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		<id>http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Malice</id>
		<title>The re-PSUPedia - User contributions [en]</title>
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		<updated>2026-04-09T17:29:11Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://re-psupedia.info/index.php?title=With_You&amp;diff=21980</id>
		<title>With You</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=With_You&amp;diff=21980"/>
				<updated>2007-08-29T07:16:32Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a song that plays after completing the earlier chapters in story mode.  It was composed by Fumie Kumatani and Kenichi Tokoi.  The vocals are performed by Lita Harvey.&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Standing still, I look to the sky&lt;br /&gt;
I want to see your tomorrow&lt;br /&gt;
Let my soul stay in your heart&lt;br /&gt;
If our destiny comes to ruin&lt;br /&gt;
&lt;br /&gt;
Life is given, from the heavens&lt;br /&gt;
We will see how small we are&lt;br /&gt;
The stream of time&lt;br /&gt;
Some petals in the wind&lt;br /&gt;
I hear them sing in my ear&lt;br /&gt;
Their sweetest songs eases my mind&lt;br /&gt;
&lt;br /&gt;
I am with you, always with you&lt;br /&gt;
Even you forget your smile&lt;br /&gt;
The words I say, keep them in your heart&lt;br /&gt;
Forever and ever, I'm yours&lt;br /&gt;
&lt;br /&gt;
With some tears&lt;br /&gt;
I do love you with no fear&lt;br /&gt;
I am so warm from the days spent with you&lt;br /&gt;
&lt;br /&gt;
In this world, busy world&lt;br /&gt;
We may lose our smiling faces&lt;br /&gt;
No hope but fear&lt;br /&gt;
That's what I had at that time&lt;br /&gt;
It is you that encouraged me&lt;br /&gt;
Now I believe in our future.&lt;br /&gt;
&lt;br /&gt;
I am with you forever&lt;br /&gt;
Even if you're lost in the world&lt;br /&gt;
I look back on the days spent with you&lt;br /&gt;
What I say is I will be with you&lt;br /&gt;
&lt;br /&gt;
I tell you&lt;br /&gt;
Now I find my strength&lt;br /&gt;
That is the gift of your love&lt;br /&gt;
Your love&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Songs]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=For_Brighter_Day&amp;diff=21979</id>
		<title>For Brighter Day</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=For_Brighter_Day&amp;diff=21979"/>
				<updated>2007-08-29T07:14:36Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a song which plays after the later missions are complete.   This is a gospel-inspired track.  A remixed version appears on the [[Save This World OST|Save this World]] soundtrack.  It was composed by Fumie Kumatani and Kenichi Tokoi, and features vocals by Kelli Sae.&lt;br /&gt;
&lt;br /&gt;
== Lyrics ==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
The light of hope&lt;br /&gt;
Will be shining on us&lt;br /&gt;
It will lead us on to a brighter day&lt;br /&gt;
The road of hope&lt;br /&gt;
Will be found someday&lt;br /&gt;
I know I have you beside me&lt;br /&gt;
&lt;br /&gt;
Alone&lt;br /&gt;
Under the starry sky&lt;br /&gt;
I can feel the pain is gone&lt;br /&gt;
And the sadness is fading&lt;br /&gt;
Hum~~~&lt;br /&gt;
We know&lt;br /&gt;
That we've shed bitter tears&lt;br /&gt;
Because of the endless wars&lt;br /&gt;
We are now all victims, too&lt;br /&gt;
&lt;br /&gt;
Through the night&lt;br /&gt;
I heard and old lullaby&lt;br /&gt;
It was from the starry sky&lt;br /&gt;
We start to walk again, again&lt;br /&gt;
&lt;br /&gt;
The light of hope&lt;br /&gt;
Will be shining on us&lt;br /&gt;
The star will appear&lt;br /&gt;
It willlead us to a brighter day&lt;br /&gt;
The road of hope&lt;br /&gt;
Will be found someday&lt;br /&gt;
And I'm not afraid&lt;br /&gt;
As long as I have you here beside me&lt;br /&gt;
&lt;br /&gt;
We know&lt;br /&gt;
Where hate leads us to&lt;br /&gt;
The ruin of the ancients&lt;br /&gt;
Must have been a simple thing&lt;br /&gt;
&lt;br /&gt;
In the dark&lt;br /&gt;
I can feel the infinite here&lt;br /&gt;
Even on the coldest night&lt;br /&gt;
It's time to walk again, again&lt;br /&gt;
&lt;br /&gt;
The wind of dreams&lt;br /&gt;
Will give us faith&lt;br /&gt;
That we're in the right&lt;br /&gt;
We can be strong for someone to love&lt;br /&gt;
The days of dreams&lt;br /&gt;
Will be kept in our hearts&lt;br /&gt;
And I'm not afraid&lt;br /&gt;
As long as I have you here beside me&lt;br /&gt;
&lt;br /&gt;
In my mind&lt;br /&gt;
I still feel the infinite love&lt;br /&gt;
I may lose someone again&lt;br /&gt;
We are ready to walk again&lt;br /&gt;
&lt;br /&gt;
The light of hope&lt;br /&gt;
Will be shining on us&lt;br /&gt;
The star will appear&lt;br /&gt;
It will lead us to a brighter day&lt;br /&gt;
The road of hope&lt;br /&gt;
Will be found someday&lt;br /&gt;
And I'm not afraid&lt;br /&gt;
As long as I have you here beside me&lt;br /&gt;
&lt;br /&gt;
The wind of dreams&lt;br /&gt;
Will give us faith&lt;br /&gt;
That we're in the right&lt;br /&gt;
We can be strong for someone to love&lt;br /&gt;
The days of dreams&lt;br /&gt;
Will be kept in or hearts&lt;br /&gt;
And I'm not afraid&lt;br /&gt;
As long as I have you here beside me&lt;br /&gt;
&lt;br /&gt;
The light of hope will lead us to a brighter day&lt;br /&gt;
&lt;br /&gt;
brighter, brighter day~~~&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Songs]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Save_This_World&amp;diff=21978</id>
		<title>Save This World</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Save_This_World&amp;diff=21978"/>
				<updated>2007-08-29T07:11:51Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The song that plays in the intro for PSU.  It is sung by Kellie Sae, and was composed by Hideaki Kobayashi.&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
Who said we are lost again in this lonely world?&lt;br /&gt;
&amp;lt;br /&amp;gt;I say we can start again&lt;br /&gt;
&amp;lt;br /&amp;gt;We're on the same ship&lt;br /&gt;
&amp;lt;br /&amp;gt;It's called Starship Earth&lt;br /&gt;
&lt;br /&gt;
It is not too late&lt;br /&gt;
&amp;lt;br /&amp;gt;It's our home so don't say that it's fate&lt;br /&gt;
&amp;lt;br /&amp;gt;We must not give up to build our future on our dreams&lt;br /&gt;
&amp;lt;br /&amp;gt;We will never lie down and die&lt;br /&gt;
&amp;lt;br /&amp;gt;But we'll find a way to survive&lt;br /&gt;
&amp;lt;br /&amp;gt;We all have somebody we love&lt;br /&gt;
&amp;lt;br /&amp;gt;We know that's why we're here&lt;br /&gt;
&lt;br /&gt;
We battle for freedom&lt;br /&gt;
&amp;lt;br /&amp;gt;It is a battle against the Dark&lt;br /&gt;
&amp;lt;br /&amp;gt;I have my dreams&lt;br /&gt;
&amp;lt;br /&amp;gt;You know I'm not afraid of bleeding&lt;br /&gt;
&amp;lt;br /&amp;gt;It is the time!&lt;br /&gt;
&lt;br /&gt;
We battle for tomorrow&lt;br /&gt;
&amp;lt;br /&amp;gt;It is a battle against time&lt;br /&gt;
&amp;lt;br /&amp;gt;And we can do miracles&lt;br /&gt;
&amp;lt;br /&amp;gt;So take my hand&lt;br /&gt;
&amp;lt;br /&amp;gt;We need to save this world&lt;br /&gt;
&lt;br /&gt;
It was a hard time&lt;br /&gt;
&amp;lt;br /&amp;gt;So many tears and so not for nothing&lt;br /&gt;
&amp;lt;br /&amp;gt;To give up is not a choice&lt;br /&gt;
&amp;lt;br /&amp;gt;It's a fight we have to win&lt;br /&gt;
&amp;lt;br /&amp;gt;I can not live without faith&lt;br /&gt;
&amp;lt;br /&amp;gt;Even if I'm faced with death&lt;br /&gt;
&amp;lt;br /&amp;gt;We all have somebody we love&lt;br /&gt;
&amp;lt;br /&amp;gt;We know that's why we're here&lt;br /&gt;
&lt;br /&gt;
We battle for freedom&lt;br /&gt;
&amp;lt;br /&amp;gt;It is a battle against the Dark&lt;br /&gt;
&amp;lt;br /&amp;gt;We all have dreams and each of them is to be realised&lt;br /&gt;
&amp;lt;br /&amp;gt;It is the time!&lt;br /&gt;
&lt;br /&gt;
We battle for tomorrow&lt;br /&gt;
&amp;lt;br /&amp;gt;It is a battle against time&lt;br /&gt;
&amp;lt;br /&amp;gt;Too many tears have been shed for the same fear&lt;br /&gt;
&amp;lt;br /&amp;gt;We need to save this world&lt;br /&gt;
&lt;br /&gt;
We will never lie down and die&lt;br /&gt;
&amp;lt;br /&amp;gt;But we'll find a way to survive&lt;br /&gt;
&amp;lt;br /&amp;gt;We all have somebody we love&lt;br /&gt;
&amp;lt;br /&amp;gt;We know that's why we're here&lt;br /&gt;
&lt;br /&gt;
We battle for freedom&lt;br /&gt;
&amp;lt;br /&amp;gt;It is a battle against the Dark&lt;br /&gt;
&amp;lt;br /&amp;gt;I have my dreams&lt;br /&gt;
&amp;lt;br /&amp;gt;You know I'm not afraid of bleeding&lt;br /&gt;
&amp;lt;br /&amp;gt;It is the time!&lt;br /&gt;
&lt;br /&gt;
We battle for tommorow&lt;br /&gt;
&amp;lt;br /&amp;gt;It is a battle against time&lt;br /&gt;
&amp;lt;br /&amp;gt;And we can do miracles&lt;br /&gt;
&amp;lt;br /&amp;gt;So take my hand&lt;br /&gt;
&amp;lt;br /&amp;gt;We need to save this world&lt;br /&gt;
&lt;br /&gt;
[[Category: Songs]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Strategy_Guide&amp;diff=21908</id>
		<title>Strategy Guide</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Strategy_Guide&amp;diff=21908"/>
				<updated>2007-08-26T22:24:11Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [http://www.bradygames.com/bookstore/product.asp?isbn=0744008697 Official Strategy Guide] for PSU was released by BradyGames at the time of the game's release.  In addition to the strategy guide, it includes a a pull-out poster of the main characters, with [[Partner Machine]] evolution information on the reverse.&lt;br /&gt;
&lt;br /&gt;
Almost all of this guide is for Story and Extra mode, with only a small amount devoted to Online mode; and that is limited to what was available online at laumch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Merchandise}}&lt;br /&gt;
[[Category:Merchandise]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=PSU_Texter&amp;diff=21907</id>
		<title>PSU Texter</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=PSU_Texter&amp;diff=21907"/>
				<updated>2007-08-26T22:21:57Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: add category info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [http://www.blueorb.com/gaming/psu.cfm BlueOrb PSU Texter] is a Sega-approved accessory which allows players to input text by manipulating the controller joysticks, rather than by using the on-screen keyboard, or a USB keyboard.&lt;br /&gt;
&lt;br /&gt;
Versions of the Texter were released for both the PS2 and the Xbox 360.  Each version comes in a commemorative tin, along with stickers, a poster, a card which is redeemable online for a T-shirt, and an instructional DVD.&lt;br /&gt;
&lt;br /&gt;
A [http://phantasystaruniverse.com/news_blueorb.php promotional video] was made for the Texter, although fan response was largely negative.&lt;br /&gt;
&lt;br /&gt;
{{Merchandise}}&lt;br /&gt;
[[Category:Merchandise]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=PSU_Texter&amp;diff=21906</id>
		<title>PSU Texter</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=PSU_Texter&amp;diff=21906"/>
				<updated>2007-08-26T22:21:04Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: New page: The [http://www.blueorb.com/gaming/psu.cfm BlueOrb PSU Texter] is a Sega-approved accessory which allows players to input text by manipulating the controller joysticks, rather than by usin...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [http://www.blueorb.com/gaming/psu.cfm BlueOrb PSU Texter] is a Sega-approved accessory which allows players to input text by manipulating the controller joysticks, rather than by using the on-screen keyboard, or a USB keyboard.&lt;br /&gt;
&lt;br /&gt;
Versions of the Texter were released for both the PS2 and the Xbox 360.  Each version comes in a commemorative tin, along with stickers, a poster, a card which is redeemable online for a T-shirt, and an instructional DVD.&lt;br /&gt;
&lt;br /&gt;
A [http://phantasystaruniverse.com/news_blueorb.php promotional video] was made for the Texter, although fan response was largely negative.&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Template:Merchandise&amp;diff=21905</id>
		<title>Template:Merchandise</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Template:Merchandise&amp;diff=21905"/>
				<updated>2007-08-26T22:15:29Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: add texter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{Menu Template&lt;br /&gt;
|name=Merchandise&lt;br /&gt;
|color1=ECD&lt;br /&gt;
|color2=CAB&lt;br /&gt;
|color3=DBC&lt;br /&gt;
|color4=DEC&lt;br /&gt;
|color5=ECD&lt;br /&gt;
|color6=PMSLOL&lt;br /&gt;
|v={{{v|}}}&lt;br /&gt;
|link=yes&lt;br /&gt;
|1=[[For Brighter Day OST]]&lt;br /&gt;
|2=[[Save This World OST]]&lt;br /&gt;
|3=[[Visual Book]]&lt;br /&gt;
|4=[[Mini Soundtracks]]&lt;br /&gt;
|5=[[Collectibles]]&lt;br /&gt;
|6=[[Various cards]]&lt;br /&gt;
|7=[[PSU Texter]]&lt;br /&gt;
|8=[[Strategy Guide]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Parameters ==&lt;br /&gt;
;v&lt;br /&gt;
:Declaring this will make the menu ''vertical''.&lt;br /&gt;
== Example ==&lt;br /&gt;
;Using the follow code...&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;{{PAGENAME}}}}&lt;br /&gt;
The following result was created:&lt;br /&gt;
{{ {{PAGENAME}} }}&lt;br /&gt;
[[Category: Menu Templates]]&lt;br /&gt;
[[Category: Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_re-PSUPedia_talk:Manual_of_style&amp;diff=20104</id>
		<title>The re-PSUPedia talk:Manual of style</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_re-PSUPedia_talk:Manual_of_style&amp;diff=20104"/>
				<updated>2007-08-05T22:23:28Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* VOTE:  Abbreviations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==VOTE:  Abbreviations==&lt;br /&gt;
So we can set a standard Guardian type abbreviation system for use at the PSUPedia, we're taking a vote on what the users and contributors would like to have implemented.  Our two choices are the JP Wiki version and Sounomi's version.  For those who might not know, here are how the two sets of abbreviations compare:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Guardian Type !! JP Wiki Abbr. !! Sounomi Abbr.&lt;br /&gt;
|-&lt;br /&gt;
| Hunter || HU || HU&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || RA || RA&lt;br /&gt;
|-&lt;br /&gt;
| Force || FO || FO&lt;br /&gt;
|-&lt;br /&gt;
| Fighgunner || FG || FI&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || WT || WT&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || GT || GT&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || fF || FF&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || fG || FG&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || fT || FT&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || PT || PT&lt;br /&gt;
|-&lt;br /&gt;
| (Acrofighter) || aF || AF&lt;br /&gt;
|-&lt;br /&gt;
| (Acrotecher) || aT || AT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Please post your vote (and if you want, your reasoning) on this issue in this section.  Voting will be open for one week from today, so you have until 12:00a.m. CST Sunday, August 12 until all votes are tallied and an official decision is made.  [[User:EspioKaos|EspioKaos]] 15:13, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi:'''  I vote we use Sounomi's abbreviation set.  Even though the JP Wiki's set has been used longer, Sounomi's set solves the issue of confusion some have had over fG/FG, which is Fighgunner and which is Fortegunner.  Also, I just think it looks nicer than having random lowercase letters in certain abbreviations.  (I still don't understand why the JP Wiki users decided to give the Acro-types a lowercase ''a''.)  One other thing, I've seen a few people complain that the PSUPedia seems to be a rip-off of the JP Wiki, so by using an abbreviation set that didn't originate from there, it might help set apart even further.  [[User:EspioKaos|EspioKaos]] 15:13, 4 August 2007 (BST)&lt;br /&gt;
*'''JP-Wiki:''' I vote we use the JP-Wiki set. We've been using this for a while now and I think most people can grasp the difference between fG and FG (the confusion tends to come mostly from people on forums who don't capitalize, and even then it can usually be worked out from context). As an aside, for ease of reading, I suggest putting either '''JP-Wiki''' or '''Sounomi''' at the start of our comments. - [[User:Mewn|Mewn]] 16:50, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi'''. --[[User:Beatrixkiddo|Beatrixkiddo]] 17:14, 4 August 2007 (BST)&lt;br /&gt;
*&amp;lt;b&amp;gt;JP-Wiki:&amp;lt;/b&amp;gt; For all the reasons I said below. However, I'd really prefer JP-Wiki style, but with capital As for the Acro classes. --[[User:Qwerty|Qwerty]] 18:04, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi'''. - [[User:Saiffy|Saiffy]] 18:35, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi''', also for reasons I stated below (and what's the point of a mixed-case abbreviation for the Acro classes?). EpisoKaos also raises some valid points about differentiating PSUPedia from the JP Wiki. [[User:F Gattaca|F Gattaca]] 20:13, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi''', less ambiguity is better. [[User:Malice|Malice]] 23:23, 5 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==VOTE:  Heading and sub-heading capitalization==&lt;br /&gt;
We would like to set a standard for the capitalization of [http://psupedia.info/The_PSUPedia:Manual_of_Style#Headings_and_sections_.28PENDING.29 headings and sub-headings] within individual articles at the PSUPedia.  Please cast your vote on which of the following styles you prefer.  Voting will be open from now until 12:00a.m. CST August 12.&lt;br /&gt;
&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style#Sections_and_headings Wikipedia Standard] - The first letter of the first word and all proper nouns thereafter are capitalized, but everything else is lowercase.&lt;br /&gt;
*[http://www.pvc.maricopa.edu/lsc/faq/eng/engapaman.htm#head APA Standard] - Multiple variations all depending upon the heading type.&lt;br /&gt;
*[http://www.journalofromanarch.com/edit.html AJA Standard] - Capitalize the first letter of the first word and all proper nouns, but apply no punctuation to the end of the heading.&lt;br /&gt;
*[http://64.233.167.104/search?q=cache:j003Ubbx-gQJ:www.docstyles.com/archive/mlastudy.pdf+capitalizing+subheadings&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;cd=7&amp;amp;gl=us MLA Standard] - The first letter of each word is capitalized unless it is an article (''a'', ''an'', ''the''), a preposition (''against'', ''between'', ''in'', ''of'', ''to'') a conjunction (''and'', ''but'', ''for'', ''nor'', ''or'', ''so'', ''yet') or the infinitive ''to''.&lt;br /&gt;
&lt;br /&gt;
If you know of any other standards that you are fond of, please feel free to cast a vote for them here, but be sure to give a source for examples and so forth.  Voting on this will be open from now until 12:00a.m. CST August 12.&lt;br /&gt;
*'''Wikipedia:'''  I vote that we use the Wikipedia standard.  I personally like how it looks, plus it's very simple and straightforward with minimal rules to follow.  [[User:EspioKaos|EspioKaos]] 15:46, 4 August 2007 (BST)&lt;br /&gt;
*'''Wikipedia:''' I have to agree with the simplicity of the Wikipedia standard. Easy enough to follow. - [[User:Mewn|Mewn]] 16:52, 4 August 2007 (BST)&lt;br /&gt;
*'''Wikipedia'''. --[[User:Beatrixkiddo|Beatrixkiddo]] 17:14, 4 August 2007 (BST)&lt;br /&gt;
* &amp;lt;b&amp;gt;MLA:&amp;lt;/b&amp;gt;: Because it is what everything uses. Not capitalizing a noun in a title makes me :&amp;lt;. --[[User:Qwerty|Qwerty]] 18:12, 4 August 2007 (BST)&lt;br /&gt;
* '''Wikipedia''', because it's the simplest. I like MLA better, but it will  be harder to follow consistently. [[User:Malice|Malice]] 23:21, 5 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Page-stretching and so forth==&lt;br /&gt;
*Well, I was able to fix the stretching of the page with the addition of the ''code'' and ''nowiki'' tags, but the result is now a bit more jumbled, as line breaks are no longer obvious.  We'll have to mess around with it some more to see if we can make a work-around.  Of course, we could always take it out of table format and just have the section divided vertically.  (The first part is &amp;quot;what you type&amp;quot; and the second part is &amp;quot;what you get.&amp;quot;) [[User:EspioKaos|EspioKaos]] 19:02, 31 July 2007 (BST)&lt;br /&gt;
**The code part of the table probably doesn't have to be &amp;quot;as-is.&amp;quot; It may be possible to modify the appearance of the code on the page, while the actual text (when copypasted into a edit box) will produce the same result as what's seen. [[User:F Gattaca|F Gattaca]] 19:21, 31 July 2007 (BST)&lt;br /&gt;
***I've played around with it some more, but I can't seem to come up with a way to make the code retain its line breaks so that the table will show up properly when inserted into a new page.  (I'm still kind of green when it comes to wiki-coding, so I probably missed something.)  So, until we can figure out a way to resolve this using the side-by-side comparison, I'm going to change things over a bit to where the code and result display vertically.  We don't want people trying to use the jumbled code to think it doesn't work right because of the lack of line breaks, right?  ;)  [[User:EspioKaos|EspioKaos]] 15:47, 1 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Capitalization and so forth==&lt;br /&gt;
*I've been looking at the [http://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style Wikipedia Manual of Style] for inspiration on getting this section going, and I realized that they prefer the capitalization of titles to follow the rule of the first letter being in caps with all subsequent words (sans proper nouns, of course) being in lowercase.  I know we don't have to follow this since PSUPedia is not a part of Wikipedia, but should we follow it?  Personally, I actually like how it looks.  What are you guys' thoughts on this? [[User:EspioKaos|EspioKaos]] 18:43, 31 July 2007 (BST)&lt;br /&gt;
**This kind of thing seems highly dependent on the organization's preference. I tried looking up manuals of style that deal with subheadings (as these would be). [http://www.pvc.maricopa.edu/lsc/faq/eng/engapaman.htm#head This college's First-Year English FAQ] demonstrates the APA's way of treating headings and subheadings, which in some ways could be applied to a wiki.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Meanwhile, the AJA's manual of style says to [http://www.journalofromanarch.com/edit.html capitalize only the first word and important words] but not to put a period or other punctuation at the end of the subheading.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The MLA says that [http://64.233.167.104/search?q=cache:j003Ubbx-gQJ:www.docstyles.com/archive/mlastudy.pdf+capitalizing+subheadings&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;cd=7&amp;amp;gl=us each word in a title is capitalized], except for articles (''a, an, the''), prepositions (''against, between,in, of, to''), conjunctions (''and, but, for, nor, or, so, yet''), and the infinitive ''to''.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I guess it's mostly up to what we want to see, but I'm predisposed towards using capitalization of words in high-level headings (&amp;quot;==&amp;quot; type), but not in lower-level headings. [[User:F Gattaca|F Gattaca]] 19:22, 31 July 2007 (BST)&lt;br /&gt;
* I think we should follow it, but let's wait and see what others say first. - [[User:Mewn|Mewn]] 19:26, 31 July 2007 (BST)&lt;br /&gt;
* I think we should follow the MLA-type standard, since it just makes the most sense, and is how everything (books, movies, articles, magazines, etc.) is titled. --[[User:Qwerty|Qwerty]] 20:15, 31 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==A few things==&lt;br /&gt;
* Not sure exactly if these are supposed to be in this Manual of Style, but a few things for consideration:&lt;br /&gt;
** Any names (of NPCs, items, missions, places, etc.) that have been translated from Japanese due to the lack of an official localization are to be put in parantheses until the official localization is known, at which point the localization takes precedence. An example is [[Fight For Food]], which until the US closed beta shortly before release was known by its Japanese name of (Farm Plant Recovery).&lt;br /&gt;
** Item types should be referred to by their proper names if possible, i.e. Line Shields instead of Armor.&lt;br /&gt;
** To head off any future problems, weapon type names should be made consistent - particularly Cards/Throwing Blades/whatever the flavour of the month name is. I propose we use Cards, as that is how the Perfect Bible and PSU-Wiki refer to them.&lt;br /&gt;
** When writing the star rarity of an item, use the ★ symbol consistently. Don't use * or anything like that. It can be reproduced by copy/pasting or switching to Japanese input and typing 'hoshi' (then pressing Space to change it).&lt;br /&gt;
** For consistency, since the game is in US English, we use US English here as well. See [http://en.wikipedia.org/wiki/American_and_British_English_differences here] for the major differences.&lt;br /&gt;
&lt;br /&gt;
If I think of anything else I'll list it here. - [[User:Mewn|Mewn]] 19:26, 31 July 2007 (BST)&lt;br /&gt;
*Excellent!  I'll get started on working these things in.  [[User:EspioKaos|EspioKaos]] 20:40, 31 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Abbreviations==&lt;br /&gt;
*Dun dun dun!  Now we get to the abbreviations and what we'll consistently use when it comes to type names.  I, for one, side with [http://www.amesani.org/soukosa/psu/classabbr.txt Sounomi's proposal], which creates a case-insensitive, easy-to-recognize abbreviation for types that would share letters under the abbreviations that originated from the Japanese wiki.  For example, Fighgunner and Fortegunner would be FI and FG, respectively.  I haven't added in the type abbreviations to the list just yet, as we first should come to a consensus on what we'll use.  [[User:EspioKaos|EspioKaos]] 19:45, 31 July 2007 (BST)&lt;br /&gt;
* Ah, this spectre. I personally support and use the PSU-Wiki abbreviations and have no real problem differentiating between fG and FG, but whichever is clearer to the majority would be the one to go with. My vote goes to the PSU-Wiki abbreviations, though. - [[User:Mewn|Mewn]] 19:53, 31 July 2007 (BST)&lt;br /&gt;
* I will definitely and adamantly support the traditional (i.e. FG/fG) style abbreviations, simply because they have been used by the vast majority for almost a year now. I have no difficulty distinguishing between FG and fG, especially given context. Furthermore, I do not see the need to be meticulous when it comes to Att. versus ATP and the like. To be absolutely honest, I think that it is stupid that there is even a difference in game, and I never see people use Att., Def., Eva., and the like. I do not see why we can't just use ATP/ATA/DFP/EVP/MST/etc. for everything, simply because it eliminates confusion and those are the abbreviations most commonly used. However, I reckon my opinion will be in the minority on that issue. --[[User:Qwerty|Qwerty]] 20:06, 31 July 2007 (BST)&lt;br /&gt;
**That's an excellent point, Qwerty.  I think I'll actually merge a few things together, making Acc. and ATA under the same listing with a general description as opposed to the &amp;quot;in reference to weapon stats&amp;quot; descriptor.  [[User:EspioKaos|EspioKaos]] 20:25, 31 July 2007 (BST)&lt;br /&gt;
**I strongly side with Sounomi's style. It's much better to have two unique letter combinations for a type class, not to mention &amp;quot;FI&amp;quot; is a nod to the &amp;quot;first two letters&amp;quot; abbreviation rule of the old PSO days. it's also not case dependent; that helps avoid confusion with mis-capped abbreviations or people who just throw the shift key out the window (I've encountered situations like this before!). I personally use it for my user page as well as my signature on PSO-World.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As far as the &amp;quot;Att.&amp;quot; and &amp;quot;Acc.&amp;quot; issue, it ''might'' be a good idea if the weapon tables link to [[Stats]] and the corresponding stat, so that people who aren't PSOldschool will understand it's the same thing. [[User:F Gattaca|F Gattaca]] 21:26, 31 July 2007 (BST)&lt;br /&gt;
*** Well, FI might be slightly less confusing to some, but FG/fG has been used as the standard for a year, and I must favor precedent. --[[User:Qwerty|Qwerty]] 21:47, 31 July 2007 (BST)&lt;br /&gt;
****Good idea on linking the stat abbreviation to its article, Gattaca.  I'll see if I can do some cleaning up of the stats page and we can get everything linked over as we go with page redesigns.  As far as the type abbreviations go, we're tied with two for the JP wiki style and two for Sounomi's style.  [[User:EspioKaos|EspioKaos]] 15:38, 1 August 2007 (BST)&lt;br /&gt;
**I just found [http://pgr.sakura.ne.jp/cgi-bin/board/board.cgi?board=99&amp;amp;cmd=topic&amp;amp;wparam=393 something interesting] on the abbreviation thing at the JP wiki.  Apparently there was much debating over what the abbreviations they use should be, and the issue of confusion between fG and FG was brought up many times.  Some suggestions users over there made to get around this include ''Fr'' to stand for &amp;quot;forte.&amp;quot;  So, FrF would be Fortefighter.  Also, someone suggested ''FFi'', ''FGu'' and ''FTe'' for Fortefighter, Fortegunner and Fortetecher, respectively.  Many more suggestions were made, but that's way too many to list.  [[User:EspioKaos|EspioKaos]] 03:57, 4 August 2007 (BST)&lt;br /&gt;
*** In my not-so-humble opinion, those all are even more unnecessarily confusing than either the traditional system or Sounomi's. Just my two cents. --[[User:Qwerty|Qwerty]] 05:39, 4 August 2007 (BST)&lt;br /&gt;
****Oh, I agree.  I just wanted to point out some other suggestions that were thrown about on the issue.  ;)  [[User:EspioKaos|EspioKaos]] 14:46, 4 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Template Nonsense ==&lt;br /&gt;
* I just made a metric ass-load of templates for use on weapon pages. This should make them much easier to put together, requiring less memorization of the confusing color-codes (or alt-tabbing to another, completed, article's edit page, which is just as silly), less typing for the image tags, and general happiness through technology. Check [[Rifles]], it works out the same, and saved a bunch of text. Not going to add it to the style manual until I garner praise and cookies from you all though. --[[User:Beatrixkiddo|Beatrixkiddo]] 04:48, 1 August 2007 (BST)&lt;br /&gt;
** Lolk after some fun times, I've found out that A) Templates only work if they are one-per-cell. B) Multiple Templates in the headers of tables don't get along and C) Template descriptions don't work so well with the color-code templates. Other than that, have fun with them! --[[User:Beatrixkiddo|Beatrixkiddo]] 05:31, 1 August 2007 (BST)&lt;br /&gt;
***Excellent work!  I don't see why these won't be approved, but I'll wait for more feedback before adding them in.  (Or, I could add them in with the pending title until it's made official.)  [[User:EspioKaos|EspioKaos]] 01:57, 2 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Am I just blind, or what?==&lt;br /&gt;
&amp;lt;i&amp;gt;If one of these weapons is not yet released in the Japanese version of PSU, use the code &amp;lt;nowiki&amp;gt;style=&amp;quot;background:#fff2f2&amp;quot;&amp;lt;/nowiki&amp;gt; in the row divider above it (|-).&amp;lt;/i&amp;gt;&lt;br /&gt;
* I cannot tell the difference between this color and pure white, at all. It's not really important, I guess, but maybe we should try a slightly darker tone? --[[User:Qwerty|Qwerty]] 06:06, 1 August 2007 (BST)&lt;br /&gt;
**It should appear as a faint red.  This should actually be changed to the red used in the new color-coding table I added.  (&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;style=&amp;quot;background:#FFAAAA&amp;quot;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;)  Of course, I need to verify first that this is the standard.  [[User:EspioKaos|EspioKaos]] 01:54, 2 August 2007 (BST)&lt;br /&gt;
***Querty, I noticed in your weapons page proposal that you chose very dark grey colors for your tables, where the &amp;quot;wikitable&amp;quot; format already has a significant division of color; maybe your monitor's brightness is set too high? [[User:F Gattaca|F Gattaca]] 22:00, 2 August 2007 (BST)&lt;br /&gt;
**** Lolya. My brightness is set at 100, and contrast at 28, but my monitor color always seems off if I change it. But I yeah, I suspect that is what's going on. --[[User:Qwerty|Qwerty]] 23:02, 2 August 2007 (BST)&lt;br /&gt;
**** Oh, wow. I mean, wow. I played around with some settings on my monitor and driver. Honest to God, I never knew the wikitable class had background colors pre-assigned, they always showed up as pure white on my screen. With that in mind, I think I need to change my Weapon Template, as those colors really are too dark. --[[User:Qwerty|Qwerty]] 00:37, 3 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Voting on pending issues of style==&lt;br /&gt;
*OK, we're getting an excellent start on this by getting a standard established for the PSUPedia.  Now all we need to do is vote on a few subjects at hand (the pending issues in the manual) to move even further.  So, how should we handle voting?  Maybe leave it open for a set period of time (one week?) and then go with the decision from there?  Or maybe we should just close the polls once we get votes from everyone participating in the creation of the manual?  Other ideas?  [[User:EspioKaos|EspioKaos]] 04:49, 3 August 2007 (BST)&lt;br /&gt;
** I'd say, set a deadline of one week to vote, and mention it on the frontpage so any visitors can come and vote. - [[User:Mewn|Mewn]] 10:42, 3 August 2007 (BST)&lt;br /&gt;
***OK.  When I put it on the front page, would a little blurb in bold below the welcome line but before the actual paragraph be good?  (Like where the mention of our Super Holy Light week and the addition of Her Secret Mission was located.)  I can just link to this page from there.  [[User:EspioKaos|EspioKaos]] 03:30, 4 August 2007 (BST)&lt;br /&gt;
*** Yeah, that sounds good, people will have to know what they're voting on and it might help grab their attention. - [[User:Mewn|Mewn]] 10:27, 4 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Weapon table revision==&lt;br /&gt;
*Since our S-rank listing is using a darker red to point out items that have not been released in any version of the game, shouldn't our new weapon table do the same?  Or is there a reason that it uses a lighter shade of red?  [[User:EspioKaos|EspioKaos]] 03:49, 4 August 2007 (BST)&lt;br /&gt;
** I believe the notion was that it was too dark/bold for general use in other temples but let me mess around with it, and see how it looks. --[[User:Qwerty|Qwerty]] 05:40, 4 August 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_re-PSUPedia_talk:Manual_of_style&amp;diff=20103</id>
		<title>The re-PSUPedia talk:Manual of style</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_re-PSUPedia_talk:Manual_of_style&amp;diff=20103"/>
				<updated>2007-08-05T22:21:26Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* VOTE:  Heading and sub-heading capitalization */ voted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==VOTE:  Abbreviations==&lt;br /&gt;
So we can set a standard Guardian type abbreviation system for use at the PSUPedia, we're taking a vote on what the users and contributors would like to have implemented.  Our two choices are the JP Wiki version and Sounomi's version.  For those who might not know, here are how the two sets of abbreviations compare:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Guardian Type !! JP Wiki Abbr. !! Sounomi Abbr.&lt;br /&gt;
|-&lt;br /&gt;
| Hunter || HU || HU&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || RA || RA&lt;br /&gt;
|-&lt;br /&gt;
| Force || FO || FO&lt;br /&gt;
|-&lt;br /&gt;
| Fighgunner || FG || FI&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || WT || WT&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || GT || GT&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || fF || FF&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || fG || FG&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || fT || FT&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || PT || PT&lt;br /&gt;
|-&lt;br /&gt;
| (Acrofighter) || aF || AF&lt;br /&gt;
|-&lt;br /&gt;
| (Acrotecher) || aT || AT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Please post your vote (and if you want, your reasoning) on this issue in this section.  Voting will be open for one week from today, so you have until 12:00a.m. CST Sunday, August 12 until all votes are tallied and an official decision is made.  [[User:EspioKaos|EspioKaos]] 15:13, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi:'''  I vote we use Sounomi's abbreviation set.  Even though the JP Wiki's set has been used longer, Sounomi's set solves the issue of confusion some have had over fG/FG, which is Fighgunner and which is Fortegunner.  Also, I just think it looks nicer than having random lowercase letters in certain abbreviations.  (I still don't understand why the JP Wiki users decided to give the Acro-types a lowercase ''a''.)  One other thing, I've seen a few people complain that the PSUPedia seems to be a rip-off of the JP Wiki, so by using an abbreviation set that didn't originate from there, it might help set apart even further.  [[User:EspioKaos|EspioKaos]] 15:13, 4 August 2007 (BST)&lt;br /&gt;
*'''JP-Wiki:''' I vote we use the JP-Wiki set. We've been using this for a while now and I think most people can grasp the difference between fG and FG (the confusion tends to come mostly from people on forums who don't capitalize, and even then it can usually be worked out from context). As an aside, for ease of reading, I suggest putting either '''JP-Wiki''' or '''Sounomi''' at the start of our comments. - [[User:Mewn|Mewn]] 16:50, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi'''. --[[User:Beatrixkiddo|Beatrixkiddo]] 17:14, 4 August 2007 (BST)&lt;br /&gt;
*&amp;lt;b&amp;gt;JP-Wiki:&amp;lt;/b&amp;gt; For all the reasons I said below. However, I'd really prefer JP-Wiki style, but with capital As for the Acro classes. --[[User:Qwerty|Qwerty]] 18:04, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi'''. - [[User:Saiffy|Saiffy]] 18:35, 4 August 2007 (BST)&lt;br /&gt;
*'''Sounomi''', also for reasons I stated below (and what's the point of a mixed-case abbreviation for the Acro classes?). EpisoKaos also raises some valid points about differentiating PSUPedia from the JP Wiki. [[User:F Gattaca|F Gattaca]] 20:13, 4 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==VOTE:  Heading and sub-heading capitalization==&lt;br /&gt;
We would like to set a standard for the capitalization of [http://psupedia.info/The_PSUPedia:Manual_of_Style#Headings_and_sections_.28PENDING.29 headings and sub-headings] within individual articles at the PSUPedia.  Please cast your vote on which of the following styles you prefer.  Voting will be open from now until 12:00a.m. CST August 12.&lt;br /&gt;
&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style#Sections_and_headings Wikipedia Standard] - The first letter of the first word and all proper nouns thereafter are capitalized, but everything else is lowercase.&lt;br /&gt;
*[http://www.pvc.maricopa.edu/lsc/faq/eng/engapaman.htm#head APA Standard] - Multiple variations all depending upon the heading type.&lt;br /&gt;
*[http://www.journalofromanarch.com/edit.html AJA Standard] - Capitalize the first letter of the first word and all proper nouns, but apply no punctuation to the end of the heading.&lt;br /&gt;
*[http://64.233.167.104/search?q=cache:j003Ubbx-gQJ:www.docstyles.com/archive/mlastudy.pdf+capitalizing+subheadings&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;cd=7&amp;amp;gl=us MLA Standard] - The first letter of each word is capitalized unless it is an article (''a'', ''an'', ''the''), a preposition (''against'', ''between'', ''in'', ''of'', ''to'') a conjunction (''and'', ''but'', ''for'', ''nor'', ''or'', ''so'', ''yet') or the infinitive ''to''.&lt;br /&gt;
&lt;br /&gt;
If you know of any other standards that you are fond of, please feel free to cast a vote for them here, but be sure to give a source for examples and so forth.  Voting on this will be open from now until 12:00a.m. CST August 12.&lt;br /&gt;
*'''Wikipedia:'''  I vote that we use the Wikipedia standard.  I personally like how it looks, plus it's very simple and straightforward with minimal rules to follow.  [[User:EspioKaos|EspioKaos]] 15:46, 4 August 2007 (BST)&lt;br /&gt;
*'''Wikipedia:''' I have to agree with the simplicity of the Wikipedia standard. Easy enough to follow. - [[User:Mewn|Mewn]] 16:52, 4 August 2007 (BST)&lt;br /&gt;
*'''Wikipedia'''. --[[User:Beatrixkiddo|Beatrixkiddo]] 17:14, 4 August 2007 (BST)&lt;br /&gt;
* &amp;lt;b&amp;gt;MLA:&amp;lt;/b&amp;gt;: Because it is what everything uses. Not capitalizing a noun in a title makes me :&amp;lt;. --[[User:Qwerty|Qwerty]] 18:12, 4 August 2007 (BST)&lt;br /&gt;
* '''Wikipedia''', because it's the simplest. I like MLA better, but it will  be harder to follow consistently. [[User:Malice|Malice]] 23:21, 5 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Page-stretching and so forth==&lt;br /&gt;
*Well, I was able to fix the stretching of the page with the addition of the ''code'' and ''nowiki'' tags, but the result is now a bit more jumbled, as line breaks are no longer obvious.  We'll have to mess around with it some more to see if we can make a work-around.  Of course, we could always take it out of table format and just have the section divided vertically.  (The first part is &amp;quot;what you type&amp;quot; and the second part is &amp;quot;what you get.&amp;quot;) [[User:EspioKaos|EspioKaos]] 19:02, 31 July 2007 (BST)&lt;br /&gt;
**The code part of the table probably doesn't have to be &amp;quot;as-is.&amp;quot; It may be possible to modify the appearance of the code on the page, while the actual text (when copypasted into a edit box) will produce the same result as what's seen. [[User:F Gattaca|F Gattaca]] 19:21, 31 July 2007 (BST)&lt;br /&gt;
***I've played around with it some more, but I can't seem to come up with a way to make the code retain its line breaks so that the table will show up properly when inserted into a new page.  (I'm still kind of green when it comes to wiki-coding, so I probably missed something.)  So, until we can figure out a way to resolve this using the side-by-side comparison, I'm going to change things over a bit to where the code and result display vertically.  We don't want people trying to use the jumbled code to think it doesn't work right because of the lack of line breaks, right?  ;)  [[User:EspioKaos|EspioKaos]] 15:47, 1 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Capitalization and so forth==&lt;br /&gt;
*I've been looking at the [http://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style Wikipedia Manual of Style] for inspiration on getting this section going, and I realized that they prefer the capitalization of titles to follow the rule of the first letter being in caps with all subsequent words (sans proper nouns, of course) being in lowercase.  I know we don't have to follow this since PSUPedia is not a part of Wikipedia, but should we follow it?  Personally, I actually like how it looks.  What are you guys' thoughts on this? [[User:EspioKaos|EspioKaos]] 18:43, 31 July 2007 (BST)&lt;br /&gt;
