<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IceBlink</id>
		<title>The re-PSUPedia - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://re-psupedia.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IceBlink"/>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/Special:Contributions/IceBlink"/>
		<updated>2026-04-24T17:59:57Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.27.7</generator>

	<entry>
		<id>http://re-psupedia.info/index.php?title=B%27duki_Maganac&amp;diff=42463</id>
		<title>B'duki Maganac</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=B%27duki_Maganac&amp;diff=42463"/>
				<updated>2008-04-19T02:05:45Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Bdukimaganac.jpg|thumb|right|A CAST male wielding a B'duki Maganac.]]&lt;br /&gt;
''A handgun developed by TENORA WORKS. Using an archaic design dating back to the days when guns still used physical bullets. Maybe.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{8 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* When grinded to 10/10, this weapon has more Att. than any other currently released handgun.&lt;br /&gt;
* This weapon doesn't have the same special effect as it's Tenora Works counterpart.&lt;br /&gt;
* PP Regen is one less than standard for Class.&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Ranged weapon stats&lt;br /&gt;
|type = Handgun&lt;br /&gt;
| rarity = 8&lt;br /&gt;
| pp = 353&lt;br /&gt;
| attack = 262&lt;br /&gt;
| ata = 165&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 111&lt;br /&gt;
| maker = K&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 8 star ranged kubara&lt;br /&gt;
| metal = Teranite&lt;br /&gt;
| name = B'duki Biso&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = None&lt;br /&gt;
| bbuy = Unknown&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = [[MA-GRMS]]: Dagora&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 262&lt;br /&gt;
| a1 = ???&lt;br /&gt;
| a2 = ???&lt;br /&gt;
| a3 = 318&lt;br /&gt;
| a4 = ???&lt;br /&gt;
| a5 = ???&lt;br /&gt;
| a6 = ???&lt;br /&gt;
| a7 = 386&lt;br /&gt;
| a8 = ???&lt;br /&gt;
| a9 = ???&lt;br /&gt;
| a10 = 448&lt;br /&gt;
| pp0 = 353&lt;br /&gt;
| pp1 = ???&lt;br /&gt;
| pp2 = ???&lt;br /&gt;
| pp3 = 413&lt;br /&gt;
| pp4 = ???&lt;br /&gt;
| pp5 = ???&lt;br /&gt;
| pp6 = ???&lt;br /&gt;
| pp7 = 487&lt;br /&gt;
| pp8 = ???&lt;br /&gt;
| pp9 = ???&lt;br /&gt;
| pp10 = 553&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Handguns]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Blackheart&amp;diff=42389</id>
		<title>Blackheart</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Blackheart&amp;diff=42389"/>
				<updated>2008-04-18T02:57:36Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added item detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Blackheart.jpg|thumb|right|Dark attribute Blackheart.]]&lt;br /&gt;
''Its unique blade can only be created by the highest-grade photon reactor.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Has sparkle effects.&lt;br /&gt;
* This is the signature weapon of [[Alfort Tylor]].&lt;br /&gt;
* This weapon is known as ''Blackhearts'' on the Japanese version of PSU.&lt;br /&gt;
* [[Grand Cross]] is a twin saber version of Blackheart.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Striking weapon stats&lt;br /&gt;
| type = Saber&lt;br /&gt;
| rarity = 11&lt;br /&gt;
| pp = 292&lt;br /&gt;
| attack = 677&lt;br /&gt;
| ata = 376&lt;br /&gt;
| version = PSU&lt;br /&gt;
| req = 326&lt;br /&gt;
| maker = G}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 11 star striking&lt;br /&gt;
| name = Blackheart&lt;br /&gt;
| photons = ???-photon&lt;br /&gt;
| metal = Cladorian&lt;br /&gt;
| wood = Par Walna&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 677&lt;br /&gt;
| a1 = 689&lt;br /&gt;
| a2 = 697&lt;br /&gt;
| a3 = 705&lt;br /&gt;
| a4 = 715&lt;br /&gt;
| a5 = 726&lt;br /&gt;
| a6 = 738&lt;br /&gt;
| a7 = 751&lt;br /&gt;
| a8 = 764&lt;br /&gt;
| a9 = 778&lt;br /&gt;
| a10 = 795&lt;br /&gt;
| pp0 = 292&lt;br /&gt;
| pp1 = 301&lt;br /&gt;
| pp2 = 308&lt;br /&gt;
| pp3 = 315&lt;br /&gt;
| pp4 = 322&lt;br /&gt;
| pp5 = 330&lt;br /&gt;
| pp6 = 339&lt;br /&gt;
| pp7 = 349&lt;br /&gt;
| pp8 = 359&lt;br /&gt;
| pp9 = 370&lt;br /&gt;
| pp10 = 384&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Dulk Fakis]] || 100+ || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Mother Brain]] || 100+ || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Alfort Tylor]] || 90+ || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Sabers]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Grand_Cross&amp;diff=42388</id>
		<title>Grand Cross</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Grand_Cross&amp;diff=42388"/>
				<updated>2008-04-18T02:57:31Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added item detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Grandcross.jpg|thumb|right|Grand Cross, with its unique sparkle effect.]]&lt;br /&gt;
''These unique blades can only be created by the highest-grade photon reactor, and that's what makes this super high-end.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* May be named after ''Grand Cross'', a combo attack from ''Phantasy Star IV''.&lt;br /&gt;
* [[Blackheart]] is a single saber version of Grand Cross.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Striking weapon stats&lt;br /&gt;
| type = Twin saber&lt;br /&gt;
| rarity = 11&lt;br /&gt;
| pp = 351&lt;br /&gt;
| attack = 385&lt;br /&gt;
| ata = 362&lt;br /&gt;
| version = PSU&lt;br /&gt;
| req = 489&lt;br /&gt;
| maker = G}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 11 star striking&lt;br /&gt;
| photons = ??? Photon&lt;br /&gt;
| wood = Par Walna&lt;br /&gt;
| metal = Catilium&lt;br /&gt;
| name = Grand Cross&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 385&lt;br /&gt;
| a1 = 392&lt;br /&gt;
| a2 = 397&lt;br /&gt;
| a3 = 402&lt;br /&gt;
| a4 = 408&lt;br /&gt;
| a5 = 414&lt;br /&gt;
| a6 = 421&lt;br /&gt;
| a7 = 429&lt;br /&gt;
| a8 = 437&lt;br /&gt;
| a9 = 445&lt;br /&gt;
| a10 = 455&lt;br /&gt;
| pp0 = 351&lt;br /&gt;
| pp1 = 363&lt;br /&gt;
| pp2 = 371&lt;br /&gt;
| pp3 = 379&lt;br /&gt;
| pp4 = 388&lt;br /&gt;
| pp5 = 399&lt;br /&gt;
| pp6 = 411&lt;br /&gt;
| pp7 = 424&lt;br /&gt;
| pp8 = 437&lt;br /&gt;
| pp9 = 451&lt;br /&gt;
| pp10 = 468&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Mother Brain]] || 125+ || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Twin sabers]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Crimson&amp;diff=42386</id>
		<title>Crimson</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Crimson&amp;diff=42386"/>
				<updated>2008-04-18T02:55:42Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added item detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:crimson.jpg|thumb|right|The Crimson.]]&lt;br /&gt;
''A super high-end, custom-made single-handed blade used by high-ranking military officers.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Fire element only.&lt;br /&gt;
* Has flame effects covering the blade.&lt;br /&gt;
* [[Two-headed Ragnus]] is a twin saber version of Crimson.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Striking weapon stats&lt;br /&gt;
| type = Saber&lt;br /&gt;
| rarity = 10&lt;br /&gt;
| pp = 285&lt;br /&gt;
| attack = 644&lt;br /&gt;
| ata = 336&lt;br /&gt;
| version = PSU&lt;br /&gt;
| req = 287&lt;br /&gt;
| maker = G}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 10 star striking&lt;br /&gt;
| name = Crimson&lt;br /&gt;
| photons = Ban-photon&lt;br /&gt;
| metal = Cladorian&lt;br /&gt;
| wood = Par Walna&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 644&lt;br /&gt;
| a1 = 653&lt;br /&gt;
| a2 = 659&lt;br /&gt;
| a3 = 665&lt;br /&gt;
| a4 = 672&lt;br /&gt;
| a5 = 680&lt;br /&gt;
| a6 = 689&lt;br /&gt;
| a7 = 698&lt;br /&gt;
| a8 = 707&lt;br /&gt;
| a9 = 717&lt;br /&gt;
| a10 = 730&lt;br /&gt;
| pp0 = 285&lt;br /&gt;
| pp1 = 294&lt;br /&gt;
| pp2 = 301&lt;br /&gt;
| pp3 = 308&lt;br /&gt;
| pp4 = 315&lt;br /&gt;
| pp5 = 323&lt;br /&gt;
| pp6 = 332&lt;br /&gt;
| pp7 = 342&lt;br /&gt;
| pp8 = 352&lt;br /&gt;
| pp9 = 363&lt;br /&gt;
| pp10 = 377&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Deljaban]] || 100+ || Board&lt;br /&gt;
|-&lt;br /&gt;
| [[Booma]] || 100+ || Board&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarred Planet]] || S || Board&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarred Planet]] || S || Weapon&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page! &amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Crimson.jpg|Crimson&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Sabers]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Two-headed_Ragnus&amp;diff=42385</id>
		<title>Two-headed Ragnus</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Two-headed_Ragnus&amp;diff=42385"/>
				<updated>2008-04-18T02:55:35Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added item detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Two-headed_ragnus.jpg|thumb|right|A male CAST wielding the Two-headed Ragnus.]]&lt;br /&gt;
''A pair of super high-end, custom-made blades used by high-ranking military officers, their imposing form is matched by their destructive power.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Can be &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;fire&amp;lt;/font&amp;gt; element only.&lt;br /&gt;
* Has special fiery effects.&lt;br /&gt;
* The name is a reference to the [[De Ragnus]].&lt;br /&gt;
* The board for this weapon was originally known as ''[B] 2-Headed Snake'', however this was changed in an update.&lt;br /&gt;
