<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MiniOli</id>
		<title>The re-PSUPedia - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MiniOli"/>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/Special:Contributions/MiniOli"/>
		<updated>2026-05-20T18:09:12Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Lumirus/Kaos_Knight&amp;diff=45552</id>
		<title>Lumirus/Kaos Knight</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Lumirus/Kaos_Knight&amp;diff=45552"/>
				<updated>2008-05-26T00:44:47Z</updated>
		
		<summary type="html">&lt;p&gt;MiniOli: 360att&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AotI Only}}&amp;lt;!-- Image needed here! [[Image:filename.jpg|thumb|right|Caption.]] --&amp;gt;&lt;br /&gt;
''Upgd unit for armor. Designed for the power-hungry hunter.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* No additional details.&lt;br /&gt;
&lt;br /&gt;
==Stats, drops and pricing==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Type''' || [[units | Arm]] || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Maker''' || {{Logo-G}} &lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Rarity''' || {{Color-S}} | 11★ || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Att.''' || 360&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ver.''' || {{AotI version}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Acc.''' || -100&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level'''&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ?? &lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot; | '''Pricing information'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || Unknown&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Arm units]]&lt;/div&gt;</summary>
		<author><name>MiniOli</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Item_synthesis&amp;diff=44193</id>
		<title>Item synthesis</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Item_synthesis&amp;diff=44193"/>
				<updated>2008-05-07T16:27:22Z</updated>
		
		<summary type="html">&lt;p&gt;MiniOli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Item synthesis''' is the process of creating [[items]] (such as [[weapons]], [[line shields]] and consumables) from base [[materials]] bought from [[synthesis shops]] or found during [[Missions]]. Item Synthesis is affected by success rates; the success rate of synthesizing a particular item depends on the item's type and the levels of the Partner Machinery.&lt;br /&gt;
&lt;br /&gt;
''Update:'' As of mid-November 2007, SEGA has changed the success rates for synthesis, causing them to be much higher, especially if the board being used is rare. In addition, synth failures regularly result in high value materials (such as junaline) offering the player an opportunity to either use the rare material or sell it. In addition, if you use a particularly rare or odd item in a synth (such as a Bil De Vear Horn), You may get that item back intact.&lt;br /&gt;
&lt;br /&gt;
[[Synthesis boards]] are placed into the [[Partner Machinery]] from the inventory and materials are gathered from storage to synthesize the items. Up to 32 synthesis boards can be inserted into your Partner Machinery at a time. If another synthesis board is inserted after the limit is reached, your PM will ask you to select an already inserted synthesis board to replace with the new one.&lt;br /&gt;
&lt;br /&gt;
Consumable items have a 100% synthesis success rate and synthesize immediately. Other items have synthesis success rates that vary with the Partner Machinery's production level (raised by feeding it items) in the corresponding attribute and require time to synthesize, after which they can be retrieved from the Partner Machinery. &lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! colspan=2 | Process&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot;&lt;br /&gt;
| rowspan=1 | '''1''' &lt;br /&gt;
| align=center | After inserting the synthesis board into your Partner Machinery (done through the synthesis menu), you put into your Partner Machinery's storage the proper materials the recipe calls for. An X to the left of the item means that you don't have the proper materials in the Partner Machinery storage (you can't just have the items in your inventory, you must have those items in the storage). &lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot; &lt;br /&gt;
| rowspan=1 | '''2''' &lt;br /&gt;
| align=center | Verify with your PM that the ingredients necessary are there. Note the success rate for your item as well as the number of uses left that recipe can generate at the bottom. &lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot; &lt;br /&gt;
| rowspan=1 | '''3''' &lt;br /&gt;
| align=center | Wait the specified amount of time; usually 90 minutes. The stronger the item, the more time it takes. If it's a line shield, it takes even more time. Usable items and conversion boards are instant. Note that you can cancel it and get back your materials should you have to, however, if a considerable amount of time has passed, you may not be able to get back the materials used. You can check on the status of your weapons, and how much resource has been used, anything unused will be returned to you, anything used has a success rate of retrieval. The synthesis process might take several hours. &lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot; &lt;br /&gt;
| rowspan=1 | '''4''' &lt;br /&gt;
| align=center | Finalize synthesis, and pick up your items. Picking up only applies to armors, weapons, and high level refining. This is essentially the moment of truth, time to see if your PM successfully created/refined the item or not. If you fail, you'll end up with a recovery item such as a [[Monomate]] or [[Scape Doll]], or a buff item such as an [[Agtaride]]&lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