**This kind of thing seems highly dependent on the organization's preference. I tried looking up manuals of style that deal with subheadings (as these would be). [http://www.pvc.maricopa.edu/lsc/faq/eng/engapaman.htm#head This college's First-Year English FAQ] demonstrates the APA's way of treating headings and subheadings, which in some ways could be applied to a wiki.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Meanwhile, the AJA's manual of style says to [http://www.journalofromanarch.com/edit.html capitalize only the first word and important words] but not to put a period or other punctuation at the end of the subheading.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The MLA says that [http://64.233.167.104/search?q=cache:j003Ubbx-gQJ:www.docstyles.com/archive/mlastudy.pdf+capitalizing+subheadings&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;cd=7&amp;amp;gl=us each word in a title is capitalized], except for articles (''a, an, the''), prepositions (''against, between,in, of, to''), conjunctions (''and, but, for, nor, or, so, yet''), and the infinitive ''to''.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I guess it's mostly up to what we want to see, but I'm predisposed towards using capitalization of words in high-level headings (&amp;quot;==&amp;quot; type), but not in lower-level headings. [[User:F Gattaca|F Gattaca]] 19:22, 31 July 2007 (BST)&lt;br /&gt;
* I think we should follow it, but let's wait and see what others say first. - [[User:Mewn|Mewn]] 19:26, 31 July 2007 (BST)&lt;br /&gt;
* I think we should follow the MLA-type standard, since it just makes the most sense, and is how everything (books, movies, articles, magazines, etc.) is titled. --[[User:Qwerty|Qwerty]] 20:15, 31 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==A few things==&lt;br /&gt;
* Not sure exactly if these are supposed to be in this Manual of Style, but a few things for consideration:&lt;br /&gt;
** Any names (of NPCs, items, missions, places, etc.) that have been translated from Japanese due to the lack of an official localization are to be put in parantheses until the official localization is known, at which point the localization takes precedence. An example is [[Fight For Food]], which until the US closed beta shortly before release was known by its Japanese name of (Farm Plant Recovery).&lt;br /&gt;
** Item types should be referred to by their proper names if possible, i.e. Line Shields instead of Armor.&lt;br /&gt;
** To head off any future problems, weapon type names should be made consistent - particularly Cards/Throwing Blades/whatever the flavour of the month name is. I propose we use Cards, as that is how the Perfect Bible and PSU-Wiki refer to them.&lt;br /&gt;
** When writing the star rarity of an item, use the ★ symbol consistently. Don't use * or anything like that. It can be reproduced by copy/pasting or switching to Japanese input and typing 'hoshi' (then pressing Space to change it).&lt;br /&gt;
** For consistency, since the game is in US English, we use US English here as well. See [http://en.wikipedia.org/wiki/American_and_British_English_differences here] for the major differences.&lt;br /&gt;
&lt;br /&gt;
If I think of anything else I'll list it here. - [[User:Mewn|Mewn]] 19:26, 31 July 2007 (BST)&lt;br /&gt;
*Excellent!  I'll get started on working these things in.  [[User:EspioKaos|EspioKaos]] 20:40, 31 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Abbreviations==&lt;br /&gt;
*Dun dun dun!  Now we get to the abbreviations and what we'll consistently use when it comes to type names.  I, for one, side with [http://www.amesani.org/soukosa/psu/classabbr.txt Sounomi's proposal], which creates a case-insensitive, easy-to-recognize abbreviation for types that would share letters under the abbreviations that originated from the Japanese wiki.  For example, Fighgunner and Fortegunner would be FI and FG, respectively.  I haven't added in the type abbreviations to the list just yet, as we first should come to a consensus on what we'll use.  [[User:EspioKaos|EspioKaos]] 19:45, 31 July 2007 (BST)&lt;br /&gt;
* Ah, this spectre. I personally support and use the PSU-Wiki abbreviations and have no real problem differentiating between fG and FG, but whichever is clearer to the majority would be the one to go with. My vote goes to the PSU-Wiki abbreviations, though. - [[User:Mewn|Mewn]] 19:53, 31 July 2007 (BST)&lt;br /&gt;
* I will definitely and adamantly support the traditional (i.e. FG/fG) style abbreviations, simply because they have been used by the vast majority for almost a year now. I have no difficulty distinguishing between FG and fG, especially given context. Furthermore, I do not see the need to be meticulous when it comes to Att. versus ATP and the like. To be absolutely honest, I think that it is stupid that there is even a difference in game, and I never see people use Att., Def., Eva., and the like. I do not see why we can't just use ATP/ATA/DFP/EVP/MST/etc. for everything, simply because it eliminates confusion and those are the abbreviations most commonly used. However, I reckon my opinion will be in the minority on that issue. --[[User:Qwerty|Qwerty]] 20:06, 31 July 2007 (BST)&lt;br /&gt;
**That's an excellent point, Qwerty.  I think I'll actually merge a few things together, making Acc. and ATA under the same listing with a general description as opposed to the &amp;quot;in reference to weapon stats&amp;quot; descriptor.  [[User:EspioKaos|EspioKaos]] 20:25, 31 July 2007 (BST)&lt;br /&gt;
**I strongly side with Sounomi's style. It's much better to have two unique letter combinations for a type class, not to mention &amp;quot;FI&amp;quot; is a nod to the &amp;quot;first two letters&amp;quot; abbreviation rule of the old PSO days. it's also not case dependent; that helps avoid confusion with mis-capped abbreviations or people who just throw the shift key out the window (I've encountered situations like this before!). I personally use it for my user page as well as my signature on PSO-World.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As far as the &amp;quot;Att.&amp;quot; and &amp;quot;Acc.&amp;quot; issue, it ''might'' be a good idea if the weapon tables link to [[Stats]] and the corresponding stat, so that people who aren't PSOldschool will understand it's the same thing. [[User:F Gattaca|F Gattaca]] 21:26, 31 July 2007 (BST)&lt;br /&gt;
*** Well, FI might be slightly less confusing to some, but FG/fG has been used as the standard for a year, and I must favor precedent. --[[User:Qwerty|Qwerty]] 21:47, 31 July 2007 (BST)&lt;br /&gt;
****Good idea on linking the stat abbreviation to its article, Gattaca.  I'll see if I can do some cleaning up of the stats page and we can get everything linked over as we go with page redesigns.  As far as the type abbreviations go, we're tied with two for the JP wiki style and two for Sounomi's style.  [[User:EspioKaos|EspioKaos]] 15:38, 1 August 2007 (BST)&lt;br /&gt;
**I just found [http://pgr.sakura.ne.jp/cgi-bin/board/board.cgi?board=99&amp;amp;cmd=topic&amp;amp;wparam=393 something interesting] on the abbreviation thing at the JP wiki.  Apparently there was much debating over what the abbreviations they use should be, and the issue of confusion between fG and FG was brought up many times.  Some suggestions users over there made to get around this include ''Fr'' to stand for &amp;quot;forte.&amp;quot;  So, FrF would be Fortefighter.  Also, someone suggested ''FFi'', ''FGu'' and ''FTe'' for Fortefighter, Fortegunner and Fortetecher, respectively.  Many more suggestions were made, but that's way too many to list.  [[User:EspioKaos|EspioKaos]] 03:57, 4 August 2007 (BST)&lt;br /&gt;
*** In my not-so-humble opinion, those all are even more unnecessarily confusing than either the traditional system or Sounomi's. Just my two cents. --[[User:Qwerty|Qwerty]] 05:39, 4 August 2007 (BST)&lt;br /&gt;
****Oh, I agree.  I just wanted to point out some other suggestions that were thrown about on the issue.  ;)  [[User:EspioKaos|EspioKaos]] 14:46, 4 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Template Nonsense ==&lt;br /&gt;
* I just made a metric ass-load of templates for use on weapon pages. This should make them much easier to put together, requiring less memorization of the confusing color-codes (or alt-tabbing to another, completed, article's edit page, which is just as silly), less typing for the image tags, and general happiness through technology. Check [[Rifles]], it works out the same, and saved a bunch of text. Not going to add it to the style manual until I garner praise and cookies from you all though. --[[User:Beatrixkiddo|Beatrixkiddo]] 04:48, 1 August 2007 (BST)&lt;br /&gt;
** Lolk after some fun times, I've found out that A) Templates only work if they are one-per-cell. B) Multiple Templates in the headers of tables don't get along and C) Template descriptions don't work so well with the color-code templates. Other than that, have fun with them! --[[User:Beatrixkiddo|Beatrixkiddo]] 05:31, 1 August 2007 (BST)&lt;br /&gt;
***Excellent work!  I don't see why these won't be approved, but I'll wait for more feedback before adding them in.  (Or, I could add them in with the pending title until it's made official.)  [[User:EspioKaos|EspioKaos]] 01:57, 2 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Am I just blind, or what?==&lt;br /&gt;
&amp;lt;i&amp;gt;If one of these weapons is not yet released in the Japanese version of PSU, use the code &amp;lt;nowiki&amp;gt;style=&amp;quot;background:#fff2f2&amp;quot;&amp;lt;/nowiki&amp;gt; in the row divider above it (|-).&amp;lt;/i&amp;gt;&lt;br /&gt;
* I cannot tell the difference between this color and pure white, at all. It's not really important, I guess, but maybe we should try a slightly darker tone? --[[User:Qwerty|Qwerty]] 06:06, 1 August 2007 (BST)&lt;br /&gt;
**It should appear as a faint red.  This should actually be changed to the red used in the new color-coding table I added.  (&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;style=&amp;quot;background:#FFAAAA&amp;quot;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;)  Of course, I need to verify first that this is the standard.  [[User:EspioKaos|EspioKaos]] 01:54, 2 August 2007 (BST)&lt;br /&gt;
***Querty, I noticed in your weapons page proposal that you chose very dark grey colors for your tables, where the &amp;quot;wikitable&amp;quot; format already has a significant division of color; maybe your monitor's brightness is set too high? [[User:F Gattaca|F Gattaca]] 22:00, 2 August 2007 (BST)&lt;br /&gt;
**** Lolya. My brightness is set at 100, and contrast at 28, but my monitor color always seems off if I change it. But I yeah, I suspect that is what's going on. --[[User:Qwerty|Qwerty]] 23:02, 2 August 2007 (BST)&lt;br /&gt;
**** Oh, wow. I mean, wow. I played around with some settings on my monitor and driver. Honest to God, I never knew the wikitable class had background colors pre-assigned, they always showed up as pure white on my screen. With that in mind, I think I need to change my Weapon Template, as those colors really are too dark. --[[User:Qwerty|Qwerty]] 00:37, 3 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Voting on pending issues of style==&lt;br /&gt;
*OK, we're getting an excellent start on this by getting a standard established for the PSUPedia.  Now all we need to do is vote on a few subjects at hand (the pending issues in the manual) to move even further.  So, how should we handle voting?  Maybe leave it open for a set period of time (one week?) and then go with the decision from there?  Or maybe we should just close the polls once we get votes from everyone participating in the creation of the manual?  Other ideas?  [[User:EspioKaos|EspioKaos]] 04:49, 3 August 2007 (BST)&lt;br /&gt;
** I'd say, set a deadline of one week to vote, and mention it on the frontpage so any visitors can come and vote. - [[User:Mewn|Mewn]] 10:42, 3 August 2007 (BST)&lt;br /&gt;
***OK.  When I put it on the front page, would a little blurb in bold below the welcome line but before the actual paragraph be good?  (Like where the mention of our Super Holy Light week and the addition of Her Secret Mission was located.)  I can just link to this page from there.  [[User:EspioKaos|EspioKaos]] 03:30, 4 August 2007 (BST)&lt;br /&gt;
*** Yeah, that sounds good, people will have to know what they're voting on and it might help grab their attention. - [[User:Mewn|Mewn]] 10:27, 4 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Weapon table revision==&lt;br /&gt;
*Since our S-rank listing is using a darker red to point out items that have not been released in any version of the game, shouldn't our new weapon table do the same?  Or is there a reason that it uses a lighter shade of red?  [[User:EspioKaos|EspioKaos]] 03:49, 4 August 2007 (BST)&lt;br /&gt;
** I believe the notion was that it was too dark/bold for general use in other temples but let me mess around with it, and see how it looks. --[[User:Qwerty|Qwerty]] 05:40, 4 August 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=20062</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=20062"/>
				<updated>2007-08-03T18:01:38Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Moonlight Beast */ s2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died and returned to the lobby, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Any time a player dies and returns to the lobby without being revived with a Moon Atomizer or Moon Atomizer X, 300 points are deducted, up to a maximum penalty of 900 points.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====SEED-Form Purge=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====Unsafe Passage=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1~ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30~ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55~ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 4600 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====Fight for Food=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Aurorey Viewing Plaza|Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25~ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35~ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60~ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 9000 || 78 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====Dark Satellite=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 1350 || 14 || 900 || 9 ||450||4|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 3000 || 28 || 2000 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85~ || 5100 || 45 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Hive #3: Special Base ====&lt;br /&gt;
&lt;br /&gt;
=====SEED Awakened=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Dallgun Viewing Plaza|Dallgun Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 900 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 1850 || 18 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4350 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90~ || 8950 || 78 || 5950 || 52 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mad Creatures=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30~ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50~ || 900 || 8 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95~ || 2200 || 19 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Plains Overlord=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100~ || 5750 || 50 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Sleeping Warriors=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65~ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105~ || 7050 || 61 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== Crimson Beast =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 ||725||8|| 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 3000 || 29 || 2050 || 19 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 5800 || 53 || 3850 || 35 || 1925 || 17 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 10975 || 97 || 7300 || 64 ||3650||32|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 15800 || 138 || 10525 || 91 || 5250 || 45 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====The Mad Beasts=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2750 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90~ || 6150 || 54 || 4100 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105~ || 15050 || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====Endrum Remnants=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2850 || 26 || ? || ? || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3350 || 30 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Lab Recovery=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 900 || 9 || ? || ? || 600 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 2200 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65~ || 4800 || 43 || ? || ? || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80~ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
====Lake Denes====&lt;br /&gt;
&lt;br /&gt;
=====The Dual Sentinel=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Foran Waterfall|Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15 || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25 || 2150 || 21 || 1425 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45 || 3100 || 28 || 2050 || 18 || 1025 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85 || 6550 || 57 || 4350 || 38 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====Train Rescue=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mizuraki Defense=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60~ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 8200 || 72 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forested Islands=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50~ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Demons Above=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
The [[Onmagoug]], long feared for its ferocity, has recently become even more aggressive due to SEED influence.  Stop it before there are casualties!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki Preserve: Kugo Hot Springs|Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65~ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 100~ || 15700 || 136 || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank Also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Moonlight Beast=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75~ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 70 || 105~ || ? || ?  || ? || ? || ? || ?  || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Rainbow Beast=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55~ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 100~ || 12000 || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 gives 2 '[[PA Fragment]]s'&lt;br /&gt;
&lt;br /&gt;
=====Grove of Fanatics=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 100~ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====The Holy Ground=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 85~ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank on S also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S-Rank on S2 also gives 2x '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====The Eastern Peril=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 2900 || 27 || 1925 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 5500 || 51 || 3700 || 33 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 85~ || 11950 || 105 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forest Infiltration=====&lt;br /&gt;
(密林の侵入作戦 (協力))&lt;br /&gt;
&lt;br /&gt;
A radical faction of the Communion of Gurhal has occupied Old Hakura Temple and is stockpiling arms.  Infiltrate from the rear and defeat [[Adahna Degahna]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || ? || ? || 650 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2250 || 22 || 1500 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 4600 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 60~ || 8350 || 75 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 13900 || 121 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====System Defense=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 95~ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Valley of Carnage=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Canyon: Basin|Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1050|| 10 || 700 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85~ || 5825 || 51 || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives a 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Desert Terror=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || (50) || (70~) || (6050) || (53) || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 75 || 105~ || 23400 || 202 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====Mine Defense=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||40~ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60~ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 65 || 85~ || 6800 || 59 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnels: Underground Lake ====&lt;br /&gt;
&lt;br /&gt;
=====Tunnel Recapture=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Northern Continent: Ice Plains|Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 4200 || 37 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95~ || 18650 || 162 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Desert Goliath=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#W. Kugu: Ajis Kugu|W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30~ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 3150 || 29 || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80~ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Rogues' Shortcut=====&lt;br /&gt;
(ローグスの間道 (協力))&lt;br /&gt;
&lt;br /&gt;
An old underground tunnel has been overrun by native creatures.  Use it to reach the center of the desert and defeat the [[Dimmagolus]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dimmagolus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 950 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2350 || 23 || 1550 || 15 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 3700 || 34 || 2450 || 22 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 6900 || 69 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== W. Kugu: Ajis Kugu ===&lt;br /&gt;
&lt;br /&gt;
==== Stolen Weapon ====&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1200 || 12 || 800 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25~ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 40~ || 4900 || 46 || 3250 || 30 || 1625 || 15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 70~ || 11500 || 102 || 7650 || 68 || 3825 || 34 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 50 || 85~ || 16650 || 145 || 11100 || 96 || 5550 || 48 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Story_characters&amp;diff=19751</id>
		<title>Story characters</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Story_characters&amp;diff=19751"/>
				<updated>2007-07-23T23:41:41Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Kou Taragi */ Ken Kutaragi link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is of a list of the characters from [[Story Mode]], and their background.&lt;br /&gt;
&lt;br /&gt;
== Residents of the [[Guardians' Colony]] ==&lt;br /&gt;
&lt;br /&gt;
=== Ethan Waber ===&lt;br /&gt;
[[image:Ethan Waber.png|left|thumb|Ethan Waber]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Ethan Waber&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 17&lt;br /&gt;
| organization= [[Guardians]]&lt;br /&gt;
| jp_voice= Tomokazu Seki&amp;lt;br&amp;gt;(関　智一)&lt;br /&gt;
| en_voice= Nick Tagas&lt;br /&gt;
}}&lt;br /&gt;
The main character in PSU's Story Mode. A seventeen year old living in the Guardians' Colony. His sister, Lumia, was dragged into the SEED invasion as they watched the ceremony of the 100th anniversary of the Alliance between the three planets. This was the first time that the SEED had been active, and eventually he became a cadet at the ''Guardians'', an interplanetary bodyguard organization. He is currently training hard under the supervision of his instructor, Karen Erra.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Karen Erra ===&lt;br /&gt;
[[image:Karen Erra.png|right|thumb|Karen Erra]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Karen Erra&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 17&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Rie Tanaka&amp;lt;br&amp;gt;(田中　理恵)&lt;br /&gt;
| en_voice= Erin Cahill&lt;br /&gt;
}}&lt;br /&gt;
The same age as Ethan at seventeen years old. She has three years of combat experience as a Guardian and is serving as Ethan Waber's instructor. Her mother was murdered by primitive creatures when she was a child and as a result she cannot use any Techniques, despite being a Newman. Because of this, she is more cautious than is needed. Still, she lives on, always pushing herself to become strong. Karen is Mirei's long lost twin sister. Her pain is Mirei's pain, and likewise...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hyuga Ryght ===&lt;br /&gt;
[[Image:Hyuga Ryght.png|left|thumb|Hyuga Ryght]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Hyuga Ryght&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 17&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Akira Ishida&amp;lt;br&amp;gt;(石田　彰)&lt;br /&gt;
| en_voice= Andrew Ceglio&lt;br /&gt;
}}&lt;br /&gt;
A Guardian that is in the same class as Ethan Waber at the Guardians Academy. He is Ethan's rival at the ''Fraballu Tournament'', the Guardian Colony's championship, and is always competing with him for first place. A zealous devotee to the Communion of Gurhal, he tends to flirt with girls by saying that every encounter is destined to happen. He is a nice, honest guy at heart, though, and is highly skilled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Leogini Santosa Berafort ===&lt;br /&gt;
[[Image:Leogini Santosa Berafort.png|right|thumb|Leo]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Leogini Santosa Berafort&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 31&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Rikiya Koyama&amp;lt;br&amp;gt;(小山　力也)&lt;br /&gt;
| en_voice= Mak Atherlay&lt;br /&gt;
}}&lt;br /&gt;
Also known as Leo. He met Ethan when the SEED first invaded, and recommended that he join the Guardians, so that he could take part in the coming battle. He watches over the hot-tempered Ethan, acting as an 'older brother' to him. His strength and strictness match his own rough appearance, but he thinks more about his friends and family than others do. His wife and three year old son are also living in the Guardians' Colony.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Tonnio Rhima ===&lt;br /&gt;
[[Image:Tonnio Rhima.png|left|thumb|Tonnio Rhima]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Tonnio Rhima&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 26&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Romi Paku&amp;lt;br&amp;gt;(朴　路美&amp;lt;ref&amp;gt;This name uses an obscure character that is not known by word processors, and therefore cannot be typed. Here the kanji 路 was used, but in reality the character is that, plus radical 96 (玉; jewel/ball) on the left. &amp;lt;/ref&amp;gt;)&lt;br /&gt;
| en_voice= Amy Rubinate&lt;br /&gt;
}}&lt;br /&gt;
Despite looking like a boy by human standards, Tonnio is in fact an adult Guardian, and is 26 years old. He was raised at an orphanage, and was formerly the leader of a street gang. When he met Leo, he changed and joined the Guardians, but even now he still cannot always control his bad behaviour, still present from his days as a gang leader - sometimes even Leo doesn't know what to do.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Lou ===&lt;br /&gt;
[[Image:Lou.png|right|thumb|Lou]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Lou&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Cast]]&lt;br /&gt;
| age= Unknown&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Ayako Kawasumi&amp;lt;br&amp;gt;(川澄　綾子)&amp;lt;ref name=Ayako&amp;gt;It should be noted that Lou and Lumia Waber share the same voice actor; Ayako Kawasumi.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| en_voice= Bret Walter&lt;br /&gt;
}}&lt;br /&gt;
Belongs to the Research Division dedicated to Guardian co-ordination. She also easily handles duties similar to spying sometimes, due to the fact that she contains special equipment within her body that 'regular' Guardians do not have. She controls her facial expressions, and doesn't use them excessively. Would this be because of her 'special duties'? She provides Ethan Waber with a variety of information whenever they meet, but what secrets does she hold...?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Maya Shidow ===&lt;br /&gt;
[[Image:Maya Shidow.png|left|thumb|Maya Shidow]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Maya Shidow&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 24&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Rie Saitoh&amp;lt;br&amp;gt;(斉藤　梨絵)&lt;br /&gt;
| en_voice= Amy Provenzano&lt;br /&gt;
}}&lt;br /&gt;
She develops the various pieces of equipment that the Guardians use, as a researcher at the Guardians Equipment Development Division. She is on good terms with Karen, and her mother had adopted Karen, after she was found in the woods. Despite her voluptuous appearance she is not very spontaneous, and sometimes the equipment she offers is defective. She is a fan of Photon-based products, and sees them as being supreme things. She is currently attempting to create a ration that would last over 100 years. All attempts have failed, ending with the ration tasting horribly. She usually uses her charm to get into places you wouldn't normally have acess, clinging onto the unsuspecting males arm, and pouring on the compliments. (Wow, that must be some special titanium, made just for you...)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Lucaim Nav ===&lt;br /&gt;
[[Image:Lucaim Nav.png|right|thumb|Lucaim Nav]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Lucaim Nav&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Cast]]&lt;br /&gt;
| age= 178&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Ichiro Nagai&amp;lt;br&amp;gt;(永井　一郎)&lt;br /&gt;
| en_voice= Darren Jennings&lt;br /&gt;
}}&lt;br /&gt;
Involved from the moment the Guardians organization was established, he is the oldest member in service. He is the principal of the Academy, and is fully responsible for the training of every Guardian. As he was also the first President, most of the Guardians were his students. He still remembers all of their weak points, and thus no-one can rival his knowledge. His old body is suffering from a bad illness, but he has already achieved enough with the Guardians.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Ohbel Dallgun ===&lt;br /&gt;
[[Image:Ohbel Dallgun.png|thumb|left|Ohbel Dallgun]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Ohbel Dallgun&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 46&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Juurouta Kosugi&amp;lt;br&amp;gt;(小杉　十郎太)&lt;br /&gt;
| en_voice= Owen Thomas&lt;br /&gt;
}}&lt;br /&gt;
The 17th President of the Guardians. Strict with himself as well as with his subordinates, he displays powerful leadership skills. He seems a shy and quiet guy on first sight, but according to some rumors he is actually a very talkative person who makes jokes all the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Pete ===&lt;br /&gt;
[[Image:Pete.png|right|thumb|GHX-005 'Pete']]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Pete&lt;br /&gt;
| image= &lt;br /&gt;
| gender= n/a&lt;br /&gt;
| race= [[Partner Machinery]]&lt;br /&gt;
| age= n/a&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Ryoko Nagata&amp;lt;br&amp;gt;(永田　亮子)&lt;br /&gt;
| en_voice= Amy Rubinate&lt;br /&gt;
}}&lt;br /&gt;
Its official name is 'GHX-005'. It is a Partner Machinery granted to Ethan when he graduated from the Guardians Academy. It is a reliable partner, helping him to manage his schedule and providing him with mission information, amongst other things.&lt;br /&gt;
&lt;br /&gt;
=== Lumia Waber ===&lt;br /&gt;
[[Image:Lumia Waber.png|left|thumb| Lumia Waber]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Lumia Waber&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 13&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Ayako Kawasumi&amp;lt;br&amp;gt;(川澄　綾子)&amp;lt;ref name=Ayako/&amp;gt;&lt;br /&gt;
| en_voice= Amy Provenzano&lt;br /&gt;
}}&lt;br /&gt;
The younger sister of Ethan Waber. Nice towards everyone, she is seen as a 'perfect' sister. She is also a huge fan of the Communion of Gurhal's Maiden of the Phantasmal Vision and assists her in ceremonies. Being more lively than her brother, at times she drags him along. She supports Ethan in following their late father by taking up the dangerous occupation of Guardian, however she is worried about him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Dr. Kanal Tomrain ===&lt;br /&gt;
[[Image:Dr. Kanal Tomrain.png|right|thumb|Dr. Kanal Tomrain]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Dr. Kanal Tomrain&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 74&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Takeshi Aono&amp;lt;br&amp;gt;(青野　武)&lt;br /&gt;
| en_voice= David Nowlin&lt;br /&gt;
}}&lt;br /&gt;
A researcher known as the 'Father of A-Photon Production'. Currently affiliated with the Guardians, he is researching the trump card that will drive away the SEED.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Residents of [[Parum]] ==&lt;br /&gt;
&lt;br /&gt;
=== Renvolt Magashi ===&lt;br /&gt;
[[Image:Renvolt Magashi.png|left|thumb|Renvolt Magashi]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Renvolt Magashi&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Cast]]&lt;br /&gt;
| age= 67&lt;br /&gt;
| organisation= [[Allied Military Forces]]&lt;br /&gt;
| jp_voice= Norio Wakamoto&amp;lt;br&amp;gt;(若本　規夫)&lt;br /&gt;
| en_voice= Brian Sommer&lt;br /&gt;
}}&lt;br /&gt;
The Commanding Officer of the Endrum Collective that was established with the purpose of investigating and protecting the Relics, he is in control of the supervision of the Relics. He is not actually affiliated with the army, and as a result holds no rank. He loves battle more than anything else, and lives as a mercenary obsessed with battle, loyally carrying out the mission of the Endrum Collective.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Fullyen Curtz ===&lt;br /&gt;
[[Image:Fullyen Curtz.png|right|thumb|Fullyen Curtz]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Fullyen Curtz&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Cast]]&lt;br /&gt;
| age= 27&lt;br /&gt;
| organisation= [[Allied Military Forces]]&lt;br /&gt;
| jp_voice= Shunsuke Sakuya&amp;lt;br&amp;gt;(咲野　俊介)&lt;br /&gt;
| en_voice= David Rosenthal&lt;br /&gt;
}}&lt;br /&gt;
Captain of the Allied Military Forces, or AMF. He is the Platoon Commander of Commando Unit 177, under the direct control of the anti-SEED Directive. He has no experience of the world outside of the military, as he is a career solder who considers the orders of his superior officers and military authorities to be absolute. From the start he has considered races other than the Casts to be inferior, and is a firm believer in Cast supremacy. He has completely lost the ability to confide in people as a result of undertaking missions to suppress strife everywhere.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Kou Taragi ===&lt;br /&gt;
[[Image:Kou Taragi.png|left|thumb|Kou Taragi]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Kou Taragi&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 33&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Kazuhiko Inoue&amp;lt;br&amp;gt;(井上　和彦)&lt;br /&gt;
| en_voice= Mak Atherlay&lt;br /&gt;
}}&lt;br /&gt;
Assistant Professor of the Department of Technology at the University in [[Rozenom City]] on Parum. Originally he specialized in Photon Engineering, but has since switched to researching A-Photons. Maya Shidow was a student of his, from when he still specialized in Photon Engineering.&lt;br /&gt;
&lt;br /&gt;
Kou (pronounced &amp;quot;Ku&amp;quot;) Taragi is perhaps a reference to Ken Kutaragi, &amp;quot;Father of the Playstation&amp;quot;, and former CEO of Sony Computer Entertainment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dr. Dorson ===&lt;br /&gt;
[[Image:Dr. Dorson.png|right|thumb|Dr. Dorson]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Dr. Dorson&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 46&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Yoshitada Ohtsuka&amp;lt;br&amp;gt;(大塚　芳忠)&lt;br /&gt;
| en_voice= David Rosenthal&lt;br /&gt;
}}&lt;br /&gt;
An archaeology researcher who requested from the Guardians an escort for his investigation of the Relics. He has dedicated his life to researching the Relics. It appears as though he has connections with the Endrum Collective though...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hal ===&lt;br /&gt;
[[Image:Hal.png|left|thumb|Hal]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Hal&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 19&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Megumi Matsumoto&amp;lt;br&amp;gt;(松元　恵)&amp;lt;ref name=Megumi&amp;gt;Hal and Kalam Ryme also share a voice actor; Megumi Matsumoto.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| en_voice= Amy Rubinate&lt;br /&gt;
}}&lt;br /&gt;
Hal is the popular mascot and face of Gurhal Channel 5. Her ever-changing reports, which range from gags to serious news, are popular amongst the citizens, and she is quite versatile. Still, there are rumours she might only be a virtual idol. Her existence by itself is an homage to SEGA's popular Dreamcast game Space Channel 5 and its sequel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Kalam Ryme &amp;amp; Remlia Norphe ===&lt;br /&gt;
[[Image:Karam Ryme &amp;amp; Remlia Norphe.png|right|thumb|Kalam and Norphe]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Kalam Ryme, Remlia Norphe&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male, Female&lt;br /&gt;
| race= [[Human]], [[Cast]]&lt;br /&gt;
| age= 7, 20&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Megumi Matsumoto&amp;lt;br&amp;gt;(松元　恵)&amp;lt;ref name=Megumi/&amp;gt;,&amp;lt;br&amp;gt;Mamiko Nohto&amp;lt;br&amp;gt;(能登　麻美子)&lt;br /&gt;
| en_voice= Bret Walter, Amy Provenzano&lt;br /&gt;
}}&lt;br /&gt;
Kalam is the only son at the Koltoba ranch 'Green Green Farm', a famous ranch in the Raphon Plains of Parum, and Norphe is the female Cast who works as a farmhand at the ranch. Norphe took charge of raising Kalam, who had secluded himself from the world; but she is having a hard time and is unable to understand his feelings...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Residents of [[Neudaiz]] ==&lt;br /&gt;
&lt;br /&gt;
=== Mirei Mikuna ===&lt;br /&gt;
[[Image:Mirei Mikuna.png|left|thumb|Mirei Mikuna]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Mirei Mikuna&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 17&lt;br /&gt;
| organisation= [[Communion of Gurhal]]&lt;br /&gt;
| jp_voice= Fumiko Orikasa&amp;lt;br&amp;gt;(折笠　富美子)&lt;br /&gt;
| en_voice= Giovannie Pico&lt;br /&gt;
}}&lt;br /&gt;
The ''Maiden of the Phantasmal Vision'' that is the symbol of the Communion of Gurhal. Even when away from her position as the Maiden, she is a sympathetic, friendly, mature girl. Due to her charismatic personality and beautiful appearance, she lifts the spirits of the people of Gurhal. She met Ethan on the way to the commemorative ceremony of the 100th anniversary of the Alliance. Karen is her long lost twin sister, and they appear to share each others pain...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dohgi Mikuna ===&lt;br /&gt;
[[Image:Dohgi Mikuna.png|right|thumb|Dohgi Mikuna]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Dohgi Mikuna&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 44&lt;br /&gt;
| organisation= [[Communion of Gurhal]]&lt;br /&gt;
| jp_voice= Ryuushi Sugou&amp;lt;br&amp;gt;(菅生　隆之)&lt;br /&gt;
| en_voice= Peter Kepler&lt;br /&gt;
}}&lt;br /&gt;
One of the ''Lords of the Planetary Spirit'', a group of the top four members of the Communion of Gurhal. He is in charge of the ''Festival of the Planetary Spirit'', and is responsible for all the other religious rituals and ceremonies. He is also Mirei's father. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Izuma Rutsu ===&lt;br /&gt;
[[Image:Izuma Rutsu.png|left|thumb|Izuma Rutsu]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Izuma Rutsu&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 28&lt;br /&gt;
| organisation= [[Communion of Gurhal]]&lt;br /&gt;
| jp_voice= Shou Hayami&amp;lt;br&amp;gt;(速水　奨)&lt;br /&gt;
| en_voice= Owen Thomas&lt;br /&gt;
}}&lt;br /&gt;
The ''Head of the Planetary Spirit'' who governs the Lords of the Planetary Spirit (the top four members of the Communion of Gurhal). With his gentle manner he has charmed many people.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Residents of [[Moatoob]] ==&lt;br /&gt;
=== Alfort Tylor ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Alfort Tylor.png|right|thumb|Alfort Tylor]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Alfort Tylor&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 29&lt;br /&gt;
| organisation= [[Rogues]]&lt;br /&gt;
| jp_voice= Toshihiko Seki&amp;lt;br&amp;gt;(関　俊彦)&lt;br /&gt;
| en_voice= David Rosenthal&lt;br /&gt;
}}&lt;br /&gt;
A space pirate who is known for his influence on the Rogues. He believes in &amp;quot;no unneccessary killing, no robbing from the poor, and no backstabbing&amp;quot;. He believes that unneccessary bloodshed should be avoided, but while he doesn't like violence he doesn't hesitate to fight when he has to. He is the captain of the pirate ship called the 'Landeel'.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Liina Sukaya ===&lt;br /&gt;
[[Image:Liina Sukaya.png|left|thumb|Liina Sukaya]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Liina Sukaya&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 22&lt;br /&gt;
| organisation= [[Rogues]]&lt;br /&gt;
| jp_voice= Ryoko Nagata&amp;lt;br&amp;gt;(永田　亮子)&lt;br /&gt;
| en_voice= M Hutchison&lt;br /&gt;
}}&lt;br /&gt;
An aide on board the Landeel. Raised in an orphanage, she got lost and couldn't find her destination in an outing, and was then picked up by Tylor while she was wandering around, setting off with him on the Landeel. By nature she is a nice girl, and doesn't like killing. Whilst in the orphanage she was raised with Tonnio, and they were like brother and sister. Now, though, she prefers Tyler's solidarity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Vol Brothers ===&lt;br /&gt;
[[Image:Vol Brothers.png|right|thumb|The Vol Brothers]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= No Vol (left), Hiru Vol (center), Do Vol (right)&lt;br /&gt;
| image= &lt;br /&gt;
| gender= All Male&lt;br /&gt;
| race= [[Human]], [[Newman]], [[Beast]]&lt;br /&gt;
| age= 21, 26, 18&lt;br /&gt;
| organisation= [[Rogues]]&lt;br /&gt;
| jp_voice= Kenta Miyake&amp;lt;br&amp;gt;(三宅　健太),&amp;lt;br&amp;gt;Keiji Himeno&amp;lt;br&amp;gt;(姫野　惠二),&amp;lt;br&amp;gt;Hideki Tanaka&amp;lt;br&amp;gt;(田中 英樹)&lt;br /&gt;
| en_voice= David Rosenthal, Darren Jennings, Roger Jackson&lt;br /&gt;
}}&lt;br /&gt;
Together, the Vol Brothers pledged, &amp;quot;Let's become big in the world of the Rogues!&amp;quot;. The elder brother, Hiru Vol, is the leader, and he handles the brainwork as well as Techniques. The middle brother, No Vol, is mainly in charge of physical labor and the use of firearms in combat. The third brother, Do Vol, is a skilled mechanic, and considers the power of melee combat to be important.&lt;br /&gt;