* The [[Ambition of the Illuminus]] compatibility update reverted the board's name to ''[B] 2-Headed Snake'', until it was fixed the update following.&lt;br /&gt;
* [[Crimson]] is a single saber version of Two-headed Ragnus.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Striking weapon stats&lt;br /&gt;
| type = Twin saber&lt;br /&gt;
| rarity = 10&lt;br /&gt;
| pp = 342&lt;br /&gt;
| attack = 366&lt;br /&gt;
| ata = 323&lt;br /&gt;
| version = PSU&lt;br /&gt;
| req = 430&lt;br /&gt;
| maker = G}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 10 star striking&lt;br /&gt;
| photons = Ban-photon&lt;br /&gt;
| wood = Par Walna&lt;br /&gt;
| metal = Catilium&lt;br /&gt;
| name = 2-headed Ragnus&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 366&lt;br /&gt;
| a1 = 371&lt;br /&gt;
| a2 = 375&lt;br /&gt;
| a3 = 379&lt;br /&gt;
| a4 = 383&lt;br /&gt;
| a5 = 388&lt;br /&gt;
| a6 = 393&lt;br /&gt;
| a7 = 399&lt;br /&gt;
| a8 = 405&lt;br /&gt;
| a9 = 411&lt;br /&gt;
| a10 = 418&lt;br /&gt;
| pp0 = 342&lt;br /&gt;
| pp1 = 354&lt;br /&gt;
| pp2 = 362&lt;br /&gt;
| pp3 = 370&lt;br /&gt;
| pp4 = 379&lt;br /&gt;
| pp5 = 390&lt;br /&gt;
| pp6 = 402&lt;br /&gt;
| pp7 = 415&lt;br /&gt;
| pp8 = 428&lt;br /&gt;
| pp9 = 442&lt;br /&gt;
| pp10 = 459&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Go Vahra]] || 100+ || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Grinna Bete C]] || 100+ || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Scarred Planet]] boss box || S || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Scarred Planet]] boss box || S || Weapon&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Mother Brain]] || 100-124 || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:2hragnus.PNG|A female CAST wielding the Two-Headed Ragnus.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Twin sabers]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Mizurakihoh&amp;diff=42379</id>
		<title>Talk:Mizurakihoh</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Mizurakihoh&amp;diff=42379"/>
				<updated>2008-04-18T02:09:25Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: New page: This requires 3 Hapotite, not 2.  However, I can't seem to edit it, so can someone else do it?  Thanks.  ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This requires 3 Hapotite, not 2.  However, I can't seem to edit it, so can someone else do it?  Thanks.  [[User:IceBlink|IceBlink]] 21:09, 17 April 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Grentacle&amp;diff=42367</id>
		<title>Grentacle</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Grentacle&amp;diff=42367"/>
				<updated>2008-04-18T01:49:07Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added board sell price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A knuckle developed by Yohmei Corp. A model that boasts top-of-the-line power thanks to the huge photon capacity made possible by two reactors.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* No noteworthy details.&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Ranged weapon stats&lt;br /&gt;
| type = Knuckles&lt;br /&gt;
| rarity = 9&lt;br /&gt;
| pp = 379&lt;br /&gt;
| attack = 321&lt;br /&gt;
| ata = 302&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 402&lt;br /&gt;
| maker = Y}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 9 star striking&lt;br /&gt;
| photons = ??? Photon&lt;br /&gt;
| name = Grentacle&lt;br /&gt;
| metal = Stelnium&lt;br /&gt;
| wood = Neu Ebon&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = 8250&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 321&lt;br /&gt;
| a1 = ???&lt;br /&gt;
| a2 = ???&lt;br /&gt;
| a3 = ???&lt;br /&gt;
| a4 = ???&lt;br /&gt;
| a5 = ???&lt;br /&gt;
| a6 = ???&lt;br /&gt;
| a7 = ???&lt;br /&gt;
| a8 = ???&lt;br /&gt;
| a9 = ???&lt;br /&gt;
| a10 = ???&lt;br /&gt;
| pp0 = 379&lt;br /&gt;
| pp1 = ???&lt;br /&gt;
| pp2 = ???&lt;br /&gt;
| pp3 = ???&lt;br /&gt;
| pp4 = ???&lt;br /&gt;
| pp5 = ???&lt;br /&gt;
| pp6 = ???&lt;br /&gt;
| pp7 = ???&lt;br /&gt;
| pp8 = ???&lt;br /&gt;
| pp9 = ???&lt;br /&gt;
| pp10 = ???&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[SEED-Ardite]] || 80-99 || Weapon&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Knuckles]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Prest&amp;diff=42362</id>
		<title>Prest</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Prest&amp;diff=42362"/>
				<updated>2008-04-18T01:39:13Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added board sell price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Image needed here! [[Image:filename.jpg|thumb|right|Caption.]] --&amp;gt;&lt;br /&gt;
''A wand developed by GRM. An upgraded model geared toward advanced users, but it supplements the user's mental energy for ease of use, even by CASTs.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{7 stars}}&lt;br /&gt;
==Item details==&lt;br /&gt;
* No additional details.&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Force weapon stats&lt;br /&gt;
| type = Wand&lt;br /&gt;
| rarity = 7&lt;br /&gt;
| pp = 680&lt;br /&gt;
| attack = 487&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 218&lt;br /&gt;
| maker = G}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats&lt;br /&gt;
| material1 = Photon&lt;br /&gt;
| ingredient1 = El-photon&lt;br /&gt;
| ingredient1count = ?&lt;br /&gt;
| material2 = Ore&lt;br /&gt;
| ingredient2 = Kerseline&lt;br /&gt;
| ingredient2count = ?&lt;br /&gt;
| material3 = Metal&lt;br /&gt;
| ingredient3 = Cyral&lt;br /&gt;
| ingredient3count = ?&lt;br /&gt;
| material4 = Wood&lt;br /&gt;
| ingredient4 = Par Ebon&lt;br /&gt;
| ingredient4count = ?&lt;br /&gt;
&lt;br /&gt;
| uses = 3&lt;br /&gt;
| rate = ??-??%&lt;br /&gt;
| time = ??&lt;br /&gt;
| name = Prest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = 90000&lt;br /&gt;
| sell = 18000&lt;br /&gt;
| shop = G.R.M. Shop&lt;br /&gt;
| bbuy = 60000&lt;br /&gt;
| bsell = 3000&lt;br /&gt;
| bshop = MA-GRMS&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = Tech.&lt;br /&gt;
| a0 = 487&lt;br /&gt;
| a1 = ???&lt;br /&gt;
| a2 = 506&lt;br /&gt;
| a3 = ???&lt;br /&gt;
| a4 = ???&lt;br /&gt;
| a5 = ???&lt;br /&gt;
| a6 = ???&lt;br /&gt;
| a7 = ???&lt;br /&gt;
| a8 = ???&lt;br /&gt;
| a9 = ???&lt;br /&gt;
| a10 = ???&lt;br /&gt;
| pp0 = 680&lt;br /&gt;
| pp1 = ???&lt;br /&gt;
| pp2 = 722&lt;br /&gt;
| pp3 = ???&lt;br /&gt;
| pp4 = ???&lt;br /&gt;
| pp5 = ???&lt;br /&gt;
| pp6 = ???&lt;br /&gt;
| pp7 = ???&lt;br /&gt;
| pp8 = ???&lt;br /&gt;
| pp9 = ???&lt;br /&gt;
| pp10 = ???&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type''' &lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
&amp;lt;!-- Commenting this out until we have more information&lt;br /&gt;
| [[Place/Monster]] || Level+ || Weapon&lt;br /&gt;
|- &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Wands]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Futsnata&amp;diff=42361</id>
		<title>Futsnata</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Futsnata&amp;diff=42361"/>
				<updated>2008-04-18T01:38:18Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added board sell price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Futsnata15.JPG|thumb|right|Futsnata]]&lt;br /&gt;
''A spear developed by Yohmei Corp. Increases photon energy efficiency by feeding some of the photons from its blade back into the reactor.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{8 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* No additional effects.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Type''' || [[Spears|Spear]] || style=&amp;quot;background:#f2f2f2&amp;quot; | '''PP''' || 491&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Rarity'''|| {{Color-A}}|8★ || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATP''' || 531&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ver.''' || {{AotI version}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATA''' || 240&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Maker''' || {{Logo-Y}} | style=&amp;quot;background:#f2f2f2&amp;quot; | '''Req.''' || 367&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Board stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Photon''' || [[???-photon]] x10 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ore''' || [[Vestaline]] x6&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Metal''' || [[Stelnium]] x2 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Wood''' || [[Neu Ebon]] x6&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] uses''' || 3 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth rate''' || ??%&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth time''' || 1:30 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] used''' || [B] Futsnata&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot; | '''Pricing information'''&lt;br /&gt;
|- style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|'''Weapon''' || colspan=&amp;quot;2&amp;quot;|'''Board'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || 110000&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || -- || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || 5500&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || N/A || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || MA-GRMS: Ohtoku&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;| '''Grinding information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Stat''' || '''+0''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9''' || '''+10'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''PP''' || 491 || 500 || 508 || 516 || 523 || 530 || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''ATP''' || 531 || 537 || 542 || 547 || 551 || 555 || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Sakura Blast]] || A || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[White Beast]] || S || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Futsnata.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Spears]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Vish_Tien&amp;diff=42359</id>
