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		<title>Enemy spawn charts</title>
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				<updated>2007-12-15T04:17:55Z</updated>
		
		<summary type="html">&lt;p&gt;Kaotic Soul: /* AMF HQ Recovery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;''Also see: [[:Category:Rare Monsters]]''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, Eastern Peril, Forest Infiltration, System Defense and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
== NO DISCUSSION HERE ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| A special Rappy that appears during the Halloween event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| A special Rappy that appears during the Christmas event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| A special Rappy that appears during the Valentine's Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| A special Rappy that appears during the Easter event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| A rare creature that appears on Moatoob and Parum.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| A special Jaggo that appears during the fireworks event.&lt;br /&gt;
|- &lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| A special Jaggo that appears during the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| A special Jaggo that appears during the Sonic birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recovery]], [[Dark Satellite]], [[SEED Awakened]], and [[True Darkness]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Jigo Booma]]&lt;br /&gt;
| Rare enemy in the mission [[Sakura Blast]].&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== Notation ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Example || What it means&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 Vahra x2 || The Koltova and Vahra will spawn all at once.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 + Vahra x2 || The Koltova will spawn, and Vahra will spawn when some of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4 → Vahra x2 || The Koltova will spawn, then Vahra will spawn after all of the Koltova are killed.&lt;br /&gt;
|-&lt;br /&gt;
| Koltova x4+4 || The Koltova will spawn, and more will spawn when some are killed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || If you get to this point and see the stated spawn, the map variation is certainly rare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In most cases, the difference is trivial.&lt;br /&gt;
&lt;br /&gt;
== Guardians Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-oroom.jpg|thumb|200px|center|Circle Room Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaben x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Train Tracks:'''&amp;lt;br&amp;gt;Pannon x10&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-leftturn.jpg|thumb|200px|center|Left Turn Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 Pannon x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Delsaban x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Sendillan x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Delsaban x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Before Door:'''&amp;lt;br&amp;gt;Pannon x3+3+3, then Pannon x5&lt;br /&gt;
| '''T's Right side:'''&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3 Pannon x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Final Room:'''&amp;lt;br&amp;gt;Delsaban x3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-tummy.jpg|thumb|200px|center|Stomach-shaped Room Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room''':&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 Sendillan x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x3&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Pannon x6 (Train Tracks) +&amp;lt;br&amp;gt;Delsaban x3 + Sendillian x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x2 + Pannon x1+2+2&lt;br /&gt;
| '''T's Right Side''':&amp;lt;br&amp;gt;Pannon x5 + Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5&amp;lt;br&amp;gt;'''Train Track Room:'''&amp;lt;br&amp;gt;Delsaban x5 + Pannon x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2 Start:'''&amp;lt;br&amp;gt;Delsaban x1 Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Fight For Food]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_left_turn_key.jpg|thumb|200px|center|Block 2: Left turn Key room]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+x2 + Sendillan x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Desaban x7&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x10 '''TOTAL'''&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Block1_fourKEYroom.jpg|thumb|200px|center|Block 1: Four Key Gate]]&lt;br /&gt;
[[Image:Block2_right_turn_key.jpg|thumb|200px|center|Block 2: Right turn Key room]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sedillan x2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x5+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x12 '''TOTAL''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FfF_stomach_room.jpg|thumb|200px|center|Block 1: Stomach Shaped Room Route]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x2&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Pannon x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x5 Sendillan x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4+2 + Sendillan x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x4+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x2 Delsaban x2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;br&amp;gt;&amp;lt;/font&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x1&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x4 &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x1 Delsaban x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Pannon x4 + Delsaban x4 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;'''Key Room:'''&amp;lt;br&amp;gt;Delsaban x5&lt;br /&gt;
| &lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;Rappy x2 Delsaban x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| class =&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
 !Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| A-1&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: Jusnagun)&lt;br /&gt;
| Pannon x3 (large: Dilnazen)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + delsaban x2 (large: dilnazen)&lt;br /&gt;
| Pannon x5 (large: SEED vance)&lt;br /&gt;
| Panon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-  style=&amp;quot;background:#cfc&amp;quot; |&lt;br /&gt;
| A-X &lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x3 (large: dilnazen)&lt;br /&gt;
| Delsaban x4 sendillan x4&lt;br /&gt;
| ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| B-1&lt;br /&gt;
| Pannon x2 Sendillan x2 (large: dilnazen)&lt;br /&gt;
| Delsaben x4 (large: jusnagun)&lt;br /&gt;
| Panon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (large: jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| Pannon x2 Delsaban x2 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4&lt;br /&gt;
| ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| C-1&lt;br /&gt;
| Pannon x4 (large: dilnazen)&lt;br /&gt;
| Delsaban x3 (large: jusnagun)&lt;br /&gt;
| Pannon x4 (large: Gaozoran, SEED vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (large: jusnagun)&lt;br /&gt;
| Pannon x3 (large: SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (large: dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Delsaban x3 (large: dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (large: jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|C-X&lt;br /&gt;
| Pannon x3 + Pannon x1 (large: SEED vance)&lt;br /&gt;
| Pannon x3 (large: Gaozoran, SEED vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4&lt;br /&gt;
| ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in north room, 2 in south)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
The first block is all wrong for c-x 2 get darbelens in the first block i get 3and only 3 delsabens and large seed vence&lt;br /&gt;
&lt;br /&gt;
=== [[Seed Awakened]] ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[large]&amp;lt;br&amp;gt;Seed Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (Large: Jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
*I've confirmed the C-X and written down the correct spawns. [http://www.psupedia.info/index.php?title=User:Para[Para]]&lt;br /&gt;
&lt;br /&gt;
=== [[True Darkness]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TD_blockedonleft.JPG|thumb|200px|center|Facing south, blocked path to left.]] &lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3, then Buffed Pannon x2+1 (Gaozorans)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x2+1 (Jusnaguns)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x2+1 (Dilnazens)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Buffed Delsaban x1, Delsaban x4+5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x2+1 (Dilnazens)&lt;br /&gt;
| '''Final room:'''&amp;lt;br&amp;gt;King Gaozoran&lt;br /&gt;
| '''3-Person switch room:'''&amp;lt;br&amp;gt;Darbelan x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TD_blockedonright.JPG|thumb|200px|center|Facing south, blocked path to right.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3, then Delsaban x3 (Gaozorans)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Buffed Pannon x2, then Sendillan x3 (Jusnaguns)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Buffed Pannon x2, then Sendillan x3 (Dilnazens)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Buffed Delsaban x1, Delsaban x4+5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Buffed Pannon x2, then Sendillan x3 (Dilnazens)&lt;br /&gt;
| '''Final room:'''&amp;lt;br&amp;gt;King Gaozoran&lt;br /&gt;
| '''3-Person switch room:'''&amp;lt;br&amp;gt;Darbelan x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TD_facingwest.JPG|thumb|200px|center|Facing west.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3, then Delsaban x3 (Gaozorans)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x3 (Jusnaguns)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x3 (Dilnazens)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Buffed Delsaban x1, Delsaban x4+5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x3 (Dilnazens)&lt;br /&gt;
| '''Final room:'''&amp;lt;br&amp;gt;King Gaozoran&lt;br /&gt;
