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Mfr. !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;3&amp;quot; | 13★ || ([[Tiga De Ragan]]) || {{Logo-G}} || 402 || 432 || 442 || 514 || {{AOTI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Tiga De Ragac]] || {{Logo-K}} || 326 || 424 || 375 || 570 || {{AOTI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Moca's Skillet Set]] || {{Logo-K}} || 362 || 388 || 347 || 514 || {{AOTI version}} || 40% Light [[element]] Available in [[The Collector]].&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 14★ || ([[Sange ＆ Yasha|Sange &amp;amp; Yasha]]) || {{Logo-K}} || 239 || 445 || 485 || 524 || {{AOTI version}} || Trade only at ([[The Arms Dealer]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
[[Category:Weapon categories]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Knuckles&amp;diff=70166</id>
		<title>Knuckles</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Knuckles&amp;diff=70166"/>
				<updated>2009-01-25T23:27:31Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Known knuckles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''This article is about the weapon type. For other uses, see [[Knuckles (disambiguation)]].''&lt;br /&gt;
&lt;br /&gt;
[[Image:GRM Knuckle.PNG|thumb|right|A female CAST wielding a Knuckles.]]&lt;br /&gt;
&lt;br /&gt;
Knuckles are two-handed melee weapons with a very small range. They have slightly more ATP and ATA than [[Sabers]] and a four hit combo on one target.&lt;br /&gt;
&lt;br /&gt;
* [[Yohmei]] suffix: アクル (akuru)&amp;lt;ref&amp;gt;This is an abbreviated form of 'knuckle'.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[TENORA WORKS]] prefix: グッダ (gudda)&lt;br /&gt;
&lt;br /&gt;
==Type usage &amp;amp; PP recovery==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! [[Type]] !! HU !! FI !! WT !! FF !! PT !! AF&lt;br /&gt;
|-&lt;br /&gt;
| Rank || {{Color-B}}| B || {{Color-A}}| A || {{Color-S}}| S || {{Color-S}}| S || {{Color-S}}| S || {{Color-A}}| A&lt;br /&gt;
|-&lt;br /&gt;
| {{Logo-G}} || 5 || 5 || 5 || 4 || 3 || 7&lt;br /&gt;
|-&lt;br /&gt;
| {{Logo-Y}} || 6 || 6 || 6 || 5 || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
| {{Logo-T}} || 5 || 5 || 5 || 4 || 3 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Known knuckles==&lt;br /&gt;
For Offline Mode statistics, see [[Knuckles (offline)]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 1★&lt;br /&gt;
| [[Knuckles (weapon) | Knuckles]] || {{Logo-G}} || 186 || 48 || 48 || 27 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Neacle]] || {{Logo-Y}} || 210 || 43 || 43 || 29 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Nukel]] || {{Logo-T}} || 162 || 42 || 51 || 29 || {{PSU version}} || Starting equipment for [[Beast|beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 2★&lt;br /&gt;
| [[Fists]] || {{Logo-G}} || 223 || 100 || 88 || 57 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Histacle]] || {{Logo-Y}} || 363 || 89 || 79 || 61 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Fest]] || {{Logo-T}} || 194 || 88 || 93 || 62 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;3&amp;quot; | 3★&lt;br /&gt;
| [[Brass Knuckles]] || {{Logo-G}} || 242 || 151 || 129 || 98 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Brassacle]] || {{Logo-Y}} || 273 || 135 || 115 || 103 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Brana]] || {{Logo-T}} || 210 || 133 || 136 || 107 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;3&amp;quot; | 4★&lt;br /&gt;
| [[Wire Gloves]] || {{Logo-G}} || 270 || 203 || 169 || 164 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Wirecle]] || {{Logo-Y}} || 305 || 182 || 151 || 173 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Waya]] || {{Logo-T}} || 234 || 178 || 178 || 178 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;3&amp;quot; | 5★&lt;br /&gt;
| [[Rivet Gloves]] || {{Logo-G}} || 279 || 252 || 208 || 232 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rivetacle]] || {{Logo-Y}} || 315 || 226 || 186 || 244 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Ribat]] || {{Logo-T}} || 243 || 221 || 219 || 252 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;7&amp;quot; | 6★&lt;br /&gt;
| [[Graters]] || {{Logo-G}} || 288 || 302 || 240 || 266 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gratacle]] || {{Logo-Y}} || 326 || 270 || 215 || 281 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Greta]] || {{Logo-T}} || 251 || 265 || 253 || 289 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Nuckluc]] || {{Logo-K}} || 180 || 249 || 301 || 295 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Neacluc]] || {{Logo-K}} || 195 || 230 || 309 || 295 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Nuckluc]] || {{Logo-K}} || 188 || 238 || 316 || 295 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Plasma]] || {{Logo-T}} || 144 || 263 || 244 || 289 || {{AOTI version}} || 20% Lighting [[element]]. [[Set bonuses|Set bonus]] with ([[Rabol Dengeki]]) + [[Electro Heart]]&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;2&amp;quot; | 7★&lt;br /&gt;
| [[Brebacle]] || {{Logo-Y}} || 358 || 263 || 244 || 316 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Breba]] || {{Logo-T}} || 275 || 310 || 287 || 325 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;4&amp;quot; | 8★&lt;br /&gt;
| [[Gotsdacle]] || {{Logo-Y}} || 368 || 297 || 273 || 367 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Godda]] || {{Logo-T}} || 283 || 350 || 321 || 378 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Brebacruc]] || {{Logo-K}} || 252 || 237 || 401 || 386 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Brebac]] || {{Logo-K}} || 212 || 315 || 401 || 386 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;4&amp;quot; | 9★&lt;br /&gt;
| [[Grentacle]] || {{Logo-Y}} || 379 || 321 || 302 || 402 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Gant]] || {{Logo-T}} || 291 || 378 || 355 || 414 || {{PSU version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Drill Knuckles]] || {{Logo-K}} || 285 || 404|| 321|| 414|| {{AotI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Stique Knuckle]]) || {{Logo-K}} || 269 || 272|| 305|| 414|| {{AotI version}} || Trade only at ([[The Arms Dealer]]).&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★&lt;br /&gt;
| [[Gudda Skela]] || {{Logo-T}} || 307 || 410 || 423 || 488 || {{PSU version}} || Ice [[element]] only&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Gudda Skelac]] || {{Logo-K}} || 230 || 369 || 529 || 498 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★&lt;br /&gt;
| [[Gudda Hon]] || {{Logo-T}} || 315 || 431 || 474 || 555 || {{PSU version}} || --&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| [[Gudda Honc]] || {{Logo-K}} || 236 || 388 || 592 || 566 || {{PSU version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Gudda Promoto]]) || {{Logo-T}} || 335 || 416 || 426 || 555 || {{AOTI version}} || Available only in ([[Dark Crystal Seeker]]).&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★&lt;br /&gt;
| [[Gudda Igga]] || {{Logo-T}} || 324 || 466 || 561 || 605 || {{PSU version}} || Lighting [[element]] only&lt;br /&gt;
|-&lt;br /&gt;
| [[Gudda Iggac]] || {{Logo-K}} || 243 || 420 || 701 || 617 || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! Rarity !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Ver. !! Comments&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 13★&lt;br /&gt;
| [[Melan Knuckle]] || {{Logo-K}} || 230 || 512 || 529 || 498 || {{AOTI version}} || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
[[Category:Weapon categories]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=AOTI_offline:Holy_Ray&amp;diff=68247</id>
		<title>AOTI offline:Holy Ray</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=AOTI_offline:Holy_Ray&amp;diff=68247"/>
				<updated>2008-12-31T18:42:12Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Stats, grinding info, etc. */ corrected upto +5 grinding stats, check others later when I have more grinders&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI offline|sort=H}}&lt;br /&gt;
[[Image:HolyRayReadied.jpg|thumb|right|A female CAST holding the Holy Ray in ready position.]]&lt;br /&gt;
''A rifle said to have appeared from a dimensional rift deep inside a RELICS site. Fires an enormous spear to penetrate enemies.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* Fires blue-white shots regardless of linked elemental [[Bullets|bullet]].&lt;br /&gt;
* Lighted photon section of the rifle indicates the element of the currently linked [[Bullets|bullet]].&lt;br /&gt;
* Petals of forward section open forward when rifle is fired.&lt;br /&gt;
* Despite description, shots do not act like laser cannon shots, i.e., shots only hit one target and do not blow through to hit additional targets behind initial target.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stats, grinding info, etc. ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Rifle&lt;br /&gt;
|Rarity= 10&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Req.= 84&lt;br /&gt;
|PP= 490&lt;br /&gt;
|Att.= 820&lt;br /&gt;
|Acc.= 120}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Buy= &lt;br /&gt;
|Sell= 770000&lt;br /&gt;
|Shop= &lt;br /&gt;
|[B] buy= &lt;br /&gt;
|[B] sell= &lt;br /&gt;
|[B] shop= }}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= &lt;br /&gt;
|PP0= 490&lt;br /&gt;
|PP1= 504&lt;br /&gt;
|PP2= 519&lt;br /&gt;
|PP3= 533&lt;br /&gt;
|PP4= 547&lt;br /&gt;
|PP5= 562&lt;br /&gt;
|PP6= 574&lt;br /&gt;
|PP7= 588&lt;br /&gt;
|PP8= 602&lt;br /&gt;
|PP9= 617&lt;br /&gt;
|PP10= 631&lt;br /&gt;
|A0= 820&lt;br /&gt;
|A1= 833&lt;br /&gt;
|A2= 846&lt;br /&gt;
|A3= 859&lt;br /&gt;
|A4= 873&lt;br /&gt;
|A5= 886&lt;br /&gt;
|A6= 900&lt;br /&gt;
|A7= 914&lt;br /&gt;
|A8= 928&lt;br /&gt;
|A9= 941&lt;br /&gt;
|A10= 954}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Source= AOTI offline:Rappy{{!}}Rappy&lt;br /&gt;
|Level= Special&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Rifle}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:HolyRayReadied.jpg|(Offline) Female CAST holding Holy Ray in ready position.&lt;br /&gt;
Image:HolyRayFiring.jpg|(Offline) Female CAST firing Holy Ray; note unique muzzle blast color.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Petanite&amp;diff=67987</id>
		<title>Petanite</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Petanite&amp;diff=67987"/>
				<updated>2008-12-28T23:49:38Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Synthesis details */  added Fraduke and Fradukec onto the list of items that require it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A sturdy, heat-resistant metal.  Used to make barrels for single-handed firearms.''&lt;br /&gt;
&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
*Petanite is not sold at any [[MA-GRMS]] location.&lt;br /&gt;
*Strike -3, range +6 when fed to a PM.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synthesis details==&lt;br /&gt;
This material is required in the synthesis of the following items:&lt;br /&gt;
&lt;br /&gt;
[[Cubo Musrana]] and [[Cubo Musranac]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cubo Tuma]] and [[Cubo Tumac]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Frauduke]] and [[Fraudukec]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hoshi-kikami]] and [[Hoshi-kikamic]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Muzzlefever]] and [[Muzzlefevic]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shi-kikami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Storm]] and [[Stormic]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Viper]] and [[Vipric]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Metals]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Line_shields&amp;diff=67958</id>
		<title>Line shields</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Line_shields&amp;diff=67958"/>
				<updated>2008-12-28T15:46:00Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Known line shields */  removed bit of writing at bottom as masterclasses have been released&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Line shields are the protective gear of ''PSU''. They provide the user with [[Def.]] as well as with [[Eva.]] and [[Ment.]], and can have four different types of slots, affiliated with the four different types of [[Units|units]] (head, arm, body and extra). The manufacturer specialties are as follows:&lt;br /&gt;
&lt;br /&gt;
* [[G.R.M.]]: moderate [[Def.]]; moderate [[Eva.]]; high [[Ment.]]; specializes in [[Units#Arm_Units|arm]] slots.&lt;br /&gt;
* [[Yohmei]]: high [[Def.]]; low [[Eva.]]; moderate [[Ment.]]; specializes in [[Units#Head_Units|head]] slots.&lt;br /&gt;
* [[TENORA WORKS]]: low [[Def.]]; high [[Eva.]]; moderate [[Ment.]]; specializes in [[Units#Body_Units|body]] slots.&lt;br /&gt;
&lt;br /&gt;
Set bonuses apply when you are both wearing the armor and have the weapon in your hand(s). See [[Set bonuses|set bonuses]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Known line shields==&lt;br /&gt;
For offline mode statistics, see [[Line shields (offline)]].&lt;br /&gt;
&lt;br /&gt;
*Line shields with no specified element can be synthesised to be any element. Elemental line shields with a percent entry are sold by NPCs at that elemental strength.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Rarity !! rowspan=&amp;quot;2&amp;quot; | Name !! rowspan=&amp;quot;2&amp;quot; | Maker !! rowspan=&amp;quot;2&amp;quot; | Def. !! rowspan=&amp;quot;2&amp;quot; | Eva. !! rowspan=&amp;quot;2&amp;quot; | Ment. !! rowspan=&amp;quot;2&amp;quot; | End. !! colspan=&amp;quot;4&amp;quot; | Slots !! rowspan=&amp;quot;2&amp;quot; | Req. !! rowspan=&amp;quot;2&amp;quot; | Ele. !! rowspan=&amp;quot;2&amp;quot; | Ver. !! rowspan=&amp;quot;2&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
! H || A || B || E&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;6&amp;quot; | 1★ || [[Carline]] || {{Logo-G}} || 14 || 27 || 17 || 0 || - || - || - || - || 5 || {{Neutral}} || {{PSU version}} || Starting equipment for [[Humans|humans]] and [[CASTs]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Lightline]] || {{Logo-G}} || 12 || 29 || 14 || 0 || - || o || - || - || 4 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Cara-senba]] || {{Logo-Y}} || 17 || 24 || 15 || 0 || - || - || - || - || 3 || {{Neutral}} || {{PSU version}} || Starting equipment for [[Newman|newmans]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoi-senba]] || {{Logo-Y}} || 15 || 22 || 17 || 0 || o || - || - || - || 4 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Car]] || {{Logo-T}} || 12 || 35 || 15 || 0 || - || - || - || - || 5 || {{Neutral}} || {{PSU version}} || Starting equipment for [[Beasts|beasts]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Damud]] || {{Logo-T}} || 10 || 33 || 10 || 0 || - || - || o || - || 3 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Shigga Damud]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;6&amp;quot; | 2★ || [[Perpaline]] || {{Logo-G}} || 30 || 52 || 38 || 0 || - || o || - || - || 15 || {{Fire}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Brandline]] || {{Logo-G}} || 27 || 48 || 35 || 0 || - || o || o || - || 12 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Brand]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Hel-senba]] || {{Logo-Y}} || 38 || 46 || 33 || 0 || o || - || - || - || 9 || {{Ice}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Yonoi-senba]] || {{Logo-Y}} || 35 || 40 || 35 || 0 || o || o || - || - || 7 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Perpa]] || {{Logo-T}} || 26 || 67 || 33 || 0 || - || - || o || - || 15 || {{Ground}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Ridla]] || {{Logo-T}} || 20 || 60 || 25 || 0 || - || o || o || - || 10 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;6&amp;quot; | 3★ || [[Stellaline]] || {{Logo-G}} || 47 || 77 || 60 || 0 || - || o || o || - || 20 || {{Lightning}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Busterline]] || {{Logo-G}} || 45 || 70 || 32 || 0 || o || o || o || - || 17 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Twin Buster]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Sta-senba]] || {{Logo-Y}} || 60 || 68 || 52 || 0 || o || - || o || - || 13 || {{Light}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Reiha-senba]] || {{Logo-Y}} || 55 || 66 || 42 || 0 || o || - || - || - || 11 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Rayharod]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Stella]] || {{Logo-T}} || 42 || 98 || 52 || 0 || - || o || o || - || 52 || {{Dark}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Midra]] || {{Logo-T}} || 38 || 102 || 50 || 2 || - || - || o || - || 18 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Rarity !! rowspan=&amp;quot;2&amp;quot; | Name !! rowspan=&amp;quot;2&amp;quot; | Maker !! rowspan=&amp;quot;2&amp;quot; | Def. !! rowspan=&amp;quot;2&amp;quot; | Eva. !! rowspan=&amp;quot;2&amp;quot; | Ment. !! rowspan=&amp;quot;2&amp;quot; | End. !! colspan=&amp;quot;4&amp;quot; | Slots !! rowspan=&amp;quot;2&amp;quot; | Req. !! rowspan=&amp;quot;2&amp;quot; | Ele. !! rowspan=&amp;quot;2&amp;quot; | Ver. !! rowspan=&amp;quot;2&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
! H || A || B || E&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;6&amp;quot; | 4★ || [[Megaline]] || {{Logo-G}} || 63 || 102 || 81 || 0 || - || o || - || o || 34 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Zeetline]] || {{Logo-G}} || 56 || 88 || 60 || 0 || - || o || o || - || 30 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Jitseen]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Me-senba]] || {{Logo-Y}} || 81 || 90 || 70 || 0 || o || - || - || - || 23 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageha-senba]] || {{Logo-Y}} || 75 || 88 || 81 || 0 || o || - || o || o || 20 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Ageha-kikami]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Mega]] || {{Logo-T}} || 56 || 130 || 70 || 0 || - || - || o || - || 38 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Welda]] || {{Logo-T}} || 60 || 112 || 65 || 0 || - || o || o || - || 44 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;6&amp;quot; | 5★ || [[Gigaline]] || {{Logo-G}} || 79 || 123 || 101 || 0 || - || o || o || o || 42 || {{Fire}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Cresline]] || {{Logo-G}} || 79 || 123 || 101 || 0 || - || - || - || - || 42 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gi-senba]] || {{Logo-Y}} || 101 || 110 || 88 || 0 || o || - || o || o || 28 || {{Ice}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Assino-senba]] || {{Logo-Y}} || 98 || 100 || 77 || 0 || o || - || o || - || 25 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Assino-zashi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Giga]] || {{Logo-T}} || 70 || 158 || 88 || 0 || - || o || o || - || 47 || {{Ground}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Patte]] || {{Logo-T}} || 67 || 152 || 72 || 0 || - || o || o || - || 42 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Mukpat]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;7&amp;quot; | 6★ || [[Teroline]] || {{Logo-G}} || 95 || 143 || 122 || 0 || - || o || o || o || 57 || {{Lightning}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Midiline]] || {{Logo-G}} || 85 || 140 || 111 || 0 || - || o || o || o || 60 || {{Neutral}} || {{PSU version}} || Exclusive to gunner-types.&lt;br /&gt;
|-&lt;br /&gt;
| [[Te-senba]] || {{Logo-Y}} || 122 || 127 || 106 || 0 || o || o || o || - || 38 || {{Light}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoza-senba]] || {{Logo-Y}} || 115 || 123 || 100 || 0 || o || - || o || o || 34 || {{Neutral}} || {{PSU version}} || Exclusive to techer-types.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Tero]] || {{Logo-T}} || 85 || 183 || 106 || 0 || o || o || o || - || 63 || {{Dark}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Danga]] || {{Logo-T}} || 78 || 168 || 98 || 0 || o || o || o || - || 51 || {{Neutral}} || {{PSU version}} || Exclusive to hunter-types.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Rabol Dengeki]]) || {{Logo-T}} || 96 || 180 || 96 || 0 || - || o || o || o || 44 || {{Lightning}} || {{AOTI version}} || [[Set bonuses]] with ([[Mukdengeki]]) and ([[Gudda Dengeki]]) when [[Electro Heart]] is equipped&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Rarity !! rowspan=&amp;quot;2&amp;quot; | Name !! rowspan=&amp;quot;2&amp;quot; | Maker !! rowspan=&amp;quot;2&amp;quot; | Def. !! rowspan=&amp;quot;2&amp;quot; | Eva. !! rowspan=&amp;quot;2&amp;quot; | Ment. !! rowspan=&amp;quot;2&amp;quot; | End. !! colspan=&amp;quot;4&amp;quot; | Slots !! rowspan=&amp;quot;2&amp;quot; | Req. !! rowspan=&amp;quot;2&amp;quot; | Ele. !! rowspan=&amp;quot;2&amp;quot; | Ver. !! rowspan=&amp;quot;2&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
! H || A || B || E&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;12&amp;quot; | 7★ || [[Hardline]] || {{Logo-G}} || 116 || 163 || 143 || 0 || - || o || - || o || 70 || {{Fire}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantom Line]] || {{Logo-G}} || 114 || 160 || 142 || 0 || - || o || - || o || 70 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Phantom]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Caster Line]] || {{Logo-G}} || 108 || 170 || 142 || 0 || - || o || o || o || 70 || {{Neutral}} || {{PSU version}} || Exclusive to CASTs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Walker Line]] || {{Logo-G}} || 110 || 164 || 150 || 0 || o || o || o || - || 70 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Nightwalker]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Har-senba]] || {{Logo-Y}} || 143 || 145 || 124 || 0 || o || - || o || - || 47 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ga-senba]] || {{Logo-Y}} || 145 || 150 || 114 || 0 || o || - || o || o || 47 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Ga-Misaki]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Nafri-senba]] || {{Logo-Y}} || 140 || 135 || 130 || 0 || o || o || o || - || 47 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Nafli-zashi]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Ridol-senba]] || {{Logo-Y}} || 153 || 140 || 128 || 2 || o || o || - || o || 47 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Lidra]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Hard]] || {{Logo-T}} || 99 || 208 || 124 || 0 || - || o || o || - || 78 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Ogg]] || {{Logo-T}} || 99 || 208 || 124 || 0 || o || o || o || - || 78 || {{Neutral}} || {{AOTI version}} || Exclusive to hunter-types&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Neda]] || {{Logo-T}} || 90 || 212 || 104 || 0 || o || o || o || - || 78 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Gur Neda]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Dunga]] || {{Logo-T}} || 101 || 222 || 118 || 0 || - || o || o || o || 78 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Cubo Dunga]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;14&amp;quot; | 8★ || [[Solid Line]] || {{Logo-G}} || 122 || 188 || 155 || 0 || - || - || - || - || 84 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gigush Line]] || {{Logo-G}} || 118 || 194 || 155 || 0 || - || o || o || o || 84 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Gigush]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Weld Line]] || {{Logo-G}} || 126 || 182 || 155 || 0 || - || o || o || o || 84 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Loveheart Line]] || {{Logo-G}} || 110 || 200 || 135 || 2 || o || o || - || o || 84 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sori-senba]] || {{Logo-Y}} || 155 || 167 || 135 || 0 || o || o || o || o || 56 || {{Ice}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Hiragi-senba]] || {{Logo-Y}} || 160 || 154 || 132 || 0 || o || - || o || o || 56 || {{Neutral}} || {{PSU version}} || Exclusive to Forces and Fortetechers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Michi-senba]] || {{Logo-Y}} || 156 || 145 || 135 || 2 || o || o || - || o || 56 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rikau-senba]] || {{Logo-Y}} || 147 || 160 || 142 || 0 || o || o || o || - || 56 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Rikauteri]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Fuma-senba]] || {{Logo-Y}} || 129 || 201 || 134 || 0 || o || o || - || o || 50 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Fuma-hiken]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Solid]] || {{Logo-T}} || 108 || 240 || 135 || 0 || o || o || o || - || 93 || {{Ground}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Rad]] || {{Logo-T}} || 114 || 230 || 132 || 0 || - || o || o || o || 93 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Gant]] || {{Logo-T}} || 100 || 245 || 140 || 0 || o || o || o || - || 93 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Gudda Gant]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Rappy]] || {{Logo-T}} || 110 || 240 || 130 || 0 || o || o || o || o || 93 || {{Light}} || {{PSU version}} || --&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[Rabol Tien]] || {{Logo-T}} || 75 || 339 || 173 || 0 || - || o || o || - || 104 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Vish Tien]].&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;15&amp;quot; | 9★ || [[Catiline]] || {{Logo-G}} || 131 || 211 || 168 || 0 || - || o || o || o || 99 || {{Lightning}} || {{PSU version}} || --&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| ([[Cat Line]]) || {{Logo-G}} || 117 || 247 || 199 || 0 || o || - || o || o || 64 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Twin Bearclaw]], [[Twin Kitty Claw]], [[Twin Snowy Claw]] &amp;amp; [[Shato]].&lt;br /&gt;
|-&lt;br /&gt;
| [[DB Line]] || {{Logo-G}} || 139 || 227 || 121 || 0 || - || o || o || o || 100 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Twin DB Swords]], [[DB's Sword]]. Unusable by Force, FT.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ganna Line]] || {{Logo-G}} || 113 || 200 || 145 || 0 || - || o || o || o || 99 || {{Neutral}} || {{PSU version}} || Exclusive to gunner-types.&lt;br /&gt;
|-&lt;br /&gt;
| [[Crimson Line]] || {{Logo-G}} || 127 || 219 || 168 || 0 || - || o || o || o || 99 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Crimson]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Delette Line]] || {{Logo-G}} || 135 || 203 || 168 || 2 || - || o || o || o || 99 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Cati-senba]] || {{Logo-Y}} || 168 || 187 || 146 || 0 || o || - || o || o || 66 || {{Light}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kotoha-senba]] || {{Logo-Y}} || 175 || 167 || 140 || 0 || o || - || o || o || 66 || {{Neutral}} || {{PSU version}} || Exclusive to techer-types.&lt;br /&gt;
|-&lt;br /&gt;
| [[Yamata-senba]] || {{Logo-Y}} || 170 || 182 || 136 || 0 || o || o || o || - || 66 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Yamata-Misaki]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Cardia-senba]] || {{Logo-Y}} || 160 || 180 || 150 || 2 || o || o || - || o || 66 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Cati]] || {{Logo-T}} || 117 || 269 || 146 || 0 || o || o || o || - || 110 || {{Dark}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Asted]] || {{Logo-T}} || 115 || 278 || 140 || 0 || o || o || o || - || 110 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Gur Asted]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Dadan]] || {{Logo-T}} || 120 || 256 || 148 || 0 || - || o || o || o || 110 || {{Neutral}} || {{PSU version}} || Exclusive to hunter-types.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Cuesta]] || {{Logo-T}} || 117 || 269 || 146 || 0 || o || o || o || o || 110 || {{Neutral}} || {{PSU version}} || Exclusive to Protransers.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Rabol Politan]]) || {{Logo-T}} || 144 || 270 || 144 || 0 || o || - || o || o || 110 || {{Ground}} || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Rarity !! rowspan=&amp;quot;2&amp;quot; | Name !! rowspan=&amp;quot;2&amp;quot; | Maker !! rowspan=&amp;quot;2&amp;quot; | Def. !! rowspan=&amp;quot;2&amp;quot; | Eva. !! rowspan=&amp;quot;2&amp;quot; | Ment. !! rowspan=&amp;quot;2&amp;quot; | End. !! colspan=&amp;quot;4&amp;quot; | Slots !! rowspan=&amp;quot;2&amp;quot; | Req. !! rowspan=&amp;quot;2&amp;quot; | Ele. !! rowspan=&amp;quot;2&amp;quot; | Ver. !! rowspan=&amp;quot;2&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
! H || A || B || E&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;10&amp;quot; | 10★ || [[De Colte Line]] || {{Logo-G}} || 1 || 300 || 1 || 20 || o || o || - || - || 113 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Sniper]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Line]] || {{Logo-G}} || 136 || 240 || 155 || 0 || o || o || o || o || 100 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Storm]].&amp;lt;br&amp;gt;Unusable by FF, FT, WT, and PT.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Green Green Line]]) || {{Logo-G}} || 133 || 207 || 191 || 2 || - || o || o || o || 112 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Koltova Gun]].&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Orpaline]] || {{Logo-G}} || 139 || 235 || 177 || 0 || - || o || o || o || 113 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Orpa-senba]] || {{Logo-Y}} || 177 || 209 || 154 || 0 || o || o || o || - || 75 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Serafi-senba]] || {{Logo-Y}} || 180 || 205 || 130 || 0 || o || o || o || o || 75 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Dagger of Serafi]]. &lt;br /&gt;
|-&lt;br /&gt;
| [[Baji-senba]] || {{Logo-Y}} || 183 || 192 || 147 || 0 || o || - || o || - || 75 || {{Neutral}} || {{PSU version}} || [[Set bonuses | Set bonus]] with [[Bajura]]. &amp;lt;br/&amp;gt;Exclusive to Forces and Techers.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Lebfa]] || {{Logo-T}} || 125 || 290 || 156 || 0 || o || o || o || - || 125 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Orpad]] || {{Logo-T}} || 123 || 300 || 154 || 0 || o || o || o || - || 125 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[Rabol Gaim]] || {{Logo-T}} || 145 || 356 || 85 || 0 || - || o || o || o || 125 || {{Neutral}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;9&amp;quot; | 11★&lt;br /&gt;
| [[Shinowa Line]] || {{Logo-G}} || 145 || 312 || 125 || 3 || o || o || - || o || 122 || {{Neutral}} || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Castest Line]] || {{Logo-G}} || 132 || 270 || 157 || 3 || - || o || o || o || 122 || {{Neutral}} || {{AOTI version}} || Exclusive to gunner-types.&lt;br /&gt;
|- &lt;br /&gt;