For Step #2, keep in mind each type of item built will follow a standard formula that never changes: general items that are catalysts (not usable, like grinders, or resource refining with the exception of high level [[ore]] refining) consist of one item, which is usually the material itself, and labeled as such (things such as &amp;quot;Grinder C Parts&amp;quot;). [[Recovery Items]] and high level ore refining consist of two types of [[ingredients]], chemicals and natural materials, and [[acids]] for usable items; lower level [[ore]] and basic [[photons]]; use more expensive photon for high level refining. Armors require three kinds of resources: photons, [[ores]], and materials (such as nanocarbon, or orta-resin). Finally, weapons require the most of anything, filling all four resource slots, consisting of ores, photons, [[metals]] and [[wood]]. &lt;br /&gt;
&lt;br /&gt;
* 6★, 8★, and 10-12★ ranged weapon boards have the option to use [[Kubara Wood]] to produce a [[Kubara]] weapon - an illegal copy of the original. Usually the success rate drops when you do so.&lt;br /&gt;
&lt;br /&gt;
== Synthesis times ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rarity !! Weapons !! Line shields&lt;br /&gt;
|-&lt;br /&gt;
| 1-3★ || 00:15 || 00:30&lt;br /&gt;
|-&lt;br /&gt;
| 4-6★ || 00:30 || 01:00&lt;br /&gt;
|-&lt;br /&gt;
| 7★ || 01:00 || 02:00&lt;br /&gt;
|-&lt;br /&gt;
| 8★ || 01:30 || 02:30&lt;br /&gt;
|-&lt;br /&gt;
| 9★ || 02:00 || 03:00&lt;br /&gt;
|-&lt;br /&gt;
| 10★ || 03:00 || 04:00&lt;br /&gt;
|-&lt;br /&gt;
| 11★ || 04:00 || 05:00&lt;br /&gt;
|-&lt;br /&gt;
| 12★ || 05:00 || 06:00&lt;br /&gt;
|-&lt;br /&gt;
| 13-15★ || 06:00 || 06:00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Synthesis success rate ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Rarity !! colspan=&amp;quot;2&amp;quot; | Striking weapon !! colspan=&amp;quot;1&amp;quot; | Ranged !! colspan=&amp;quot;2&amp;quot; | RCSMs !! colspan=&amp;quot;1&amp;quot; | TECHNIC !! colspan=&amp;quot;2&amp;quot; | Line shield&lt;br /&gt;
|-&lt;br /&gt;
| attribute || {{Neutral}} || - || attribute || {{Neutral}} || - || attribute || {{Neutral}}&lt;br /&gt;
|- {{Color-C}} &lt;br /&gt;
| 1★ || 88-95% || 92-99% || 88-95% || 88-95% || 92-99% || 88-95% || 65-70% || 92-99%&lt;br /&gt;
|- {{Color-C}}&lt;br /&gt;
| 2★ || 85-95% || 88-99% || 85-95% || 85-95% || 88-99% || 85-95% || 63-70% || 88-99% &lt;br /&gt;
|- {{Color-C}}&lt;br /&gt;
| 3★ || 81-95% || 84-99% || 82-95% || 82-95% || 85-99% || 82-95% || 60-70% || 85-99% &lt;br /&gt;
|- {{Color-B}}&lt;br /&gt;
| 4★ || 79-95% || 82-99% || 79-95% || 79-95% || 82-99% || 79-95% || 58-70% || 82-99%&lt;br /&gt;
|- {{Color-B}}&lt;br /&gt;
| 5★ || 68-86% || 79-99% || 68-86% || 68-86% || 75-95% || 68-86% || 54-68% || 79-99%&lt;br /&gt;
|- {{Color-B}}&lt;br /&gt;
| 6★ || 63-83% || 75-99% || 62-82% || 62-82% || 72-95% || 62-82% || 52-68% || 75-99%&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| 7★ || 54-74% || 66-90% || 51-70% || 51-70% || 66-90% || 51-70% || 47-64% || 58-80%&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| 8★ || -70% || -85% || 44-65% || 44-65% || % || 44-65% || -63% || -79%&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| 9★ || -66% || -79% || -61% || -61% || % || -61% || -61% || -78%&lt;br /&gt;
|- {{Color-S}}&lt;br /&gt;
| 10★ || -89% || % || 53-81% || 53-81% || 63-91% || 53-81% || -75% || -91%&lt;br /&gt;
|- {{Color-S}}&lt;br /&gt;
| 11★ || -92% || % || 58-86% || 58-86% || 68-96% || 58-86% || -76% || -92%&lt;br /&gt;
|- {{Color-S}}&lt;br /&gt;
| 12★ || % || % || 63-91% || -91% || % || 63-91%  || % || %&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;br /&gt;
{{Expansion}}&lt;/div&gt;</summary>
		<author><name>MiniOli</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=White_Beast&amp;diff=41402</id>
		<title>White Beast</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=White_Beast&amp;diff=41402"/>
				<updated>2008-04-10T13:07:39Z</updated>
		
		<summary type="html">&lt;p&gt;MiniOli: S2 requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AotI Only}}{{Mission infobox&lt;br /&gt;
|Mission name= White Beast&lt;br /&gt;
|Mission image= [[Image:Pavilion.PNG|center]]&lt;br /&gt;
|Planet= Neudaiz&lt;br /&gt;
|Start lobby= Pavilion of Air: Top&lt;br /&gt;
|Start counter= Shitenkaku Area&lt;br /&gt;
|End lobby= Shitenkaku&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Pavilion of Air&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Light}} {{Dark}}&lt;br /&gt;
}}''An accident in the Pavilion of Air on Ohtoku Mountain has released native creatures into the temple.  Purify the creatures, including the Alterazgohg!''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || 3700 || 75 || 2450 || 49 || 1225 || 24 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 45+ || 6875 || 126 || 4275 || 83 || 2275 || 41 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 70+ || 9300 || 164 || 6200 || 109 || 3100 || 54 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | 110+ || 12525 || 216 || rowspan=&amp;quot;2&amp;quot; | 8350 || rowspan=&amp;quot;2&amp;quot; | 143 || rowspan=&amp;quot;2&amp;quot; | 4175 || rowspan=&amp;quot;2&amp;quot; | 71 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 160+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Light}} || 20 || 26 || 45 || 56 || 70 || 98 || 110 || 176 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Light}} || 20 || 44 || 45 || 94 || 70 || 164 || 110 || 294 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Light}} || 20 || 52 || 45 || 112 || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Light}} || 20 || 62 || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 20 || 62 || 45 || -- || x || x || x || x || x || x &lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 20 || 74 || 45 || -- || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Light}} || x || x || x || x|| 70 || 196 || 110 || 352 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Light}} || x || x || x || x|| 70 || 235 || 110 || 422 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || x || x || x || x|| 70 || 235 || 110 || 422 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || x || x || x || x|| 70 || 282 || 110 || 502 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || 20 || 44 || 45 || 94 || 70 || 164 || 110 || 294 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubakrada]] || || {{Light}} || 20 || 176 || 45 || 376 || 70 ||656 || 110 || 1176 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || {{Light}} || 20 || 88 || 45 || 188 || 70 || 328 || 110 || 588 