&lt;br /&gt;
== Footnotes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{General Info}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice/Story_Missions_(Network)&amp;diff=19685</id>
		<title>User:Malice/Story Missions (Network)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice/Story_Missions_(Network)&amp;diff=19685"/>
				<updated>2007-07-21T00:28:43Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Valey of Suspicion:  Act 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Story missions are the network mode continuation of ''Phantasy Star Universe'''s offline story mode.  These online-only missions make up what is known as ''Phantasy Star Universe Episode 2''.&lt;br /&gt;
&lt;br /&gt;
== About Story Missions ==&lt;br /&gt;
&lt;br /&gt;
Story missions are network mode-exclusive missions that pick up where the offline story mode left off.  These missions place your character in the role of a new GUARDIANS recruit under the instruction of Laia Martinez.  Compared to the free missions which you can pick up at multiple counters across the Gurhal System, there are a number of differences that separate these two mission types.&lt;br /&gt;
&lt;br /&gt;
=== Story Missions vs. Free Missions ===&lt;br /&gt;
&lt;br /&gt;
* So far, all story missions are initiated from one counter, the Clyez City GUARDIANS HQ.  At this time, no other GUARDIANS branches offer missions to accept.&lt;br /&gt;
* Story missions are all single player.  Unlike free missions, you are unable to invite other players or NPCs to join you on your mission.&lt;br /&gt;
* Death will lead to the immediate failure of a story mission.  Likewise, Scape Dolls cannot be used.&lt;br /&gt;
* Once a story mission has been initiated, you will be unable to transport back to a lobby unless you decide to abandon your mission.&lt;br /&gt;
* Story missions are divided into two acts.  Between each act will be a checkpoint lobby where you will be able restock recovery items if necessary.&lt;br /&gt;
* Each act of a story mission contains a trial.  Just like with free missions, you will be given a meseta and mission point reward depending on how well you performed. In addition, 10 [[PA Fragment]]s are awarded the first time a particular trial is finished with an S rank on A level difficulty.&lt;br /&gt;
* Since the February 2nd update, it is possible to select the difficulty level of the story missions, the requirements being level 1 for C, level 35 for B, and level 60 for A level difficulties.&lt;br /&gt;
&lt;br /&gt;
== Chapter 1:  The Masked Girl ==&lt;br /&gt;
&lt;br /&gt;
=== The Mask:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' Mizuraki CD: Base D.&lt;br /&gt;
&lt;br /&gt;
A small field training mission at the beginning of which you are presented with your own set of [[Goggles]]. You are tasked with locating (using the Goggles) five SEED-infected plant forms within a fairly small map of the Mizuraki Conservation District. Your final rank is based upon killing all creatures (30%) and time taken to complete (70%). As the mission ends once you scan the 5th plant, if you want to get an S rank on this mission, you need to skip the first plant you see as three enemies spawn in that area once the gate on the left is opened from the other side.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Following this trial you are treated to a boss fight that is generally considered more &amp;quot;fun&amp;quot; than &amp;quot;challenging&amp;quot;. After this, there is a short amount of dialog before another, slightly tougher, boss fight. The surrounding dialog sets the scene for the second act of this chapter.&lt;br /&gt;
&lt;br /&gt;
=== The Mask:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' Mizuraki CD: Base D / Mountain Area.&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
A somewhat more challenging mission. Without giving anything away, this mission centers around chasing through the forests of Neudaiz while using your Goggles to avoid a myriad of traps that have been set in your path.&lt;br /&gt;
&lt;br /&gt;
This trial first appeared incredibly difficult - people dashing through and scoring times of 3:25 were getting under 300 points and a C-Rank. For a long time it was believed that you received a stiff penalty every time Laia Martinez was hit. In actual fact the slope of this mission is just incredibly fierce - if you fail to meet the S-Rank time by 10 seconds or more you will get a C-Rank.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon successful completion of this trial, you are presented with some dialog and then a short supply of irritating enemies. Following this, your character is introduced to a surprising new foe in a boss fight that focuses more on survival than victory. Once that is over, there is a lengthy period of resolution and closure to the chapter.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2:  Desert's End ==&lt;br /&gt;
&lt;br /&gt;
=== Desert's End:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' East Kugu Desert: Base E&lt;br /&gt;
&lt;br /&gt;
While not necessarily challenging, this mission is quite lengthy. There are two quite sizeable blocks in this trial.&lt;br /&gt;
&lt;br /&gt;
In the first you are sent back and forth to open laser fences in order to progress, passing through many visible explosion traps. In the second there are &amp;quot;secret&amp;quot; areas that at first appear to be bordered off by fences but have gaps near the walls to allow you through. These areas contain no monsters, but 3~4 boxes, which seem to contain nothing better than usual box drops. However these &amp;quot;secret&amp;quot; areas also contain unique invisible floor traps that keep you stunned for a few seconds before detonation.&lt;br /&gt;
&lt;br /&gt;
Without giving away too much, this will also be the first mission in which you face monsters not on their home planet. This is also the first story mission that contains Megid, though it is early on in the mission and scarce.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 3+ || rowspan=4|Under 17:30?,&amp;lt;br&amp;gt;64/64&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 100 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 17+ || 390 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 990 || 12 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After this mission you get a short and easy &amp;quot;boss&amp;quot; fight which is more dialog than combat. You then progress to the interval lobby between this chapter's acts.&lt;br /&gt;
&lt;br /&gt;
=== Desert's End:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' East Kugu Desert: Base E Coal Mine&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
There is a considerable amount of &amp;quot;free&amp;quot; fighting that takes place at the start of this mission. Once you reach a certain destination, you get treated to a little more dialog and finally the trial begins.&lt;br /&gt;
&lt;br /&gt;
The trial part of this act is the shortest trial in the Network Story Missions. The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.&lt;br /&gt;
&lt;br /&gt;
The rewards for this are suitably low, but it's worth mentioning that you still receive 10 PA Fragments for the first S-Rank on A. These are largely believed to be the easiest 10 PA Fragments earned in Phantasy Star Universe. Additionally, upon completion of this trial, players can use Party -&amp;gt; Abandon Mission to return to the interval lobby and restart the trial to earn a surprisingly good amount of mission points solo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 4+ || rowspan=4|Under&amp;lt;br&amp;gt;2:45. || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 18+ || 130 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| A || rowspan=2|33+ || 340 || 4 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Immediately following this trial you get &amp;quot;treated&amp;quot; to a boss fight of impressive difficulty. The overwhelming majority of players of English Phantasy Star Universe consider this the hardest boss currently in the game.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3:  HIVE Clean-up ==&lt;br /&gt;
&lt;br /&gt;
=== HIVE Clean-up:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' [Possible Spoilers, highlight:] &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;HIVE Laia Central Control Room&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The trial found in this act is much like that of the first in chapter 2, with similar blocks and enemy counts. However the time limits for each performance rank are noticeably longer than those of chapter 2 act 1. This can be placed almost solely on the fact that this trial is heavy in a particular enemy that is of particular difficulty even in parties, that is found in packs during this mission.&lt;br /&gt;
&lt;br /&gt;
These articles are meant more for description and detail than recommendations, but it needs to be said that due to the nature, resistances and abilities of these particular enemies, the ability to attack effectively while moving is almost essential if you desire to S-Rank this trial, particularly on A level difficulty.&lt;br /&gt;
&lt;br /&gt;
Finally, though the mission details and the dialog does not explicitly state that all enemies need killing to complete the mission, should you skip any enemies, you are told that there are still some remaining.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 5+ || Under 20:30? || 120 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 19+ || Under 24:30? || ? || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|34+ || rowspan=2|Under 25:00 || 1050 || 12 || rowspan=2|? || rowspan=2|? || rowspan=2|350 || rowspan=2|5 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As a first for any act in Episode 2, there is no boss fight.&lt;br /&gt;
&lt;br /&gt;
=== HIVE Clean-up:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' [Possible Spoilers, highlight:] &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;HIVE Laia / Central Control Room Area&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
The trial this act begins with is somewhat interesting: You do not need to get to a &amp;quot;finishing point&amp;quot; and you do not need to wipe out enemies. Instead there are five switches with countdown timers that you must all activate before one of them runs out of time (at which point it deactivates). You can also choose to leave your NPC party member at a switch to keep it activated permanently.&lt;br /&gt;
&lt;br /&gt;
There are monsters in this mission - and of particular importance is the Megid that some can fire - and these monsters do need to be killed in order to progress. However they are not the focus of the mission as there are so few: This is primarily a &amp;quot;puzzle&amp;quot; mission.&lt;br /&gt;
&lt;br /&gt;
The map is circular in nature; travel anticlockwise from your starting point until you return to it. The key to S-ranking this mission under any difficulty is to complete one &amp;quot;lap&amp;quot; wiping out the monsters, and then on the second &amp;quot;lap&amp;quot; activate all the switches, making sure to leave your NPC party member at the correct one.  You'll want to leave them at the southeastern switch, and then work your way around the block in a anticlockwise fashion, moving to the eastern switch, then the northern, followed by the northwestern and finally western switches.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 6+ || Under 8:30? || 90 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20+ || Under 10:30? || 290 || 4 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|35+ || rowspan=2|Under 10:00 || 720 || 9 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After this trial is a pair of boss fights.&lt;br /&gt;
&lt;br /&gt;
== Chapter 4:  Shadow Conspiracy ==&lt;br /&gt;
&lt;br /&gt;
=== Shadow Conspiracy 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' G. Colony: Access Passage Res. Block&lt;br /&gt;
&lt;br /&gt;
By now, the &amp;quot;Get to end point. We've not stated you need to kill all the monsters but you do to get to the end point.&amp;quot; type of missions should have become familiar.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 7+ || Under 4:45? || 150 || 3 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 26+ || Under 11:00? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|36+ || rowspan=2|Under 11:00? || 1100 || 13 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As with Chapter 3 Act 1, there are no bosses for this act.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Conspiracy 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' G. Colony: Access Passage Res. Block&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
This mission is partially puzzle. Akin to 3-2 in that there are monsters which only need killing for the sake of progressing through the map, there are more monsters in this trial.&lt;br /&gt;
&lt;br /&gt;
This is also the first story trial in which you are required to finish within a time limit - You have 15 minutes to identify and free six targets. To do this you will make use of your Goggles. Two things are worth immediate note about these targets: The first is that you cannot affect them with TECHNICs or Ranged Weaponry (there is however a Saber in a box at the start of the mission in the event that players have none). The second is that they do not show up on a Goggles scan until all the monsters in the room are dead.&lt;br /&gt;
&lt;br /&gt;
The performance rank on this mission is given by how much time you had remaining when you completed the mission. It is worth noting that during the loading screens and dialog presented for each target, the timer is still counting down, so haste during the dialog is recommended.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 8+ || ?:??&amp;lt;br&amp;gt;Remaining || 110 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 27+ || 2:00?&amp;lt;br&amp;gt;Remaining || 320 || 4 || ? || ? || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|37+ || rowspan=2|1:00?&amp;lt;br&amp;gt;Remaining || 750 || 9 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Following this mission you are faced with some dialog, another two blocks of monster hunting, and then some final dialog to close the mission. There is no boss for this act (or for the entire chapter), but the final spawns of the non-trial battle are of notable difficulty.&lt;br /&gt;
&lt;br /&gt;
== Chapter 5:  Valley of Suspicion ==&lt;br /&gt;
&lt;br /&gt;
=== Valley of Suspicion:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 8:00 (?)&amp;lt;br&amp;gt;71/71&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 300 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || ? || ? || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || ? || ? || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valey of Suspicion:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
86 monsters, under 16min for C (?)&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chapter 6:  Rescuing Hyuga ==&lt;br /&gt;
&lt;br /&gt;
=== Rescuing Hyuga:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rescuing Hyuga:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chapter 7:  Protect the Festa ==&lt;br /&gt;
&lt;br /&gt;
=== Protect the Festa:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Protect the Festa:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice/Story_Missions_(Network)&amp;diff=19684</id>
		<title>User:Malice/Story Missions (Network)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice/Story_Missions_(Network)&amp;diff=19684"/>
				<updated>2007-07-20T23:39:22Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Chapter 5:  Valley of Suspicion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Story missions are the network mode continuation of ''Phantasy Star Universe'''s offline story mode.  These online-only missions make up what is known as ''Phantasy Star Universe Episode 2''.&lt;br /&gt;
&lt;br /&gt;
== About Story Missions ==&lt;br /&gt;
&lt;br /&gt;
Story missions are network mode-exclusive missions that pick up where the offline story mode left off.  These missions place your character in the role of a new GUARDIANS recruit under the instruction of Laia Martinez.  Compared to the free missions which you can pick up at multiple counters across the Gurhal System, there are a number of differences that separate these two mission types.&lt;br /&gt;
&lt;br /&gt;
=== Story Missions vs. Free Missions ===&lt;br /&gt;
&lt;br /&gt;
* So far, all story missions are initiated from one counter, the Clyez City GUARDIANS HQ.  At this time, no other GUARDIANS branches offer missions to accept.&lt;br /&gt;
* Story missions are all single player.  Unlike free missions, you are unable to invite other players or NPCs to join you on your mission.&lt;br /&gt;
* Death will lead to the immediate failure of a story mission.  Likewise, Scape Dolls cannot be used.&lt;br /&gt;
* Once a story mission has been initiated, you will be unable to transport back to a lobby unless you decide to abandon your mission.&lt;br /&gt;
* Story missions are divided into two acts.  Between each act will be a checkpoint lobby where you will be able restock recovery items if necessary.&lt;br /&gt;
* Each act of a story mission contains a trial.  Just like with free missions, you will be given a meseta and mission point reward depending on how well you performed. In addition, 10 [[PA Fragment]]s are awarded the first time a particular trial is finished with an S rank on A level difficulty.&lt;br /&gt;
* Since the February 2nd update, it is possible to select the difficulty level of the story missions, the requirements being level 1 for C, level 35 for B, and level 60 for A level difficulties.&lt;br /&gt;
&lt;br /&gt;
== Chapter 1:  The Masked Girl ==&lt;br /&gt;
&lt;br /&gt;
=== The Mask:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' Mizuraki CD: Base D.&lt;br /&gt;
&lt;br /&gt;
A small field training mission at the beginning of which you are presented with your own set of [[Goggles]]. You are tasked with locating (using the Goggles) five SEED-infected plant forms within a fairly small map of the Mizuraki Conservation District. Your final rank is based upon killing all creatures (30%) and time taken to complete (70%). As the mission ends once you scan the 5th plant, if you want to get an S rank on this mission, you need to skip the first plant you see as three enemies spawn in that area once the gate on the left is opened from the other side.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Following this trial you are treated to a boss fight that is generally considered more &amp;quot;fun&amp;quot; than &amp;quot;challenging&amp;quot;. After this, there is a short amount of dialog before another, slightly tougher, boss fight. The surrounding dialog sets the scene for the second act of this chapter.&lt;br /&gt;
&lt;br /&gt;
=== The Mask:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' Mizuraki CD: Base D / Mountain Area.&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
A somewhat more challenging mission. Without giving anything away, this mission centers around chasing through the forests of Neudaiz while using your Goggles to avoid a myriad of traps that have been set in your path.&lt;br /&gt;
&lt;br /&gt;
This trial first appeared incredibly difficult - people dashing through and scoring times of 3:25 were getting under 300 points and a C-Rank. For a long time it was believed that you received a stiff penalty every time Laia Martinez was hit. In actual fact the slope of this mission is just incredibly fierce - if you fail to meet the S-Rank time by 10 seconds or more you will get a C-Rank.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon successful completion of this trial, you are presented with some dialog and then a short supply of irritating enemies. Following this, your character is introduced to a surprising new foe in a boss fight that focuses more on survival than victory. Once that is over, there is a lengthy period of resolution and closure to the chapter.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2:  Desert's End ==&lt;br /&gt;
&lt;br /&gt;
=== Desert's End:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' East Kugu Desert: Base E&lt;br /&gt;
&lt;br /&gt;
While not necessarily challenging, this mission is quite lengthy. There are two quite sizeable blocks in this trial.&lt;br /&gt;
&lt;br /&gt;
In the first you are sent back and forth to open laser fences in order to progress, passing through many visible explosion traps. In the second there are &amp;quot;secret&amp;quot; areas that at first appear to be bordered off by fences but have gaps near the walls to allow you through. These areas contain no monsters, but 3~4 boxes, which seem to contain nothing better than usual box drops. However these &amp;quot;secret&amp;quot; areas also contain unique invisible floor traps that keep you stunned for a few seconds before detonation.&lt;br /&gt;
&lt;br /&gt;
Without giving away too much, this will also be the first mission in which you face monsters not on their home planet. This is also the first story mission that contains Megid, though it is early on in the mission and scarce.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 3+ || rowspan=4|Under 17:30?,&amp;lt;br&amp;gt;64/64&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 100 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 17+ || 390 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 990 || 12 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After this mission you get a short and easy &amp;quot;boss&amp;quot; fight which is more dialog than combat. You then progress to the interval lobby between this chapter's acts.&lt;br /&gt;
&lt;br /&gt;
=== Desert's End:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' East Kugu Desert: Base E Coal Mine&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
There is a considerable amount of &amp;quot;free&amp;quot; fighting that takes place at the start of this mission. Once you reach a certain destination, you get treated to a little more dialog and finally the trial begins.&lt;br /&gt;
&lt;br /&gt;
The trial part of this act is the shortest trial in the Network Story Missions. The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.&lt;br /&gt;
&lt;br /&gt;
The rewards for this are suitably low, but it's worth mentioning that you still receive 10 PA Fragments for the first S-Rank on A. These are largely believed to be the easiest 10 PA Fragments earned in Phantasy Star Universe. Additionally, upon completion of this trial, players can use Party -&amp;gt; Abandon Mission to return to the interval lobby and restart the trial to earn a surprisingly good amount of mission points solo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 4+ || rowspan=4|Under&amp;lt;br&amp;gt;2:45. || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 18+ || 130 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| A || rowspan=2|33+ || 340 || 4 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Immediately following this trial you get &amp;quot;treated&amp;quot; to a boss fight of impressive difficulty. The overwhelming majority of players of English Phantasy Star Universe consider this the hardest boss currently in the game.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3:  HIVE Clean-up ==&lt;br /&gt;
&lt;br /&gt;
=== HIVE Clean-up:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' [Possible Spoilers, highlight:] &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;HIVE Laia Central Control Room&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The trial found in this act is much like that of the first in chapter 2, with similar blocks and enemy counts. However the time limits for each performance rank are noticeably longer than those of chapter 2 act 1. This can be placed almost solely on the fact that this trial is heavy in a particular enemy that is of particular difficulty even in parties, that is found in packs during this mission.&lt;br /&gt;
&lt;br /&gt;
These articles are meant more for description and detail than recommendations, but it needs to be said that due to the nature, resistances and abilities of these particular enemies, the ability to attack effectively while moving is almost essential if you desire to S-Rank this trial, particularly on A level difficulty.&lt;br /&gt;
&lt;br /&gt;
Finally, though the mission details and the dialog does not explicitly state that all enemies need killing to complete the mission, should you skip any enemies, you are told that there are still some remaining.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 5+ || Under 20:30? || 120 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 19+ || Under 24:30? || ? || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|34+ || rowspan=2|Under 25:00 || 1050 || 12 || rowspan=2|? || rowspan=2|? || rowspan=2|350 || rowspan=2|5 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As a first for any act in Episode 2, there is no boss fight.&lt;br /&gt;
&lt;br /&gt;
=== HIVE Clean-up:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' [Possible Spoilers, highlight:] &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;HIVE Laia / Central Control Room Area&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
The trial this act begins with is somewhat interesting: You do not need to get to a &amp;quot;finishing point&amp;quot; and you do not need to wipe out enemies. Instead there are five switches with countdown timers that you must all activate before one of them runs out of time (at which point it deactivates). You can also choose to leave your NPC party member at a switch to keep it activated permanently.&lt;br /&gt;
&lt;br /&gt;
There are monsters in this mission - and of particular importance is the Megid that some can fire - and these monsters do need to be killed in order to progress. However they are not the focus of the mission as there are so few: This is primarily a &amp;quot;puzzle&amp;quot; mission.&lt;br /&gt;
&lt;br /&gt;
The map is circular in nature; travel anticlockwise from your starting point until you return to it. The key to S-ranking this mission under any difficulty is to complete one &amp;quot;lap&amp;quot; wiping out the monsters, and then on the second &amp;quot;lap&amp;quot; activate all the switches, making sure to leave your NPC party member at the correct one.  You'll want to leave them at the southeastern switch, and then work your way around the block in a anticlockwise fashion, moving to the eastern switch, then the northern, followed by the northwestern and finally western switches.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 6+ || Under 8:30? || 90 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20+ || Under 10:30? || 290 || 4 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|35+ || rowspan=2|Under 10:00 || 720 || 9 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After this trial is a pair of boss fights.&lt;br /&gt;
&lt;br /&gt;
== Chapter 4:  Shadow Conspiracy ==&lt;br /&gt;
&lt;br /&gt;
=== Shadow Conspiracy 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' G. Colony: Access Passage Res. Block&lt;br /&gt;
&lt;br /&gt;
By now, the &amp;quot;Get to end point. We've not stated you need to kill all the monsters but you do to get to the end point.&amp;quot; type of missions should have become familiar.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 7+ || Under 4:45? || 150 || 3 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 26+ || Under 11:00? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|36+ || rowspan=2|Under 11:00? || 1100 || 13 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As with Chapter 3 Act 1, there are no bosses for this act.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Conspiracy 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' G. Colony: Access Passage Res. Block&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
This mission is partially puzzle. Akin to 3-2 in that there are monsters which only need killing for the sake of progressing through the map, there are more monsters in this trial.&lt;br /&gt;
&lt;br /&gt;
This is also the first story trial in which you are required to finish within a time limit - You have 15 minutes to identify and free six targets. To do this you will make use of your Goggles. Two things are worth immediate note about these targets: The first is that you cannot affect them with TECHNICs or Ranged Weaponry (there is however a Saber in a box at the start of the mission in the event that players have none). The second is that they do not show up on a Goggles scan until all the monsters in the room are dead.&lt;br /&gt;
&lt;br /&gt;
The performance rank on this mission is given by how much time you had remaining when you completed the mission. It is worth noting that during the loading screens and dialog presented for each target, the timer is still counting down, so haste during the dialog is recommended.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 8+ || ?:??&amp;lt;br&amp;gt;Remaining || 110 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 27+ || 2:00?&amp;lt;br&amp;gt;Remaining || 320 || 4 || ? || ? || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|37+ || rowspan=2|1:00?&amp;lt;br&amp;gt;Remaining || 750 || 9 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Following this mission you are faced with some dialog, another two blocks of monster hunting, and then some final dialog to close the mission. There is no boss for this act (or for the entire chapter), but the final spawns of the non-trial battle are of notable difficulty.&lt;br /&gt;
&lt;br /&gt;
== Chapter 5:  Valley of Suspicion ==&lt;br /&gt;
&lt;br /&gt;
=== Valley of Suspicion:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 8:00 (?)&amp;lt;br&amp;gt;71/71&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 300 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || ? || ? || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || ? || ? || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valey of Suspicion:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chapter 6:  Rescuing Hyuga ==&lt;br /&gt;
&lt;br /&gt;
=== Rescuing Hyuga:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rescuing Hyuga:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chapter 7:  Protect the Festa ==&lt;br /&gt;
&lt;br /&gt;
=== Protect the Festa:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Protect the Festa:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Giga_/_Skill_PP_Save&amp;diff=19538</id>
		<title>Giga / Skill PP Save</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Giga_/_Skill_PP_Save&amp;diff=19538"/>
				<updated>2007-07-17T06:15:48Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Giga / Skill PP Save is and A class armor slot.&lt;br /&gt;
&lt;br /&gt;
It's saves pp the same way the [[Giga / Bullet PP Save]] (Except it works to benefit melee Photon Arts.)&lt;br /&gt;
&lt;br /&gt;
Also it drops from Rappy's that are at least Lvl. 50&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Spears&amp;diff=19170</id>
		<title>Spears</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Spears&amp;diff=19170"/>
				<updated>2007-07-03T08:26:11Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: Halbenata has fire when bought from NPC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Spear.JPG|thumb|right|Spear]]&lt;br /&gt;
&lt;br /&gt;
Spears are a two-handed striking weapon. Their three hit combo pierces forwards and can hit two targets. Spears have better Acc. but less Att. than [[Swords]].&lt;br /&gt;
They attack in a cone, similiar to that of a [[Sabers|saber]], but with longer range. The further away the enemy/ies are, the better the chances to hit two targets that are side by side. This attack radius takes some skill to take advantage of.&lt;br /&gt;
&lt;br /&gt;
* [[Yohmei]] suffix: -nata&amp;lt;ref&amp;gt;This is an abbreviated form of [http://en.wikipedia.org/wiki/Naginata naginata], a Japanese type of halberd.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Tenora Works]] prefix: Muk-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! [[Type]] !! [[Image:GRM-logo.png|19px|G.R.M.]] !! [[Image:Yomei-logo.png|19px|Yohmei]] !! [[Image:Tenora-logo.png|19px|TENORA WORKS]] !! [[Image:Kubara-logo.png|19px|Kubara Product]]&lt;br /&gt;
|-&lt;br /&gt;
| RA/FO/FG/FT/PT || 3 || 4 || 3 || ?&lt;br /&gt;
|-&lt;br /&gt;
| HU/FI/WT/FF || 4 || 5 || 4 || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known Spears (Network Mode) ==&lt;br /&gt;
&lt;br /&gt;
For Offline Mode statistics, see [[Spears (Offline)]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rank !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bbf&amp;quot;|1★ || [[Spear]] || [[Image:GRM-logo.png|19px|G.R.M.]] || 230 || 72 || 42 || 27 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bbf&amp;quot;| || [[Spinata]] || [[Image:Yomei-logo.png|19px|Yohmei]] || 260 || 64 || 38 || 29 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bbf&amp;quot;| || [[Mukpear]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 200 || 76 || 45 || 30 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bbf&amp;quot;|2★ || [[Pike]] || [[Image:GRM-logo.png|19px|G.R.M.]] || 276 || 149 || 78 || 57 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bbf&amp;quot;| || [[Pikenata]] || [[Image:Yomei-logo.png|19px|Yohmei]] || 312 || 133 || 70 || 61 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bbf&amp;quot;| || [[Mukuke]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 240 || 157 || 82 || 62 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bbf&amp;quot;|3★ || [[Lance]] || [[Image:GRM-logo.png|19px|G.R.M.]] || 299 || 225 || 114 || 98 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bbf&amp;quot;| || [[Lacanata]] || [[Image:Yomei-logo.png|19px|Yohmei]] || 338 || 201 || 102 || 103 || Can inflict [[Status_Effect#Regular_Status_Effects|Silence]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bbf&amp;quot;| || [[Mukpat]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 260 || 237 || 120 || 107 || --&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;|4★ || [[Partizan]] || [[Image:GRM-logo.png|19px|G.R.M.]] || 333 || 302 || 149 || 164 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;| || [[Parzanata]] || [[Image:Yomei-logo.png|19px|Yohmei]] || 377 || 270 || 133 || 173 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;| || [[Mukalbe]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 290 || 318 || 157 || 178 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;|5★ || [[Halbert]] || [[Image:GRM-logo.png|19px|G.R.M.]] || 345 || 376 || 183 || 232 || -- &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;| || [[Halbenata]] || [[Image:Yomei-logo.png|19px|Yohmei]] || 390 || 337 || 164 || 244 || Shop: 28% [[Fire]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;| || [[Mukrudi]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 300 || 396 || 193 || 252 || Shop: 24% [[Lightning]].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;|6★ || [[Berdys]] || [[Image:GRM-logo.png|19px|G.R.M.]] || 356 || 450 || 212 || 266 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;| || [[Berdynata]] || [[Image:Yomei-logo.png|19px|Yohmei]] || 403 || 402 || 189 || 281 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;| || [[Mukarad]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 310 || 473 || 223 || 289 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;| || [[Spinatac]] || [[Image:Kubara-logo.png|19px|Kubara Product]] || 241 || 341 || 272 || 295 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;| || [[Spearc]] || [[Image:Kubara-logo.png|19px|Kubara Product]] || 223 || 369 || 265 || 295 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#9ee&amp;quot;| || [[Mukpearc]] || [[Image:Kubara-logo.png|19px|Kubara Product]] || 232 || 355 || 279 || 295 || --&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bfb&amp;quot;|7★ || [[Mugungri]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 340 || 553 || 253 || 325 || --&lt;br /&gt;
|- style=&amp;quot;background:#fee&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#bfb&amp;quot;| || [[Real Spear]] || [[Image:Kubara-logo.png|19px|Kubara Product]] || 340 || 415 || 316 || 300 || Not rewarded in [[Operation Firebreak]].&amp;lt;ref&amp;gt;In the JP PC/PS2 version, players logged in from an internet cafe could trade 70 Ban-photons for a Real Spear.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bfb&amp;quot;|8★ || [[Mukfet]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 350 || 625 || 283 || 378 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bfb&amp;quot;| || [[Mugungric]] || [[Image:Kubara-logo.png|19px|Kubara Product]] || 262 || 468 || 354 || 386 || --&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#bfb&amp;quot;|9★ || [[Muktrand]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 360 || 676 || 313 || 414 || --&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Maker !! PP !! Att. !! Acc. !! Req. !! Comments&lt;br /&gt;
|- style=&amp;quot;background:#fee&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#ff7&amp;quot;|10★ || [[Mugunruk]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 380 || 732 || 373 || 488 || Drop: [[Kog Nadd]] Lv100+.&lt;br /&gt;
|- style=&amp;quot;background:#fee&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#ff7&amp;quot;|11★ || [[Muktengek]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 390 || 770 || 418 || 555 || Still unreleased in JP.&lt;br /&gt;
|- style=&amp;quot;background:#fee&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#ff7&amp;quot;|12★ || [[Mugunburga]] || [[Image:Tenora-logo.png|19px|TENORA WORKS]] || 400 || 833 || 495 || 605 || Still unreleased in JP.&lt;br /&gt;
|- style=&amp;quot;background:#fee&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#ff7&amp;quot;| || [[Mugunburgac]] || [[Image:Kubara-logo.png|19px|Kubara Product]] || 300 || 625 || 618 || 617 || Still unreleased in JP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?%A5%B9%A5%D4%A5%A2%B7%CF PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Sabers&amp;diff=19049</id>
		<title>Sabers</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Sabers&amp;diff=19049"/>
				<updated>2007-06-29T13:17:44Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: paralysis -&amp;gt; stun&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Megisaber.JPG|thumb|right|A 1* [[GRM]] Saber with the Dark element]]&lt;br /&gt;
&lt;br /&gt;
Sabers are main-hand melee weapons that hit in a small cone in front of you, about 30 degrees wide. Their combo hits 3 times, one enemy per hit.&lt;br /&gt;
&lt;br /&gt;
* [[Yohmei]] suffix: ラ (ra)&lt;br /&gt;
* [[Tenora Works]] prefix: セバ (seba)&amp;lt;ref&amp;gt;This is an abbreviated form of 'saber'.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== PP Recovery ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[Type]] !! [[GRM]] !! [[Yohmei]] !! [[Tenora Works]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger|Ra]]/[[Force|Fo]] || 3 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter|Hu]] || 4 || 5 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Sabers (Network Mode)==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] / [[TAP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
|セイバー || [[Saber]] || [[GRM]] || C || -- || 1 || 150 || 67 || 40 || 17 || 1★ || Starting equipment: [[Humans]], [[CASTs]]&amp;lt;br&amp;gt; Drops: [[Delsaban]] Lv1, Lv5&lt;br /&gt;
|-&lt;br /&gt;
|サベラ || [[Sabra]] || [[Yohmei]] || C ||-- || 1 || 195 || 53 || 46 || 18 || 1★ || Starting equipment: [[Newmans]]&lt;br /&gt;
|-&lt;br /&gt;
|セバラ || [[Sevara]] || [[Tenora Works]] || C	|| -- || 1 || 105 || 92 || 50 || 19 || 1★ || Starting equipment: [[Beasts]]&lt;br /&gt;
|-&lt;br /&gt;
|ブランド || [[Brand]] || [[GRM]] || C || 800 || 120 || 180 || 138 || 74 || 37 || 2★ || Ice [[element]]: 21% (when bought from shop)&lt;br /&gt;
|-&lt;br /&gt;
|バルネラ || [[Branera]] || [[Yohmei]] || C || 800 || 120 || 234 || 110 || 85 || 39 || 2★ || --&lt;br /&gt;
|-&lt;br /&gt;
|セバ・ブラッダ || [[Seva Brada]] || [[Tenora Works]] || C || 800 || 120 || 126 || 191 || 92 || 40 || 2★ || --&lt;br /&gt;
|-&lt;br /&gt;
|バスター || [[Buster]] || [[GRM]] || C || 2000 || 300 || 195 || 209 || 108 || 63 || 3★ || Drops: [[Delsaban]] Lv20, Lv25&lt;br /&gt;
|-&lt;br /&gt;
|ベアスタラ || [[Bastara]] || [[Yohmei]] || C || 2000 || 300 || 253 || 167 || 124 || 66 || 3★ || --&lt;br /&gt;
|-&lt;br /&gt;
|セバ・サッタ || [[Seva Sata]] || [[Tenora Works]] || C || 2000 || 300 || 136 || 288 || 135 || 68 || 3★ || --&lt;br /&gt;
|-&lt;br /&gt;
|ケイコウトウ || [[Fluorescent Bulb]] || [[Kubara]] || C || -- || 150 || 175 || 209 || 86 || 69 || 3★ || [[PP]] Recovery: 3 (4 for [[Hunters]]).&amp;lt;br&amp;gt;Has a different attacking noise.&lt;br /&gt;
|-&lt;br /&gt;
|ハリセン || [[Harisen Battle Fan]] || [[Kubara]] || C || -- || 150 || 156 || 190 || 86 || 69 || 3★ || Rarely causes Stun [[Status Effect]].&amp;lt;br&amp;gt;'Attack' changes to 'Thrust'.&lt;br /&gt;
|-&lt;br /&gt;
|パラッシュ || [[Pallasch]] || [[GRM]] || B || 8600 || 1290 || 217 || 280 || 141 || 104 || 4★ || Drop: [[Delsaban]] Lv25&lt;br /&gt;
|-&lt;br /&gt;
|パラスラ || [[Palasra]] || [[Yohmei]] || B || 8600 || 1290 || 282 || 224 || 163 || 110 || 4★ || --&lt;br /&gt;
|-&lt;br /&gt;
|セバ・パラッサ || [[Seva Palassa]] || [[Tenora Works]] || B || 8600 || 1290 || 152 || 387 || 177 || 113 || 4★ || --&lt;br /&gt;
|-&lt;br /&gt;
|デュランダル || [[Durandal]] || [[GRM]] || B || 18500 || 2775 || 225 || 348 || 174 || 148 || 5★ || Ice [[element]]: 26% (when bought from shop)&lt;br /&gt;
|-&lt;br /&gt;
|デラデイラ || [[Derdira]] || [[Yohmei]] || B || 18500 || 2775 || 292 || 278 || 200 || 155 || 5★ || --&lt;br /&gt;
|-&lt;br /&gt;
|セバ・デラダ || [[Seva Drada]] || [[Tenora Works]] || B || 18500 || 2775 || 157 || 481 || 217 || 160 || 5★ || --&lt;br /&gt;
|-&lt;br /&gt;
|ファルシオン	|| [[Falchion]] || [[GRM]] || B || 35000 || 5250 || 232 || 416 || 201 || 170 || 6★ || --&lt;br /&gt;
|-&lt;br /&gt;
|ハルシオラ	|| [[Falchiora]] || [[Yohmei]] || B || 35000 || 5250 || 302 || 333 || 231 || 179 || 6★ || --&lt;br /&gt;
|-&lt;br /&gt;
|セバ・ファルサン || [[Seva Falsan]] || [[Tenora Works]] || B || 35000 || 5250 || 162 || 576 || 251 || 184 || 6★ || --&lt;br /&gt;
|-&lt;br /&gt;
|デルジャパナー || [[Deljabaner]] || [[Kubara]] || B || -- || 2625 || 279 || 500 || 150 || 187 || 6★ || PP Recovery: 5.&lt;br /&gt;
|-&lt;br /&gt;
|クレアセイバー || [[Crea Saber]] || [[GRM]] || A || -- || 13500 || 255 || 243 || 228 || 191 || 7★ || Cannot be used by: [[CASTs]], [[Beasts]].&amp;lt;br&amp;gt;Can hit two targets simultaneously, but has a narrow radius.&lt;br /&gt;
|-&lt;br /&gt;
|ジートシーン	|| [[Jitseen]] || [[GRM]] || A || 90000 || 13500 || 255 || 487 || 228 || 191 || 7★ || --&lt;br /&gt;
|-&lt;br /&gt;
|クレアサベラ	|| [[Crea Sabra]] || [[Yohmei]] || A || -- || 13500 || -- || -- || -- || -- || 7★ || --&lt;br /&gt;
|-&lt;br /&gt;
|セバ・クレッサ || [[Seva Cresa]] || [[Tenora Works]] || A || -- || 13500 || 178 || 367 || 285 || 207 || 7★ || Cannot be used by: [[CASTs]], [[Beasts]].&amp;lt;br&amp;gt;Can hit two targets simultaneously, but has a narrow radius.&lt;br /&gt;
|-&lt;br /&gt;
|レイピア || [[Rapier]] || [[GRM]] || A || 165000 || 24750 || 262 || 550 || 255 || 222 || 8★ || Ice [[element]]: 29% (when bought from shop)&lt;br /&gt;
|-&lt;br /&gt;
|バッカニア || [[Buccaneer]] || [[GRM]] || A || -- || 37500 || 270 || 595 || 282 || 243 || 9★ || A limited-edition, single-handed blade designed with maximum power in mind, very few can control its destructive power. Made using: [B] Buccaneer. Weapon can be bought from GRM synthisis shop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Sabers (Offline Modes) ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] !! [[ATA]] !! [[ATP]] required !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| セイバー || [[Saber]] || [[GRM]] || C || 220 || 154 || 85 || 61 || 83 || 25 || 1★ || Starting equipment: [[Humans]], [[CASTs]]&lt;br /&gt;