| [[Lumirus Line]] || {{Logo-G}} || 151 || 255 || 172 || 0 || - || o || o || o || 122 || {{Fire}} || {{AOTI version}} || Exclusive to gunner-types.&lt;br /&gt;
|- &lt;br /&gt;
| [[Lumira-senba]] || {{Logo-Y}} || 187 || 233 || 163 || 0 || o || - || o || o || 81 || {{Ice}} || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dulk-senba]] || {{Logo-Y}} || 199 || 249 || 189 || -10 || o || - || o || - || 81 || {{Dark}} || {{PSU version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Al-senba]] || {{Logo-Y}} || 192 || 213 || 154 || 0 || o || o || o || - || 81 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Alteri]]&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Rabol Bistat]] || {{Logo-T}} || 122 || 325 || 142 || 2 || o || o || o || o || 135 || {{Neutral}} || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabol Lumirus]] || {{Logo-T}} || 130 || 335 || 163 || 0 || - || o || o || o || 135 || {{Ground}} || {{AOTI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Rabol Buti]] || {{Logo-T}} || 127 || 305 || 150 || 2 || o || o || o || - || 135 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Ank Buti]]&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;11&amp;quot; | 12★ || ([[Red Line]]) || {{Logo-G}} || 180 || 500 || 230 || 0 || o || o || o || o || 124 || {{Fire}} || {{AOTI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vijerina Line]] || {{Logo-G}} || 155 || 265 || 187 || 0 || - || o || o || o || 131 || {{Lightning}} || {{AOTI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[De Ragan Line]] || {{Logo-G}} || 160 || 294 || 198 || 0 || o || o || - || o || 131 || {{Fire}} || {{AOTI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Armas Line]] || {{Logo-G}} || 181 || 320 || 202 || 4 || o || o || o || o || 131 || {{Neutral}} || {{AOTI version}} || Only usable by Forte*, Acro* &amp;amp; Master* [[type]]s.&lt;br /&gt;
|- &lt;br /&gt;
| [[Asura-senba]] || {{Logo-Y}} || 194 || 308 || 161 || 0 || o || o || - || o || 94 || {{Neutral}} || {{AOTI version}} || [[Set bonuses | Set bonus]] with [[Asura-hiken]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Hizeri-senba]] || {{Logo-Y}} || 198 || 262 || 172 || 0 || o || - || o || o || 87 || {{Light}} || {{AOTI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Crisla-senba]] || {{Logo-Y}} || 220 || 222 || 132 || 0 || o || o || o || o || 65 || {{Neutral}} || {{AOTI version}} || Only usable by Fortetechers&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Oka-senba]] || {{Logo-Y}} || 205 || 234 || 145 || 0 || o || o || o || - || 87 || {{Neutral}} || {{AOTI version}} || [[Set bonuses|Set bonus]] with [[Okarod]]. Only Usable by Force types&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Rabol Nico]] || {{Logo-T}} || 134 || 370 || 190 || 0 || o || o || o || o || 150 || {{Neutral}} || {{AOTI version}} || Only usable by Fortefighters and Fighmasters.&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Rabol Vijeri]] || {{Logo-T}} || 138 || 376 || 172 || 0 || - || o || o || o || 135 || {{Dark}} || {{AOTI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Rabol Voria]] || {{Logo-T}} || 142 || 382 || 142 || 0 || o || o || o || - || 145 || {{Neutral}} || {{AOTI version}} || Usable by Hunter, FI, WT, FF and AF.&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Rarity !! rowspan=&amp;quot;2&amp;quot; | Name !! rowspan=&amp;quot;2&amp;quot; | Maker !! rowspan=&amp;quot;2&amp;quot; | Def. !! rowspan=&amp;quot;2&amp;quot; | Eva. !! rowspan=&amp;quot;2&amp;quot; | Ment. !! rowspan=&amp;quot;2&amp;quot; | End. !! colspan=&amp;quot;4&amp;quot; | Slots !! rowspan=&amp;quot;2&amp;quot; | Req. !! rowspan=&amp;quot;2&amp;quot; | Ele. !! rowspan=&amp;quot;2&amp;quot; | Ver. !! rowspan=&amp;quot;2&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
! H || A || B || E&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;4&amp;quot; | 13★ || ([[Gerard Line]]) || {{Logo-G}} || 201 || 356 || 207 || 0 || - || o || o || o || 147 || {{Neutral}} || {{AOTI version}} || --&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Gera-senba]]) || {{Logo-Y}} || 235 || 290 || 188 || 0 || o || - || o || o || 97 || {{Neutral}} || {{AOTI version}} || --&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Rabol Gerard]]) || {{Logo-T}} || 197 || 387 || 216 || 0 || - || o || o || o || 156 || {{Neutral}} || {{AOTI version}} || --&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Rabol Orakio]]) || {{Logo-T}} || 196 || 308 || 221 || 3 || o || o || o || o || 221 || {{Neutral}} || {{AOTI version}} || Exclusive to PT, FI, WT and GT types.&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;3&amp;quot; | 14★ || [[Feril Line]] || {{Logo-G}} || 222 || 398 || 211 || 0 || o || - || o || o || 150 || {{Neutral}} || {{AOTI version}} || Unusable by Basic types.&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Feri-senba]]) || {{Logo-Y}} || 240 || 335 || 205 || 0 || o || - || o || o || 117 || {{Neutral}} || {{AOTI version}} || Unusable by Basic types.&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Rabol Feril]]) || {{Logo-T}} || 208 || 425 || 224 || 0 || o || - || o || o || 161 || {{Neutral}} || {{AOTI version}} || Unusable by Basic types.&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;4&amp;quot; | 15★ || [[Yiel Line]] || {{Logo-G}} || 232 || 435 || 216 || 0 || - || o || o || o || 154 || {{Neutral}} || {{AOTI version}} || Unusable by Basic types.&lt;br /&gt;
|-&lt;br /&gt;
| [[Yiel-senba]] || {{Logo-Y}} || 256 || 360 || 210 || 0 || o || - || o || o || 136 || {{Neutral}} || {{AOTI version}} || Unusable by Basic types.&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Rabol Yiel]]) || {{Logo-T}} || 210 || 478 || 230 || 0 || - || o || o || o || 166 || {{Neutral}} || {{AOTI version}} || Unusable by Basic types.&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Rabol Rol Le]]) || {{Logo-T}} || 305 || 489 || 187 || - 8 || o || o || o || o || 123 || {{Neutral}} || {{AOTI version}} || Unusable by Basic types.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=AOTI_offline:Types&amp;diff=66428</id>
		<title>AOTI offline:Types</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=AOTI_offline:Types&amp;diff=66428"/>
				<updated>2008-12-07T15:11:12Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Changing types */ made minor error, corrected&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI offline|sort=T}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Battle types, also unofficially known as ''jobs'' or ''classes'', are one of the most important gameplay mechanics in PSU. They determine a character's ''stats'', which weapons they can use, how much [[PP]] certain weapons regenerate per interval, and proficiency with [[#Traps|traps]]. There are three types available.&lt;br /&gt;
&lt;br /&gt;
Here is a quick overview of the different Types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Type Name !! rowspan=2|Short !! colspan=3|Photon Art caps !! rowspan=2|In-game description&lt;br /&gt;
|-&lt;br /&gt;
! [[AOTI_offline:Skills|Skills]] !! [[AOTI_offline:Bullets|Bullets]] !! [[AOTI_offline:TECHNICs|TECHNICs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Hunter|Hunter]] || HU || 30 || 30 || 30 || A balanced type with high attack power, good for melee combat.&amp;lt;br&amp;gt;Skilled in the use of striking weapons. A good fit for beginning players.&lt;br /&gt;
|-&lt;br /&gt;
| [[#Ranger|Ranger]] || RA || 30 || 30 || 30 || A ranged fighter that can defeat enemies and support allies from a distance.&amp;lt;br&amp;gt;The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.&lt;br /&gt;
|-&lt;br /&gt;
| [[#Force|Force]] || FO || 30 || 30 || 30 || A type geared toward TECHNICs use. Allows advanced players to play&amp;lt;br&amp;gt;a variety of different roles from powerful attacks to healing and support.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
New [[Human]] and [[Beast]] characters start out as Hunters, while [[CASTs]] start as Rangers and [[Newmans]] as Forces.&lt;br /&gt;
&lt;br /&gt;
== Type levels ==&lt;br /&gt;
&lt;br /&gt;
Separately from one's [[Character Level|character level]], Types can be leveled up for stat increases. To do so, you will need to gain type experience points, which are awarded after completing [[AOTI_offline:Missions|missions]] (check the article for in-depth info regarding amounts). The maximum Type level is capped at 10.&lt;br /&gt;
&lt;br /&gt;
The following is a chart of mission points (''Type experience'') needed to level up the types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type Level !! !! width=35|1→2 !! width=35|2→3 !! width=35|3→4 !! width=35|4→5 !! width=35|5→6 !! width=35|6→7 !! width=35|7→8 !! width=35|8→9 !! width=35|9→10&lt;br /&gt;
|-&lt;br /&gt;
! To Next&lt;br /&gt;
| || 250 || 250 || 250 || 250 || 250 || 250 || 250 || 250 || 250&lt;br /&gt;
|-&lt;br /&gt;
! Total&lt;br /&gt;
| || 250 || 500 || 750 || 1000 || 1250 || 1500 || 1750 || 2000 || 2250&lt;br /&gt;
|-&lt;br /&gt;
! Type Level !! width=35|10→11 !! width=35|11→12 !! width=35|12→13 !! width=35|13→14 !! width=35|14→15 !! width=35|15→16 !! width=35|16→17 !! width=35|17→18 !! width=35|18→19 !! width=35|19→20&lt;br /&gt;
|-&lt;br /&gt;
! To Next&lt;br /&gt;
| 250 || 300 || 300 || 300 || 300 || 300 || 300 || 300 || 300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! Total&lt;br /&gt;
| 2500 || 2800 || 3100 || 3400 || 3700 || 4000 || 4300 || 4600 || 4900 || 5200&lt;br /&gt;
|-&lt;br /&gt;
! Type Level !! width=35|20→21 !! width=35|21→22 !! width=35|22→23 !! width=35|23→24 !! width=35|24→25 !! width=35|25→26 !! width=35|26→27 !! width=35|27→28 !! width=35|28→29 !! width=35|29→30&lt;br /&gt;
|-&lt;br /&gt;
! To Next&lt;br /&gt;
| 300 || 500 || 500 || 500 || 500 || 500 || 500 || 500 || 500 || 500&lt;br /&gt;
|-&lt;br /&gt;
! Total&lt;br /&gt;
| 5500 || 6000 || 6500 || 7000 || 7500 || 8000 || 8500 || 9000 || 9500 || 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Changing types ==&lt;br /&gt;
&lt;br /&gt;
You can change your current Type to any of the Types available at the ''Type Select Counter'' at Clyez City 5F on the Colony. By doing so, you will not get '''any''' of the benefits of your old Type in your new one. You will not lose your old Type level either though. Changing Types will cost a certain amount of [[Meseta|meseta]], dependent on one's [[Character Level|character level]]. The formula for obtaining the cost of a Type change for any given Character Level is 75 + (25 * CL), where CL is the character's level. This is also represented in the following table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! [[Character Level|Char level]] || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 100 || 125 || 150 || 175 || 200 || 225 || 250 || 275 || 300 || 325 || 350 || 375 || 400 || 425 || 450 || 475 || 500 || 525 || 550 || 575 || 600 || 625 || 650 || 675 || 700&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 26 || 27 || 28 || 29 || 30 || 31 || 32 || 33 || 34 || 35 || 36 || 37 || 38 || 39 || 40 || 41 || 42 || 43 || 44 || 45 || 46 || 47 || 48 || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 725 || 750 || 775 || 800 || 825 || 850 || 875 || 900 || 925 || 950 || 975 || 1000 || 1025 || 1050 || 1075 || 1100 || 1125 || 1150 || 1175 || 1200 || 1225 || 1250 || 1275 || 1300 || 1325&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 51 || 52 || 53 || 54 || 55 || 56 || 57 || 58 || 59 || 60 || 61 || 62 || 63 || 64 || 65 || 66 || 67 || 68 || 69 || 70 || 71 || 72 || 73 || 74 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1350 || 1375 || 1400 || 1425 || 1450 || 1475 || 1500 || 1525 || 1550 || 1575 || 1600 || 1625 || 1650 || 1675 || 1700 || 1725 || 1750 || 1775 || 1800 || 1825 || 1850 || 1875 || 1900 || 1925 || 1950&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 76 || 77 || 78 || 79 || 80 || 81 || 82 || 83 || 84 || 85 || 86 || 87 || 88 || 89 || 90 || 91 || 92 || 93 || 94 || 95 || 96 || 97 || 98 || 99 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1975 || 2000 || 2025 || 2050 || 2075 || 2100 || 2125 || 2150 || 2175 || 2200 || 2225 || 2250 || 2275 || 2300 || 2325 || 2350 || 2375 || 2400 || 2425 || 2450 || 2475 || 2500 || 2525 || 2550 || 2575&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 101 || 102 || 103 || 104 || 105 || 106 || 107 || 108 || 109 || 110 || 111 || 112 || 113 || 114 || 115 || 116 || 117 || 118 || 119 || 120 || 121 || 122 || 123 || 124 || 125&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 2600 || 2625 || 2650 || 2675 || 2700 || 2725 || 2750 || 2775 || 2800 || 2825 || 2850 || 2875 || 2900 || 2925 || 2950 || 2975 || 3000 || 3025 || 3050 || 3075 || 3100 || 3125 || 3150 || 3175 || 3200&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 126 || 127 || 128 || 129 || 130 || 131 || 132 || 133 || 134 || 135 || 136 || 137 || 138 || 139 || 140 || 141 || 142 || 143 || 144 || 145 || 146 || 147 || 148 || 149 || 150&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 3225 || 3250 || 3275 || 3300 || 3325 || 3350 || 3375 || 3400 || 3425 || 3450 || 3475 || 3500 || 3525 || 3550 || 3575 || 3600 || 3625 || 3650 || 3675 || 3700 || 3725 || 3750 || 3775 || 3800 || 3825&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 151 || 152 || 153 || 154 || 155 || 156 || 157 || 158 || 159 || 160 || 161 || 162 || 163 || 164 || 165 || 166 || 167 || 168 || 169 || 170 || 171 || 172 || 173 || 174 || 175&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 3850 || 3875 || 3900 || 3925 || 3950 || 3975 || 4000 || 4025 || 4050 || 4075 || 4100 || 4125 || 4155 || 4175 || 4220 || 4225 || 4250 || 4275 || 4300 || 4325 || 4350 || 4375 || 4400 || 4425 || 4450&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 176 || 177 || 178 || 179 || 180 || 181 || 182 || 183 || 184 || 185 || 186 || 187 || 188 || 189 || 190 || 191 || 192 || 193 || 194 || 195 || 196 || 197 || 198 || 199 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 4475 || 4500 || 4525 || 4550 || 4575 || 4600 || 4625 || 4650 || 4675 || 4700 || 4725 || 4750 || 4725 || 4800 || 4825 || 4850 || 4875 || 4900 || 4925 || 4950 || 4975 || 5000 || 5025 || 5050 || 5075&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon proficiencies ==&lt;br /&gt;
&lt;br /&gt;
=== Hunter ===&lt;br /&gt;
{{Weapon proficiencies&lt;br /&gt;
| sword=S&lt;br /&gt;
| knuckles=S&lt;br /&gt;
| spear=S&lt;br /&gt;
| dsaber=S&lt;br /&gt;
| axe=S&lt;br /&gt;
| tsaber=S&lt;br /&gt;
| tdagger=S&lt;br /&gt;
| tclaw=S&lt;br /&gt;
| saber=S&lt;br /&gt;
| dagger=S&lt;br /&gt;
| claw=S&lt;br /&gt;
| whip=A&lt;br /&gt;
| slicer=S&lt;br /&gt;
| rifle=B&lt;br /&gt;
| shotgun=B&lt;br /&gt;
| thandgun=A&lt;br /&gt;
| handgun=A&lt;br /&gt;
| machinegun=B&lt;br /&gt;
| rcsm=S&lt;br /&gt;
| rod=B&lt;br /&gt;
| wand=A&lt;br /&gt;
| tcsm=A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Ranger ===&lt;br /&gt;
{{Weapon proficiencies&lt;br /&gt;
| sword=B&lt;br /&gt;
| spear=B&lt;br /&gt;
| dsaber=A&lt;br /&gt;
| tsaber=A&lt;br /&gt;
| saber=A&lt;br /&gt;
| dagger=A&lt;br /&gt;
| whip=A&lt;br /&gt;
| slicer=A&lt;br /&gt;
| rifle=S&lt;br /&gt;
| shotgun=S&lt;br /&gt;
| longbow=S&lt;br /&gt;
| grenade=S&lt;br /&gt;
| laser=S&lt;br /&gt;
| thandgun=S&lt;br /&gt;
| handgun=S&lt;br /&gt;
| crossbow=S&lt;br /&gt;
| card=A&lt;br /&gt;
| machinegun=S&lt;br /&gt;
| rcsm=S&lt;br /&gt;
| rod=B&lt;br /&gt;
| wand=A&lt;br /&gt;
| tcsm=A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Force ===&lt;br /&gt;
{{Weapon proficiencies&lt;br /&gt;
| spear=B&lt;br /&gt;
| dsaber=A&lt;br /&gt;
| tsaber=A&lt;br /&gt;
| tdagger=A&lt;br /&gt;
| saber=A&lt;br /&gt;
| dagger=A&lt;br /&gt;
| whip=S&lt;br /&gt;
| slicer=A&lt;br /&gt;
| longbow=S&lt;br /&gt;
| grenade=B&lt;br /&gt;
| thandgun=B&lt;br /&gt;
| handgun=A&lt;br /&gt;
| card=S&lt;br /&gt;
| machinegun=A&lt;br /&gt;
| rcsm=A&lt;br /&gt;
| rod=S&lt;br /&gt;
| wand=S&lt;br /&gt;
| tcsm=S&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
&lt;br /&gt;
All types are capable of using all traps.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! width=50| Rarity !! width=110| Name !! Carrying limit !! Buy price !! Sell price&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}}| 1★ || Damage Trap || rowspan=3| 30 || 50 || 35&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=2| 2★ || Burn Trap || 100 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Trap || 120 || 84&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}}| 3★ || Damage Trap G || rowspan=3| 15 || 600 || 420&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=2| 4★ || Burn Trap G || 750 || 525&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Trap G || 750 || 525&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A trap's [[SE]] should affect any monster that can be affected by that [[SE]], despite normal restrictions of [[SE]] level (normal traps work on large monsters).&lt;br /&gt;
* [[SE]] levels remain constant despite level or Type. &lt;br /&gt;
* Trap damage itself, as well as [[SE]]'s damage are nonelemental; meaning that they are not affected by a monster's element.&lt;br /&gt;
* Traps charge a [[SUV]]-bar. Assumedly they charge a nanoblast as well. &amp;lt;!-- to be confirmed --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=AOTI_offline:Types&amp;diff=66427</id>
		<title>AOTI offline:Types</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=AOTI_offline:Types&amp;diff=66427"/>
				<updated>2008-12-07T15:05:11Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Changing types */  Filled in last half of table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI offline|sort=T}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Battle types, also unofficially known as ''jobs'' or ''classes'', are one of the most important gameplay mechanics in PSU. They determine a character's ''stats'', which weapons they can use, how much [[PP]] certain weapons regenerate per interval, and proficiency with [[#Traps|traps]]. There are three types available.&lt;br /&gt;
&lt;br /&gt;
Here is a quick overview of the different Types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|Type Name !! rowspan=2|Short !! colspan=3|Photon Art caps !! rowspan=2|In-game description&lt;br /&gt;
|-&lt;br /&gt;
! [[AOTI_offline:Skills|Skills]] !! [[AOTI_offline:Bullets|Bullets]] !! [[AOTI_offline:TECHNICs|TECHNICs]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Hunter|Hunter]] || HU || 30 || 30 || 30 || A balanced type with high attack power, good for melee combat.&amp;lt;br&amp;gt;Skilled in the use of striking weapons. A good fit for beginning players.&lt;br /&gt;
|-&lt;br /&gt;
| [[#Ranger|Ranger]] || RA || 30 || 30 || 30 || A ranged fighter that can defeat enemies and support allies from a distance.&amp;lt;br&amp;gt;The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.&lt;br /&gt;
|-&lt;br /&gt;
| [[#Force|Force]] || FO || 30 || 30 || 30 || A type geared toward TECHNICs use. Allows advanced players to play&amp;lt;br&amp;gt;a variety of different roles from powerful attacks to healing and support.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
New [[Human]] and [[Beast]] characters start out as Hunters, while [[CASTs]] start as Rangers and [[Newmans]] as Forces.&lt;br /&gt;
&lt;br /&gt;
== Type levels ==&lt;br /&gt;
&lt;br /&gt;
Separately from one's [[Character Level|character level]], Types can be leveled up for stat increases. To do so, you will need to gain type experience points, which are awarded after completing [[AOTI_offline:Missions|missions]] (check the article for in-depth info regarding amounts). The maximum Type level is capped at 10.&lt;br /&gt;
&lt;br /&gt;
The following is a chart of mission points (''Type experience'') needed to level up the types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type Level !! !! width=35|1→2 !! width=35|2→3 !! width=35|3→4 !! width=35|4→5 !! width=35|5→6 !! width=35|6→7 !! width=35|7→8 !! width=35|8→9 !! width=35|9→10&lt;br /&gt;
|-&lt;br /&gt;
! To Next&lt;br /&gt;
| || 250 || 250 || 250 || 250 || 250 || 250 || 250 || 250 || 250&lt;br /&gt;
|-&lt;br /&gt;
! Total&lt;br /&gt;
| || 250 || 500 || 750 || 1000 || 1250 || 1500 || 1750 || 2000 || 2250&lt;br /&gt;
|-&lt;br /&gt;
! Type Level !! width=35|10→11 !! width=35|11→12 !! width=35|12→13 !! width=35|13→14 !! width=35|14→15 !! width=35|15→16 !! width=35|16→17 !! width=35|17→18 !! width=35|18→19 !! width=35|19→20&lt;br /&gt;
|-&lt;br /&gt;
! To Next&lt;br /&gt;
| 250 || 300 || 300 || 300 || 300 || 300 || 300 || 300 || 300 || 300&lt;br /&gt;
|-&lt;br /&gt;
! Total&lt;br /&gt;
| 2500 || 2800 || 3100 || 3400 || 3700 || 4000 || 4300 || 4600 || 4900 || 5200&lt;br /&gt;
|-&lt;br /&gt;
! Type Level !! width=35|20→21 !! width=35|21→22 !! width=35|22→23 !! width=35|23→24 !! width=35|24→25 !! width=35|25→26 !! width=35|26→27 !! width=35|27→28 !! width=35|28→29 !! width=35|29→30&lt;br /&gt;
|-&lt;br /&gt;
! To Next&lt;br /&gt;
| 300 || 500 || 500 || 500 || 500 || 500 || 500 || 500 || 500 || 500&lt;br /&gt;
|-&lt;br /&gt;
! Total&lt;br /&gt;
| 5500 || 6000 || 6500 || 7000 || 7500 || 8000 || 8500 || 9000 || 9500 || 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Changing types ==&lt;br /&gt;
&lt;br /&gt;
You can change your current Type to any of the Types available at the ''Type Select Counter'' at Clyez City 5F on the Colony. By doing so, you will not get '''any''' of the benefits of your old Type in your new one. You will not lose your old Type level either though. Changing Types will cost a certain amount of [[Meseta|meseta]], dependent on one's [[Character Level|character level]]. The formula for obtaining the cost of a Type change for any given Character Level is 75 + (25 * CL), where CL is the character's level. This is also represented in the following table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! [[Character Level|Char level]] || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 100 || 125 || 150 || 175 || 200 || 225 || 250 || 275 || 300 || 325 || 350 || 375 || 400 || 425 || 450 || 475 || 500 || 525 || 550 || 575 || 600 || 625 || 650 || 675 || 700&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 26 || 27 || 28 || 29 || 30 || 31 || 32 || 33 || 34 || 35 || 36 || 37 || 38 || 39 || 40 || 41 || 42 || 43 || 44 || 45 || 46 || 47 || 48 || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 725 || 750 || 775 || 800 || 825 || 850 || 875 || 900 || 925 || 950 || 975 || 1000 || 1025 || 1050 || 1075 || 1100 || 1125 || 1150 || 1175 || 1200 || 1225 || 1250 || 1275 || 1300 || 1325&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 51 || 52 || 53 || 54 || 55 || 56 || 57 || 58 || 59 || 60 || 61 || 62 || 63 || 64 || 65 || 66 || 67 || 68 || 69 || 70 || 71 || 72 || 73 || 74 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1350 || 1375 || 1400 || 1425 || 1450 || 1475 || 1500 || 1525 || 1550 || 1575 || 1600 || 1625 || 1650 || 1675 || 1700 || 1725 || 1750 || 1775 || 1800 || 1825 || 1850 || 1875 || 1900 || 1925 || 1950&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 76 || 77 || 78 || 79 || 80 || 81 || 82 || 83 || 84 || 85 || 86 || 87 || 88 || 89 || 90 || 91 || 92 || 93 || 94 || 95 || 96 || 97 || 98 || 99 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1975 || 2000 || 2025 || 2050 || 2075 || 2100 || 2125 || 2150 || 2175 || 2200 || 2225 || 2250 || 2275 || 2300 || 2325 || 2350 || 2375 || 2400 || 2425 || 2450 || 2475 || 2500 || 2525 || 2550 || 2575&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 101 || 102 || 103 || 104 || 105 || 106 || 107 || 108 || 109 || 110 || 111 || 112 || 113 || 114 || 115 || 116 || 117 || 118 || 119 || 120 || 121 || 122 || 123 || 124 || 125&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 2600 || 2625 || 2650 || 2675 || 2700 || 2725 || 2750 || 2775 || 2800 || 2825 || 2850 || 2875 || 2900 || 2925 || 2950 || 2975 || 3000 || 3025 || 3050 || 3075 || 3100 || 3125 || 3150 || 3175 || 3200&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 126 || 127 || 128 || 129 || 130 || 131 || 132 || 133 || 134 || 135 || 136 || 137 || 138 || 139 || 140 || 141 || 142 || 143 || 144 || 145 || 146 || 147 || 148 || 149 || 150&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 3225 || 3250 || 3275 || 3300 || 3325 || 3350 || 3375 || 3400 || 3425 || 3450 || 3475 || 3500 || 3525 || 3550 || 3575 || 3600 || 3625 || 3650 || 3675 || 3700 || 3725 || 3750 || 3775 || 3800 || 3825&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 151 || 152 || 153 || 154 || 155 || 156 || 157 || 158 || 159 || 160 || 161 || 162 || 163 || 164 || 165 || 166 || 167 || 168 || 169 || 170 || 171 || 172 || 173 || 174 || 175&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 3850 || 3875 || 3900 || 3925 || 3950 || 3975 || 4000 || 4025 || 4050 || 4075 || 4100 || 4125 || 4175 || 4200 || 4225 || 4250 || 4275 || 4300 || 4325 || 4350 || 4375 || 4400 || 4425 || 4450 || 4475&lt;br /&gt;
|-&lt;br /&gt;
! [[Character Level|Char level]] || 176 || 177 || 178 || 179 || 180 || 181 || 182 || 183 || 184 || 185 || 186 || 187 || 188 || 189 || 190 || 191 || 192 || 193 || 194 || 195 || 196 || 197 || 198 || 199 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 4500 || 4525 || 4550 || 4575 || 4600 || 4625 || 4650 || 4675 || 4700 || 4725 || 4750 || 4775 || 4800 || 4825 || 4850 || 4875 || 4900 || 4925 || 4950 || 4975 || 5000 || 5025 || 5050 || 5075 || 5100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon proficiencies ==&lt;br /&gt;
&lt;br /&gt;
=== Hunter ===&lt;br /&gt;
{{Weapon proficiencies&lt;br /&gt;
| sword=S&lt;br /&gt;
| knuckles=S&lt;br /&gt;
| spear=S&lt;br /&gt;
| dsaber=S&lt;br /&gt;
| axe=S&lt;br /&gt;
| tsaber=S&lt;br /&gt;
| tdagger=S&lt;br /&gt;
| tclaw=S&lt;br /&gt;
| saber=S&lt;br /&gt;
| dagger=S&lt;br /&gt;
| claw=S&lt;br /&gt;
| whip=A&lt;br /&gt;
| slicer=S&lt;br /&gt;
| rifle=B&lt;br /&gt;
| shotgun=B&lt;br /&gt;
| thandgun=A&lt;br /&gt;
| handgun=A&lt;br /&gt;
| machinegun=B&lt;br /&gt;
| rcsm=S&lt;br /&gt;
| rod=B&lt;br /&gt;
| wand=A&lt;br /&gt;
| tcsm=A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Ranger ===&lt;br /&gt;
{{Weapon proficiencies&lt;br /&gt;
| sword=B&lt;br /&gt;
| spear=B&lt;br /&gt;
| dsaber=A&lt;br /&gt;
| tsaber=A&lt;br /&gt;
| saber=A&lt;br /&gt;
| dagger=A&lt;br /&gt;
| whip=A&lt;br /&gt;
| slicer=A&lt;br /&gt;
| rifle=S&lt;br /&gt;
| shotgun=S&lt;br /&gt;
| longbow=S&lt;br /&gt;
| grenade=S&lt;br /&gt;
| laser=S&lt;br /&gt;
| thandgun=S&lt;br /&gt;
| handgun=S&lt;br /&gt;
| crossbow=S&lt;br /&gt;
| card=A&lt;br /&gt;
| machinegun=S&lt;br /&gt;
| rcsm=S&lt;br /&gt;
| rod=B&lt;br /&gt;
| wand=A&lt;br /&gt;
| tcsm=A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Force ===&lt;br /&gt;
{{Weapon proficiencies&lt;br /&gt;
| spear=B&lt;br /&gt;
| dsaber=A&lt;br /&gt;
| tsaber=A&lt;br /&gt;
| tdagger=A&lt;br /&gt;
| saber=A&lt;br /&gt;
| dagger=A&lt;br /&gt;
| whip=S&lt;br /&gt;
| slicer=A&lt;br /&gt;
| longbow=S&lt;br /&gt;
| grenade=B&lt;br /&gt;
| thandgun=B&lt;br /&gt;
| handgun=A&lt;br /&gt;
| card=S&lt;br /&gt;
| machinegun=A&lt;br /&gt;
| rcsm=A&lt;br /&gt;
| rod=S&lt;br /&gt;
| wand=S&lt;br /&gt;
| tcsm=S&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
&lt;br /&gt;
All types are capable of using all traps.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! width=50| Rarity !! width=110| Name !! Carrying limit !! Buy price !! Sell price&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}}| 1★ || Damage Trap || rowspan=3| 30 || 50 || 35&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=2| 2★ || Burn Trap || 100 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Trap || 120 || 84&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}}| 3★ || Damage Trap G || rowspan=3| 15 || 600 || 420&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=2| 4★ || Burn Trap G || 750 || 525&lt;br /&gt;
|-&lt;br /&gt;
| Freeze Trap G || 750 || 525&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A trap's [[SE]] should affect any monster that can be affected by that [[SE]], despite normal restrictions of [[SE]] level (normal traps work on large monsters).&lt;br /&gt;
* [[SE]] levels remain constant despite level or Type. &lt;br /&gt;
* Trap damage itself, as well as [[SE]]'s damage are nonelemental; meaning that they are not affected by a monster's element.&lt;br /&gt;
* Traps charge a [[SUV]]-bar. Assumedly they charge a nanoblast as well. &amp;lt;!-- to be confirmed --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Cubo_Tuma&amp;diff=66080</id>
		<title>Cubo Tuma</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Cubo_Tuma&amp;diff=66080"/>
				<updated>2008-12-03T19:46:06Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: made minor mistake, corrected&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:cubo_tuma.jpg|thumb|right|Cubo Tuma.]]&lt;br /&gt;
''A super high-end custom crossbow powered by multiple reactors. The high-output reactors produce amazing destructive powers.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
==Item details==&lt;br /&gt;
* fires a special bullet regardless of element.&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Ranged weapon stats&lt;br /&gt;
| rarity=11 | type=Crossbow | maker=T | version=PSU&lt;br /&gt;
| pp=842 | attack=338 | ata=209 | req=191 }}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 11 star ranged | name=Cubo Tuma | wood=Mot Walna | metal=Petanite }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info | buy=N/A | sell=? | shop=None | bbuy=N/A | bsell=? | bshop=None}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info | attack=ATP&lt;br /&gt;
| a0=338 | a1=344 | a2=350 | a3=357 | a4=364 | a5=372 | a6=380 | a7=388 | a8=399 | a9=411 | a10=423&lt;br /&gt;
| pp0=842 | pp1=862 | pp2=882 | pp3=905 | pp4=928 | pp5=954 | pp6=980 | pp7=1009 | pp8=1046 | pp9=1086 | pp10=1129&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Bladed Legacy&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= S2&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Crossbow}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Bladed Legacy&lt;br /&gt;
|Source type = Clear box&lt;br /&gt;
|Level= S2&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= SEED Awakened&lt;br /&gt;
|Source type= Boss box&lt;br /&gt;
|Level= S2&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= True Darkness&lt;br /&gt;
|Source type= Boss box&lt;br /&gt;
|Level= S2&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Cubo_tuma2.jpg|Cubo Tuma's Bullets.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category: Crossbows]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Cubo_Tuma&amp;diff=66079</id>
		<title>Cubo Tuma</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Cubo_Tuma&amp;diff=66079"/>
				<updated>2008-12-03T19:45:12Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Stats, synthesis, etc. */ Updated drop information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:cubo_tuma.jpg|thumb|right|Cubo Tuma.]]&lt;br /&gt;
''A super high-end custom crossbow powered by multiple reactors. The high-output reactors produce amazing destructive powers.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