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaggo]] || || {{Light}} || 20 || 220 || 45 || -- || 70 || -- || 110 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || || {{Light}} {{Dark}} || 25 || 1944 || 50 || 3744 || 75 || 6444 || 115 || 11304 || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | special}} || {{Sageeta | 20}} || {{Sageeta | 40}} || {{Sageeta | 70}} || {{Sageeta | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | special}} || {{Ollaka | 20}} || {{Ollaka | 40}} || {{Ollaka | 70}} || {{Ollaka | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | special}} || {{Gohmon | 20}} || {{Gohmon | 40}} || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Olgohmon | special}} || x || x || {{Olgohmon | 70}} || {{Olgohmon | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || {{Kakwane | special}} || {{Kakwane | 20}} || {{Kakwane | 40}} || {{Kakwane | 70}} || {{Kakwane | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ubakrada]] || {{Ubakrada | special}} || {{Ubakrada | 20}} || {{Ubakrada | 40}} || {{Ubakrada | 70}} || {{Ubakrada | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || {{Komazli | special}} || {{Komazli | 20}} || {{Komazli | 40}} || {{Komazli | 70}} || {{Komazli | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jaggo]] || {{Jaggo | special}} || {{Jaggo | 20}} || {{Jaggo | 40}} || {{Jaggo | 70}} || {{Jaggo | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || {{Alterazgohg | special}} || {{Alterazgohg | 20}} || {{Alterazgohg | 50}} || {{Alterazgohg | 70}} || {{Alterazgohg | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || {{COG HQ box | special}} || {{COG HQ box | 20}} || {{COG HQ box | 40}} || {{COG HQ box | 70}} || {{COG HQ box | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{COG HQ area | special}} || {{COG HQ area | 20}} || {{COG HQ area | 40}} || {{COG HQ area | 70}} || {{COG HQ area | 100}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 initial spawn !! Block 2 initial spawn !! Block 3 initial spawn !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | B1: Door closed in front&amp;lt;br/&amp;gt;B2: Stairway to lower room || A-1 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x5+2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+1 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x3+3+2}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Sageeta x3+3+2}} || '''Block 3:'''&amp;lt;br/&amp;gt;[[Jaggo]] x2+2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | B1: Door closed in front&amp;lt;br/&amp;gt;B2: Door closed in front || B-1 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Sageeta x5}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x5+2}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Gohmon x3+3+1}} ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x6 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareY |spawn= Sageeta x3+3+2}} || '''Block 3:'''&amp;lt;br/&amp;gt;[[Jaggo]] x2+2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Stairway to lower room || C-1 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Sageeta x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x6+4 || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+1 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || '''Initial spawn:'''&amp;lt;br&amp;gt;{{RareN |spawn= Kakwane x6}} || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x5+4 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x3+3+2 ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x5+2+4 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || '''Initial spawn:'''&amp;lt;br&amp;gt;Gohmon x5 || '''Initial spawn:'''&amp;lt;br&amp;gt;Kakwane x5+2+4 || '''Initial spawn:'''&amp;lt;br&amp;gt;Sageeta x3+3+2 || '''Block 3:'''&amp;lt;br/&amp;gt;[[Jaggo]] x2+2&lt;br /&gt;
|}&lt;br /&gt;
* C-3 and C-X have exactly the same initial spawns. When you get to block 3 just go downstairs to see if  Jaggos spawn.&lt;br /&gt;
&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>MiniOli</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Sacred_Stream&amp;diff=41401</id>
		<title>Sacred Stream</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Sacred_Stream&amp;diff=41401"/>
				<updated>2008-04-10T13:06:25Z</updated>
		
		<summary type="html">&lt;p&gt;MiniOli: S2 requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AotI Only}}{{Mission infobox&lt;br /&gt;
|Mission name= Sacred Stream&lt;br /&gt;
|Mission image= [[Image:Pavilion.PNG|center]]&lt;br /&gt;
|Planet= Neudaiz&lt;br /&gt;
|Start lobby= Ohtoku City&lt;br /&gt;
|Start counter= COG: Pavilion of Air&lt;br /&gt;
|End lobby= Pavilion of Air: Top&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Pavilion of Air: Base&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Ground}} {{Lightning}} {{Light}}&lt;br /&gt;
}}''An Illuminus spy disguised as a Communion guard has unleashed the Shinowa Hidoki on Communion HQ.  Defeat the Shinowa Hidoki.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || 1550 || 33 || 1025 || 21 || 500 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 40+ || 3100 || 57 || 2050 || 38 || 1025 || 19 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 65+ || 4525 || 80 || 3000 || 53 || 1500 || 26 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 70 || rowspan=&amp;quot;2&amp;quot; | 105+ || 5950 || 103 || rowspan=&amp;quot;2&amp;quot; | 3950 || rowspan=&amp;quot;2&amp;quot; | 68 || rowspan=&amp;quot;2&amp;quot; | 1975 || rowspan=&amp;quot;2&amp;quot; | 34 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Bysha type-Koh21]] || || {{Ground}} || 15 || 51 || 40 || 126 || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bysha type-Otsu32]] || || {{Ground}} || 15 || 51 || 40 || 117 || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || || {{Lightning}} || 15 || 34 || 40 || 84 || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || || {{Light}} || 15 || 47 || 40 || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Shinowa Hidoki]] || || {{Light}} || 15 || 129 || 40 || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Shinowa Hidoki]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 15 || 185 || 40 || 459 || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Bysha type-Koh21]] || {{Bysha