|-&lt;br /&gt;
| サベラ || [[Sabra]] || [[Yohmei]] || C || -- || 154 || 93 || 54 || 78 || 25 || 1★ || Starting equipment: [[Newmans]]&lt;br /&gt;
|-&lt;br /&gt;
| セバラ || [[Sevara]] || [[Tenora Works]]  || C || -- || 154 || 85 || 67 || 75 || 25 || 1★ || Starting equipment: [[Beasts]]&lt;br /&gt;
|-&lt;br /&gt;
| ブランド || [[Brand]] || [[GRM]] || C || 1600 || 1120 || 110 || 126 || 83 || 45 || 2★ || Ice [[element]]: 16% (when bought from shop)&lt;br /&gt;
|-&lt;br /&gt;
| ベアスタラ || [[Bastara]] || [[Yohmei]] || C || 3200 || 2240 || 140 || 171 || 78 || 97 || 3★ || --&lt;br /&gt;
|-&lt;br /&gt;
| セバ・サッタ || [[Seva Sata]] || [[Tenora Works]]  || C || 3200 || 2240 || 127 || 209 || 75 || 97 || 3★ || --&lt;br /&gt;
|-&lt;br /&gt;
| ハリセン || [[HarisenBattleFan]] || [[Kubara]] || C || -- || 7000 || 127 || 190 || 88 || 95 || 3★ || Obtained via [[Item Synthesis]].&amp;lt;br&amp;gt;Rarely causes Paralysis [[Status Effect]]&lt;br /&gt;
|-&lt;br /&gt;
|ケイコウトウ || [[Fluorescent Bulb]] || [[Kubara]] || C || -- || 7000 || 127 || 190 || 76 || 95 || 3★ || Obtained via [[Item Synthesis]].&lt;br /&gt;
|-&lt;br /&gt;
|ジートシーン	|| [[Jitseen]] || [[GRM]] || B || -- || 21000 || 144 || 255 || 105 || 150 || 4★ || Obtained via [[Item Synthesis]].&lt;br /&gt;
|-&lt;br /&gt;
|パラスラ || [[Palasra]] || [[Yohmei]] || B || 9000 || 6300 || 158 || 229 || 97 || 150 || 4★ || --&lt;br /&gt;
|-&lt;br /&gt;
|デュランダル || [[Durandal]] || [[GRM]] || B || 27000 || 18900 || 153 || 317 || 105 || 202 || 5★ || Ice [[element]]: 21% (when bought from shop)&lt;br /&gt;
|-&lt;br /&gt;
|セバ・デラダ || [[Seva Drada]] || [[Tenora Works]]  || B || 24000 || 16800 || 153 || 348 || 96 || 202 || 5★ || --&lt;br /&gt;
|-&lt;br /&gt;
|ファルシオン || [[Falchion]] || [[GRM]] || B || 36000 || 25200 || 161 || 379 || 105 || 250 || 6★ || --&lt;br /&gt;
|-&lt;br /&gt;
|クリムゾン || [[Crimson]] || [[GRM]] || S || 500000 || 79496 || 204 || 571 || 147 || 347 || 10★ || Fire [[element]]: 29% (when bought from shop offline)&lt;br /&gt;
|}&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?%A5%BB%A5%A4%A5%D0%A1%BC%B7%CF PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Story_Portal&amp;diff=19023</id>
		<title>Story Portal</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Story_Portal&amp;diff=19023"/>
				<updated>2007-06-27T23:13:02Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Support Roles */ fix link to Dr Tomrain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This portal contains links to most of the info to do with the story; It's currently being developed, and is due to finish on Friday&lt;br /&gt;
&lt;br /&gt;
Please note that nearly ALL articles contain spoilers, even if not marked. A Watered down version is Available here: [[Story Characters]]&lt;br /&gt;
&lt;br /&gt;
===Lead Roles===&lt;br /&gt;
Characters Frequent throughout the game, and play large parts in the story itself&lt;br /&gt;
&lt;br /&gt;
*[[Ethan Waber]]&lt;br /&gt;
*[[Karen Erra]]&lt;br /&gt;
*[[Mirei Mikura]]&lt;br /&gt;
*[[Leo]]&lt;br /&gt;
*[[Tonnio Rhima]]&lt;br /&gt;
&lt;br /&gt;
*[[Renvolt Magashi]]&lt;br /&gt;
&lt;br /&gt;
===Support Roles===&lt;br /&gt;
Characters Frequent but out of the limelight compared to the leads&lt;br /&gt;
&lt;br /&gt;
*[[Hyuga Ryght]]&lt;br /&gt;
*[[Alfort Tylor]]&lt;br /&gt;
*[[Liina Sukaya]]&lt;br /&gt;
*[[The Vol Brothers]]&lt;br /&gt;
*[[Izuma Rutsu]]&lt;br /&gt;
*[[Lou]]&lt;br /&gt;
*[[Kou Taragi]]&lt;br /&gt;
*[[Maya Shidou]]&lt;br /&gt;
*[[Dr. Dawson]]&lt;br /&gt;
*[[Fullyen Curtz]]&lt;br /&gt;
*[[Lucaim Nav]]&lt;br /&gt;
*[[Ohbel Dallgun]]&lt;br /&gt;
*[[Lumia Waber]]&lt;br /&gt;
*[[Dr. Kanal Tomrain]]&lt;br /&gt;
&lt;br /&gt;
===Minor Roles===&lt;br /&gt;
Non-story or one-timer characters&lt;br /&gt;
&lt;br /&gt;
*[[Karam Ryme]]&lt;br /&gt;
*[[Remilia Norphe]]&lt;br /&gt;
*[[Hal]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Beasts&amp;diff=19022</id>
		<title>Beasts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Beasts&amp;diff=19022"/>
				<updated>2007-06-27T23:12:00Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: Dr. Kanal Tomrain -&amp;gt; Beast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Male_Beast.JPG|thumb|right|Male Beast]]&lt;br /&gt;
Beasts are one of the four playable races available in Phantasy Star Universe. A genetically engineered race, they exhibit high physical strength and endurance; meaning they are suited for physical labor. Their weaknesses are their low mental abilities and accuracy.&lt;br /&gt;
&lt;br /&gt;
* Home Planet: [[Moatoob]]&lt;br /&gt;
* NPC Partner: [[Story Characters#Leogini Santosa Berafort|Leo]]&lt;br /&gt;
&lt;br /&gt;
== Visuals ==&lt;br /&gt;
[[Image:Female_Beast.JPG|thumb|left|Female Beast in nanoblast form]]&lt;br /&gt;
Visually, Beasts appear similar to [[Humans]] and [[Newmans]]. Their main distinction is their faces, which appear slightly similar to that of an animal; unsurprising given their animalistic nature. Beasts have short noses with round ends, slight harelips, and animal ears, which come in four styles. These styles range from slightly furry to full blown cat ears, which follow the color of their hair.&lt;br /&gt;
&lt;br /&gt;
== Racial Strengths and Weaknesses ==&lt;br /&gt;
=== Strengths ===&lt;br /&gt;
* Able to use [[Nanoblasts]]. These are transformations that allow them to transform for some time, increasing their statistics.&lt;br /&gt;
* Are adept at being [[Hunters]]&lt;br /&gt;
* Have strong offensive and defensive stats&lt;br /&gt;
* They gain stat bonuses for the Hunter and Fortefighter [[Types]].&lt;br /&gt;
&lt;br /&gt;
=== Weaknesses ===&lt;br /&gt;
* Racially suffer from bad [[ATA]]&lt;br /&gt;
&lt;br /&gt;
== General statistics ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]]: A || [[EVP]]: C&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]]: A || [[END]]: A&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]]: B || [[TAP]]: C&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]]: D || [[MST]]: C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Initial Class and Equipment ==&lt;br /&gt;
All Beasts start out as [[Hunters]].&lt;br /&gt;
&lt;br /&gt;
== Beast [[Story Characters]] ==&lt;br /&gt;
[[Laia Martinez]], [[Leogini Santosa Berafort]], [[Tonnio Rhima]], [[Liina Sukaya]],  [[Dr. Kanal Tomrain]],  [[Do Vol]] and [[Alfort Tylor]] are all Beasts.&lt;br /&gt;
&lt;br /&gt;
[[Category:Races]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Humans&amp;diff=19021</id>
		<title>Humans</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Humans&amp;diff=19021"/>
				<updated>2007-06-27T23:11:34Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: Dr. Kanal Tomrain -&amp;gt; Beast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]]&lt;br /&gt;
[[Image:Male_Human.JPG|thumb|Human]]&lt;br /&gt;
One of the four playable races in Phantasy Star Universe, Humans are the 'original' race in the [[Gurhal Star System]] and the creators of the other races - the [[Newman|Newmans]] (in an attempt to make a mentally proficient super-race), [[Beast|Beasts]] (engineered for physical labour) and the [[Cast|Casts]] (created to serve Humans). These races were originally oppressed or enslaved by Humans, but now Humans co-exist as equals with the other races. Humans are known for being Jacks of all trades, but masters of none.&lt;br /&gt;
&lt;br /&gt;
* Home Planet: Humans have no home planet, though the majority of them live on [[Parum]]&lt;br /&gt;
* NPC Partner: [[Story Characters#Hyuga Ryght|Hyuga Ryght]]&lt;br /&gt;
&lt;br /&gt;
== Visuals ==&lt;br /&gt;
Visually, Humans are just that - human. They aren't much different from their real life counterparts reading this website today - except they are, of course, more stylistic in keeping with PSU's art style.&lt;br /&gt;
&lt;br /&gt;
== Racial Strengths and Weaknesses ==&lt;br /&gt;
=== Strengths ===&lt;br /&gt;
* They're most all-rounded of all races, which might make them an attractive choice for people that are still not sure what class they would like best.&lt;br /&gt;
* Their stats make them good candidates for use with the [[Expert Classes]].&lt;br /&gt;
* Have high [[TAP]] in comparison to [[Beasts]] and [[Casts]].&lt;br /&gt;
* They are able to use [[Crea weapons]].&lt;br /&gt;
* They gain stat bonuses for the Fighgunner, Guntecher, Wartecher and Protranser [[Types]].&lt;br /&gt;
&lt;br /&gt;
=== Weaknesses ===&lt;br /&gt;
* They do not statistically excel in anything, meaning that for every [[Character Class]] there is an arguably superior race.&lt;br /&gt;
* Like Newmans, Humans have no racial special ability (e.g. SUV or Nanoblast).&lt;br /&gt;
&lt;br /&gt;
== General Statistics ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]]: C || [[EVP]]: B&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]]: C || [[END]]: A&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]]: B || [[TAP]]: B&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]]: C || [[MST]]: B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Initial Class and Equipment ==&lt;br /&gt;
All Humans start out as [[Hunters]].&lt;br /&gt;
&lt;br /&gt;
== Human [[Story Characters]] ==&lt;br /&gt;
[[Ohbel Dallgun]], [[Dr. Dorson]], [[Hal]], [[Hyuga Ryght]], [[Kou Taragi]], [[No Vol]], [[Karam Ryme]], [[Ethan Waber]], and [[Lumia Waber]] are all Humans.&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Story_characters&amp;diff=19020</id>
		<title>Story characters</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Story_characters&amp;diff=19020"/>
				<updated>2007-06-27T23:10:27Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: Dr. Kanal Tomrain -&amp;gt; Beast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is of a list of the characters from [[Story Mode]], and their background.&lt;br /&gt;
&lt;br /&gt;
== Residents of the [[Guardians' Colony]] ==&lt;br /&gt;
&lt;br /&gt;
=== Ethan Waber ===&lt;br /&gt;
[[image:Ethan Waber.png|left|thumb|Ethan Waber]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Ethan Waber&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 17&lt;br /&gt;
| organization= [[Guardians]]&lt;br /&gt;
| jp_voice= Tomokazu Seki&amp;lt;br&amp;gt;(関　智一)&lt;br /&gt;
| en_voice= Nick Tagas&lt;br /&gt;
}}&lt;br /&gt;
The main character in PSU's Story Mode. A seventeen year old living in the Guardians' Colony. His sister, Lumia, was dragged into the SEED invasion as they watched the ceremony of the 100th anniversary of the Alliance between the three planets. This was the first time that the SEED had been active, and eventually he became a cadet at the ''Guardians'', an interplanetary bodyguard organization. He is currently training hard under the supervision of his instructor, Karen Erra.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Karen Erra ===&lt;br /&gt;
[[image:Karen Erra.png|right|thumb|Karen Erra]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Karen Erra&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 17&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Rie Tanaka&amp;lt;br&amp;gt;(田中　理恵)&lt;br /&gt;
| en_voice= Erin Cahill&lt;br /&gt;
}}&lt;br /&gt;
The same age as Ethan at seventeen years old. She has three years of combat experience as a Guardian and is serving as Ethan Waber's instructor. Her mother was murdered by primitive creatures when she was a child and as a result she cannot use any Techniques, despite being a Newman. Because of this, she is more cautious than is needed. Still, she lives on, always pushing herself to become strong. Karen is Mirei's long lost twin sister. Her pain is Mirei's pain, and likewise...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hyuga Ryght ===&lt;br /&gt;
[[Image:Hyuga Ryght.png|left|thumb|Hyuga Ryght]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Hyuga Ryght&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 17&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Akira Ishida&amp;lt;br&amp;gt;(石田　彰)&lt;br /&gt;
| en_voice= Andrew Ceglio&lt;br /&gt;
}}&lt;br /&gt;
A Guardian that is in the same class as Ethan Waber at the Guardians Academy. He is Ethan's rival at the ''Fraballu Tournament'', the Guardian Colony's championship, and is always competing with him for first place. A zealous devotee to the Communion of Gurhal, he tends to flirt with girls by saying that every encounter is destined to happen. He is a nice, honest guy at heart, though, and is highly skilled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Leogini Santosa Berafort ===&lt;br /&gt;
[[Image:Leogini Santosa Berafort.png|right|thumb|Leo]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Leogini Santosa Berafort&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 31&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Rikiya Koyama&amp;lt;br&amp;gt;(小山　力也)&lt;br /&gt;
| en_voice= Mak Atherlay&lt;br /&gt;
}}&lt;br /&gt;
Also known as Leo. He met Ethan when the SEED first invaded, and recommended that he join the Guardians, so that he could take part in the coming battle. He watches over the hot-tempered Ethan, acting as an 'older brother' to him. His strength and strictness match his own rough appearance, but he thinks more about his friends and family than others do. His wife and three year old son are also living in the Guardians' Colony.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Tonnio Rhima ===&lt;br /&gt;
[[Image:Tonnio Rhima.png|left|thumb|Tonnio Rhima]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Tonnio Rhima&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 26&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Romi Paku&amp;lt;br&amp;gt;(朴　路美&amp;lt;ref&amp;gt;This name uses an obscure character that is not known by word processors, and therefore cannot be typed. Here the kanji 路 was used, but in reality the character is that, plus radical 96 (玉; jewel/ball) on the left. &amp;lt;/ref&amp;gt;)&lt;br /&gt;
| en_voice= Amy Rubinate&lt;br /&gt;
}}&lt;br /&gt;
Despite looking like a boy by human standards, Tonnio is in fact an adult Guardian, and is 26 years old. He was raised at an orphanage, and was formerly the leader of a street gang. When he met Leo, he changed and joined the Guardians, but even now he still cannot always control his bad behaviour, still present from his days as a gang leader - sometimes even Leo doesn't know what to do.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Lou ===&lt;br /&gt;
[[Image:Lou.png|right|thumb|Lou]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Lou&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Cast]]&lt;br /&gt;
| age= Unknown&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Ayako Kawasumi&amp;lt;br&amp;gt;(川澄　綾子)&amp;lt;ref name=Ayako&amp;gt;It should be noted that Lou and Lumia Waber share the same voice actor; Ayako Kawasumi.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| en_voice= Bret Walter&lt;br /&gt;
}}&lt;br /&gt;
Belongs to the Research Division dedicated to Guardian co-ordination. She also easily handles duties similar to spying sometimes, due to the fact that she contains special equipment within her body that 'regular' Guardians do not have. She controls her facial expressions, and doesn't use them excessively. Would this be because of her 'special duties'? She provides Ethan Waber with a variety of information whenever they meet, but what secrets does she hold...?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Maya Shidow ===&lt;br /&gt;
[[Image:Maya Shidow.png|left|thumb|Maya Shidow]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Maya Shidow&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 24&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Rie Saitoh&amp;lt;br&amp;gt;(斉藤　梨絵)&lt;br /&gt;
| en_voice= Amy Provenzano&lt;br /&gt;
}}&lt;br /&gt;
She develops the various pieces of equipment that the Guardians use, as a researcher at the Guardians Equipment Development Division. She is on good terms with Karen, and her mother had adopted Karen, after she was found in the woods. Despite her voluptuous appearance she is not very spontaneous, and sometimes the equipment she offers is defective. She is a fan of Photon-based products, and sees them as being supreme things. She is currently attempting to create a ration that would last over 100 years. All attempts have failed, ending with the ration tasting horribly. She usually uses her charm to get into places you wouldn't normally have acess, clinging onto the unsuspecting males arm, and pouring on the compliments. (Wow, that must be some special titanium, made just for you...)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Lucaim Nav ===&lt;br /&gt;
[[Image:Lucaim Nav.png|right|thumb|Lucaim Nav]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Lucaim Nav&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Cast]]&lt;br /&gt;
| age= 178&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Ichiro Nagai&amp;lt;br&amp;gt;(永井　一郎)&lt;br /&gt;
| en_voice= Darren Jennings&lt;br /&gt;
}}&lt;br /&gt;
Involved from the moment the Guardians organization was established, he is the oldest member in service. He is the principal of the Academy, and is fully responsible for the training of every Guardian. As he was also the first President, most of the Guardians were his students. He still remembers all of their weak points, and thus no-one can rival his knowledge. His old body is suffering from a bad illness, but he has already achieved enough with the Guardians.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Ohbel Dallgun ===&lt;br /&gt;
[[Image:Ohbel Dallgun.png|thumb|left|Ohbel Dallgun]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Ohbel Dallgun&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 46&lt;br /&gt;
| organisation= [[Guardians]]&lt;br /&gt;
| jp_voice= Juurouta Kosugi&amp;lt;br&amp;gt;(小杉　十郎太)&lt;br /&gt;
| en_voice= Owen Thomas&lt;br /&gt;
}}&lt;br /&gt;
The 17th President of the Guardians. Strict with himself as well as with his subordinates, he displays powerful leadership skills. He seems a shy and quiet guy on first sight, but according to some rumors he is actually a very talkative person who makes jokes all the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Pete ===&lt;br /&gt;
[[Image:Pete.png|right|thumb|GHX-005 'Pete']]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Pete&lt;br /&gt;
| image= &lt;br /&gt;
| gender= n/a&lt;br /&gt;
| race= [[Partner Machinery]]&lt;br /&gt;
| age= n/a&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Ryoko Nagata&amp;lt;br&amp;gt;(永田　亮子)&lt;br /&gt;
| en_voice= Amy Rubinate&lt;br /&gt;
}}&lt;br /&gt;
Its official name is 'GHX-005'. It is a Partner Machinery granted to Ethan when he graduated from the Guardians Academy. It is a reliable partner, helping him to manage his schedule and providing him with mission information, amongst other things.&lt;br /&gt;
&lt;br /&gt;
=== Lumia Waber ===&lt;br /&gt;
[[Image:Lumia Waber.png|left|thumb| Lumia Waber]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Lumia Waber&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 13&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Ayako Kawasumi&amp;lt;br&amp;gt;(川澄　綾子)&amp;lt;ref name=Ayako/&amp;gt;&lt;br /&gt;
| en_voice= Amy Provenzano&lt;br /&gt;
}}&lt;br /&gt;
The younger sister of Ethan Waber. Nice towards everyone, she is seen as a 'perfect' sister. She is also a huge fan of the Communion of Gurhal's Maiden of the Phantasmal Vision and assists her in ceremonies. Being more lively than her brother, at times she drags him along. She supports Ethan in following their late father by taking up the dangerous occupation of Guardian, however she is worried about him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Dr. Kanal Tomrain ===&lt;br /&gt;
[[Image:Dr. Kanal Tomrain.png|right|thumb|Dr. Kanal Tomrain]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Dr. Kanal Tomrain&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 74&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Takeshi Aono&amp;lt;br&amp;gt;(青野　武)&lt;br /&gt;
| en_voice= David Nowlin&lt;br /&gt;
}}&lt;br /&gt;
A researcher known as the 'Father of A-Photon Production'. Currently affiliated with the Guardians, he is researching the trump card that will drive away the SEED.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Residents of [[Parum]] ==&lt;br /&gt;
&lt;br /&gt;
=== Renvolt Magashi ===&lt;br /&gt;
[[Image:Renvolt Magashi.png|left|thumb|Renvolt Magashi]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Renvolt Magashi&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Cast]]&lt;br /&gt;
| age= 67&lt;br /&gt;
| organisation= [[Allied Military Forces]]&lt;br /&gt;
| jp_voice= Norio Wakamoto&amp;lt;br&amp;gt;(若本　規夫)&lt;br /&gt;
| en_voice= Brian Sommer&lt;br /&gt;
}}&lt;br /&gt;
The Commanding Officer of the Endrum Collective that was established with the purpose of investigating and protecting the Relics, he is in control of the supervision of the Relics. He is not actually affiliated with the army, and as a result holds no rank. He loves battle more than anything else, and lives as a mercenary obsessed with battle, loyally carrying out the mission of the Endrum Collective.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Fullyen Curtz ===&lt;br /&gt;
[[Image:Fullyen Curtz.png|right|thumb|Fullyen Curtz]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Fullyen Curtz&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Cast]]&lt;br /&gt;
| age= 27&lt;br /&gt;
| organisation= [[Allied Military Forces]]&lt;br /&gt;
| jp_voice= Shunsuke Sakuya&amp;lt;br&amp;gt;(咲野　俊介)&lt;br /&gt;
| en_voice= David Rosenthal&lt;br /&gt;
}}&lt;br /&gt;
Captain of the Allied Military Forces, or AMF. He is the Platoon Commander of Commando Unit 177, under the direct control of the anti-SEED Directive. He has no experience of the world outside of the military, as he is a career solder who considers the orders of his superior officers and military authorities to be absolute. From the start he has considered races other than the Casts to be inferior, and is a firm believer in Cast supremacy. He has completely lost the ability to confide in people as a result of undertaking missions to suppress strife everywhere.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Kou Taragi ===&lt;br /&gt;
[[Image:Kou Taragi.png|left|thumb|Kou Taragi]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Kou Taragi&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 33&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Kazuhiko Inoue&amp;lt;br&amp;gt;(井上　和彦)&lt;br /&gt;
| en_voice= Mak Atherlay&lt;br /&gt;
}}&lt;br /&gt;
Assistant Professor of the Department of Technology at the University in [[Rozenom City]] on Parum. Originally he specialized in Photon Engineering, but has since switched to researching A-Photons. Maya Shidow was a student of his, from when he still specialized in Photon Engineering.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Dr. Dorson ===&lt;br /&gt;
[[Image:Dr. Dorson.png|right|thumb|Dr. Dorson]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Dr. Dorson&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 46&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Yoshitada Ohtsuka&amp;lt;br&amp;gt;(大塚　芳忠)&lt;br /&gt;
| en_voice= David Rosenthal&lt;br /&gt;
}}&lt;br /&gt;
An archaeology researcher who requested from the Guardians an escort for his investigation of the Relics. He has dedicated his life to researching the Relics. It appears as though he has connections with the Endrum Collective though...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hal ===&lt;br /&gt;
[[Image:Hal.png|left|thumb|Hal]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Hal&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Human]]&lt;br /&gt;
| age= 19&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Megumi Matsumoto&amp;lt;br&amp;gt;(松元　恵)&amp;lt;ref name=Megumi&amp;gt;Hal and Kalam Ryme also share a voice actor; Megumi Matsumoto.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| en_voice= Amy Rubinate&lt;br /&gt;
}}&lt;br /&gt;
Hal is the popular mascot and face of Gurhal Channel 5. Her ever-changing reports, which range from gags to serious news, are popular amongst the citizens, and she is quite versatile. Still, there are rumours she might only be a virtual idol. Her existence by itself is an homage to SEGA's popular Dreamcast game Space Channel 5 and its sequel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Kalam Ryme &amp;amp; Remlia Norphe ===&lt;br /&gt;
[[Image:Karam Ryme &amp;amp; Remlia Norphe.png|right|thumb|Kalam and Norphe]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Kalam Ryme, Remlia Norphe&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male, Female&lt;br /&gt;
| race= [[Human]], [[Cast]]&lt;br /&gt;
| age= 7, 20&lt;br /&gt;
| organisation= n/a&lt;br /&gt;
| jp_voice= Megumi Matsumoto&amp;lt;br&amp;gt;(松元　恵)&amp;lt;ref name=Megumi/&amp;gt;,&amp;lt;br&amp;gt;Mamiko Nohto&amp;lt;br&amp;gt;(能登　麻美子)&lt;br /&gt;
| en_voice= Bret Walter, Amy Provenzano&lt;br /&gt;
}}&lt;br /&gt;
Kalam is the only son at the Koltoba ranch 'Green Green Farm', a famous ranch in the Raphon Plains of Parum, and Norphe is the female Cast who works as a farmhand at the ranch. Norphe took charge of raising Kalam, who had secluded himself from the world; but she is having a hard time and is unable to understand his feelings...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Residents of [[Neudaiz]] ==&lt;br /&gt;
&lt;br /&gt;
=== Mirei Mikuna ===&lt;br /&gt;
[[Image:Mirei Mikuna.png|left|thumb|Mirei Mikuna]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Mirei Mikuna&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 17&lt;br /&gt;
| organisation= [[Communion of Gurhal]]&lt;br /&gt;
| jp_voice= Fumiko Orikasa&amp;lt;br&amp;gt;(折笠　富美子)&lt;br /&gt;
| en_voice= Giovannie Pico&lt;br /&gt;
}}&lt;br /&gt;
The ''Maiden of the Phantasmal Vision'' that is the symbol of the Communion of Gurhal. Even when away from her position as the Maiden, she is a sympathetic, friendly, mature girl. Due to her charismatic personality and beautiful appearance, she lifts the spirits of the people of Gurhal. She met Ethan on the way to the commemorative ceremony of the 100th anniversary of the Alliance. Karen is her long lost twin sister, and they appear to share each others pain...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dohgi Mikuna ===&lt;br /&gt;
[[Image:Dohgi Mikuna.png|right|thumb|Dohgi Mikuna]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Dohgi Mikuna&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 44&lt;br /&gt;
| organisation= [[Communion of Gurhal]]&lt;br /&gt;
| jp_voice= Ryuushi Sugou&amp;lt;br&amp;gt;(菅生　隆之)&lt;br /&gt;
| en_voice= Peter Kepler&lt;br /&gt;
}}&lt;br /&gt;
One of the ''Lords of the Planetary Spirit'', a group of the top four members of the Communion of Gurhal. He is in charge of the ''Festival of the Planetary Spirit'', and is responsible for all the other religious rituals and ceremonies. He is also Mirei's father. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Izuma Rutsu ===&lt;br /&gt;
[[Image:Izuma Rutsu.png|left|thumb|Izuma Rutsu]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Izuma Rutsu&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Newman]]&lt;br /&gt;
| age= 28&lt;br /&gt;
| organisation= [[Communion of Gurhal]]&lt;br /&gt;
| jp_voice= Shou Hayami&amp;lt;br&amp;gt;(速水　奨)&lt;br /&gt;
| en_voice= Owen Thomas&lt;br /&gt;
}}&lt;br /&gt;
The ''Head of the Planetary Spirit'' who governs the Lords of the Planetary Spirit (the top four members of the Communion of Gurhal). With his gentle manner he has charmed many people.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
== Residents of [[Moatoob]] ==&lt;br /&gt;
=== Alfort Tylor ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Alfort Tylor.png|right|thumb|Alfort Tylor]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Alfort Tylor&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Male&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 29&lt;br /&gt;
| organisation= [[Rogues]]&lt;br /&gt;
| jp_voice= Toshihiko Seki&amp;lt;br&amp;gt;(関　俊彦)&lt;br /&gt;
| en_voice= David Rosenthal&lt;br /&gt;
}}&lt;br /&gt;
A space pirate who is known for his influence on the Rogues. He believes in &amp;quot;no unneccessary killing, no robbing from the poor, and no backstabbing&amp;quot;. He believes that unneccessary bloodshed should be avoided, but while he doesn't like violence he doesn't hesitate to fight when he has to. He is the captain of the pirate ship called the 'Landeel'.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Liina Sukaya ===&lt;br /&gt;
[[Image:Liina Sukaya.png|left|thumb|Liina Sukaya]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= Liina Sukaya&lt;br /&gt;
| image= &lt;br /&gt;
| gender= Female&lt;br /&gt;
| race= [[Beast]]&lt;br /&gt;
| age= 22&lt;br /&gt;
| organisation= [[Rogues]]&lt;br /&gt;
| jp_voice= Ryoko Nagata&amp;lt;br&amp;gt;(永田　亮子)&lt;br /&gt;
| en_voice= M Hutchison&lt;br /&gt;
}}&lt;br /&gt;
An aide on board the Landeel. Raised in an orphanage, she got lost and couldn't find her destination in an outing, and was then picked up by Tylor while she was wandering around, setting off with him on the Landeel. By nature she is a nice girl, and doesn't like killing. Whilst in the orphanage she was raised with Tonnio, and they were like brother and sister. Now, though, she prefers Tyler's solidarity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=== Vol Brothers ===&lt;br /&gt;
[[Image:Vol Brothers.png|right|thumb|The Vol Brothers]]&lt;br /&gt;
{{Story Character&lt;br /&gt;
| name= No Vol (left), Hiru Vol (center), Do Vol (right)&lt;br /&gt;
| image= &lt;br /&gt;
| gender= All Male&lt;br /&gt;
| race= [[Human]], [[Newman]], [[Beast]]&lt;br /&gt;
| age= 21, 26, 18&lt;br /&gt;
| organisation= [[Rogues]]&lt;br /&gt;
| jp_voice= Kenta Miyake&amp;lt;br&amp;gt;(三宅　健太),&amp;lt;br&amp;gt;Keiji Himeno&amp;lt;br&amp;gt;(姫野　惠二),&amp;lt;br&amp;gt;Hideki Tanaka&amp;lt;br&amp;gt;(田中 英樹)&lt;br /&gt;
| en_voice= David Rosenthal, Darren Jennings, Roger Jackson&lt;br /&gt;
}}&lt;br /&gt;
Together, the Vol Brothers pledged, &amp;quot;Let's become big in the world of the Rogues!&amp;quot;. The elder brother, Hiru Vol, is the leader, and he handles the brainwork as well as Techniques. The middle brother, No Vol, is mainly in charge of physical labor and the use of firearms in combat. The third brother, Do Vol, is a skilled mechanic, and considers the power of melee combat to be important.&lt;br /&gt;
&lt;br /&gt;
== Footnotes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{General Info}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Story_characters&amp;diff=19019</id>
		<title>Talk:Story characters</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Story_characters&amp;diff=19019"/>
				<updated>2007-06-27T23:09:53Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dr. Kanal Tomrain==&lt;br /&gt;
According to the [http://www.pso-world.com/viewtopic.php?topic=141405&amp;amp;forum=20 PSU Data Collection], he's a Beast. [[User:Malice|Malice]] 00:09, 28 June 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==lol Gamespot==&lt;br /&gt;
Oh crap. Gamespot is talking about `Lamia`, `Ryu Hyuga` and `Karen Nerra`. - Tycho&lt;br /&gt;
&lt;br /&gt;
That preview Gamespot wrote is utter crap, and since video #3 clearly shows Ethan saying 'Hi Lumia!' I think we can assume that they just got it wrong. [[User:Mewn|Mewn]] 06:03, 22 August 2006 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Leia Martinez  ==&lt;br /&gt;
&lt;br /&gt;
* How come this character is not featured on this page?  To my understanding, she appears in this PSU (I think only in some online missions) as well as the upcoming expansion.  And for those not recognizing the name, she is the character in the foreground in front of Ethan @ http://www.phantasystaruniverse.jp/secret/&lt;br /&gt;
*: Take it to the story portal&lt;br /&gt;
&lt;br /&gt;
* considering we, er, don't know anything about her, why would anyone bother making a page? it'd be useless '''everybody hates [[user:Ahzi|Ahzi]]''' 01:09, 23 October 2006 (PDT)&lt;br /&gt;
&lt;br /&gt;
* Yeah let's wait until we hear more about the expansion pack, but I think PSOW already recovered a nice amount of info about her from a translation. - Asim&lt;br /&gt;
&lt;br /&gt;
* Well not meaning to press the subject, but we do know a few things, be they little facts or not. She's a beast (rawr), she's a woman, and she is a Guardian.  That's three of the six facts you all state for each character excluding a description.  &lt;br /&gt;
I'm also under the impression she is in her thirties, seeing as she is an adult sized beast.  Just 'found' this: http://phantasystaruniverse.jp/news/wis/?mode=view&amp;amp;id=125#reg  It talks about Leia, who is an instructor, accompanying the player to Moatoob.&lt;br /&gt;
&lt;br /&gt;
* Actually, we should know about her, since she's in the online story missions. &amp;gt;_&amp;gt; - [[User:Tycho|Tycho]]&lt;br /&gt;
&lt;br /&gt;
==Character boxes==&lt;br /&gt;
&lt;br /&gt;
Considering making character boxes for this page, like what us sysops have. This is probably our second or third most popular page so it seems necessary. I'll work on that next, at least try to do something pre-release asides the template (which someone is helping me with!) [[user:SAsim|Asim]] 15:11, 23 October 2006 (PDT)&lt;br /&gt;
* [[Story_Portal]] has much more updated info than this page, it just needs working on&lt;br /&gt;
&lt;br /&gt;
maybe if people payed attention to the thing it might not look a shambles... '''everybody hates [[user:Ahzi|Ahzi]]''' 09:28, 24 October 2006 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Spoilers? ==&lt;br /&gt;
&lt;br /&gt;
* Regarding the recent spoiler about the twins, I wonder if it'd be useful to keep this page aimed at kinda spoilerless character introductions, while allowing all plot information in their individual in-depth pages. Opinions?&lt;br /&gt;
&lt;br /&gt;
** Definitely agree with ya there. Spent a few minutes editing this page and caught the spoiler. Needless to say I am '''not''' happy about being spoiled this, especially with no warning on the page. - [[User:Miraglyth|Miraglyth]] 07:23, 3 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== Tonnio and Lou's Voice Actors ==&lt;br /&gt;
&lt;br /&gt;
* Today [[User:Dark Dajin|Dark Dajin]] edited the article to switch Tonnio and Lou's credited Voice Actors. I can only presume this is because the idea of a guy voicing a chick and vice-versa sounds like a mistake. However the game's credits '''definitely''' state that Amy Rubinate voices Tonnio and Bret Walter voices Lou, so I've reverted the article to match this. I can upload a screenshot of said credits if necessary. - [[User:Miraglyth|Miraglyth]] 15:07, 22 December 2006 (CST)&lt;br /&gt;
** Matter of fact, why not. May as well put this matter to rest before it gets argued: - [[User:Miraglyth|Miraglyth]] 15:18, 22 December 2006 (CST)&lt;br /&gt;
[[Image:TonnioLouVoices.png]]&lt;br /&gt;
* Bret isn't necessarily a male name I think, but moreover, females doing male voices is perfectly normal. I still love how the JP Tonnio was voiced by Tomi Paku. &amp;lt;3 &amp;lt;3 - [[User:Tycho|Tycho]] 06:50, 28 December 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
*Totally my mistake, Apolagies. --[[User:Dark Dajin|Dark Dajin]] 18:25, 28 December 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
== NPC Weapons ==&lt;br /&gt;
&lt;br /&gt;
Playing offline and online mode, I decided to come and see what weapons and skills I could expect the characters to use. Sadly, you guys don't have it, but I think it would be a good addition to the specific character sheets. I know of at least 3 weapon swap levels, but only have the numbers for 2.&lt;br /&gt;
&lt;br /&gt;
Karen Erra:  1- Twin Daggers (ice) 25- ??? ??- ??? (I know she switches to a rod at some point)&lt;br /&gt;
&lt;br /&gt;
Hyuga:  1- Saber (ice) 25- Twin Saber ??- ???&lt;br /&gt;
&lt;br /&gt;
Leo:  1- Sword 25- Spear ??- ???&lt;br /&gt;
&lt;br /&gt;
Tonnio:  1- Dagger 25- Claw ??- ???&lt;br /&gt;
&lt;br /&gt;
Laia (should she get her own page) 1- Spear 25- Twin Claws ??- Axe&lt;br /&gt;
&lt;br /&gt;
Would this be a possible addition for character pages, should more information come up? [[User:NyaoMo|NyaoMo]] 15:19, 14 January 2007 (CST)&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Newmans&amp;diff=19018</id>
		<title>Talk:Newmans</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Newmans&amp;diff=19018"/>
				<updated>2007-06-27T22:57:27Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Nemans and Humans both have a racial bonus: they can equip ALL items. — Ravennittes&lt;br /&gt;
* How is that a racial bonus? We don't know for sure that there aren't weapons Newmans and Humans cannot equip. [[User:Mewn|Mewn]] 01:36, 7 December 2006 (PST)&lt;br /&gt;
** For one, they can equip immitation Crea's, and, I've seen no other item with something against Human or Newman. As well, Beasts and CASTs have special releases, so it only seems right that Newmans and Humans be able to equip everything. —Ravennittes&lt;br /&gt;
** There's no proof they can equip everything though (and I'm thinking in terms of unreleased items too). Oh, and I'll direct you to this quote from Takao Miyoshi in his interview with PSOW - '' 'As for Humans and Newmans, we won't be adding any special abilities for these two races.' '' [[User:Mewn|Mewn]] 02:59, 7 December 2006 (PST)&lt;br /&gt;
*** The least you could add is that they can use Immitation Creas. Time will tell if I'm right or if you're right. —Ravennittes&lt;br /&gt;
**** Yeah. fake Crea weapons are Human/Newman only. What good that's meant to do them endgame I'll never know. - [[User:Miraglyth|Miraglyth]] 03:35, 7 December 2006 (PST)&lt;br /&gt;
****: By the way, can you sign your comments? Please.&lt;br /&gt;
* Humans and Newmans have no bonuses; this is just a disadvantage for Casts/Beasts in return for their special abilities. Moreover, it's untrue there is no equipment that Humans/Newmans cannot use; have you considered Units that have SUVs yet? I'm quite sure other races cannot wear those; not even for the STA bonus. - [[User:Tycho|Tycho]] 08:04, 7 December 2006 (PST)&lt;br /&gt;
** I guess your right. However, I meant all other things except for SUV/Nanoblast. —Ravennittes&lt;br /&gt;
*** And Beasts and Casts can use everything except replica Crea weapons, so your point is moot, far as I can tell. And please sign your messages on talk pages using 4 tildes. [[User:Qwerty|Qwerty]] 21:28, 7 December 2006 (PST)&lt;br /&gt;
* Old topic, but if anyone is reading this, it is well-known that this is not a true statement at all.  Race-bound weapons exist.  [[User:Malice|Malice]] 23:57, 27 June 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=18368</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=18368"/>
				<updated>2007-06-08T10:56:57Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Known rare enemies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| (10/14~11/9) Halloween Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| (12/7~12/25) Christmas Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| (02/02~02/16) Valentine's Day Rappy, replaces Rappy during that season. Possibly also used for White Day.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| (03/23~04/13) Easter Rappy, replaces Rappy during that season.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| Moatoob's rare monster.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| Special Jaggo, presumably used for some future event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| Special Jaggo, used for the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| Special Jaggo, used for the Sonic Birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], and [[Seed Awakened]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 + Delsaban x2 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x3 (large: jusnagun)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x4 Sendillan x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x3 + Sendillan x4** (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|200px|center|Block 1: Big Open Area&amp;lt;br&amp;gt; Block 2: Thin Road&amp;lt;br&amp;gt; Block 3: Cave on the left side]]&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Koltova]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| [[Distova]] x3&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Vahra]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Polty]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Vahra]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Distova]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; [[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:thin_road.jpg|thumb|200px|center|Block 1: Thin Road&amp;lt;br&amp;gt; Block 2: Hill Road&amp;lt;br&amp;gt; Block 3: Cave on the left side]]&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| [[Koltova]] x2&lt;br /&gt;
| [[Polty]] x3&amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Distova]] x2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; [[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hill_road.jpg|thumb|200px|center|Block 1: Hill Road&amp;lt;br&amp;gt; Block 2: Long Cave&amp;lt;br&amp;gt; Block 3: No cave]]&lt;br /&gt;
| [[Polty]] x2&lt;br /&gt;
| [[Polty]] x3 &amp;lt;br&amp;gt; [[Distova]] x4 &amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| [[Koltova]] x2&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| [[Vahra]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| [[Distova]] x2&lt;br /&gt;
| [[Koltova]] x3&lt;br /&gt;
| [[Polty]] x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3 &amp;lt;br&amp;gt; [[Koltova]] x4 &amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; [[Rappy]] x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | [[Polty]] x3 &amp;lt;br&amp;gt; [[Distova]] x4 &amp;lt;br&amp;gt; (inside cave)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br&amp;gt; [[Rappy]] x4&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
*Since the C-X2 pattern is similar to C-1, the only way to make sure the [[rappies]] are there is to run directly to the exit of the cave, this is where they always spawn for me.&lt;br /&gt;
**There is some controversy over whether or not rappies spawn on C-X after seeing distova in the cave. For further info please refer to http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb]]Block 1: Cave on the left&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb]]Block 2: Cave in front of you&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb]]Block 1: Cave on the left&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb]]Block 2: No cave&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb]]Block 1: No cave at start&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb]]Door to the right&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBleftnohaystacks.JPG|thumb]]Immediate left with no haystacks&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb]]2 Haystacks&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:LRbridge.JPG|thumb]]Block 1: Bridge room&lt;br /&gt;
| Badira x3 + x2&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Polavahra x2 + Jarba x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Badira x4 + x1&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Polavahra x2 + Jarba x4&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x3 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4 + x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2: Jaggos x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:LRdropleft.JPG|thumb]]Block 1: Drop and Left Turn&lt;br /&gt;