==Item details==&lt;br /&gt;
* fires a special bullet regardless of element.&lt;br /&gt;
&lt;br /&gt;
[[Image:cubo_tuma.jpg|thumb|right|Cubo Tuma.]]&lt;br /&gt;
''A super high-end custom crossbow powered by multiple reactors. The high-output reactors produce amazing destructive powers.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
==Item details==&lt;br /&gt;
* fires a special bullet regardless of element.&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Ranged weapon stats&lt;br /&gt;
| rarity=11 | type=Crossbow | maker=T | version=PSU&lt;br /&gt;
| pp=842 | attack=338 | ata=209 | req=191 }}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 11 star ranged | name=Cubo Tuma | wood=Mot Walna | metal=Petanite }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info | buy=N/A | sell=? | shop=None | bbuy=N/A | bsell=? | bshop=None}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info | attack=ATP&lt;br /&gt;
| a0=338 | a1=344 | a2=350 | a3=357 | a4=364 | a5=372 | a6=380 | a7=388 | a8=399 | a9=411 | a10=423&lt;br /&gt;
| pp0=842 | pp1=862 | pp2=882 | pp3=905 | pp4=928 | pp5=954 | pp6=980 | pp7=1009 | pp8=1046 | pp9=1086 | pp10=1129&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Bladed Legacy&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= S2&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Crossbow}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Bladed Legacy&lt;br /&gt;
|Source type = Clear box&lt;br /&gt;
|Level= S2&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= SEED Awakened&lt;br /&gt;
|Source type= Boss box&lt;br /&gt;
|Level= S2&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= True Darkness&lt;br /&gt;
|Source type= Boss box&lt;br /&gt;
|Level= S2&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Cubo_tuma2.jpg|Cubo Tuma's Bullets.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category: Crossbows]]&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Cubo_tuma2.jpg|Cubo Tuma's Bullets.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category: Crossbows]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Lightline&amp;diff=65880</id>
		<title>Lightline</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Lightline&amp;diff=65880"/>
				<updated>2008-11-30T11:13:35Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: added buy price and buy location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A commonly used line shield with very stable output.''&lt;br /&gt;
&lt;br /&gt;
{{1 star}}&lt;br /&gt;
==Item details==&lt;br /&gt;
== Stats, synthesis, etc. ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{LS stats &lt;br /&gt;
|Rarity= 1&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|Def.= 12&lt;br /&gt;
|Eva.= 29&lt;br /&gt;
|Ment.= 14&lt;br /&gt;
|End.= 0&lt;br /&gt;
|Req.= 4&lt;br /&gt;
|Att.= 0&lt;br /&gt;
|Acc.= 0&lt;br /&gt;
|Tech.= 0&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{LS synth&lt;br /&gt;
|Rarity= 1&lt;br /&gt;
|Photon=&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|Extra mat.= &lt;br /&gt;
|Extra qty.= &lt;br /&gt;
|Board= [B] Lightline&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= Line shield&lt;br /&gt;
|Buy= 1000&lt;br /&gt;
|Sell= 200&lt;br /&gt;
|Shop= [[GRD-GS]] &amp;amp; [[G.R.M. Shop]]&lt;br /&gt;
|[B] buy= &lt;br /&gt;
|[B] sell= 20&lt;br /&gt;
|[B] shop= &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{LS slot info&lt;br /&gt;
|Head= x&lt;br /&gt;
|Arm= o&lt;br /&gt;
|Body= x&lt;br /&gt;
|Extra= x}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= The Egg Thieves&lt;br /&gt;
|Source type= Normal Box&lt;br /&gt;
|Level= C&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Line shield}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Source= The Egg Thieves&lt;br /&gt;
|Source type= Clear Box&lt;br /&gt;
|Level= C&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Line shields]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Rabol_Giga&amp;diff=65879</id>
		<title>Rabol Giga</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Rabol_Giga&amp;diff=65879"/>
				<updated>2008-11-30T11:08:15Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: added extra buy location and what element percentage it can be bought with&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A nonstandard line shield with upgraded ground photon reactivity.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{5 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Can only be ground [[element]].&lt;br /&gt;
* Can be bought with 23% ground&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{LS stats &lt;br /&gt;
|Rarity= 5&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|Def.= 70&lt;br /&gt;
|Eva.= 158&lt;br /&gt;
|Ment.= 88&lt;br /&gt;
|End.= 0&lt;br /&gt;
|Req.= 47&lt;br /&gt;
|Att.= 10&lt;br /&gt;
|Acc.= -&lt;br /&gt;
|Tech.= -}}&lt;br /&gt;
||&lt;br /&gt;
{{LS synth&lt;br /&gt;
|Rarity= 5&lt;br /&gt;
|Photon= Di-photon&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|Extra mat.= Marseline&lt;br /&gt;
|Extra mat.= Nanocarbon&lt;br /&gt;
|Board= [B] Rabol Giga}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= Line shield&lt;br /&gt;
|Buy= 45000&lt;br /&gt;
|Sell= 9000&lt;br /&gt;
|Shop= [[TENORA WORKS Shop]] &amp;amp; [[GRD-GS]]&lt;br /&gt;
|[B] buy= 15000&lt;br /&gt;
|[B] sell= 750&lt;br /&gt;
|[B] shop= [[MA-GRMS: Dagora]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{LS slot info&lt;br /&gt;
|Head= -&lt;br /&gt;
|Arm= o&lt;br /&gt;
|Body= o&lt;br /&gt;
|Extra= -}}&lt;br /&gt;
||&lt;br /&gt;
{{Drop info&lt;br /&gt;
| ?}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Line shields]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Lightline&amp;diff=65878</id>
		<title>Lightline</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Lightline&amp;diff=65878"/>
				<updated>2008-11-30T10:53:50Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: Filled in details for lightline&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A commonly used line shield with very stable output.''&lt;br /&gt;
&lt;br /&gt;
{{1 star}}&lt;br /&gt;
==Item details==&lt;br /&gt;
== Stats, synthesis, etc. ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{LS stats &lt;br /&gt;
|Rarity= 1&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|Def.= 12&lt;br /&gt;
|Eva.= 29&lt;br /&gt;
|Ment.= 14&lt;br /&gt;
|End.= 0&lt;br /&gt;
|Req.= 4&lt;br /&gt;
|Att.= 0&lt;br /&gt;
|Acc.= 0&lt;br /&gt;
|Tech.= 0&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{LS synth&lt;br /&gt;
|Rarity= 1&lt;br /&gt;
|Photon=&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|Extra mat.= &lt;br /&gt;
|Extra qty.= &lt;br /&gt;
|Board= [B] Lightline&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= Line shield&lt;br /&gt;
|Buy= &lt;br /&gt;
|Sell= 200&lt;br /&gt;
|Shop= &lt;br /&gt;
|[B] buy= &lt;br /&gt;
|[B] sell= 20&lt;br /&gt;
|[B] shop= &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{LS slot info&lt;br /&gt;
|Head= x&lt;br /&gt;
|Arm= o&lt;br /&gt;
|Body= x&lt;br /&gt;
|Extra= x}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= The Egg Thieves&lt;br /&gt;
|Source type= Normal Box&lt;br /&gt;
|Level= C&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Line shield}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Source= The Egg Thieves&lt;br /&gt;
|Source type= Clear Box&lt;br /&gt;
|Level= C&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Line shields]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Hardline&amp;diff=65877</id>
		<title>Hardline</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Hardline&amp;diff=65877"/>
				<updated>2008-11-30T10:51:26Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A super high-end line shield with upgraded flame photon reactivity and good stability, despite the high output.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{7 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
*Can only be fire attribute&lt;br /&gt;
*31% fire when purchased off [[G.R.M. Shop]].&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{LS stats &lt;br /&gt;
|Rarity= 7&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|Def.= 116&lt;br /&gt;
|Eva.= 163&lt;br /&gt;
|Ment.= 143&lt;br /&gt;
|End.= 0&lt;br /&gt;
|Req.= 70&lt;br /&gt;
|Att.= 0&lt;br /&gt;
|Acc.= 0&lt;br /&gt;
|Tech.= 0}}&lt;br /&gt;
||&lt;br /&gt;
{{LS synth&lt;br /&gt;
|Rarity= 7&lt;br /&gt;
|Photon= Ban-photon&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|Extra mat.= &lt;br /&gt;
|Extra qty.= &lt;br /&gt;
|Board= [B] Hardline}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= Line shield&lt;br /&gt;
|Buy= 210000&lt;br /&gt;
|Sell= 42000&lt;br /&gt;
|Shop= [[G.R.M. Shop]]&lt;br /&gt;
|[B] buy= 52500&lt;br /&gt;
|[B] sell= 2625 &lt;br /&gt;
|[B] shop= [[MA-GRMS: Holtes]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{LS slot info&lt;br /&gt;
|Head= -&lt;br /&gt;
|Arm= o&lt;br /&gt;
|Body= -&lt;br /&gt;
|Extra= o}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Crimson Beast&lt;br /&gt;
|Source type= Boss box&lt;br /&gt;
|Level= A-S&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Source= Plains Overlord&lt;br /&gt;
|Source type= Boss box&lt;br /&gt;
|Level= S&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Type= Board}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Line shields]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Egg_Thieves&amp;diff=65839</id>
		<title>The Egg Thieves</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Egg_Thieves&amp;diff=65839"/>
				<updated>2008-11-29T21:16:27Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Item drops */ Added [B] Light Line drop to C clear box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''This article is about the mission itself. For a walkthrough, check [[The Egg Thieves (guide)]].''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__{{AOTI only}}{{Mission infobox&lt;br /&gt;
|Mission name= The Egg Thieves&lt;br /&gt;
|Mission image= [[Image:Rozenom.PNG|center]]&lt;br /&gt;
|Planet= Parum&lt;br /&gt;
|Start lobby= Holtes City: East District&lt;br /&gt;
|Start counter= GUARDIANS Branch&lt;br /&gt;
|End lobby= Holtes City: East District&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Old Rozenom City&lt;br /&gt;
|Mission type= Party mission&lt;br /&gt;
|Party= 2-4 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Lightning}}&lt;br /&gt;
}}''My grandpa is sick.  Please hurry and bring me the ingredients to make his medicine.''&amp;lt;br/&amp;gt;&lt;br /&gt;
''Client:  Rol Medoc''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{{Party mission requirements&lt;br /&gt;
|C avail= |C req= 1 |C enemy= 15+&lt;br /&gt;
|C-S Meseta= 7000 |C-S MP= 125 |C-S extra= [[Grinder Base C]] x1&lt;br /&gt;
|C-A Meseta= -- |C-A MP= --&lt;br /&gt;
|C-B Meseta= -- |C-B MP= --&lt;br /&gt;
|C-C Meseta= 1750 |C-C MP= 32&lt;br /&gt;
|B avail= |B req= 35 |B enemy= 45+&lt;br /&gt;
|B-S Meseta= 12000 |B-S MP= 240 |B-S extra= [[Grinder Base B]] x1&lt;br /&gt;
|B-A Meseta= -- |B-A MP= 180&lt;br /&gt;
|B-B Meseta= 6000 |B-B MP= 120&lt;br /&gt;
|B-C Meseta= -- |B-C MP= --&lt;br /&gt;
|A avail=  |A req= 60 |A enemy= 80+&lt;br /&gt;
|A-S Meseta= 18000 |A-S MP= 350 |A-S extra= [[Grinder Base A]] x1&lt;br /&gt;
|A-A Meseta= 13500 |A-A MP= 263&lt;br /&gt;
|A-B Meseta= -- |A-B MP= --&lt;br /&gt;
|A-C Meseta= -- |A-C MP= --&lt;br /&gt;
|S avail=  |S ref= |S req= 80 |S enemy= 140+&lt;br /&gt;
|S-S Meseta= 22000 |S-S MP= 400 |S-S extra=  Various items&amp;lt;ref&amp;gt;On top of the Meseta and MP rewards, you will also receive one of the following for obtaining an S rank:  [[Grinder Base S]] x1, [[PA Fragment]] x4, [B] [[De Ragan Slayic]], [B] [[Tyrant Spadac]] or [B] [[Apocalypsic]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
|S-A Meseta= 16500 |S-A MP= 300&lt;br /&gt;
|S-B Meseta= 11000 |S-B MP= 200&lt;br /&gt;
|S-C Meseta= 5500 |S-C MP= 100&lt;br /&gt;
|S2 avail= {{Unreleased item}}&lt;br /&gt;
|S2 ref= &lt;br /&gt;
|S2 req= ?&lt;br /&gt;
|S2 enemy= ?&lt;br /&gt;
|S2-S Meseta= --&lt;br /&gt;
|S2-S MP= --&lt;br /&gt;
|S2-S extra= --&lt;br /&gt;
|S2-A Meseta= --&lt;br /&gt;
|S2-A MP= --&lt;br /&gt;
|S2-B Meseta= --&lt;br /&gt;
|S2-B MP= --&lt;br /&gt;
|S2-C Meseta= --&lt;br /&gt;
|S2-C MP= --&lt;br /&gt;
|C-S time= 6:00 remaining (?) |C-S enemies= |C-S misc= &lt;br /&gt;
|B-S time= |B-S enemies= |B-S misc= &lt;br /&gt;
|A-S time= |A-S enemies= |A-S misc= &lt;br /&gt;
|S-S time= 6:00 remaining (?) |S-S enemies= |S-S misc= &lt;br /&gt;
|S2-S time= |S2-S enemies= |S2-S misc= }}&lt;br /&gt;
== Mission guide ==&lt;br /&gt;
Please see the following article for maps and information on how to clear this mission.&lt;br /&gt;
* [[The Egg Thieves (guide)]]&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP &lt;br /&gt;
|-&lt;br /&gt;
| [[Badira]] || || {{Fire}} || 15 || 20 || 45 || 56 || 80 || 116 || 140 || 248&lt;br /&gt;
|-&lt;br /&gt;
| [[Badira]] || || {{Lightning}} || 15 || 20 || 45 || 56 || 80 || 116 || 140 || 248&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Fire}} || 15 || 20 || 45 || 56 || 80 || 116 || 140 || 248&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Fire}} || 15 || 30 || 45 || 84 || 80 || 174 || 140 || 378&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Lightning}} || 15 || 20 || 45 || 56 || 80 || 116 || 140 || 248&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Lightning}} || 15 || 30 || 45 || 84 || 80 || 174 || 140 || 378&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Fire}} || 15 || 34 || 45 || 94 || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 15 || 34 || 45 || 94 || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} || {{Lightning}} || 15 || 40 || 45 || 112 || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} || {{Lightning}} || 15 || 40 || 45 || 112 || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || 15 || 48 || 45 || 135 || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Crown}} || {{Lightning}} || 15 || 51 || 45 || 141 || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || 15 || 73 || 45 || 203 || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Fire}} || x || x || x || x || 80 || 194 || 140 || 414&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 80 || 194 || 140 || 414&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 80 || 232 || 140 || 496&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 80 || 232 || 140 || 496&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 80 || 279 || 140 || 596&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Crown}} || {{Lightning}} || x || x || x || x || 80 || 291 || 140 || 621&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 80 || 419 || 140 || 894&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || || {{Lightning}} || 15 || 34 || 45 || 94 || 80 || 194 || 140 || 414&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Crown}} || {{Lightning}} || 15 || 51 || 45 || 141 || 80 || 291 || 140 || 621&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || || {{Fire}} || 15 || 34 || 45 || 94 || 80 || 194 || 140 || 414&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || {{Crown}} || {{Fire}} || 15 || 51 || 45 || 141 || 80 || 291 || 140 || 621&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || || {{Lightning}} || 15 || 34 || 45 || 94 || 80 || 194 || 140 || 414&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 35 || 148 || 70 || 328 || 130 || 748&lt;br /&gt;
|-&lt;br /&gt;
| [[Polavohra]] || || {{Lightning}} || 15 || 136 || 45 || 376 || 80 || 776 || 140 || 1656&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 45 || 423 || 80 || 873 || 140 || 1863&lt;br /&gt;
|-&lt;br /&gt;
| [[Gainozeros]] || || {{Lightning}} || 15 || 153 || 45 || 423 || 80 || 873 || 140 || 1863&lt;br /&gt;
|-&lt;br /&gt;
| [[Gainozeros]] || {{Sword}} || {{Lightning}} || 15 || 183 || 45 || 507 || 80 || 1047 || 140 || 2235&lt;br /&gt;
|-&lt;br /&gt;
| [[Gainozeros]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 15 || 183 || 45 || 507 || 80 || 1047 || 140 || 2235&lt;br /&gt;
|-&lt;br /&gt;
| [[Gainozeros]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 15 || 220 || 45 || 609 || 80 || 1257 || 140 || 2682&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S&lt;br /&gt;
|-&lt;br /&gt;
| [[Badira]] || {{Badira | AOTI special}} || {{Badira | AOTI 10}} || {{Badira | AOTI 40}} || {{Badira | AOTI 80}} || {{Badira | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 10}} || {{Go Bajilla | AOTI 40}} || {{Go Bajilla | AOTI 80}} || {{Go Bajilla | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 10}} || {{Vahra | AOTI 40}} || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 80}} || {{Go Vahra | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 10}} || {{Volfu | AOTI 40}} || {{Volfu | AOTI 80}} || {{Volfu | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || {{Distova | AOTI special}} || {{Distova | AOTI 10}} || {{Distova | AOTI 40}} || {{Distova | AOTI 80}} || {{Distova | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 30}} || {{Bal Soza | AOTI 70}} || {{Bal Soza | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Polavohra]] || {{Polavohra | AOTI special}} || {{Polavohra | AOTI 10}} || {{Polavohra | AOTI 40}} || {{Polavohra | AOTI 80}} || {{Polavohra | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 40}} || {{Grass Assassin | AOTI 80}} || {{Grass Assassin | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gainozeros]] || {{Gainozeros | AOTI special}} || {{Gainozeros | AOTI 10}} || {{Gainozeros | AOTI 40}} || {{Gainozeros | AOTI 80}} || {{Gainozeros | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Rozenom box | AOTI special}} || {{Rozenom box | AOTI 10}} || {{Rozenom box | AOTI 40}} || {{Rozenom box | AOTI 80}} || {{Rozenom box | AOTI 125}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Twin Brand]]&amp;lt;br&amp;gt;[B][[Light Line]]|| [[Walker Line]]&amp;lt;br&amp;gt;[[Hard / Night]]&amp;lt;br&amp;gt;[B] [[Walker Line]] || [[Walker Line]]&amp;lt;br&amp;gt;[[Solid / Knight]]&amp;lt;br&amp;gt;[[Hard / Night]]&amp;lt;br&amp;gt;[B] [[Walker Line]] || [[Delette Line]]&amp;lt;br&amp;gt;[[Solid / Knight]]&amp;lt;br&amp;gt;[B] [[Delette Line]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 10}} || {{Rozenom area | AOTI 40}} || {{Rozenom area | AOTI 80}} || {{Rozenom area | AOTI 125}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Party missions]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Kamatoze&amp;diff=65600</id>
		<title>Talk:Kamatoze</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Kamatoze&amp;diff=65600"/>
				<updated>2008-11-26T09:55:44Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: Problem changing drop information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just had Fuka-Misaki drop as board from Kamatoze on S2. But when I try to edit the drop information on the kamatoze, it's just says&lt;br /&gt;
&lt;br /&gt;
&amp;quot;== Item drops ==&lt;br /&gt;
{{Kamatoze drop chart}}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
So I dunno how to correct it since that is all I get, the rest is blank. Any help would be appreciated.&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Fuka-Misaki&amp;diff=65599</id>
		<title>Fuka-Misaki</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Fuka-Misaki&amp;diff=65599"/>
				<updated>2008-11-26T09:50:35Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Stats, synthesis, etc. */ Had this drop as board from Kamatoze on RB S2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Fuka-Misaki.jpg|thumb|right|Fuka-Misaki.]]&lt;br /&gt;
''Pair of high-end custom claws with an upgraded reactor, used by high-ranking COG Servants. A single claw packs unsurpassed power.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Has special ice effects with attacks.&lt;br /&gt;
* May inflict [[Status Effect|freeze]] Lv3 with attacks.&lt;br /&gt;
* May be &amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;ice&amp;lt;/font&amp;gt; element only.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stats, synthesis, etc. ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Twin claw&lt;br /&gt;
|Rarity= 10&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|Ver.= PSU&lt;br /&gt;
|Req.= 504&lt;br /&gt;
|PP= 364&lt;br /&gt;
|Att.= 418&lt;br /&gt;
|Acc.= 298&lt;br /&gt;
|Tech.= }}&lt;br /&gt;
||&lt;br /&gt;
{{Weapon synth board&lt;br /&gt;
|Type= Striking&lt;br /&gt;
|Category= Twin claw&lt;br /&gt;
|Hands= 2&lt;br /&gt;
|Grade= S&lt;br /&gt;
|Rarity= 10&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|Special= &lt;br /&gt;
|Photon= Ray-photon&lt;br /&gt;
|Board= [B] Fuka-Misaki}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Buy= &lt;br /&gt;
|Sell= 54000&lt;br /&gt;
|Shop= &lt;br /&gt;
|[B] buy= &lt;br /&gt;
|[B] sell= 9000&lt;br /&gt;
|[B] shop= }}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Twin claw&lt;br /&gt;
|PP0= 364&lt;br /&gt;
|PP1= 380&lt;br /&gt;
|PP2= 395&lt;br /&gt;
|PP3= 408&lt;br /&gt;
|PP4= 419&lt;br /&gt;
|PP5= 430&lt;br /&gt;
|PP6= 443&lt;br /&gt;
|PP7= 459&lt;br /&gt;
|PP8= 477&lt;br /&gt;
|PP9= 499&lt;br /&gt;
|PP10= 524&lt;br /&gt;
|A0= 418&lt;br /&gt;
|A1= 424&lt;br /&gt;
|A2= 429&lt;br /&gt;
|A3= 434&lt;br /&gt;
|A4= 438&lt;br /&gt;
|A5= 442&lt;br /&gt;
|A6= 447&lt;br /&gt;
|A7= 453&lt;br /&gt;
|A8= 459&lt;br /&gt;
|A9= 467&lt;br /&gt;
|A10= 476}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Kamatoze&lt;br /&gt;
|Level= 100-124&lt;br /&gt;
|Ver.= &lt;br /&gt;
|Type= Board&lt;br /&gt;
|Category= Twin claw}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Alterazgohg&lt;br /&gt;
|Level= 80-99&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Board&lt;br /&gt;
|Category= }}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Forest of Illusion&lt;br /&gt;
|Source type= Special box&lt;br /&gt;
|Level= S&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Weapon&lt;br /&gt;
|Category= Twin claw}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Source= Sakura Blast&lt;br /&gt;
|Source type= Boss box&lt;br /&gt;
|Level= S&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Board&lt;br /&gt;
|Category= }}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category: Twin claws]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Magga_Guin&amp;diff=65444</id>
		<title>Magga Guin</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Magga_Guin&amp;diff=65444"/>
				<updated>2008-11-23T11:44:08Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Stats, synthesis, etc. */  added 10/10 stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:MaggaGuin.jpg|thumb|right|Magga Guin.]]&lt;br /&gt;
''A machinegun using a new photon reactor developed by Tenora. Boasts the best power output of the series.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* No noteworthy details.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Type''' || {{Machinegun icon}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''PP''' || 578&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Rarity'''|| {{Color-A}}| 9★ || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATP''' || 71&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ver.''' || {{PSU version}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATA''' || 104&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Maker''' || {{Logo-T}} | style=&amp;quot;background:#f2f2f2&amp;quot; | '''Req.''' || 157&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot; | '''Pricing information'''&lt;br /&gt;
|- style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|'''Weapon''' || colspan=&amp;quot;2&amp;quot;|'''Board'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || 50000 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || Unknown&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;| '''Grinding information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Stat''' || '''+0''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9''' || '''+10'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''PP''' || 578 || 588 || 598 || 609 || 620 || 632 || ??? || ??? || ??? || ??? || 713&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''ATP''' || 71 || 72 || 73 || 75 || 77 || 79 || ??? || ??? || ??? || ??? || 89&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Orcdillan]] || 100-149 || Weapon&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Machineguns]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Ambition_of_the_Illuminus&amp;diff=65261</id>
		<title>Ambition of the Illuminus</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Ambition_of_the_Illuminus&amp;diff=65261"/>
				<updated>2008-11-21T10:14:28Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Shadoogs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clean-up}}&lt;br /&gt;
==About ''Ambition of the Illuminus''==&lt;br /&gt;
[[Image:Ambition_of_illuminus.jpg|thumb|right|Ambition of the Illuminus]]&lt;br /&gt;
''Phantasy Star Universe:  Ambition of the Illuminus'' is the first expansion to SonicTeam's 2006 multi-player online RPG ''Phantasy Star Universe''.&lt;br /&gt;
&lt;br /&gt;
==Release information==&lt;br /&gt;
The PC and PlayStation 2 versions of ''Ambition of the Illuminus'' were released in Japan on September 27, 2007. The Xbox 360 version was released worldwide on November 20, 2007, along with the North American PC/PS2 version on the same day.  The European PC/PS2 released followed up a few months later on January 25, 2008.&lt;br /&gt;
&lt;br /&gt;
The PC and PlayStation 2 editions of ''Ambition of the Illuminus'' were released on disc for sale in retail outlets just as the original game was, with a MSRP of $39.95. The Xbox 360 version, however was released only on Xbox Live as downloadable content, at a cost of 1600 Microsoft points.  It has since been reduced in price to 800 Microsoft Points as of November 13th, 2008.&lt;br /&gt;
&lt;br /&gt;
===Network trial information===&lt;br /&gt;
Japanese PC and PS2 users were able to participate in a free trial of ''Ambition of the Illuminus'' this Spring (PS2 users were required to log in to their accounts on a PC with ''PSU'' installed in order to play the trial). According to SonicTeam, the purpose behind this trial was to test connection and network stability as well as try out new in-game features.  This trial ran from April 05 until April 26.&lt;br /&gt;
&lt;br /&gt;
Participants in the trial were able to either start a brand new character or carry over their current character from ''PSU''.  If a participant decided to carry over their current character, a copy of their character data was made to the servers specifically set up for the trial of ''Illuminus'' while the original character data remained on the main game servers.  The reason for this was that no information, stats or items from the network trial would carry over to the original game.  Following the close of the trial, all character data on the trial servers was wiped.  At this point, anyone who decided to carry over their character data has returned to the original game where they left off.&lt;br /&gt;
&lt;br /&gt;
==New weapon categories==&lt;br /&gt;
Four new weapon categories have been revealed for this expansion, bringing the total up to an impressive 27 categories.&lt;br /&gt;
&lt;br /&gt;
===Whips===&lt;br /&gt;
Whips (ウィップ) are right-handed striking weapons capable of attacking multiple targets around the wielder.  They are not known for having high attack power, however they do excel at inflicting status effects.&lt;br /&gt;
&lt;br /&gt;
===Slicers===&lt;br /&gt;
Slicers (スライサー) are right-handed striking weapons capable of releasing blades of photon energy which home in on their target.&lt;br /&gt;
&lt;br /&gt;
===Madoogs===&lt;br /&gt;
Madoogs (マドゥーグ) are left-handed TECHNIC-casting weapons.  Despite greatly resembling MAGs from ''Phantasy Star Online'', they should not be confused with ''PSO'''s support partner.  Compared to wands, madoogs have lower TP with higher PP stats, while possessing a slightly faster casting speed.&lt;br /&gt;
&lt;br /&gt;
===Shadoogs===&lt;br /&gt;
Shadoogs (シャドゥーグ) or RCSM's are left-handed ranged weapons that automatically fire at enemies within range.  All Shadoogs come with an elemental attribute tied to them, so it is not possible to link a photon art to the weapon.  The element of a Shadoog determines which status effect it can inflict on the enemies it shoots. &lt;br /&gt;
&lt;br /&gt;
The GRM shadoogs, do the normal status effects of :&lt;br /&gt;
{{Fire}} Burn&lt;br /&gt;
{{Ice}} Freeze&lt;br /&gt;
{{Lightning}} Shock&lt;br /&gt;
{{Ground}} Posion / 10★+ Stun&lt;br /&gt;
{{Light}} Sleep &lt;br /&gt;
{{Dark}} Confusion &lt;br /&gt;
&lt;br /&gt;
While Promote and Kubara one's do: &lt;br /&gt;
{{Fire}} ATP Down &lt;br /&gt;
{{Ice}} DPF Down &lt;br /&gt;
{{Lightning}} ATA &amp;amp; EVP Down &lt;br /&gt;
{{Ground}} Poison &lt;br /&gt;
{{Light}} Sleep &lt;br /&gt;
{{Dark}} Confusion&lt;br /&gt;
&lt;br /&gt;
==New weapons==&lt;br /&gt;
A plethora of new weapons of all sorts become available in &amp;lt;i&amp;gt;Ambition of the Illuminus&amp;lt;/i&amp;gt;, only a handful of which are currently known. To view the new weapons, visit the appropriate [[Weapons|weapon page]] for the item class.&lt;br /&gt;
&lt;br /&gt;
==New types==&lt;br /&gt;
Two new types have been added to ''Ambition of the Illuminus'':  Acrofighter and Acrotecher.  More agile than any other type, the Acro-classes specialize in naturally quick movements when using their respective type of photon art.  (Acrofighters exhibit faster skill movements while Acrotechers cast TECHNICs faster than any other type.)  Aside from the addition of these two types, the photon art caps have been raised for everyone and TECHNICs have been split into attack and support categories.  Now all photon arts cap off at 40.  (During the ''Illuminus'' trial, Acrotechers were able to level support TECHNICs to 50, however this has since been reduced to 40.)&lt;br /&gt;
&lt;br /&gt;
Additionally, Acrofighters are able to use Burn, Poison, and Virus traps, while Acrotechers are able to use all other trap types (Confuse, etc.). However, both types are able to use only regular and G trap varieties.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! rowspan=2| &amp;amp;nbsp; !! rowspan=2| Type Name !! colspan=3| Req. Type Lv. !! colspan=4| Photon Art Caps&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| HU || align=&amp;quot;center&amp;quot;| RA || align=&amp;quot;center&amp;quot;| FO || align=&amp;quot;center&amp;quot;| Skills || align=&amp;quot;center&amp;quot;| Bullets || align=&amp;quot;center&amp;quot;| Attack&amp;lt;br&amp;gt;TECHNICs || align=&amp;quot;center&amp;quot;| Support&amp;lt;br&amp;gt;TECHNICs&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|Basic&amp;lt;br&amp;gt;Types&lt;br /&gt;
| Hunter || rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|N/A ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 20 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Force || align=&amp;quot;center&amp;quot;| 1 || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 20 || align=&amp;quot;center&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=9|Advanced&amp;lt;br&amp;gt;Types&lt;br /&gt;