| '''3-Person switch room:'''&amp;lt;br&amp;gt;Darbelan x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt;First Spawn !! Block 3&amp;lt;br&amp;gt;First Spawn !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:big_open_area.jpg|thumb|center|Open Area]] || Polty x3 || Vahra x3 || Koltova x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Distova x3 || Koltova x3 || Vahra x3 (Inside Cave) || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Koltova x3 || Polty x3 || Polty x3 (Inside Cave) || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Polty x3 || Vahra x3 || Distova x3 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:thin_road.jpg|thumb|center|Thin Path]] || Polty x3 || Koltova x2 || Polty x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Koltova x3 || ? || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Vahra x3 || Distova x2 || Koltova x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Polty x3 || Polty x2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:hill_road.jpg|thumb|center|Hill Path]] || Polty x2 || Polty x3&amp;lt;br&amp;gt;Vahra x4 (Upon exiting cave) || Koltova x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Koltova x2 || Vahra x3 || Vahra x3 || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova x2 || Koltova x3 || Polty x3 || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Polty x2 || Polty x3&amp;lt;br&amp;gt;No Vahra upon exiting cave &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Rappy x4&amp;lt;br&amp;gt;(Upon exiting cave)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Distova]] are a leaner breed of [[Koltova]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|  [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POcaveinfront.JPG|thumb|Block 2: Cave in front of you]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Distova x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POcaveonleft.JPG|thumb|Block 1: Cave on the left]]&amp;lt;br&amp;gt; [[Image:POnocave.JPG|thumb|Block 2: No cave]]&lt;br /&gt;
| Distova x5&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Vahra x5&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Distova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Koltova x3+x2&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x3+x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Polty x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Next door:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:POnocave.JPG|thumb|Block 1: No cave at start]]&lt;br /&gt;
| Vahra x2&amp;lt;br&amp;gt; Distova x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5&lt;br /&gt;
| Vahra x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Polty x2&amp;lt;br&amp;gt; Shagreece x3&lt;br /&gt;
| Polty x3&lt;br /&gt;
| Distova x 5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| Vahra x3&amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Polty x5&amp;lt;br&amp;gt; Vahra x3&lt;br /&gt;
| Koltova x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x2&amp;lt;br&amp;gt; Polty x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Vahra x3 &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;Left at junction in cave:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Distova x5 + Vahra x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Koltova x4+x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3:&amp;lt;br&amp;gt; During last wave:&amp;lt;br&amp;gt; Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-leftstairs.jpg|thumb|200px|center|Left Stairs Route.]]&lt;br /&gt;
| Badira x5 ''down stairs'' Badira x6&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x2, Golmoro x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x4 &lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Rare-sw-hall.jpg|thumb|200px|center|Long Hall Route.]]&lt;br /&gt;
| Badira x6 ''past gate'' Badira x5&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| Golmoro x5 ''down stairs'' Badira x7&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x6 ''past gate'' Golmoro x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-sw-boxroom.jpg|thumb|200px|center|Box Room Route.]]&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x5 + Badira x2&lt;br /&gt;
| Golmoro x5 ''down stairs'' Polavohra x1&lt;br /&gt;
| Badira x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Golmoro x3 Badira x2&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| Golmoro x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x5 + Badira x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golmoro x5 ''down stairs'' Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 2: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
* X sets will have the rare enemy Orgdus as the boss as well.&lt;br /&gt;
* I have confirmed that the B-X map is correct, please do not edit this map's spawns [[User:12|12]] 16:06, 17 May 2007 (BST)&lt;br /&gt;
* C-X is correct, please do not change it. [[User:Mewn|Mewn]] 11:44, 19 July 2007 (BST)&lt;br /&gt;
* I have had a run-in with the Orgdus with what appears to be C-X map, except the 5 badiras in the beginning were Golmoros.--[[User:NyTeMaRe|NyTeMaRe]] 08:17, 26 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
* A-X,B-X,&amp;amp; C-X all confirmed in July 07 BUT only 1 rare map since ( 7th Oct 07) despite 1860+ restarts ( Sid The Yid)&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRtwolockeddoors.JPG|thumb|200px|center|two locked doors ahead.]]&lt;br /&gt;
|jasse x5&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x3&lt;br /&gt;
|ogg x3 + methna x2 + methna x3 + methna x2&lt;br /&gt;
|dilla x5&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|jasse x2, dilla x2 + dilla x2 + dilla x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|jasse x4 + methna x3 + methna x2 + methna x1&lt;br /&gt;
|jasse x4 + dilla x2 + dilla x2 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRtwolockeddoors.JPG|thumb|200px|center|floor 2-two locked doors ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|jasse x4 + methna x2 + methna x4&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:TRnarrowpath.JPG|thumb|200px|center|floor 1-narrow room with locked door ahead.]][[Image:TRwallinfront.JPG|thumb|200px|center|floor 2-wall with door behind straight ahead.]]&lt;br /&gt;
|Jasse x3 + methna x2 + methna x2&lt;br /&gt;
|ogg x3 + methna x3&lt;br /&gt;
|ogg x3 + dilla x2&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|ogg x3 + dilla x3 + dilla x1&lt;br /&gt;
|jasse x5&lt;br /&gt;
|jasse x5&lt;br /&gt;
|dilla x4&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|jasse x4 + methna x3&lt;br /&gt;
|ogg x5&lt;br /&gt;
|ogg x5&lt;br /&gt;
|methna x4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Mad Beasts]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3 (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| No Mizura&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3 (right) Volfu x3 +1&lt;br /&gt;
| Badira x2 Mizura x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3 (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| No Jarba&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|- (vahras in block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2&amp;lt;br&amp;gt;first spawn !! Block 3&amp;lt;br&amp;gt;first spawn !! Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbridge.JPG|thumb|center|Bridge room]] || [[Volfu]] x4 +6 || [[Badira]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || [[Badira]] x4 +6, (left) [[Badira]] x3 || [[Badira]] x4 +1, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x3 +1, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || [[Badira]] x4 +6, (left) [[Volfu]] x3 || [[Badira]] x4 +2, [[Volfu]] x4 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRdropleft.JPG|thumb|center|Drop and left turn]] || [[Volfu]] x3, (left) [[Badira]] x3 || [[Volfu]] x4 +6, (left) [[Volfu]] x3 ||   || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || [[Badira]] x3, (left) [[Badira]] x2 || [[Badira]] x4 +6, (left) [[Volfu]] x3 || || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || [[Badira]] x3, (left) [[Volfu]] x4 || [[Badira]] x4 +6, (left) [[Badira]] x3 || || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot;| [[Image:LRbigpitright.JPG|thumb|center|Drop to big pit]] || [[Badira]] x4 +2, [[Volfu]] x3 || [[Volfu]] x4, [[Badira]] x3 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || [[Badira]] x3 +1, [[Mizura]] x3 || [[Badira]] x3, [[Mizura]] x4 ||  || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || [[Badira]] x4 +1, [[Mizura]] x4 || [[Badira]] x3, [[Mizura]] x3 ||  || -&lt;br /&gt;
|-style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || [[Badira]] x4 +1, [[Mizura]] x4 || [[Volfu]] x4, [[Badira]] x3 ||  || B2: [[Jaggo]] x2&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* All spawns have been updated.&lt;br /&gt;
* The 'left' in the first blocks of pattern A, and the second blocks of pattern B mean going through the left door in the first room, then straight ahead skipping the room on the left of that corridor.&lt;br /&gt;
!!**!! ok i just got 2 Jaggo Acte on AX run BUT at 2nd Block there were 3 Volfu not 4 after the Badiras,Hope this helps(Scarab X)&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;120&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | ''Block ?'':&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
*The B-X isnt correct anymore...i got it...and no rappys...&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Pattern&lt;br /&gt;
! Map route&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Duel in the Ruins]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:DitR-A.png|thumb|200px|center|Facing North-West.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:''' Polty x4→6&amp;lt;br&amp;gt;'''Next room:''' Vahra x4&lt;br /&gt;
| '''Initial spawn:''' Volfu x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Polty x4→6&amp;lt;br&amp;gt;'''Next room:''' Volfu x4&lt;br /&gt;
| '''Initial spawn:''' Golmoro x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Polty x4→6&amp;lt;br&amp;gt;'''Next room:''' Golmoro x4&lt;br /&gt;
| '''Initial spawn:''' Vahra x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:''' Polty x4→6&amp;lt;br&amp;gt;'''Next room:''' Golmoro x4&lt;br /&gt;
| '''Initial spawn:''' Vahra x3&lt;br /&gt;
| '''B2 Gate Warp:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:DitR-B.png|thumb|200px|center|Facing South-West.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:''' Polty x5&amp;lt;br&amp;gt;'''Next room:''' Vahra x3&lt;br /&gt;
| '''Initial spawn:''' Volfu x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Polty x5&amp;lt;br&amp;gt;'''Next room:''' Golmoro x3&lt;br /&gt;