| Mizura x3 (Left) Badira x3&lt;br /&gt;
| Mizura x3&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x3 (Left) Mizura x2&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x3 (Left) Volfu x4&lt;br /&gt;
| Badira x4 + x2&lt;br /&gt;
| Jarba x4 Pola x2&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:LRbigpitright.JPG|thumb]]Block 1: Drop to Big Pit&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Badira x3 &lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x2 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x4 + x1 + Mizura x4&lt;br /&gt;
| Badira x3 + x1&lt;br /&gt;
| Jarba x4 Pola x2&amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x4 + x2 + Volfu x3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Jarba x4 Pola x2 &amp;lt;br&amp;gt; -&amp;gt;&amp;lt;br&amp;gt; Jarba x4 &amp;lt;br&amp;gt; -&amp;gt; &amp;lt;br&amp;gt; Pola x4&lt;br /&gt;
| (No Mizura)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Badira x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Volfu x?&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | Block 2:&amp;lt;br /&amp;gt;Final Room: &amp;lt;br /&amp;gt;Jaggo x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East.]]&lt;br /&gt;
| Golmoro x2 (reserve: 1)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4 (reserve: 2)&lt;br /&gt;
| Badira x3 (reserve: 3)&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6 (reserve: 6?)&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| -&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;color: white; background-color: green;&amp;quot; | B-X&lt;br /&gt;
|style=&amp;quot;color: white; background-color: green;&amp;quot; |Badira x5&lt;br /&gt;
|style=&amp;quot;color: white; background-color: green;&amp;quot; |Badira x4&lt;br /&gt;
|style=&amp;quot;color: white; background-color: green;&amp;quot; |Badira x3 (reserve:3)&lt;br /&gt;
|style=&amp;quot;color: white; background-color: green;&amp;quot; |''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb]]B1: Immediate Stairway&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Gol Dolva &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 + Golmoro x2 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Badira x5 (Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb]]B1: Door on the right&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb]]B1: Door on the left and right&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Badira x5 (Shagreece &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x5 (Jarba)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Badira x5 (Vahra &amp;amp; Jarba)&lt;br /&gt;
| Golmoro x4 (Polavohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Badira x5 (Polavohra &amp;amp; Shagreece)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Badira x5 (Distova &amp;amp; Polavohra)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Golmoro x5&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| B3 Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
* The parenthesis indicate other monsters that spawn in the same block.&lt;br /&gt;
* It is also possible to get c-x for a-x, I got it. So if you have been abandoning the mission when you see the c-x patternon on A missions, you might be abandoning jaggos.&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MDleft0box.JPG|thumb]]Path heading left (no boxes)&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Worm x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x3 &lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Rappies x4&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MDleft3box.JPG|thumb]]Path heading left (Boxes x3)&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Gohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Gohmon x3&lt;br /&gt;
|Gohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Gohmon x3 Goshin x3 Gohmon x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 3: Rappy x?&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MDstraight.JPG|thumb]]Straight up long hill&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Olgohmon x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3 + Ageeta x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| B3: Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''Gohmon x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3 + Goshin x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x2 Ollaka x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ollaka x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Goshin x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Ageeta x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;Gohmon x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Gohmon x3 Rappy x2, Rappy x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| &lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|Ageeta x4&lt;br /&gt;
|Ageeta x4 +2&lt;br /&gt;
|Ollaka x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:EPteleleft.JPG|thumb]]Teleporter on left&lt;br /&gt;
|Ollaka x5 then Ageetas&lt;br /&gt;
|Ageeta x5 then Gohmons&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ollaka x5 then Gohmons&lt;br /&gt;
|Ollaka x5 then Ageetas&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x5 then Gohmons&lt;br /&gt;
|Ollaka x5 then Gohmons&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ollaka x5 then Ageetas&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x5 then Gohmons&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:EPramponleft.JPG|thumb]]Ramp on the left&lt;br /&gt;
|Ollaka x5 then Ageetas&lt;br /&gt;
|Ageeta x5 then Gohmons&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ollaka x5 then Gohmons&lt;br /&gt;
|Ollaka x5 then Ageetas&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x5 then Gohmons&lt;br /&gt;
|Ollaka x5 then Gohmons&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x5 then Gohmons&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x5 then Gohmons&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:EPlaser.JPG|thumb]]Laser fence dead ahead&lt;br /&gt;
|Ollaka x5 then Ageetas&lt;br /&gt;
|Ageeta x5 then Gohmons&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ollaka x5 then Gohmons&lt;br /&gt;
|Ollaka x5 then Ageetas&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 then Gohmons&lt;br /&gt;
|Ollaka x5 then Gohmons&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ollaka x5 then Gohmons&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x5 then Gohmons&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
Tengogh free run has the Rappies.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Kog Nadd x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2 Kog Nadd x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Zoona x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3+3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;?&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Zoona x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x 4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Zoona x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x3 + Vanda(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x2*2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Zoona x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Vanda x2&lt;br /&gt;
| Lapucha x5 +1 (vandas)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Lapucha x5 +1 (jishagaras)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Lapucha x4 (jishagaras)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Lapucha x4&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Vanda x5 +1&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Lapucha x5 +1 (vandas)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| Lapucha x5 +1 (jishagaras)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Vanda x2&lt;br /&gt;
| Lapucha x4 (jishagaras)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3&lt;br /&gt;
| Lapucha x5 +1 (vandas)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x2&lt;br /&gt;
| Lapucha x5 +1 (jishagaras)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x2&lt;br /&gt;
| Lapucha x4 (jishagaras)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb]]Door straight ahead, no moon rock&lt;br /&gt;
|Jishagara x4 zoona x2&lt;br /&gt;
|Naval x5 (bul buna, bil de vear)&lt;br /&gt;
|Vanda x5 (bil de vear)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Naval x3 Vanda x2&lt;br /&gt;
|Zoona x4 (drua gohra)&lt;br /&gt;
|Naval x3 Bul buna x2 (drua gohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Naval x4 Bul buna x2&lt;br /&gt;
|Naval x5 (vandas, drua gohras)&lt;br /&gt;
|Jishagara x4 (drua gohras)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Naval x3 Vanda x2&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Naval x5 (bul buna, bil de vear)&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Vandas&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb]]Door straight ahead, crescent moon rock to left&lt;br /&gt;
|Jishagara x3 Zoona x3&lt;br /&gt;
|Vanda x3 (jishagara, drua gohra)&lt;br /&gt;
|Naval x3 Bul buna x2 (drua gohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Vanda x3 Jishagara x3&lt;br /&gt;
|Bul buna x4 (bil de vear)&lt;br /&gt;
|Vanda x5 (bil de vear)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Jishagara x2 Bul buna x4&lt;br /&gt;
|Naval x3 (bul buna, drua gohra)&lt;br /&gt;
|Jishagara x4 (drua gohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb]]Fort in front&lt;br /&gt;
|Bul buna x5 (zoonas)&lt;br /&gt;
|Naval x5 (vandas, bil de vear)&lt;br /&gt;
|Jishagara x4 (drua gohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Bul buna x6 (vandas)&lt;br /&gt;
|Naval x4 Jishagara x2 (bil de vear)&lt;br /&gt;
|Vanda x5 (bil de vear)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Vanda x6&lt;br /&gt;
|Vanda x5 (bul buna, drua gohra)&lt;br /&gt;
|Naval x3 Bul buna x2 (drua gohra)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
| style=&amp;quot;color: white; background-color: green;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rare discussion ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Olgohmon&amp;diff=17996</id>
		<title>Olgohmon</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Olgohmon&amp;diff=17996"/>
				<updated>2007-05-16T17:08:47Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: fix element (lit-&amp;gt;ice)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Olgohmon.jpg|thumb|Gohmon.]]&lt;br /&gt;
==Description==&lt;br /&gt;
[[Olgohmon]] is the S-Rank form of [[Gohmon]], which is a biped creature that casts [[Barta]] at range, and will swipe with its claws close up. &lt;br /&gt;
&lt;br /&gt;
==Sightings==&lt;br /&gt;
==== Mizuraki Defense ====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank S&lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP &lt;br /&gt;
|- &lt;br /&gt;
| ? ゴーモン || [[Olgohmon]] || Ice || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Demons Above ====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank S&lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP &lt;br /&gt;
|- &lt;br /&gt;
| ? ゴーモン || [[Olgohmon]] || Ice || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other related images.==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:S-Rank Monsters]]&lt;br /&gt;
[[Category:Neudaiz Monsters]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17993</id>
		<title>User:Malice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17993"/>
				<updated>2007-05-16T10:35:03Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* '''PSU Character Information''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=2 cellspacing=2 align=right border=0 width=300px style=&amp;quot;font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #F9C7FA; border:0px solid #8888aa;&amp;quot;&lt;br /&gt;
|- bgcolor=#FFFFFF&lt;br /&gt;
| align=center colspan=2|&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:malice_green.png|frame|center|]] &lt;br /&gt;
'''''Malice''''' &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=2| &lt;br /&gt;
|-&lt;br /&gt;
|'''Character Name:'''&lt;br /&gt;
|Malice&lt;br /&gt;
|-&lt;br /&gt;
|'''Favorite Games:'''&lt;br /&gt;
|PSU, any Sega or Atlus RPGs, anything from SNK or Capcom.  Anything I can play on my Dreamcast or NGPC ^_^&lt;br /&gt;
|-&lt;br /&gt;
|'''PSU Game Server'''&lt;br /&gt;
|PS2/PC&lt;br /&gt;
|-&lt;br /&gt;
|'''Universe Hangout'''&lt;br /&gt;
|Numbers 2 and 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Howdy!'''==&lt;br /&gt;
Hello! I play on the PS2/PC servers, usually on Uni 2, but sometimes on Uni 15.  I have played a FO since the beginning, but recently started on Fighgunner for a new challenge.  I am afk a bit, so if I'm in a lobby and don't respond right away, please don't think I'm avoiding you.&lt;br /&gt;
&lt;br /&gt;
I would like to mention that I am not the same ''Malice'' from PSO, though that gentleman may be found on the PS2/PC servers. &lt;br /&gt;
&lt;br /&gt;
=='''Real World'''==&lt;br /&gt;
Err, well, I live in New York City and have a bleh day job. I like indie rock and veggie burgers ^_^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''PSU Character Information'''==&lt;br /&gt;
{{Character Profile&lt;br /&gt;
|name= Malice |race= Newman |gender = ♀ |level= 80 |type = All&lt;br /&gt;
|HU = 10 |RA = 10 |FO= 10 |FG = 10 |GT = 10 |WT = 9 |fF = 10 |fG = 3 |fT = 10 |PT = 1&lt;br /&gt;
|name2= Simone |race2= CAST |gender2= ♀ |level2=36  |type2= Fortetcher&lt;br /&gt;
|HU2= - |RA2= 10 |FO2= 10 |FG2= - |GT2= - |WT2= - |fF2= - |fG2= - |fT2= 1 |PT2= -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=='''Notes to self'''==&lt;br /&gt;
To edit the Mission map at the top of the [[Missions]] page, go to [[Template:Map]] and edit it.&lt;br /&gt;
&lt;br /&gt;
[[User:Malice/Story Missions (Network)]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Malice/Monsters by mission]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17866</id>
		<title>User:Malice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17866"/>
				<updated>2007-05-08T16:51:38Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* '''PSU Character Information''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=2 cellspacing=2 align=right border=0 width=300px style=&amp;quot;font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #F9C7FA; border:0px solid #8888aa;&amp;quot;&lt;br /&gt;
|- bgcolor=#FFFFFF&lt;br /&gt;
| align=center colspan=2|&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:malice_green.png|frame|center|]] &lt;br /&gt;
'''''Malice''''' &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=2| &lt;br /&gt;
|-&lt;br /&gt;
|'''Character Name:'''&lt;br /&gt;
|Malice&lt;br /&gt;
|-&lt;br /&gt;
|'''Favorite Games:'''&lt;br /&gt;
|PSU, any Sega or Atlus RPGs, anything from SNK or Capcom.  Anything I can play on my Dreamcast or NGPC ^_^&lt;br /&gt;
|-&lt;br /&gt;
|'''PSU Game Server'''&lt;br /&gt;
|PS2/PC&lt;br /&gt;
|-&lt;br /&gt;
|'''Universe Hangout'''&lt;br /&gt;
|Numbers 2 and 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Howdy!'''==&lt;br /&gt;
Hello! I play on the PS2/PC servers, usually on Uni 2, but sometimes on Uni 15.  I have played a FO since the beginning, but recently started on Fighgunner for a new challenge.  I am afk a bit, so if I'm in a lobby and don't respond right away, please don't think I'm avoiding you.&lt;br /&gt;
&lt;br /&gt;
I would like to mention that I am not the same ''Malice'' from PSO, though that gentleman may be found on the PS2/PC servers. &lt;br /&gt;
&lt;br /&gt;
=='''Real World'''==&lt;br /&gt;
Err, well, I live in New York City and have a bleh day job. I like indie rock and veggie burgers ^_^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''PSU Character Information'''==&lt;br /&gt;
{{Character Profile&lt;br /&gt;
|name= Malice |race= Newman |gender = ♀ |level= 80 |type = Wartecher&lt;br /&gt;
|HU = 10 |RA = 10 |FO= 10 |FG = 10 |GT = 10 |WT = 7 |fF = 10 |fG = 3 |fT = 10 |PT = -&lt;br /&gt;
|name2= Simone |race2= CAST |gender2= ♀ |level2= 29 |type2= Force&lt;br /&gt;
|HU2= - |RA2= 7 |FO2= 5 |FG2= - |GT2= - |WT2= - |fF2= - |fG2= - |fT2= - |PT2= -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=='''Notes to self'''==&lt;br /&gt;
To edit the Mission map at the top of the [[Missions]] page, go to [[Template:Map]] and edit it.&lt;br /&gt;
&lt;br /&gt;
[[User:Malice/Story Missions (Network)]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Malice/Monsters by mission]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Skills&amp;diff=17760</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Skills&amp;diff=17760"/>
				<updated>2007-05-02T03:30:00Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Twin Claws */ Rensan Senshou-ga&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Skills&amp;lt;/b&amp;gt; can be used to attack with a special animation using increased [[ATP]] and [[ATA]], in exchange for [[PP]]. Skills can be taught to characters using [[Skill Disks]], and can only be used by attaching them to a [[Melee Weapon]] of the appropriate weapon type. Only one Skill can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Most Skills have extra combo hits.  Typically, a combo is extended at level 11 and 21.  To perform the longer combos, simply hit the [[PA]] button again after the first combo is carried out. Skills increase in level based on how many successful hits are made per use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 20 || 10 || 1 || 30 || 10 || 20 || 30 || 10 || 1 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; As of Update 09, the following skills have been rebalanced - Anga Dugrega, Anga Redda, Dus Daggus, Dus Robado, Spiral Dance, Gravity Dance, Assault Crash, Rising Crash, Renkai Buyou-zan, Bukuu Rensen-ga, Renzan Seidan-ga, and Shousen Totsuzan-ga.&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Members Pattern&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 26 || 64 || 194 || 234 || 836 || 3006 || Gravity Break, Anga Redda, Assault Crush, Spinning Strike, Rising Strike, Shousen Totsuzan-ga&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 36 || 108 || 276 || 324 || 1332 || 4356 || Spinning Break, Tornado Break, Bogga Danga, Bogga Zubba, Bogga Robado, Dus Daggas, Duus Majaara, Duus Robaddo, Tornado Dance, Anga Jaburogga, Rising Crush, Hishou Jinren-zan, Renzan Senshou-ga, Gravity Strike, Hikaishuuhazan, Shunbu Shouren-zan, Senten Kanzan-ga&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 52 || 156 || 416 || 468 || 1924 || 5824 || Spiral Dance, Gravity Dance, Anga Dugarega, Splendor Crush, Renkai Buyou-zan, Bukuu Rensen-ga, Renzaiseidanga, Buten Shuren-zan&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 168 || 448 || 504 || 2072 || 6272 || Moubu Seiren-zan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=6| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || rowspan=6| &amp;lt;center&amp;gt;# of&amp;lt;br&amp;gt;Combos&amp;lt;/center&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| LV1～LV10 || colspan=3| LV11～LV20 || colspan=3| LV21～LV30&lt;br /&gt;
|-&lt;br /&gt;
| PP || ATP || ATA || PP || ATP || ATA || PP || ATP || ATA &lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Attack Pattern (1) || colspan=3| Attack Pattern (2) || colspan=3| Attack Pattern (3)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Effects of Attack (1) || colspan=3| Effects of Attack (2) || colspan=3| Effects of Attack (3)&lt;br /&gt;
|- &lt;br /&gt;
| Price || &amp;lt;center&amp;gt;Rarity&amp;lt;/center&amp;gt; || colspan=10| Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
=== Axe ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Anga Dugrega |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C=126～135% | ATA_C='''61～70%''' |targets_C=2 | hits_C=1 | effect_C=Blow Away&lt;br /&gt;
    |PP_B=20(16) | ATP_B=136～145% | ATA_B='''71～80%''' |targets_B=2 | hits_B=1 | effect_B=&lt;br /&gt;
    |PP_A=20(16) | ATP_A=146～155% | ATA_A='''81～90%''' |targets_A=2 | hits_A=2 | effect_A=Blow Away on 2nd Hit&lt;br /&gt;
    |price=10000 | sr=1 |endesc=A forward change that can evolve to add further attacks afterward.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Anga Redda |combolength=3&lt;br /&gt;
    |PP_C=24(19) | ATP_C=121～130% | ATA_C=57～66% |targets_C=2 | hits_C=2 | effect_C=Flinch on 2nd Hit&lt;br /&gt;
    |PP_B=24(19) | ATP_B=131～140% | ATA_B=67～76% |targets_B=2 | hits_B=2 | effect_B= Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_A=24(19) | ATP_A=141～150% | ATA_A=77～86% |targets_A=2 | hits_A=1 | effect_A=Blow Away &lt;br /&gt;
    |price=36000| sr=4 |endesc=A quick combination attack in a rush of energy, to hit more enemies at once.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Claw ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Shousen Totsuzan-ga |combolength=2&lt;br /&gt;
    |PP_C='''22(17)''' | ATP_C=121～130% | ATA_C=55～64% |targets_C=1 | hits_C=3 | effect_C=Launch on 3rd Hit&lt;br /&gt;
    |PP_B='''22(17)''' | ATP_B=131～140% | ATA_B=65～74% |targets_B=2 | hits_B=4 | effect_B=Blow Away on 4th Hit&lt;br /&gt;
    |PP_A='''22(17)''' | ATP_A=141～150% | ATA_A=75% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=10000 | sr=1 |endesc=Rotates the claw to pierce the enemy.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Senten Kanzan-ga |combolength=2&lt;br /&gt;
    |PP_C='''18(14)''' | ATP_C=126～135% | ATA_C=70% |targets_C=2 | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B='''18(14)''' | ATP_B=136～145% | ATA_B=70% |targets_B=3 | hits_B=1 | effect_B=Blow Away&lt;br /&gt;
    |PP_A='''18(14)''' | ATP_A=146～155% | ATA_A=70% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=50 PA Fragments| sr=7 |endesc=Confuses enemies with bold movements.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Dagger ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Buten Shuren-zan |combolength=2&lt;br /&gt;
    |PP_C=16(12) | ATP_C=131～140% | ATA_C=61～70% |targets_C=2 | hits_C=4 | effect_C=Wipeout on 4th Hit&lt;br /&gt;
    |PP_B=16(12) | ATP_B=141～150% | ATA_B=71～80% |targets_B=3 | hits_B=4 | effect_B=Blow Away on 4th Hit&lt;br /&gt;
    |PP_A=16(12) | ATP_A=151～160% | ATA_A=81～90% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=1000 | sr=1 |endesc=Attacks multiple enemies with amazing speed.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Shunbu Shouren-zan |combolength=2&lt;br /&gt;
    |PP_C=12(9) | ATP_C=132～150% | ATA_C=54～72% |targets_C=2 | hits_C=2 | effect_C=Launch on 2nd Hit&lt;br /&gt;
    |PP_B=12(9) | ATP_B=151～160% | ATA_B=77～86% |targets_B=2 | hits_B=1 | effect_B=Blow Away&lt;br /&gt;
    |PP_A=12(9) | ATP_A=161～170% | ATA_A=88% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=9000| sr=4 |endesc=A series of attacks too fast for any counterattack.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Double Saber ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Spiral Dance |combolength=3&lt;br /&gt;
    |PP_C=15 | ATP_C='''106～115%''' | ATA_C=55～64% |targets_C=2 | hits_C=3 | effect_C=Wipeout on 3rd Hit&lt;br /&gt;
    |PP_B=15 | ATP_B='''116～125%''' | ATA_B=65～74% |targets_B=2 | hits_B=2 | effect_B=Wipeout  on 1st Hit&amp;lt;br&amp;gt;Blow Away on 2nd Hit&lt;br /&gt;
    |PP_A=15 | ATP_A='''126～135%''' | ATA_A=74% |targets_A=2 | hits_A=3 | effect_A=Blow Away&lt;br /&gt;
    |price=10000 | sr=1 |endesc=A flurry of hits that can hit multiple enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Gravity Dance |combolength=3&lt;br /&gt;
    |PP_C='''18''' | ATP_C='''111～120%''' | ATA_C=55～64% |targets_C=2 | hits_C=4 | effect_C=Flinch on 4th Hit&lt;br /&gt;
    |PP_B='''18''' | ATP_B='''121～130%''' | ATA_B=65～74% |targets_B='''3''' | hits_B=2 | effect_B=Flinch&lt;br /&gt;
    |PP_A='''18''' | ATP_A=130% | ATA_A=75～84% |targets_A='''3''' | hits_A=1 | effect_A=Launch&lt;br /&gt;
    |price=36000| sr=4 |endesc=A series of hits that spin with surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Tornado Dance |combolength=1&lt;br /&gt;
    |PP_C=30 | ATP_C=141～150% | ATA_C=75% |targets_C=2 | hits_C=4 | effect_C=Blow Away&lt;br /&gt;
    |PP_B=33 | ATP_B=151～160% | ATA_B=75% |targets_B=0 | hits_B=0 | effect_B=N/A&lt;br /&gt;
    |PP_A=36 | ATP_A=161～180% | ATA_A=75% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=99 PA Fragments | sr=? |endesc=A tornado-like forward charge that's powerful.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Bogga Danga |combolength=3&lt;br /&gt;
    |PP_C=18(14) | ATP_C=121～130% | ATA_C=55～73% |targets_C=2 | hits_C=3 | effect_C=Flinch&lt;br /&gt;
    |PP_B=18(14) | ATP_B=131～140% | ATA_B=73～87% |targets_B=2 | hits_B=2 | effect_B=Wipeout  on 1st &amp;lt;br&amp;gt;Blow Away on 2nd&lt;br /&gt;
    |PP_A=18(14) | ATP_A=141～150% | ATA_A=87% |targets_A=3 | hits_A=2 | effect_A=Blow Away on 2nd&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A quick combination attack that hits multiple enemies in quick succession.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Bogga Zubba |combolength=1&lt;br /&gt;
    |PP_C=24(19) | ATP_C=131～140% | ATA_C=61～70% |targets_C=2 | hits_C=4 | effect_C=Launch&lt;br /&gt;
    |PP_B=27(21) | ATP_B=141～150% | ATA_B=71～80% |targets_B=0 | hits_B=0 | effect_B=N/A&lt;br /&gt;
    |PP_A=30(24) | ATP_A=151～160% | ATA_A=81～90% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=18000 | sr=4 |endesc=A forward thrust with the right knuckle that can penetrate a group of enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Bogga Robado |combolength=3&lt;br /&gt;
    |PP_C=21(16) | ATP_C=126～135% | ATA_C=78% |targets_C=1 | hits_C=4 | effect_C=Flinch on 4th Hit&lt;br /&gt;
    |PP_B=21(16) | ATP_B=136～145% | ATA_B=78% |targets_B=2 | hits_B=2 | effect_B=Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_A=21(16) | ATP_A=146～155% | ATA_A=78% |targets_A=2 | hits_A=4 | effect_A=Blow Away&lt;br /&gt;
    |price=75 PA Fragments | sr=? |endesc=Puts the reactor in overdrive to blow away surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Saber ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Rising Strike |combolength=2&lt;br /&gt;
    |PP_C=15(12) | ATP_C=131～140% | ATA_C=52～70% |targets_C=2 | hits_C=2 | effect_C=Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_B=15(12) | ATP_B=141～150% | ATA_B=75～84% |targets_B=2 | hits_B=2 | effect_B=Blow Away&lt;br /&gt;
    |PP_A=15(12) | ATP_A=151～160% | ATA_A=84% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A quick pair of slashes that knocks enemies upward.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Gravity Strike |combolength=2&lt;br /&gt;
    |PP_C=20(16) | ATP_C=111～120% | ATA_C=59～68% |targets_C=2 | hits_C=3 | effect_C=Flinch on 2nd &amp;amp; 3rd Hit&lt;br /&gt;
    |PP_B=20(16) | ATP_B=121～130% | ATA_B=69～78% |targets_B=3 | hits_B=4 | effect_B=Flinch on 2nd Hit&amp;lt;br&amp;gt;Launch on 3rd Hit&amp;lt;br&amp;gt;Blow Away on 4th Hit&lt;br /&gt;
    |PP_A=20(16) | ATP_A=131～140% | ATA_A=79~88% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=9000 | sr=4 |endesc=A quick pair of slashes.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Spear ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Dus Daggus |combolength=3&lt;br /&gt;
    |PP_C=18(14) | ATP_C='''131～140%''' | ATA_C=51～69% |targets_C=2 | hits_C=2 | effect_C=Flinch on 2nd Hit&lt;br /&gt;
    |PP_B=18(14) | ATP_B='''141～150%''' | ATA_B=77～86% |targets_B=2 | hits_B=3 | effect_B=Flinch on 3rd Hit&lt;br /&gt;
    |PP_A=18(14) | ATP_A='''151～160%''' | ATA_A=87% |targets_A=2 | hits_A=3 | effect_A=Blow Away on 3rd Hit&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A quick succession of attacks that can hit more enemies than a standard.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Dus Robado |combolength=3&lt;br /&gt;
    |PP_C='''22(17)''' | ATP_C=126～135% | ATA_C=53～62% |targets_C=3 | hits_C=1 | effect_C=Flinch&lt;br /&gt;
    |PP_B='''22(17)''' | ATP_B=136～145% | ATA_B=63～72% |targets_B=3 | hits_B=2 | effect_B=Flinch&lt;br /&gt;
    |PP_A='''22(17)''' | ATP_A=146～155% | ATA_A=73～82% |targets_A=3 | hits_A=2 | effect_A=Blow Away on 2nd Hit&lt;br /&gt;
    |price=18000 | sr=4 |endesc=Uses the whole body to swing the weapon to hit surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Sword ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Tornado Break |combolength=3&lt;br /&gt;
    |PP_C=16(12) | ATP_C=131～140% | ATA_C=55～64% |targets_C=3 | hits_C=1 | effect_C=Flinch&lt;br /&gt;
    |PP_B=16(12) | ATP_B=141～150% | ATA_B=66～75% |targets_B=3 | hits_B=1 | effect_B=Flinch&lt;br /&gt;
    |PP_A=16(12) | ATP_A=151～160% | ATA_A=75% |targets_A=4 | hits_A=1 | effect_A=Blow Away&lt;br /&gt;
    |price=1000 | sr=1 |endesc=Hits multiple surrounding enemies with a horizontal slashing attack.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Spinning Break |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C=136～146% | ATA_C=51～60% |targets_C=3 | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B=20(16) | ATP_B=147～157% | ATA_B=61～70% |targets_B=3 | hits_B=1 | effect_B=Flinch&lt;br /&gt;
    |PP_A=20(16) | ATP_A=158～168% | ATA_A=71～80% |targets_A=3 | hits_A=2 | effect_A=Blow Away&lt;br /&gt;
    |price=18000 | sr=4 |endesc=A spinning attack from above.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Twin Claws ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname= Bukuu Rensen-ga |combolength=3&lt;br /&gt;
    |PP_C=17(13) | ATP_C=126～135% | ATA_C=55～64% |targets_C='''3''' | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B=17(13) | ATP_B=136～145% | ATA_B=65～74% |targets_B='''3''' | hits_B=2 | effect_B=Flinch&lt;br /&gt;
    |PP_A=17(13) | ATP_A=146～155% | ATA_A=74% |targets_A=3 | hits_A=1 | effect_A=Blow Away&lt;br /&gt;
    |price=10000 | sr=1 |endesc=Leaps into the air and releases a flurry of hits.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname= Renzan Seidan-ga |combolength=3&lt;br /&gt;
    |PP_C='''17(13)''' | ATP_C=121～130% | ATA_C=58～67% |targets_C=1 | hits_C=4 | effect_C=Flinch on 4th Hit&lt;br /&gt;
    |PP_B='''17(13)''' | ATP_B=131～140% | ATA_B=68～77% |targets_B=2 | hits_B=2 | effect_B=Launch on 1st Hit&amp;lt;br&amp;gt;Wipeout  on 2nd Hit&lt;br /&gt;
    |PP_A='''17(13)''' | ATP_A=141～150% | ATA_A=78～87% |targets_A=3 | hits_A=1 | effect_A=Blow Away&lt;br /&gt;
    |price=36000 | sr=4 |endesc=A series of high-speed, thrusting attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname= Rensan Senshou-ga |combolength=3&lt;br /&gt;
    |PP_C='''18(?)''' | ATP_C=?～?% | ATA_C=?～?% |targets_C=? | hits_C=? | effect_C=?&lt;br /&gt;
    |PP_B='''18(?)''' | ATP_B=?～?% | ATA_B=?～?% |targets_B=? | hits_B=? | effect_B=?&lt;br /&gt;
    |PP_A='''18(?)''' | ATP_A=141～150% | ATA_A=78～87% |targets_A=? | hits_A=? | effect_A=Blow Away on 3rd hit. Invisibility between 2nd and 3rd hit.&lt;br /&gt;
    |price=75 PA Fragments | sr=4 |endesc=Uses a series of attacks and the nano transformer to hit enemies.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Twin Dagger ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Renkai Buyou-zan |combolength=3&lt;br /&gt;
    |PP_C='''16(12)''' | ATP_C='''109～118%''' | ATA_C='''64～68%''' |targets_C=2 | hits_C=3 | effect_C=&lt;br /&gt;
    |PP_B='''16(12)''' | ATP_B='''119～128%''' | ATA_B=74～83% |targets_B=3 | hits_B=2 | effect_B=&lt;br /&gt;
    |PP_A='''16(12)''' | ATP_A='''129～138%''' | ATA_A=83% |targets_A=3 | hits_A=4 | effect_A=Blow Away&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A spinning attack that slashes at surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Moubu Seiran-zan |combolength=3&lt;br /&gt;
    |PP_C=15(12) | ATP_C=126～135% | ATA_C=50～59% |targets_C=2 | hits_C=4 | effect_C= Flinch on 2nd Hit&amp;lt;br&amp;gt;Flinch on 4th Hit&lt;br /&gt;
    |PP_B=15(12) | ATP_B=136～145% | ATA_B=60～69% |targets_B=2 | hits_B=3 | effect_B= Flinch on 1st Hit&amp;lt;br&amp;gt;Flinch on 3rd Hit&lt;br /&gt;
    |PP_A=15(12) | ATP_A=145% | ATA_A=70～88% |targets_A=3 | hits_A=3 | effect_A=Blow Away on 3rd Hit&lt;br /&gt;
    |price=18000 | sr=4 |endesc=A ferocious dance of blades that with no time to counterattack.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Hisou Jinren-zan |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C=141～150% | ATA_C=76% |targets_C=2 | hits_C=3 | effect_C=Launch on 3rd Hit&lt;br /&gt;
    |PP_B=20(16) | ATP_B=151～160% | ATA_B=76% |targets_B=2 | hits_B=3 | effect_B=Launch&lt;br /&gt;
    |PP_A=20(16) | ATP_A=161～170% | ATA_A=76% |targets_A=3 | hits_A=4 | effect_A=Launch&lt;br /&gt;
    |price=75 PA Fragments | sr=7 |endesc=Puts the reactors in overdrive for a series of upward attacks.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Twin Saber ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Rising Crush |combolength=3&lt;br /&gt;
    |PP_C=18(14) | ATP_C='''151～160%''' | ATA_C=52～70% |targets_C=2 | hits_C=2 | effect_C=Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_B=18(14) | ATP_B='''161～170%''' | ATA_B=75～84% |targets_B=2 | hits_B=3 | effect_B=Launch &lt;br /&gt;
    |PP_A=18(14) | ATP_A='''171～180%''' | ATA_A=84% |targets_A=2 | hits_A=4 | effect_A=Launch on 1st Hit&amp;lt;br&amp;gt;Blow Away on 2nd and 3rd Hit&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A series of upward and spinning attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Assault Crush |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C='''166～175%''' | ATA_C=57～66% |targets_C=1 | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B=20(16) | ATP_B='''176～185%''' | ATA_B=67～76% |targets_B=1 | hits_B=2 | effect_B=Flinch &lt;br /&gt;
    |PP_A=20(16) | ATP_A='''185%''' | ATA_A=77～86% |targets_A=2 | hits_A=4 | effect_A=Launch &lt;br /&gt;
    |price=18000| sr=4 |endesc=A combination of slashes and a thrust that make for a powerful attack.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Splendor Crush |combolength=3&lt;br /&gt;
    |PP_C=22(17) | ATP_C=126～135% | ATA_C=76% |targets_C=2 | hits_C=3 | effect_C=Flinch on 3rd Hit&lt;br /&gt;
    |PP_B=22(17) | ATP_B=136～145% | ATA_B=76% |targets_B=2 | hits_B=3 | effect_B=Flinch on 3rd Hit&lt;br /&gt;
    |PP_A=22(17) | ATP_A=146～155% | ATA_A=76% |targets_A=3 | hits_A=4 | effect_A=Launch&amp;lt;br&amp;gt;Blow Away on 4th Hit&lt;br /&gt;
    |price=50 PA Fragments| sr=7 |endesc=A powerful attack with two blades.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17759</id>
		<title>User:Malice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17759"/>
				<updated>2007-05-02T03:16:56Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=2 cellspacing=2 align=right border=0 width=300px style=&amp;quot;font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #F9C7FA; border:0px solid #8888aa;&amp;quot;&lt;br /&gt;
|- bgcolor=#FFFFFF&lt;br /&gt;
| align=center colspan=2|&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:malice_green.png|frame|center|]] &lt;br /&gt;
'''''Malice''''' &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=2| &lt;br /&gt;
|-&lt;br /&gt;
|'''Character Name:'''&lt;br /&gt;
|Malice&lt;br /&gt;
|-&lt;br /&gt;
|'''Favorite Games:'''&lt;br /&gt;
|PSU, any Sega or Atlus RPGs, anything from SNK or Capcom.  Anything I can play on my Dreamcast or NGPC ^_^&lt;br /&gt;
|-&lt;br /&gt;
|'''PSU Game Server'''&lt;br /&gt;
|PS2/PC&lt;br /&gt;
|-&lt;br /&gt;
|'''Universe Hangout'''&lt;br /&gt;
|Numbers 2 and 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Howdy!'''==&lt;br /&gt;
Hello! I play on the PS2/PC servers, usually on Uni 2, but sometimes on Uni 15.  I have played a FO since the beginning, but recently started on Fighgunner for a new challenge.  I am afk a bit, so if I'm in a lobby and don't respond right away, please don't think I'm avoiding you.&lt;br /&gt;
&lt;br /&gt;
I would like to mention that I am not the same ''Malice'' from PSO, though that gentleman may be found on the PS2/PC servers. &lt;br /&gt;
&lt;br /&gt;
=='''Real World'''==&lt;br /&gt;
Err, well, I live in New York City and have a bleh day job. I like indie rock and veggie burgers ^_^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''PSU Character Information'''==&lt;br /&gt;
{{Character Profile&lt;br /&gt;
|name= Malice |race= Newman |gender = ♀ |level= 80 |type = Fortegunner&lt;br /&gt;
|HU = 10 |RA = 10 |FO= 10 |FG = 10 |GT = 10 |WT = - |fF = 10 |fG = 1 |fT = 10 |PT = -&lt;br /&gt;
|name2= Simone |race2= CAST |gender2= ♀ |level2= 15 |type2= Ranger&lt;br /&gt;
|HU2= - |RA2= 2 |FO2= - |FG2= - |GT2= - |WT2= - |fF2= - |fG2= - |fT2= - |PT2= -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=='''Notes to self'''==&lt;br /&gt;
To edit the Mission map at the top of the [[Missions]] page, go to [[Template:Map]] and edit it.&lt;br /&gt;
&lt;br /&gt;
[[User:Malice/Story Missions (Network)]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Malice/Monsters by mission]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Missions&amp;diff=17616</id>
		<title>Talk:Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Missions&amp;diff=17616"/>
				<updated>2007-04-28T20:33:26Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Destination links ==&lt;br /&gt;
I switched the destination links for each mission to the anchors for those outposts.  They had been links to (non-existent) pages.  This way, you can click on the destination and see which missions are available from that outpost. I think this was the intention from the start (?) but it had never been done before. Any objections? [[User:Malice|Malice]] 21:33, 28 April 2007 (BST)&lt;br /&gt;
 &lt;br /&gt;
== Current values accurate? ==&lt;br /&gt;
* Ok... after the second update all the meseta values and mission points are different... I think a wipe of the values should be in order to be sure that we get updated values again... [[User:Mrurl42|Mrurl42]] 01:08, 10 December 2006 (PST)&lt;br /&gt;
* From the looks of things, it seems like the reward for Rank C for all missions is 0 meseta, 0 experience (at least, as far as I can tell, I've seen it from all missions of rank C and B, though I can't totally confirm A) - maybe that column is unnecessary?  Though I do notice that there's one entry that lists 100 meseta as a reward for C - can't confirm that.  --[[User:SiegeV|SiegeV]] 20:00, 5 December 2006 (EST)&lt;br /&gt;
* I've got totally different numbers for the mission rewards. Are those from the beta? Do they need updating? --[[User:JPD002|JPD002]] 22:24, 8 September 2006 (PDT)&lt;br /&gt;
* Yes. I'll scrap all of them. &amp;gt;_&amp;gt; - [[User:Tycho|Tycho]]&lt;br /&gt;
* I just added the names of all the missions in kanji (so those of us who can't read it can at least match the symbols ^-^) and I noticed that some of the reward values differ from the  [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F32FBEDCBAD9.html JP Wiki]site (where I copied and pasted the mission names from) and some mission listed on that site are not listed here.  My level isn't high enough to confirm it, but I just thought I'd mention it. [[User:Gold ninja|Gold ninja]] 19:00, 26 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Mission Details==&lt;br /&gt;
Along with the mission rank/exp/meseta information, why not also list:&lt;br /&gt;
* The 3~6 enemies that are present in the mission.&lt;br /&gt;
* The boss/sub-boss of the mission (e.g. SEED-Vance on Fight for Food)&lt;br /&gt;
* The mission's destination?&lt;br /&gt;
[[User:Miraglyth|Miraglyth]] 18:18, 17 November 2006 (PST)&lt;br /&gt;
** Yes, ofcourse. The destination stuff ''really'' requires a flow-chart of some sort. Since the content is subject to expansion all the time, I'm leaning more towards using a table than to put this in an image. I believe some of the monster stuff was currently listed in the [[Monsters]] page ([[Drops]] has some too), which never really made sense in the first place. On a slightly less related topic, [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF.html this page] has some info on Monster stats (but kind of sucks due to vague figures); [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html this one] contains info not only on the rare ones, but also on the map/spawn patterns that dictate whether these will at all appear. I do not know if this would affect what other Monsters appear at all (which perhaps sounds far-fetched), but despite that it might be interesting nonetheless. - [[User:Tycho|Tycho]] 02:00, 18 November 2006 (PST)&lt;br /&gt;
* Heh, I'd thought of flowcharts too. I'd been trying to draw such flowcharts for Parum and Moatoob. They've developed into ''area - counter - mission - area - counter - mission - etc.'' affairs and become surprisingly messy when you involve missions that end at their start point (Sleeping Warriors), and missions that involve backtracking (there's currently one rumoured if you backtrack after Gol Dova). But it's definitely doable and shows a lot better than I believe a table could. - [[User:Miraglyth|Miraglyth]] 07:44, 18 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
==Outpost/Lobbies==&lt;br /&gt;
These seem to go by multiple names, and not just the translated JP names. The same area in the game is simaultaneously called &amp;quot;Raffon Meadow: Field Base&amp;quot;, &amp;quot;Raffon Meadow Outpost&amp;quot;, &amp;quot;Alliance Military Base&amp;quot; and simply &amp;quot;Raffon Base&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
My suggestion would be to try and standardize all of these by the name shown when they're loading, so the above example would be &amp;quot;Raffon Meadow: Field Base&amp;quot;. - [[User:Miraglyth|Miraglyth]] 18:18, 17 November 2006 (PST)&lt;br /&gt;
* Yeah, sounds good. I think it'd be nice if we could list all of the used names somehow though, to avoid confusion. - [[User:Tycho|Tycho]] 02:00, 18 November 2006 (PST)&lt;br /&gt;
* I like the sound of this. - [[User:Miraglyth|Miraglyth]] 07:26, 18 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
==Start Points?==&lt;br /&gt;
A number of places (notably this Missions page and the new Updates page) are starting to list start points, and some of these are inconsistent. Some use the name of the outpost (e.g. Raffon Meadow: Field Base) and some use the name of the mission counter (e.g. Holtes Flyer Base).&lt;br /&gt;
&lt;br /&gt;
My suggestion for this would be to list both. This would mean that, say, Sleeping Warriors starts from the mission counter &amp;quot;Lakeside Park&amp;quot; in the area &amp;quot;Raffon Meadow: Field Base&amp;quot;, and that Mad Creatures starts from the mission counter &amp;quot;Flyer Base&amp;quot; in the area &amp;quot;Holtes City: East District&amp;quot;. This would both help avoid confusion and provide a better level of detail to the information. - [[User:Miraglyth|Miraglyth]] 18:18, 17 November 2006 (PST)&lt;br /&gt;
* Ah, yes, indeed. Moreover, this will be pretty much needed in some cases, like to differentiate between the Linear Line and HIVE counters. - [[User:Tycho|Tycho]] 02:00, 18 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== Story Missions (Network) ==&lt;br /&gt;
&lt;br /&gt;
* I'd like to start up a section on the network mode story missions.  I was about to start adding information to this section, but it's already getting pretty large with just the free missions, so I'm holding off until I get some opinions.  Should I just start a new section made specifically for the story missions? [[User:EspioKaos|EspioKaos]] 10:26, 26 December 2006 (CST)&lt;br /&gt;
* Yeah, sounds great. There's one particular thing I think would be pretty interesting here. I've read on the Japanese official site that at some point the content for the first four story missions got altered, while the fifth got added. Might wanna look out for this; I'm wondering what they changed. - [[User:Tycho|Tycho]] 06:54, 28 December 2006 (CST)&lt;br /&gt;
* Very interesting, indeed.  If I come across any further details on that, I'll let you know.  [[User:EspioKaos|EspioKaos]] 13:21, 30 December 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
== Co-op / Party Missions (Network) ==&lt;br /&gt;
&lt;br /&gt;