| Fighgunner || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Acrofighter || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Acrotecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some of the original types can use weapons from the four new categories mentioned above.  Furthermore, Guntechers, Wartechers and Protransers have become more proficient with certain weapons.  Any changes made from the original type limits are marked in this table with an asterisk.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weapons !! colspan=&amp;quot;12&amp;quot; | Guardian types&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Weapon category !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | Striking&lt;br /&gt;
| [[Swords]] || {{Color-B}} | B || - || - || {{Color-A}} | A || - || {{Color-A}} | A* || {{Color-S}} | S || - || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckles]] || {{Color-B}} | B || - || - || {{Color-A}} | A || - || {{Color-S}} | S* || {{Color-S}} | S || - || - || {{Color-S}} | S* || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Spears]] || {{Color-B}} | B || {{Color-C}} | C || {{Color-C}} | C || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Double sabers]] || - || - || - || {{Color-S}} | S || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]] || - || - || - || - || - || - || {{Color-S}} | S || - || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin sabers]] || {{Color-B}} | B || - || - || {{Color-S}} | S || - || {{Color-A}} | A || {{Color-S}} | S* || - || - || - || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin daggers]] || {{Color-B}} | B || - || {{Color-B}} | B* || {{Color-S}} | S || - || {{Color-S}} | S || {{Color-A}} | A || - || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin claws]] || - || - || - || {{Color-A}} | A || - || {{Color-S}} | S* || {{Color-S}} | S || - || - || - || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sabers]] || {{Color-B}} | B || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Daggers]] || {{Color-B}} | B || {{Color-C}} | C || {{Color-B}} | B* || {{Color-S}} | S || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-A}} | A || - || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Claws]] || {{Color-B}} | B* || - || - || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-S}} | S || - || - || - || {{Color-S}} | S || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Whips]] || - || - || - || - || - || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || {{Color-S}} | S*&lt;br /&gt;
|-&lt;br /&gt;
| [[Slicers]] || - || - || - || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || - || {{Color-S}} | S* || -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | Ranged&lt;br /&gt;
| [[Rifles]] || - || {{Color-B}} | B || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotguns]] || - || {{Color-B}} | B || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || - || - || {{Color-B}} | B || - || {{Color-S}} | S* || {{Color-A}} | A || - || - || {{Color-S}} | S || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenades]] || - || {{Color-B}} | B* || - || - || - || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser cannons]] || - || - || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin handguns]] || - || {{Color-B}} | B || - || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || {{Color-A}} | A || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || {{Color-B}} | B* || {{Color-B}} | B || {{Color-B}} | B* || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-S}} | S* || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbows]] || - || - || - || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Cards]] || - || - || - || - || {{Color-A}} | A || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-A}} | A || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Machineguns]] || {{Color-C}} | C* || {{Color-B}} | B || {{Color-C}} | C* || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || - || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[RCSMs]] || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-A}} | A* || {{Color-S}} | S* || {{Color-A}} | A* || - || {{Color-A}} | A* || - || - || {{Color-S}} | S* || {{Color-A}} | A*&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | TECHNIC&lt;br /&gt;
| [[Rods]] || - || - || {{Color-B}} | B || - || - || - || - || - || {{Color-S}} | S || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Wands]] || - || - || {{Color-B}} | B || - || {{Color-A}} | A || {{Color-S}} | S* || - || - || {{Color-S}} | S || - || - || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[TCSMs]] || - || - || {{Color-B}} | B* || - || {{Color-A}} | A* || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || {{Color-S}} | S*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New lobbies==&lt;br /&gt;
Three new lobby areas have been revealed; one for each planet.  Parum features the beach-front city of Paracabana, Neudaiz has a Gurhalistic shrine on Mt. Ohtoku and Moatoob has a Rappy-themed casino known as Casino Voloyal.  Aside from these main lobbies, there are a number of smaller mid-point lobbies which can be accessed in between different missions.  A few of these include a small village encircled by a bamboo forest as well as a gravesite that greatly resembles the garden players entered in ''PSO'' before confronting Dark Falz.&lt;br /&gt;
&lt;br /&gt;
==New fields==&lt;br /&gt;
Multiple new fields have been revealed for ''Ambition of the Illuminus''.  Even though they were not all accessible in the trial version of the game, field names have been discovered at various mission counters across Gurhal.&lt;br /&gt;
&lt;br /&gt;
===Old Rozenom City (旧ローゼノム・シティ)===&lt;br /&gt;
The ruined city of Rozenom lies to the southeast of Paracabana Beach on Parum.  Details on exactly what caused the downfall of this once bustling city are currently unknown.&lt;br /&gt;
&lt;br /&gt;
===AMF Headquarters (同盟軍中央司令部)===&lt;br /&gt;
This is the headquarters of the AMF, located in Holtes City. A reskin of HIVE.&lt;br /&gt;
&lt;br /&gt;
===Military Metrolinear (軍用メトロリニア)===&lt;br /&gt;
This area is said to be populated by infected AMF CASTs. A reskin of Linear Line&lt;br /&gt;
&lt;br /&gt;
===Saguraki Conservation District (サグラキ保護区)===&lt;br /&gt;
A beautiful mountain trail on Neudaiz lined with blooming cherry trees. A reskin of Mizuraki CD.&lt;br /&gt;
&lt;br /&gt;
===Pavilion of Air (昇空殿)===&lt;br /&gt;
This is the Ohtoku City headquarters of the Communion of Gurhal. A reskin of Hakura Temple.&lt;br /&gt;
&lt;br /&gt;
===Habirao Forbidden District (ハビラオ禁止区)===&lt;br /&gt;
A mysterious forest filled with over-sized mushrooms.  The air is teeming with incredibly high concentrations of photon energy.&lt;br /&gt;
&lt;br /&gt;
===Granigs Mine (グラニグス鉱山)===&lt;br /&gt;
The icy caverns of Granigs Mine stretch out beneath Moatoob's Vio Tonga. A reskin of Galenigare Mine.&lt;br /&gt;
&lt;br /&gt;
===Il Cabo Base (イル・カーボ基地)===&lt;br /&gt;
This is one of the AMF's bases located on Moatoob.&lt;br /&gt;
&lt;br /&gt;
===Forest (森林)===&lt;br /&gt;
Players from ''Phantasy Star Online'' will recognize this area as Ragol's Lupus Silva, otherwise known as Forest 1.&lt;br /&gt;
&lt;br /&gt;
===Cave (洞窟)===&lt;br /&gt;
Fans of ''Phantasy Star Online'' should recognize this area.&lt;br /&gt;
&lt;br /&gt;
===Mine (坑道)===&lt;br /&gt;
It's No Man's Mines from ''Phantasy Star Online''.&lt;br /&gt;
&lt;br /&gt;
===Ruins (?)===&lt;br /&gt;
The ancient spaceship where Dark Falz was sealed in ''Phantasy Star Online'' makes a return.&lt;br /&gt;
&lt;br /&gt;
==New Photon Arts==&lt;br /&gt;
New photon arts will be added not only for the new weapons, but also for existing types.  Here are the new photon arts that have been revealed so far.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Weapon]] !! [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| チュウエイジトツシン || (Chuuei Jitotsu-shin) || 10★ || Twin Claw || --&lt;br /&gt;
|-&lt;br /&gt;
| クロスハリケーン || (Cross Hurricane) || 10★ || Twin Saber || --&lt;br /&gt;
|-&lt;br /&gt;
| ヴィッシ·グルッダ || (Visshi Grudda) || 1★ || Photon Whip || --&lt;br /&gt;
|-&lt;br /&gt;
| チッキョレンジン || (Chikki Kyoren-jin) || 1★ || Slicer || --&lt;br /&gt;
|-&lt;br /&gt;
| レンガチュウジンショウ || (Renga Chuujin-shou) || 10★ || Twin Dagger || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Ikk Hick) || 10★ || Knuckles || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Absolute Dance) || 10★ || Double saber || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Vivi Danga) || ?★ || Photon Whip || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Choutou Kantsuu-jin) || ?★ || Slicer || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Bukuu Saien-zan) || ?★ || Claw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New SUV-weapons==&lt;br /&gt;
CASTs will have access to multiple new SUV-weapons.  Here at the ones that have been revealed so far.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !!  [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| ギガス・エスパダ || Gigas Espada || Summons an enormous sword.&lt;br /&gt;
|-&lt;br /&gt;
| パラディ・カタラクト || Paradis Cataracte || A rain of death.&lt;br /&gt;
|-&lt;br /&gt;
| ギガス・ファウスト || Gigas Faust || Summons a mechanical fist.&lt;br /&gt;
|-&lt;br /&gt;
| ラピア・フリューゲ || Lapia Fluge || Cures, heals and revives all allies within its range.&lt;br /&gt;
|-&lt;br /&gt;
| -- || Ascension Gift || Drops a random object on enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New room goods and remodeling tickets==&lt;br /&gt;
As opposed to the original game's strict layout for room decorations, ''Ambition of the Illuminus'' allows for much more freedom in where you can place trophies and items in your room.  And to go along with all of the new items you can decorate your room with, there are a number of new remodeling tickets allowing for an even more unique style.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| ナチュラル・マット || Natural Matte || 10★ || &amp;quot;&amp;quot;One with nature&amp;quot; lets you enjoy the gennery and the scent of natural wood.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| レッド・コート || Red Court || 8★ || &amp;quot;&amp;quot;Don't give up!&amp;quot; provides a bench you can sit on to take a breather.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ハッピー・スコア || Happy Score || 12★ || &amp;quot;&amp;quot;Beautiful melodies&amp;quot; is perfect for making music. Show your talents!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| オールド・フューチャー || Old Future || 6★ || &amp;quot;&amp;quot;Future with flavor&amp;quot; gives you the new mixed in with the old.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Other Future || 6★ || &amp;quot;&amp;quot;A happy future&amp;quot; makes your room upbeat and filled with fun.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| オリエント・ホワイト || Eastern White || 7★ || &amp;quot;A crisp, pure space&amp;quot; gives you a clean room with softly babbling water.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Eastern Black || 7★ || &amp;quot;Strength amidst silence&amp;quot; gives you a darker yet elegant and refined feel.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Private Bar || 9★ || &amp;quot;&amp;quot;Quiet sophistication&amp;quot; recreates the elegant atmosphere of a private club.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Private Café || 12★ || --&lt;br /&gt;
|-&lt;br /&gt;
| || Showtime || 12★ || &amp;quot;&amp;quot;New challengers&amp;quot; sets up your room for events and spectators.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Gothic Pink || 8★ || &amp;quot;Pink and charming&amp;quot; overpowers you with its frilliness and pinkness.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Chocolate House || 10★ || --&lt;br /&gt;
|-&lt;br /&gt;
| || Cream House || 10★ || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://illuminus.phantasystaruniverse.jp/ ''PSU:  Ambition of the Illuminus'' Official Site] (Japanese)&lt;br /&gt;
* [http://www.phantasystaruniverse.com/illuminus_info.php ''PSU: Ambition of the Illuminus'' page on the English Official Site]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Card_Regas&amp;diff=65168</id>
		<title>Card Regas</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Card_Regas&amp;diff=65168"/>
				<updated>2008-11-20T16:24:32Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Stats, synthesis, etc. */ added Scarred Planet drop location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Image needed here! [[Image:filename.jpg|thumb|right|Caption.]] --&amp;gt;&lt;br /&gt;
''A throwing blade developed by GRM. The improved trajectory calculation system has boosted accuracy dramatically.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* This item's name is derived from the Greek word for &amp;quot;king&amp;quot;, ''rigas.''&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Ranged weapon stats&lt;br /&gt;
| type = Card&lt;br /&gt;
| rarity = 9&lt;br /&gt;
| pp = 570&lt;br /&gt;
| attack = 272&lt;br /&gt;
| ata = 257&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 148&lt;br /&gt;
| maker = G}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 9 star ranged&lt;br /&gt;
| photons = ??? Photon&lt;br /&gt;
| name = Card Regas&lt;br /&gt;
| metal = Teranite&lt;br /&gt;
| wood = Par Ebon&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 272&lt;br /&gt;
| a1 = 277&lt;br /&gt;
| a2 = 281&lt;br /&gt;
| a3 = 285&lt;br /&gt;
| a4 = 289&lt;br /&gt;
| a5 = 293&lt;br /&gt;
| a6 = 298&lt;br /&gt;
| a7 = 303&lt;br /&gt;
| a8 = 308&lt;br /&gt;
| a9 = 314&lt;br /&gt;
| a10 = 321&lt;br /&gt;
| pp0 = 570&lt;br /&gt;
| pp1 = 590&lt;br /&gt;
| pp2 = 604&lt;br /&gt;
| pp3 = 618&lt;br /&gt;
| pp4 = 634&lt;br /&gt;
| pp5 = 652&lt;br /&gt;
| pp6 = 672&lt;br /&gt;
| pp7 = 694&lt;br /&gt;
| pp8 = 716&lt;br /&gt;
| pp9 = 740&lt;br /&gt;
| pp10 = 770&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Scarred Planet]] clear box || S || Weapon&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Rappy Polec]] || 100+ || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Scarred Planet]] clear box || S || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Cards]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Serdote&amp;diff=65167</id>
		<title>Serdote</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Serdote&amp;diff=65167"/>
				<updated>2008-11-20T16:21:40Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Stats, synthesis, etc. */ added Scarred Planet drop location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:CRSerdote.jpg|thumb|right|A male human holding a Serdote.]]&lt;br /&gt;
''A wand developed by GRM. The most powerful model of the series, but it supplements the user's mental energy for ease of use, even by CASTs.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
==Item details==&lt;br /&gt;
* No additional details.&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Force weapon stats&lt;br /&gt;
| type = Wand&lt;br /&gt;
| rarity = 9&lt;br /&gt;
| pp = 720&lt;br /&gt;
| attack = 595&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 277&lt;br /&gt;
| maker = G}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 9 star force&lt;br /&gt;
| name = Serdote | wood = Par Ebon&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = 50000&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = Tech.&lt;br /&gt;
| pp0 = 720 | pp1 = 745 | pp2 = 762 | pp3 = 779 | pp4 = 799 | pp5 = 821 | pp6 = 846 | pp7 = 873 | pp8 = 900 | pp9 = 930 | pp10 = 967&lt;br /&gt;
| a0 = 595 | a1 = 603 | a2 = 609 | a3 = 615 | a4 = 621 | a5 = 628 | a6 = 636 | a7 = 644 | a8 = 652 | a9 = 661 | a10 = 672&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type''' &lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Bal Soza]] || 100-149 || Weapon&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Lightning Beasts]] boss box || S || Weapon&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Scarred Planet]] clear box || S || Weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || 80-99 || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Lightning Beasts]] boss box || S || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Scarred Planet]] clear box || S || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Wands]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Solid_/_Knight&amp;diff=65166</id>
		<title>Solid / Knight</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Solid_/_Knight&amp;diff=65166"/>
				<updated>2008-11-20T14:59:35Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Stats, drops and pricing */ Added drop location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI only}}&lt;br /&gt;
''Upgd unit for armor.  Boosts both ATP and ATA dramatically.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{8 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* No additional details.&lt;br /&gt;
&lt;br /&gt;
== Stats, drops and pricing ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Unit stats&lt;br /&gt;
|Type= Arm&lt;br /&gt;
|Rarity= 8&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Att.= 80&lt;br /&gt;
|Acc.= 40}}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Lightning Beasts&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= S&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Unit&lt;br /&gt;
|Category= Arm}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= Scarred Planet&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= S&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Unit&lt;br /&gt;
|Category= Arm}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Source= The Egg Thieves&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= A-S&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Unit&lt;br /&gt;
|Category= Arm}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Avail.= JP&lt;br /&gt;
|Source= Mechanical Soldiers&lt;br /&gt;
|Source type= Clear box&lt;br /&gt;
|Level= S&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Type= Unit&lt;br /&gt;
|Category= Arm}}&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= Unit&lt;br /&gt;
|Buy= &lt;br /&gt;
|Sell= 4000&lt;br /&gt;
|Shop= Not for sale}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Arm units]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Scarred_Planet&amp;diff=65165</id>
		<title>Talk:Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Scarred_Planet&amp;diff=65165"/>
				<updated>2008-11-20T14:52:24Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Clear box research */  Confirmed Solid/Knight Dropping on S&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Clear box research ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Category !! Difficulty C !! Difficulty B !! Difficulty A !! Difficulty S !! Difficulty S2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Wea-&amp;lt;br/&amp;gt;pons !! {{Twin saber icon}}&lt;br /&gt;
| {{JP item}} | [[Twin Brand]] || [[Dual Pallasch]] || {{JP item}} | [[Dual Durandal]] || [[Two-headed Ragnus]] || [[Grand Cross]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Saber icon}}&lt;br /&gt;
| {{JP item}} | [[Brand]] || {{JP item}} | [[Pallasch]] || [[Jitseen]] || [[Crimson]] || [[Blackheart]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Dagger icon}}&lt;br /&gt;
| [[Knife]] || [[Sucker]] || [[Rapid Stream]] || [[Blumier]] || {{JP item}} | [[Blumier]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Card icon}}&lt;br /&gt;
| [[Card Fante]] || {{JP item}} | [[Card Fante]] || {{JP item}} | [[Card Fante]] || [[Card Regas]] || [[Card Regas]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Wand icon}}&lt;br /&gt;
| {{JP item}} | [[Staff]] || [[Scepter]] || {{JP item}} | [[Prest]] || [[Serdote]] || {{JP item}} | [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Units !! {{Arm unit icon}}&lt;br /&gt;
| [[Mega / Knight]] || [[Mega / Knight]] || [[Hard / Night]] || [[Solid / Knight]] || [[Lumirus/Kaos Knight]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; | Boa-&amp;lt;br/&amp;gt;rds !! {{Twin saber icon}}&lt;br /&gt;
| {{JP item}} | [B] [[Twin Brand]] || {{JP item}} | [B] [[Dual Pallasch]] || [B] [[Dual Durandal]] || [B] [[2-headed Ragnus]] || [B] [[Grand Cross]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Saber icon}}&lt;br /&gt;
| {{JP item}} | [B] [[Brand]] || {{JP item}} | [B] [[Pallasch]] || [B] [[Jitseen]] || [B] [[Crimson]] || [B] [[Blackheart]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Dagger icon}}&lt;br /&gt;
| {{JP item}} | [B] [[Knife]] || {{JP item}} | [B] [[Sucker]] || [B] [[Rapid Stream]] || [B] [[Blumier]] || {{JP item}} | [B] [[Blumier]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Card icon}}&lt;br /&gt;
| {{JP item}} | [B] [[Card Fante]] || {{JP item}} | [B] [[Card Fante]] || {{JP item}} | [B] [[Card Fante]] || [B] [[Card Regas]] || [B] [[Card Regas]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Wand icon}}&lt;br /&gt;
| [B] [[Staff]] || {{JP item}} | [B] [[Scepter]] || {{JP item}} | [B] [[Prest]] || [B] [[Serdote]] || [B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{Line shield icon}}&lt;br /&gt;
| [B] [[Carline]] || {{JP item}} | [B] [[Stellaline]] || {{JP item}} | [B] [[Teroline]] || [B] [[Catiline]] || {{JP item}} | [B] [[Catiline]]&lt;br /&gt;
|-&lt;br /&gt;
| [B] [[Lightline]] || {{JP item}} | [B] [[Busterline]] || {{JP item}} | [B] [[Midiline]] || [B] [[Delette Line]] || {{JP item}} | [B] [[Delette Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Talk:Bladed Legacy]] for reference. [[User:S-T-H|S-T-H]] 07:48, 11 November 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Minor Corrections ==&lt;br /&gt;
* Changed A-1 initial spawn from Volfu x?  to Volfu x2.  I verified this and I will fill in the other Question Marks later - Varchild&lt;br /&gt;
&lt;br /&gt;
== Making an actual infobox ==&lt;br /&gt;
* If you change the class type from &amp;quot;wikitable&amp;quot; to &amp;quot;infobox&amp;quot; it makes the table placement look a lot less awkward.  However, it also removes the table borders both inside and outside along with any background color.  I was able to put borders back in, but I can't seem to get rid of the wide spacing between cells.  I also had to add a background color so that the horizontal header rules wouldn't bleed through.  Of course, I'd like to get a set color scheme going for mission boxes; something different from the standard grays of the wikitables would be nice.  Anyway, anyone have any suggestions? - [[User:EspioKaos|EspioKaos]] 10:57, 3 November 2007 (CDT)&lt;br /&gt;
** Kinda thing that the background color being the way the wikitable was would be good. But in hurry to get to work had just enough time to fix the spacing between cells. &amp;lt;pre&amp;gt;cellspacing=&amp;quot;0&amp;quot;&amp;lt;/pre&amp;gt; (do you know how to set image sizes..I cannot figure that out) -- [[User:KyTin|KyTin]] 11:21, 3 November 2007 (CDT)&lt;br /&gt;
*** Ack, the extra thick borders look really odd in comparison to the rest of the tables.  Considering that the infobox class is a wiki-specific thing, no matter what, it might be set to have thick borders.  If that's the case, I think a light color, probably just white, would be best.  Image sizes can be set by adding the dimensions you want the image (in pixels) in this format, &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;36x255px&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, to your image tag.  For example, &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Image:GRM-logo.png|19x19px|G.R.M.]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. - [[User:EspioKaos|EspioKaos]] 11:48, 3 November 2007 (CDT)&lt;br /&gt;
**** You can add the word thin after gray to the style block and it will make the borders thinner. You have the styles set in a lot of places though so you'll have to set it in a few places. I didn't want to make the change my self, thought you should see if you like that fix or not. Style tags work pretty much the same on here as with normal css files and inlines so stuff like this i can help with a lot thank god, don't feel totally useless anymore. -- [[User:KyTin|KyTin]] 12:50, 3 November 2007 (CDT)&lt;br /&gt;
**** If you would like i can show you the changes and see what you think might take me a bit to change the style placements to get it to work right though. Just glad i can help with something that will be used around here a lot, hopefully it will be at least mission pages will be such a big help when filled in. -- [[User:KyTin|KyTin]] 13:00, 3 November 2007 (CDT)&lt;br /&gt;
***** Sure, give it a shot.  I've been messing around with it for a bit, but I still always end up with some of the cell borders remaining thick.  XD - [[User:EspioKaos|EspioKaos]] 14:06, 3 November 2007 (CDT)&lt;br /&gt;
***** OK, I started [[User:EspioKaos/Sandbox|another page]] with an alternate design just so we'll have multiple places to share ideas.  I think we could probably color-code the mission title cell to go along with whatever planet the mission takes place on.  For example, gray for the Colony, blue for Parum, green for Neudaiz and red (or orange) for Moatoob. - [[User:EspioKaos|EspioKaos]] 14:34, 3 November 2007 (CDT)&lt;br /&gt;
****** Oh my poor head, right after much fighting i think we need to drop that class to get it to look the way you want. Is there any way to look at the code for that class, if we keep using it the table code will be so cluttered and make people not want to work with it. -- [[User:KyTin|KyTin]] 16:35, 3 November 2007 (CDT)&lt;br /&gt;
******* Yeah, it gets kind of annoying.  XD  However, my intent is to turn this infobox into a proper template (after we complete our design) where all you have to do is copy-paste a simple bit of code and fill in the labeled sections.  That way, no one will ever have to fuss with the markup and HTML again.  ;) - [[User:EspioKaos|EspioKaos]] 16:52, 3 November 2007 (CDT)&lt;br /&gt;
******** If only it was my beloved HTML... -- [[User:KyTin|KyTin]] 21:55, 3 November 2007 (CDT)&lt;br /&gt;
******** Ouch my head hurts... but hey thats what you wanted it to look like right ;). -- [[User:KyTin|KyTin]] 22:32, 3 November 2007 (CDT)&lt;br /&gt;
********* I swapped the adjustments you made to the table in my sandbox to this page.  I'm still toying with the idea of keeping the infoxbox dividers. ;) - [[User:EspioKaos|EspioKaos]] 01:14, 4 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Article info ==&lt;br /&gt;
* Is it just me, or does the rewards table look funny next to the infobox?  D:  We might have to find something else to fill in the space and put all other tables below the cutoff of the infobox. - [[User:EspioKaos|EspioKaos]] 15:13, 2 November 2007 (CDT)&lt;br /&gt;
**I do believe that the title over the rewards table is whats making it look funny because it runs through the info box. -- [[User:KyTin|KyTin]] 15:15, 2 November 2007 (CDT)&lt;br /&gt;
**Okay I think if you more info box to the left and the rewards to the right you might like that look a little better its different but. -- [[User:KyTin|KyTin]] 15:26, 2 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Carried away but==&lt;br /&gt;
* Okay I will say this i got carried away with the C, B, A, S parts but there are redirects for fire, lighting, light to the page [[Elements]].&lt;br /&gt;
** Added them back.  ;) - [[User:EspioKaos|EspioKaos]] 15:13, 2 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PA Fragments ==&lt;br /&gt;
* With S &amp;amp; S2 missions both giving PA Fragments, and all the A Rank missions from [[Operation Firebreak]]. It might be worth having a place to list this amount even though this could seem pointless most of the time. -- [[User:KyTin|KyTin]] 15:14, 2 November 2007 (CDT)&lt;br /&gt;
** It's already there.  I've included PA Fragment rewards as a reference number next to the S level listing.  When you click on the number, it will jump down to the line of text associated with it; in this case, the line saying that you'll get one Fragment for S-ranking an S-rank mission.  ;) I think I tried before to include the Fragment reward in the cells with Meseta and MP, but it looked really weird, so I opted for this method.  I might mess around with that some more, though. - [[User:EspioKaos|EspioKaos]] 15:23, 2 November 2007 (CDT)&lt;br /&gt;
*** There we go.  I've adjusted the table to include the PA Fragment reward with the Meseta and MP rewards.  Also got rid of some extra space that was in it at the top by combining a few rows. - [[User:EspioKaos|EspioKaos]] 15:46, 2 November 2007 (CDT)&lt;br /&gt;
**** Looks good : ) -- [[User:KyTin|KyTin]] 15:49, 2 November 2007 (CDT)&lt;br /&gt;
***** tbh I've never been fond of the PAF placement there. It adds two rows to the table, after all. Since all PAFs ever seem to require an S rank, might it be an idea to add a column there? - [[User:Miraglyth|Miraglyth]] 17:37, 9 November 2007 (CST)&lt;br /&gt;
****** During [[Operation Firebreak]] A rank mission also dropped PAFs it might be a rare thing or something that never happens again. But it has happened and who knows what the future holds and the number of pages this is on to keep them all uniformed would require a lot of editing should this ever come up again. Not to say its 100% needed just why I feel it would be better to leave it in for now. -- [[User:KyTin|KyTin]] 17:49, 9 November 2007 (CST)&lt;br /&gt;
******* For one thing, Firebreak was largely the exception that proved the rule. That said, Urgent Orders and friends were clearly not standard Free Missions, which all follow the same PA Fragment rule. - [[User:Miraglyth|Miraglyth]] 07:25, 10 November 2007 (CST)&lt;br /&gt;
* Columns kind of like this?&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;3&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || MP || PAFs || Meseta || MP || Meseta || MP || Meseta || MP&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 0 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 0 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 0 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 100+ || 6525 || 113 || 1 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || -- || -- || -- || -- || 2 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
* Personally, I'm more fond of the style already in the article.  But, let's see what some others think on it. - [[User:EspioKaos|EspioKaos]] 10:25, 10 November 2007 (CST)&lt;br /&gt;
* I'm fine with the current layout. It has more flexibility, seeing as certain missions give out other items (like Bruce's). - [[User:Mewn|Mewn]] 10:32, 10 November 2007 (CST)&lt;br /&gt;