| '''Initial spawn:''' Vahra x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Polty x5&amp;lt;br&amp;gt;'''Next room:''' Volfu x3&lt;br /&gt;
| '''Initial spawn:''' Golmoro x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:''' Polty x5&amp;lt;br&amp;gt;'''Next room:''' Volfu x3&lt;br /&gt;
| '''Initial Spawn:''' Vahra x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''B2 Gate Warp:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:DitR-C.png|thumb|200px|center|Facing West.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:''' Polty x5&amp;lt;br&amp;gt;'''Next room:''' Volfu x3&lt;br /&gt;
| '''Initial spawn:''' Golmoro x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Polty x5&amp;lt;br&amp;gt;'''Next room:''' Golmoro x3&lt;br /&gt;
| '''Initial spawn:''' Vahra x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Polty x5&amp;lt;br&amp;gt;'''Next room:''' Vahra x3&lt;br /&gt;
| '''Initial spawn:''' Volfu x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:''' Polty x5&amp;lt;br&amp;gt;'''Next room:''' Vahra x3&lt;br /&gt;
| '''Initial spawn:''' Vahra x3+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''B2 Gate Warp:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5|Notes&lt;br /&gt;
|-&lt;br /&gt;
| colspan=5|&lt;br /&gt;
*A-X apparently cannot be known until the potential Jaggo spawn, unlike B-X and C-X.&lt;br /&gt;
*The &amp;quot;alternate&amp;quot; part of Block 2 seems to share the same monsters as the &amp;quot;main&amp;quot; part.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[AMF HQ Recovery]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt; &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovec.JPG|thumb|Facing west]]&lt;br /&gt;
| Ollaka x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x3 + Gohmon x2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ageeta x3 + Ageeta x2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (second spawn was 3 Ollakas, one being a King)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B2: Rappy x2, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsaboveb.jpg|thumb|Facing east]]&lt;br /&gt;
| Goshin x3&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x1, Rappy x2&amp;lt;br&amp;gt;B3: Rappy x2, Rappy X2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Demonsabovea.jpg|thumb|Facing north]]&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Goshin x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B2: Rappy x4&amp;lt;br&amp;gt;B3: Rappy x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*AX's b1 spawn will be changed to the first spawn later, I need to see which it is. - Eyce&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;|[[Image:RainbowBeastA.jpg|thumb|200px|center|Large Cave area.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ageeta]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|  A-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&amp;lt;br&amp;gt;'''Second room:'''&amp;lt;br&amp;gt;[[Ollaka]]&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;''&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;''[[Gohmon]] x3+2&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastB.jpg|thumb|200px|center|Facing East, laser fence at start.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 + [[Goshin]] x3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3+2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x2 [[Ollaka]] x1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x5&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:RainbowBeastC.jpg|thumb|200px|center|South-East Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3+3+2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ollaka]] x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''Initial Spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3→3+2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Rappy]] x2, [[Rappy]] x3.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|crystal then door straight ahead.]]&lt;br /&gt;
|turn right to find: otsu 32 x6&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|turn right to find: otsu 32 x3&lt;br /&gt;
|otsu 32 x2, taguba x1&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|turn right to find: ozuna x4&lt;br /&gt;
|koh 21 x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|door at the back right.]]&lt;br /&gt;
|taguba x4 + otsu 32 x3&lt;br /&gt;
|taguba x3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|taguba x4 + koh 21 x3&lt;br /&gt;
|koh 21 x3&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|turn right at crossroad: otsu 32 x3&lt;br /&gt;
|otsu 32 x3, koh 21 x2&lt;br /&gt;
|koh 21 x1, taguba x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|turn right at crossroad: koh 21 x3&lt;br /&gt;
|otsu 32 x1, koh 21 x4&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|turn right at crossroad: ozuna x3&lt;br /&gt;
|taguba x5&lt;br /&gt;
|otsu 32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Gohmon]] x2 + [[Ageeta]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|[[Ollaka]] x3+2&lt;br /&gt;
|[[Ageeta]] x3+2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Room before&amp;lt;br&amp;gt;Tengohg King !! Rare Enemies&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons  || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (otsu32)&lt;br /&gt;
|Otsu32 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (gohmon)&lt;br /&gt;
|Gohmon (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (gohmon and otsu32)&lt;br /&gt;
|Koh21 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Ageeta (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (kamatoze and otsu32)&lt;br /&gt;
|Gohmon x3 (otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and kamatoze)&lt;br /&gt;
|Ageeta x5 (koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (gohmon and koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map Route !! Block 1&amp;lt;br&amp;gt;First Spawn !! Block 2&amp;lt;br&amp;gt; First Spawn !! Rare Enemies!!Notes&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || vanda x3 ||  badira x4+4 + vanda x4 Kog Nadd x1  || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || badira x3 || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || vanda x3 || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || -- || B1 long key room after teleporter: 1x king vanda&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x king distova&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || badira x4 ||  || -- || B1 long key room after teleporter: 1x king distova&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || badira x5 - second room: distova || badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 || B1 long key room after teleporter: 1x king vanda&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || badiras || badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || badira x4+4 + vanda x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova || badira x4+4 + distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || badira || badira x4+8 Kog Nadd x1 || Rappy x2  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd or Zoona in last room.&lt;br /&gt;
&lt;br /&gt;
===[[Sacred Stream]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt; &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[White Beast]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt; &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-gateleft.jpg|thumb|200px|center|Left Gate Route.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3 Lapucha x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x2 Vanda x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3 Jishagara x1+1&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:Rare-voc-northeast.jpg|thumb|200px|center|Northeast Route.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x2 Vanda x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Rare-voc-northwest.jpg|thumb|200px|center|Northwest Route.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x4+1&amp;lt;br/&amp;gt;''No Vanda show up after the first is killed.''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Vanda x5&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x8 + Vanda (A lot) + Kogg Nad x1&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Jishagara x3&lt;br /&gt;
| '''After gate:'''&amp;lt;br/&amp;gt;Kog Nadd x2, then Vanda x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&amp;lt;br/&amp;gt;''When you destroy first Vanda,&amp;lt;br/&amp;gt; more must show immediately.''&lt;br /&gt;
| '''Final Room:'''&amp;lt;br/&amp;gt;Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Map pattern A first spawn is from going up the hill to the right.&lt;br /&gt;
** I've done all 3 maps with correct block 1 spawns; all three block 2's have been alike. - Eyce&lt;br /&gt;
*** I have confirmed B-X for myself, please do not change it. - BBeh&lt;br /&gt;
****I have done runs, takes long but well worth the wait. Very Good And Verrrry Descriptive Thx - Vain Dragon&lt;br /&gt;
&lt;br /&gt;
===[[Mine Defense]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDTbridge.JPG|thumb]]T junction bridge&lt;br /&gt;
| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Vanda x2 (right)&amp;lt;br&amp;gt; Vanda x2 (left)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Jishagara x2 (right)&amp;lt;br&amp;gt; Jishagara x2 (left)&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Lapucha x2 (right)&amp;lt;br&amp;gt; Lapucha x2 (left)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDstraightpath.JPG|thumb]]Path straight ahead, nothing on right&lt;br /&gt;
| Jishagara x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Vanda x4&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Lapucha x4&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1 *&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MineDvergetoright.JPG|thumb]]Straight ahead then verges to right&lt;br /&gt;
| Lapucha x3 (Vanda)&lt;br /&gt;
| Vanda x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| Jishagara x3&lt;br /&gt;
| Jishagara x5 +1 &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| Vanda x3 (Jishagara)&lt;br /&gt;
| Jishagara x5 +1&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x3 (Jishagara)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Jishagara x5 +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
. * = The rare spawn map will have the same spawn as a normal map on b2, but there will be Jishagara x 4 spawn at the healing ring side (spawn before the healing ring) instead of Jishagara x 3. But since it takes longer to check this spawn, you might as well head for the boxes to check for Jaggo --[[User:WOLFY|WOLFY]] 02:30, 14 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!Block 1 Features&lt;br /&gt;