* Please note that Eastern Peril is actually a party mission, and should be in the party mission section along with Bruce's Dungeon. &lt;br /&gt;
* It should also be noted that Rouge's Shortcut, Crimson Beast, and Forest Infiltration which are still not listed should also be in that section.&lt;br /&gt;
** They're still free missions, though. I think they do have a place here. [[User:AngelusInsomnus|AngelusInsomnus]] 18:57, 27 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Removal of SEED Form Purge? ==&lt;br /&gt;
&lt;br /&gt;
Does this really have a place on this page? It belongs here no more than the story missions do. Although I'm not against acknowledging it exists, it can't be freely accessed outside the tutorial, nor can I imagine anyone doing it more than once per character--if ever. [[User:AngelusInsomnus|AngelusInsomnus]] 19:01, 27 March 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=17615</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=17615"/>
				<updated>2007-04-28T20:27:01Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: switch destination links to anchors part 2 (neudaiz/moatoob)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Each player death reduces the score by 300 points, but no more than 900 points can be lost in this manner.  If the dying player has a Scape Doll in inventory, no points are lost.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====SEED-Form Purge=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====Unsafe Passage=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1~ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30~ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55~ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 4600 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====Fight for Food=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Aurorey Viewing Plaza|Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25~ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35~ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60~ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 9000 || 78 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====Dark Satellite=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 1350 || 14 || 900 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 3000 || 28 || 2000 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85~ || 5100 || 45 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Hive #3: Special Base ====&lt;br /&gt;
&lt;br /&gt;
=====SEED Awakened=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Dallgun Viewing Plaza|Dallgun Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 900 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 1850 || 18 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4350 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90~ || 8950 || 78 || 5950 || 52 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mad Creatures=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30~ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50~ || 800 || 8 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Plains Overlord=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Sleeping Warriors=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65~ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== Crimson Beast =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || ? || ? || 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 3000 || 29 || 2050 || 19 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 5800 || 53 || ? || ? || 1925 || 17 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 10975 || 97 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 15800 || 138 || 10525 || 91 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====The Mad Beasts=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2750 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90~ || 6150 || 54 || 4100 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====Endrum Remnants=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2850 || 26 || ? || ? || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3350 || 30 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Lab Recovery=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 900 || 9 || ? || ? || 600 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 2200 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65~ || 4800 || 43 || ? || ? || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80~ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
====Lake Denes====&lt;br /&gt;
&lt;br /&gt;
=====The Dual Sentinel=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Foran Waterfall|Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15 || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25 || 2150 || 21 || 1425 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45 || 3100 || 28 || 2050 || 18 || 1025 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85 || 6550 || 57 || 4350 || 38 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====Train Rescue=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mizuraki Defense=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60~ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forested Islands=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50~ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Demons Above=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
The [[Onmagoug]], long feared for its ferocity, has recently become even more aggressive due to SEED influence.  Stop it before there are casualties!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki Preserve: Kugo Hot Springs|Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65~ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Moonlight Beast=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75~ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Rainbow Beast=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55~ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Grove of Fanatics=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====The Holy Ground=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Agata Islands: Sacred Grounds|Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====The Eastern Peril=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Mizuraki C.D. Outpost|Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 2900 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 5500 || 51 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 85~ || 11950 || 105 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forest Infiltration=====&lt;br /&gt;
(密林の侵入作戦 (協力))&lt;br /&gt;
&lt;br /&gt;
A radical faction of the Communion of Gurhal has occupied Old Hakura Temple and is stockpiling arms.  Infiltrate from the rear and defeat [[Adahna Degahna]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Shikon Archipelago Outpost|Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || ? || ? || 650 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2250 || 22 || 1500 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 4600 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 60~ || 8350 || 75 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 13900 || 121 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====System Defense=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Valley of Carnage=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Canyon: Basin|Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1050|| 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 5825 || 51 || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives a 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Desert Terror=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || (50) || (70~) || (6050) || (53) || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====Mine Defense=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Galenigare Tunnels: Underground Lake|Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||40~ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60~ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 6800 || 59 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnels: Underground Lake ====&lt;br /&gt;
&lt;br /&gt;
=====Tunnel Recapture=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Northern Continent: Ice Plains|Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 4200 || 37 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95~ || 18650 || 162 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Desert Goliath=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#W. Kugu: Ajis Kugu|W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30~ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 3150 || 29 || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80~ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Rogues' Shortcut=====&lt;br /&gt;
(ローグスの間道 (協力))&lt;br /&gt;
&lt;br /&gt;
An old underground tunnel has been overrun by native creatures.  Use it to reach the center of the desert and defeat the [[Dimmagolus]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#West Kugu Desert: Field Base|West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dimmagolus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 950 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2350 || 23 || 1550 || 15 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 3700 || 34 || 2450 || 22 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 6900 || 69 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=17612</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=17612"/>
				<updated>2007-04-28T20:00:12Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: switch destination links to anchors part 1 (colony/parum)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Each player death reduces the score by 300 points, but no more than 900 points can be lost in this manner.  If the dying player has a Scape Doll in inventory, no points are lost.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====SEED-Form Purge=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====Unsafe Passage=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Linear Line: Transfer Terminal|Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1~ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30~ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55~ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 4600 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====Fight for Food=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Aurorey Viewing Plaza|Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25~ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35~ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60~ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 9000 || 78 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====Dark Satellite=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Hive #3: Special Base|Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 1350 || 14 || 900 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 3000 || 28 || 2000 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85~ || 5100 || 45 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Hive #3: Special Base ====&lt;br /&gt;
&lt;br /&gt;
=====SEED Awakened=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Dallgun Viewing Plaza|Dallgun Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 900 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 1850 || 18 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4350 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90~ || 8950 || 78 || 5950 || 52 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mad Creatures=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30~ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50~ || 800 || 8 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Plains Overlord=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Sleeping Warriors=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65~ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== Crimson Beast =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Field Base|Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || ? || ? || 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 3000 || 29 || 2050 || 19 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 5800 || 53 || ? || ? || 1925 || 17 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 10975 || 97 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 15800 || 138 || 10525 || 91 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====The Mad Beasts=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2750 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90~ || 6150 || 54 || 4100 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====Endrum Remnants=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Lake Denes|Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2850 || 26 || ? || ? || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3350 || 30 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Lab Recovery=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Raffon Meadow: Lakeshore Park|Raffon Meadow: Lakeshore Park]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 900 || 9 || ? || ? || 600 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 2200 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65~ || 4800 || 43 || ? || ? || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80~ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
====Lake Denes====&lt;br /&gt;
&lt;br /&gt;
=====The Dual Sentinel=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Foran Waterfall|Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15 || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25 || 2150 || 21 || 1425 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45 || 3100 || 28 || 2050 || 18 || 1025 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85 || 6550 || 57 || 4350 || 38 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====Train Rescue=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[#Underwater Plant: Temporary Base|Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mizuraki Defense=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60~ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forested Islands=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50~ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Demons Above=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
The [[Onmagoug]], long feared for its ferocity, has recently become even more aggressive due to SEED influence.  Stop it before there are casualties!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65~ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Moonlight Beast=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75~ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Rainbow Beast=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55~ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Grove of Fanatics=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====The Holy Ground=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====The Eastern Peril=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 2900 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 5500 || 51 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 85~ || 11950 || 105 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forest Infiltration=====&lt;br /&gt;
(密林の侵入作戦 (協力))&lt;br /&gt;
&lt;br /&gt;
A radical faction of the Communion of Gurhal has occupied Old Hakura Temple and is stockpiling arms.  Infiltrate from the rear and defeat [[Adahna Degahna]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || ? || ? || 650 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2250 || 22 || 1500 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 4600 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 60~ || 8350 || 75 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 13900 || 121 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====System Defense=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Valley of Carnage=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1050|| 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 5825 || 51 || ? || ? || ? || ? || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
- S2-Rank also gives a 2 '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Desert Terror=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || (50) || (70~) || (6050) || (53) || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====Mine Defense=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||40~ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60~ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 6800 || 59 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnels: Underground Lake ====&lt;br /&gt;
&lt;br /&gt;
=====Tunnel Recapture=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 4200 || 37 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95~ || 18650 || 162 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Desert Goliath=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30~ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 3150 || 29 || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80~ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Rogues' Shortcut=====&lt;br /&gt;
(ローグスの間道 (協力))&lt;br /&gt;
&lt;br /&gt;
An old underground tunnel has been overrun by native creatures.  Use it to reach the center of the desert and defeat the [[Dimmagolus]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dimmagolus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 950 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2350 || 23 || 1550 || 15 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 3700 || 34 || 2450 || 22 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 6900 || 69 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=17434</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=17434"/>
				<updated>2007-04-20T16:44:22Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Moatoob */ fix outpost name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Each player death reduces the score by 300 points, but no more than 900 points can be lost in this manner.  If the dying player has a Scape Doll in inventory, no points are lost.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S2 || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====SEED-Form Purge=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====Unsafe Passage=====&lt;br /&gt;
(連絡通路突破)&lt;br /&gt;
&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1~ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30~ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55~ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || 4600 || 41 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====Fight for Food=====&lt;br /&gt;
(プラント奪還)&lt;br /&gt;
&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25~ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35~ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60~ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2|| 60 || 80~ || ? || 78 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====Dark Satellite=====&lt;br /&gt;
(暗黒の衛星)&lt;br /&gt;
&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Hive #3: Special Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 800 || 9 || 525 || 6 || 250 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 1350 || 14 || 900 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 3000 || 28 || 2000 || 18 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85~ || 5100 || 45 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Hive #3: Special Base ====&lt;br /&gt;
&lt;br /&gt;
=====SEED Awakened=====&lt;br /&gt;
(SEEDの胎動)&lt;br /&gt;
&lt;br /&gt;
SEED infestation of a large-scale A-photon reactor will create a Dulk Fakis that produces and controls other SEED. Purify it and neutralize the HIVE!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Dallgun Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dulk Fakis]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 900 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 1850 || 18 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4350 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 60 || 90~ || 8950 || 78 || 5950 || 52 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mad Creatures=====&lt;br /&gt;
(原生生物鎮圧)&lt;br /&gt;
&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 300 || 3 || 200 || 2 || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30~ || 400 || 4 || 250 || 2 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50~ || 800 || 9 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Plains Overlord=====&lt;br /&gt;
(草原の支配者)&lt;br /&gt;
&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Lakeside Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 1950 || 18 || 1300 || 11 || 600 || 5 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Sleeping Warriors=====&lt;br /&gt;
(遺跡の奥で眠るモノ)&lt;br /&gt;
&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65~ || 2150 || 19 || 1425 || 12 || 700 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
===== Crimson Beast =====&lt;br /&gt;
(紅の巨獣 (協力))&lt;br /&gt;
&lt;br /&gt;
The Raffon RELICS can be used to reach various areas of the Raffon Meadow. Use these new routes to defeat the De Ragan!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || ? || ? || 350 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 3000 || 29 || 2050 || 19 || 1000 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 5800 || 53 || ? || ? || 1925 || 17 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 10975 || 97 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 15800 || 138 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
=====The Mad Beasts=====&lt;br /&gt;
(狂う珍獣)&lt;br /&gt;
&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2750 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90~ || 6150 || 54 || 4100 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====Endrum Remnants=====&lt;br /&gt;
(エンドラムの残党)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 9 || 650 || 6 || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2850 || 26 || ? || ? || 950 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3350 || 30 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Lab Recovery=====&lt;br /&gt;
(研究施設奪還)&lt;br /&gt;
&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Lakeshore Area]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 900 || 9 || ? || ? || 600 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 2200 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65~ || 4800 || 43 || ? || ? || 1600 || 14 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 55 || 80~ || 18150 || 159 || 12100 || 106 || 6050 || 53 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&lt;br /&gt;
&lt;br /&gt;
==== Denes Lake ====&lt;br /&gt;
&lt;br /&gt;
=====The Dual Sentinel=====&lt;br /&gt;
(双頭の守護獣)&lt;br /&gt;
&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15 || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25 || 2150 || 21 || 1425 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45 || 3100 || 28 || 2050 || 18 || 1025 || 9 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85 || 6550 || 57 || 4350 || 38 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====Train Rescue=====&lt;br /&gt;
(貨物列車救援)&lt;br /&gt;
&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Underwater Plant: Temporary Base]] &lt;br /&gt;
&lt;br /&gt;
Boss: [[Dilla Griena]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 700 || 8 || 450 || 5 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 1250 || 13 || 825 || 8 || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2700 || 25 || ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mizuraki Defense=====&lt;br /&gt;
(ミズラキ保護区防衛)&lt;br /&gt;
&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 700 || 7 || 450 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60~ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forested Islands=====&lt;br /&gt;
(緑林突破)&lt;br /&gt;
&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50~ || 2500 || 23 || 1650 || 15 || 825 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Demons Above=====&lt;br /&gt;
(凶飛獣討伐)&lt;br /&gt;
&lt;br /&gt;
The [[Onmagoug]], long feared for its ferocity, has recently become even more aggressive due to SEED influence.  Stop it before there are casualties!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1000 || 11 || 250 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65~ || 5500 || 49 || 3650 || 32 || 1825 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Moonlight Beast=====&lt;br /&gt;
(月下の翼獣)&lt;br /&gt;
&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1350 || 15 || 900 || 9 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 30 || 35~ || 2800 || 26 || 1850 || 17 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 4650 || 43 || 3100 || 28 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75~ || 5650 || 50 || ? || ? || 1875 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Rainbow Beast=====&lt;br /&gt;
(虹色の法獣)&lt;br /&gt;
&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1000 || 10 || ? || ? || 325 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 1300 || 12 || ? || ? || 425 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55~ || 5000 || 45 || 3325 || 30 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Grove of Fanatics=====&lt;br /&gt;
(狂信者の杜)&lt;br /&gt;
&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 1850 || 17 || 1225 || 11 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 2800 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====The Holy Ground=====&lt;br /&gt;
(聖地奪還)&lt;br /&gt;
&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 2400 || 21 || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====The Eastern Peril=====&lt;br /&gt;
(東方より来るモノ (協力))&lt;br /&gt;
&lt;br /&gt;
An Onmagoug has traveled to the Agata Islands from the Mizuraki C.D. Keep it out of the sacred grounds!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 2050 || 20 || 1350 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 2900 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 5500 || 51 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forest Infiltration=====&lt;br /&gt;
(密林の侵入作戦 (協力))&lt;br /&gt;
&lt;br /&gt;
A radical faction of the Communion of Gurhal has occupied Old Hakura Temple and is stockpiling arms.  Infiltrate from the rear and defeat [[Adahna Degahna]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || ? || ? || 650 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2250 || 22 || 1500 || 14 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 4600 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 60~ || 8350 || 75 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 13900 || 121 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====System Defense=====&lt;br /&gt;
(封印装置防衛)&lt;br /&gt;
&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1100 || 11 || ? || 7 || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 2100 || 20 || 1400 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || 3500 || 31 || 2325 || 20 || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Valley of Carnage=====&lt;br /&gt;
(修羅の谷)&lt;br /&gt;
&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1050|| 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 1350 || 13 || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Desert Terror=====&lt;br /&gt;
(最凶の砂獣)&lt;br /&gt;
&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || (50) || (70~) || (6050) || (53) || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====Mine Defense=====&lt;br /&gt;
(鉱山防衛)&lt;br /&gt;
&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||40~ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60~ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 60 || 85~ || 6800 || 59 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnels: Underground Lake ====&lt;br /&gt;
&lt;br /&gt;
=====Tunnel Recapture=====&lt;br /&gt;
(坑道の奪還)&lt;br /&gt;
&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1400 || 15 || 925 || 10 || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 2050 || 20 || 1250 || 13 || 675 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2600 || 24 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || 4200 || 37 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S2 || 70 || 95~ || 18650 || 162 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
- S2-Rank also gives 2 '[[PA_Fragment|PA Fragments]]' for S-Rank completion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Desert Goliath=====&lt;br /&gt;
(砂塵の機械戦士)&lt;br /&gt;
&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30~ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 3150 || 29 || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80~ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Rogues' Shortcut=====&lt;br /&gt;
(ローグスの間道 (協力))&lt;br /&gt;
&lt;br /&gt;
An old underground tunnel has been overrun by native creatures.  Use it to reach the center of the desert and defeat the [[Dimmagolus]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Dimmagolus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 950 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25~ || 2350 || 23 || 1550 || 15 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 3700 || 34 || 2450 || 22 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 6900 || 69 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=De_Ragan&amp;diff=17432</id>
		<title>De Ragan</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=De_Ragan&amp;diff=17432"/>
				<updated>2007-04-20T07:44:03Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Crimson Beast */ s2 experience&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Deragon1.jpg|thumb|De Ragan, using it's flame breath.]]&lt;br /&gt;
==Description==&lt;br /&gt;
A massive dragon creature that can fly, trample, and breathe fire.&lt;br /&gt;
&lt;br /&gt;
'''Interesting Fact:''' De Ragan is PSU's version of PSO's Dragon from the Forest stages. The name &amp;quot;De Ragan&amp;quot; is indeed an intentional pun.&lt;br /&gt;
&lt;br /&gt;
==Weakpoint Info==&lt;br /&gt;
*Excellent Damage: Head (very high [[EVP]])&lt;br /&gt;
*Good Damage: Neck (high [[EVP]]), Wings&lt;br /&gt;
*Average Damage: Body&lt;br /&gt;
*Poor Damage: Tail&lt;br /&gt;
&lt;br /&gt;
==Sightings==&lt;br /&gt;
==== Plains Overlord ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S&lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP &lt;br /&gt;
|- &lt;br /&gt;
| ディ・ラガン || [[De Ragan]] || Fire || 20 || ? || 460 || 30 || ? || 660 || 40 || ? || ? || 55 || ? || ?&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Crimson Beast ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S !! colspan=&amp;quot;3&amp;quot; | Rank S2&lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP &lt;br /&gt;
|- &lt;br /&gt;
| ディ・ラガン || [[De Ragan]] || Fire || 20 || ? || ? || ? || ? || ? || ? || ? || ? || 75 || ? || ? || 90 || ? || 2700&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Story Mode, Chapter Three ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
![[JP Name]] !! [[EN Name]] !![[Element]] !! Level !! HP !! EXP&lt;br /&gt;
|- &lt;br /&gt;
| ディ・ラガン || [[De Ragan]] || Fire || 18 || 3900 || 440&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other pictures==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Deragon2.jpg|When flying high above the ground, it cannot be meleed and a gun is required to hit it.&lt;br /&gt;
Image:Deragon3.jpg|Here is a photo taken from its &amp;quot;death scene&amp;quot;. The De Ragan is only incapacitated (according to the offline story) and will wake up!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Parum Monsters]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Svaltus&amp;diff=17431</id>
		<title>Svaltus</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Svaltus&amp;diff=17431"/>
				<updated>2007-04-20T07:43:37Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Sightings */ story mode sighting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Svaltus.jpg|thumb|A Svaltus]]&lt;br /&gt;
==Description==&lt;br /&gt;
Svaltus is a type of [[Stateria]] wielding a great sword, normally encountered in [[RELICS]] sites. It may drop ''[[Svaltus Edge]]''.  Its wave and spin attacks can [[stun]]. It has 2 known rare forms: [[Orgdus]] and [[Lutus Jigga]].&lt;br /&gt;
&lt;br /&gt;
== Sightings ==&lt;br /&gt;
==== Sleeping Warriors ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|- &lt;br /&gt;
| スヴァルタス || [[Svaltus]] || Light || 16 || ? || 157 || 36 || ? || ? || 46 || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== The Holy Ground ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|- &lt;br /&gt;
| スヴァルタス || [[Svaltus]] || Light || 15 || ? || 149 || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Story Mode, Chapter Three ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
![[JP Name]] !! [[EN Name]] !![[Element]] !! Level !! HP !! EXP&lt;br /&gt;
|- &lt;br /&gt;
| スヴァルタス || [[Svaltus]] || Light || 13 || 1469 || 205&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other related images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Svaltus-light.jpg|Svaltus in Agata RELICS.&lt;br /&gt;
Image:Svaltus-slash.jpg|Svaltus swiping his giant sword.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Minibosses]]&lt;br /&gt;
[[Category:Parum Monsters]]&lt;br /&gt;
[[Category:Neudaiz Monsters]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=De_Ragan&amp;diff=17430</id>
		<title>De Ragan</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=De_Ragan&amp;diff=17430"/>
				<updated>2007-04-20T07:40:00Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: story mode sighting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Deragon1.jpg|thumb|De Ragan, using it's flame breath.]]&lt;br /&gt;
==Description==&lt;br /&gt;
A massive dragon creature that can fly, trample, and breathe fire.&lt;br /&gt;
&lt;br /&gt;
'''Interesting Fact:''' De Ragan is PSU's version of PSO's Dragon from the Forest stages. The name &amp;quot;De Ragan&amp;quot; is indeed an intentional pun.&lt;br /&gt;
&lt;br /&gt;
==Weakpoint Info==&lt;br /&gt;
*Excellent Damage: Head (very high [[EVP]])&lt;br /&gt;
*Good Damage: Neck (high [[EVP]]), Wings&lt;br /&gt;
*Average Damage: Body&lt;br /&gt;
*Poor Damage: Tail&lt;br /&gt;
&lt;br /&gt;
==Sightings==&lt;br /&gt;
==== Plains Overlord ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S&lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP &lt;br /&gt;
|- &lt;br /&gt;
| ディ・ラガン || [[De Ragan]] || Fire || 20 || ? || 460 || 30 || ? || 660 || 40 || ? || ? || 55 || ? || ?&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Crimson Beast ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S !! colspan=&amp;quot;3&amp;quot; | Rank S2&lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP &lt;br /&gt;
|- &lt;br /&gt;
| ディ・ラガン || [[De Ragan]] || Fire || 20 || ? || ? || ? || ? || ? || ? || ? || ? || 75 || ? || ? || 90 || ? || ?&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Story Mode, Chapter Three ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
![[JP Name]] !! [[EN Name]] !![[Element]] !! Level !! HP !! EXP&lt;br /&gt;
|- &lt;br /&gt;
| ディ・ラガン || [[De Ragan]] || Fire || 18 || 3900 || 440&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other pictures==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Deragon2.jpg|When flying high above the ground, it cannot be meleed and a gun is required to hit it.&lt;br /&gt;
Image:Deragon3.jpg|Here is a photo taken from its &amp;quot;death scene&amp;quot;. The De Ragan is only incapacitated (according to the offline story) and will wake up!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Bosses]]&lt;br /&gt;
[[Category:Parum Monsters]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=SEED-Vance&amp;diff=17428</id>
		<title>SEED-Vance</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=SEED-Vance&amp;diff=17428"/>
				<updated>2007-04-20T07:34:41Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: story mode sighting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SEED-Vance.jpg|thumb|The SEED-Vance.]]&lt;br /&gt;
==Description==&lt;br /&gt;
[[SEED-Vance]] is the second largest [[SEED]] monster, next to [[SEED-Vitace]]. It has the ability to place its tentacles into the ground and attack players from a distance. At close range will swipe at characters, and can rotate 360°. It will fire poison and Foie at mid to long range. In S rank missions, it will be replaced by the [[SEED-Vitace]].&lt;br /&gt;
&lt;br /&gt;
==Sightings==&lt;br /&gt;
====Fight for Food====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|- &lt;br /&gt;
| SEED・ヴァンス || [[SEED-Vance]] || Dark || 5 || ? || 34 || 25 || ? || ? || 35 || ? || ? || NA || NA || NA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Story Mode, Chapter One ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
![[JP Name]] !! [[EN Name]] !![[Element]] !! Level !! HP !! EXP&lt;br /&gt;
|- &lt;br /&gt;
| SEED・ヴァンス || [[SEED-Vance]] ||| Dark || 8 || 810 || 64&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Minibosses]]&lt;br /&gt;
[[Category:Colony Monsters]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Gol_Dolva&amp;diff=17427</id>
		<title>Gol Dolva</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Gol_Dolva&amp;diff=17427"/>
				<updated>2007-04-20T07:31:30Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Story Mode, Chapter Two */ fixed table screwup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gol-Dova.jpg|thumb|Gol Dova, the king of Koltova.]]&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Gol Dolva]] is an extremely large version of the [[Koltova]] and [[Distova]] enemies. It attacks by charging at players, much as its smaller cousins do, and additionally has a stomp attack which is capable of inflicting [[stun]].&lt;br /&gt;
&lt;br /&gt;
== Sightings ==&lt;br /&gt;
==== The Mad Beasts ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|- &lt;br /&gt;
| ゴル・ドルバ || [[Gol Dolva]] || Fire || ? || ? || ?|| ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Crimson Beast ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S !! colspan=&amp;quot;3&amp;quot; | Rank S2 &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|- &lt;br /&gt;
| ゴル・ドルバ || [[Gol Dolva]] || Fire || ? || ? || ?|| ? || ? || ? || ? || ? || ? || ? || ? || ? || 95 || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Story Mode, Chapter Two ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
![[JP Name]] !! [[EN Name]] !![[Element]] !! Level !! HP !! EXP&lt;br /&gt;
|- &lt;br /&gt;
| ゴル・ドルバ || [[Gol Dolva]] || Fire || 13 || 1469 || 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Minibosses]]&lt;br /&gt;
[[Category:Parum Monsters]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Gol_Dolva&amp;diff=17426</id>
		<title>Gol Dolva</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Gol_Dolva&amp;diff=17426"/>
				<updated>2007-04-20T07:30:45Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: reword intro, add story mode sighting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Gol-Dova.jpg|thumb|Gol Dova, the king of Koltova.]]&lt;br /&gt;
==Description==&lt;br /&gt;
The [[Gol Dolva]] is an extremely large version of the [[Koltova]] and [[Distova]] enemies. It attacks by charging at players, much as its smaller cousins do, and additionally has a stomp attack which is capable of inflicting [[stun]].&lt;br /&gt;
&lt;br /&gt;
== Sightings ==&lt;br /&gt;
==== The Mad Beasts ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|- &lt;br /&gt;
| ゴル・ドルバ || [[Gol Dolva]] || Fire || ? || ? || ?|| ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Crimson Beast ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S !! colspan=&amp;quot;3&amp;quot; | Rank S2 &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|- &lt;br /&gt;
| ゴル・ドルバ || [[Gol Dolva]] || Fire || ? || ? || ?|| ? || ? || ? || ? || ? || ? || ? || ? || ? || 95 || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Story Mode, Chapter Two ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
![[JP Name]] !! [[EN Name]] [[Element]] !! Level !! HP !! EXP&lt;br /&gt;
|- &lt;br /&gt;
| ゴル・ドルバ || [[Gol Dolva]] || Fire || 13 || 1469 || 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Minibosses]]&lt;br /&gt;
[[Category:Parum Monsters]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Vanda&amp;diff=17425</id>
		<title>Vanda</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Vanda&amp;diff=17425"/>
				<updated>2007-04-20T07:15:01Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Sightings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Vanda2.jpg|thumb|Vanda.]]&lt;br /&gt;
==Description==&lt;br /&gt;
[[Vanda]] is a reptilian desert dweller of [[Moatoob]]. They generally come in groups. They will throw [[Diga]] from a distance. Close range, they will attack by punching you or spit [[Damfoie]] for a few seconds.  May drop [[Vanda Derma]].&lt;br /&gt;
&lt;br /&gt;
==Sightings==&lt;br /&gt;
==== System Defense ====&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|-&lt;br /&gt;
| ヴァンダ || [[Vanda]] || Fire || 11 || ? || 14 || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Valley of Carnage ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S !! colspan=&amp;quot;3&amp;quot; | Rank S2&lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|-&lt;br /&gt;
| ヴァンダ || [[Vanda]] || Fire || 15 || ? || 18 || ? || ? || ? || ? || ? || ? || 50 || ? || ? || ? || ?  || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Desert Terror ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|-&lt;br /&gt;
| ヴァンダ || [[Vanda]] || Fire || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mine Defense ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S  !! colspan=&amp;quot;3&amp;quot; | Rank S2 &lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|-&lt;br /&gt;
| ヴァンダ || [[Vanda]] || Fire || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rogues' Shortcut ====&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[JP Name]] !! rowspan=&amp;quot;2&amp;quot; | [[EN Name]] !! rowspan=&amp;quot;2&amp;quot; | [[Element]] !! colspan=&amp;quot;3&amp;quot; | Rank C !! colspan=&amp;quot;3&amp;quot; | Rank B !! colspan=&amp;quot;3&amp;quot; | Rank A !! colspan=&amp;quot;3&amp;quot; | Rank S !! colspan=&amp;quot;3&amp;quot; | Rank S2&lt;br /&gt;
|-&lt;br /&gt;
! Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP || Level || HP || EXP&lt;br /&gt;
|-&lt;br /&gt;
| ヴァンダ || [[Vanda]] || Fire || 15 || ? || 18 || ? || ? || ? || ? || ? || ? || 50 || ? || ? || ? || ?  || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other related images==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Vanda.jpg|A vanda.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Moatoob Monsters]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17424</id>
		<title>User:Malice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17424"/>
				<updated>2007-04-20T06:20:47Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* '''PSU Character Information''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=2 cellspacing=2 align=right border=0 width=300px style=&amp;quot;font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #F9C7FA; border:0px solid #8888aa;&amp;quot;&lt;br /&gt;
|- bgcolor=#FFFFFF&lt;br /&gt;
| align=center colspan=2|&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:malice_green.png|frame|center|]] &lt;br /&gt;
'''''Malice''''' &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=2| &lt;br /&gt;
|-&lt;br /&gt;
|'''Character Name:'''&lt;br /&gt;
|Malice&lt;br /&gt;
|-&lt;br /&gt;
|'''Favorite Games:'''&lt;br /&gt;
|PSU, any Sega or Atlus RPGs, anything from SNK or Capcom.  Anything I can play on my Dreamcast or NGPC ^_^&lt;br /&gt;