type-Koh21 | special}} || {{Bysha type-Koh21 | 10}} || {{Bysha type-Koh21 | 40}} || {{Bysha type-Koh21 | 60}} || {{Bysha type-Koh21 | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bysha type-Otsu32]] || {{Bysha type-Otsu32 | special}} || {{Bysha type-Otsu32 | 10}} || {{Bysha type-Otsu32 | 40}} || {{Bysha type-Otsu32 | 60}} || {{Bysha type-Otsu32 | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || {{Armed Servant (Basta) | special}} || {{Armed Servant (Basta) | 10}} || {{Armed Servant (Basta) | 40}} || {{Armed Servant (Basta) | 60}} || {{Armed Servant (Basta) | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || {{Armed Servant (Obme) | special}} || {{Armed Servant (Obme) | 10}} || {{Armed Servant (Obme) | 40}} || {{Armed Servant (Obme) | 60}} || {{Armed Servant (Obme) | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shinowa Hidoki]] || {{Shinowa Hidoki | special}} || {{Shinowa Hidoki | 10}} || {{Shinowa Hidoki | 40}} || {{Shinowa Hidoki | 60}} || {{Shinowa Hidoki | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || {{COG HQ box | special}} || {{COG HQ box | 10}} || {{COG HQ box | 40}} || {{COG HQ box | 60}} || {{COG HQ box | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss box || || [[Saiyuhoh]]&amp;lt;br&amp;gt;[[Bradanoh]]&amp;lt;br&amp;gt;[[Louktore]]&amp;lt;br&amp;gt;[[Yoi-senba]]&amp;lt;br&amp;gt;[B] [[Louktore]]&amp;lt;br&amp;gt;[B] [[Saiyuhoh]]&amp;lt;br&amp;gt;[B] [[Bradanoh]]&amp;lt;br&amp;gt;[B] [[Yoi-senba]] || [[Anzadanoh]]&amp;lt;br&amp;gt;[[Gi-senba]]&amp;lt;br&amp;gt;[[Ryo-Bimtore]]&amp;lt;br&amp;gt;[[Bimtore]]&amp;lt;br&amp;gt;[[Yurasogi]]&amp;lt;br&amp;gt;[B] [[Anzadanoh]]&amp;lt;br&amp;gt;[B] [[Baybari]]&amp;lt;br&amp;gt;[B] [[Gi-senba]]&amp;lt;br&amp;gt;[B] [[Haktsurahoh]]&amp;lt;br&amp;gt;[B] [[Ryo-Bimtore]]&amp;lt;br&amp;gt;[B] [[Bimtore]] || [[Haktsurahoh]]&amp;lt;br&amp;gt;[[Kokrosoki]]&amp;lt;br&amp;gt;[[Kouhakanou]]&amp;lt;br&amp;gt;[[Ga-senba]]&amp;lt;br&amp;gt;[B] [[Hanmateri]]&amp;lt;br&amp;gt;[B] [[Komatore]]&amp;lt;br&amp;gt;[B] [[Kokrosogi]]&amp;lt;br&amp;gt;[B] [[Ga-senba]] || [[Cardia-senba]]&amp;lt;br&amp;gt;[[Bisotore]]&amp;lt;br&amp;gt;[[Kiujibahoh]]&amp;lt;br&amp;gt;[[Raihakanoh]]&amp;lt;br&amp;gt;[[Ulteri]]&amp;lt;br&amp;gt;[[Aikasoki]]&amp;lt;br&amp;gt;[B] [[Cardia-senba]]&amp;lt;br&amp;gt;[B] [[Bisotore]]&amp;lt;br&amp;gt;[B] [[Aikasoki]]&amp;lt;br&amp;gt;[B] [[Kiujibahoh|Kiujibahuh]]&amp;lt;br&amp;gt;[B] [[Biragonoh]]&amp;lt;br&amp;gt;[B] [[Ulteri]]&amp;lt;br&amp;gt;[B] [[Ryo-Bisotore]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{COG HQ area | special}} || {{COG HQ area | 10}} || {{COG HQ area | 40}} || {{COG HQ area | 60}} || {{COG HQ area | 100}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SS door left.png|thumb|center|Door to the left]] || A-1 || '''Initial spawn:'''&amp;lt;br&amp;gt;Armed Servant (Obme) x3 || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Initial spawn:'''&amp;lt;br&amp;gt;Armed Servant (Basta) x4 || '''Right side:'''&amp;lt;br&amp;gt;Armed Servant (Obme) x4 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Image:SS two gates.png|thumb|center|Two gates]] || B-1 || '''Initial spawn:'''&amp;lt;br&amp;gt;Armed Servant (Basta) x3 → Bysha type-Koh21 x3+1 || '''Right side:'''&amp;lt;br&amp;gt;Armed Servant (Basta) x3+1 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || C-1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>MiniOli</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Hill_of_Spores&amp;diff=41400</id>
		<title>Hill of Spores</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Hill_of_Spores&amp;diff=41400"/>
				<updated>2008-04-10T13:05:12Z</updated>
		
		<summary type="html">&lt;p&gt;MiniOli: S2 requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AotI Only}}{{Mission infobox&lt;br /&gt;
|Mission name= Hill of Spores&lt;br /&gt;
|Mission image= [[Image:Habirao.png|center]]&lt;br /&gt;
|Planet= Neudaiz&lt;br /&gt;
|Start lobby= Shikon Tanze route&lt;br /&gt;
|Start counter= Old Village Area&lt;br /&gt;
|End lobby= Habirao Old Village&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Habirao F.D.&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Ice}} {{Ground}} {{Light}}&lt;br /&gt;
}}''Photon levels are extremely high in the Habirao Forbidden District.  The area is closed to protect people from photon poisoning.  Clear the area of creatures!''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 15+ || 2025 || 43 || 1350 || 28 || 675 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || 3150 || 60 || 2100 || 40 || 1050 || 20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 70+ || 5850 || 104 || 3900 || 69 || 1950 || 34 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 65 || rowspan=&amp;quot;2&amp;quot; | 110+ || 6850 || 119 || rowspan=&amp;quot;2&amp;quot; | 4550 || rowspan=&amp;quot;2&amp;quot; | 79 || rowspan=&amp;quot;2&amp;quot; | 2275 || rowspan=&amp;quot;2&amp;quot; | 39 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Fire}} || 15 || -- || 30 || -- || 70 || 164 || 110 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kudetob]] || || {{Fire}} || 15 || -- || 30 || 96 || 70 || 246 || 110 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kudetob]] || || {{Fire}} || 20 || -- || 35 || 111 || 75 || 268 || 115 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kudetob]] || {{Crown}} || {{Fire}} || 20 || 99 || 35 || 166 || 75 || 402 || 115 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Booma]] || || {{Ice}} || 15 || -- || 30 || -- || 70 || -- || 110 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Booma]] || || {{Ground}} || 15 || -- || 30 || 96 || 70 || -- || 110 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || || {{Light}} || 15 || -- || 30 || 64 || 70 || 164 || 110 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || 15 || -- || 30 || 64 || 70 || 164 || 110 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Jigo Booma]] || || {{Light}} || 15 || -- || 30 || -- || 70 || -- || 110 || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | special}} || {{Ollaka | 10}} || {{Ollaka | 30}} || {{Ollaka | 70}} || {{Ollaka | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kudetob]] || rowspan=&amp;quot;2&amp;quot; | {{Kudetob | special}} || {{Kudetob | 10}} || {{Kudetob | 30}} || {{Kudetob | 70}} || {{Kudetob | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kudetob]] (+LV5) || {{Kudetob | 20}} || {{Kudetob | 30}} || {{Kudetob | 70}} || {{Kudetob | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Booma]] || {{Booma | special}} || {{Booma | 10}} || {{Booma | 30}} || {{Booma | 70}} || {{Booma | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Booma]] || {{Go Booma | special}} || {{Go Booma | 10}} || {{Go Booma | 30}} || {{Go Booma | 70}} || {{Go Booma | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || {{Rappy Polec | special}} || {{Rappy Polec | 10}} || {{Rappy Polec | 30}} || {{Rappy Polec | 70}} || {{Rappy Polec | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || {{Kakwane | special}} || {{Kakwane | 10}} || {{Kakwane | 30}} || {{Kakwane | 70}} || {{Kakwane | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jigo Booma]] || {{Jigo Booma | special}} || {{Jigo Booma | 10}} || {{Jigo Booma | 30}} || {{Jigo Booma | 70}} || {{Jigo Booma | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || {{Habirao box | special}} || {{Habirao box | 10}} || {{Habirao box | 30}} || {{Habirao box | 70}} || {{Habirao box | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss box || || || [[Neu Ebon]]&amp;lt;br&amp;gt;[B] [[Canara]] || [[Lidra]]&amp;lt;br&amp;gt;[B] [[Lidra]] || [[Uransara]]&amp;lt;br&amp;gt;[B] [[Uransara]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Habirao area | special}} || {{Habirao area | 10}} || {{Habirao area | 30}} || {{Habirao area | 70}} || {{Habirao area | 100}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 initial spawn !! Block 2 initial spawn !! Block 3 initial spawn !! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || A-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || || || || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || B-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || || &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | || C-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>MiniOli</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Dancing_Birds&amp;diff=41399</id>
		<title>Dancing Birds</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Dancing_Birds&amp;diff=41399"/>
				<updated>2008-04-10T13:03:20Z</updated>
		
		<summary type="html">&lt;p&gt;MiniOli: S2 requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{AotI Only}}{{Mission infobox&lt;br /&gt;
|Mission name= Dancing Birds&lt;br /&gt;
|Mission image= [[Image:Habirao.png|center]]&lt;br /&gt;
|Planet= Neudaiz&lt;br /&gt;
|Start lobby= Habirao F.D.: Old Village&lt;br /&gt;
|Start counter= Saguraki C.D. Area&lt;br /&gt;
|End lobby= Saguraki C.D.&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= Habirao F.D.&lt;br /&gt;
|Mission type= Free mission&lt;br /&gt;
|Party= 1-6 players&lt;br /&gt;
|Enemy elements= {{Fire}} {{Ground}} {{Light}}&lt;br /&gt;
}}''The SEED and the high photon density in the Habirao F.D. have caused an outbreak of rare, mutant Rappies, led by a huge Rappy.  Defeat the giant leader!''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 1 || 20+ || 1550 || 31 || 1025 || 20 || 500 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 40+ || 2575 || 48 || 1700 || 31 || 850 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 80+ || 4425 || 78 || 2950 || 51 || 1475 || 25 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 65 || rowspan=&amp;quot;2&amp;quot; | 110+ || 5250 || 91 || rowspan=&amp;quot;2&amp;quot; | 3500 || rowspan=&amp;quot;2&amp;quot; | 60 || rowspan=&amp;quot;2&amp;quot; | 1750 || rowspan=&amp;quot;2&amp;quot; | 30 || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 155+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Fire}} || 20 || 44 || -- || -- || -- || -- || 110 || 294 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Crown}} || {{Fire}} || 20 || 66 || -- || -- || -- || -- || -- || 441 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kudetob]] || || {{Fire}} || 20 || 66 || -- || -- || -- || -- || 110 || 441 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Booma]] || || {{Ground}} || -- || -- || -- || -- || -- || -- || 110 || 441 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || || {{Light}} || 20 || 44 || 40 || -- || 80 || -- || 110 || 294 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || || {{Light}} || 30 || 64 || 50 || -- || 90 || -- || 120 || 334 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || 20 || 44 || -- || -- || -- || -- || 110 || 294 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || 30 || -- || 50 || -- || 90 || -- || 120 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Gugg]] || || {{Light}} || 30 || 320 || -- || -- || -- || -- || 120 || 1670 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Igg]] || || {{Light}} || 30 || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | special}} || {{Ollaka | 20}} || {{Ollaka | 40}} || {{Ollaka | 80}} || {{Ollaka | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kudetob]] || {{Kudetob | special}} || {{Kudetob | 20}} || {{Kudetob | 40}} || {{Kudetob | 80}} || {{Kudetob | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Booma]] || {{Go Booma | special}} || {{Go Booma | 20}} || {{Go Booma | 40}} || {{Go Booma | 80}} || {{Go Booma | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || rowspan=&amp;quot;2&amp;quot; | {{Rappy Polec | special}} || {{Rappy Polec | 20}} || {{Rappy Polec | 40}} || {{Rappy Polec | 80}} || {{Rappy Polec | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] (LV+10) || {{Rappy Polec | 30}} || {{Rappy Polec | 50}} || {{Rappy Polec | 90}} || {{Rappy Polec | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || {{Kakwane | special}} || {{Kakwane | 20}} || {{Kakwane | 40}} || {{Kakwane | 80}} || {{Kakwane | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy | special}} || {{Rappy | 20}} || {{Rappy | 40}} || {{Rappy | 80}} || {{Rappy | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Gugg]] || {{Rappy Gugg | special}} || {{Rappy Gugg | 30}} || {{Rappy Gugg | 50}} || {{Rappy Gugg | 90}} || {{Rappy Gugg | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Igg]] || {{Rappy Igg | special}} || {{Rappy Igg | 30}} || {{Rappy