!Block 2 Features&lt;br /&gt;
!Block 3 Features&lt;br /&gt;
!Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5*in trench* Vanda x3 Naval x1 + Naval x2, &lt;br /&gt;
| [[Naval]] x5→1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Vanda]] x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
* Refined the A-3 spawn so it could be told from the A-X spawn. [[User:Maniac|Maniac]]&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Map route !! Block 1&amp;lt;br&amp;gt;first spawn !! Block 2 first spawn !! Block 3 first spawn !! Rare enemy: where and #&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Naval || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map Route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 Features&lt;br /&gt;
! Block 2 Features&lt;br /&gt;
! Block 3 Features&lt;br /&gt;
! Rare Enemy Details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgeright.JPG|thumb|200px|center|Bridge on right.]]&lt;br /&gt;
| A-1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TRbridgestraight.JPG|thumb|200px|center|Bridge in front.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x4+4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x4+1 + Jishigara x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Bul Buna x6, then Bul Buna x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Zoona x2+1 Drua Gohra x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TRnobridge.JPG|thumb|200px|center|No bridge.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Naval x3 + Bul Buna x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x3+3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br/&amp;gt;Lapucha x6, then Lapucha x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
!Pattern&lt;br /&gt;
!Map route&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 1&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 2&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;75&amp;quot;|Block 3&amp;lt;br&amp;gt;first spawn&lt;br /&gt;
!width=&amp;quot;90&amp;quot;|Rare enemy:&amp;lt;br&amp;gt;where and #&lt;br /&gt;
|-&lt;br /&gt;
|A-1 &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|gate to the left &lt;br /&gt;
|4 tirentos, then 4 bombaltas&lt;br /&gt;
|special opps (assault) and Tirentos&lt;br /&gt;
|Grinne Bete C&lt;br /&gt;
|-&lt;br /&gt;
|A-2 &lt;br /&gt;
|Gate to the left&lt;br /&gt;
|4 Seekers, then 4 special opps (solda)&lt;br /&gt;
|special opps (kanohne) and tirentos&lt;br /&gt;
|grinna bete C&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|long straight pathway&lt;br /&gt;
|3 Tirentos then 3 Special opps (solda)&lt;br /&gt;
|special opps (solda) and Tirentos&lt;br /&gt;
|Grinne Bete C&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Kaotic Soul</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Missions&amp;diff=15229</id>
		<title>Missions</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Missions&amp;diff=15229"/>
				<updated>2007-02-20T16:14:44Z</updated>
		
		<summary type="html">&lt;p&gt;Kaotic Soul: /* Dark Satellite */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This article details the free missions found in Network Mode.&lt;br /&gt;
&lt;br /&gt;
For details about the story missions found in Network Mode, see [[Story Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the party missions found in Network Mode, see [[Party Missions (Network)]].&lt;br /&gt;
&lt;br /&gt;
For details about the missions found in the Offline modes, see [[Missions (Offline)]].&lt;br /&gt;
&lt;br /&gt;
Mission ranking is determined by three factors: the percentage of monsters that were killed, the number of times a party member died, and the percentage of the mission time for which you were a member of the party (only relevant if you joined a party in the middle of a mission).  The maximum score for any mission is 1000 points.  Each player death reduces the score by 300 points, but no more than 900 points can be lost in this manner.  If the dying player has a Scape Doll in inventory, no points are lost.&lt;br /&gt;
&lt;br /&gt;
The Rank A mission reward is approximately 2/3 of the Rank S reward, while the Rank B mission reward is approximately 1/3 of the Rank S reward.  In most cases, a Rank C results in a very minimal reward or no reward at all.  Meseta rewards are rounded to a multiple of 25, and always rounded down.&lt;br /&gt;
&lt;br /&gt;
{{Map}}&lt;br /&gt;
&lt;br /&gt;
== Free Missions ==&lt;br /&gt;
&lt;br /&gt;
Template:&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| SS || ? || ? || ? || ? || ? || ? || ? || ? || ? || ? &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[GUARDIANS Colony]] ===&lt;br /&gt;
&lt;br /&gt;
==== My Room ====&lt;br /&gt;
&lt;br /&gt;
=====SEED-Form Purge=====&lt;br /&gt;
Training mission. Eliminate the creatures in the Linear Line access corridors!&lt;br /&gt;
&lt;br /&gt;
(This quest is special, in that it can only be played during the tutorial, and solo.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Linear Line: Transfer Terminal]] (You can't do anything here; you're forced to Return to city immediately.)&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 0 || 1 || 30 || 1 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linear Line Platform (Clyez 4th Floor)====&lt;br /&gt;
&lt;br /&gt;
=====Unsafe Passage=====&lt;br /&gt;
Parts of the Linear Line are shut down due to the SEED. Walking along the access corridors is the only way to get to some parts of the colony.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Linear Line: Transfer Terminal]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 1~ || 100 || 2 || 50 || 1 || 25 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 450 || 5 || 300 || 3 || 150 || 1|| 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 20 || 30~ || 650 || 7 || 425 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 55~ || 1150 || 11 || 750 || 7 || 375 || 3 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Unsafe Passage|Detailed Map]]&lt;br /&gt;
&lt;br /&gt;
==== Linear Line: Transfer Terminal ====&lt;br /&gt;
&lt;br /&gt;
=====Fight for Food=====&lt;br /&gt;
SEED have fallen on the farming plant, and damage is spreading. Secure the farms and protect the colony's food supply!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Aurorey Viewing Plaza]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[SEED-Vance]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 5 || 200 || 3 || 125 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 25~ || 700 || 7 || 450 || 4 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 35~ || 950 || 9 || 625 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 60~ || 1550|| 14|| 1025 || 9 || 500 || 4 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Clyez City: Space Dock(4th Floor) ====&lt;br /&gt;
&lt;br /&gt;
=====Dark Satellite=====&lt;br /&gt;
A satellite housing an A-Photon plant has been turned into a HIVE. Initial forces sent word they had encountered a Carriguine before communication was lost.&lt;br /&gt;
&lt;br /&gt;
Destination:&lt;br /&gt;
&lt;br /&gt;
Boss: [[Carriguine]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 800 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 5 || 20~ || 1350 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || ? || 28 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 85~ || 5100 || 45 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Parum]]===&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mad Creatures=====&lt;br /&gt;
The SEED influence has caused many of the native creatures in Raffon Meadow to become vicious and as a result, they are causing damage in the local area.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 150 || 2 || 100 || 1 || 50 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 300 || 3 || 200 || 2 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 25 || 30~ || 400 || 4 || 250 || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 50~ || 800 || 9 || 600 || 5 || 300 || 2 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Raffon Meadow: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Plains Overlord=====&lt;br /&gt;
SEED contamination has driven a De Ragan from the mountains and it is nesting in Raffon Meadow, threatening nearby settlements.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Lakeside Park]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragan]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || 450 || 5 || 225 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 1050 || 11 || 700 || 7 || 350 || 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 1450 || 14 || 950 || 9 || 475 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 55~ || 1950 || 18 || ? || ? || ? || 6? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Sleeping Warriors=====&lt;br /&gt;
Teams investigating the Raffon RELICS site are being held back by Stateria, the reactivated ancient weapons. Clear the way for the research teams!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Raffon Meadow: Field Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Svaltus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 600 || 6 || 400 || 4 || 200 || 2 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 1050 || 10 || 700 || 6 || 350 || 3? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 1350 || 13 || 900 || 8 || 450 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 65~ || 2150 || 19 || 1425 || 12 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Raffon Meadow: Lakeshore Park ====&lt;br /&gt;
&lt;br /&gt;
=====The Mad Beasts=====&lt;br /&gt;
The Distova, a type of Koltova, are being altered by the SEED and are attacking people. An oversized mutant is also wreaking havoc. Suppress them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Gol Dolva]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1000 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2750 || 25 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 90~ || 6150 || 54 || (4100) || (35) || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Underwater Plant: Temporary Base ====&lt;br /&gt;
&lt;br /&gt;
=====Endrum Remnants=====&lt;br /&gt;