|-&lt;br /&gt;
|'''PSU Game Server'''&lt;br /&gt;
|PS2/PC&lt;br /&gt;
|-&lt;br /&gt;
|'''Universe Hangout'''&lt;br /&gt;
|Numbers 2 and 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Howdy!'''==&lt;br /&gt;
Hello! I play on the PS2/PC servers, usually on Uni 2, but sometimes on Uni 15.  I have played a FO since the beginning, but recently started on Fighgunner for a new challenge.  I am afk a bit, so if I'm in a lobby and don't respond right away, please don't think I'm avoiding you.&lt;br /&gt;
&lt;br /&gt;
I would like to mention that I am not the same ''Malice'' from PSO, though that gentleman may be found on the PS2/PC servers. &lt;br /&gt;
&lt;br /&gt;
=='''Real World'''==&lt;br /&gt;
Err, well, I live in New York City and have a bleh day job. I like indie rock and veggie burgers ^_^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''PSU Character Information'''==&lt;br /&gt;
{{Character Profile&lt;br /&gt;
|name= Malice |race= Newman |gender = ♀ |level= 80 |type = Fortefighter&lt;br /&gt;
|HU = 10 |RA = 10 |FO= 10 |FG = 10 |GT = 10 |WT = - |fF = 5 |fG = - |fT = 10 |PT = -&lt;br /&gt;
|name2= Simone |race2= CAST |gender2= ♀ |level2= 15 |type2= Ranger&lt;br /&gt;
|HU2= - |RA2= 2 |FO2= - |FG2= - |GT2= - |WT2= - |fF2= - |fG2= - |fT2= - |PT2= -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=='''Notes to self'''==&lt;br /&gt;
To edit the Mission map at the top of the [[Missions]] page, go to [[Template:Map]] and edit it.&lt;br /&gt;
&lt;br /&gt;
[[User:Malice/Story Missions (Network)]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Malice/Monsters by mission]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Updates&amp;diff=17415</id>
		<title>Updates</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Updates&amp;diff=17415"/>
				<updated>2007-04-20T04:42:02Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* Party Missions */ Rouges' Shortcut start/destination info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As Phantasy Star Universe's Network Mode is essentially a mass-multiplayer online RPG (MMORPG), it's not hugely surprising that from time to time it shall receive game updates and content additions.&lt;br /&gt;
&lt;br /&gt;
This page is to list the state of the game's Network Mode as of specific dates, and record the history of what each update achieved. As the game grows in the number of updates (hence, the amount of content) it may become necessary to split details of each update (or each month's worth of) into separate sub-articles.&lt;br /&gt;
&lt;br /&gt;
All times specified within this article are PST, to match the various times used and specified on the [http://phantasystaruniverse.com/index.php Phantasy Star Universe website].&lt;br /&gt;
&lt;br /&gt;
==Initial State==&lt;br /&gt;
&lt;br /&gt;
Unlike the other sections, this one makes note of how the game was before ''any'' updates were added.&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 24th of October release to 16th of November maintenance (from 23:00 to 04:45 on the 17th).&lt;br /&gt;
&lt;br /&gt;
====Flight Destinations====&lt;br /&gt;
&lt;br /&gt;
Unlike all updates following the game's initial state, Network Mode did not allow access to the planet Moatoob in it's initial state. It had the following planets, each with the one specified city and the following flight destinations (when leaving your &amp;quot;My Room&amp;quot;):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Planet || City || Destination&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=6|GUARDIANS Colony || rowspan=6|Clyez City || 1st Floor: Central Table&lt;br /&gt;
|- &lt;br /&gt;
| 2nd Floor: Shopping Mall A&lt;br /&gt;
|- &lt;br /&gt;
| 3rd Floor: Shopping Mall B&lt;br /&gt;
|- &lt;br /&gt;
| 4th Floor: PPT Spaceport&lt;br /&gt;
|- &lt;br /&gt;
| 5th Floor: GUARDIANS HQ&lt;br /&gt;
|- &lt;br /&gt;
| Your Room&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=5|Parum || rowspan=5|Holtes City || Central Square&lt;br /&gt;
|- &lt;br /&gt;
| East District&lt;br /&gt;
|- &lt;br /&gt;
| West District&lt;br /&gt;
|- &lt;br /&gt;
| GRM Shop&lt;br /&gt;
|- &lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3|Neudaiz || rowspan=3|Ohtoku City || Central District&lt;br /&gt;
|- &lt;br /&gt;
| Yohmei Shop&lt;br /&gt;
|- &lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Types====&lt;br /&gt;
&lt;br /&gt;
The three &amp;quot;basic&amp;quot; types (the classic trio from Phantasy Star Online) were the only possible GUARDIAN types on the game's launch:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| Hunter || Ranger || Force&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
On the game's release, GUARDIANS could reach a maximum level of 50 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
The following missions were available:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Unsafe Passage || CBA || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- &lt;br /&gt;
| Fight For Food || CBA || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|- &lt;br /&gt;
| Mad Creatures || CBA || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Plains Overlord || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|- &lt;br /&gt;
| Sleeping Warriors || CBA || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Mizuraki Defense || CBA || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza&lt;br /&gt;
|- &lt;br /&gt;
| Forested Islands || CBA || Ohtoku City: Central District || Flyer Base || Shikon Archipelago&lt;br /&gt;
|- &lt;br /&gt;
| Demons Above || CBA || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs&lt;br /&gt;
|- &lt;br /&gt;
| Rainbow Beast || CBA || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| Grove of Fanatics || CBA || Shikon Archipelago || Agata Islands Area || Shikon Archipelago&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
Network Mode began with no story missions available, the most obvious reason for this being that Network Mode story missions are a direct continuation of offline Story Mode and players would want to be given a fair amount of time to complete that before starting starting the Network Mode story mission string.&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
Network Mode began with no party missions available, the most obvious reason for this being that Network Mode was still new and Party Missions are somewhat involved and require a suitable amount of experience with the game, thus players would want to be given a fair amount of time to get used to the game before starting something as involved as these.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The following weapons, photon arts, etc. were accessible at the start of the game:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapons and Armor&lt;br /&gt;
| 1* to 3* in Clyez City, 1* to 4* manufacturer-specific in manufacturer shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon and Armor Boards&lt;br /&gt;
| 1* to ? in Clyez City, 1* to 5* manufacturer-specific in planetary synthesis shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon Types&lt;br /&gt;
| All weapons equippable by Basic [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| The &amp;quot;first&amp;quot; (1000 meseta) skills for all 7 melee weapons equippable by Basic [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| All Fire/Ice/Ground/Electric bullets for all 6 ranged weapons equippable by Basic [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Foie, Gifoie, Barta, Rabarta, Diga, Radiga, Zonde, Razonde, Resta, Reverser.&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Normal, Green Clover, Pink Clover, Kindergarten, Sports (Day), Sports (Night), Open Shop, Close Shop.&lt;br /&gt;
|- &lt;br /&gt;
! Traps&lt;br /&gt;
| Shops: (&amp;quot;Normal&amp;quot; and G): Damage, Burn and Freeze.&amp;lt;br&amp;gt;Mission Drops: (&amp;quot;Normal&amp;quot; and G): Poison, Confusion and Sleep.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
Network Mode started out &amp;quot;vanilla&amp;quot;, without any [[Events]] active. This is worthy of note not only for this article to be complete, but also because the game started out while the [[Events#Haloween|Haloween Event]] was active in the JP PC/PS2 version of Phantasy Star Universe.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required during the first connection to Phantasy Star Universe Network Mode, however as this was the &amp;quot;initial state&amp;quot;, it is unknown what this actually achieved, nor is it of particular importance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 001==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 16th of November maintenance (from 23:00 to 04:45 on the 17th) to 7th of December maintenance (from 23:00 to 04:00 on the 8th).&lt;br /&gt;
&lt;br /&gt;
====Flight Destinations====&lt;br /&gt;
&lt;br /&gt;
Access to the planet Moatoob was added in this update, adding three new flight destinations to the game on leaving &amp;quot;My Room&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Planet || City || Destination&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3|Moatoob || rowspan=3|Dagora City || Central District&lt;br /&gt;
|- &lt;br /&gt;
| TENORA WORKS Shop&lt;br /&gt;
|- &lt;br /&gt;
| GUARDIANS Branch&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to all three planets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Location || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Mad Beasts || CBA || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Lab Recovery || CBA || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|- &lt;br /&gt;
| Endrum Remnants || CBA || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes&lt;br /&gt;
|- &lt;br /&gt;
| The Holy Ground || CBA || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| System Defense || CBA || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Valley of Carnage || CBA || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- &lt;br /&gt;
| Mine Defense || CBA || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|- &lt;br /&gt;
| Desert Terror || CBA || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* Players have discovered that the Partner Machinery GH-450 now has issues switching weapons. Allegedly despite the switching animation and noise, the weapon remains the same and as such the PM now no longer heals, among other things.&lt;br /&gt;
&lt;br /&gt;
* As of this update there have been numerous complaints about the PC version of the game experiencing mysterious periods of slowdown, mostly during Parum and Neudaiz missions. Some players have noted that this also occurred in the first JP update, though the immediate update after that fixed the issue. It is believed to be related to texture changes somehow.&lt;br /&gt;
&lt;br /&gt;
* Prior to this patch, it has been reported that Hunters on the Xbox 360 version had incorrect stat calculations, making them level-for-level better off than their PC/PS2 counterparts and disproportionately more effective than Xbox 360 Rangers and Forces. This has been addressed in this patch, causing a large amount of unwarranted complaint from Xbox 360 Hunters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 002==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 7th of December maintenance (from 23:00 to 04:00 on the 8th) to 14th of December maintenance (from 23:00 to 04:00 on the 15th).&lt;br /&gt;
&lt;br /&gt;
====Types====&lt;br /&gt;
&lt;br /&gt;
Seven &amp;quot;expert&amp;quot; types were added in this update, a selection of three hybrid types, three specialist types, and one &amp;quot;experimental&amp;quot; type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| Fighgunner || Guntecher || Wartecher&lt;br /&gt;
|- &lt;br /&gt;
| Fortefighter || Fortegunner || Fortetecher&lt;br /&gt;
|- &lt;br /&gt;
| colspan=3|Protranser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 60 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 2 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Unsafe Passage || S || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- &lt;br /&gt;
| Fight For Food || S || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The first of a new series of story missions (obstensibly named &amp;quot;Episode 2&amp;quot; as it is set after the offline Story Mode) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;The Mask&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The following were added to become accessible:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapons and Armor&lt;br /&gt;
| 4* to ? in Clyez City, 5* to 7* manufacturer-specific in manufacturer shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon and Armor Boards&lt;br /&gt;
| ? to ? in Clyez City, 6* to 8* manufacturer-specific in planetary synthesis shops. ? to ? findable in missions.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon Types&lt;br /&gt;
| All weapons equippable by Expert [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| The &amp;quot;first&amp;quot; (1000 meseta) skills for all 4 melee weapons equippable by Expert [[Types]].&amp;lt;br&amp;gt;The &amp;quot;second&amp;quot; (12000 meseta) skills for ? melee weapons.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| All Fire/Ice/Ground/Electric bullets for all 4 ranged weapons equippable by Expert [[Types]].&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Gifoie, Gibarta, Gidiga, Gizonde.&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Blue Clover, Orange Clover, Cave Black, Cave Red, Metal Blue, Metal Grey, Metal Wine, PM Device ZERO.&lt;br /&gt;
|- &lt;br /&gt;
! Traps&lt;br /&gt;
| Shops: (&amp;quot;Normal&amp;quot; and G): Poison, Confusion, Sleep, Virus, Shock and Silence.&lt;br /&gt;
|- &lt;br /&gt;
! Miscellaneous&lt;br /&gt;
| [[Goggles]], [[PA Fragment]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Christmas|Christmas Event]] to the game, which lasted until the Update 005 on Boxing Day.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 003==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 14th of December maintenance (from 23:00 to 04:00 on the 15th) to 21st of December maintenance (from 23:00 to 03:00 on the 22nd).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 5 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Mad Creatures || S || Holtes City: East District || Flyer Base || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Mizuraki Defense || S || Ohtoku City: Central District || Flyer Base || Mizuraki Preserve: Kego Plaza&lt;br /&gt;
|- &lt;br /&gt;
| Demons Above || S || Mizuraki Preserve: Kego Plaza || Kugo Hot Springs Area || Mizuraki Preserve: Kugo Hot Springs&lt;br /&gt;
|- &lt;br /&gt;
| Valley of Carnage || S || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- &lt;br /&gt;
| Mine Defense || S || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 004==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 21st of December maintenance (from 23:00 to 03:00 on the 22nd) to 26th of December (&amp;quot;rescheduled Boxing Day&amp;quot;) maintenance.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Plains Overlord || S || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Lakeshore Park &lt;br /&gt;
|- &lt;br /&gt;
| Sleeping Warriors || S || Raffon Meadow: Field Base || Lakeshore Park Area || Raffon Meadow: Field Base &lt;br /&gt;
|- &lt;br /&gt;
| Lab Recovery || S || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The second of a new series of story missions (obstensibly named &amp;quot;Episode 2&amp;quot; as it is set after the offline Story Mode) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Desert's End&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 005==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 26th of December (&amp;quot;rescheduled Boxing Day&amp;quot;) maintenance to 11th of January maintenance (from 23:00 to 02:00 on the 12th).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Christmas|Christmas Event]] introduced in Update 002, sooner than many players expected.&lt;br /&gt;
&lt;br /&gt;
This update also introduced the [[Events#New_Year|New Year's Event]] to the game, which lasted until Update 006 on the 11th of January.&lt;br /&gt;
&lt;br /&gt;
===Other Changes===&lt;br /&gt;
&lt;br /&gt;
* A [[Photon Charger]] was added next to the [[Universe Transporter]] next to the Flyer Base in Ohtoku City, presumably because the recent addition of Mizuraki Defense S had caused a notable amount of player activity in the area seeking a PP refill.&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* As there was no patch download, previous client-side issues (most notably the texture/slowdown issue from Update 001) have yet to be resolved.&lt;br /&gt;
&lt;br /&gt;
* This is not generally considered a &amp;quot;full update&amp;quot; as [[Events]] are not particularly tangible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 006==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 11th of January maintenance (from 23:00 to 02:00 on the 12th) to 18th of January maintenance (from 23:25 to 02:05 on the 19th).&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 70 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| System Defense || S || Dagora City: Central District || Flyer Base || West Kugu Desert: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Grove of Fanatics || S || Shikon Archipelago || Agata Islands Area || Shikon Archipelago&lt;br /&gt;
|- &lt;br /&gt;
| Desert Terror || S || West Kugu Desert: Field Base || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The third of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;HIVE Purge&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
The first &amp;quot;party mission&amp;quot; has been added to the game. It is titled &amp;quot;Bruce's Dungeon&amp;quot; and is accessible at the Moatoob GUARDIANS HQ. The mission requires a party of 2-5 players.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapons and Armor&lt;br /&gt;
| Up to 8* manufacturer-specific in manufacturer shops.&lt;br /&gt;
|- &lt;br /&gt;
! Weapon and Armor Boards&lt;br /&gt;
| Up to 9* manufacturer-specific in planetary synthesis shops.  Degahna Cannon, 10* Axe boards reported.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| All second tier skills have been added.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| All Light/Dark bullets added for all ranged weapons.&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Damfoie, Shifta, Jellen, Dambarta, Deband, Zalure, Zodial, Zoldeel, Damdiga, Retier, Ramegid, Damegid&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Amber Yellow, Mint Green, Marine Blue, Zebra.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#New Year|New Year's Event]] introduced in Update 005.&lt;br /&gt;
&lt;br /&gt;
This update also introduced the [[Events#Winter|Winter Event]] to the game, which lasted until Update 009 on the 1st of February.&lt;br /&gt;
&lt;br /&gt;
===Other Changes===&lt;br /&gt;
&lt;br /&gt;
* The issues with the Partner Machinery &amp;quot;GH-450&amp;quot; introduced with Update 001 have been resolved at last.&lt;br /&gt;
&lt;br /&gt;
* The texture/slowdown issues introduced with Update 001 have finally been fixed.&lt;br /&gt;
&lt;br /&gt;
* The Graphics -&amp;gt; Custom menu in the PC Phantasy Star Universe Options menu has been updated. There is now an option to enable or disable MIPMAPping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 007==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 18th of January maintenance (from 23:25 to 02:05 on the 19th) to 25th of January maintenance (from 23:00 to 03:00 on the 26th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 5 missions were given S-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Forested Islands || S || Ohtoku City: Central District || Flyer Base || Shikon Archipelago&lt;br /&gt;
|- &lt;br /&gt;
| Rainbow Beast || S || Shikon Archipelago || Agata Islands Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| The Mad Beasts || S || Raffon Meadow: Lakeshore Park || Underwater Plant Area || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Endrum Remnants || S || Underwater Plant: Temporary Base || Old Mellvore City Area || Lake Denes&lt;br /&gt;
|- &lt;br /&gt;
| The Holy Ground || S || Agata Islands: Sacred Grounds || Agata RELICS Site Area || Agata Islands: Sacred Grounds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* The short-lived &amp;quot;[[Clothing Glitch]]&amp;quot; using questionable methods to enable oddities such as wearing half a swimsuit alongside normal clothing has been rendered impossible.&lt;br /&gt;
&lt;br /&gt;
* The &amp;quot;trick&amp;quot; of disconnecting if a synthesis fails and then cancelling that synthesis to save a board use has also been made impossible - the &amp;quot;Cancel Synthesis&amp;quot; option now greys out when the synthesis time reaches 0:00 left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 008==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 25th of January maintenance (from 23:00 to 03:00 on the 26th) to 1st of February maintenance (from 23:00 to 02:50 on the 2nd).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to GUARDIANS Colony, Parum and Moatoob.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Dark Satellite || CBAS || Clyez City: 4th Floor || Space Dock || HIVE: Open Area (temporary)&lt;br /&gt;
|- &lt;br /&gt;
| Train Rescue || CBAS || Holtes City: West District || Linear Line Platform || Underwater Plant: Temporary Base&lt;br /&gt;
|- &lt;br /&gt;
| Tunnel Recapture || CBAS || Galenigare Tunnels: Underground Lake || Mining Area || Northern Continent: Ice Plains&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The fourth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Shadow Conspiracy&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* [[Partner Machinery]] feeding was changed - now, when you feed a PM an item, you stop &amp;quot;talking&amp;quot; to it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 009==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 1st of February maintenance (from 23:00 to 02:50 on the 2nd) to 8th of February maintenance (from 23:00 to 01:30 on the 9th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
New missions were added to Parum, Neudaiz and Moatoob.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Dual Sentinel || CBAS || Lake Denes || (Denes Relics) || (Foran Waterfall)&lt;br /&gt;
|- &lt;br /&gt;
| Moonlight Beast || CBAS || Mizuraki Preserve: Kego Plaza || (Agata Islands) || Agata Islands: Sacred Grounds&lt;br /&gt;
|- &lt;br /&gt;
| Desert Goliath || CBAS || Galenigare Tunnels: Underground Lake || (Mine Area) || (Ajis Kugu)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
No new story missions were added with this update. However, players are now be freely able to select the difficulty of story missions they undertake. Previously they were auto-assigned a difficulty based on their character level.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| The strength of many Skills was rebalanced.&lt;br /&gt;
|- &lt;br /&gt;
! Room Tickets&lt;br /&gt;
| Forest, Desert, Panther.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Winter|Winter Event]] introduced in Update 006.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Valentine.27s_Day|Valentine's Day Event]] to the game, which lasted until Update 011 on the 16th of February.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* There is a &amp;quot;Status adjustment of Partner Machinery.&amp;quot; Player reaction suggests that this has basically upped the damage output of the GH-430, GH-440 and GH-450 models.&lt;br /&gt;
&lt;br /&gt;
* Traps have received a &amp;quot;power adjustment&amp;quot;. They now do more damage on being set off. Their status effects seem to remain unchanged.&lt;br /&gt;
&lt;br /&gt;
* The rarity of &amp;quot;Moon Atomizer X&amp;quot; and &amp;quot;[B] Moon Atomizer X&amp;quot; has been changed from 7* to 6*. This means they are no longer considered &amp;quot;rares&amp;quot; by the game. However they still show as 7* in player shops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 010==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 8th of February maintenance (from 23:00 to 01:30 on the 9th) to 16th of February maintenance (from 03:20 to 03:30).&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The fifth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Valley of Doubt&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* The [http://phantasystaruniverse.com/community_quests.php?item=20070202a Englsih PSU update preview] cited 20 &amp;quot;ultimate&amp;quot; Photon Arts to be included with this update, however the [http://translate.google.com/translate?u=http%3A%2F%2Fxbox360.phantasystaruniverse.jp%2Fnews%2Fwis%2F%3Fmode%3Dview%26id%3D26&amp;amp;langpair=ja%7Cen&amp;amp;hl=en&amp;amp;ie=UTF-8&amp;amp;oe=UTF-8&amp;amp;prev=%2Flanguage_tools JP 360 update preview] (Google translation) mentioned only the story mission. Ultimately the PAs were never added, with the EN staff citing &amp;quot;technical difficulties&amp;quot; as the reason.&lt;br /&gt;
&lt;br /&gt;
* The ATA requirement to equip the [[Events#Valentine's Day|Valentine]] 10* bow &amp;quot;Kohibumiteri&amp;quot; was significantly lowered since it was noticed that the only type able to equip it (Fortetecher) have the lowest ATA in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 011==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 16th of February maintenance (from 03:20 to 03:30) to 1st? of March? maintenance (from ??:?? to ??:?? on the 2nd).&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Valentine.27s_Day|Valentine's Day Event]] introduced in Update 009.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* This update was carried out entirely server-side, thus PC users did not receive a patch download for this update.&lt;br /&gt;
&lt;br /&gt;
* This is not generally considered a &amp;quot;full update&amp;quot; as [[Events]] are not particularly tangible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 012==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' 1st of March maintenance (from 22:55 to 02:40 on the 2nd) to 8th of March maintenance (from ??:?? to ??:?? on the 9th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
A new mission was added to the &amp;quot;satellite&amp;quot; extension of the GUARDIANS Colony.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| SEED Awakened || CBAS || HIVE Open Area (temporary) || HIVE Central Control Room Area || Viewing Plaza (temporary)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;party&amp;quot; missions were added to Neudaiz and Moatoob. Unlike [[Bruce's Dungeon]] these are completable solo, do not forbid scapes, involve an NPC or have a time limit. However, at least two people are required in order to get most of the item boxes or S-Rank the mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| The Eastern Peril || CBAS || Agata Islands: Sacred Grounds || Ohtoku City Area || Mizuraki Conservation District: Kego Clearing&lt;br /&gt;
|- &lt;br /&gt;
| Rouges' Shortcut || CBAS || Galenigare Tunnels: Underground Lake || Field Base Area || West Kugu Desert: Field Base&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
The update added &amp;quot;an Item Exchange mission&amp;quot; which is used to obtain the &amp;quot;Ultimate&amp;quot; Photon Arts, as those require exchanging the item [[PA Fragment]] for new skills, bullets and TECHNICs. In addition, the new free mission provides access to an interesting new shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Weapon Boards&lt;br /&gt;
| A Kubara board shop, selling boards for all 6* and 8* Kubara melee and TECHNIC weapons.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Skills&lt;br /&gt;
| Bogga Robado, Tornado Dance, Splendor Crush, Hishou Jinren-zan, Renzan Senshou-ga, Senten Kanzan-ga.&lt;br /&gt;
|- &lt;br /&gt;
! PA: Bullets&lt;br /&gt;
| Killer Shot, Barada Maga, Chousei-sou, Boma Maga, Mayalee Prism, Twin Mayalee, Mayalee Hit, Yak Zagenga, Kyumeisei-shiki, Mayalee Fury.&lt;br /&gt;
|- &lt;br /&gt;
! PA: TECHNICs&lt;br /&gt;
| Noszonde, Nosdiga, Giresta, Megid, Nosmegid, Megiverse.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a patch download required with this update.&lt;br /&gt;
&lt;br /&gt;
* This update fixes the long-known bug known as &amp;quot;shift-cancelling&amp;quot; where PC players who used the &amp;quot;Keyboard&amp;quot; control scheme could make use of the &amp;quot;Shift&amp;quot; key to instantly cancel the casting of Dam-type and Nos-type TECHNICs. While not particularly harmful for Dam-type TECHs, Nos-type TECHs continue to take effect even after the casting has begun, so making extensive use of the bug would have allowed enterprising Fortetechers to achieve an alarming damage output.&lt;br /&gt;
&lt;br /&gt;
* The Partner Machinery feeding change from Update 008 has been reverted - PC/PS2 players are now no longer kicked out of all menus every time they feed their PM one item.&lt;br /&gt;
&lt;br /&gt;
* In the PC/PS2 versions, when under first-person view, players can now press the &amp;quot;Switch Weapon&amp;quot; button to use their Goggles, regardless of whether they are on their item palette or not. This results in one space on the item palette being freed up.&lt;br /&gt;
&lt;br /&gt;
==Update 013==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 8th of March maintenance (from 23:05 to 01:15 on the 9th) to 22nd of March maintenance (from 23:05 to 00:00 on the 23rd).&lt;br /&gt;
&lt;br /&gt;
====Level Cap====&lt;br /&gt;
&lt;br /&gt;
This update raised the maximum level cap of GUARDIANS to level 80 before they stopped gaining experience points.&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S2-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Unsafe Passage || S2 || Clyez City: 4th Floor || Linear Line Platform || Linear Line: Transfer Terminal&lt;br /&gt;
|- &lt;br /&gt;
| Fight For Food || S2 || Linear Line: Transfer Terminal || Aurorey Plaza Area|| Linear Line: Aural Observatory&lt;br /&gt;
|- &lt;br /&gt;
| Lab Recovery || S2 || Underwater Plant: Temporary Base || Raffon Meadow Area || Raffon Meadow: Lakeshore Park&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The sixth of the series of story missions (still &amp;quot;Episode 2&amp;quot;) will be introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission title is (potential spoiler, highlight: &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;Rescuing Hyuga&amp;lt;/font&amp;gt;), is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Available====&lt;br /&gt;
&lt;br /&gt;
This update delivered interesting new Partner Machinery devices to Phantasy Star Universe. Back in Update 002 the PM Device ZERO was added, which reset your Partner Machinery to Production and B St. level 0. These new devices allow you adapt the model (and only that model) of your Partner Machinery. For example: If you own a GH-420 model, you may use PM Device 421 or PM Device 422 in order to change it into GH-421 or GH-422 respectively.&lt;br /&gt;
&lt;br /&gt;
Other known details are that 4_1 models are marketed as &amp;quot;defense type&amp;quot; with regenerative HP (as with a Me / HP Restore [[Units|unit]]) while 4_2 models are cited as &amp;quot;attack type&amp;quot; with the &amp;quot;Sturm Buster&amp;quot; SUV weapon!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! PM Devices&lt;br /&gt;
| PM Device 410, PM Device 420, PM Device 430, PM Device 440, PM Device 450,&amp;lt;br&amp;gt;PM Device 411, PM Device 421, PM Device 431, PM Device 441, PM Device 451,&amp;lt;br&amp;gt;PM Device 412, PM Device 422, PM Device 432, PM Device 442, PM Device 452.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#White_Day|White Day Event]] to the game, which lasted until Update 014 on the 23rd of March.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* There was a &amp;quot;balance adjustment&amp;quot; to monsters and boss monsters of level 20 and above. It's believed this was mostly stat reductions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 014==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' From 22nd of March maintenance (from 23:05 to 00:00 on the 23rd) to 12th of April maintenance (from 23:00 to 02:30 on the 13th).&lt;br /&gt;
&lt;br /&gt;
====Party Missions====&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;party&amp;quot; missions were added to Parum and Neudaiz. These are in the same vein as The Eastern Peril and Rogues' Shortcut.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Crimson Beast || CBASS2 || Raffon Meadow: Lakeshore Park || Field Base area || Raffon Meadow: Field Base&lt;br /&gt;
|- &lt;br /&gt;
| Forest Infiltration || CBASS2 || Agata Islands: Sacred Grounds || Ohtoku City Area || Shikon Islands: Pilgrimage Route&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#White_Day|White Day Event]] introduced in Update 013.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Easter|Easter Event]] to the game, which lasted until Update 015 on the 13th of April.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* On the Xbox 360 servers, the &amp;quot;Tails&amp;quot; [[My Room Accessories#Room Goods|room decoration]] has appeared in the [[shared bank]] of seemingly random players. The detais on how people recieved this is still unknown, with theories such as beta/demo or St. Patrick's Day participation all being challenged. There will be a demo event soon for the 360 that grants participants the Tails decoration, but this is separate to the decorations that have already appeared.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Update 015==&lt;br /&gt;
&lt;br /&gt;
'''Date:''' 12th of April maintenance (from 23:00 to 02:30 on the 13th) to 26th of April maintenance (from ??:?? to ??:?? on the 27th).&lt;br /&gt;
&lt;br /&gt;
====Missions====&lt;br /&gt;
&lt;br /&gt;
No all-new missions were added, but 3 missions were given S2-Rank difficulty.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Mission || Ranks || Start Area || Mission Counter || Destination&lt;br /&gt;
|- &lt;br /&gt;
| Valley of Carnage || S2 || Dagora City: Central District || Flyer Base || Galenigare Canyon: Basin&lt;br /&gt;
|- &lt;br /&gt;
| Mine Defense || S2 || Galenigare Canyon: Basin || Galenigare Tunnel Area || Galenigare Tunnels: Underground Lake&lt;br /&gt;
|-&lt;br /&gt;
| Tunnel Recapture || S2 || Galenigare Tunnels: Underground Lake || Mining Area || Northern Continent: Ice Plains&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Story Missions====&lt;br /&gt;
&lt;br /&gt;
The seventh of the series of story missions (still &amp;quot;Episode 2&amp;quot;) was introduced with this update.&lt;br /&gt;
&lt;br /&gt;
This mission is titled &amp;quot;Protect the Festa&amp;quot;, is initiated from Clyez City 5th Floor: GUARDIANS HQ, and is freely repeatable.&lt;br /&gt;
&lt;br /&gt;
====Events====&lt;br /&gt;
&lt;br /&gt;
This update concluded the [[Events#Easter|Easter Event]] introduced in Update 014.&lt;br /&gt;
&lt;br /&gt;
This update introduced the [[Events#Cherry Blossom|Cherry Blossom Event]] to the game, which will last until Update 016 on the 27th of April.&lt;br /&gt;
&lt;br /&gt;
====Other Changes====&lt;br /&gt;
&lt;br /&gt;
* Two new clothing sets each were added during this update. CASTs can buy parts from the GUARDIANS Colony as well as Moatoob, but the others must travel to Moatoob.&lt;br /&gt;
&lt;br /&gt;
* The mission selection process has been slightly modified for mission counters which previously had two pages' worth (Agata Islands, Dagora City): Instead of listing possible missions and difficulties all on one screen, you must first select the mission and then the difficulty.&lt;br /&gt;
&lt;br /&gt;
* Many monsters often seen as &amp;quot;the most annoying monsters in the game&amp;quot; have received a &amp;quot;rebalance&amp;quot; which has unsurprisingly been discovered to mean a downpowering. The list consists of:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Mizura || YG-01Z BUG || YG-01K BUGGE || YG-01U BUGGES&lt;br /&gt;
|-&lt;br /&gt;
| Goshin || Bul Buna || Bel Pannon || Gaozoran&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The drop rates of the following monsters was also adjusted (though to what end, we don't know):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Armed Servant (Ozuna) || Special Ops (Assault) || Special Ops (Solda) || Delsaban || (Carrigune?) || Jishagara || YG-01U BUGGES&lt;br /&gt;
|- &lt;br /&gt;
| Armed Servant (Taguba) || Special Ops (Kanohne) || Go Vahra || Gaozoran || Golmoro || Bil De Vear || GSM-05B Bomalta &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{General Info}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17352</id>
		<title>User:Malice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17352"/>
				<updated>2007-04-18T06:48:08Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* '''PSU Character Information''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=2 cellspacing=2 align=right border=0 width=300px style=&amp;quot;font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #F9C7FA; border:0px solid #8888aa;&amp;quot;&lt;br /&gt;
|- bgcolor=#FFFFFF&lt;br /&gt;
| align=center colspan=2|&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:malice_green.png|frame|center|]] &lt;br /&gt;
'''''Malice''''' &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=2| &lt;br /&gt;
|-&lt;br /&gt;
|'''Character Name:'''&lt;br /&gt;
|Malice&lt;br /&gt;
|-&lt;br /&gt;
|'''Favorite Games:'''&lt;br /&gt;
|PSU, any Sega or Atlus RPGs, anything from SNK or Capcom.  Anything I can play on my Dreamcast or NGPC ^_^&lt;br /&gt;
|-&lt;br /&gt;
|'''PSU Game Server'''&lt;br /&gt;
|PS2/PC&lt;br /&gt;
|-&lt;br /&gt;
|'''Universe Hangout'''&lt;br /&gt;
|Numbers 2 and 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Howdy!'''==&lt;br /&gt;
Hello! I play on the PS2/PC servers, usually on Uni 2, but sometimes on Uni 15.  I have played a FO since the beginning, but recently started on Fighgunner for a new challenge.  I am afk a bit, so if I'm in a lobby and don't respond right away, please don't think I'm avoiding you.&lt;br /&gt;
&lt;br /&gt;
I would like to mention that I am not the same ''Malice'' from PSO, though that gentleman may be found on the PS2/PC servers. &lt;br /&gt;
&lt;br /&gt;
=='''Real World'''==&lt;br /&gt;
Err, well, I live in New York City and have a bleh day job. I like indie rock and veggie burgers ^_^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''PSU Character Information'''==&lt;br /&gt;
{{Character Profile&lt;br /&gt;
|name= Malice |race= Newman |gender = ♀ |level= 80 |type = Fortefighter&lt;br /&gt;
|HU = q0 |RA = 10 |FO= 10 |FG = 10 |GT = 10 |WT = - |fF = - |fG = - |fT = 10 |PT = -&lt;br /&gt;
|name2= Simone |race2= CAST |gender2= ♀ |level2= 15 |type2= Ranger&lt;br /&gt;
|HU2= - |RA2= 2 |FO2= - |FG2= - |GT2= - |WT2= - |fF2= - |fG2= - |fT2= - |PT2= -&lt;br /&gt;
|name3= Henri |race3= Human |gender3= ♂ |level3= 8 |type3= Hunter&lt;br /&gt;
|HU3= 2 |RA3= - |FO3= - |FG3= - |GT3= - |WT3= - |fF3= - |fG3= - |fT3= - |PT3= -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=='''Notes to self'''==&lt;br /&gt;
To edit the Mission map at the top of the [[Missions]] page, go to [[Template:Map]] and edit it.&lt;br /&gt;
&lt;br /&gt;
[[User:Malice/Story Missions (Network)]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Malice/Monsters by mission]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Story_Missions_(Network)&amp;diff=17316</id>
		<title>Talk:Story Missions (Network)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Story_Missions_(Network)&amp;diff=17316"/>
				<updated>2007-04-17T16:55:18Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New section ==&lt;br /&gt;
*I'm working on creating a detailed guide to all of the story missions currently available on the English servers.  I intend to include data tables for each chapter which will detail trial rewards based on character level, and possibly item drop tables.  Also, I may be adding in detailed descriptions of plot points and story elements made in each chapter.  [[User:EspioKaos|EspioKaos]] 09:43, 27 December 2006 (CST)&lt;br /&gt;
* '''Thoroughly''' agreed with this article. It's been long overdue, and I'll try to help out as best I can. - [[User:Miraglyth|Miraglyth]] 19:11, 27 December 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
== Requirements / Difficulty? ==&lt;br /&gt;
* One of the questions I've been thinking is thus: The story missions are known to divide into difficulty tiers based on your character level. Does anyone know if the requirements for S/A/B rank differ based on the tier, or if they are all the same (i.e. 3/5/7 minutes for a time-based mission) and the monster level is the only difference? - [[User:Miraglyth|Miraglyth]] 19:11, 27 December 2006 (CST)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Related]. I'll look into it; lolz reverse-calculating points. - [[User:Tycho|Tycho]] 07:17, 28 December 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
== JP 01.12 update will change a few things ==&lt;br /&gt;
&lt;br /&gt;
* It's been revealed by SonicTeam that the level tiers used for the story missions will be changed to go by the standard C-S rankings used on free missions.  Once we get to this update and can gather more information, we'll make any necessary alterations to our data tables. [[User:EspioKaos|EspioKaos]] 13:20, 30 December 2006 (CST)&lt;br /&gt;
&lt;br /&gt;
== HIVE Clean-Up Mission 2 NPC location? ==&lt;br /&gt;
&lt;br /&gt;
* The entry says that you need to leave your NPC at the &amp;quot;right location&amp;quot; and then do the lap hitting switches, but it doesn't tell you which one is the right location. Can that be added to the entry? [[User:MechaCrash|MechaCrash]] 18:27, 13 February 2007 (CST)&lt;br /&gt;
* OK, I've clarified that section.  [[User:EspioKaos|EspioKaos]] 23:42, 13 February 2007 (CST)&lt;br /&gt;
* I wrote the original; For the entirety of this article I have tried to keep it spoiler-free, hence not even revealing NPC names. In addition I'd preferred not to throw out hints as some players may have desired to do everything by themselves. - [[User:Miraglyth|Miraglyth]] 05:57, 14 February 2007 (CST)&lt;br /&gt;
* Updated.  I changed Laia back to &amp;quot;NPC,&amp;quot; but for the time being I've left the description of which terminal to leave her at.  Perhaps we could make a separate section for strategies for these missions? [[User:EspioKaos|EspioKaos]] 09:57, 14 February 2007 (CST)&lt;br /&gt;
* Perhaps state which terminal is the right one and use spoiler tags to hide it, like with the location? Although now that I think about it, EspioKaos's idea is way better, mine would just be a temporary thing for this one issue... [[User:MechaCrash|MechaCrash]] 00:11, 17 February 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Adding new missions (past chap. 4) ==&lt;br /&gt;
I'm going to be adding the newer missions.  The work in progress is at [[User:Malice/Story Missions (Network)]]. [[User:Malice|Malice]] 17:55, 17 April 2007 (BST)&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice/Story_Missions_(Network)&amp;diff=17315</id>
		<title>User:Malice/Story Missions (Network)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice/Story_Missions_(Network)&amp;diff=17315"/>
				<updated>2007-04-17T16:53:59Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Story missions are the network mode continuation of ''Phantasy Star Universe'''s offline story mode.  These online-only missions make up what is known as ''Phantasy Star Universe Episode 2''.&lt;br /&gt;
&lt;br /&gt;
== About Story Missions ==&lt;br /&gt;
&lt;br /&gt;