** Crap, I forgot about those!  D:  But, like you said, this will cover it just fine.  Also, I believe the ''Episode 3'' missions give out similar extra items.  I saw that some folks got a [[Tylor Portrait]] by S-ranking the most recent story mission on A. - [[User:EspioKaos|EspioKaos]] 10:38, 10 November 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Is there a version icon ==&lt;br /&gt;
* I thought that i saw a version icon on here somewhere that might be worth adding if you know where/how. -- [[User:KyTin|KyTin]] 15:21, 2 November 2007 (CDT)&lt;br /&gt;
** Yeah, we've got one, but I didn't use it since it would look a little awkward with it being so small and leaving such a large amount of open space in the &amp;quot;version&amp;quot; cell. - [[User:EspioKaos|EspioKaos]] 15:23, 2 November 2007 (CDT)&lt;br /&gt;
*** Oh no I was thinking version with icon just so people see that this icon is this version more often. -- [[User:KyTin|KyTin]] 15:27, 2 November 2007 (CDT)&lt;br /&gt;
* What about using icon on the lobby to show if the lobby is AotI or not. -- [[User:KyTin|KyTin]] 00:15, 3 November 2007 (CDT)&lt;br /&gt;
** No need at all for the icon in these articles, to be honest.  The version of the game is identified twice now; once in the appropriate field and another time by the ''AotI''-only thinger that's now at the bottom of the page.  That icon was mainly made for use in the weapons/line shields/items tables. ;) - [[User:EspioKaos|EspioKaos]] 00:37, 3 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Planet ==&lt;br /&gt;
* Might be a kick self in butt thing for not thinking about it sooner and maybe its not something needed. But was looking at some of the new pages and thought hmmm what planet is this place on? -- [[User:KyTin|KyTin]] 14:52, 9 November 2007 (CST)&lt;br /&gt;
** I figured a place for the planet would be unnecessary since I've color-coded each of the templates (in the mission name field) to coincide with its respective location.  Gray for the GUARDIANS Colony and HIVE, blue for Parum, green for Neudaiz and orange for Moatoob.  Also, with the field and mission counter names given, that should kind of clue folks in.  ;) - [[User:EspioKaos|EspioKaos]] 14:55, 9 November 2007 (CST)&lt;br /&gt;
*** Forgot about the color coding lol, yeah i guess more people will know the start counters when [[AotI]] comes out. -- [[User:KyTin|KyTin]] 15:08, 9 November 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== On Rare Spawns ==&lt;br /&gt;
&lt;br /&gt;
* Simply put, don't trust these for a second. The B2 &amp;quot;initial spawn&amp;quot; often isn't (it is a spawn, but I'd question which spawn they considered initial) and the B3 spawns are just plain lol. - [[User:Miraglyth|Miraglyth]] 19:45, 15 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart (tentatively simplified, rfc) ==&lt;br /&gt;
&lt;br /&gt;
Please comment: I removed most of the useless spawns and added a shortcut to A pattern.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 ({{Lightning}} wand)}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 ({{Lightning}} wand)}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;Bal Soza x1 ({{Ice}} wand) || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;Bal Soza x1 ({{Ice}} wand) || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Third spawn:'''&amp;lt;br&amp;gt;Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' The Bal Soza element indicated is its TECHNICs element.&lt;br /&gt;
* '''All patterns, block 3:''' ''Second spawn'' describes the spawn in the room to your left upon entering the block that can actually be skipped. The next spawn will be rappies if you got the rare map.&lt;br /&gt;
&lt;br /&gt;
* That looks alright, though the initial spawn on block 2 of C has changed completely. What's up with that? It should be noted that the existing table was made using S difficulty and does not accurately detail the spawn chart on C/B (for example, the determining spawn is not 3 Grass Assassin but instead 4 Go Bajilla). I bring that issue up time and time again, I know, but it seems relevant here. - [[User:Miraglyth|Miraglyth]] 11:27, 29 March 2008 (CDT)&lt;br /&gt;
** On another note, how's this for making those wide cells a little thinner?&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Second spawn''' (w/Go Bajilla x4):&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 ({{Lightning}} wand)}}&lt;br /&gt;
|}&lt;br /&gt;
::::: - [[User:Miraglyth|Miraglyth]] 11:27, 29 March 2008 (CDT)&lt;br /&gt;
::* Sounds better. Let's fix it (oh and it was x5 and not x4, sowwy). For B3 I dunno, maybe say to go directly to rappies? It's faster to do so anyway. For B2 I already fixed the C one, didn't look at others yet, but for B it's also some Go Bajilla too. Probably same with A. [[User:Essen|Essen]] 12:04, 29 March 2008 (CDT)&lt;br /&gt;
** The alternative would be to provide a note that said &amp;quot;Also spawns with Go Bajilla x5&amp;quot;. In any case, I seriously want to discuss difficulty differences, because for missions like this and [[Lightning Beasts]] it's probably better to simply make two different tables (one for C/B, one for A/S) because trying to combine them while keeping them accurate will be a freaking nightmare. - [[User:Miraglyth|Miraglyth]] 12:16, 29 March 2008 (CDT)&lt;br /&gt;
*** I agree. [[User:Essen|Essen]] 12:38, 29 March 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=65164</id>
		<title>Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=65164"/>
				<updated>2008-11-20T14:51:28Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Item drops */  Confirmed Solid/Knight Dropping on S&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AOTI only}}{{Mission infobox&lt;br /&gt;
|Mission name= Scarred Planet&lt;br /&gt;
|Mission image= [[Image:Rozenom.png|center]]&lt;br /&gt;
|Planet= Parum&lt;br /&gt;
|Start lobby= Holtes City: East District&lt;br /&gt;
|Start counter= Flyer Base&lt;br /&gt;
|End lobby= Old Rozenom City&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Old Rozenom City&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Lightning}} {{Light}}&lt;br /&gt;
}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 1550 || 30 || 775 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 2575 || 47 || 1275 || 23 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 100+ || 6525 || 113 || rowspan=&amp;quot;2&amp;quot; | 4350 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 2175 || rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 8125 || 138 || rowspan=&amp;quot;2&amp;quot; | 5400 || rowspan=&amp;quot;2&amp;quot; | 92 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || 150 || 272&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || 48 || 50 || 93 || 100 || 228 || 150 || 408&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || 77 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 149 || 100 || 365 || 150 || 653&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || 50 || 156 || 100 || 381 || 150 || 681&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || 50 || 208 || 100 || 508 || 150 || 908&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || 5 || 70 || 25 || 270 || 50 || 520 || 100 || 1270 || 150 || 2270&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || 60 || 603 || 110 || 1323 || 160 || 2223&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 1}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 50}} || {{Go Bajilla | AOTI 100}} || {{Go Bajilla | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 1}} || {{Vahra | AOTI 20}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 50}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 1}} || {{Volfu | AOTI 20}} || {{Volfu | AOTI 50}} || {{Volfu | AOTI 100}} || {{Volfu | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro | AOTI special}} || {{Golmoro | AOTI 1}} || {{Golmoro | AOTI 20}} || {{Golmoro | AOTI 50}} || {{Golmoro | AOTI 100}} || {{Golmoro | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 50}} || {{Bal Soza | AOTI 100}} || {{Bal Soza | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy | AOTI special}} || {{Rappy | AOTI 1}} || {{Rappy | AOTI 20}} || {{Rappy | AOTI 50}} || {{Rappy | AOTI 100}} || {{Rappy | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 60}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Rozenom box | AOTI special}} || {{Rozenom box | AOTI 1}} || {{Rozenom box | AOTI 20}} || {{Rozenom box | AOTI 50}} || {{Rozenom box | AOTI 100}} || {{Rozenom box | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]] || -- || [[Synthesis materials#Wood|2★ Par. wood]]&amp;lt;br/&amp;gt;[[Copernia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Silvenia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Goldania]] || [[Synthesis materials#Wood|5-11★ Par. wood]]&amp;lt;br/&amp;gt;[[Titania]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Knife]]&amp;lt;br/&amp;gt;[[Card Fante]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[B] [[Staff]]&amp;lt;br/&amp;gt;[B] [[Carline]]&amp;lt;br/&amp;gt;[B] [[Lightline]] || [[Sucker]]&amp;lt;br/&amp;gt;[[Dual Pallasch]]&amp;lt;br/&amp;gt;[[Scepter]]&amp;lt;br/&amp;gt;[[Mega / Knight]] || [[Jitseen]]&amp;lt;br/&amp;gt;[[Rapid Stream]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Dual Durandal]]&amp;lt;br/&amp;gt;[B] [[Jitseen]]&amp;lt;br/&amp;gt;[B] [[Rapid Stream]] || [[Two-headed Ragnus]]&amp;lt;br/&amp;gt;[[Crimson]]&amp;lt;br/&amp;gt;[[Blumier]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Serdote]]&amp;lt;br/&amp;gt;[[Solid / Knight]]&amp;lt;br/&amp;gt;[B] [[2-headed Ragnus]]&amp;lt;br/&amp;gt;[B] [[Crimson]]&amp;lt;br/&amp;gt;[B] [[Blumier]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&amp;lt;br/&amp;gt;[B] [[Catiline]]&amp;lt;br/&amp;gt;[B] [[Delette Line]] || [[Grand Cross]]&amp;lt;br/&amp;gt;[[Blackheart]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[B] [[Grand Cross]]&amp;lt;br/&amp;gt;[B] [[Blackheart]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Volfu x2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Golmoro x?}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x? || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3+3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Vahra x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Volfu x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.&lt;br /&gt;
* '''Pattern A, block 1:''' The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.&lt;br /&gt;
* '''Pattern B, blocks 1 and 2:''' Initial spawn is always Go Bajilla x4.&lt;br /&gt;
* '''Pattern C, block 1:''' Initial spawn is always Go Bajilla x6+2.&lt;br /&gt;
* '''Pattern A, block 2:''' PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.&lt;br /&gt;
* '''Pattern C, block 2:''' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the bridge over water, not to the left of the stairs (a dead end room).&lt;br /&gt;
* '''All patterns, block 3:''' &amp;quot;Initial spawn&amp;quot; describes the spawn in the room to your left upon enterig the block that can actually be skipped.&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=65139</id>
		<title>Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=65139"/>
				<updated>2008-11-20T10:14:57Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Item drops */  Confirmed Titania dropping from special box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AOTI only}}{{Mission infobox&lt;br /&gt;
|Mission name= Scarred Planet&lt;br /&gt;
|Mission image= [[Image:Rozenom.png|center]]&lt;br /&gt;
|Planet= Parum&lt;br /&gt;
|Start lobby= Holtes City: East District&lt;br /&gt;
|Start counter= Flyer Base&lt;br /&gt;
|End lobby= Old Rozenom City&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Old Rozenom City&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Lightning}} {{Light}}&lt;br /&gt;
}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 1550 || 30 || 775 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 2575 || 47 || 1275 || 23 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 100+ || 6525 || 113 || rowspan=&amp;quot;2&amp;quot; | 4350 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 2175 || rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 8125 || 138 || rowspan=&amp;quot;2&amp;quot; | 5400 || rowspan=&amp;quot;2&amp;quot; | 92 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || 150 || 272&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || 48 || 50 || 93 || 100 || 228 || 150 || 408&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || 77 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 149 || 100 || 365 || 150 || 653&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || 50 || 156 || 100 || 381 || 150 || 681&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || 50 || 208 || 100 || 508 || 150 || 908&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || 5 || 70 || 25 || 270 || 50 || 520 || 100 || 1270 || 150 || 2270&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || 60 || 603 || 110 || 1323 || 160 || 2223&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 1}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 50}} || {{Go Bajilla | AOTI 100}} || {{Go Bajilla | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 1}} || {{Vahra | AOTI 20}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 50}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 1}} || {{Volfu | AOTI 20}} || {{Volfu | AOTI 50}} || {{Volfu | AOTI 100}} || {{Volfu | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro | AOTI special}} || {{Golmoro | AOTI 1}} || {{Golmoro | AOTI 20}} || {{Golmoro | AOTI 50}} || {{Golmoro | AOTI 100}} || {{Golmoro | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 50}} || {{Bal Soza | AOTI 100}} || {{Bal Soza | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy | AOTI special}} || {{Rappy | AOTI 1}} || {{Rappy | AOTI 20}} || {{Rappy | AOTI 50}} || {{Rappy | AOTI 100}} || {{Rappy | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 60}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Rozenom box | AOTI special}} || {{Rozenom box | AOTI 1}} || {{Rozenom box | AOTI 20}} || {{Rozenom box | AOTI 50}} || {{Rozenom box | AOTI 100}} || {{Rozenom box | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]] || -- || [[Synthesis materials#Wood|2★ Par. wood]]&amp;lt;br/&amp;gt;[[Copernia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Silvenia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Goldania]] || [[Synthesis materials#Wood|5-11★ Par. wood]]&amp;lt;br/&amp;gt;[[Titania]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Knife]]&amp;lt;br/&amp;gt;[[Card Fante]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[B] [[Staff]]&amp;lt;br/&amp;gt;[B] [[Carline]]&amp;lt;br/&amp;gt;[B] [[Lightline]] || [[Sucker]]&amp;lt;br/&amp;gt;[[Dual Pallasch]]&amp;lt;br/&amp;gt;[[Scepter]]&amp;lt;br/&amp;gt;[[Mega / Knight]] || [[Jitseen]]&amp;lt;br/&amp;gt;[[Rapid Stream]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Dual Durandal]]&amp;lt;br/&amp;gt;[B] [[Jitseen]]&amp;lt;br/&amp;gt;[B] [[Rapid Stream]] || [[Two-headed Ragnus]]&amp;lt;br/&amp;gt;[[Crimson]]&amp;lt;br/&amp;gt;[[Blumier]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Serdote]]&amp;lt;br/&amp;gt;[B] [[2-headed Ragnus]]&amp;lt;br/&amp;gt;[B] [[Crimson]]&amp;lt;br/&amp;gt;[B] [[Blumier]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&amp;lt;br/&amp;gt;[B] [[Catiline]]&amp;lt;br/&amp;gt;[B] [[Delette Line]] || [[Grand Cross]]&amp;lt;br/&amp;gt;[[Blackheart]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[B] [[Grand Cross]]&amp;lt;br/&amp;gt;[B] [[Blackheart]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Volfu x2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Golmoro x?}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x? || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3+3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Vahra x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Volfu x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.&lt;br /&gt;
* '''Pattern A, block 1:''' The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.&lt;br /&gt;
* '''Pattern B, blocks 1 and 2:''' Initial spawn is always Go Bajilla x4.&lt;br /&gt;
* '''Pattern C, block 1:''' Initial spawn is always Go Bajilla x6+2.&lt;br /&gt;
* '''Pattern A, block 2:''' PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.&lt;br /&gt;
* '''Pattern C, block 2:''' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the bridge over water, not to the left of the stairs (a dead end room).&lt;br /&gt;
* '''All patterns, block 3:''' &amp;quot;Initial spawn&amp;quot; describes the spawn in the room to your left upon enterig the block that can actually be skipped.&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Ambition_of_the_Illuminus&amp;diff=64938</id>
		<title>Ambition of the Illuminus</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Ambition_of_the_Illuminus&amp;diff=64938"/>
				<updated>2008-11-14T21:56:46Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Shadoogs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clean-up}}&lt;br /&gt;
==About ''Ambition of the Illuminus''==&lt;br /&gt;
[[Image:Ambition_of_illuminus.jpg|thumb|right|Ambition of the Illuminus]]&lt;br /&gt;
''Phantasy Star Universe:  Ambition of the Illuminus'' is the first expansion to SonicTeam's 2006 multi-player online RPG ''Phantasy Star Universe''.&lt;br /&gt;
&lt;br /&gt;
==Release information==&lt;br /&gt;
The PC and PlayStation 2 versions of ''Ambition of the Illuminus'' were released in Japan on September 27, 2007. The Xbox 360 version was released worldwide on November 20, 2007, along with the North American PC/PS2 version on the same day.  The European PC/PS2 released followed up a few months later on January 25, 2008.&lt;br /&gt;
&lt;br /&gt;
The PC and PlayStation 2 editions of ''Ambition of the Illuminus'' were released on disc for sale in retail outlets just as the original game was, with a MSRP of $39.95. The Xbox 360 version, however was released only on Xbox Live as downloadable content, at a cost of 1600 Microsoft points.  It has since been reduced in price to 800 Microsoft Points as of November 13th, 2008.&lt;br /&gt;
&lt;br /&gt;
===Network trial information===&lt;br /&gt;
Japanese PC and PS2 users were able to participate in a free trial of ''Ambition of the Illuminus'' this Spring (PS2 users were required to log in to their accounts on a PC with ''PSU'' installed in order to play the trial). According to SonicTeam, the purpose behind this trial was to test connection and network stability as well as try out new in-game features.  This trial ran from April 05 until April 26.&lt;br /&gt;
&lt;br /&gt;
Participants in the trial were able to either start a brand new character or carry over their current character from ''PSU''.  If a participant decided to carry over their current character, a copy of their character data was made to the servers specifically set up for the trial of ''Illuminus'' while the original character data remained on the main game servers.  The reason for this was that no information, stats or items from the network trial would carry over to the original game.  Following the close of the trial, all character data on the trial servers was wiped.  At this point, anyone who decided to carry over their character data has returned to the original game where they left off.&lt;br /&gt;
&lt;br /&gt;
==New weapon categories==&lt;br /&gt;
Four new weapon categories have been revealed for this expansion, bringing the total up to an impressive 27 categories.&lt;br /&gt;
&lt;br /&gt;
===Whips===&lt;br /&gt;
Whips (ウィップ) are right-handed striking weapons capable of attacking multiple targets around the wielder.  They are not known for having high attack power, however they do excel at inflicting status effects.&lt;br /&gt;
&lt;br /&gt;
===Slicers===&lt;br /&gt;
Slicers (スライサー) are right-handed striking weapons capable of releasing blades of photon energy which home in on their target.&lt;br /&gt;
&lt;br /&gt;
===Madoogs===&lt;br /&gt;
Madoogs (マドゥーグ) are left-handed TECHNIC-casting weapons.  Despite greatly resembling MAGs from ''Phantasy Star Online'', they should not be confused with ''PSO'''s support partner.  Compared to wands, madoogs have lower TP with higher PP stats, while possessing a slightly faster casting speed.&lt;br /&gt;
&lt;br /&gt;
===Shadoogs===&lt;br /&gt;
Shadoogs (シャドゥーグ) or RCSM's are left-handed ranged weapons that automatically fire at enemies within range.  All Shadoogs come with an elemental attribute tied to them, so it is not possible to link a photon art to the weapon.  The element of a Shadoog determines which status effect it can inflict on the enemies it shoots. &lt;br /&gt;
&lt;br /&gt;
The GRM shadoogs, do the normal status effects of :&lt;br /&gt;
{{Fire}} Burn&lt;br /&gt;
{{Ice}} Freeze&lt;br /&gt;
{{Lightning}} Shock&lt;br /&gt;
{{Ground}} Poison&lt;br /&gt;
{{Light}} Sleep &lt;br /&gt;
{{Dark}} Confusion &lt;br /&gt;
&lt;br /&gt;
While Promote and Kubara one's do: &lt;br /&gt;
{{Fire}} ATP Down &lt;br /&gt;
{{Ice}} DPF Down &lt;br /&gt;
{{Lightning}} ATA &amp;amp; EVP Down &lt;br /&gt;
{{Ground}} Poison &lt;br /&gt;
{{Light}} Sleep &lt;br /&gt;
{{Dark}} Confusion&lt;br /&gt;
&lt;br /&gt;
==New weapons==&lt;br /&gt;
A plethora of new weapons of all sorts become available in &amp;lt;i&amp;gt;Ambition of the Illuminus&amp;lt;/i&amp;gt;, only a handful of which are currently known. To view the new weapons, visit the appropriate [[Weapons|weapon page]] for the item class.&lt;br /&gt;
&lt;br /&gt;
==New types==&lt;br /&gt;
Two new types have been added to ''Ambition of the Illuminus'':  Acrofighter and Acrotecher.  More agile than any other type, the Acro-classes specialize in naturally quick movements when using their respective type of photon art.  (Acrofighters exhibit faster skill movements while Acrotechers cast TECHNICs faster than any other type.)  Aside from the addition of these two types, the photon art caps have been raised for everyone and TECHNICs have been split into attack and support categories.  Now all photon arts cap off at 40.  (During the ''Illuminus'' trial, Acrotechers were able to level support TECHNICs to 50, however this has since been reduced to 40.)&lt;br /&gt;
&lt;br /&gt;
Additionally, Acrofighters are able to use Burn, Poison, and Virus traps, while Acrotechers are able to use all other trap types (Confuse, etc.). However, both types are able to use only regular and G trap varieties.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! rowspan=2| &amp;amp;nbsp; !! rowspan=2| Type Name !! colspan=3| Req. Type Lv. !! colspan=4| Photon Art Caps&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| HU || align=&amp;quot;center&amp;quot;| RA || align=&amp;quot;center&amp;quot;| FO || align=&amp;quot;center&amp;quot;| Skills || align=&amp;quot;center&amp;quot;| Bullets || align=&amp;quot;center&amp;quot;| Attack&amp;lt;br&amp;gt;TECHNICs || align=&amp;quot;center&amp;quot;| Support&amp;lt;br&amp;gt;TECHNICs&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|Basic&amp;lt;br&amp;gt;Types&lt;br /&gt;
| Hunter || rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|N/A ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 20 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Force || align=&amp;quot;center&amp;quot;| 1 || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 20 || align=&amp;quot;center&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=9|Advanced&amp;lt;br&amp;gt;Types&lt;br /&gt;
| Fighgunner || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Acrofighter || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Acrotecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some of the original types can use weapons from the four new categories mentioned above.  Furthermore, Guntechers, Wartechers and Protransers have become more proficient with certain weapons.  Any changes made from the original type limits are marked in this table with an asterisk.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weapons !! colspan=&amp;quot;12&amp;quot; | Guardian types&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Weapon category !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | Striking&lt;br /&gt;
| [[Swords]] || {{Color-B}} | B || - || - || {{Color-A}} | A || - || {{Color-A}} | A* || {{Color-S}} | S || - || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckles]] || {{Color-B}} | B || - || - || {{Color-A}} | A || - || {{Color-S}} | S* || {{Color-S}} | S || - || - || {{Color-S}} | S* || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Spears]] || {{Color-B}} | B || {{Color-C}} | C || {{Color-C}} | C || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Double sabers]] || - || - || - || {{Color-S}} | S || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]] || - || - || - || - || - || - || {{Color-S}} | S || - || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin sabers]] || {{Color-B}} | B || - || - || {{Color-S}} | S || - || {{Color-A}} | A || {{Color-S}} | S* || - || - || - || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin daggers]] || {{Color-B}} | B || - || {{Color-B}} | B* || {{Color-S}} | S || - || {{Color-S}} | S || {{Color-A}} | A || - || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin claws]] || - || - || - || {{Color-A}} | A || - || {{Color-S}} | S* || {{Color-S}} | S || - || - || - || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sabers]] || {{Color-B}} | B || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Daggers]] || {{Color-B}} | B || {{Color-C}} | C || {{Color-B}} | B* || {{Color-S}} | S || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-A}} | A || - || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Claws]] || {{Color-B}} | B* || - || - || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-S}} | S || - || - || - || {{Color-S}} | S || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Whips]] || - || - || - || - || - || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || {{Color-S}} | S*&lt;br /&gt;
|-&lt;br /&gt;
| [[Slicers]] || - || - || - || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || - || {{Color-S}} | S* || -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | Ranged&lt;br /&gt;
| [[Rifles]] || - || {{Color-B}} | B || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotguns]] || - || {{Color-B}} | B || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || - || - || {{Color-B}} | B || - || {{Color-S}} | S* || {{Color-A}} | A || - || - || {{Color-S}} | S || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenades]] || - || {{Color-B}} | B* || - || - || - || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser cannons]] || - || - || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin handguns]] || - || {{Color-B}} | B || - || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || {{Color-A}} | A || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || {{Color-B}} | B* || {{Color-B}} | B || {{Color-B}} | B* || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-S}} | S* || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbows]] || - || - || - || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Cards]] || - || - || - || - || {{Color-A}} | A || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-A}} | A || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Machineguns]] || {{Color-C}} | C* || {{Color-B}} | B || {{Color-C}} | C* || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || - || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[RCSMs]] || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-A}} | A* || {{Color-S}} | S* || {{Color-A}} | A* || - || {{Color-A}} | A* || - || - || {{Color-S}} | S* || {{Color-A}} | A*&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | TECHNIC&lt;br /&gt;
| [[Rods]] || - || - || {{Color-B}} | B || - || - || - || - || - || {{Color-S}} | S || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Wands]] || - || - || {{Color-B}} | B || - || {{Color-A}} | A || {{Color-S}} | S* || - || - || {{Color-S}} | S || - || - || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[TCSMs]] || - || - || {{Color-B}} | B* || - || {{Color-A}} | A* || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || {{Color-S}} | S*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New lobbies==&lt;br /&gt;
Three new lobby areas have been revealed; one for each planet.  Parum features the beach-front city of Paracabana, Neudaiz has a Gurhalistic shrine on Mt. Ohtoku and Moatoob has a Rappy-themed casino known as Casino Voloyal.  Aside from these main lobbies, there are a number of smaller mid-point lobbies which can be accessed in between different missions.  A few of these include a small village encircled by a bamboo forest as well as a gravesite that greatly resembles the garden players entered in ''PSO'' before confronting Dark Falz.&lt;br /&gt;
&lt;br /&gt;
==New fields==&lt;br /&gt;
Multiple new fields have been revealed for ''Ambition of the Illuminus''.  Even though they were not all accessible in the trial version of the game, field names have been discovered at various mission counters across Gurhal.&lt;br /&gt;
&lt;br /&gt;
===Old Rozenom City (旧ローゼノム・シティ)===&lt;br /&gt;
The ruined city of Rozenom lies to the southeast of Paracabana Beach on Parum.  Details on exactly what caused the downfall of this once bustling city are currently unknown.&lt;br /&gt;
&lt;br /&gt;
===AMF Headquarters (同盟軍中央司令部)===&lt;br /&gt;
This is the headquarters of the AMF, located in Holtes City. A reskin of HIVE.&lt;br /&gt;
&lt;br /&gt;
===Military Metrolinear (軍用メトロリニア)===&lt;br /&gt;
This area is said to be populated by infected AMF CASTs. A reskin of Linear Line&lt;br /&gt;
&lt;br /&gt;
===Saguraki Conservation District (サグラキ保護区)===&lt;br /&gt;
A beautiful mountain trail on Neudaiz lined with blooming cherry trees. A reskin of Mizuraki CD.&lt;br /&gt;
&lt;br /&gt;
===Pavilion of Air (昇空殿)===&lt;br /&gt;
This is the Ohtoku City headquarters of the Communion of Gurhal. A reskin of Hakura Temple.&lt;br /&gt;
&lt;br /&gt;
===Habirao Forbidden District (ハビラオ禁止区)===&lt;br /&gt;
A mysterious forest filled with over-sized mushrooms.  The air is teeming with incredibly high concentrations of photon energy.&lt;br /&gt;
&lt;br /&gt;
===Granigs Mine (グラニグス鉱山)===&lt;br /&gt;
The icy caverns of Granigs Mine stretch out beneath Moatoob's Vio Tonga. A reskin of Galenigare Mine.&lt;br /&gt;
&lt;br /&gt;
===Il Cabo Base (イル・カーボ基地)===&lt;br /&gt;
This is one of the AMF's bases located on Moatoob.&lt;br /&gt;
&lt;br /&gt;
===Forest (森林)===&lt;br /&gt;
Players from ''Phantasy Star Online'' will recognize this area as Ragol's Lupus Silva, otherwise known as Forest 1.&lt;br /&gt;
&lt;br /&gt;
===Cave (洞窟)===&lt;br /&gt;
Fans of ''Phantasy Star Online'' should recognize this area.&lt;br /&gt;
&lt;br /&gt;
===Mine (坑道)===&lt;br /&gt;
It's No Man's Mines from ''Phantasy Star Online''.&lt;br /&gt;
&lt;br /&gt;
===Ruins (?)===&lt;br /&gt;
The ancient spaceship where Dark Falz was sealed in ''Phantasy Star Online'' makes a return.&lt;br /&gt;