		<title>Vish Tien</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Vish_Tien&amp;diff=42359"/>
				<updated>2008-04-18T01:37:26Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added board sell price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AotI Only}}&lt;br /&gt;
[[Image:tien.jpg|thumb|right|Light Vish Tien.]]&lt;br /&gt;
''A photon whip newly developed by TENORA WORKS. Using non-solidified photons. Allows more intense attacks within a set range.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{8 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* The synthesis board for this weapon will only accept [[Gra-photon|Gra-photons]] and [[Megi-photon|Megi-photons]].  No other elements can be used.&lt;br /&gt;
* A light element Vish Tien has a chance of inflicting sleep Lv2 on enemies.&lt;br /&gt;
* A dark element Vish Tien gets more powerful as your HP drops.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Striking weapon stats&lt;br /&gt;
| type = Whip&lt;br /&gt;
| rarity = 8&lt;br /&gt;
| pp = 271&lt;br /&gt;
| attack = 209&lt;br /&gt;
| ata = 217&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 251&lt;br /&gt;
| maker = T&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 8 star striking&lt;br /&gt;
| name = Vish Tien&lt;br /&gt;
| photons = ??? Photon&lt;br /&gt;
| ore = Vestaline&lt;br /&gt;
| metal = Slaterian&lt;br /&gt;
| wood = Mot Ebon&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = 110000&lt;br /&gt;
| bsell = 5500&lt;br /&gt;
| bshop = [[MA-GRMS]]: Dagora&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 209&lt;br /&gt;
| a1 = ???&lt;br /&gt;
| a2 = ???&lt;br /&gt;
| a3 = 219&lt;br /&gt;
| a4 = 223&lt;br /&gt;
| a5 = 227&lt;br /&gt;
| a6 = ???&lt;br /&gt;
| a7 = ???&lt;br /&gt;
| a8 = ???&lt;br /&gt;
| a9 = ???&lt;br /&gt;
| a10 = ???&lt;br /&gt;
| pp0 = 271&lt;br /&gt;
| pp1 = ???&lt;br /&gt;
| pp2 = ???&lt;br /&gt;
| pp3 = 296&lt;br /&gt;
| pp4 = 305&lt;br /&gt;
| pp5 = 315&lt;br /&gt;
| pp6 = ???&lt;br /&gt;
| pp7 = ???&lt;br /&gt;
| pp8 = ???&lt;br /&gt;
| pp9 = ???&lt;br /&gt;
| pp10 = ???&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Kakwane]] || 70-79 || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Whips]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Mizurakihoh&amp;diff=42357</id>
		<title>Mizurakihoh</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Mizurakihoh&amp;diff=42357"/>
				<updated>2008-04-18T01:36:40Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added board sell price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Mizu.jpg|thumb|right|Mizurakihoh.]]&lt;br /&gt;
&lt;br /&gt;
{{AotI Only}}&lt;br /&gt;
&lt;br /&gt;
''A rifle with a unique design based on an ancient military artifact. A deadly piece of precision weaponry.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* May be named after [[Mizuraki C.D.]]&lt;br /&gt;
* Shoots black pellets instead of normal photon bullets&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Ranged weapon stats&lt;br /&gt;
| type = Rifle&lt;br /&gt;
| rarity = 10&lt;br /&gt;
| pp = 1733&lt;br /&gt;
| attack = 439&lt;br /&gt;
| ata = 257&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 190&lt;br /&gt;
| maker = Y}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 10 star ranged&lt;br /&gt;
| name = Mizurakihoh&lt;br /&gt;
| metal = Hapotite&lt;br /&gt;
| wood = Neu Walna&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = 40500&lt;br /&gt;
| shop = None&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = 9000&lt;br /&gt;
| bshop = None&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 439&lt;br /&gt;
| a1 = 448&lt;br /&gt;
| a2 = 456&lt;br /&gt;
| a3 = 463&lt;br /&gt;
| a4 = 469&lt;br /&gt;
| a5 = 475&lt;br /&gt;
| a6 = 482&lt;br /&gt;
| a7 = 491&lt;br /&gt;
| a8 = 501&lt;br /&gt;
| a9 = 513&lt;br /&gt;
| a10 = 527&lt;br /&gt;
| pp0 = 1733&lt;br /&gt;
| pp1 = 1769&lt;br /&gt;
| pp2 = 1801&lt;br /&gt;
| pp3 = 1830&lt;br /&gt;
| pp4 = 1855&lt;br /&gt;
| pp5 = 1880&lt;br /&gt;
| pp6 = 1909&lt;br /&gt;
| pp7 = 1945&lt;br /&gt;
| pp8 = 1985&lt;br /&gt;
| pp9 = 2035&lt;br /&gt;
| pp10 = 2092&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Alterazgohg]] || 100+ || Weapon&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Komazli]] || 100+ || Board&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Mizushot.jpg|Special bullet effect of Mizurakihoh.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Rifles]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Raikasobrac&amp;diff=42356</id>
		<title>Raikasobrac</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Raikasobrac&amp;diff=42356"/>
				<updated>2008-04-18T01:29:33Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added board sell price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A top-of-the-line double blade created by the top engineers of Yohmei Corp. A masterpiece of technology and craftsmanship. Maybe.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* This weapon is an illegal [[Kubara]] copy of [[Raikasobra]].&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Ranged weapon stats&lt;br /&gt;
| type = Double saber&lt;br /&gt;
| rarity = 10&lt;br /&gt;
| pp = 498&lt;br /&gt;
| attack = 283&lt;br /&gt;
| ata = 102&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 496&lt;br /&gt;
| maker = K}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats&lt;br /&gt;
| material1 = Photons&lt;br /&gt;
| ingredient1 = ??? Photon&lt;br /&gt;
| ingredient1count = 15&lt;br /&gt;
| material2 = Ore&lt;br /&gt;
| ingredient2 = Junaline&lt;br /&gt;
| ingredient2count = 2&lt;br /&gt;
| material3 = Metal&lt;br /&gt;
| ingredient3 = Catilium&lt;br /&gt;
| ingredient3count = 2&lt;br /&gt;
| material4 = Wood&lt;br /&gt;
| ingredient4 = Kubara Wood&lt;br /&gt;
| ingredient4count = 3&lt;br /&gt;
&lt;br /&gt;
| uses = 1&lt;br /&gt;
| rate = ??-76%&lt;br /&gt;
| time = 3:00&lt;br /&gt;
| name = Raikasobrac&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = 4500&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 283&lt;br /&gt;
| a1 = 287&lt;br /&gt;
| a2 = 290&lt;br /&gt;
| a3 = 294&lt;br /&gt;
| a4 = 297&lt;br /&gt;
| a5 = 302&lt;br /&gt;
| a6 = 304&lt;br /&gt;
| a7 = 308&lt;br /&gt;
| a8 = 310&lt;br /&gt;
| a9 = 315&lt;br /&gt;
| a10 = 320&lt;br /&gt;
| pp0 = 498&lt;br /&gt;
| pp1 = 509&lt;br /&gt;
| pp2 = 523&lt;br /&gt;
| pp3 = 532&lt;br /&gt;
| pp4 = 547&lt;br /&gt;
| pp5 = 555&lt;br /&gt;
| pp6 = 568&lt;br /&gt;
| pp7 = 575&lt;br /&gt;
| pp8 = 590&lt;br /&gt;
| pp9 = 596&lt;br /&gt;
| pp10 = 613&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Pavilion of Air]] area || 100+ || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Spears]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Repeater&amp;diff=42355</id>
		<title>Repeater</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Repeater&amp;diff=42355"/>
				<updated>2008-04-18T01:28:37Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: /* Synthesis Board for Repeater */  - added board sell price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Repeater ==&lt;br /&gt;
&lt;br /&gt;
{{Weapon&lt;br /&gt;
| subtype= Machinegun&lt;br /&gt;
| image= Repeater.png&lt;br /&gt;
| unconfirmed=&lt;br /&gt;
| jpname= リピーター   &lt;br /&gt;
| enname= Repeater&lt;br /&gt;
| manufacturer= GRM&lt;br /&gt;
| rarity= 4&lt;br /&gt;
| imagefolder= &lt;br /&gt;
| verification= &lt;br /&gt;
| sell= 1290&lt;br /&gt;
| jpdesc= &lt;br /&gt;
| endesc= A high-quality, mass-produced model machinegun made for the intermediate user. &lt;br /&gt;
| category= &lt;br /&gt;
&lt;br /&gt;
| requirements= 68&lt;br /&gt;
| pp= 665&lt;br /&gt;
| atp= 31&lt;br /&gt;
| ata= 42&lt;br /&gt;
| se= &lt;br /&gt;
| effects= &lt;br /&gt;
| comments= &lt;br /&gt;
| npcs= &lt;br /&gt;
&lt;br /&gt;
| events= &lt;br /&gt;
| missions= &lt;br /&gt;
| starting=&lt;br /&gt;
| shops= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Synthesis Board for Repeater ==&lt;br /&gt;
&lt;br /&gt;
{{Synthesis Board&lt;br /&gt;
| type= Weapon&lt;br /&gt;
| unconfirmed=&lt;br /&gt;
| jpname= 基板/リピーター &lt;br /&gt;
| enname= [B] Repeater&lt;br /&gt;
| rarity = 4&lt;br /&gt;
| imagefolder= &lt;br /&gt;
| verification=&lt;br /&gt;
| jpdesc= &lt;br /&gt;
| endesc= &lt;br /&gt;
| buy= 4300&lt;br /&gt;
| sell= 215&lt;br /&gt;
&lt;br /&gt;
| uses= 3&lt;br /&gt;
| time= &lt;br /&gt;
| success= &lt;br /&gt;
| ingr1amount= 5&lt;br /&gt;
| ingr1= Im-photon&lt;br /&gt;
| ingr2amount= 2&lt;br /&gt;
| ingr2= Dianaline&lt;br /&gt;
| ingr3amount= 2&lt;br /&gt;
| ingr3= Giganite&lt;br /&gt;
| ingr4amount= 2&lt;br /&gt;
| ingr4= Par Ash&lt;br /&gt;
&lt;br /&gt;
| shops= &lt;br /&gt;
| drops= &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Pitoc&amp;diff=42354</id>
		<title>Pitoc</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Pitoc&amp;diff=42354"/>
				<updated>2008-04-18T01:27:33Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added board sell price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AotI Only}}&lt;br /&gt;
[[Image:Pitoc.jpg|thumb|right|Pitoc.]]&lt;br /&gt;