Remnants of the Endrum Collective have occupied an underwater energy plant, demanding the release of their leader, Harness. Neutralize them.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Endrum Underground&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Lake Denes]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Grinna Bete C]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 325 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || (1000) || (9) || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 2850 || 26 || 950 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || (3350) || (30) || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Lab Recovery=====&lt;br /&gt;
An accident in an underwater research lab has released the creatures under observation, leading to chaos. Exterminate the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Lakeshore Area]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || 2200 || 27 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 65~ || 4800 || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Denes Lake ====&lt;br /&gt;
&lt;br /&gt;
=====The Dual Sentinel=====&lt;br /&gt;
Using the Denes RELICS as a base, the De Ragnus has been obstructing an investigation of the RELICS site. Suppress the De Ragnus!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Foran Waterfall]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[De Ragnus]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15 || 800 || 9 || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 25 || 2150 || 21 || 1450 || 14 || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45 || 3100 || 28 || ? || ? || 1025 || 9 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 85 || 6550 || 57 || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Holtes City: Linear Line Platform ====&lt;br /&gt;
&lt;br /&gt;
=====Train Rescue=====&lt;br /&gt;
There has been communication of a [[rogue]] attack on a freight train, using [[Dilla Griena]] to take control of the train. Defeat the [[Dilla Griena]]!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Underwater Plant: Temporary Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 700 || 8 || 825 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 10 || 20~ || 1250 || 13 || ? || ? || 400 || 4 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ ||2700||25|| ? || ? || 900 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 80~ || 3450 || 30 || ? || ? || 1150 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=== [[Neudaiz]] ===&lt;br /&gt;
&lt;br /&gt;
==== Ohtoku City: Flyer Base ====&lt;br /&gt;
&lt;br /&gt;
=====Mizuraki Defense=====&lt;br /&gt;
Violent creatures are wreaking havoc at the Mizuraki C.D. The fragile Mizuraki ecosystem is taking irreparable damage. Stop the creatures and save the trees!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Mizuraki C.D. Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 450 || 5 || 300 || 3 || 150 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 25~ || 700 || 7 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 35~ || 900 || 9 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 60~ || 3800 || 34 || 2525 || 22 || 1250 || 11 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Forested Islands=====&lt;br /&gt;
A large outbreak of violent creatures is putting the pilgrims of the Shikon Islands in danger. Clear the forest of the creatures!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 250 || 3 || 150 || 1 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 450 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || 600 || 6 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 35 || 50~ || (2500) || (23) || (1650) || (15) || (825) || (7) || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Mizuraki C.D. Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Demons Above=====&lt;br /&gt;
Destination: [[Mizuraki Preserve: Kugo Hot Springs]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Onmagoug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1000 || 11 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 30~ || 2400 || 23 || 700 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 40~ || 2750 || 25 || 1850 || 16 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 65~ || 5500 || 49 || ? || ? || 1825 || 16 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Moonlight Beast=====&lt;br /&gt;
The Guardians research team needs a sample from the nocturnal [[Zoal Goug|Zoalgoug]].  Use the moonlight to track one down!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Zoal Goug]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1350 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 2800 || 26 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || ? || 43 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 75~ || 5650 || 50 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Shikon Archipelago Outpost ====&lt;br /&gt;
&lt;br /&gt;
=====Rainbow Beast=====&lt;br /&gt;
The COG has requested help with dealing with the [[Kagajibari]] near their sacred grounds, due to its resistance to TECHNICs.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 500 || 5 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1000 || 10 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 1300 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 55~ || 5000 || 45 || (3325) || (30) || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Grove of Fanatics=====&lt;br /&gt;
A radical faction of the [[Communion of Gurhal]] has occupied Old Hakura Temple, with the stolen [[Adahna Degahna]] as their main weapon. Stop them!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Shikon Archipelago Outpost]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Adahna Degahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || (450) || (5) || (225) || (2) || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1450 || 14 || 950 || 9 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 1850 || (17) || (1225) || (11) || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || (2800) || (25) || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Agata Islands: Sacred Grounds ====&lt;br /&gt;
=====The Holy Ground=====&lt;br /&gt;
The [[Stateria]] in the RELICS beneath the Egam holy grounds have awoken and are endangering people. Stop them and retake the holy grounds.&lt;br /&gt;
&lt;br /&gt;
Destination: [[Agata Islands: Sacred Grounds]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 550 || 6 || 350 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 1850 || 18 || 1225 || 11 || 600 || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || 2100 || 20 || 1400 || 13 || 700 || 6 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || (2400) || (21) || ? || ? || 800 || 7 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
===[[Moatoob]]===&lt;br /&gt;
&lt;br /&gt;
====Dagora City: Flyer Base====&lt;br /&gt;
&lt;br /&gt;
=====System Defense=====&lt;br /&gt;
There's been an outbreak of vicious creatures near the confinement system in the West Kugu Desert. The Alliance Military is requesting help.&lt;br /&gt;
&lt;br /&gt;
Destination: [[West Kugu Desert: Field Base]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 10~ || 400 || 5 || 250 || 3 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 1100 || 11 || ? || ? || 125 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 40~ || (2100) || (20) || (1400) || (13) || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 50 || 70~ || (3500) || (31) || (2325) || (20) || (1150) || (10) || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Valley of Carnage=====&lt;br /&gt;
Recently, the vicious [[Vanda]] have been forming packs and causing great damage around the Galenigare Canyon. Defeat the Vanda leader!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Canyon: Basin]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 650 || 7 || 425 || 4 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1050|| 11 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 30 || 45~ || ? || ? || 900 || 8 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 50~ || 1500 || 14 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====West Kugu Desert: Field Base====&lt;br /&gt;
&lt;br /&gt;
=====Desert Terror=====&lt;br /&gt;
In the West Kugu Desert, the vicious [[Dimmagolus]] has become even more ferocious due to the SEED and is terrorizing a nearby energy plant.&lt;br /&gt;
&lt;br /&gt;
(Note: Upon completion, the bubble at the top-left calls this mission &amp;quot;Terror in the Desert&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Destination: [[Galenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1100 || 12 || 725 || 7 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 35~ || 2250 || 21 || ? || ? || 725 || 7 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || 4000 || 37 || 2650 || 24 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || (50) || (70~) || (6050) || (53) || 4025 || 35 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
====Galenigare Canyon: Basin====&lt;br /&gt;
&lt;br /&gt;
=====Mine Defense=====&lt;br /&gt;
An outbreak of violent creatures near the entrance of a prominent mine has put miners at risk. Exterminate the creatures and defend the mine!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Gaalenigare Tunnels: Underground Lake]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 850 || 9 || 550 || 6 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 15 || 35~ || 1250 || 12 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A ||30 ||40~ || 1550 || 15 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 40 || 60~ || 2050 || 18 || ? || ? || 675 || 6 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
==== Galenigare Tunnel Area ====&lt;br /&gt;
&lt;br /&gt;
=====Tunnel Recapture=====&lt;br /&gt;
A tunnel connecting the West Kugu Desert and the northern continent has become a nest for native creatures. Exterminate them and recapture it!&lt;br /&gt;
&lt;br /&gt;
Destination: [[Northern Continent: Ice Plains]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 1400 || 15 || ? || ? || 450 || 5 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 20 || 35~ || 2050 || 20 || 1250 || 13 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 35 || 45~ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 45 || 75~ || ? || ? || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
=====Desert Goliath=====&lt;br /&gt;
Remnants of the Endrum Collective have holed up in an old mine and are preparing for a large-scale attack. Destroy the [[Magas Maggahna]] to prevent the attack!&lt;br /&gt;
&lt;br /&gt;
Destination: [[W. Kugu: Ajis Kugu]]&lt;br /&gt;
&lt;br /&gt;
Boss: [[Magas Maggahna]]&lt;br /&gt;
&lt;br /&gt;
{| border=1 cellspacing=0&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|LV || rowspan=3|Req. LV || rowspan=3|[[Monster]] LV || colspan=8|Rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|S || colspan=2|A || colspan=2|B || colspan=2|C&lt;br /&gt;