Igg | 50}} || {{Rappy Igg | 90}} || {{Rappy Igg | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || {{Habirao box | special}} || {{Habirao box | 20}} || {{Habirao box | 40}} || {{Habirao box | 80}} || {{Habirao box | 100}} ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss box || || [[Slyrod]]&amp;lt;br&amp;gt;[[Me / Quick]]&amp;lt;br&amp;gt;[[Te / TECH Charge]]&amp;lt;br&amp;gt;[[Te / Force S]]&amp;lt;br&amp;gt;[B] [[Slyrod]] || [[Tomoirod]]&amp;lt;br&amp;gt;[[Me / Quick]]&amp;lt;br&amp;gt;[[Te / TECH Charge]]&amp;lt;br&amp;gt;[[Te / Force S]]&amp;lt;br&amp;gt;[B] [[Tomoirod]]&amp;lt;br&amp;gt;[B] [[Canara]]&amp;lt;br&amp;gt;[B] [[Gi-senba]] || [[Howrod]]&amp;lt;br&amp;gt;[[Har / Quick]]&amp;lt;br&amp;gt;[[Te / TECH Charge]]&amp;lt;br&amp;gt;[[Te / Force S]]&amp;lt;br&amp;gt;[B] [[Howrod]]&amp;lt;br&amp;gt;[B] [[Michi-senba]] || [[Halarod]]&amp;lt;br&amp;gt;[[Har / Quick]]&amp;lt;br&amp;gt;[[Sori / TECH Charge]]&amp;lt;br&amp;gt;[[Cati / Force S]]&amp;lt;br&amp;gt;[B] [[Vish Adan]]&amp;lt;br&amp;gt;[B] [[Halarod]]&amp;lt;br&amp;gt;[B] [[Yamata-senba]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Habirao area | special}} || {{Habirao area | 20}} || {{Habirao area | 40}} || {{Habirao area | 80}} || {{Habirao area | 100}} ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy spawn chart ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Map route !! Pattern !! Block 1 details !! Block 2 details !! Block 3 details !! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Facing north, top portion cut off || A-1 || '''Right path:'''&amp;lt;br&amp;gt;{{RareN | spawn= Rappy x4+4 + Ollaka x3}} || '''Bridge after key room:'''&amp;lt;br&amp;gt;Kudetob x3|| Rappy Gugg x1 &amp;amp; Rappy Polec x5 ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || '''Right path:'''&amp;lt;br&amp;gt;{{RareN | spawn= Rappy x4+4 + Go Booma x3}} || '''Bridge after key room:'''&amp;lt;br&amp;gt;Kakwane x3|| Rappy Gugg x1 &amp;amp; Rappy Polec x5||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || '''Right path:'''&amp;lt;br&amp;gt;Rappy x4+2 + Kudetob x3&amp;lt;br&amp;gt;'''Boxes on ledge:'''&amp;lt;br&amp;gt;Kudetob x2 || '''Bridge after key room:'''&amp;lt;br&amp;gt;Go Booma + Rappy Polec x2|| Rappy Gugg x1 &amp;amp; Rappy Polec x5||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| A-X || '''Right path:'''&amp;lt;br&amp;gt;Rappy x4+2 + Kudetob x3&amp;lt;br&amp;gt;'''Boxes on ledge:'''&amp;lt;br&amp;gt;Kudetob x2 || '''Bridge after key room:'''&amp;lt;br&amp;gt;Kudetob x3 || Rappy Gugg x1 || '''Block 3:'''&amp;lt;br&amp;gt;Rappy Igg x1 &amp;amp; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Facing north, narrows at northeast || B-1 || '''Bridge after key room:'''&amp;lt;br&amp;gt;Go Booma + Rappy Polec x2 || '''After first gate:'''&amp;lt;br&amp;gt;Rappy Polec x5 + Ollaka x5 || Rappy Gugg x1 &amp;amp; Rappy Polec x5 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| B-X || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Facing north, path continues northwest|| C-1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || || || ||&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| C-X || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Free missions]]&lt;/div&gt;</summary>
		<author><name>MiniOli</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Item_synthesis&amp;diff=40735</id>
		<title>Item synthesis</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Item_synthesis&amp;diff=40735"/>
				<updated>2008-04-01T22:13:40Z</updated>
		
		<summary type="html">&lt;p&gt;MiniOli: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Item synthesis''' is the process of creating [[items]] (such as [[weapons]], [[line shields]] and consumables) from base [[materials]] bought from [[synthesis shops]] or found during [[Missions]]. Item Synthesis is affected by success rates; the success rate of synthesizing a particular item depends on the item's type and the levels of the Partner Machinery.&lt;br /&gt;
&lt;br /&gt;
''Update:'' As of mid-November 2007, SEGA has changed the success rates for synthesis, causing them to be much higher, especially if the board being used is rare. In addition, synth failures regularly result in high value materials (such as junaline) offering the player an opportunity to either use the rare material or sell it. In addition, if you use a particularly rare or odd item in a synth (such as a Bil De Vear Horn), You may get that item back intact.&lt;br /&gt;
&lt;br /&gt;
[[Synthesis boards]] are placed into the [[Partner Machinery]] from the inventory and materials are gathered from storage to synthesize the items. Up to 32 synthesis boards can be inserted into your Partner Machinery at a time. If another synthesis board is inserted after the limit is reached, your PM will ask you to select an already inserted synthesis board to replace with the new one.&lt;br /&gt;
&lt;br /&gt;
Consumable items have a 100% synthesis success rate and synthesize immediately. Other items have synthesis success rates that vary with the Partner Machinery's production level (raised by feeding it items) in the corresponding attribute and require time to synthesize, after which they can be retrieved from the Partner Machinery. &lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! colspan=2 | Process&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot;&lt;br /&gt;
| rowspan=1 | '''1''' &lt;br /&gt;
| align=center | After inserting the synthesis board into your Partner Machinery (done through the synthesis menu), you put into your Partner Machinery's storage the proper materials the recipe calls for. An X to the left of the item means that you don't have the proper materials in the Partner Machinery storage (you can't just have the items in your inventory, you must have those items in the storage). &lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot; &lt;br /&gt;
| rowspan=1 | '''2''' &lt;br /&gt;
| align=center | Verify with your PM that the ingredients necessary are there. Note the success rate for your item as well as the number of uses left that recipe can generate at the bottom. &lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot; &lt;br /&gt;
| rowspan=1 | '''3''' &lt;br /&gt;