''A TECHNIC combat support machine newly developed by GRM. Responds to user brain waves to link TECHNICs. Tuned for beginners. Probably.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{6 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* This weapon is an illegal [[Kubara]] copy of [[Pit]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Force weapon stats&lt;br /&gt;
| type = TCSM&lt;br /&gt;
| rarity = 6&lt;br /&gt;
| pp = 951&lt;br /&gt;
| attack = 148&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 161&lt;br /&gt;
| maker = K}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats&lt;br /&gt;
| material1 = Photon&lt;br /&gt;
| ingredient1 = El-Photon&lt;br /&gt;
| ingredient1count = 5&lt;br /&gt;
| material2 = Ore&lt;br /&gt;
| ingredient2 = Upteline&lt;br /&gt;
| ingredient2count = 3&lt;br /&gt;
| material3 = Metal&lt;br /&gt;
| ingredient3 = Speral&lt;br /&gt;
| ingredient3count = 7&lt;br /&gt;
| material4 = Wood&lt;br /&gt;
| ingredient4 = Kubara Wood&lt;br /&gt;
| ingredient4count = 7&lt;br /&gt;
| uses = 3&lt;br /&gt;
| rate = ??-99%&lt;br /&gt;
| time = 00:30&lt;br /&gt;
| name = Pitoc&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = None&lt;br /&gt;
| bbuy = 11700&lt;br /&gt;
| bsell = 585&lt;br /&gt;
| bshop = [[KUBARA SPREAD]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = TP&lt;br /&gt;
| a0 = 148&lt;br /&gt;
| a1 = 172&lt;br /&gt;
| a2 = 193&lt;br /&gt;
| a3 = 218&lt;br /&gt;
| a4 = 238&lt;br /&gt;
| a5 = 265&lt;br /&gt;
| a6 = 293&lt;br /&gt;
| a7 = 318&lt;br /&gt;
| a8 = 338&lt;br /&gt;
| a9 = 365&lt;br /&gt;
| a10 = 397&lt;br /&gt;
| pp0 = 951&lt;br /&gt;
| pp1 = 969&lt;br /&gt;
| pp2 = 985&lt;br /&gt;
| pp3 = 1001&lt;br /&gt;
| pp4 = 1017&lt;br /&gt;
| pp5 = 1035&lt;br /&gt;
| pp6 = 1053&lt;br /&gt;
| pp7 = 1071&lt;br /&gt;
| pp8 = 1093&lt;br /&gt;
| pp9 = 1115&lt;br /&gt;
| pp10 = 1137&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Metrolinear]] area || 1-49 || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Pitoccast.jpg|Pitoc casting.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:TCSMs]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=B%27duki_Boa&amp;diff=42344</id>
		<title>B'duki Boa</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=B%27duki_Boa&amp;diff=42344"/>
				<updated>2008-04-17T21:00:48Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added some item details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AotI Only}}&lt;br /&gt;
[[Image:B'duki Boa.jpg|thumb|right|Bang bang.]]&lt;br /&gt;
''A handgun developed by TENORA WORKS. Uses a compressed photon explosion to fire bullets. Powerful enough to pierce a De Ragan's scales.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* One of a few guns to emit 'bang' sounds instead of a laser sound, with a spent shell flying out with each use.&lt;br /&gt;
* [[Arb Boa]] is a twin handgun version of B'duki Boa.&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Ranged weapon stats&lt;br /&gt;
| type = Handgun&lt;br /&gt;
| rarity = 9&lt;br /&gt;
| pp = 424&lt;br /&gt;
| attack = 318&lt;br /&gt;
| ata = 182&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 119&lt;br /&gt;
| maker = T}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 9 star ranged&lt;br /&gt;
| name = B'duki Boa&lt;br /&gt;
| metal = Teranite&lt;br /&gt;
| metals = 9&lt;br /&gt;
| wood = Mot Ebon&lt;br /&gt;
| woods = 9&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 318&lt;br /&gt;
| a1 = ???&lt;br /&gt;
| a2 = ???&lt;br /&gt;
| a3 = ???&lt;br /&gt;
| a4 = ???&lt;br /&gt;
| a5 = 344&lt;br /&gt;
| a6 = ???&lt;br /&gt;
| a7 = ???&lt;br /&gt;
| a8 = ???&lt;br /&gt;
| a9 = ???&lt;br /&gt;
| a10 = ???&lt;br /&gt;
| pp0 = 424&lt;br /&gt;
| pp1 = ???&lt;br /&gt;
| pp2 = ???&lt;br /&gt;
| pp3 = ???&lt;br /&gt;
| pp4 = ???&lt;br /&gt;
| pp5 = 463&lt;br /&gt;
| pp6 = ???&lt;br /&gt;
| pp7 = ???&lt;br /&gt;
| pp8 = ???&lt;br /&gt;
| pp9 = ???&lt;br /&gt;
| pp10 = ???&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Nava Ludda]] || 100+ || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[De Rol Le]] || 100+ || Weapon&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Handguns]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Arb_Boa&amp;diff=42343</id>
		<title>Arb Boa</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Arb_Boa&amp;diff=42343"/>
				<updated>2008-04-17T21:00:33Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added some item details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AotI Only}}&lt;br /&gt;
[[Image:Arb_Boa.jpg|thumb|right|Arb Boa.]]&lt;br /&gt;
''A pair of handguns developed by Tenora. Uses a compressed photon explosion to fire bullets. Powerful enough to pierce a De Ragan's Scales.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* One of a few guns to emit 'bang' sounds instead of a laser sound, with spent shells flying out with each use.&lt;br /&gt;
* [[B'duki Boa]] is a single handgun version of Arb Boa.&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Ranged weapon stats&lt;br /&gt;
| type = Twin handgun&lt;br /&gt;
| rarity = 9&lt;br /&gt;
| pp = 730&lt;br /&gt;
| attack = 270&lt;br /&gt;
| ata = 182&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 157&lt;br /&gt;
| maker = T}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 9 star ranged&lt;br /&gt;
| name = Arb Boa&lt;br /&gt;
| metal = Chicotite&lt;br /&gt;
| wood = Mot Ebon&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = Unknown&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 270&lt;br /&gt;
| a1 = 274&lt;br /&gt;
| a2 = 278&lt;br /&gt;
| a3 = 282&lt;br /&gt;
| a4 = 286&lt;br /&gt;
| a5 = 291&lt;br /&gt;
| a6 = 296&lt;br /&gt;
| a7 = 301&lt;br /&gt;
| a8 = 308&lt;br /&gt;
| a9 = ???&lt;br /&gt;
| a10 = ???&lt;br /&gt;
| pp0 = 730&lt;br /&gt;
| pp1 = 746&lt;br /&gt;
| pp2 = 762&lt;br /&gt;
| pp3 = 780&lt;br /&gt;
| pp4 = 798&lt;br /&gt;
| pp5 = 818&lt;br /&gt;
| pp6 = 838&lt;br /&gt;
| pp7 = 860&lt;br /&gt;
| pp8 = 889&lt;br /&gt;
| pp9 = ???&lt;br /&gt;
| pp10 = ???&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Lapucha]] || 125 || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Arb_Boa_Bang_Bang.jpg|Arb Boa in action.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Twin handguns]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=B%27duki_Re&amp;diff=42199</id>
		<title>B'duki Re</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=B%27duki_Re&amp;diff=42199"/>
				<updated>2008-04-16T17:23:53Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added buy and sell prices&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
| subtype= Handgun&lt;br /&gt;
| image= bdukire.PNG&lt;br /&gt;
| unconfirmed= &lt;br /&gt;
| jpname= ブドゥキ・レイ&lt;br /&gt;
| enname= B'duki Re&lt;br /&gt;
| manufacturer= Tenora Works&lt;br /&gt;
| rarity= 6&lt;br /&gt;
| buy= 35000&lt;br /&gt;
| sell= 7000&lt;br /&gt;
| jpdesc= &lt;br /&gt;
| endesc= &lt;br /&gt;
| category= &lt;br /&gt;
&lt;br /&gt;
| requirements= 87&lt;br /&gt;
| pp= 365&lt;br /&gt;
| atp= 236&lt;br /&gt;
| ata= 130&lt;br /&gt;
| se= &lt;br /&gt;
| effects= &lt;br /&gt;
| comments= &lt;br /&gt;
| npcs= &lt;br /&gt;
&lt;br /&gt;
| events= &lt;br /&gt;
| missions= &lt;br /&gt;
| starting=&lt;br /&gt;
| shops= [[Tenora Works]] shop.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Casino_Voloyal&amp;diff=42138</id>
		<title>Casino Voloyal</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Casino_Voloyal&amp;diff=42138"/>
				<updated>2008-04-16T04:46:51Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added GMT so UK and all of Europe don't feel left out&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Casino Voloyal is a special lobby located on Vio Tonga, the northern continent of [[Moatoob]].  Here, players are able to claim an allowance of 100 [[Vol Coins|Vol Coins]] ({{Silver}} 01) each day (a new day starting at 4:00p.m. PST/5:00p.m. PDT/12:00a.m. GMT&amp;lt;ref&amp;gt;For help converting from Pacific Standard or Pacific Daylight Time to your time zone, please see [http://www.timezoneconverter.com/ this site].  Remember that if your time zone observes daylight saving or summer time, you must factor in an extra hour.  The previously mentioned site will note if one or both of the selected time zones currently is in observance of the extra hour.&amp;lt;/ref&amp;gt;) to spend as they see fit.  These coins can be used to trade for special items, many of which are exclusive to Casino Voloyal, or they can be used to gamble at the casino's massive roulette wheel and multitude of slot machines.&lt;br /&gt;
&lt;br /&gt;
==Vol Coin exchange shop listing==&lt;br /&gt;
&lt;br /&gt;
Many of the items available at Casino Voloyal's prize counter are permanent items that will always be available.  However, there are others which are rotated in and out of circulation as time passes.  Such items which have been released but are not available currently are highlighted in gray in this table. Prices are given in [[Vol Coins]].&lt;br /&gt;
&lt;br /&gt;