|-&lt;br /&gt;
| Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|-&lt;br /&gt;
| C || 0 || 15~ || 700 || 8 || ? || ? || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| B || 25 || 30~ || 2500 || 24 || ? || ? || 825 || 8 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| A || 40 || 45~ || ? || ? || 2100 || 19 || ? || ? || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| S || 55 || 80~ || 5735 || 43 || 3550 || 31 || ? || ? || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
- S-Rank also gives a '[[PA Fragment]]'&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5B9A5C8A1BCA5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Story Missions (Network) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5D1A1BCA5C6A5A3A1BCA5DFA5C3A5B7A5E7A5F3.html Party Missions (Network @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5E1A5A4A5F3A5DFA5C3A5B7A5E7A5F3.html Main Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5B9A5C8A1BCA5EAA1BCA5E2A1BCA5C92FA5D5A5EAA1BCA5DFA5C3A5B7A5E7A5F3.html Free Missions (Story/Extra) @ PSU-Wiki] (J)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Locations}}&lt;/div&gt;</summary>
		<author><name>Kaotic Soul</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Synthesis_materials&amp;diff=14314</id>
		<title>Synthesis materials</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Synthesis_materials&amp;diff=14314"/>
				<updated>2007-01-23T13:31:07Z</updated>
		
		<summary type="html">&lt;p&gt;Kaotic Soul: /* Grinder Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Red: Online specific information.&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Blue: Offline specific information.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Photons ==&lt;br /&gt;
'''Photons''' are used in the synthesis of weapons and armor. In [[Melee Weapons]] and [[Armor]] they decide the elemental attribute of the finished item. Although they do not affect the attribute of [[Ranged Weapons]] and [[Casting Weapons]], they are still needed for item synthesis.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! Buy Price !! Vendor Location !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| フォトン || [[Photon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || &amp;lt;font color =&amp;quot;red&amp;quot;&amp;gt;200&amp;lt;/font&amp;gt; / &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;300&amp;lt;/font&amp;gt; || All || An inactivated, solidified cluster of photons.&amp;lt;br&amp;gt;No attribute&lt;br /&gt;
|-&lt;br /&gt;
| エルフォトン || [[El-photon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;200&amp;lt;/font&amp;gt; / &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;800&amp;lt;/font&amp;gt; || All || An inactivated, solidified cluster of photons.&amp;lt;br&amp;gt;No attribute&lt;br /&gt;
|-&lt;br /&gt;
| イムフォトン || [[Im-photon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;200&amp;lt;/font&amp;gt; / &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;800&amp;lt;/font&amp;gt; || All || An inactivated, solidified cluster of photons.&amp;lt;br&amp;gt;No attribute&lt;br /&gt;
|-&lt;br /&gt;
| バンフォトン || [[Ban-photon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;500&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;All Synthesis shops&amp;lt;/font&amp;gt; || An inactivated, solidified cluster of photons.&amp;lt;br&amp;gt;Attribute: Fire&lt;br /&gt;
|-&lt;br /&gt;
| レイフォトン || [[Ray-photon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;500&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;All Synthesis shops&amp;lt;/font&amp;gt; || An inactivated, solidified cluster of photons.&amp;lt;br&amp;gt;Attribute: Ice&lt;br /&gt;
|-&lt;br /&gt;
| ゾンフォトン || [[Zon-photon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;500&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;All Synthesis shops&amp;lt;/font&amp;gt; || An inactivated, solidified cluster of photons.&amp;lt;br&amp;gt;Attribute: Lightning&lt;br /&gt;
|-&lt;br /&gt;
| ダイフォトン || [[Di-photon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;500&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;All Synthesis shops&amp;lt;/font&amp;gt; || An inactivated, solidified cluster of photons.&amp;lt;br&amp;gt;Attribute: Ground&lt;br /&gt;
|-&lt;br /&gt;
| グラフォトン || [[Gra-photon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;800&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;All Synthesis shops&amp;lt;/font&amp;gt; || An inactivated, solidified cluster of photons.&amp;lt;br&amp;gt;Attribute: Light&lt;br /&gt;
|-&lt;br /&gt;
| メギフォトン || [[Megi-photon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;800&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;All Synthesis shops&amp;lt;/font&amp;gt; || An inactivated, solidified cluster of photons.&amp;lt;br&amp;gt;Attribute: Dark&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metals ==&lt;br /&gt;
Used in Weapons Synthesis. Different types of weapons require different kinds of metal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! [[Buy Price|Buy]] !! Sold at !! [[Comments]]&lt;br /&gt;
|- &lt;br /&gt;
| カーラリアン || [[Carlian]] || 1★ || 100 || [[Colony]] || A light, malleable metal. Used to make blades for single-handed striking weapons.&lt;br /&gt;
|-&lt;br /&gt;
| ペイパリアン || [[Peparian]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt; || 800 || [[Colony]] || A light, malleable metal. Used to make blades for single-handed striking weapons.&lt;br /&gt;
|-&lt;br /&gt;
| スラテリアン || [[Slaterian]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;7★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || 2500 || [[Colony]] || A light, malleable metal. Used to make blades for single-handed striking weapons.&lt;br /&gt;
|-&lt;br /&gt;
| クラドリアン || [[Cladorian]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;10★&amp;lt;/font&amp;gt; || 4000 || -- || A light, malleable metal. Used to make blades for single-handed striking weapons.&lt;br /&gt;
|-&lt;br /&gt;
| || [[Barlian]] || ?★ || ? || || A light, malleable metal. Used to make blades for single-handed striking weapons.&lt;br /&gt;
|-&lt;br /&gt;
| メイガナイト || [[Meganite]] || 1★ || 100 || [[Colony]] || A sturdy, heat-resistant metal. Used to make barrels for single-handed firearms.&lt;br /&gt;
|-&lt;br /&gt;
| ギイガナイト || [[Giganite]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt; || 800 || [[Colony]] || A sturdy, heat-resistant metal. Used to make barrels for single-handed firearms.&lt;br /&gt;
|-&lt;br /&gt;
| テイラナイト || [[Teranite]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;7★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || 2500 || [[Colony]] || A sturdy, heat-resistant metal. Used to make barrels for single-handed firearms.&lt;br /&gt;
|-&lt;br /&gt;
| ペイタナイト || [[Petanite]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;10★&amp;lt;/font&amp;gt; || 4000 || -- || A sturdy, heat-resistant metal. Used to make barrels for single-handed firearms.&lt;br /&gt;
|-&lt;br /&gt;
| || [[Exanite]] || ?★ || ? || || A light, malleable metal. Used to make blades for single-handed striking weapons.&lt;br /&gt;
|-&lt;br /&gt;
| ハルドニウム || [[Harnium]] || 1★ || 100 || [[Colony]] || A tough metal that works well with photons.&lt;br /&gt;
|-&lt;br /&gt;
| ソリドニウム || [[Soldonium]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt; || 800 || [[Colony]] || A tough metal that works well with photons.&lt;br /&gt;
|-&lt;br /&gt;
| ステルニウム || [[Stelnium]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;7★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || 2500 || [[Colony]] || A tough metal that works well with photons.&lt;br /&gt;
|-&lt;br /&gt;
| カティニウム || [[Catilium]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;10★&amp;lt;/font&amp;gt; || 4000 || -- || A tough metal that works well with photons.&lt;br /&gt;
|-&lt;br /&gt;
| || [[Gachnium]] || ?★ || ? || || A tough metal that works well with photons.&lt;br /&gt;
|-&lt;br /&gt;
| ガモタイト || [[Gamotite]] || 1★ || 100 || [[Colony]] || A metal with high resistance to heat and impact.&lt;br /&gt;
|-&lt;br /&gt;
| ゼポタイト || [[Zepotite]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt; || 800 || [[Colony]] || A metal with high resistance to heat and impact.&lt;br /&gt;
|-&lt;br /&gt;
| チコタイト || [[Chicotite]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;7★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || 2500 || [[Colony]] || A metal with high resistance to heat and impact.&lt;br /&gt;
|-&lt;br /&gt;
| ハポタイト || [[Hapotite]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;10★&amp;lt;/font&amp;gt; || 4000 || -- || A metal with high resistance to heat and impact.&lt;br /&gt;
|-&lt;br /&gt;
| || [[Gurtite]] || ?★ || ? || || A metal with high resistance to heat and impact.&lt;br /&gt;
|-&lt;br /&gt;
| ソウラル || [[Soural]] || 1★ || 100 || [[Colony]] || A very soft metal that amplifies psychic power.&lt;br /&gt;
|-&lt;br /&gt;
| スピラル || [[Speral]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt; || 800 || [[Colony]] || A very soft metal that amplifies psychic power.&lt;br /&gt;
|-&lt;br /&gt;
| サイラル || [[Cyral]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;7★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || 2500 || [[Colony]] || A very soft metal that amplifies psychic power.&lt;br /&gt;
|-&lt;br /&gt;
| イドラル || [[Ydral]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;10★&amp;lt;/font&amp;gt; || 4000 || -- || A very soft metal that amplifies psychic power.&lt;br /&gt;
|-&lt;br /&gt;
| || [[Paural]] || ?★ || ? || || A very soft metal that amplifies psychic power.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
These are parts of or products related to monsters; they are used to synthesize special items.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! Sell Price !! [[Comments]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| ヴァーラ・ネイル || [[Vahra Nail]] || 7★ || 10 || The sharp claw of a Vahra. It's rumored to be necessary to synthesize a special weapon.&lt;br /&gt;
|-&lt;br /&gt;
| コルトバ・フォワ || [[Koltova Gras]] || 3★ || 10 || An amazingly tasty morsel with great nutritional value. A popular ingredient for gourmet cooking.&lt;br /&gt;
|-&lt;br /&gt;
| アルティム・クリム || [[Altim Crim]] || 4★ || 10 || A creamy paste that's tasty when eaten and healthy when applied to skin.&lt;br /&gt;
|-&lt;br /&gt;
| ラプチャ・シェル || [[Lapucha Shell]] || 4★ || 10 || A bumpy, lumpy object.  It could be used in synthesizing something very special.&lt;br /&gt;