| align=center | Wait the specified amount of time; usually 90 minutes. The stronger the item, the more time it takes. If it's a line shield, it takes even more time. Usable items and conversion boards are instant. Note that you can cancel it and get back your materials should you have to, however, if a considerable amount of time has passed, you may not be able to get back the materials used. You can check on the status of your weapons, and how much resource has been used, anything unused will be returned to you, anything used has a success rate of retrieval. The synthesis process might take several hours. &lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot; &lt;br /&gt;
| rowspan=1 | '''4''' &lt;br /&gt;
| align=center | Finalize synthesis, and pick up your items. Picking up only applies to armors, weapons, and high level refining. This is essentially the moment of truth, time to see if your PM successfully created/refined the item or not. If you fail, you'll end up with a recovery item such as a [[Monomate]] or [[Scape Doll]], or a buff item such as an [[Agtaride]]&lt;br /&gt;
|- style=&amp;quot;background:#cccccc&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#dddddd&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
For Step #2, keep in mind each type of item built will follow a standard formula that never changes: general items that are catalysts (not usable, like grinders, or resource refining with the exception of high level [[ore]] refining) consist of one item, which is usually the material itself, and labeled as such (things such as &amp;quot;Grinder C Parts&amp;quot;). [[Recovery Items]] and high level ore refining consist of two types of [[ingredients]], chemicals and natural materials, and [[acids]] for usable items; lower level [[ore]] and basic [[photons]]; use more expensive photon for high level refining. Armors require three kinds of resources: photons, [[ores]], and materials (such as nanocarbon, or orta-resin). Finally, weapons require the most of anything, filling all four resource slots, consisting of ores, photons, [[metals]] and [[wood]]. &lt;br /&gt;
&lt;br /&gt;
* 6★, 8★, and 10-12★ ranged weapon boards have the option to use [[Kubara Wood]] to produce a [[Kubara]] weapon - an illegal copy of the original. Usually the success rate drops when you do so.&lt;br /&gt;
&lt;br /&gt;
== Synthesis times ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rarity !! Weapons !! Line shields&lt;br /&gt;
|-&lt;br /&gt;
| 1-3★ || 00:15 || 00:30&lt;br /&gt;
|-&lt;br /&gt;
| 4-6★ || 00:30 || 01:00&lt;br /&gt;
|-&lt;br /&gt;
| 7★ || 01:00 || 02:00&lt;br /&gt;
|-&lt;br /&gt;
| 8★ || 01:30 || 02:30&lt;br /&gt;
|-&lt;br /&gt;
| 9★ || 02:00 || 03:00&lt;br /&gt;
|-&lt;br /&gt;
| 10★ || 03:00 || 04:00&lt;br /&gt;
|-&lt;br /&gt;
| 11★ || 04:00 || 05:00&lt;br /&gt;
|-&lt;br /&gt;
| 12★ || 05:00 || 06:00&lt;br /&gt;
|-&lt;br /&gt;
| 13-15★ || 06:00 || 06:00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Synthesis success rate ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Rarity !! colspan=&amp;quot;2&amp;quot; | Striking weapon !! colspan=&amp;quot;1&amp;quot; | Ranged !! colspan=&amp;quot;2&amp;quot; | RCSMs !! colspan=&amp;quot;1&amp;quot; | TECHNIC !! colspan=&amp;quot;2&amp;quot; | Line shield&lt;br /&gt;
|-&lt;br /&gt;
| attribute || {{Neutral}} || - || attribute || {{Neutral}} || - || attribute || {{Neutral}}&lt;br /&gt;
|- {{Color-C}} &lt;br /&gt;
| 1★ || 88-95% || 92-99% || 88-95% || 88-95% || 92-99% || 88-95% || 65-70% || 92-99%&lt;br /&gt;
|- {{Color-C}}&lt;br /&gt;
| 2★ || 85-95% || 88-99% || 85-95% || 85-95% || 88-99% || 85-95% || 63-70% || 88-99% &lt;br /&gt;
|- {{Color-C}}&lt;br /&gt;
| 3★ || 81-95% || 84-99% || 82-95% || 82-95% || 85-99% || 82-95% || 60-70% || 85-99% &lt;br /&gt;
|- {{Color-B}}&lt;br /&gt;
| 4★ || 79-95% || 82-99% || 79-95% || 79-95% || 82-99% || 79-95% || 58-70% || 82-99%&lt;br /&gt;
|- {{Color-B}}&lt;br /&gt;
| 5★ || 68-86% || 79-99% || 68-86% || 68-86% || 75-95% || 68-86% || 54-68% || 79-99%&lt;br /&gt;
|- {{Color-B}}&lt;br /&gt;
| 6★ || 63-83% || 75-99% || 62-82% || 62-82% || 72-95% || 62-82% || 52-68% || 75-99%&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| 7★ || 54-74% || 66-90% || 51-70% || 51-70% || 66-90% || 51-70% || 47-64% || 58-80%&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| 8★ || -70% || -85% || 44-65% || 44-65% || % || 44-65% || -63% || -80%&lt;br /&gt;
|- {{Color-A}}&lt;br /&gt;
| 9★ || -66% || -79% || -61% || -61% || % || -61% || -61% || -78%&lt;br /&gt;
|- {{Color-S}}&lt;br /&gt;
| 10★ || -89% || % || 53-81% || 53-81% || 60-91% || 53-81% || -75% || -95%&lt;br /&gt;
|- {{Color-S}}&lt;br /&gt;
| 11★ || -92% || % || 57-83% || 57-83% || 60-% || 57-83% || -76% || %&lt;br /&gt;
|- {{Color-S}}&lt;br /&gt;
| 12★ || % || % || -91% || -91% || % || -91%  || % || %&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;br /&gt;
{{Expansion}}&lt;/div&gt;</summary>
		<author><name>MiniOli</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Sleeping_Warriors&amp;diff=30859</id>
		<title>Sleeping Warriors</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Sleeping_Warriors&amp;diff=30859"/>
				<updated>2007-12-31T22:49:11Z</updated>
		
		<summary type="html">&lt;p&gt;MiniOli: Enemy spawn chart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Parum mission&lt;br /&gt;
|Mission_name= Sleeping Warriors&lt;br /&gt;
|Mission_image= [[Image:RELICS.png|center]]&lt;br /&gt;
|Start_lobby= Raffon Field Base&lt;br /&gt;
|Start_counter= Raffon Lakeshore Area&lt;br /&gt;
|End_lobby= Raffon Field Base&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Field= Raffon RELICS&lt;br /&gt;
|Mission_type= Free mission&lt;br /&gt;
|Enemy_elements= {{Fire}} {{Lightning}} {{Light}}&lt;br /&gt;
|}}''Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons.  Clear the way for the research teams!''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 675 || 13 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 65 || rowspan=&amp;quot;2&amp;quot; | 50+ || 1075 || 19 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 105+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Badira]] || || {{Fire}} || -- || -- || -- || -- || 41 || 51 || 66 || 91 || 106 || 166&lt;br /&gt;