Please note: Like [[PA Fragments]], these prizes cannot be sold or traded to other players. This restriction is in place to prevent the existence of Voloyal from affecting the flow of [[meseta]] in the player market. Not every item is affected by this restriction, but most are, and as such &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Name !! Item type !! colspan=&amp;quot;6&amp;quot; | Price !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| [[Chainsawd/C]] || Sword || {{Gold}} || 00 || {{Silver}} || 25 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Fluor. Bulbs/C]] || Twin saber || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Harisen Fans/C]] || Twin saber || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Al Tippies/C]] || Twin dagger || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Fluorescent Bulb/C]] || Saber || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Harisen Battle Fan/C]] || Saber || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Al Tip/C]] || Dagger || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Vishic/C]] || Whip || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Hikec/C]] || Slicer || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[Robopitch Grenade/C]] || Grenade || {{Gold}} || 01 || {{Silver}} || 00 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin Varista/C]] || Twin handgun || {{Gold}} || 00 || {{Silver}} || 15 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Varista/C]] || Handgun || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Magical Wand/C]] || Wand || {{Gold}} || 00 || {{Silver}} || 30 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Modern Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Modern series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Modern Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Modern series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[King's Chair]] || Room decoration || {{Gold}} || 04 || {{Silver}} || 95 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bamboo Water Pipe]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 80 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Cabinet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Cabinet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Dresser]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Nightstand]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Goth Night Light]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Photon Gacha]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 06 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sports Locker]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 80 || {{AotI version}} || --&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Modern Shelving]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50 || {{AotI version}} || Modern series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Dresser]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Parman Bench]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grandfather Clock]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 50 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Moatoob Papagayo]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bar Counter]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandbag]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 08 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Nightstand]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Night Light]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|- &lt;br /&gt;
| [[Straight Bench]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Corner Bench]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Yooga Mat]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 06 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Faucet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Bathtub]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Barbell]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dumbell]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 00 || {{Bronze}} || 30 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Bath Set]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Modern Clock]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 80 || {{AotI version}} || Modern series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Ko Tats Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[Hot Seat]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 09 || {{Bronze}} || 12 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Public Bath]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Private Bar]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| ([[Secret Cave]]) || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Private Café]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gothic Pink]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || Sweet series circulation set&lt;br /&gt;
|- &lt;br /&gt;
| [[Happy Score]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || --&lt;br /&gt;
|- {{Rotational item}}&lt;br /&gt;
| [[Gothic Black]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00 || {{AotI version}} || Goth series circulation set&lt;br /&gt;
|-&lt;br /&gt;
| [[Showtime]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 09  ||{{Bronze}} || 12 || {{AotI version}} || --&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 1]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Save This World&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 3]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Save This World: Orchestral Short Version&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 14]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Moatoob&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 15]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Alfort Tylor&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 39]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;New Year&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 40]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Valentine&amp;quot;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PSU Disc 41]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Cherry Blossom&amp;quot;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PSU Disc 42]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Halloween&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 43]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Christmas&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 50]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Galenigare Mines&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 52]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;S.E.E.D. Hive&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| [[PSU Disc 69]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Save This World: Remix Version&amp;quot;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PSU Disc 70]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Illuminus&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 74]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Habairao F.D.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 75]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;De Rol Le&amp;quot;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PSU Disc 76]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Growl of Dark Faith&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 77]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;MOTHER&amp;quot;&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| [[PSU Disc 78]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Fight the Vicious Fate&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 79]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Shitenkaku&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[PSU Disc 81]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Casino Voloyal&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[FTM Disc]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 05 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Feel the Magic&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[NIGHTS Disc]] || BGM disc || {{Gold}} || 00 || {{Silver}} || 05 || {{Bronze}} || 00 || {{AotI version}} || &amp;quot;Dreams Dreams&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ascension Gift]] || Extra unit || {{Gold}} || 00 || {{Silver}} || 20 || {{Bronze}} || 00 || {{AotI version}} || SUV weapon&lt;br /&gt;
|-&lt;br /&gt;
| [[Voloyal Set]] || Clothes || {{Gold}} || 00 || {{Silver}} || 05 || {{Bronze}} || 00 || {{AotI version}} || Can be sold or traded in player shops, unlike other casino items&lt;br /&gt;
|- &lt;br /&gt;
| [[CAS-oyal Set]] || Parts || {{Gold}} || 00 || {{Silver}} || 10 || {{Bronze}} || 00 || {{AotI version}} || Can be sold or traded in player shops, unlike other casino items&lt;br /&gt;
|-&lt;br /&gt;
| [[Freeze Trap EX]] || Trap || {{Gold}} || 00 || {{Silver}} || 00 || {{Bronze}} || 10 || {{AotI version}} || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rotation goods ==&lt;br /&gt;
There are three sets of items which rotate in and out of circulation at Casino Voloyal.  Generally, these sets will remain available for a period of two weeks (though longer periods of availability have occurred), and then be replaced by the next set in the rotation schedule.  The following tables list each set of items.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=8|Modern set&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Item type !! colspan=&amp;quot;6&amp;quot; | Price&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Shelving]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Clock]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=8|Berry/Sweet set&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Item type !! colspan=&amp;quot;6&amp;quot; | Price&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Cabinet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Berry Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Dresser]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Nightstand]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00&lt;br /&gt;
|-&lt;br /&gt;
| [[Sweet Night Light]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50&lt;br /&gt;
|- &lt;br /&gt;