&lt;br /&gt;
==New Photon Arts==&lt;br /&gt;
New photon arts will be added not only for the new weapons, but also for existing types.  Here are the new photon arts that have been revealed so far.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Weapon]] !! [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| チュウエイジトツシン || (Chuuei Jitotsu-shin) || 10★ || Twin Claw || --&lt;br /&gt;
|-&lt;br /&gt;
| クロスハリケーン || (Cross Hurricane) || 10★ || Twin Saber || --&lt;br /&gt;
|-&lt;br /&gt;
| ヴィッシ·グルッダ || (Visshi Grudda) || 1★ || Photon Whip || --&lt;br /&gt;
|-&lt;br /&gt;
| チッキョレンジン || (Chikki Kyoren-jin) || 1★ || Slicer || --&lt;br /&gt;
|-&lt;br /&gt;
| レンガチュウジンショウ || (Renga Chuujin-shou) || 10★ || Twin Dagger || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Ikk Hick) || 10★ || Knuckles || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Absolute Dance) || 10★ || Double saber || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Vivi Danga) || ?★ || Photon Whip || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Choutou Kantsuu-jin) || ?★ || Slicer || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Bukuu Saien-zan) || ?★ || Claw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New SUV-weapons==&lt;br /&gt;
CASTs will have access to multiple new SUV-weapons.  Here at the ones that have been revealed so far.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !!  [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| ギガス・エスパダ || Gigas Espada || Summons an enormous sword.&lt;br /&gt;
|-&lt;br /&gt;
| パラディ・カタラクト || Paradis Cataracte || A rain of death.&lt;br /&gt;
|-&lt;br /&gt;
| ギガス・ファウスト || Gigas Faust || Summons a mechanical fist.&lt;br /&gt;
|-&lt;br /&gt;
| ラピア・フリューゲ || Lapia Fluge || Cures, heals and revives all allies within its range.&lt;br /&gt;
|-&lt;br /&gt;
| -- || Ascension Gift || Drops a random object on enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New room goods and remodeling tickets==&lt;br /&gt;
As opposed to the original game's strict layout for room decorations, ''Ambition of the Illuminus'' allows for much more freedom in where you can place trophies and items in your room.  And to go along with all of the new items you can decorate your room with, there are a number of new remodeling tickets allowing for an even more unique style.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| ナチュラル・マット || Natural Matte || 10★ || &amp;quot;&amp;quot;One with nature&amp;quot; lets you enjoy the gennery and the scent of natural wood.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| レッド・コート || Red Court || 8★ || &amp;quot;&amp;quot;Don't give up!&amp;quot; provides a bench you can sit on to take a breather.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ハッピー・スコア || Happy Score || 12★ || &amp;quot;&amp;quot;Beautiful melodies&amp;quot; is perfect for making music. Show your talents!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| オールド・フューチャー || Old Future || 6★ || &amp;quot;&amp;quot;Future with flavor&amp;quot; gives you the new mixed in with the old.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Other Future || 6★ || &amp;quot;&amp;quot;A happy future&amp;quot; makes your room upbeat and filled with fun.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| オリエント・ホワイト || Eastern White || 7★ || &amp;quot;A crisp, pure space&amp;quot; gives you a clean room with softly babbling water.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Eastern Black || 7★ || &amp;quot;Strength amidst silence&amp;quot; gives you a darker yet elegant and refined feel.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Private Bar || 9★ || &amp;quot;&amp;quot;Quiet sophistication&amp;quot; recreates the elegant atmosphere of a private club.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Private Café || 12★ || --&lt;br /&gt;
|-&lt;br /&gt;
| || Showtime || 12★ || &amp;quot;&amp;quot;New challengers&amp;quot; sets up your room for events and spectators.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Gothic Pink || 8★ || &amp;quot;Pink and charming&amp;quot; overpowers you with its frilliness and pinkness.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Chocolate House || 10★ || --&lt;br /&gt;
|-&lt;br /&gt;
| || Cream House || 10★ || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://illuminus.phantasystaruniverse.jp/ ''PSU:  Ambition of the Illuminus'' Official Site] (Japanese)&lt;br /&gt;
* [http://www.phantasystaruniverse.com/illuminus_info.php ''PSU: Ambition of the Illuminus'' page on the English Official Site]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Ambition_of_the_Illuminus&amp;diff=64937</id>
		<title>Ambition of the Illuminus</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Ambition_of_the_Illuminus&amp;diff=64937"/>
				<updated>2008-11-14T21:53:39Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Shadoogs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clean-up}}&lt;br /&gt;
==About ''Ambition of the Illuminus''==&lt;br /&gt;
[[Image:Ambition_of_illuminus.jpg|thumb|right|Ambition of the Illuminus]]&lt;br /&gt;
''Phantasy Star Universe:  Ambition of the Illuminus'' is the first expansion to SonicTeam's 2006 multi-player online RPG ''Phantasy Star Universe''.&lt;br /&gt;
&lt;br /&gt;
==Release information==&lt;br /&gt;
The PC and PlayStation 2 versions of ''Ambition of the Illuminus'' were released in Japan on September 27, 2007. The Xbox 360 version was released worldwide on November 20, 2007, along with the North American PC/PS2 version on the same day.  The European PC/PS2 released followed up a few months later on January 25, 2008.&lt;br /&gt;
&lt;br /&gt;
The PC and PlayStation 2 editions of ''Ambition of the Illuminus'' were released on disc for sale in retail outlets just as the original game was, with a MSRP of $39.95. The Xbox 360 version, however was released only on Xbox Live as downloadable content, at a cost of 1600 Microsoft points.  It has since been reduced in price to 800 Microsoft Points as of November 13th, 2008.&lt;br /&gt;
&lt;br /&gt;
===Network trial information===&lt;br /&gt;
Japanese PC and PS2 users were able to participate in a free trial of ''Ambition of the Illuminus'' this Spring (PS2 users were required to log in to their accounts on a PC with ''PSU'' installed in order to play the trial). According to SonicTeam, the purpose behind this trial was to test connection and network stability as well as try out new in-game features.  This trial ran from April 05 until April 26.&lt;br /&gt;
&lt;br /&gt;
Participants in the trial were able to either start a brand new character or carry over their current character from ''PSU''.  If a participant decided to carry over their current character, a copy of their character data was made to the servers specifically set up for the trial of ''Illuminus'' while the original character data remained on the main game servers.  The reason for this was that no information, stats or items from the network trial would carry over to the original game.  Following the close of the trial, all character data on the trial servers was wiped.  At this point, anyone who decided to carry over their character data has returned to the original game where they left off.&lt;br /&gt;
&lt;br /&gt;
==New weapon categories==&lt;br /&gt;
Four new weapon categories have been revealed for this expansion, bringing the total up to an impressive 27 categories.&lt;br /&gt;
&lt;br /&gt;
===Whips===&lt;br /&gt;
Whips (ウィップ) are right-handed striking weapons capable of attacking multiple targets around the wielder.  They are not known for having high attack power, however they do excel at inflicting status effects.&lt;br /&gt;
&lt;br /&gt;
===Slicers===&lt;br /&gt;
Slicers (スライサー) are right-handed striking weapons capable of releasing blades of photon energy which home in on their target.&lt;br /&gt;
&lt;br /&gt;
===Madoogs===&lt;br /&gt;
Madoogs (マドゥーグ) are left-handed TECHNIC-casting weapons.  Despite greatly resembling MAGs from ''Phantasy Star Online'', they should not be confused with ''PSO'''s support partner.  Compared to wands, madoogs have lower TP with higher PP stats, while possessing a slightly faster casting speed.&lt;br /&gt;
&lt;br /&gt;
===Shadoogs===&lt;br /&gt;
Shadoogs (シャドゥーグ) or RCPM's are left-handed ranged weapons that automatically fire at enemies within range.  All Shadoogs come with an elemental attribute tied to them, so it is not possible to link a photon art to the weapon.  The element of a Shadoog determines which status effect it can inflict on the enemies it shoots. &lt;br /&gt;
&lt;br /&gt;
The GRM shadoogs, do the normal status effects of :&lt;br /&gt;
{{Fire}} Burn&lt;br /&gt;
{{Ice}} Freeze&lt;br /&gt;
{{Lightning}} Shock&lt;br /&gt;
{{Ground}} Poison&lt;br /&gt;
{{Light}} Sleep &lt;br /&gt;
{{Dark}} Confusion &lt;br /&gt;
&lt;br /&gt;
While Promote and Kubara one's do: &lt;br /&gt;
{{Fire}} ATP Down &lt;br /&gt;
{{Ice}} DPF Down &lt;br /&gt;
{{Lightning}} ATA &amp;amp; EVP Down &lt;br /&gt;
{{Ground}} Poison &lt;br /&gt;
{{Light}} Sleep &lt;br /&gt;
{{Dark}} Confusion&lt;br /&gt;
&lt;br /&gt;
==New weapons==&lt;br /&gt;
A plethora of new weapons of all sorts become available in &amp;lt;i&amp;gt;Ambition of the Illuminus&amp;lt;/i&amp;gt;, only a handful of which are currently known. To view the new weapons, visit the appropriate [[Weapons|weapon page]] for the item class.&lt;br /&gt;
&lt;br /&gt;
==New types==&lt;br /&gt;
Two new types have been added to ''Ambition of the Illuminus'':  Acrofighter and Acrotecher.  More agile than any other type, the Acro-classes specialize in naturally quick movements when using their respective type of photon art.  (Acrofighters exhibit faster skill movements while Acrotechers cast TECHNICs faster than any other type.)  Aside from the addition of these two types, the photon art caps have been raised for everyone and TECHNICs have been split into attack and support categories.  Now all photon arts cap off at 40.  (During the ''Illuminus'' trial, Acrotechers were able to level support TECHNICs to 50, however this has since been reduced to 40.)&lt;br /&gt;
&lt;br /&gt;
Additionally, Acrofighters are able to use Burn, Poison, and Virus traps, while Acrotechers are able to use all other trap types (Confuse, etc.). However, both types are able to use only regular and G trap varieties.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! rowspan=2| &amp;amp;nbsp; !! rowspan=2| Type Name !! colspan=3| Req. Type Lv. !! colspan=4| Photon Art Caps&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| HU || align=&amp;quot;center&amp;quot;| RA || align=&amp;quot;center&amp;quot;| FO || align=&amp;quot;center&amp;quot;| Skills || align=&amp;quot;center&amp;quot;| Bullets || align=&amp;quot;center&amp;quot;| Attack&amp;lt;br&amp;gt;TECHNICs || align=&amp;quot;center&amp;quot;| Support&amp;lt;br&amp;gt;TECHNICs&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|Basic&amp;lt;br&amp;gt;Types&lt;br /&gt;
| Hunter || rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|N/A ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 20 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Force || align=&amp;quot;center&amp;quot;| 1 || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 20 || align=&amp;quot;center&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=9|Advanced&amp;lt;br&amp;gt;Types&lt;br /&gt;
| Fighgunner || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Acrofighter || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Acrotecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some of the original types can use weapons from the four new categories mentioned above.  Furthermore, Guntechers, Wartechers and Protransers have become more proficient with certain weapons.  Any changes made from the original type limits are marked in this table with an asterisk.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weapons !! colspan=&amp;quot;12&amp;quot; | Guardian types&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Weapon category !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | Striking&lt;br /&gt;
| [[Swords]] || {{Color-B}} | B || - || - || {{Color-A}} | A || - || {{Color-A}} | A* || {{Color-S}} | S || - || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckles]] || {{Color-B}} | B || - || - || {{Color-A}} | A || - || {{Color-S}} | S* || {{Color-S}} | S || - || - || {{Color-S}} | S* || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Spears]] || {{Color-B}} | B || {{Color-C}} | C || {{Color-C}} | C || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Double sabers]] || - || - || - || {{Color-S}} | S || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]] || - || - || - || - || - || - || {{Color-S}} | S || - || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin sabers]] || {{Color-B}} | B || - || - || {{Color-S}} | S || - || {{Color-A}} | A || {{Color-S}} | S* || - || - || - || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin daggers]] || {{Color-B}} | B || - || {{Color-B}} | B* || {{Color-S}} | S || - || {{Color-S}} | S || {{Color-A}} | A || - || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin claws]] || - || - || - || {{Color-A}} | A || - || {{Color-S}} | S* || {{Color-S}} | S || - || - || - || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sabers]] || {{Color-B}} | B || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Daggers]] || {{Color-B}} | B || {{Color-C}} | C || {{Color-B}} | B* || {{Color-S}} | S || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-A}} | A || - || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Claws]] || {{Color-B}} | B* || - || - || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-S}} | S || - || - || - || {{Color-S}} | S || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Whips]] || - || - || - || - || - || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || {{Color-S}} | S*&lt;br /&gt;
|-&lt;br /&gt;
| [[Slicers]] || - || - || - || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || - || {{Color-S}} | S* || -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | Ranged&lt;br /&gt;
| [[Rifles]] || - || {{Color-B}} | B || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotguns]] || - || {{Color-B}} | B || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || - || - || {{Color-B}} | B || - || {{Color-S}} | S* || {{Color-A}} | A || - || - || {{Color-S}} | S || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenades]] || - || {{Color-B}} | B* || - || - || - || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser cannons]] || - || - || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin handguns]] || - || {{Color-B}} | B || - || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || {{Color-A}} | A || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || {{Color-B}} | B* || {{Color-B}} | B || {{Color-B}} | B* || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-S}} | S* || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbows]] || - || - || - || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Cards]] || - || - || - || - || {{Color-A}} | A || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-A}} | A || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Machineguns]] || {{Color-C}} | C* || {{Color-B}} | B || {{Color-C}} | C* || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || - || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[RCSMs]] || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-A}} | A* || {{Color-S}} | S* || {{Color-A}} | A* || - || {{Color-A}} | A* || - || - || {{Color-S}} | S* || {{Color-A}} | A*&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | TECHNIC&lt;br /&gt;
| [[Rods]] || - || - || {{Color-B}} | B || - || - || - || - || - || {{Color-S}} | S || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Wands]] || - || - || {{Color-B}} | B || - || {{Color-A}} | A || {{Color-S}} | S* || - || - || {{Color-S}} | S || - || - || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[TCSMs]] || - || - || {{Color-B}} | B* || - || {{Color-A}} | A* || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || {{Color-S}} | S*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New lobbies==&lt;br /&gt;
Three new lobby areas have been revealed; one for each planet.  Parum features the beach-front city of Paracabana, Neudaiz has a Gurhalistic shrine on Mt. Ohtoku and Moatoob has a Rappy-themed casino known as Casino Voloyal.  Aside from these main lobbies, there are a number of smaller mid-point lobbies which can be accessed in between different missions.  A few of these include a small village encircled by a bamboo forest as well as a gravesite that greatly resembles the garden players entered in ''PSO'' before confronting Dark Falz.&lt;br /&gt;
&lt;br /&gt;
==New fields==&lt;br /&gt;
Multiple new fields have been revealed for ''Ambition of the Illuminus''.  Even though they were not all accessible in the trial version of the game, field names have been discovered at various mission counters across Gurhal.&lt;br /&gt;
&lt;br /&gt;
===Old Rozenom City (旧ローゼノム・シティ)===&lt;br /&gt;
The ruined city of Rozenom lies to the southeast of Paracabana Beach on Parum.  Details on exactly what caused the downfall of this once bustling city are currently unknown.&lt;br /&gt;
&lt;br /&gt;
===AMF Headquarters (同盟軍中央司令部)===&lt;br /&gt;
This is the headquarters of the AMF, located in Holtes City. A reskin of HIVE.&lt;br /&gt;
&lt;br /&gt;
===Military Metrolinear (軍用メトロリニア)===&lt;br /&gt;
This area is said to be populated by infected AMF CASTs. A reskin of Linear Line&lt;br /&gt;
&lt;br /&gt;
===Saguraki Conservation District (サグラキ保護区)===&lt;br /&gt;
A beautiful mountain trail on Neudaiz lined with blooming cherry trees. A reskin of Mizuraki CD.&lt;br /&gt;
&lt;br /&gt;
===Pavilion of Air (昇空殿)===&lt;br /&gt;
This is the Ohtoku City headquarters of the Communion of Gurhal. A reskin of Hakura Temple.&lt;br /&gt;
&lt;br /&gt;
===Habirao Forbidden District (ハビラオ禁止区)===&lt;br /&gt;
A mysterious forest filled with over-sized mushrooms.  The air is teeming with incredibly high concentrations of photon energy.&lt;br /&gt;
&lt;br /&gt;
===Granigs Mine (グラニグス鉱山)===&lt;br /&gt;
The icy caverns of Granigs Mine stretch out beneath Moatoob's Vio Tonga. A reskin of Galenigare Mine.&lt;br /&gt;
&lt;br /&gt;
===Il Cabo Base (イル・カーボ基地)===&lt;br /&gt;
This is one of the AMF's bases located on Moatoob.&lt;br /&gt;
&lt;br /&gt;
===Forest (森林)===&lt;br /&gt;
Players from ''Phantasy Star Online'' will recognize this area as Ragol's Lupus Silva, otherwise known as Forest 1.&lt;br /&gt;
&lt;br /&gt;
===Cave (洞窟)===&lt;br /&gt;
Fans of ''Phantasy Star Online'' should recognize this area.&lt;br /&gt;
&lt;br /&gt;
===Mine (坑道)===&lt;br /&gt;
It's No Man's Mines from ''Phantasy Star Online''.&lt;br /&gt;
&lt;br /&gt;
===Ruins (?)===&lt;br /&gt;
The ancient spaceship where Dark Falz was sealed in ''Phantasy Star Online'' makes a return.&lt;br /&gt;
&lt;br /&gt;
==New Photon Arts==&lt;br /&gt;
New photon arts will be added not only for the new weapons, but also for existing types.  Here are the new photon arts that have been revealed so far.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Weapon]] !! [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| チュウエイジトツシン || (Chuuei Jitotsu-shin) || 10★ || Twin Claw || --&lt;br /&gt;
|-&lt;br /&gt;
| クロスハリケーン || (Cross Hurricane) || 10★ || Twin Saber || --&lt;br /&gt;
|-&lt;br /&gt;
| ヴィッシ·グルッダ || (Visshi Grudda) || 1★ || Photon Whip || --&lt;br /&gt;
|-&lt;br /&gt;
| チッキョレンジン || (Chikki Kyoren-jin) || 1★ || Slicer || --&lt;br /&gt;
|-&lt;br /&gt;
| レンガチュウジンショウ || (Renga Chuujin-shou) || 10★ || Twin Dagger || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Ikk Hick) || 10★ || Knuckles || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Absolute Dance) || 10★ || Double saber || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Vivi Danga) || ?★ || Photon Whip || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Choutou Kantsuu-jin) || ?★ || Slicer || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Bukuu Saien-zan) || ?★ || Claw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New SUV-weapons==&lt;br /&gt;
CASTs will have access to multiple new SUV-weapons.  Here at the ones that have been revealed so far.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !!  [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| ギガス・エスパダ || Gigas Espada || Summons an enormous sword.&lt;br /&gt;
|-&lt;br /&gt;
| パラディ・カタラクト || Paradis Cataracte || A rain of death.&lt;br /&gt;
|-&lt;br /&gt;
| ギガス・ファウスト || Gigas Faust || Summons a mechanical fist.&lt;br /&gt;
|-&lt;br /&gt;
| ラピア・フリューゲ || Lapia Fluge || Cures, heals and revives all allies within its range.&lt;br /&gt;
|-&lt;br /&gt;
| -- || Ascension Gift || Drops a random object on enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New room goods and remodeling tickets==&lt;br /&gt;
As opposed to the original game's strict layout for room decorations, ''Ambition of the Illuminus'' allows for much more freedom in where you can place trophies and items in your room.  And to go along with all of the new items you can decorate your room with, there are a number of new remodeling tickets allowing for an even more unique style.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| ナチュラル・マット || Natural Matte || 10★ || &amp;quot;&amp;quot;One with nature&amp;quot; lets you enjoy the gennery and the scent of natural wood.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| レッド・コート || Red Court || 8★ || &amp;quot;&amp;quot;Don't give up!&amp;quot; provides a bench you can sit on to take a breather.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ハッピー・スコア || Happy Score || 12★ || &amp;quot;&amp;quot;Beautiful melodies&amp;quot; is perfect for making music. Show your talents!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| オールド・フューチャー || Old Future || 6★ || &amp;quot;&amp;quot;Future with flavor&amp;quot; gives you the new mixed in with the old.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Other Future || 6★ || &amp;quot;&amp;quot;A happy future&amp;quot; makes your room upbeat and filled with fun.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| オリエント・ホワイト || Eastern White || 7★ || &amp;quot;A crisp, pure space&amp;quot; gives you a clean room with softly babbling water.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Eastern Black || 7★ || &amp;quot;Strength amidst silence&amp;quot; gives you a darker yet elegant and refined feel.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Private Bar || 9★ || &amp;quot;&amp;quot;Quiet sophistication&amp;quot; recreates the elegant atmosphere of a private club.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Private Café || 12★ || --&lt;br /&gt;
|-&lt;br /&gt;
| || Showtime || 12★ || &amp;quot;&amp;quot;New challengers&amp;quot; sets up your room for events and spectators.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Gothic Pink || 8★ || &amp;quot;Pink and charming&amp;quot; overpowers you with its frilliness and pinkness.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Chocolate House || 10★ || --&lt;br /&gt;
|-&lt;br /&gt;
| || Cream House || 10★ || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://illuminus.phantasystaruniverse.jp/ ''PSU:  Ambition of the Illuminus'' Official Site] (Japanese)&lt;br /&gt;
* [http://www.phantasystaruniverse.com/illuminus_info.php ''PSU: Ambition of the Illuminus'' page on the English Official Site]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Ambition_of_the_Illuminus&amp;diff=64936</id>
		<title>Ambition of the Illuminus</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Ambition_of_the_Illuminus&amp;diff=64936"/>
				<updated>2008-11-14T21:28:15Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Shadoogs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clean-up}}&lt;br /&gt;
==About ''Ambition of the Illuminus''==&lt;br /&gt;
[[Image:Ambition_of_illuminus.jpg|thumb|right|Ambition of the Illuminus]]&lt;br /&gt;
''Phantasy Star Universe:  Ambition of the Illuminus'' is the first expansion to SonicTeam's 2006 multi-player online RPG ''Phantasy Star Universe''.&lt;br /&gt;
&lt;br /&gt;
==Release information==&lt;br /&gt;
The PC and PlayStation 2 versions of ''Ambition of the Illuminus'' were released in Japan on September 27, 2007. The Xbox 360 version was released worldwide on November 20, 2007, along with the North American PC/PS2 version on the same day.  The European PC/PS2 released followed up a few months later on January 25, 2008.&lt;br /&gt;
&lt;br /&gt;
The PC and PlayStation 2 editions of ''Ambition of the Illuminus'' were released on disc for sale in retail outlets just as the original game was, with a MSRP of $39.95. The Xbox 360 version, however was released only on Xbox Live as downloadable content, at a cost of 1600 Microsoft points.  It has since been reduced in price to 800 Microsoft Points as of November 13th, 2008.&lt;br /&gt;
&lt;br /&gt;
===Network trial information===&lt;br /&gt;
Japanese PC and PS2 users were able to participate in a free trial of ''Ambition of the Illuminus'' this Spring (PS2 users were required to log in to their accounts on a PC with ''PSU'' installed in order to play the trial). According to SonicTeam, the purpose behind this trial was to test connection and network stability as well as try out new in-game features.  This trial ran from April 05 until April 26.&lt;br /&gt;
&lt;br /&gt;
Participants in the trial were able to either start a brand new character or carry over their current character from ''PSU''.  If a participant decided to carry over their current character, a copy of their character data was made to the servers specifically set up for the trial of ''Illuminus'' while the original character data remained on the main game servers.  The reason for this was that no information, stats or items from the network trial would carry over to the original game.  Following the close of the trial, all character data on the trial servers was wiped.  At this point, anyone who decided to carry over their character data has returned to the original game where they left off.&lt;br /&gt;
&lt;br /&gt;
==New weapon categories==&lt;br /&gt;
Four new weapon categories have been revealed for this expansion, bringing the total up to an impressive 27 categories.&lt;br /&gt;
&lt;br /&gt;
===Whips===&lt;br /&gt;
Whips (ウィップ) are right-handed striking weapons capable of attacking multiple targets around the wielder.  They are not known for having high attack power, however they do excel at inflicting status effects.&lt;br /&gt;
&lt;br /&gt;
===Slicers===&lt;br /&gt;
Slicers (スライサー) are right-handed striking weapons capable of releasing blades of photon energy which home in on their target.&lt;br /&gt;
&lt;br /&gt;
===Madoogs===&lt;br /&gt;
Madoogs (マドゥーグ) are left-handed TECHNIC-casting weapons.  Despite greatly resembling MAGs from ''Phantasy Star Online'', they should not be confused with ''PSO'''s support partner.  Compared to wands, madoogs have lower TP with higher PP stats, while possessing a slightly faster casting speed.&lt;br /&gt;
&lt;br /&gt;
===Shadoogs===&lt;br /&gt;
Shadoogs (シャドゥーグ) or RCPM's are left-handed ranged weapons that automatically fire at enemies within range.  All Shadoogs come with an elemental attribute tied to them, so it is not possible to link a photon art to the weapon.  The element of a Shadoog determines which status effect it can inflict on the enemies it shoots. &lt;br /&gt;
&lt;br /&gt;
The GRM shadoogs, do the normal status effects of :&lt;br /&gt;
{{Fire}} Burn&lt;br /&gt;
{{Ice}} Freeze&lt;br /&gt;
{{Lightning}} Shock&lt;br /&gt;
{{Ground}} Poison&lt;br /&gt;
{{Light}} Sleep &lt;br /&gt;
{{Dark}} Confusion &lt;br /&gt;
&lt;br /&gt;
While Promote and Kubara one's do: &lt;br /&gt;
{{Fire}} ATP Down &lt;br /&gt;
{{Ice}} DPF Down &lt;br /&gt;
{{Lightning}} ATP &amp;amp; EVP Down &lt;br /&gt;
{{Ground}} Poison &lt;br /&gt;
{{Light}} Sleep &lt;br /&gt;
{{Dark}} Confusion&lt;br /&gt;
&lt;br /&gt;
==New weapons==&lt;br /&gt;
A plethora of new weapons of all sorts become available in &amp;lt;i&amp;gt;Ambition of the Illuminus&amp;lt;/i&amp;gt;, only a handful of which are currently known. To view the new weapons, visit the appropriate [[Weapons|weapon page]] for the item class.&lt;br /&gt;
&lt;br /&gt;
==New types==&lt;br /&gt;
Two new types have been added to ''Ambition of the Illuminus'':  Acrofighter and Acrotecher.  More agile than any other type, the Acro-classes specialize in naturally quick movements when using their respective type of photon art.  (Acrofighters exhibit faster skill movements while Acrotechers cast TECHNICs faster than any other type.)  Aside from the addition of these two types, the photon art caps have been raised for everyone and TECHNICs have been split into attack and support categories.  Now all photon arts cap off at 40.  (During the ''Illuminus'' trial, Acrotechers were able to level support TECHNICs to 50, however this has since been reduced to 40.)&lt;br /&gt;
&lt;br /&gt;
Additionally, Acrofighters are able to use Burn, Poison, and Virus traps, while Acrotechers are able to use all other trap types (Confuse, etc.). However, both types are able to use only regular and G trap varieties.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! rowspan=2| &amp;amp;nbsp; !! rowspan=2| Type Name !! colspan=3| Req. Type Lv. !! colspan=4| Photon Art Caps&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| HU || align=&amp;quot;center&amp;quot;| RA || align=&amp;quot;center&amp;quot;| FO || align=&amp;quot;center&amp;quot;| Skills || align=&amp;quot;center&amp;quot;| Bullets || align=&amp;quot;center&amp;quot;| Attack&amp;lt;br&amp;gt;TECHNICs || align=&amp;quot;center&amp;quot;| Support&amp;lt;br&amp;gt;TECHNICs&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|Basic&amp;lt;br&amp;gt;Types&lt;br /&gt;
| Hunter || rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;|N/A ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 20 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Force || align=&amp;quot;center&amp;quot;| 1 || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 20 || align=&amp;quot;center&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=9|Advanced&amp;lt;br&amp;gt;Types&lt;br /&gt;
| Fighgunner || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 10 || align=&amp;quot;center&amp;quot;| 10 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Acrofighter || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 40 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| - ||align=&amp;quot;center&amp;quot;| -&lt;br /&gt;
|-&lt;br /&gt;