|-&lt;br /&gt;
| パノン・ゼリー || [[Pannon Jelly]] || 4★ || 10 || A transparent section of a Pannon.  It emits a pretty light.  Perhaps it can be used in the synthesis of something great.&lt;br /&gt;
|-&lt;br /&gt;
| ズーナ・マスル || [[Zoona Muscle]] || 4★ || 10 || Part of a Zoona's muscle.  A little slimy.&lt;br /&gt;
|-&lt;br /&gt;
| アンノウン・ミート || [[Unknown Meat]] || 5★ || 10 || An unknown, yet tasty type of meat.  Perhaps it can be used as a synthesis material for something.&lt;br /&gt;
|-&lt;br /&gt;
| コルトバ・ミルク || [[Koltova Milk]] || 3★ || 10 || Unprocessed milk. Its high fat content gives it a creamy color.&lt;br /&gt;
|-&lt;br /&gt;
| ? || [[Ollaka Meat]] || 4★ || 10 || Often used in Neudaiz home cooking. Slightly lighter than koltova meat.&lt;br /&gt;
|-&lt;br /&gt;
| インバータ・サーキット || [[Inverter Circuit]] || 6★ || ? || It is said that there was once a very bright weapon that used this part.&lt;br /&gt;
|-&lt;br /&gt;
| ホワイト・グローブ || [[White Glove]] || 7★ || ? || A spotless white glove. It is rumored to be necessary to synthesize a special weapon.&lt;br /&gt;
|-&lt;br /&gt;
| ネタ・ノート || [[Neta Note]] || 7★ || ? || Documents detailing a newman &amp;quot;[http://en.wikipedia.org/wiki/Owarai owarai]&amp;quot; ceremony. Used to synthesize a special weapon. &lt;br /&gt;
board or note drops from three brothers in Guardian mission- the mask&lt;br /&gt;
|-&lt;br /&gt;
| ラッピー・フェザ || [[Rappy Feather]] || 7★ || ? || A soft, light, and fluffy object. It could be useful in synthesizing something very special.&lt;br /&gt;
|-&lt;br /&gt;
| テンゴウグ・アーラ || [[Tengohg Ala]] || 7★ || ? || A piece of the wing of the Tengohg.&lt;br /&gt;
May be dropped by non-boss Tengohgs in NeuRelics.&lt;br /&gt;
|-&lt;br /&gt;
| スヴァルタス・エッジ || [[Svaltus Edge]] || 8★ || ? || A shard of a Svaltus's sword. A very dense material.&lt;br /&gt;
|-&lt;br /&gt;
| レリック・エッジ || [[Relic Edge]] || 11★ || ? || A rusted, chipped blade. It could be useful in synthesizing a weapon.&lt;br /&gt;
May be dropped by Badira or Ageeta.&lt;br /&gt;
|-&lt;br /&gt;
| ニヤオン・マスタッシュ || [[Meow Mustache]] || 10★ || ? || The facial hair of a Meow, a now-extinct species in the Gurhal system.&lt;br /&gt;
|-&lt;br /&gt;
| ジャッゴ・デルマ || [[Jao Delma]] || 5★ || ? || A soft, squishy object.  It could be used in synthesizing something very special.&lt;br /&gt;
|-&lt;br /&gt;
| ヴァンダ・デルマ || [[Vanda Derma]] || 4★ || ? || Part of a Vanda's body, with a rough texture.&lt;br /&gt;
|-&lt;br /&gt;
| ディ・ラガン・テイル || [[De Ragan Tail]] || 7★ || ? || Part of a De Ragan's tail.  An acquired taste.&lt;br /&gt;
|-&lt;br /&gt;
| ブル・ブナ・ラング || [[Bul Buna Lung]] || 4★ || ? || A somewhat slimy part of a Bul Buna.&lt;br /&gt;
|-&lt;br /&gt;
| ナガラキ・シロップ || [[Nagaraki Syrup]] || 4★ || ? || Tree sap from the forests of Neudaiz.  Sweet and nutritious.&lt;br /&gt;
|-&lt;br /&gt;
| オンマゴウグ・アオゲ || [[Onmagoug Auge]] || 7★ || ? || Part of Onmagoug eyeball. Translucent.&lt;br /&gt;
|-&lt;br /&gt;
| ぷよぷよ・ゼリー || (Puyopuyo Jelly) || 3★ || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| ベル・パノン・ゼリー || [[Bel Pannon Jelly]] || 5★ || ? || A part of the translucent portion of a Bel Pannon.&lt;br /&gt;
|-&lt;br /&gt;
| ディ・ラグナス・ドルソ || [[De Ragnus Dorso]] || 7★ || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| ダルク・ファキス・コル || [[Dulk Fakis Cor]] || 10★ || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| ビル・デ・ビア・ホルン || [[Bil De Vear Horn]] || 11★ || ? || A shard of a Bil De Vear horn.&lt;br /&gt;
|-&lt;br /&gt;
| キャリガイン・ブレイド || (Carriguine Blade) || 10★ || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| デルジャバン・ブレイド || [[Deljaban Blade]] || 6★ || ? || Part of a Deljaban's body.  Almost as hard as metal.&lt;br /&gt;
|-&lt;br /&gt;
| ガオゾラン・ロッド || (Gaozoran Rod) || 10★ || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| ブクラ・コード || (Bukura Code) || 8★ || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| アギト・エッジ || (Agito Edge) || 12★ || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| サムシング・スイーツ || [[Something Sweet]] || 5★ || ? || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ores ==&lt;br /&gt;
Used in the Synthesis of Weapons and Armor. Their JP names are references to Roman deities,&amp;lt;ref&amp;gt;[http://en.wikipedia.org/wiki/Athena Athena], [http://en.wikipedia.org/wiki/Venus_%28mythology%29 Venus], [http://en.wikipedia.org/wiki/Apollo Apollo], [http://en.wikipedia.org/wiki/Diana_%28mythology%29 Diana], [http://en.wikipedia.org/wiki/Mars_%28mythology%29 Mars], [http://en.wikipedia.org/wiki/Jupiter_%28mythology%29 Jupiter], [http://en.wikipedia.org/wiki/Ceres Ceres], [http://en.wikipedia.org/wiki/Vesta_%28mythology%29 Vesta], [http://en.wikipedia.org/wiki/Vulcan Vulcan], [http://en.wikipedia.org/wiki/Juno_%28mythology%29 Juno], [http://en.wikipedia.org/wiki/Mercury_%28mythology%29 Mercury], and [http://en.wikipedia.org/wiki/Neptune_%28god%29 Neptune].&amp;lt;/ref&amp;gt; but this meaning has largely been lost in the localization.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! Buy Price !! Vendor Location !! [[Comments]]&lt;br /&gt;
|- &lt;br /&gt;
| アセナリン || [[Acenaline]] || 1★ || 50 || [[Colony]] || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| ウェヌセリン || [[Wenceline]] || 2★ || 100 || [[Colony]] || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| アポラリン || [[Aporaline]] || 3★ || 300 || [[Colony]] || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| ディアナリン || [[Dianaline]] || 4★ || 600 || [[Colony]] || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| マルセリン || [[Marseline]] || 5★ || 1200 || [[Colony]] || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| ユピテリン || [[Upteline]] || 6★ || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2000&amp;lt;/font&amp;gt; / &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Synth. only&amp;lt;/font&amp;gt; || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;[[Colony]]&amp;lt;/font&amp;gt; / &amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;n/a&amp;lt;/font&amp;gt; || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| ケレセリン || [[Kerseline]] || 7★ || 4000 || &amp;lt;font color =&amp;quot;blue&amp;quot;&amp;gt;All Synthesis Shops&amp;lt;/font&amp;gt; || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| ヴェスタリン || [[Vestaline]] || 8★ || 6000 || &amp;lt;font color =&amp;quot;blue&amp;quot;&amp;gt;All Synthesis Shops&amp;lt;/font&amp;gt; || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| バルカリン || [[Vulcaline]] || 9★ ||8000 ||-- || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| ジュノアリン || [[Junaline]] || 10★ || -- || -- || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| メルクリン || [[Merculine]] || 11★ || -- || -- || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
| ネピトリン || [[Neptuline]] || 12★ || -- || -- || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Terseline]] || ?★ || -- || -- || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Uranseline]] || ?★ || -- || -- || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Chronoseline]] || ?★ || -- || -- || A catalyst used in the synthesis of various weapons and armor to bind photons to metal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
Used mainly in the Synthesis of Armor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! Buy Price !! Vendor Location !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| ナノシリカ || [[Nanosilica]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;1★&amp;lt;/font&amp;gt; || 500 || [[Colony]] || Pure, refined silicon from Parum. Its lack of impurities results in hardness and durability.&lt;br /&gt;
|-&lt;br /&gt;
| オルタシリカ || [[Ortasilica]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;1★&amp;lt;/font&amp;gt; || 500 || [[Colony]] || Product of Neudaiz&lt;br /&gt;
|-&lt;br /&gt;
| メタシリカ || [[Metasilica]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;1★&amp;lt;/font&amp;gt; || 500 || [[Colony]] || Product of Moatoob&lt;br /&gt;
|-&lt;br /&gt;
| ナノカーボン || [[Nanocarbon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;5★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt; || 2500 || [[Colony]] || Product of Parum&lt;br /&gt;
|-&lt;br /&gt;
| オルタカーボン || [[Ortacarbon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;5★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt; || 2500 || [[Colony]] || Product of Neudaiz&lt;br /&gt;
|-&lt;br /&gt;
| メタカーボン || [[Metacarbon]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;5★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt; || 2500 || [[Colony]] || Product of Moatoob&lt;br /&gt;
|-&lt;br /&gt;
| ナノレジン || [[Nanoresin]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;8★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || 7500 || [[Colony]] || Product of Parum&lt;br /&gt;
|-&lt;br /&gt;
| オルタレジン || [[Ortaresin]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;8★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || 7500 || [[Colony]] || Product of Neudaiz&lt;br /&gt;
|-&lt;br /&gt;
| メタレジン || [[Metaresin]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;8★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || 7500 || [[Colony]] || Product of Moatoob&lt;br /&gt;
|-&lt;br /&gt;
| ナノポリマー || [[Nanopolymer]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;11★&amp;lt;/font&amp;gt; || -- || -- || A compound material from Parum. Used for armor and plating due to its hardness.&lt;br /&gt;
|-&lt;br /&gt;
| オルタポリマー || [[Ortapolymer]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;11★&amp;lt;/font&amp;gt; || -- || -- || A compound material from Neudaiz.&lt;br /&gt;
|-&lt;br /&gt;
| メタポリマー || [[Metapolymer]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;11★&amp;lt;/font&amp;gt; || -- || -- || A compound material from Moatoob. Used for armor and plating due to its hardness.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Nanoceran]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;?★&amp;lt;/font&amp;gt; || -- || -- || A compound material from Parum, fired in a kiln. Used for ship plating due to its resistance to impact.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Ortaceran]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;?★&amp;lt;/font&amp;gt; || -- || -- || A compound material from Neudaiz, fired in a kiln.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Metaceran]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;?★&amp;lt;/font&amp;gt; || -- || -- || A coumpound material from Moatoob, fired in a kiln.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Natural Materials ==&lt;br /&gt;