| [[Gothic Pink]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=8|Goth set&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Item type !! colspan=&amp;quot;6&amp;quot; | Price&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Cabinet]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Chair]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Table]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Dresser]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 03 || {{Bronze}} || 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Nightstand]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 02 || {{Bronze}} || 00&lt;br /&gt;
|-&lt;br /&gt;
| [[Goth Night Light]] || Room decoration || {{Gold}} || 00 || {{Silver}} || 01 || {{Bronze}} || 50&lt;br /&gt;
|- &lt;br /&gt;
| [[Gothic Black]] || Remodeling ticket || {{Gold}} || 00 || {{Silver}} || 04 || {{Bronze}} || 00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FA5ABA5B8A5CE.html Casino on PSU-Wiki]&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Casino_Voloyal&amp;diff=42137</id>
		<title>Talk:Casino Voloyal</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Casino_Voloyal&amp;diff=42137"/>
				<updated>2008-04-16T04:43:52Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Rotational item status ===&lt;br /&gt;
&lt;br /&gt;
* I'd meant to check this when home over the weekend - is it still the Goth series that's available? It'd have been around for 1.5 months if that were the case. - [[User:Miraglyth|Miraglyth]] 08:13, 27 February 2008 (CST)&lt;br /&gt;
** I've been meaning to check, too, but I never remember to do it whenever I go to Voloyal.  I always grab my silver and run.  If no one else does it before I get home from work, I'll try to remember to check.  I'm sure the set has changed by now. - [[User:EspioKaos|EspioKaos]] 09:28, 27 February 2008 (CST)&lt;br /&gt;
*** Come to think of it, I know it was Berry/Sweet (why couldn't they have kept that consistent?) when I got my CAS-oyal Set. - [[User:Miraglyth|Miraglyth]] 09:40, 27 February 2008 (CST)&lt;br /&gt;
**** Cool; I've updated accordingly.  Also fixed a copy-pasta error I noticed.  &amp;lt;_&amp;lt;;  By the way, do we really want to keep up with the dates of availability for these sets?  I mean, they really don't serve much of a purpose that I can see (aside from random historical reference).  Maybe it'd be better to identify them as rotation set 1, set 2, etc., since they seem to rotate in the same order.  (And agreed on the Sweet/Berry thing.  I was a little surprised that the names were changed to those when they were known originally as the Romance series in Japan.) - [[User:EspioKaos|EspioKaos]] 10:03, 27 February 2008 (CST)&lt;br /&gt;
***** We don't really need to keep up with the dates, no. I'd included those as a record of when we got what so we could determine the order, and I'd done that before the order was known. We know it now, so simply stating A -&amp;gt; B -&amp;gt; C -&amp;gt; A should suffice, perhaps also noting which is active at the time (I'm not fond of constantly updating the main reward table every other week, as that's clearly not working). On another note, I can kinda agree about the renaming overall. The goods seem too childish/tacky to be considered remotely romantic, after all. - [[User:Miraglyth|Miraglyth]] 06:43, 28 February 2008 (CST)&lt;br /&gt;
* Yeah, I've kind of questioned the necessity of us keeping up with which set is available and which of them aren't.  It was a good idea at first, but now I'm leaning more toward it adding more work than it's worth.  For the time being, though, I've updated the table with what I noticed this morning when I got my coin before work:  the Modern series is back in. - [[User:EspioKaos|EspioKaos]] 12:52, 28 February 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
=== Idea ===&lt;br /&gt;
* Just a minor suggestion, but what would everyone think about the possibility of using a &amp;quot;grayed-out&amp;quot; background color for items that have been available at one time but have since been rotated out? --[[User:Qwerty|Qwerty]] 00:12, 13 December 2007 (CST)&lt;br /&gt;
* Might be good. I'd also like to see a &amp;quot;Rotation&amp;quot; section that divides sets of items into the time period they were available in. - [[User:Miraglyth|Miraglyth]] 01:44, 13 December 2007 (CST)&lt;br /&gt;
** I like the grayed-out cell idea.  I know of some others places something like that could be put to use, too.  With the rotation of items, I could either section off the table we have now with each period's items, or just make brand new tables for each period.  Which do you guys think would work/look better? - [[User:EspioKaos|EspioKaos]] 10:15, 13 December 2007 (CST)&lt;br /&gt;
** OK, I set up a light gray template for this purpose (&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Rotational item}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;).  And since the Modern series should be rotated out tomorrow, I've gone ahead and used this template on those so we can see how it looks. - [[User:EspioKaos|EspioKaos]] 11:55, 13 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Music discs ==&lt;br /&gt;
&lt;br /&gt;
Would it be at all proper to add samples of the PSU Discs to their respective item pages? People are always asking for some place where they can listen to the music before they buy it. Just a thought. [[User:Sekani|Sekani]] 22:12, 10 January 2008 (CST)&lt;br /&gt;
* I love the idea, however a large number of music files (even short clips) would put a pretty nice load on the server after a while.  I'm not certain how we stand as far as bandwidth consumption and space, though, so I should leave it up to someone who knows for sure. - [[User:EspioKaos|EspioKaos]] 22:20, 10 January 2008 (CST)&lt;br /&gt;
* I'm not sure about bandwidth issues, but I doubt it would be a problem, assuming we only used short (like 10-15 seconds) snippets. While we're on the subject, what audio files are even supported on a wiki for upload? The upload page shows .ogg in an example, so I suppose I could use Audacity to export some short Ogg Vorbis snippets of the tracks I have. Not for a while, though, busy with schoolwork at the moment. --[[User:Qwerty|Qwerty]] 22:28, 10 January 2008 (CST)&lt;br /&gt;
* On bandwidth: they don't necessarily have to be uploaded to this server (or do they?), and low bit rate MP3s (32kbps) should be good enough for sampling purposes without causing too much server load. [[User:Sekani|Sekani]] 22:36, 10 January 2008 (CST)&lt;br /&gt;
* Well, we could use external links, I suppose, but they have to be uploaded somewhere. If uploading them in the wiki framework is the problem, then anyone with FTP access could just dump them in a different directory. Come to think of it, I've had two whole .mp3s in [http://psupedia.info/qwerty my directory] for quite some time, and no one has ever said anything about it causing bandwidth issues. Of course, they probably aren't accessed too frequently. --[[User:Qwerty|Qwerty]] 22:39, 10 January 2008 (CST)&lt;br /&gt;
* Just tried to upload [http://psupedia.info/qwerty/sample.ogg this] to test it out, and it's telling me that the only  allowed file types are png, gif, and jpg. However, don't see why we couldn't just create a separate directory (psupedia.info/audio?) for linking short snippets of tracks. Also: whoops, guess in-browser media players don't support .ogg, duh. At any rate, [http://psupedia.info/qwerty/sample.mp3 mp3s] will work just as well; better really, for size. --[[User:Qwerty|Qwerty]] 23:21, 11 January 2008 (CST)&lt;br /&gt;
* I wouldn't think this to be a good idea without Hitomi's approval. Until then, it's probably a better idea to use an external source. - [[User:Miraglyth|Miraglyth]] 14:15, 12 January 2008 (CST)&lt;br /&gt;
** In the meantime, if anyone can [mailto:sekani2@gmail.com e-mail] me some samples, I can provide the [http://www.sekani2.com/psu/ external source], at least until the site admins decide to enable audio uploads. - [[User:Sekani|Sekani]] 17:07, 12 January 2008 (CST)&lt;br /&gt;
*** On that note, I probably could enable it (if it can be enabled at all), I just don't know how. I honestly doubt Hitomi would mind us uploading them to a directory here, but I guess it couldn't hurt to ask. --[[User:Qwerty|Qwerty]] 18:28, 12 January 2008 (CST)&lt;br /&gt;
* And it is done; check the additions to the various PSU Disc pages. The only ones I don't have on my PC at the moment are [[PSU Disc 69]], [[FTM Disc]], and [[NIGHTS Disc]]. - [[User:Sekani|Sekani]] 08:59, 13 January 2008 (CST)&lt;br /&gt;
** Awesome, thanks. If I get time tonight (don't think I will though), I can try to dig out the rest of the files. Alternatively, I can just play the songs in-game and have Audacity record the output. --[[User:Qwerty|Qwerty]] 12:44, 13 January 2008 (CST)&lt;br /&gt;
*** [[Image:Thumb-up.png]] --[[User:Beatrixkiddo|Beatrixkiddo]] 13:04, 13 January 2008 (CST)&lt;br /&gt;
** Went ahead an Audacity'd Choose to Fight and Dreams Dreams. Don't have FTM, or I'd do it too. --[[User:Qwerty|Qwerty]] 01:07, 14 January 2008 (CST)&lt;br /&gt;
*** I actually have an audio rip of the entire game, including every piece of music that is, ever was, and ever will be (wait, isn't that a quote from somewhere?) in the game. Let me know what format/length you'd like some sample songs to be and I can provide links to my own webspace.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Also, does the wiki support flash? Maybe we can upload a SWF file to act as a music player per song. I'm sure someone's done it before and all that needs to be added is the title and the actual audio portion.&amp;lt;br/&amp;gt;--[[User:Kietrinia|Kit]] 09:55, 19 January 2008 (CST)&lt;br /&gt;
* I know this is old and hardly important, but I recently came across a couple wiki extensions (primarily [http://www.mediawiki.org/wiki/Extension:FlashMP3 this one]) that can imbed audio files within the page itself. Anyone think it would be worth looking into installing this? --[[User:Qwerty|Qwerty]] 13:26, 3 February 2008 (CST)&lt;br /&gt;