| Acrotecher || align=&amp;quot;center&amp;quot;| - || align=&amp;quot;center&amp;quot;| 3 || align=&amp;quot;center&amp;quot;| 5 || align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 20 ||align=&amp;quot;center&amp;quot;| 30 ||align=&amp;quot;center&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some of the original types can use weapons from the four new categories mentioned above.  Furthermore, Guntechers, Wartechers and Protransers have become more proficient with certain weapons.  Any changes made from the original type limits are marked in this table with an asterisk.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Weapons !! colspan=&amp;quot;12&amp;quot; | Guardian types&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Weapon category !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | Striking&lt;br /&gt;
| [[Swords]] || {{Color-B}} | B || - || - || {{Color-A}} | A || - || {{Color-A}} | A* || {{Color-S}} | S || - || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckles]] || {{Color-B}} | B || - || - || {{Color-A}} | A || - || {{Color-S}} | S* || {{Color-S}} | S || - || - || {{Color-S}} | S* || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Spears]] || {{Color-B}} | B || {{Color-C}} | C || {{Color-C}} | C || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Double sabers]] || - || - || - || {{Color-S}} | S || - || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]] || - || - || - || - || - || - || {{Color-S}} | S || - || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin sabers]] || {{Color-B}} | B || - || - || {{Color-S}} | S || - || {{Color-A}} | A || {{Color-S}} | S* || - || - || - || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin daggers]] || {{Color-B}} | B || - || {{Color-B}} | B* || {{Color-S}} | S || - || {{Color-S}} | S || {{Color-A}} | A || - || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin claws]] || - || - || - || {{Color-A}} | A || - || {{Color-S}} | S* || {{Color-S}} | S || - || - || - || {{Color-A}} | A || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Sabers]] || {{Color-B}} | B || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S* || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Daggers]] || {{Color-B}} | B || {{Color-C}} | C || {{Color-B}} | B* || {{Color-S}} | S || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-A}} | A || - || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Claws]] || {{Color-B}} | B* || - || - || {{Color-A}} | A || - || {{Color-A}} | A || {{Color-S}} | S || - || - || - || {{Color-S}} | S || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Whips]] || - || - || - || - || - || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || {{Color-S}} | S*&lt;br /&gt;
|-&lt;br /&gt;
| [[Slicers]] || - || - || - || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || - || {{Color-S}} | S* || -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; | Ranged&lt;br /&gt;
| [[Rifles]] || - || {{Color-B}} | B || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotguns]] || - || {{Color-B}} | B || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || - || - || {{Color-B}} | B || - || {{Color-S}} | S* || {{Color-A}} | A || - || - || {{Color-S}} | S || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenades]] || - || {{Color-B}} | B* || - || - || - || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser cannons]] || - || - || - || - || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-S}} | S* || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin handguns]] || - || {{Color-B}} | B || - || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || {{Color-A}} | A || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || {{Color-B}} | B* || {{Color-B}} | B || {{Color-B}} | B* || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-A}} | A || {{Color-S}} | S || {{Color-A}} | A || {{Color-S}} | S* || {{Color-S}} | S || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbows]] || - || - || - || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Cards]] || - || - || - || - || {{Color-A}} | A || {{Color-A}} | A || - || - || {{Color-S}} | S || - || {{Color-A}} | A || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[Machineguns]] || {{Color-C}} | C* || {{Color-B}} | B || {{Color-C}} | C* || {{Color-A}} | A || {{Color-S}} | S || - || - || {{Color-A}} | A || - || - || - || {{Color-A}} | A&lt;br /&gt;
|-&lt;br /&gt;
| [[RCSMs]] || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-B}} | B* || {{Color-A}} | A* || {{Color-S}} | S* || {{Color-A}} | A* || - || {{Color-A}} | A* || - || - || {{Color-S}} | S* || {{Color-A}} | A*&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | TECHNIC&lt;br /&gt;
| [[Rods]] || - || - || {{Color-B}} | B || - || - || - || - || - || {{Color-S}} | S || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Wands]] || - || - || {{Color-B}} | B || - || {{Color-A}} | A || {{Color-S}} | S* || - || - || {{Color-S}} | S || - || - || {{Color-S}} | S&lt;br /&gt;
|-&lt;br /&gt;
| [[TCSMs]] || - || - || {{Color-B}} | B* || - || {{Color-A}} | A* || {{Color-A}} | A* || - || - || {{Color-A}} | A* || - || - || {{Color-S}} | S*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New lobbies==&lt;br /&gt;
Three new lobby areas have been revealed; one for each planet.  Parum features the beach-front city of Paracabana, Neudaiz has a Gurhalistic shrine on Mt. Ohtoku and Moatoob has a Rappy-themed casino known as Casino Voloyal.  Aside from these main lobbies, there are a number of smaller mid-point lobbies which can be accessed in between different missions.  A few of these include a small village encircled by a bamboo forest as well as a gravesite that greatly resembles the garden players entered in ''PSO'' before confronting Dark Falz.&lt;br /&gt;
&lt;br /&gt;
==New fields==&lt;br /&gt;
Multiple new fields have been revealed for ''Ambition of the Illuminus''.  Even though they were not all accessible in the trial version of the game, field names have been discovered at various mission counters across Gurhal.&lt;br /&gt;
&lt;br /&gt;
===Old Rozenom City (旧ローゼノム・シティ)===&lt;br /&gt;
The ruined city of Rozenom lies to the southeast of Paracabana Beach on Parum.  Details on exactly what caused the downfall of this once bustling city are currently unknown.&lt;br /&gt;
&lt;br /&gt;
===AMF Headquarters (同盟軍中央司令部)===&lt;br /&gt;
This is the headquarters of the AMF, located in Holtes City. A reskin of HIVE.&lt;br /&gt;
&lt;br /&gt;
===Military Metrolinear (軍用メトロリニア)===&lt;br /&gt;
This area is said to be populated by infected AMF CASTs. A reskin of Linear Line&lt;br /&gt;
&lt;br /&gt;
===Saguraki Conservation District (サグラキ保護区)===&lt;br /&gt;
A beautiful mountain trail on Neudaiz lined with blooming cherry trees. A reskin of Mizuraki CD.&lt;br /&gt;
&lt;br /&gt;
===Pavilion of Air (昇空殿)===&lt;br /&gt;
This is the Ohtoku City headquarters of the Communion of Gurhal. A reskin of Hakura Temple.&lt;br /&gt;
&lt;br /&gt;
===Habirao Forbidden District (ハビラオ禁止区)===&lt;br /&gt;
A mysterious forest filled with over-sized mushrooms.  The air is teeming with incredibly high concentrations of photon energy.&lt;br /&gt;
&lt;br /&gt;
===Granigs Mine (グラニグス鉱山)===&lt;br /&gt;
The icy caverns of Granigs Mine stretch out beneath Moatoob's Vio Tonga. A reskin of Galenigare Mine.&lt;br /&gt;
&lt;br /&gt;
===Il Cabo Base (イル・カーボ基地)===&lt;br /&gt;
This is one of the AMF's bases located on Moatoob.&lt;br /&gt;
&lt;br /&gt;
===Forest (森林)===&lt;br /&gt;
Players from ''Phantasy Star Online'' will recognize this area as Ragol's Lupus Silva, otherwise known as Forest 1.&lt;br /&gt;
&lt;br /&gt;
===Cave (洞窟)===&lt;br /&gt;
Fans of ''Phantasy Star Online'' should recognize this area.&lt;br /&gt;
&lt;br /&gt;
===Mine (坑道)===&lt;br /&gt;
It's No Man's Mines from ''Phantasy Star Online''.&lt;br /&gt;
&lt;br /&gt;
===Ruins (?)===&lt;br /&gt;
The ancient spaceship where Dark Falz was sealed in ''Phantasy Star Online'' makes a return.&lt;br /&gt;
&lt;br /&gt;
==New Photon Arts==&lt;br /&gt;
New photon arts will be added not only for the new weapons, but also for existing types.  Here are the new photon arts that have been revealed so far.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Weapon]] !! [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| チュウエイジトツシン || (Chuuei Jitotsu-shin) || 10★ || Twin Claw || --&lt;br /&gt;
|-&lt;br /&gt;
| クロスハリケーン || (Cross Hurricane) || 10★ || Twin Saber || --&lt;br /&gt;
|-&lt;br /&gt;
| ヴィッシ·グルッダ || (Visshi Grudda) || 1★ || Photon Whip || --&lt;br /&gt;
|-&lt;br /&gt;
| チッキョレンジン || (Chikki Kyoren-jin) || 1★ || Slicer || --&lt;br /&gt;
|-&lt;br /&gt;
| レンガチュウジンショウ || (Renga Chuujin-shou) || 10★ || Twin Dagger || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Ikk Hick) || 10★ || Knuckles || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Absolute Dance) || 10★ || Double saber || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Vivi Danga) || ?★ || Photon Whip || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Choutou Kantsuu-jin) || ?★ || Slicer || --&lt;br /&gt;
|-&lt;br /&gt;
| -- || (Bukuu Saien-zan) || ?★ || Claw&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New SUV-weapons==&lt;br /&gt;
CASTs will have access to multiple new SUV-weapons.  Here at the ones that have been revealed so far.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !!  [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| ギガス・エスパダ || Gigas Espada || Summons an enormous sword.&lt;br /&gt;
|-&lt;br /&gt;
| パラディ・カタラクト || Paradis Cataracte || A rain of death.&lt;br /&gt;
|-&lt;br /&gt;
| ギガス・ファウスト || Gigas Faust || Summons a mechanical fist.&lt;br /&gt;
|-&lt;br /&gt;
| ラピア・フリューゲ || Lapia Fluge || Cures, heals and revives all allies within its range.&lt;br /&gt;
|-&lt;br /&gt;
| -- || Ascension Gift || Drops a random object on enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New room goods and remodeling tickets==&lt;br /&gt;
As opposed to the original game's strict layout for room decorations, ''Ambition of the Illuminus'' allows for much more freedom in where you can place trophies and items in your room.  And to go along with all of the new items you can decorate your room with, there are a number of new remodeling tickets allowing for an even more unique style.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Description]]&lt;br /&gt;
|-&lt;br /&gt;
| ナチュラル・マット || Natural Matte || 10★ || &amp;quot;&amp;quot;One with nature&amp;quot; lets you enjoy the gennery and the scent of natural wood.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| レッド・コート || Red Court || 8★ || &amp;quot;&amp;quot;Don't give up!&amp;quot; provides a bench you can sit on to take a breather.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ハッピー・スコア || Happy Score || 12★ || &amp;quot;&amp;quot;Beautiful melodies&amp;quot; is perfect for making music. Show your talents!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| オールド・フューチャー || Old Future || 6★ || &amp;quot;&amp;quot;Future with flavor&amp;quot; gives you the new mixed in with the old.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Other Future || 6★ || &amp;quot;&amp;quot;A happy future&amp;quot; makes your room upbeat and filled with fun.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| オリエント・ホワイト || Eastern White || 7★ || &amp;quot;A crisp, pure space&amp;quot; gives you a clean room with softly babbling water.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Eastern Black || 7★ || &amp;quot;Strength amidst silence&amp;quot; gives you a darker yet elegant and refined feel.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Private Bar || 9★ || &amp;quot;&amp;quot;Quiet sophistication&amp;quot; recreates the elegant atmosphere of a private club.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Private Café || 12★ || --&lt;br /&gt;
|-&lt;br /&gt;
| || Showtime || 12★ || &amp;quot;&amp;quot;New challengers&amp;quot; sets up your room for events and spectators.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Gothic Pink || 8★ || &amp;quot;Pink and charming&amp;quot; overpowers you with its frilliness and pinkness.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || Chocolate House || 10★ || --&lt;br /&gt;
|-&lt;br /&gt;
| || Cream House || 10★ || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://illuminus.phantasystaruniverse.jp/ ''PSU:  Ambition of the Illuminus'' Official Site] (Japanese)&lt;br /&gt;
* [http://www.phantasystaruniverse.com/illuminus_info.php ''PSU: Ambition of the Illuminus'' page on the English Official Site]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Scarred_Planet&amp;diff=64881</id>
		<title>Talk:Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Scarred_Planet&amp;diff=64881"/>
				<updated>2008-11-13T20:03:17Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Clear box research */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Clear box research ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Category !! Difficulty C !! Difficulty B !! Difficulty A !! Difficulty S !! Difficulty S2&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | Wea-&amp;lt;br/&amp;gt;pons !! {{Twin saber icon}}&lt;br /&gt;
| {{JP item}} | [[Twin Brand]] || [[Dual Pallasch]] || {{JP item}} | [[Dual Durandal]] || [[Two-headed Ragnus]] || [[Grand Cross]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Saber icon}}&lt;br /&gt;
| {{JP item}} | [[Brand]] || {{JP item}} | [[Pallasch]] || [[Jitseen]] || [[Crimson]] || [[Blackheart]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Dagger icon}}&lt;br /&gt;
| [[Knife]] || [[Sucker]] || [[Rapid Stream]] || [[Blumier]] || {{JP item}} | [[Blumier]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Card icon}}&lt;br /&gt;
| [[Card Fante]] || {{JP item}} | [[Card Fante]] || {{JP item}} | [[Card Fante]] || [[Card Regas]] || [[Card Regas]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Wand icon}}&lt;br /&gt;
| {{JP item}} | [[Staff]] || [[Scepter]] || {{JP item}} | [[Prest]] || [[Serdote]] || {{JP item}} | [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Units !! {{Arm unit icon}}&lt;br /&gt;
| [[Mega / Knight]] || [[Mega / Knight]] || [[Hard / Night]] || {{JP item}} | [[Solid / Knight]] || [[Lumirus/Kaos Knight]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; | Boa-&amp;lt;br/&amp;gt;rds !! {{Twin saber icon}}&lt;br /&gt;
| {{JP item}} | [B] [[Twin Brand]] || {{JP item}} | [B] [[Dual Pallasch]] || [B] [[Dual Durandal]] || [B] [[2-headed Ragnus]] || [B] [[Grand Cross]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Saber icon}}&lt;br /&gt;
| {{JP item}} | [B] [[Brand]] || {{JP item}} | [B] [[Pallasch]] || [B] [[Jitseen]] || [B] [[Crimson]] || [B] [[Blackheart]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Dagger icon}}&lt;br /&gt;
| {{JP item}} | [B] [[Knife]] || {{JP item}} | [B] [[Sucker]] || [B] [[Rapid Stream]] || [B] [[Blumier]] || {{JP item}} | [B] [[Blumier]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Card icon}}&lt;br /&gt;
| {{JP item}} | [B] [[Card Fante]] || {{JP item}} | [B] [[Card Fante]] || {{JP item}} | [B] [[Card Fante]] || [B] [[Card Regas]] || [B] [[Card Regas]]&lt;br /&gt;
|-&lt;br /&gt;
! {{Wand icon}}&lt;br /&gt;
| [B] [[Staff]] || {{JP item}} | [B] [[Scepter]] || {{JP item}} | [B] [[Prest]] || [B] [[Serdote]] || [B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | {{Line shield icon}}&lt;br /&gt;
| [B] [[Carline]] || {{JP item}} | [B] [[Stellaline]] || {{JP item}} | [B] [[Teroline]] || [B] [[Catiline]] || {{JP item}} | [B] [[Catiline]]&lt;br /&gt;
|-&lt;br /&gt;
| [B] [[Lightline]] || {{JP item}} | [B] [[Busterline]] || {{JP item}} | [B] [[Midiline]] || [B] [[Delette Line]] || {{JP item}} | [B] [[Delette Line]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Talk:Bladed Legacy]] for reference. [[User:S-T-H|S-T-H]] 07:48, 11 November 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Minor Corrections ==&lt;br /&gt;
* Changed A-1 initial spawn from Volfu x?  to Volfu x2.  I verified this and I will fill in the other Question Marks later - Varchild&lt;br /&gt;
&lt;br /&gt;
== Making an actual infobox ==&lt;br /&gt;
* If you change the class type from &amp;quot;wikitable&amp;quot; to &amp;quot;infobox&amp;quot; it makes the table placement look a lot less awkward.  However, it also removes the table borders both inside and outside along with any background color.  I was able to put borders back in, but I can't seem to get rid of the wide spacing between cells.  I also had to add a background color so that the horizontal header rules wouldn't bleed through.  Of course, I'd like to get a set color scheme going for mission boxes; something different from the standard grays of the wikitables would be nice.  Anyway, anyone have any suggestions? - [[User:EspioKaos|EspioKaos]] 10:57, 3 November 2007 (CDT)&lt;br /&gt;
** Kinda thing that the background color being the way the wikitable was would be good. But in hurry to get to work had just enough time to fix the spacing between cells. &amp;lt;pre&amp;gt;cellspacing=&amp;quot;0&amp;quot;&amp;lt;/pre&amp;gt; (do you know how to set image sizes..I cannot figure that out) -- [[User:KyTin|KyTin]] 11:21, 3 November 2007 (CDT)&lt;br /&gt;
*** Ack, the extra thick borders look really odd in comparison to the rest of the tables.  Considering that the infobox class is a wiki-specific thing, no matter what, it might be set to have thick borders.  If that's the case, I think a light color, probably just white, would be best.  Image sizes can be set by adding the dimensions you want the image (in pixels) in this format, &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;36x255px&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, to your image tag.  For example, &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Image:GRM-logo.png|19x19px|G.R.M.]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. - [[User:EspioKaos|EspioKaos]] 11:48, 3 November 2007 (CDT)&lt;br /&gt;
**** You can add the word thin after gray to the style block and it will make the borders thinner. You have the styles set in a lot of places though so you'll have to set it in a few places. I didn't want to make the change my self, thought you should see if you like that fix or not. Style tags work pretty much the same on here as with normal css files and inlines so stuff like this i can help with a lot thank god, don't feel totally useless anymore. -- [[User:KyTin|KyTin]] 12:50, 3 November 2007 (CDT)&lt;br /&gt;
**** If you would like i can show you the changes and see what you think might take me a bit to change the style placements to get it to work right though. Just glad i can help with something that will be used around here a lot, hopefully it will be at least mission pages will be such a big help when filled in. -- [[User:KyTin|KyTin]] 13:00, 3 November 2007 (CDT)&lt;br /&gt;
***** Sure, give it a shot.  I've been messing around with it for a bit, but I still always end up with some of the cell borders remaining thick.  XD - [[User:EspioKaos|EspioKaos]] 14:06, 3 November 2007 (CDT)&lt;br /&gt;
***** OK, I started [[User:EspioKaos/Sandbox|another page]] with an alternate design just so we'll have multiple places to share ideas.  I think we could probably color-code the mission title cell to go along with whatever planet the mission takes place on.  For example, gray for the Colony, blue for Parum, green for Neudaiz and red (or orange) for Moatoob. - [[User:EspioKaos|EspioKaos]] 14:34, 3 November 2007 (CDT)&lt;br /&gt;
****** Oh my poor head, right after much fighting i think we need to drop that class to get it to look the way you want. Is there any way to look at the code for that class, if we keep using it the table code will be so cluttered and make people not want to work with it. -- [[User:KyTin|KyTin]] 16:35, 3 November 2007 (CDT)&lt;br /&gt;
******* Yeah, it gets kind of annoying.  XD  However, my intent is to turn this infobox into a proper template (after we complete our design) where all you have to do is copy-paste a simple bit of code and fill in the labeled sections.  That way, no one will ever have to fuss with the markup and HTML again.  ;) - [[User:EspioKaos|EspioKaos]] 16:52, 3 November 2007 (CDT)&lt;br /&gt;
******** If only it was my beloved HTML... -- [[User:KyTin|KyTin]] 21:55, 3 November 2007 (CDT)&lt;br /&gt;
******** Ouch my head hurts... but hey thats what you wanted it to look like right ;). -- [[User:KyTin|KyTin]] 22:32, 3 November 2007 (CDT)&lt;br /&gt;
********* I swapped the adjustments you made to the table in my sandbox to this page.  I'm still toying with the idea of keeping the infoxbox dividers. ;) - [[User:EspioKaos|EspioKaos]] 01:14, 4 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Article info ==&lt;br /&gt;
* Is it just me, or does the rewards table look funny next to the infobox?  D:  We might have to find something else to fill in the space and put all other tables below the cutoff of the infobox. - [[User:EspioKaos|EspioKaos]] 15:13, 2 November 2007 (CDT)&lt;br /&gt;
**I do believe that the title over the rewards table is whats making it look funny because it runs through the info box. -- [[User:KyTin|KyTin]] 15:15, 2 November 2007 (CDT)&lt;br /&gt;
**Okay I think if you more info box to the left and the rewards to the right you might like that look a little better its different but. -- [[User:KyTin|KyTin]] 15:26, 2 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Carried away but==&lt;br /&gt;
* Okay I will say this i got carried away with the C, B, A, S parts but there are redirects for fire, lighting, light to the page [[Elements]].&lt;br /&gt;
** Added them back.  ;) - [[User:EspioKaos|EspioKaos]] 15:13, 2 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== PA Fragments ==&lt;br /&gt;
* With S &amp;amp; S2 missions both giving PA Fragments, and all the A Rank missions from [[Operation Firebreak]]. It might be worth having a place to list this amount even though this could seem pointless most of the time. -- [[User:KyTin|KyTin]] 15:14, 2 November 2007 (CDT)&lt;br /&gt;
** It's already there.  I've included PA Fragment rewards as a reference number next to the S level listing.  When you click on the number, it will jump down to the line of text associated with it; in this case, the line saying that you'll get one Fragment for S-ranking an S-rank mission.  ;) I think I tried before to include the Fragment reward in the cells with Meseta and MP, but it looked really weird, so I opted for this method.  I might mess around with that some more, though. - [[User:EspioKaos|EspioKaos]] 15:23, 2 November 2007 (CDT)&lt;br /&gt;
*** There we go.  I've adjusted the table to include the PA Fragment reward with the Meseta and MP rewards.  Also got rid of some extra space that was in it at the top by combining a few rows. - [[User:EspioKaos|EspioKaos]] 15:46, 2 November 2007 (CDT)&lt;br /&gt;
**** Looks good : ) -- [[User:KyTin|KyTin]] 15:49, 2 November 2007 (CDT)&lt;br /&gt;
***** tbh I've never been fond of the PAF placement there. It adds two rows to the table, after all. Since all PAFs ever seem to require an S rank, might it be an idea to add a column there? - [[User:Miraglyth|Miraglyth]] 17:37, 9 November 2007 (CST)&lt;br /&gt;
****** During [[Operation Firebreak]] A rank mission also dropped PAFs it might be a rare thing or something that never happens again. But it has happened and who knows what the future holds and the number of pages this is on to keep them all uniformed would require a lot of editing should this ever come up again. Not to say its 100% needed just why I feel it would be better to leave it in for now. -- [[User:KyTin|KyTin]] 17:49, 9 November 2007 (CST)&lt;br /&gt;
******* For one thing, Firebreak was largely the exception that proved the rule. That said, Urgent Orders and friends were clearly not standard Free Missions, which all follow the same PA Fragment rule. - [[User:Miraglyth|Miraglyth]] 07:25, 10 November 2007 (CST)&lt;br /&gt;
* Columns kind of like this?&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;3&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || MP || PAFs || Meseta || MP || Meseta || MP || Meseta || MP&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 0 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 0 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 0 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 100+ || 6525 || 113 || 1 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || -- || -- || -- || -- || 2 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
* Personally, I'm more fond of the style already in the article.  But, let's see what some others think on it. - [[User:EspioKaos|EspioKaos]] 10:25, 10 November 2007 (CST)&lt;br /&gt;
* I'm fine with the current layout. It has more flexibility, seeing as certain missions give out other items (like Bruce's). - [[User:Mewn|Mewn]] 10:32, 10 November 2007 (CST)&lt;br /&gt;
** Crap, I forgot about those!  D:  But, like you said, this will cover it just fine.  Also, I believe the ''Episode 3'' missions give out similar extra items.  I saw that some folks got a [[Tylor Portrait]] by S-ranking the most recent story mission on A. - [[User:EspioKaos|EspioKaos]] 10:38, 10 November 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Is there a version icon ==&lt;br /&gt;
* I thought that i saw a version icon on here somewhere that might be worth adding if you know where/how. -- [[User:KyTin|KyTin]] 15:21, 2 November 2007 (CDT)&lt;br /&gt;
** Yeah, we've got one, but I didn't use it since it would look a little awkward with it being so small and leaving such a large amount of open space in the &amp;quot;version&amp;quot; cell. - [[User:EspioKaos|EspioKaos]] 15:23, 2 November 2007 (CDT)&lt;br /&gt;
*** Oh no I was thinking version with icon just so people see that this icon is this version more often. -- [[User:KyTin|KyTin]] 15:27, 2 November 2007 (CDT)&lt;br /&gt;
* What about using icon on the lobby to show if the lobby is AotI or not. -- [[User:KyTin|KyTin]] 00:15, 3 November 2007 (CDT)&lt;br /&gt;
** No need at all for the icon in these articles, to be honest.  The version of the game is identified twice now; once in the appropriate field and another time by the ''AotI''-only thinger that's now at the bottom of the page.  That icon was mainly made for use in the weapons/line shields/items tables. ;) - [[User:EspioKaos|EspioKaos]] 00:37, 3 November 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Planet ==&lt;br /&gt;
* Might be a kick self in butt thing for not thinking about it sooner and maybe its not something needed. But was looking at some of the new pages and thought hmmm what planet is this place on? -- [[User:KyTin|KyTin]] 14:52, 9 November 2007 (CST)&lt;br /&gt;
** I figured a place for the planet would be unnecessary since I've color-coded each of the templates (in the mission name field) to coincide with its respective location.  Gray for the GUARDIANS Colony and HIVE, blue for Parum, green for Neudaiz and orange for Moatoob.  Also, with the field and mission counter names given, that should kind of clue folks in.  ;) - [[User:EspioKaos|EspioKaos]] 14:55, 9 November 2007 (CST)&lt;br /&gt;
*** Forgot about the color coding lol, yeah i guess more people will know the start counters when [[AotI]] comes out. -- [[User:KyTin|KyTin]] 15:08, 9 November 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== On Rare Spawns ==&lt;br /&gt;
&lt;br /&gt;
* Simply put, don't trust these for a second. The B2 &amp;quot;initial spawn&amp;quot; often isn't (it is a spawn, but I'd question which spawn they considered initial) and the B3 spawns are just plain lol. - [[User:Miraglyth|Miraglyth]] 19:45, 15 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart (tentatively simplified, rfc) ==&lt;br /&gt;
&lt;br /&gt;
Please comment: I removed most of the useless spawns and added a shortcut to A pattern.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 ({{Lightning}} wand)}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 ({{Lightning}} wand)}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;Bal Soza x1 ({{Ice}} wand) || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Second spawn''' (w/Go Bajilla x5):&amp;lt;br&amp;gt;Bal Soza x1 ({{Ice}} wand) || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Third spawn:'''&amp;lt;br&amp;gt;Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' The Bal Soza element indicated is its TECHNICs element.&lt;br /&gt;
* '''All patterns, block 3:''' ''Second spawn'' describes the spawn in the room to your left upon entering the block that can actually be skipped. The next spawn will be rappies if you got the rare map.&lt;br /&gt;
&lt;br /&gt;
* That looks alright, though the initial spawn on block 2 of C has changed completely. What's up with that? It should be noted that the existing table was made using S difficulty and does not accurately detail the spawn chart on C/B (for example, the determining spawn is not 3 Grass Assassin but instead 4 Go Bajilla). I bring that issue up time and time again, I know, but it seems relevant here. - [[User:Miraglyth|Miraglyth]] 11:27, 29 March 2008 (CDT)&lt;br /&gt;
** On another note, how's this for making those wide cells a little thinner?&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Second spawn''' (w/Go Bajilla x4):&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x1 ({{Lightning}} wand)}}&lt;br /&gt;
|}&lt;br /&gt;
::::: - [[User:Miraglyth|Miraglyth]] 11:27, 29 March 2008 (CDT)&lt;br /&gt;
::* Sounds better. Let's fix it (oh and it was x5 and not x4, sowwy). For B3 I dunno, maybe say to go directly to rappies? It's faster to do so anyway. For B2 I already fixed the C one, didn't look at others yet, but for B it's also some Go Bajilla too. Probably same with A. [[User:Essen|Essen]] 12:04, 29 March 2008 (CDT)&lt;br /&gt;
** The alternative would be to provide a note that said &amp;quot;Also spawns with Go Bajilla x5&amp;quot;. In any case, I seriously want to discuss difficulty differences, because for missions like this and [[Lightning Beasts]] it's probably better to simply make two different tables (one for C/B, one for A/S) because trying to combine them while keeping them accurate will be a freaking nightmare. - [[User:Miraglyth|Miraglyth]] 12:16, 29 March 2008 (CDT)&lt;br /&gt;
*** I agree. [[User:Essen|Essen]] 12:38, 29 March 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64880</id>
		<title>Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64880"/>
				<updated>2008-11-13T19:54:18Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Item drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AOTI only}}{{Mission infobox&lt;br /&gt;
|Mission name= Scarred Planet&lt;br /&gt;
|Mission image= [[Image:Rozenom.png|center]]&lt;br /&gt;
|Planet= Parum&lt;br /&gt;
|Start lobby= Holtes City: East District&lt;br /&gt;
|Start counter= Flyer Base&lt;br /&gt;
|End lobby= Old Rozenom City&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Old Rozenom City&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Lightning}} {{Light}}&lt;br /&gt;