Story missions are network mode-exclusive missions that pick up where the offline story mode left off.  These missions place your character in the role of a new GUARDIANS recruit under the instruction of Laia Martinez.  Compared to the free missions which you can pick up at multiple counters across the Gurhal System, there are a number of differences that separate these two mission types.&lt;br /&gt;
&lt;br /&gt;
=== Story Missions vs. Free Missions ===&lt;br /&gt;
&lt;br /&gt;
* So far, all story missions are initiated from one counter, the Clyez City GUARDIANS HQ.  At this time, no other GUARDIANS branches offer missions to accept.&lt;br /&gt;
* Story missions are all single player.  Unlike free missions, you are unable to invite other players or NPCs to join you on your mission.&lt;br /&gt;
* Death will lead to the immediate failure of a story mission.  Likewise, Scape Dolls cannot be used.&lt;br /&gt;
* Once a story mission has been initiated, you will be unable to transport back to a lobby unless you decide to abandon your mission.&lt;br /&gt;
* Story missions are divided into two acts.  Between each act will be a checkpoint lobby where you will be able restock recovery items if necessary.&lt;br /&gt;
* Each act of a story mission contains a trial.  Just like with free missions, you will be given a meseta and mission point reward depending on how well you performed. In addition, 10 [[PA Fragment]]s are awarded the first time a particular trial is finished with an S rank on A level difficulty.&lt;br /&gt;
* Since the February 2nd update, it is possible to select the difficulty level of the story missions, the requirements being level 1 for C, level 35 for B, and level 60 for A level difficulties.&lt;br /&gt;
&lt;br /&gt;
== Chapter 1:  The Masked Girl ==&lt;br /&gt;
&lt;br /&gt;
=== The Mask:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' Mizuraki CD: Base D.&lt;br /&gt;
&lt;br /&gt;
A small field training mission at the beginning of which you are presented with your own set of [[Goggles]]. You are tasked with locating (using the Goggles) five SEED-infected plant forms within a fairly small map of the Mizuraki Conservation District. Your final rank is based upon killing all creatures (30%) and time taken to complete (70%). As the mission ends once you scan the 5th plant, if you want to get an S rank on this mission, you need to skip the first plant you see as three enemies spawn in that area once the gate on the left is opened from the other side.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Following this trial you are treated to a boss fight that is generally considered more &amp;quot;fun&amp;quot; than &amp;quot;challenging&amp;quot;. After this, there is a short amount of dialog before another, slightly tougher, boss fight. The surrounding dialog sets the scene for the second act of this chapter.&lt;br /&gt;
&lt;br /&gt;
=== The Mask:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' Mizuraki CD: Base D / Mountain Area.&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
A somewhat more challenging mission. Without giving anything away, this mission centers around chasing through the forests of Neudaiz while using your Goggles to avoid a myriad of traps that have been set in your path.&lt;br /&gt;
&lt;br /&gt;
This trial first appeared incredibly difficult - people dashing through and scoring times of 3:25 were getting under 300 points and a C-Rank. For a long time it was believed that you received a stiff penalty every time Laia Martinez was hit. In actual fact the slope of this mission is just incredibly fierce - if you fail to meet the S-Rank time by 10 seconds or more you will get a C-Rank.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon successful completion of this trial, you are presented with some dialog and then a short supply of irritating enemies. Following this, your character is introduced to a surprising new foe in a boss fight that focuses more on survival than victory. Once that is over, there is a lengthy period of resolution and closure to the chapter.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2:  Desert's End ==&lt;br /&gt;
&lt;br /&gt;
=== Desert's End:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' East Kugu Desert: Base E&lt;br /&gt;
&lt;br /&gt;
While not necessarily challenging, this mission is quite lengthy. There are two quite sizeable blocks in this trial.&lt;br /&gt;
&lt;br /&gt;
In the first you are sent back and forth to open laser fences in order to progress, passing through many visible explosion traps. In the second there are &amp;quot;secret&amp;quot; areas that at first appear to be bordered off by fences but have gaps near the walls to allow you through. These areas contain no monsters, but 3~4 boxes, which seem to contain nothing better than usual box drops. However these &amp;quot;secret&amp;quot; areas also contain unique invisible floor traps that keep you stunned for a few seconds before detonation.&lt;br /&gt;
&lt;br /&gt;
Without giving away too much, this will also be the first mission in which you face monsters not on their home planet. This is also the first story mission that contains Megid, though it is early on in the mission and scarce.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 3+ || rowspan=4|Under 17:30?,&amp;lt;br&amp;gt;64/64&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 100 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 17+ || 390 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 990 || 12 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After this mission you get a short and easy &amp;quot;boss&amp;quot; fight which is more dialog than combat. You then progress to the interval lobby between this chapter's acts.&lt;br /&gt;
&lt;br /&gt;
=== Desert's End:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' East Kugu Desert: Base E Coal Mine&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
There is a considerable amount of &amp;quot;free&amp;quot; fighting that takes place at the start of this mission. Once you reach a certain destination, you get treated to a little more dialog and finally the trial begins.&lt;br /&gt;
&lt;br /&gt;
The trial part of this act is the shortest trial in the Network Story Missions. The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.&lt;br /&gt;
&lt;br /&gt;
The rewards for this are suitably low, but it's worth mentioning that you still receive 10 PA Fragments for the first S-Rank on A. These are largely believed to be the easiest 10 PA Fragments earned in Phantasy Star Universe. Additionally, upon completion of this trial, players can use Party -&amp;gt; Abandon Mission to return to the interval lobby and restart the trial to earn a surprisingly good amount of mission points solo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 4+ || rowspan=4|Under&amp;lt;br&amp;gt;2:45. || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 18+ || 130 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| A || rowspan=2|33+ || 340 || 4 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Immediately following this trial you get &amp;quot;treated&amp;quot; to a boss fight of impressive difficulty. The overwhelming majority of players of English Phantasy Star Universe consider this the hardest boss currently in the game.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3:  HIVE Clean-up ==&lt;br /&gt;
&lt;br /&gt;
=== HIVE Clean-up:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' [Possible Spoilers, highlight:] &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;HIVE Laia Central Control Room&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The trial found in this act is much like that of the first in chapter 2, with similar blocks and enemy counts. However the time limits for each performance rank are noticeably longer than those of chapter 2 act 1. This can be placed almost solely on the fact that this trial is heavy in a particular enemy that is of particular difficulty even in parties, that is found in packs during this mission.&lt;br /&gt;
&lt;br /&gt;
These articles are meant more for description and detail than recommendations, but it needs to be said that due to the nature, resistances and abilities of these particular enemies, the ability to attack effectively while moving is almost essential if you desire to S-Rank this trial, particularly on A level difficulty.&lt;br /&gt;
&lt;br /&gt;
Finally, though the mission details and the dialog does not explicitly state that all enemies need killing to complete the mission, should you skip any enemies, you are told that there are still some remaining.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 5+ || Under 20:30? || 120 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 19+ || Under 24:30? || ? || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|34+ || rowspan=2|Under 25:00 || 1050 || 12 || rowspan=2|? || rowspan=2|? || rowspan=2|350 || rowspan=2|5 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As a first for any act in Episode 2, there is no boss fight.&lt;br /&gt;
&lt;br /&gt;
=== HIVE Clean-up:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' [Possible Spoilers, highlight:] &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;HIVE Laia / Central Control Room Area&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
The trial this act begins with is somewhat interesting: You do not need to get to a &amp;quot;finishing point&amp;quot; and you do not need to wipe out enemies. Instead there are five switches with countdown timers that you must all activate before one of them runs out of time (at which point it deactivates). You can also choose to leave your NPC party member at a switch to keep it activated permanently.&lt;br /&gt;
&lt;br /&gt;
There are monsters in this mission - and of particular importance is the Megid that some can fire - and these monsters do need to be killed in order to progress. However they are not the focus of the mission as there are so few: This is primarily a &amp;quot;puzzle&amp;quot; mission.&lt;br /&gt;
&lt;br /&gt;
The map is circular in nature; travel anticlockwise from your starting point until you return to it. The key to S-ranking this mission under any difficulty is to complete one &amp;quot;lap&amp;quot; wiping out the monsters, and then on the second &amp;quot;lap&amp;quot; activate all the switches, making sure to leave your NPC party member at the correct one.  You'll want to leave them at the southeastern switch, and then work your way around the block in a anticlockwise fashion, moving to the eastern switch, then the northern, followed by the northwestern and finally western switches.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 6+ || Under 8:30? || 90 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20+ || Under 10:30? || 290 || 4 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|35+ || rowspan=2|Under 10:00 || 720 || 9 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After this trial is a pair of boss fights.&lt;br /&gt;
&lt;br /&gt;
== Chapter 4:  Shadow Conspiracy ==&lt;br /&gt;
&lt;br /&gt;
=== Shadow Conspiracy 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' G. Colony: Access Passage Res. Block&lt;br /&gt;
&lt;br /&gt;
By now, the &amp;quot;Get to end point. We've not stated you need to kill all the monsters but you do to get to the end point.&amp;quot; type of missions should have become familiar.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 7+ || Under 4:45? || 150 || 3 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 26+ || Under 11:00? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|36+ || rowspan=2|Under 11:00? || 1100 || 13 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As with Chapter 3 Act 1, there are no bosses for this act.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Conspiracy 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' G. Colony: Access Passage Res. Block&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
This mission is partially puzzle. Akin to 3-2 in that there are monsters which only need killing for the sake of progressing through the map, there are more monsters in this trial.&lt;br /&gt;
&lt;br /&gt;
This is also the first story trial in which you are required to finish within a time limit - You have 15 minutes to identify and free six targets. To do this you will make use of your Goggles. Two things are worth immediate note about these targets: The first is that you cannot affect them with TECHNICs or Ranged Weaponry (there is however a Saber in a box at the start of the mission in the event that players have none). The second is that they do not show up on a Goggles scan until all the monsters in the room are dead.&lt;br /&gt;
&lt;br /&gt;
The performance rank on this mission is given by how much time you had remaining when you completed the mission. It is worth noting that during the loading screens and dialog presented for each target, the timer is still counting down, so haste during the dialog is recommended.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 8+ || ?:??&amp;lt;br&amp;gt;Remaining || 110 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 27+ || 2:00?&amp;lt;br&amp;gt;Remaining || 320 || 4 || ? || ? || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|37+ || rowspan=2|1:00?&amp;lt;br&amp;gt;Remaining || 750 || 9 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Following this mission you are faced with some dialog, another two blocks of monster hunting, and then some final dialog to close the mission. There is no boss for this act (or for the entire chapter), but the final spawns of the non-trial battle are of notable difficulty.&lt;br /&gt;
&lt;br /&gt;
== Chapter 5:  Valley of Suspicion ==&lt;br /&gt;
&lt;br /&gt;
=== Valley of Suspicion:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valey of Suspicion:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chapter 6:  Rescuing Hyuga ==&lt;br /&gt;
&lt;br /&gt;
=== Rescuing Hyuga:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rescuing Hyuga:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chapter 7:  Protect the Festa ==&lt;br /&gt;
&lt;br /&gt;
=== Protect the Festa:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Protect the Festa:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17314</id>
		<title>User:Malice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17314"/>
				<updated>2007-04-17T16:51:23Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=2 cellspacing=2 align=right border=0 width=300px style=&amp;quot;font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #F9C7FA; border:0px solid #8888aa;&amp;quot;&lt;br /&gt;
|- bgcolor=#FFFFFF&lt;br /&gt;
| align=center colspan=2|&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:malice_green.png|frame|center|]] &lt;br /&gt;
'''''Malice''''' &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=2| &lt;br /&gt;
|-&lt;br /&gt;
|'''Character Name:'''&lt;br /&gt;
|Malice&lt;br /&gt;
|-&lt;br /&gt;
|'''Favorite Games:'''&lt;br /&gt;
|PSU, any Sega or Atlus RPGs, anything from SNK or Capcom.  Anything I can play on my Dreamcast or NGPC ^_^&lt;br /&gt;
|-&lt;br /&gt;
|'''PSU Game Server'''&lt;br /&gt;
|PS2/PC&lt;br /&gt;
|-&lt;br /&gt;
|'''Universe Hangout'''&lt;br /&gt;
|Numbers 2 and 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Howdy!'''==&lt;br /&gt;
Hello! I play on the PS2/PC servers, usually on Uni 2, but sometimes on Uni 15.  I have played a FO since the beginning, but recently started on Fighgunner for a new challenge.  I am afk a bit, so if I'm in a lobby and don't respond right away, please don't think I'm avoiding you.&lt;br /&gt;
&lt;br /&gt;
I would like to mention that I am not the same ''Malice'' from PSO, though that gentleman may be found on the PS2/PC servers. &lt;br /&gt;
&lt;br /&gt;
=='''Real World'''==&lt;br /&gt;
Err, well, I live in New York City and have a bleh day job. I like indie rock and veggie burgers ^_^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''PSU Character Information'''==&lt;br /&gt;
{{Character Profile&lt;br /&gt;
|name= Malice |race= Newman |gender = ♀ |level= 80 |type = All Around&lt;br /&gt;
|HU = 7 |RA = 10 |FO= 10 |FG = 10 |GT = 10 |WT = - |fF = - |fG = - |fT = 10 |PT = -&lt;br /&gt;
|name2= Simone |race2= CAST |gender2= ♀ |level2= 15 |type2= Ranger&lt;br /&gt;
|HU2= - |RA2= 2 |FO2= - |FG2= - |GT2= - |WT2= - |fF2= - |fG2= - |fT2= - |PT2= -&lt;br /&gt;
|name3= Henri |race3= Human |gender3= ♂ |level3= 8 |type3= Hunter&lt;br /&gt;
|HU3= 2 |RA3= - |FO3= - |FG3= - |GT3= - |WT3= - |fF3= - |fG3= - |fT3= - |PT3= -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=='''Notes to self'''==&lt;br /&gt;
To edit the Mission map at the top of the [[Missions]] page, go to [[Template:Map]] and edit it.&lt;br /&gt;
&lt;br /&gt;
[[User:Malice/Story Missions (Network)]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Malice/Monsters by mission]]&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice/Story_Missions_(Network)&amp;diff=17313</id>
		<title>User:Malice/Story Missions (Network)</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice/Story_Missions_(Network)&amp;diff=17313"/>
				<updated>2007-04-17T16:50:08Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Story missions are the network mode continuation of ''Phantasy Star Universe'''s offline story mode.  These online-only missions make up what is known as ''Phantasy Star Universe Episode 2''.&lt;br /&gt;
&lt;br /&gt;
== About Story Missions ==&lt;br /&gt;
&lt;br /&gt;
Story missions are network mode-exclusive missions that pick up where the offline story mode left off.  These missions place your character in the role of a new GUARDIANS recruit under the instruction of Laia Martinez.  Compared to the free missions which you can pick up at multiple counters across the Gurhal System, there are a number of differences that separate these two mission types.&lt;br /&gt;
&lt;br /&gt;
=== Story Missions vs. Free Missions ===&lt;br /&gt;
&lt;br /&gt;
* So far, all story missions are initiated from one counter, the Clyez City GUARDIANS HQ.  At this time, no other GUARDIANS branches offer missions to accept.&lt;br /&gt;
* Story missions are all single player.  Unlike free missions, you are unable to invite other players or NPCs to join you on your mission.&lt;br /&gt;
* Death will lead to the immediate failure of a story mission.  Likewise, Scape Dolls cannot be used.&lt;br /&gt;
* Once a story mission has been initiated, you will be unable to transport back to a lobby unless you decide to abandon your mission.&lt;br /&gt;
* Story missions are divided into two acts.  Between each act will be a checkpoint lobby where you will be able restock recovery items if necessary.&lt;br /&gt;
* Each act of a story mission contains a trial.  Just like with free missions, you will be given a meseta and mission point reward depending on how well you performed. In addition, 10 [[PA Fragment]]s are awarded the first time a particular trial is finished with an S rank on A level difficulty.&lt;br /&gt;
* Since the February 2nd update, it is possible to select the difficulty level of the story missions, the requirements being level 1 for C, level 35 for B, and level 60 for A level difficulties.&lt;br /&gt;
&lt;br /&gt;
== Chapter 1:  The Masked Girl ==&lt;br /&gt;
&lt;br /&gt;
=== The Mask:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' Mizuraki CD: Base D.&lt;br /&gt;
&lt;br /&gt;
A small field training mission at the beginning of which you are presented with your own set of [[Goggles]]. You are tasked with locating (using the Goggles) five SEED-infected plant forms within a fairly small map of the Mizuraki Conservation District. Your final rank is based upon killing all creatures (30%) and time taken to complete (70%). As the mission ends once you scan the 5th plant, if you want to get an S rank on this mission, you need to skip the first plant you see as three enemies spawn in that area once the gate on the left is opened from the other side.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Following this trial you are treated to a boss fight that is generally considered more &amp;quot;fun&amp;quot; than &amp;quot;challenging&amp;quot;. After this, there is a short amount of dialog before another, slightly tougher, boss fight. The surrounding dialog sets the scene for the second act of this chapter.&lt;br /&gt;
&lt;br /&gt;
=== The Mask:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' Mizuraki CD: Base D / Mountain Area.&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
A somewhat more challenging mission. Without giving anything away, this mission centers around chasing through the forests of Neudaiz while using your Goggles to avoid a myriad of traps that have been set in your path.&lt;br /&gt;
&lt;br /&gt;
This trial first appeared incredibly difficult - people dashing through and scoring times of 3:25 were getting under 300 points and a C-Rank. For a long time it was believed that you received a stiff penalty every time Laia Martinez was hit. In actual fact the slope of this mission is just incredibly fierce - if you fail to meet the S-Rank time by 10 seconds or more you will get a C-Rank.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon successful completion of this trial, you are presented with some dialog and then a short supply of irritating enemies. Following this, your character is introduced to a surprising new foe in a boss fight that focuses more on survival than victory. Once that is over, there is a lengthy period of resolution and closure to the chapter.&lt;br /&gt;
&lt;br /&gt;
== Chapter 2:  Desert's End ==&lt;br /&gt;
&lt;br /&gt;
=== Desert's End:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' East Kugu Desert: Base E&lt;br /&gt;
&lt;br /&gt;
While not necessarily challenging, this mission is quite lengthy. There are two quite sizeable blocks in this trial.&lt;br /&gt;
&lt;br /&gt;
In the first you are sent back and forth to open laser fences in order to progress, passing through many visible explosion traps. In the second there are &amp;quot;secret&amp;quot; areas that at first appear to be bordered off by fences but have gaps near the walls to allow you through. These areas contain no monsters, but 3~4 boxes, which seem to contain nothing better than usual box drops. However these &amp;quot;secret&amp;quot; areas also contain unique invisible floor traps that keep you stunned for a few seconds before detonation.&lt;br /&gt;
&lt;br /&gt;
Without giving away too much, this will also be the first mission in which you face monsters not on their home planet. This is also the first story mission that contains Megid, though it is early on in the mission and scarce.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 3+ || rowspan=4|Under 17:30?,&amp;lt;br&amp;gt;64/64&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 100 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 17+ || 390 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 990 || 12 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After this mission you get a short and easy &amp;quot;boss&amp;quot; fight which is more dialog than combat. You then progress to the interval lobby between this chapter's acts.&lt;br /&gt;
&lt;br /&gt;
=== Desert's End:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' East Kugu Desert: Base E Coal Mine&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
There is a considerable amount of &amp;quot;free&amp;quot; fighting that takes place at the start of this mission. Once you reach a certain destination, you get treated to a little more dialog and finally the trial begins.&lt;br /&gt;
&lt;br /&gt;
The trial part of this act is the shortest trial in the Network Story Missions. The dialog dictates that speed is essential and for once the trial actually reflects this - you do not need to kill enemies that are not deliberately barring your way! This is useful knowledge because without knowing this an S-Rank time is probably impossible.&lt;br /&gt;
&lt;br /&gt;
The rewards for this are suitably low, but it's worth mentioning that you still receive 10 PA Fragments for the first S-Rank on A. These are largely believed to be the easiest 10 PA Fragments earned in Phantasy Star Universe. Additionally, upon completion of this trial, players can use Party -&amp;gt; Abandon Mission to return to the interval lobby and restart the trial to earn a surprisingly good amount of mission points solo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 4+ || rowspan=4|Under&amp;lt;br&amp;gt;2:45. || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 18+ || 130 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| A || rowspan=2|33+ || 340 || 4 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Immediately following this trial you get &amp;quot;treated&amp;quot; to a boss fight of impressive difficulty. The overwhelming majority of players of English Phantasy Star Universe consider this the hardest boss currently in the game.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3:  HIVE Clean-up ==&lt;br /&gt;
&lt;br /&gt;
=== HIVE Clean-up:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' [Possible Spoilers, highlight:] &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;HIVE Laia Central Control Room&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The trial found in this act is much like that of the first in chapter 2, with similar blocks and enemy counts. However the time limits for each performance rank are noticeably longer than those of chapter 2 act 1. This can be placed almost solely on the fact that this trial is heavy in a particular enemy that is of particular difficulty even in parties, that is found in packs during this mission.&lt;br /&gt;
&lt;br /&gt;
These articles are meant more for description and detail than recommendations, but it needs to be said that due to the nature, resistances and abilities of these particular enemies, the ability to attack effectively while moving is almost essential if you desire to S-Rank this trial, particularly on A level difficulty.&lt;br /&gt;
&lt;br /&gt;
Finally, though the mission details and the dialog does not explicitly state that all enemies need killing to complete the mission, should you skip any enemies, you are told that there are still some remaining.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 5+ || Under 20:30? || 120 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 19+ || Under 24:30? || ? || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|34+ || rowspan=2|Under 25:00 || 1050 || 12 || rowspan=2|? || rowspan=2|? || rowspan=2|350 || rowspan=2|5 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As a first for any act in Episode 2, there is no boss fight.&lt;br /&gt;
&lt;br /&gt;
=== HIVE Clean-up:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' [Possible Spoilers, highlight:] &amp;lt;font color=&amp;quot;#FFFFFF&amp;quot;&amp;gt;HIVE Laia / Central Control Room Area&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
The trial this act begins with is somewhat interesting: You do not need to get to a &amp;quot;finishing point&amp;quot; and you do not need to wipe out enemies. Instead there are five switches with countdown timers that you must all activate before one of them runs out of time (at which point it deactivates). You can also choose to leave your NPC party member at a switch to keep it activated permanently.&lt;br /&gt;
&lt;br /&gt;
There are monsters in this mission - and of particular importance is the Megid that some can fire - and these monsters do need to be killed in order to progress. However they are not the focus of the mission as there are so few: This is primarily a &amp;quot;puzzle&amp;quot; mission.&lt;br /&gt;
&lt;br /&gt;
The map is circular in nature; travel anticlockwise from your starting point until you return to it. The key to S-ranking this mission under any difficulty is to complete one &amp;quot;lap&amp;quot; wiping out the monsters, and then on the second &amp;quot;lap&amp;quot; activate all the switches, making sure to leave your NPC party member at the correct one.  You'll want to leave them at the southeastern switch, and then work your way around the block in a anticlockwise fashion, moving to the eastern switch, then the northern, followed by the northwestern and finally western switches.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 6+ || Under 8:30? || 90 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20+ || Under 10:30? || 290 || 4 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|35+ || rowspan=2|Under 10:00 || 720 || 9 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After this trial is a pair of boss fights.&lt;br /&gt;
&lt;br /&gt;
== Chapter 4:  Shadow Conspiracy ==&lt;br /&gt;
&lt;br /&gt;
=== Shadow Conspiracy 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' G. Colony: Access Passage Res. Block&lt;br /&gt;
&lt;br /&gt;
By now, the &amp;quot;Get to end point. We've not stated you need to kill all the monsters but you do to get to the end point.&amp;quot; type of missions should have become familiar.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 7+ || Under 4:45? || 150 || 3 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 26+ || Under 11:00? || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|36+ || rowspan=2|Under 11:00? || 1100 || 13 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As with Chapter 3 Act 1, there are no bosses for this act.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Conspiracy 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' G. Colony: Access Passage Res. Block&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
This mission is partially puzzle. Akin to 3-2 in that there are monsters which only need killing for the sake of progressing through the map, there are more monsters in this trial.&lt;br /&gt;
&lt;br /&gt;
This is also the first story trial in which you are required to finish within a time limit - You have 15 minutes to identify and free six targets. To do this you will make use of your Goggles. Two things are worth immediate note about these targets: The first is that you cannot affect them with TECHNICs or Ranged Weaponry (there is however a Saber in a box at the start of the mission in the event that players have none). The second is that they do not show up on a Goggles scan until all the monsters in the room are dead.&lt;br /&gt;
&lt;br /&gt;
The performance rank on this mission is given by how much time you had remaining when you completed the mission. It is worth noting that during the loading screens and dialog presented for each target, the timer is still counting down, so haste during the dialog is recommended.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 8+ || ?:??&amp;lt;br&amp;gt;Remaining || 110 || 2 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 27+ || 2:00?&amp;lt;br&amp;gt;Remaining || 320 || 4 || ? || ? || 100 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|37+ || rowspan=2|1:00?&amp;lt;br&amp;gt;Remaining || 750 || 9 || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|? || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Following this mission you are faced with some dialog, another two blocks of monster hunting, and then some final dialog to close the mission. There is no boss for this act (or for the entire chapter), but the final spawns of the non-trial battle are of notable difficulty.&lt;br /&gt;
&lt;br /&gt;
== Chapter 5:  Valley of Suspicion ==&lt;br /&gt;
&lt;br /&gt;
=== Valley of Suspicion:  Act 1 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ (Speak to Mina).&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' &amp;lt;!-- TODO --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Intro text --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req. || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || 1+ || rowspan=4|Under 7:00,&amp;lt;br&amp;gt;53/53&amp;lt;br&amp;gt;enemies&amp;lt;br&amp;gt;killed. || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15+ || 110 || 2 || 70 || 1 || 30 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|30+ || 310 || 4 || rowspan=2|200 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- in between text goes here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valey of Suspicion:  Act 2 ===&lt;br /&gt;
&lt;br /&gt;
'''Start Location:''' &amp;lt;!-- TODO --&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''End Location:''' GUARDIANS Colony 5th Floor: GUARDIANS HQ.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- intro text here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center; background:#eee;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|Lv. || rowspan=2|[[Monster]] LV || rowspan=2|S-Rank Req.: || colspan=2|Rank S || colspan=2|Rank A || colspan=2|Rank B || colspan=2|Rank C&lt;br /&gt;
|-&lt;br /&gt;
| Mes. || MPs || Mes. || MPs || Mes. || MPs || Mes. || MPs&lt;br /&gt;
|-&lt;br /&gt;
| C || rowspan=4|No&amp;lt;br&amp;gt;monsters. || Under 3:20 || 20 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || Under 3:10 || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|A || rowspan=2|Under 2:50 || 320 || 4 || rowspan=2|210 || rowspan=2|2 || rowspan=2|100 || rowspan=2|1 || rowspan=2|0 || rowspan=2|0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|10 PA Frag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ending text here --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17312</id>
		<title>User:Malice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17312"/>
				<updated>2007-04-17T16:27:46Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=2 cellspacing=2 align=right border=0 width=300px style=&amp;quot;font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #F9C7FA; border:0px solid #8888aa;&amp;quot;&lt;br /&gt;
|- bgcolor=#FFFFFF&lt;br /&gt;
| align=center colspan=2|&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:malice_green.png|frame|center|]] &lt;br /&gt;
'''''Malice''''' &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=2| &lt;br /&gt;
|-&lt;br /&gt;
|'''Character Name:'''&lt;br /&gt;
|Malice&lt;br /&gt;
|-&lt;br /&gt;
|'''Favorite Games:'''&lt;br /&gt;
|PSU, any Sega or Atlus RPGs, anything from SNK or Capcom.  Anything I can play on my Dreamcast or NGPC ^_^&lt;br /&gt;
|-&lt;br /&gt;
|'''PSU Game Server'''&lt;br /&gt;
|PS2/PC&lt;br /&gt;
|-&lt;br /&gt;
|'''Universe Hangout'''&lt;br /&gt;
|Numbers 2 and 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Howdy!'''==&lt;br /&gt;
Hello! I play on the PS2/PC servers, usually on Uni 2, but sometimes on Uni 15.  I have played a FO since the beginning, but recently started on Fighgunner for a new challenge.  I am afk a bit, so if I'm in a lobby and don't respond right away, please don't think I'm avoiding you.&lt;br /&gt;
&lt;br /&gt;
I would like to mention that I am not the same ''Malice'' from PSO, though that gentleman may be found on the PS2/PC servers. &lt;br /&gt;
&lt;br /&gt;
=='''Real World'''==&lt;br /&gt;
Err, well, I live in New York City and have a bleh day job. I like indie rock and veggie burgers ^_^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''PSU Character Information'''==&lt;br /&gt;
{{Character Profile&lt;br /&gt;
|name= Malice |race= Newman |gender = ♀ |level= 80 |type = All Around&lt;br /&gt;
|HU = 7 |RA = 10 |FO= 10 |FG = 10 |GT = 10 |WT = - |fF = - |fG = - |fT = 10 |PT = -&lt;br /&gt;
|name2= Simone |race2= CAST |gender2= ♀ |level2= 15 |type2= Ranger&lt;br /&gt;
|HU2= - |RA2= 2 |FO2= - |FG2= - |GT2= - |WT2= - |fF2= - |fG2= - |fT2= - |PT2= -&lt;br /&gt;
|name3= Henri |race3= Human |gender3= ♂ |level3= 8 |type3= Hunter&lt;br /&gt;
|HU3= 2 |RA3= - |FO3= - |FG3= - |GT3= - |WT3= - |fF3= - |fG3= - |fT3= - |PT3= -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=='''Notes to self'''==&lt;br /&gt;
To edit the Mission map at the top of the [[Missions]] page, go to [[Template:Map]] and edit it.&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17154</id>
		<title>User:Malice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17154"/>
				<updated>2007-04-13T05:56:52Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: /* '''PSU Character Information''' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=2 cellspacing=2 align=right border=0 width=300px style=&amp;quot;font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #F9C7FA; border:0px solid #8888aa;&amp;quot;&lt;br /&gt;
|- bgcolor=#FFFFFF&lt;br /&gt;
| align=center colspan=2|&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:malice_green.png|frame|center|]] &lt;br /&gt;
'''''Malice''''' &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=2| &lt;br /&gt;
|-&lt;br /&gt;
|'''Character Name:'''&lt;br /&gt;
|Malice&lt;br /&gt;
|-&lt;br /&gt;
|'''Favorite Games:'''&lt;br /&gt;
|PSU, any Sega or Atlus RPGs, anything from SNK or Capcom.  Anything I can play on my Dreamcast or NGPC ^_^&lt;br /&gt;
|-&lt;br /&gt;
|'''PSU Game Server'''&lt;br /&gt;
|PS2/PC&lt;br /&gt;
|-&lt;br /&gt;
|'''Universe Hangout'''&lt;br /&gt;
|Numbers 2 and 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Howdy!'''==&lt;br /&gt;
Hello! I play on the PS2/PC servers, usually on Uni 2, but sometimes on Uni 15.  I have played a FO since the beginning, but recently started on Fighgunner for a new challenge.  I am afk a bit, so if I'm in a lobby and don't respond right away, please don't think I'm avoiding you.&lt;br /&gt;
&lt;br /&gt;
I would like to mention that I am not the same ''Malice'' from PSO, though that gentleman may be found on the PS2/PC servers. &lt;br /&gt;
&lt;br /&gt;
=='''Real World'''==&lt;br /&gt;
Err, well, I live in New York City and have a bleh day job. I like indie rock and veggie burgers ^_^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''PSU Character Information'''==&lt;br /&gt;
{{Character Profile&lt;br /&gt;
|name= Malice |race= Newman |gender = ♀ |level= 77 |type = Ranger/Force&lt;br /&gt;
|HU = 6 |RA = 10 |FO= 10 |FG = 10 |GT = 4 |WT = - |fF = - |fG = - |fT = 10 |PT = -&lt;br /&gt;
|name2= Simone |race2= CAST |gender2= ♀ |level2= 15 |type2= Ranger&lt;br /&gt;
|HU2= - |RA2= 2 |FO2= - |FG2= - |GT2= - |WT2= - |fF2= - |fG2= - |fT2= - |PT2= -&lt;br /&gt;
|name3= Henri |race3= Human |gender3= ♂ |level3= 8 |type3= Hunter&lt;br /&gt;
|HU3= 2 |RA3= - |FO3= - |FG3= - |GT3= - |WT3= - |fF3= - |fG3= - |fT3= - |PT3= -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=='''Notes to self'''==&lt;br /&gt;
To edit the Mission map at the top of the [[Missions]] page, go to [[Template:Map]] and edit it.&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Double_sabers&amp;diff=17071</id>
		<title>Double sabers</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Double_sabers&amp;diff=17071"/>
				<updated>2007-04-08T21:35:19Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: online mode class note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DoubleSaber.jpg|thumb|right|Fighgunner using a Double Saber.]]&lt;br /&gt;
&lt;br /&gt;
Double Sabers are two handed weapons used for multiple hits on multiple enemies. It does a six hit combo on up to four targets, as opposed to a Sword's three targets. it also merits an impressively wide attack radius, appearing to be more than 180 degrees at certain points of its animation. Its general design is a staff with paddle-shaped blades on both ends.&lt;br /&gt;
&lt;br /&gt;
In online mode, the Double Saber is available exclusively to the [[Fighgunner]] class.&lt;br /&gt;
&lt;br /&gt;
== Known Double Sabers (Network Mode) ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] / [[TAP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|- &lt;br /&gt;
|ダブルセイバー || [[Double Saber]] || [[GRM]] || A || 90000 || 13500 || 357 || 274 || 92 || 314 || 7★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|ボーンダンス || [[Bone Dance]] || [[GRM]] || A || 165000 || 24750 || 367 || 310 || 103 || 365 || 8★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| -- || [[Double Sabic]] || [[Kubara]] || A || -- || -- || 432 || 232 || 77 || 403 || 8★ || A powerful, high-spec double saber geared toward advanced users. Maybe. ||&lt;br /&gt;
|-&lt;br /&gt;
| -- || [[Nightwalker]] || [[GRM]] || A || -- || 37500 || 378 || 335 || 114 || 399 || 9★ || A limited-edition double blade designed with maximum power in mind. Very few can control its destructive power.&lt;br /&gt;
|- &lt;br /&gt;
|クレアダブルス || [[Crea Doubles]] || [[Kubara]] || S ||- ||- ||438 ||352 ||128 ||520 || 10★ || [B] is Linear Line S drop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Known Double Sabers (Offline Modes) == &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Manufacturer]] !! [[Grade]] !! [[Buy Price]] !! [[Sell Price]] !! [[PP]] !! [[ATP]] / [[TAP]] !! [[ATA]] !! [[Req.]] !! [[Rarity]] !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
 |ダブルセイバー || Double Saber || [[GRM]] || B || 21000 || 14700 || 197 || 178 || 102 || 150 || 4★ || -- ||&lt;br /&gt;
|-&lt;br /&gt;
|ボーンダンス || Bone Dance || [[GRM]] || B || 27000 || 18900 || 208 || 222 || 102 || 202 || 5★ || -- ||&lt;br /&gt;
|- &lt;br /&gt;
|ナイトウォーカー || Nightwalker || [[GRM]] || B || 40000 || 28000 || 220 || 265 || 102 || 250 || 6★ || Buy: Bruce (HIVE) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5C0A5D6A5EBA5BBA5A4A5D0A1BCB7CF.html PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Weapons}}&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17047</id>
		<title>User:Malice</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=User:Malice&amp;diff=17047"/>
				<updated>2007-04-08T01:15:45Z</updated>
		
		<summary type="html">&lt;p&gt;Malice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=2 cellspacing=2 align=right border=0 width=300px style=&amp;quot;font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #F9C7FA; border:0px solid #8888aa;&amp;quot;&lt;br /&gt;
|- bgcolor=#FFFFFF&lt;br /&gt;
| align=center colspan=2|&amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:malice_green.png|frame|center|]] &lt;br /&gt;
'''''Malice''''' &amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; colspan=2| &lt;br /&gt;
|-&lt;br /&gt;
|'''Character Name:'''&lt;br /&gt;
|Malice&lt;br /&gt;
|-&lt;br /&gt;
|'''Favorite Games:'''&lt;br /&gt;
|PSU, any Sega or Atlus RPGs, anything from SNK or Capcom.  Anything I can play on my Dreamcast or NGPC ^_^&lt;br /&gt;
|-&lt;br /&gt;
|'''PSU Game Server'''&lt;br /&gt;
|PS2/PC&lt;br /&gt;
|-&lt;br /&gt;
|'''Universe Hangout'''&lt;br /&gt;
|Numbers 2 and 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=='''Howdy!'''==&lt;br /&gt;
Hello! I play on the PS2/PC servers, usually on Uni 2, but sometimes on Uni 15.  I have played a FO since the beginning, but recently started on Fighgunner for a new challenge.  I am afk a bit, so if I'm in a lobby and don't respond right away, please don't think I'm avoiding you.&lt;br /&gt;
&lt;br /&gt;
I would like to mention that I am not the same ''Malice'' from PSO, though that gentleman may be found on the PS2/PC servers. &lt;br /&gt;
&lt;br /&gt;
=='''Real World'''==&lt;br /&gt;
Err, well, I live in New York City and have a bleh day job. I like indie rock and veggie burgers ^_^&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=='''PSU Character Information'''==&lt;br /&gt;
{{Character Profile&lt;br /&gt;
|name= Malice |race= Newman |gender = ♀ |level= 71 |type = Hunter/Ranger&lt;br /&gt;
|HU = 5 |RA = 3 |FO= 10 |FG = 5 |GT = - |WT = - |fF = - |fG = - |fT = 10 |PT = -&lt;br /&gt;
|name2= Simone |race2= CAST |gender2= ♀ |level2= 14 |type2= Ranger&lt;br /&gt;
|HU2= - |RA2= 2 |FO2= - |FG2= - |GT2= - |WT2= - |fF2= - |fG2= - |fT2= - |PT2= -&lt;br /&gt;
|name3= Henri |race3= Human |gender3= ♂ |level3= 8 |type3= Hunter&lt;br /&gt;
|HU3= 2 |RA3= - |FO3= - |FG3= - |GT3= - |WT3= - |fF3= - |fG3= - |fT3= - |PT3= -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=='''Notes to self'''==&lt;br /&gt;
To edit the Mission map at the top of the [[Missions]] page, go to [[Template:Map]] and edit it.&lt;/div&gt;</summary>
		<author><name>Malice</name></author>	</entry>

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