|-&lt;br /&gt;
| [[Badira]] || {{Crown}} || {{Fire}} || -- || -- || -- || -- || 41 || 76 || 66 || 136 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || -- || -- || -- || -- || 41 || 86 || 66 || 152 || 106 || 278&lt;br /&gt;
|-&lt;br /&gt;
| [[Polavohra]] || || {{Lightning}} || -- || -- || -- || -- || 41 || 344 || 66 || 608 || 106 || 1112&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || || {{Light}} || -- || -- || -- || -- || 41 || 713 || 66 || 1261 || 106 || 2307&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Orgdus]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Badira]] || {{Badira special}} || {{Badira 10}} || {{Badira 30}} || {{Badira 40}} || {{Badira 50}} || {{Badira 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro special}} || {{Golmoro 10}} || {{Golmoro 30}} || {{Golmoro 40}} || {{Golmoro 50}} || {{Golmoro 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Polavohra]] || {{Polavohra special}} || {{Polavohra 10}} || {{Polavohra 30}} || {{Polavohra 40}} || {{Polavohra 50}} || {{Polavohra 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy special}} || {{Rappy 10}} || {{Rappy 30}} || {{Rappy 40}} || {{Rappy 50}} || {{Rappy 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || {{Svaltus special}} || {{Svaltus 10}} || {{Svaltus 30}} || {{Svaltus 40}} || {{Svaltus 50}} || {{Svaltus 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Orgdus]] || {{Orgdus special}} || {{Orgdus 10}} || {{Orgdus 30}} || {{Orgdus 40}} || {{Orgdus 50}} || {{Orgdus 100}}&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss box || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{RELICS area special}} || {{RELICS area 10}} || {{RELICS area 30}} || {{RELICS area 40}} || {{RELICS area 50}} || {{RELICS area 100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Enemy spawn chart]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 details&lt;br /&gt;
! Block 2 details&lt;br /&gt;
! Block 3 details&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
* A-X,B-X,&amp;amp; C-X all confirmed in July 07 BUT only 1 rare map since ( 7th Oct 07) despite 1860+ restarts ( Sid The Yid)&lt;/div&gt;</summary>
		<author><name>MiniOli</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Sleeping_Warriors&amp;diff=30858</id>
		<title>Sleeping Warriors</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Sleeping_Warriors&amp;diff=30858"/>
				<updated>2007-12-31T22:45:29Z</updated>
		
		<summary type="html">&lt;p&gt;MiniOli: /* Enemy spawn chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__{{Parum mission&lt;br /&gt;
|Mission_name= Sleeping Warriors&lt;br /&gt;
|Mission_image= [[Image:RELICS.png|center]]&lt;br /&gt;
|Start_lobby= Raffon Field Base&lt;br /&gt;
|Start_counter= Raffon Lakeshore Area&lt;br /&gt;
|End_lobby= Raffon Field Base&lt;br /&gt;
|Version= Phantasy Star Universe&lt;br /&gt;
|Field= Raffon RELICS&lt;br /&gt;
|Mission_type= Free mission&lt;br /&gt;
|Enemy_elements= {{Fire}} {{Lightning}} {{Light}}&lt;br /&gt;
|}}''Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons.  Clear the way for the research teams!''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30+ || -- || -- || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40+ || 675 || 13 || -- || -- || -- || -- || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 65 || rowspan=&amp;quot;2&amp;quot; | 50+ || 1075 || 19 || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 75 || rowspan=&amp;quot;2&amp;quot; | 105+ || -- || -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | -- || rowspan=&amp;quot;2&amp;quot; | 0 || rowspan=&amp;quot;2&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[PA Fragment]] x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S!! colspan=&amp;quot;2&amp;quot; | Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Badira]] || || {{Fire}} || -- || -- || -- || -- || 41 || 51 || 66 || 91 || 106 || 166&lt;br /&gt;
|-&lt;br /&gt;
| [[Badira]] || {{Crown}} || {{Fire}} || -- || -- || -- || -- || 41 || 76 || 66 || 136 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || || {{Light}} || -- || -- || -- || -- || 41 || 86 || 66 || 152 || 106 || 278&lt;br /&gt;
|-&lt;br /&gt;
| [[Polavohra]] || || {{Lightning}} || -- || -- || -- || -- || 41 || 344 || 66 || 608 || 106 || 1112&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare enemy&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || || {{Light}} || -- || -- || -- || -- || 41 || 713 || 66 || 1261 || 106 || 2307&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; | Rare mini-boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Orgdus]] || || {{Light}} || -- || -- || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2&lt;br /&gt;
|-&lt;br /&gt;
| [[Badira]] || {{Badira special}} || {{Badira 10}} || {{Badira 30}} || {{Badira 40}} || {{Badira 50}} || {{Badira 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Golmoro]] || {{Golmoro special}} || {{Golmoro 10}} || {{Golmoro 30}} || {{Golmoro 40}} || {{Golmoro 50}} || {{Golmoro 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Polavohra]] || {{Polavohra special}} || {{Polavohra 10}} || {{Polavohra 30}} || {{Polavohra 40}} || {{Polavohra 50}} || {{Polavohra 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy]] || {{Rappy special}} || {{Rappy 10}} || {{Rappy 30}} || {{Rappy 40}} || {{Rappy 50}} || {{Rappy 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || {{Svaltus special}} || {{Svaltus 10}} || {{Svaltus 30}} || {{Svaltus 40}} || {{Svaltus 50}} || {{Svaltus 100}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Orgdus]] || {{Orgdus special}} || {{Orgdus 10}} || {{Orgdus 30}} || {{Orgdus 40}} || {{Orgdus 50}} || {{Orgdus 100}}&lt;br /&gt;
|-&lt;br /&gt;
| Normal box || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss box || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{RELICS area special}} || {{RELICS area 10}} || {{RELICS area 30}} || {{RELICS area 40}} || {{RELICS area 50}} || {{RELICS area 100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
* A-X,B-X,&amp;amp; C-X all confirmed in July 07 BUT only 1 rare map since ( 7th Oct 07) despite 1860+ restarts ( Sid The Yid)&lt;/div&gt;</summary>
		<author><name>MiniOli</name></author>	</entry>

	</feed>