}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 1550 || 30 || 775 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 2575 || 47 || 1275 || 23 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 100+ || 6525 || 113 || rowspan=&amp;quot;2&amp;quot; | 4350 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 2175 || rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 8125 || 138 || rowspan=&amp;quot;2&amp;quot; | 5400 || rowspan=&amp;quot;2&amp;quot; | 92 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || 150 || 272&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || 48 || 50 || 93 || 100 || 228 || 150 || 408&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || 77 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 149 || 100 || 365 || 150 || 653&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || 50 || 156 || 100 || 381 || 150 || 681&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || 50 || 208 || 100 || 508 || 150 || 908&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || 5 || 70 || 25 || 270 || 50 || 520 || 100 || 1270 || 150 || 2270&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || 60 || 603 || 110 || 1323 || 160 || 2223&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 1}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 50}} || {{Go Bajilla | AOTI 100}} || {{Go Bajilla | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 1}} || {{Vahra | AOTI 20}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 50}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 1}} || {{Volfu | AOTI 20}} || {{Volfu | AOTI 50}} || {{Volfu | AOTI 100}} || {{Volfu | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro | AOTI special}} || {{Golmoro | AOTI 1}} || {{Golmoro | AOTI 20}} || {{Golmoro | AOTI 50}} || {{Golmoro | AOTI 100}} || {{Golmoro | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 50}} || {{Bal Soza | AOTI 100}} || {{Bal Soza | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy | AOTI special}} || {{Rappy | AOTI 1}} || {{Rappy | AOTI 20}} || {{Rappy | AOTI 50}} || {{Rappy | AOTI 100}} || {{Rappy | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 60}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Rozenom box | AOTI special}} || {{Rozenom box | AOTI 1}} || {{Rozenom box | AOTI 20}} || {{Rozenom box | AOTI 50}} || {{Rozenom box | AOTI 100}} || {{Rozenom box | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]] || -- || [[Synthesis materials#Wood|2★ Par. wood]]&amp;lt;br/&amp;gt;[[Copernia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Silvenia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Goldania]] || [[Synthesis materials#Wood|5-11★ Par. wood]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Knife]]&amp;lt;br/&amp;gt;[[Card Fante]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[B] [[Staff]]&amp;lt;br/&amp;gt;[B] [[Carline]]&amp;lt;br/&amp;gt;[B] [[Lightline]] || [[Sucker]]&amp;lt;br/&amp;gt;[[Dual Pallasch]]&amp;lt;br/&amp;gt;[[Scepter]]&amp;lt;br/&amp;gt;[[Mega / Knight]] || [[Jitseen]]&amp;lt;br/&amp;gt;[[Rapid Stream]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Dual Durandal]]&amp;lt;br/&amp;gt;[B] [[Jitseen]]&amp;lt;br/&amp;gt;[B] [[Rapid Stream]] || [[Two-headed Ragnus]]&amp;lt;br/&amp;gt;[[Crimson]]&amp;lt;br/&amp;gt;[[Blumier]]&amp;lt;br/&amp;gt;[[Serdote]]&amp;lt;br/&amp;gt;[B] [[2-headed Ragnus]]&amp;lt;br/&amp;gt;[B] [[Crimson]]&amp;lt;br/&amp;gt;[B] [[Blumier]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&amp;lt;br/&amp;gt;[B] [[Catiline]]&amp;lt;br/&amp;gt;[B] [[Delette Line]] || [[Grand Cross]]&amp;lt;br/&amp;gt;[[Blackheart]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[B] [[Grand Cross]]&amp;lt;br/&amp;gt;[B] [[Blackheart]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Volfu x2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Golmoro x?}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x? || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3+3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Vahra x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Volfu x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.&lt;br /&gt;
* '''Pattern A, block 1:''' The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.&lt;br /&gt;
* '''Pattern B, blocks 1 and 2:''' Initial spawn is always Go Bajilla x4.&lt;br /&gt;
* '''Pattern C, block 1:''' Initial spawn is always Go Bajilla x6+2.&lt;br /&gt;
* '''Pattern A, block 2:''' PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.&lt;br /&gt;
* '''Pattern C, block 2:''' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the bridge over water, not to the left of the stairs (a dead end room).&lt;br /&gt;
* '''All patterns, block 3:''' &amp;quot;Initial spawn&amp;quot; describes the spawn in the room to your left upon enterig the block that can actually be skipped.&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64850</id>
		<title>Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64850"/>
				<updated>2008-11-13T12:23:55Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Item drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AOTI only}}{{Mission infobox&lt;br /&gt;
|Mission name= Scarred Planet&lt;br /&gt;
|Mission image= [[Image:Rozenom.png|center]]&lt;br /&gt;
|Planet= Parum&lt;br /&gt;
|Start lobby= Holtes City: East District&lt;br /&gt;
|Start counter= Flyer Base&lt;br /&gt;
|End lobby= Old Rozenom City&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Old Rozenom City&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Lightning}} {{Light}}&lt;br /&gt;
}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 1550 || 30 || 775 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 2575 || 47 || 1275 || 23 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 100+ || 6525 || 113 || rowspan=&amp;quot;2&amp;quot; | 4350 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 2175 || rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 8125 || 138 || rowspan=&amp;quot;2&amp;quot; | 5400 || rowspan=&amp;quot;2&amp;quot; | 92 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || 150 || 272&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || 48 || 50 || 93 || 100 || 228 || 150 || 408&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || 77 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 149 || 100 || 365 || 150 || 653&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || 50 || 156 || 100 || 381 || 150 || 681&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || 50 || 208 || 100 || 508 || 150 || 908&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || 5 || 70 || 25 || 270 || 50 || 520 || 100 || 1270 || 150 || 2270&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || 60 || 603 || 110 || 1323 || 160 || 2223&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 1}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 50}} || {{Go Bajilla | AOTI 100}} || {{Go Bajilla | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 1}} || {{Vahra | AOTI 20}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 50}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 1}} || {{Volfu | AOTI 20}} || {{Volfu | AOTI 50}} || {{Volfu | AOTI 100}} || {{Volfu | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro | AOTI special}} || {{Golmoro | AOTI 1}} || {{Golmoro | AOTI 20}} || {{Golmoro | AOTI 50}} || {{Golmoro | AOTI 100}} || {{Golmoro | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 50}} || {{Bal Soza | AOTI 100}} || {{Bal Soza | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy | AOTI special}} || {{Rappy | AOTI 1}} || {{Rappy | AOTI 20}} || {{Rappy | AOTI 50}} || {{Rappy | AOTI 100}} || {{Rappy | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 60}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Rozenom box | AOTI special}} || {{Rozenom box | AOTI 1}} || {{Rozenom box | AOTI 20}} || {{Rozenom box | AOTI 50}} || {{Rozenom box | AOTI 100}} || {{Rozenom box | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]] || -- || [[Synthesis materials#Wood|2★ Par. wood]]&amp;lt;br/&amp;gt;[[Copernia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Silvenia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Goldania]] || [[Synthesis materials#Wood|5-11★ Par.wood]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Knife]]&amp;lt;br&amp;gt;[[Card Fante]]&amp;lt;br&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[B] [[Staff]]&amp;lt;br/&amp;gt;[B] [[Carline]]&amp;lt;br&amp;gt;[B] [[Lightline]] || [[Sucker]]&amp;lt;br&amp;gt;[[Dual Pallasch]]&amp;lt;br/&amp;gt;[[Scepter]]&amp;lt;br&amp;gt;[[Mega / Knight]] || [[Jitseen]]&amp;lt;br&amp;gt;[[Rapid Stream]]&amp;lt;br&amp;gt;[[Hard / Night]]&amp;lt;br&amp;gt;[B] [[Dual Durandal]]&amp;lt;br&amp;gt;[B] [[Jitseen]]&amp;lt;br&amp;gt;[B] [[Rapid Stream]] || [[Two-headed Ragnus]]&amp;lt;br&amp;gt;[[Crimson]]&amp;lt;br&amp;gt;[[Blumier]]&amp;lt;br&amp;gt;[[Serdote]]&amp;lt;br&amp;gt;[B] [[2-headed Ragnus]]&amp;lt;br&amp;gt;[B] [[Crimson]]&amp;lt;br&amp;gt;[B] [[Blumier]]&amp;lt;br&amp;gt;[B] [[Serdote]]&amp;lt;br&amp;gt;[B] [[Catiline]]&amp;lt;br&amp;gt;[B] [[Delette Line]] || [[Grand Cross]]&amp;lt;br/&amp;gt;[[Blackheart]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[B] [[Grand Cross]]&amp;lt;br/&amp;gt;[B] [[Blackheart]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Volfu x2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Golmoro x?}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x? || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3+3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Vahra x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Volfu x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.&lt;br /&gt;
* '''Pattern A, block 1:''' The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.&lt;br /&gt;
* '''Pattern B, blocks 1 and 2:''' Initial spawn is always Go Bajilla x4.&lt;br /&gt;
* '''Pattern C, block 1:''' Initial spawn is always Go Bajilla x6+2.&lt;br /&gt;
* '''Pattern A, block 2:''' PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.&lt;br /&gt;
* '''Pattern C, block 2:''' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the bridge over water, not to the left of the stairs (a dead end room).&lt;br /&gt;
* '''All patterns, block 3:''' &amp;quot;Initial spawn&amp;quot; describes the spawn in the room to your left upon enterig the block that can actually be skipped.&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64849</id>
		<title>Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64849"/>
				<updated>2008-11-13T12:23:12Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Item drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AOTI only}}{{Mission infobox&lt;br /&gt;
|Mission name= Scarred Planet&lt;br /&gt;
|Mission image= [[Image:Rozenom.png|center]]&lt;br /&gt;
|Planet= Parum&lt;br /&gt;
|Start lobby= Holtes City: East District&lt;br /&gt;
|Start counter= Flyer Base&lt;br /&gt;
|End lobby= Old Rozenom City&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Old Rozenom City&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Lightning}} {{Light}}&lt;br /&gt;
}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 1550 || 30 || 775 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 2575 || 47 || 1275 || 23 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 100+ || 6525 || 113 || rowspan=&amp;quot;2&amp;quot; | 4350 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 2175 || rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 8125 || 138 || rowspan=&amp;quot;2&amp;quot; | 5400 || rowspan=&amp;quot;2&amp;quot; | 92 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || 150 || 272&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || 48 || 50 || 93 || 100 || 228 || 150 || 408&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || 77 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 149 || 100 || 365 || 150 || 653&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || 50 || 156 || 100 || 381 || 150 || 681&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || 50 || 208 || 100 || 508 || 150 || 908&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || 5 || 70 || 25 || 270 || 50 || 520 || 100 || 1270 || 150 || 2270&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || 60 || 603 || 110 || 1323 || 160 || 2223&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 1}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 50}} || {{Go Bajilla | AOTI 100}} || {{Go Bajilla | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 1}} || {{Vahra | AOTI 20}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 50}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 1}} || {{Volfu | AOTI 20}} || {{Volfu | AOTI 50}} || {{Volfu | AOTI 100}} || {{Volfu | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro | AOTI special}} || {{Golmoro | AOTI 1}} || {{Golmoro | AOTI 20}} || {{Golmoro | AOTI 50}} || {{Golmoro | AOTI 100}} || {{Golmoro | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 50}} || {{Bal Soza | AOTI 100}} || {{Bal Soza | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy | AOTI special}} || {{Rappy | AOTI 1}} || {{Rappy | AOTI 20}} || {{Rappy | AOTI 50}} || {{Rappy | AOTI 100}} || {{Rappy | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 60}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Rozenom box | AOTI special}} || {{Rozenom box | AOTI 1}} || {{Rozenom box | AOTI 20}} || {{Rozenom box | AOTI 50}} || {{Rozenom box | AOTI 100}} || {{Rozenom box | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]] || -- || [[Synthesis materials#Wood|2★ Par. wood]]&amp;lt;br/&amp;gt;[[Copernia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Silvenia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Goldania]] || [[Synthesis materials#Wood|5-11★ Par.wood]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Knife]]&amp;lt;br&amp;gt;[[Card Fante]]&amp;lt;br&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[B] [[Staff]]&amp;lt;br/&amp;gt;[B] [[Carline]]&amp;lt;br&amp;gt;[B] [[Lightline]] || [[Sucker]]&amp;lt;br&amp;gt;[[Dual Pallasch]]&amp;lt;br/&amp;gt;[[Scepter]]&amp;lt;br&amp;gt;[[Mega / Knight]] || [[Jitseen]]&amp;lt;br&amp;gt;[[Rapid Stream]]&amp;lt;br&amp;gt;[[Hard / Night]]&amp;lt;br&amp;gt;[B] [[Dual Durandal]]&amp;lt;br&amp;gt;[B] [[Jitseen]]&amp;lt;br&amp;gt;[B] [[Rapid Stream]] || [[Two-headed Ragnus]]&amp;lt;br&amp;gt;[[Crimson]]&amp;lt;br&amp;gt;[[Blumier]]&amp;lt;br&amp;gt;[[Serdote]]&amp;lt;br&amp;gt;[B] [[2-headed Ragnus]]&amp;lt;br&amp;gt;[B] [[Crimson]]&amp;lt;br&amp;gt;[B] [[Blumier]]&amp;lt;br&amp;gt;[B] [Serodote]]&amp;lt;br&amp;gt;[B] [[Catiline]]&amp;lt;br&amp;gt;[B] [[Delette Line]] || [[Grand Cross]]&amp;lt;br/&amp;gt;[[Blackheart]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[B] [[Grand Cross]]&amp;lt;br/&amp;gt;[B] [[Blackheart]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Volfu x2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Golmoro x?}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x? || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3+3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Vahra x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Volfu x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.&lt;br /&gt;
* '''Pattern A, block 1:''' The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.&lt;br /&gt;
* '''Pattern B, blocks 1 and 2:''' Initial spawn is always Go Bajilla x4.&lt;br /&gt;
* '''Pattern C, block 1:''' Initial spawn is always Go Bajilla x6+2.&lt;br /&gt;
* '''Pattern A, block 2:''' PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.&lt;br /&gt;
* '''Pattern C, block 2:''' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the bridge over water, not to the left of the stairs (a dead end room).&lt;br /&gt;
* '''All patterns, block 3:''' &amp;quot;Initial spawn&amp;quot; describes the spawn in the room to your left upon enterig the block that can actually be skipped.&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64847</id>
		<title>Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64847"/>
				<updated>2008-11-13T11:13:53Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Item drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AOTI only}}{{Mission infobox&lt;br /&gt;
|Mission name= Scarred Planet&lt;br /&gt;
|Mission image= [[Image:Rozenom.png|center]]&lt;br /&gt;
|Planet= Parum&lt;br /&gt;
|Start lobby= Holtes City: East District&lt;br /&gt;
|Start counter= Flyer Base&lt;br /&gt;
|End lobby= Old Rozenom City&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Old Rozenom City&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Lightning}} {{Light}}&lt;br /&gt;
}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 1550 || 30 || 775 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 2575 || 47 || 1275 || 23 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 100+ || 6525 || 113 || rowspan=&amp;quot;2&amp;quot; | 4350 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 2175 || rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 8125 || 138 || rowspan=&amp;quot;2&amp;quot; | 5400 || rowspan=&amp;quot;2&amp;quot; | 92 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || 150 || 272&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || 48 || 50 || 93 || 100 || 228 || 150 || 408&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || 77 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 149 || 100 || 365 || 150 || 653&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || 50 || 156 || 100 || 381 || 150 || 681&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || 50 || 208 || 100 || 508 || 150 || 908&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || 5 || 70 || 25 || 270 || 50 || 520 || 100 || 1270 || 150 || 2270&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || 60 || 603 || 110 || 1323 || 160 || 2223&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 1}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 50}} || {{Go Bajilla | AOTI 100}} || {{Go Bajilla | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 1}} || {{Vahra | AOTI 20}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 50}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 1}} || {{Volfu | AOTI 20}} || {{Volfu | AOTI 50}} || {{Volfu | AOTI 100}} || {{Volfu | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro | AOTI special}} || {{Golmoro | AOTI 1}} || {{Golmoro | AOTI 20}} || {{Golmoro | AOTI 50}} || {{Golmoro | AOTI 100}} || {{Golmoro | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 50}} || {{Bal Soza | AOTI 100}} || {{Bal Soza | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy | AOTI special}} || {{Rappy | AOTI 1}} || {{Rappy | AOTI 20}} || {{Rappy | AOTI 50}} || {{Rappy | AOTI 100}} || {{Rappy | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 60}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Rozenom box | AOTI special}} || {{Rozenom box | AOTI 1}} || {{Rozenom box | AOTI 20}} || {{Rozenom box | AOTI 50}} || {{Rozenom box | AOTI 100}} || {{Rozenom box | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || [[Synthesis Materials#Hard materials|5-11★ Nano-types]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]] || -- || [[Synthesis materials#Wood|2★ Par. wood]]&amp;lt;br/&amp;gt;[[Copernia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Silvenia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Goldania]] || [[Synthesis materials#Wood|5-11★ Par.wood]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Knife]]&amp;lt;br&amp;gt;[[Card Fante]]&amp;lt;br&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[B] [[Staff]]&amp;lt;br/&amp;gt;[B] [[Carline]]&amp;lt;br&amp;gt;[B] [[Lightline]] || [[Sucker]]&amp;lt;br&amp;gt;[[Dual Pallasch]]&amp;lt;br/&amp;gt;[[Scepter]]&amp;lt;br&amp;gt;[[Mega / Knight]] || [[Jitseen]]&amp;lt;br&amp;gt;[[Rapid Stream]]&amp;lt;br&amp;gt;[[Hard / Night]]&amp;lt;br&amp;gt;[B] [[Dual Durandal]]&amp;lt;br&amp;gt;[B] [[Jitseen]]&amp;lt;br&amp;gt;[B] [[Rapid Stream]] || [[Two-headed Ragnus]]&amp;lt;br&amp;gt;[[Crimson]]&amp;lt;br&amp;gt;[[Blumier]]&amp;lt;br&amp;gt;[[Serdote]]&amp;lt;br&amp;gt;[B] [[2-headed Ragnus]]&amp;lt;br&amp;gt;[B] [[Crimson]]&amp;lt;br&amp;gt;[B] [[Blumier]]&amp;lt;br&amp;gt;[B] [[Catiline]]&amp;lt;br&amp;gt;[B] [[Delette Line]] || [[Grand Cross]]&amp;lt;br/&amp;gt;[[Blackheart]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[B] [[Grand Cross]]&amp;lt;br/&amp;gt;[B] [[Blackheart]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Volfu x2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Golmoro x?}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x? || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3+3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Vahra x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Volfu x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.&lt;br /&gt;
* '''Pattern A, block 1:''' The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.&lt;br /&gt;
* '''Pattern B, blocks 1 and 2:''' Initial spawn is always Go Bajilla x4.&lt;br /&gt;
* '''Pattern C, block 1:''' Initial spawn is always Go Bajilla x6+2.&lt;br /&gt;
* '''Pattern A, block 2:''' PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.&lt;br /&gt;
* '''Pattern C, block 2:''' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the bridge over water, not to the left of the stairs (a dead end room).&lt;br /&gt;
* '''All patterns, block 3:''' &amp;quot;Initial spawn&amp;quot; describes the spawn in the room to your left upon enterig the block that can actually be skipped.&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64846</id>
		<title>Scarred Planet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Scarred_Planet&amp;diff=64846"/>
				<updated>2008-11-13T11:08:17Z</updated>
		
		<summary type="html">&lt;p&gt;Negative Zero: /* Item drops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AOTI only}}{{Mission infobox&lt;br /&gt;
|Mission name= Scarred Planet&lt;br /&gt;
|Mission image= [[Image:Rozenom.png|center]]&lt;br /&gt;
|Planet= Parum&lt;br /&gt;
|Start lobby= Holtes City: East District&lt;br /&gt;
|Start counter= Flyer Base&lt;br /&gt;
|End lobby= Old Rozenom City&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Old Rozenom City&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Lightning}} {{Light}}&lt;br /&gt;
}}''Rozenom City has been reduced to rubble by the G. Colony impact, and its former residents are defenseless against the violent native creatures.''&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 5+ || 800 || 21 || 525 || 14 || 250 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25+ || 2325 || 46 || 1550 || 30 || 775 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 50+ || 3875 || 71 || 2575 || 47 || 1275 || 23 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 100+ || 6525 || 113 || rowspan=&amp;quot;2&amp;quot; | 4350 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 2175 || rowspan=&amp;quot;2&amp;quot; | 37 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 8125 || 138 || rowspan=&amp;quot;2&amp;quot; | 5400 || rowspan=&amp;quot;2&amp;quot; | 92 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || || {{Fire}} || 5 || 8 || 25 || 32 || 50 || 62 || 100 || 152 || 150 || 272&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Crown}} || {{Fire}} || 5 || 12 || 25 || 48 || 50 || 93 || 100 || 228 || 150 || 408&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 5 || 14 || 25 || 54 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Sword}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] ||{{Shield}} || {{Lightning}} || 5 || 16 || 25 || 64 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}}{{Shield}} || {{Lightning}} || 5 || 20 || 25 || 77 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 124 || 100 || 304 || 150 || 544&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 50 || 149 || 100 || 365 || 150 || 653&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || || {{Lightning}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Crown}} || {{Lightning}} || 5 || 21 || 25 || 81 || 50 || 156 || 100 || 381 || 150 || 681&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || 5 || 14 || 25 || 54 || 50 || 104 || 100 || 254 || 150 || 454&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || || {{Lightning}} || 5 || 28 || 25 || 108 || 50 || 208 || 100 || 508 || 150 || 908&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || 5 || 70 || 25 || 270 || 50 || 520 || 100 || 1270 || 150 || 2270&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || || {{Lightning}} || 15 || 153 || 35 || 333 || 60 || 603 || 110 || 1323 || 160 || 2223&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Bajilla]] || {{Go Bajilla | AOTI special}} || {{Go Bajilla | AOTI 1}} || {{Go Bajilla | AOTI 20}} || {{Go Bajilla | AOTI 50}} || {{Go Bajilla | AOTI 100}} || {{Go Bajilla | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 1}} || {{Vahra | AOTI 20}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 50}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Volfu]] || {{Volfu | AOTI special}} || {{Volfu | AOTI 1}} || {{Volfu | AOTI 20}} || {{Volfu | AOTI 50}} || {{Volfu | AOTI 100}} || {{Volfu | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro | AOTI special}} || {{Golmoro | AOTI 1}} || {{Golmoro | AOTI 20}} || {{Golmoro | AOTI 50}} || {{Golmoro | AOTI 100}} || {{Golmoro | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Bal Soza]] || {{Bal Soza | AOTI special}} || {{Bal Soza | AOTI 1}} || {{Bal Soza | AOTI 20}} || {{Bal Soza | AOTI 50}} || {{Bal Soza | AOTI 100}} || {{Bal Soza | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy | AOTI special}} || {{Rappy | AOTI 1}} || {{Rappy | AOTI 20}} || {{Rappy | AOTI 50}} || {{Rappy | AOTI 100}} || {{Rappy | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grass Assassin]] || {{Grass Assassin | AOTI special}} || {{Grass Assassin | AOTI 10}} || {{Grass Assassin | AOTI 30}} || {{Grass Assassin | AOTI 60}} || {{Grass Assassin | AOTI 100}} || {{Grass Assassin | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || {{Rozenom box | AOTI special}} || {{Rozenom box | AOTI 1}} || {{Rozenom box | AOTI 20}} || {{Rozenom box | AOTI 50}} || {{Rozenom box | AOTI 100}} || {{Rozenom box | AOTI 150}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Objects|Debris]] || -- || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2★ Nano-types]] || [[Synthesis materials#Hard materials|2-8★ Nano-types]] || ? || [[Synthesis Materials#Hard materials|5-11★ Nano-Types]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]] || -- || [[Synthesis materials#Wood|2★ Par. wood]]&amp;lt;br/&amp;gt;[[Copernia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Silvenia]] || [[Synthesis materials#Wood|2-5★ Par. wood]]&amp;lt;br/&amp;gt;[[Goldania]] || ? || [[Synthesis materials#Wood|5-11★ Par.Wood]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Knife]]&amp;lt;br&amp;gt;[[Card Fante]]&amp;lt;br&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[B] [[Staff]]&amp;lt;br/&amp;gt;[B] [[Carline]]&amp;lt;br&amp;gt;[B] [[Lightline]] || [[Sucker]]&amp;lt;br&amp;gt;[[Dual Pallasch]]&amp;lt;br/&amp;gt;[[Scepter]]&amp;lt;br&amp;gt;[[Mega / Knight]] || [[Jitseen]]&amp;lt;br&amp;gt;[[Rapid Stream]]&amp;lt;br&amp;gt;[[Hard / Night]]&amp;lt;br&amp;gt;[B] [[Dual Durandal]]&amp;lt;br&amp;gt;[B] [[Jitseen]]&amp;lt;br&amp;gt;[B] [[Rapid Stream]] || [[Two-headed Ragnus]]&amp;lt;br&amp;gt;[[Crimson]]&amp;lt;br&amp;gt;[[Blumier]]&amp;lt;br&amp;gt;[[Serdote]]&amp;lt;br&amp;gt;[B] [[2-headed Ragnus]]&amp;lt;br&amp;gt;[B] [[Crimson]]&amp;lt;br&amp;gt;[B] [[Blumier]]&amp;lt;br&amp;gt;[B] [[Catiline]]&amp;lt;br&amp;gt;[B] [[Delette Line]] || [[Grand Cross]]&amp;lt;br/&amp;gt;[[Blackheart]]&amp;lt;br/&amp;gt;[[Card Regas]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[B] [[Grand Cross]]&amp;lt;br/&amp;gt;[B] [[Blackheart]]&amp;lt;br/&amp;gt;[B] [[Card Regas]]&amp;lt;br/&amp;gt;[B] [[Serdote]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 1}} || {{Rozenom area | AOTI 20}} || {{Rozenom area | AOTI 50}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_center_stairs.png|center|thumb|Stairs at back, center]] || A-1 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Volfu x2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Golmoro x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Third spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Bal Soza x2 &amp;amp; Golmoro x?}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Vahra x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x? || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Third spawn:'''&amp;lt;br&amp;gt;Bal Soza x2 &amp;amp; Vahra x2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Volfu x3 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_right_stairs.png|center|thumb|Stairs at right]] || B-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Vahra x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3+3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x6 → Volfu x5}} || '''Second spawn:'''&amp;lt;br&amp;gt;Golmoro x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Second spawn:'''&amp;lt;br&amp;gt;Go Bajilla x6 → Golmoro x5 || '''Second spawn:'''&amp;lt;br&amp;gt;Vahra x3+2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SP_left_stairs.png|thumb|center|Stairs at left]] || C-1 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Golmoro x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Vahra x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Second spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Vahra x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Volfu x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Go Bajilla x3 → Bal Soza x1 &amp;amp; Grass Assassin x2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Second spawn:'''&amp;lt;br&amp;gt;Volfu x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Bal Soza x3 &amp;amp; Golmoro x1+5 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Go Bajilla x3 → Grass Assassin x3}} || '''Block 3:'''&amp;lt;br&amp;gt; Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
* '''Pattern A, block 1:''' Initial spawn is always Go Bajilla x5+3, second spawn is always Go Bajilla x?.&lt;br /&gt;
* '''Pattern A, block 1:''' The first Bal Soza spawn you see must be the blue one for a potential rare map. It is orange for A-1 and A-2.&lt;br /&gt;
* '''Pattern B, blocks 1 and 2:''' Initial spawn is always Go Bajilla x4.&lt;br /&gt;
* '''Pattern C, block 1:''' Initial spawn is always Go Bajilla x6+2.&lt;br /&gt;
* '''Pattern A, block 2:''' PSU-wiki has the note (Turn obstacles ahead) to describe the spawn.&lt;br /&gt;
* '''Pattern C, block 2:''' PSU-wiki has the note (Left to right under the stairs right) to describe the spawn. This is the spawn across the bridge over water, not to the left of the stairs (a dead end room).&lt;br /&gt;
* '''All patterns, block 3:''' &amp;quot;Initial spawn&amp;quot; describes the spawn in the room to your left upon enterig the block that can actually be skipped.&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>Negative Zero</name></author>	</entry>

	</feed>