Used mainly in the Synthesis of [[Recovery Items]]. All natural materials sell for 2 meseta at NPC shops.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! Buy Price !! Vendor Location !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| ホット・ベリー || [[Hot Berry]] || 1★ || 50 || [[Colony]] || A red, spicy fruit originally from Moatoob, but now found all over the system.&lt;br /&gt;
|-&lt;br /&gt;
| コールド・ベリー || [[Cold Berry]] || 2★ || 50 || [[Colony]] || A blue, refreshing fruit originally from Neudaiz, but now found all over the system.&lt;br /&gt;
|-&lt;br /&gt;
| スイート・ベリー || [[Sweet Berry]] || 1★ || 50 || [[Colony]] || A green, sweet fruit originally from Parum, but now found all over the system.&lt;br /&gt;
|-&lt;br /&gt;
| ビター・ベリー || [[Bitter Berry]] || 2★ || -- || -- || A black, bitter fruit originally from Moatoob, but now found all over the system.&lt;br /&gt;
|-&lt;br /&gt;
| スタミナ・ベリー || [[Stamina Berry]] || 3★ || -- || -- || A yellow, sour fruit originally from Moatoob, but now found all over the system.&lt;br /&gt;
|-&lt;br /&gt;
| モトゥブ・トリュフ || [[Moatoob Truffle]] || 1★ || -- || -- || A mushroom from Moatoob that is used in beasts' home cooking.&lt;br /&gt;
|-&lt;br /&gt;
| ポイズン・トリュフ || [[Poison Truffle]] || 1★ || -- || -- || A mushroom from Moatoob that contains a powerful poison.&lt;br /&gt;
|-&lt;br /&gt;
| マッド・トリュフ || [[Mad Truffle]] || 1★ || -- || -- || A mushroom from Neudaiz that affects the nervous system. It is said to increase TECHNIC power.&lt;br /&gt;
|-&lt;br /&gt;
| ロットン・トリュフ || [[Rotten Truffle]] || 1★ || -- || -- || A rotten, decomposing mushroom. The stench is said to increase concentration.&lt;br /&gt;
|-&lt;br /&gt;
| パルジー・トリュフ || [[Balji Truffle]] || 1★ || -- || -- || A mushroom from Parum that is said to increase bolster resolve and determination.&lt;br /&gt;
|-&lt;br /&gt;
| ラブ・ベリー || [[Love Berry]] || 2★ || -- || -- || A sweet, romantic fruit from Neudaiz that is extensively used in candies and medicines.&lt;br /&gt;
|-&lt;br /&gt;
| ハッスル・ベリー || [[Hustle Berry]] || 3★ || -- || -- || A hardy fruit; grows in a variety of conditions; found throughout Gurhal. Used in candy, medicine.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chemicals ==&lt;br /&gt;
Used mainly in the Synthesis of [[Recovery Items]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! Buy Price !! Vendor Location !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| トランス・アシッド || [[Trans Acid]] || 1★ || 50 || [[Colony]] || A chemical that transforms materials at the molecular level. Often used to synthesize drugs.&lt;br /&gt;
|-&lt;br /&gt;
| メタモル・アシッド || [[Metamor Acid]] || 2★ || 100 || [[Colony]] || A chemical that transforms materials at the molecular level. Often used to synthesize drugs.&lt;br /&gt;
|-&lt;br /&gt;
| エーテル・アシッド || [[Ether Acid]] || 3★ || 200 || [[Colony]] || A chemical that transforms materials at the molecular level. Often used to synthesize drugs.&lt;br /&gt;
|-&lt;br /&gt;
| ラムダ・アシッド || [[Lambda Acid]] || 5★ || 800 || [[Colony]] || A chemical that transforms materials at the molecular level. Often used to synthesize drugs.&lt;br /&gt;
|-&lt;br /&gt;
| オメガ・アシッド || [[Omega Acid]] || 7★ || -- || -- || A chemical that transforms materials at the molecular level. Often used to synthesize drugs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grinder Materials ==&lt;br /&gt;
These are materials used specifically for the Synthesis of [[Grinders]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! Buy Price !! Sell Price !! Vendor Location !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| グラインダー基材C || [[Grinder Base C]] || 1★ || 100 || 5 || [[Colony]] || Material for a grinder, used to upgrade weapon damage. Upgrades C-grade weapons.&lt;br /&gt;
|-&lt;br /&gt;
| グラインダー基材B || [[Grinder Base B]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;2★&amp;lt;/font&amp;gt; || 500 || 25 || [[Colony]] || Material for a grinder, used to upgrade weapon damage. Upgrades B and C-grade weapons.&lt;br /&gt;
|-&lt;br /&gt;
| グラインダー基材A || [[Grinder Base A]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;7★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3★&amp;lt;/font&amp;gt; || --- || 50 || --- || Material for a grinder, used to upgrade weapon damage. Upgrades A, B, and C-grade weapons. &lt;br /&gt;
|-&lt;br /&gt;
| グラインダー基材S || [[Grinder Base S]] || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;10★&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;5★&amp;lt;/font&amp;gt; || --- || 100 ||--- || &lt;br /&gt;
Material for a grinder, used to upgrade weapon damage. Upgrades all weapon grades.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== High-Quality Materials ==&lt;br /&gt;
These materials are used in the Synthesis of very high-quality weapons. Named after metallic elements.&amp;lt;ref&amp;gt;[http://en.wikipedia.org/wiki/Copper Copper], [http://en.wikipedia.org/wiki/Aluminium Aluminium], [http://en.wikipedia.org/wiki/Titanium Titanium], [http://en.wikipedia.org/wiki/Molybdenum Molybdenum], [http://en.wikipedia.org/wiki/Gold Gold], [http://en.wikipedia.org/wiki/Opal Opal], [http://en.wikipedia.org/wiki/Ruby Ruby], [http://en.wikipedia.org/wiki/Citrine Citrine], [http://en.wikipedia.org/wiki/Tourmaline Tourmaline], [http://en.wikipedia.org/wiki/Beryl Beryl], and [http://en.wikipedia.org/wiki/Diamond Diamond].&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! Sell Price !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| コペルニア || [[Copernia]] || 7★ || 500 || An alloy of several different metals. Makes thin, strong blades.&lt;br /&gt;
|-&lt;br /&gt;
| || [[Silvenia]] || ?★ || ? || An alloy of several different metals. Makes thing, strong blades.&lt;br /&gt;
|-&lt;br /&gt;
| アルマニア || [[Armania]] || 10★ || ? || An alloy of several different metals. Makes thin, strong blades.&lt;br /&gt;
|-&lt;br /&gt;
| タイタニア || [[Titania]] || 10★ || ? || An alloy of several different metals. Makes thin, strong blades.&lt;br /&gt;
|-&lt;br /&gt;
| モリビニア || [[Morbinia]] || 10★ || ? || An alloy of several different metals. Makes thin, strong blades.&lt;br /&gt;
|-&lt;br /&gt;
| ゴルダニア || [[Goldania]] || 10★ || ? || An alloy of several different metals. Makes thin, strong blades.&lt;br /&gt;
|-&lt;br /&gt;
| オルパード || [[Olpad]] || 7★ || 500 || A gemstone.&lt;br /&gt;
|-&lt;br /&gt;
| ルビナード || [[Rubinad]] || 9★ || 1500 || A gemstone.&lt;br /&gt;
|-&lt;br /&gt;
| シトリード || [[Citrad]] || 10★ || ? || A gemstone. Durable and works well with El-photons.&lt;br /&gt;
|-&lt;br /&gt;
| トルマード || [[Tormad]] || 10★ || ? || A gemstone. Durable and works well with Im-photons.&lt;br /&gt;
|-&lt;br /&gt;
| ベリラード || [[Berilad]] || 11★ || ? || A gemstone. Durable and works well with Im-photons.&lt;br /&gt;
|-&lt;br /&gt;
| ディアード || (Diad) || 12★ || ? || --&lt;br /&gt;
|-&lt;br /&gt;
| || [[Garnad]] || ?★ || ? || A gemstone. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Woods ==&lt;br /&gt;
Used mainly in the Synthesis of Weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[JP Name]] !! [[EN Name]] !! [[Rarity]] !! Buy Price !! Vendor Location !! [[Comments]]&lt;br /&gt;
|-&lt;br /&gt;
| パル・ウッド || [[Par Wood]] || 2★ || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;150&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;200&amp;lt;/font&amp;gt; || [[Colony]] || A type of wood from Parum. Used by GRM to make weapons.&lt;br /&gt;
|-&lt;br /&gt;
| ニュー・ウッド || [[Neu Wood]] || 2★ || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;150&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;200&amp;lt;/font&amp;gt; || [[Colony]] || A type of wood from Neudaiz. Fairly common, as it grows quickly with enough water.&lt;br /&gt;
|-&lt;br /&gt;
| モトゥ・ウッド || [[Mot Wood]] || 2★ || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;150&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;200&amp;lt;/font&amp;gt; || [[Colony]] || A type of wood from Moatoob. A cheap and common wood that grows well in dry areas.&lt;br /&gt;
|-&lt;br /&gt;
| パル・アッシュ || [[Par Ash]] || 5★ || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1000&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;750&amp;lt;/font&amp;gt; || [[Colony]] || A type of wood from Parum, with balanced hardness and flexibility.&lt;br /&gt;
|-&lt;br /&gt;
| ニュー・アッシュ || [[Neu Ash]] || 4★ || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1000&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;750&amp;lt;/font&amp;gt; || [[Colony]] || A type of wood from Neudaiz. The tree grows straight and the wood has good texture.&lt;br /&gt;
|-&lt;br /&gt;
| モトゥ・アッシュ || [[Mot Ash]] || 5★ || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1000&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;750&amp;lt;/font&amp;gt; || [[Colony]] || A type of wood from Moatoob. A short tree that produces dense wood.&lt;br /&gt;
|-&lt;br /&gt;
| パル・エボン || [[Par Ebon]] || 8★ || &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4000&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3000&amp;lt;/font&amp;gt; || &amp;lt;font color =&amp;quot;blue&amp;quot;&amp;gt;All Synthesis Shops&amp;lt;/font&amp;gt; || A type of wood from Parum. Works well with various metals and is a high-quality.&lt;br /&gt;
|-&lt;br /&gt;
| ニュー・エボン || [[Neu Ebon]] || 8★ ||  &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4000&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3000&amp;lt;/font&amp;gt; || &amp;lt;font color =&amp;quot;blue&amp;quot;&amp;gt;All Synthesis Shops&amp;lt;/font&amp;gt; || A type of wood from Neudaiz. It has earned a reputation as a good quality material for weapon-crafting as it adapts well to photon.&lt;br /&gt;
|-&lt;br /&gt;
| モトゥ・エボン || [[Mot Ebon]] || 8★ ||  &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;4000&amp;lt;/font&amp;gt;/&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;3000&amp;lt;/font&amp;gt; || &amp;lt;font color =&amp;quot;blue&amp;quot;&amp;gt;All Synthesis Shops&amp;lt;/font&amp;gt; || A type of wood from Moatoob.&lt;br /&gt;
|-&lt;br /&gt;
| （パル・ウォルナ） || [[Par Walna]] || 10★ || -- || -- || A strong, high-quality wood from Parum.&lt;br /&gt;
|-&lt;br /&gt;
| （ニュー・ウォルナ） || [[Neu Walna]] || 10★ || -- || -- || A strong, high-quality wood from Neudaiz.&lt;br /&gt;
|-&lt;br /&gt;
| （モトゥ・ウォルナ） || [[Mot Walna]] || 10★ || -- || -- || A strong, high-quality wood from Moatoob.&lt;br /&gt;
|-&lt;br /&gt;
| クバラ・ウッド || [[Kubara Wood]] || 7★ ||  -- || -- || Wood from an unknown source. Often used to make Kubara products. &lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%B9%E7%C0%AE%A5%A2%A5%A4%A5%C6%A5%E0%2F%B9%E7%C0%AE%C1%C7%BA%E0 PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Kaotic Soul</name></author>	</entry>

	</feed>