** I think it'd be worth looking into.  Having an actual media player embedded on the disc pages would look pretty nice, I think. - [[User:EspioKaos|EspioKaos]] 14:04, 3 February 2008 (CST)&lt;br /&gt;
*** Any way we can see what it looks like? -[[User:Sekani|Sekani]] 14:21, 3 February 2008 (CST)&lt;br /&gt;
**** I tried, but I was unable to find any images. Only way would be to install it, and I'm hesitant about messing with the code of those files. --[[User:Qwerty|Qwerty]] 14:26, 3 February 2008 (CST)&lt;br /&gt;
***** You can see it here:  http://web125.burns.kundenserver42.de/rockinchina/wiki/index.php?title=Tookoo - [[User:EspioKaos|EspioKaos]] 14:31, 3 February 2008 (CST)&lt;br /&gt;
****** I'm not going to ask you how you found that. Anyway, I checked that page's code, and that's the lastfm style for the player, which we probably wouldn't use, so it might look a little different. --[[User:Qwerty|Qwerty]] 14:37, 3 February 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Vol Coin icons ==&lt;br /&gt;
&lt;br /&gt;
If anyone has or can make icons of the gold, silver, and bronze coins, that would be awesome. -[[User:Sekani|Sekani]] 08:17, 19 January 2008 (CST)&lt;br /&gt;
* Propagandist made this test image:  [[Image:Vol_coins_test.png]].  Each coin just needs to be split up for individual use. - [[User:EspioKaos|EspioKaos]] 09:31, 19 January 2008 (CST)&lt;br /&gt;
** [[Image:VC_bronze.png]] [[Image:VC_silver.png]] [[Image:VC_gold.png]] I CAN HAS PAINT -[[User:Sekani|Sekani]] 10:35, 19 January 2008 (CST)&lt;br /&gt;
*** &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{bronze}} {{silver}} {{gold}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; I HAS TEMPLATE CAN TOOO -[[User:Sekani|Sekani]] 10:42, 19 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Rollover time ==&lt;br /&gt;
&lt;br /&gt;
I've changed the page to list the rollover time for new coins in GMT. While &amp;quot;Pacific Time&amp;quot; is likely fine for most residents of America, I for one do not know, nor do I give two ****s about, American timezones. GMT, by comparison, is a basic standard. All other timezones are defined relative to GMT, so if somebody doesn't know what their timezone is relative to GMT, they can easily find out. Finding out what your timezone is relative to Pacific Time, by comparison, can be an exercise in frustration. [[User:DaWrecka|DaWrecka]] 10:32, 8 April 2008 (CDT)&lt;br /&gt;
* PST is GMT-8, duh. If you're a European playing an American online game, you should kinda know this stuff. XP - [[User:Tycho|Tycho]] 10:59, 8 April 2008 (CDT)&lt;br /&gt;
** Kinda the point, heh. It's GMT-8, not PST+0. That said, we need to hurry up and adopt UTC. Far less confusing a base point for conversion. In any case, a &amp;quot;insert time to get other time&amp;quot; calculator will likely see poor use the same way people fail to correctly convert timezones at the moment. To be honest, your best bet for being idiot-proof is some kind of Voloyal clock page as that would leave almost no room for the user to mess up. - [[User:Miraglyth|Miraglyth]] 11:24, 8 April 2008 (CDT)&lt;br /&gt;
*** Erk.  I just changed it back to PST/PDT to go by the game server time.  I included a new converter link that notes daylight saving/summer time observance.  Universal time might be good to go by, so feel free to make alterations as you see fit.  As I noted in my latest edit note thinger, no matter what we go with, we'll always have some people who simply won't be happy with it. - [[User:EspioKaos|EspioKaos]] 11:35, 8 April 2008 (CDT)&lt;br /&gt;
**** tbh I agree that if any time needs putting in the article it may as well be that of the server for accuracy. That said, this coming weekend I'll look at making a &amp;quot;Casino Clock&amp;quot; page since I do believe one that forces the user to know when the coin changes will prevent them making a mistake. - [[User:Miraglyth|Miraglyth]] 11:43, 8 April 2008 (CDT)&lt;br /&gt;
* Inconsistencies in Daylight Savings Time observance make GMT a bad choice for universal time; the calculations will be off for roughly three weeks twice a year. Right now, for example, San Francisco is ''seven'' hours behind GMT instead of the usual eight. - [[User:Sekani|Sekani]] 14:46, 8 April 2008 (CDT)&lt;br /&gt;
** I agree with this point, but &amp;quot;the calculations will be off&amp;quot; is a bit of a fib. If people would fail to account for daylight savings themselves they can't blame a calculator for that. - [[User:Miraglyth|Miraglyth]] 04:01, 9 April 2008 (CDT)&lt;br /&gt;
* Why don't we just list it as Midnight GMT and have people convert it themselves? Or, if you want to list it on PDT, and GMT isn't on Daylight saving time, the correct time is 5pm PDT. Thats why I changed it the first time.--[[User:Sasamichan|Sasamichan]] 17:17, 8 April 2008 (CDT)&lt;br /&gt;
** Why not just include all three times (GMT/PST/PDT), and update as necessary whenever there's a time switch?  It would only have to be updated twice a year.  [[User:IceBlink|IceBlink]] 23:43, 15 April 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Partner_characters&amp;diff=42045</id>
		<title>Partner characters</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Partner_characters&amp;diff=42045"/>
				<updated>2008-04-15T15:25:11Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: Added levels to tables for more ease of reference in comparison&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article describes partner characters as known in Network Mode. For information more specific to Story and Extra Modes, see [[partner characters (offline)]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Partner characters are [[non-player characters]] able to join special missions and engage in combat. If certain requirements are met, some partner characters will give a [[Partner Card]], allowing them to be invited to free [[missions]] and [[Co-Op Missions|Co-Op missions]].&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
During certain missions, partner characters will join a [[teams|team]] automatically. Partner characters will leave a team if leadership is changed. Only the leader can invite a partner character. A maximum of two partner characters can be invited. [[Partner machines]] count as partner characters. Combat is based on each partner character's combat behavior.&lt;br /&gt;
&lt;br /&gt;
*When not engaged in combat, partner characters will [[follow]] the leader. &lt;br /&gt;
&lt;br /&gt;
*Separation from the leader can cause partner characters to teleport to the leader's location. &lt;br /&gt;
&lt;br /&gt;
*A partner character's level is based on the leader's character level. Level caps do not apply to partner characters. &lt;br /&gt;
&lt;br /&gt;
*Partner characters do not appear in [[lobbies]]. &lt;br /&gt;
&lt;br /&gt;
*Partner characters can travel through closed barriers but not solid objects. &lt;br /&gt;
&lt;br /&gt;
*Partner characters can trigger traps. Partner characters cannot activate switches. &lt;br /&gt;
&lt;br /&gt;
*[[Incapacitated]] partner characters fully revive after 20 seconds. &lt;br /&gt;
&lt;br /&gt;
*Most partner characters are equipped with a [[TECHNIC]] [[weapon]] linked with [[Resta]]. &lt;br /&gt;
&lt;br /&gt;
*Some partner characters change equipment at various character levels. &lt;br /&gt;
&lt;br /&gt;
*A partner character's items have store bought attribute rates. Equipment requirements do not apply to partner characters.&lt;br /&gt;
&lt;br /&gt;
*[[Cast]] and [[Beast]] partner characters have racial abilities at level one which cannot be activated until level twenty. &lt;br /&gt;
&lt;br /&gt;
*[[Photon arts]] level caps do not apply to partner characters. [[Photon Points]] do not apply to partner characters. &lt;br /&gt;
&lt;br /&gt;
Partner characters otherwise have the same capabilities as player characters. &lt;br /&gt;
&lt;br /&gt;
A partner character has gender, [[race]], [[type]], [[weapons]], [[photon arts]], [[line shields]], [[units]], [[Partner Card]], [[stats]], [[voice]], [[chat shortcuts]], etc.&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
== Obtainable Partner Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Card comment !! Card requirements !! Mission participation !! Level&lt;br /&gt;
|- &lt;br /&gt;
! [[Laia Martinez]]&lt;br /&gt;
| I hate scoundrels &amp;lt;br&amp;gt;and liars. &lt;br /&gt;
| [[The Mask 2|Episode 2 Chapter 1]], &lt;br /&gt;
| Episode 2 All Chapters, &amp;lt;br&amp;gt;[[United Front]], &amp;lt;br&amp;gt;Episode 3 Chapter 1, &amp;lt;br&amp;gt;Episode 3 Chapter 2,&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Lou]]&lt;br /&gt;
| I will help &amp;lt;br&amp;gt;if necessary. &lt;br /&gt;
| [[CAST]] Tutorial, &amp;lt;br&amp;gt;or &amp;lt;br&amp;gt;[[Desert's End 2|Episode 2 Chapter 2]], &lt;br /&gt;
| [[SEED-Form Purge]], &amp;lt;br&amp;gt;Episode 2 Chapter 2, &amp;lt;br&amp;gt;Episode 2 Chapter 10, &lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Hyuga Ryght]]&lt;br /&gt;
| Please let me know &amp;lt;br&amp;gt;if I can be of &amp;lt;br&amp;gt;assistance. &lt;br /&gt;
| [[Human]] Tutorial, &amp;lt;br&amp;gt;or &amp;lt;br&amp;gt;[[HIVE Clean-up 2|Episode 2 Chapter 3]], &lt;br /&gt;
| [[SEED-Form Purge]] &amp;lt;br&amp;gt;Episode 2 Chapter 3, &amp;lt;br&amp;gt;Episode 3 Chapter 3,&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Maya Shidow]]&lt;br /&gt;
| Let me know if &amp;lt;br&amp;gt;you need help with &amp;lt;br&amp;gt;your equipment! &lt;br /&gt;
| [[Newman]] Tutorial, &amp;lt;br&amp;gt;or &amp;lt;br&amp;gt;[[Shadow Conspiracy 2|Episode 2 Chapter 4]], &lt;br /&gt;
| [[SEED-Form Purge]], &amp;lt;br&amp;gt;Episode 2 Chapter 4, &amp;lt;br&amp;gt;Episode 2 Chapter 6, &amp;lt;br&amp;gt;Episode 3 Chapter 1,&lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Leogini Santosa Berafort]]&lt;br /&gt;
| Call me Leo. If &amp;lt;br&amp;gt;you ever need any &amp;lt;br&amp;gt;help, I'll be there! &lt;br /&gt;
| [[Beast]] Tutorial, &amp;lt;br&amp;gt;or &amp;lt;br&amp;gt;[[Protect the Festa 2|Episode 2 Chapter 7]], &lt;br /&gt;
| [[SEED-Form Purge]], &amp;lt;br&amp;gt;Episode 2 Chapter 7, &amp;lt;br&amp;gt;Episode 2 Chapter 10, &lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Tonnio Rhima]]&lt;br /&gt;
| I'll give you a &amp;lt;br&amp;gt;hand if I'm bored! &lt;br /&gt;
| [[Price of Genocide 2|Episode 2 Chapter 9]], &lt;br /&gt;
| Episode 2 Chapter 9, &amp;lt;br&amp;gt;Episode 2 Chapter 10, &lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Lumia Waber]]&lt;br /&gt;
| I'm still new at &amp;lt;br&amp;gt;this, but I'll do my &amp;lt;br&amp;gt;best! &lt;br /&gt;
| [[Despair and Hope 2|Episode 3 Chapter 1]], &lt;br /&gt;
| Episode 3 Chapter 1, &amp;lt;br&amp;gt;Episode 3 Chapter 2, &amp;lt;br&amp;gt;Episode 3 Chapter 3,&lt;br /&gt;
| -5&lt;br /&gt;
|- &lt;br /&gt;
! [[Alfort Tylor]]&lt;br /&gt;
| I try not to kill &amp;lt;br&amp;gt;people or rob the &amp;lt;br&amp;gt;poor. &lt;br /&gt;
| [[Illuminus Ambition 2|Episode 2 Chapter 10]], &amp;lt;br&amp;gt;[[Restorations 1|defeat Tylor]], and &amp;lt;br&amp;gt;[[Restorations 2|Episode 3 Chapter 2]], &lt;br /&gt;
| [[United Front]], &amp;lt;br&amp;gt;Episode 3 Chapter 2,&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
! [[Bruce Boyde]]&lt;br /&gt;
| I'll go anywhere &amp;lt;br&amp;gt;and supply you &amp;lt;br&amp;gt;with anything.&lt;br /&gt;
| S rank [[Bruce's Dungeon]] S, &lt;br /&gt;
| [[Bruce's Dungeon]], &amp;lt;br&amp;gt;[[Invisible Road]], &amp;lt;br&amp;gt;[[The Protectors α]], &lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Fullyen Curtz]]&lt;br /&gt;
| AMF 177th Anti-SEED &amp;lt;br&amp;gt;squadron leader.&lt;br /&gt;
| {{JP item}}| Episode 3 Chapter 4, &lt;br /&gt;
| Episode 2 Chapter 3, &amp;lt;br&amp;gt;[[Invisible Road]], &amp;lt;br&amp;gt;[[The Protectors α]], &lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
! [[Lucaim Nav]]&lt;br /&gt;
| I'll make a &amp;lt;br&amp;gt;Guardian out of &amp;lt;br&amp;gt;you yet.&lt;br /&gt;
| {{JP item}}| Episode 3 Chapter 5, &lt;br /&gt;
| Episode 2 Chapter 5, &amp;lt;br&amp;gt;[[Elements of Unrest]], &lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
! [[Partner machines]]&lt;br /&gt;
| Please use this &amp;lt;br&amp;gt;card when I can be &amp;lt;br&amp;gt;of service. &lt;br /&gt;
| Production Level 80+ &lt;br /&gt;
| none&lt;br /&gt;
| +10&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unobtainable Partner Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Card comment !! Mission participation !! Level&lt;br /&gt;
|- &lt;br /&gt;
! [[Ethan Waber]]&lt;br /&gt;
| I'm not a Guardian &amp;lt;br&amp;gt;now, but I'll still &amp;lt;br&amp;gt;protect the world!&lt;br /&gt;
| Episode 2 Chapter 8, &amp;lt;br&amp;gt;Episode 2 Chapter 10, &amp;lt;br&amp;gt;[[Deadly Brilliance]], &amp;lt;br&amp;gt;Episode 3 Chapter 1, &amp;lt;br&amp;gt;Episode 3 Chapter 3,&lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
! [[Kanal Tomrain]]&lt;br /&gt;
| ? &lt;br /&gt;
| Episode 2 Chapter 8,&lt;br /&gt;
| -3&lt;br /&gt;
|- &lt;br /&gt;
! [[Remlia Norphe]]&lt;br /&gt;
| For the koltova, &amp;lt;br&amp;gt;trust Green Green &amp;lt;br&amp;gt;Farm! &lt;br /&gt;
| [[Invisible Road]], &amp;lt;br&amp;gt;[[The Protectors α]],&lt;br /&gt;
| +0&lt;br /&gt;
|- &lt;br /&gt;
! [[Liina Sukaya]]&lt;br /&gt;
| I'm the first mate &amp;lt;br&amp;gt;of the Landeel.&lt;br /&gt;
| [[United Front]], &lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Karen Erra]]&lt;br /&gt;
| I may not be &amp;lt;br&amp;gt;around much. &lt;br /&gt;
| [[Deadly Brilliance]], &lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Karen_Erra#Alternate_partner_character|Mirei Mikuna (Karen Erra)]] &lt;br /&gt;
| Call me Karen-- &amp;lt;br&amp;gt;I'll always be a &amp;lt;br&amp;gt;Guardian at heart.&lt;br /&gt;
| [[Deadly Brilliance]], &lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Obel Dallgun]]&lt;br /&gt;
| For safety, &amp;lt;br&amp;gt;security and &amp;lt;br&amp;gt;peace of mind. &lt;br /&gt;
| [[Elements of Unrest]], &lt;br /&gt;
| +5&lt;br /&gt;
|- &lt;br /&gt;
! [[Hal]]&lt;br /&gt;
| This is Hal, from &amp;lt;br&amp;gt;GC5! What's new &amp;lt;br&amp;gt;with you? &lt;br /&gt;
| [[Elements of Unrest]], &lt;br /&gt;
| +0&lt;br /&gt;
|- &lt;br /&gt;
! [[Maira Klein]]&lt;br /&gt;
| ? &lt;br /&gt;
| Episode 3 Chapter 1,&lt;br /&gt;
| -10&lt;br /&gt;
|- &lt;br /&gt;
! [[Lou#Alternate_partner_character|Lou (without hat)]]&lt;br /&gt;
| I will help &amp;lt;br&amp;gt;if necessary. &lt;br /&gt;
| Episode 3 Chapter 4, &lt;br /&gt;
| +3&lt;br /&gt;
|- &lt;br /&gt;
! [[Obel]]&lt;br /&gt;
| ? &lt;br /&gt;
| Episode 3 Chapter 5, &lt;br /&gt;
| +?&lt;br /&gt;
|- &lt;br /&gt;
! [[Ash]]&lt;br /&gt;
| ? &lt;br /&gt;
| ?,&lt;br /&gt;
| +20&lt;br /&gt;
|- &lt;br /&gt;
! [[Rupika]]&lt;br /&gt;
| ? &lt;br /&gt;
| ?,&lt;br /&gt;
| +20&lt;br /&gt;
|- &lt;br /&gt;
! [[Sue]]&lt;br /&gt;
| ? &lt;br /&gt;
| ?,&lt;br /&gt;
| +40&lt;br /&gt;
|- &lt;br /&gt;
! [[Kireek]]&lt;br /&gt;
| ? &lt;br /&gt;
| ?,&lt;br /&gt;
| +60&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{General Info}}&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Okanoh&amp;diff=41656</id>
		<title>Okanoh</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Okanoh&amp;diff=41656"/>
				<updated>2008-04-12T03:57:22Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added max synch rate from 100 striking PM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:okanoh1.jpg|thumb|right|An Ice synthed Okanoh.]]&lt;br /&gt;
''An axe that bears the name Oka, given only to true masterpieces created by Yohmei Corp. Its power is so great as to endanger even its bearer.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{10 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Has cherry blossom effects when swung.&lt;br /&gt;
* This weapon derives its name from ''ouka'' (桜花), which means cherry blossom.&lt;br /&gt;
&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Type''' || {{Axe icon}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''PP''' || 581&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Rarity'''|| {{Color-S}}|10★ || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATP''' || 1259&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ver.''' || {{AotI version}} || style=&amp;quot;background:#f2f2f2&amp;quot; | '''ATA''' || 149&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Maker''' || {{Logo-Y}} | style=&amp;quot;background:#f2f2f2&amp;quot; | '''Req.''' || 446&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot;| '''Board stats'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Photon''' || ???-photon x15 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Ore''' || [[Junaline]] x2&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Metal''' || [[Catilium]] x2 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Wood''' || [[Neu Walna]] x6&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] uses''' || 1 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth rate''' || 56-89%&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Synth time''' || ??:?? || style=&amp;quot;background:#f2f2f2&amp;quot; | '''[B] used''' || [B] Okanoh&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#e8e8e8&amp;quot; | '''Pricing information'''&lt;br /&gt;
|- style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|'''Weapon''' || colspan=&amp;quot;2&amp;quot;|'''Board'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Buy price''' || N/A&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || 40500 || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Sell price''' || Unknown&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None || style=&amp;quot;background:#f2f2f2&amp;quot; | '''Shop location''' || None&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;| '''Grinding information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Stat''' || '''+0''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9''' || '''+10'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''PP''' || 581 || 596 || 610 || 622 || 633 || 644 || 656 || 671 || 687 || ??? || 732&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#f2f2f2&amp;quot;|'''ATP''' || 1259 || 1276 || 1292 || 1306 || 1318 || 1330 || 1334 || 1361 || 1380 || ??? || 1431&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Ubakrada]] || 100-149 || Board&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Rappy Gugg]] || 100-149 || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:okanoh2.jpg|Swung with special effects!&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Axes]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Partner_machines&amp;diff=41338</id>
		<title>Partner machines</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Partner_machines&amp;diff=41338"/>
				<updated>2008-04-09T12:09:22Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added extra info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Clean-up}}&lt;br /&gt;
&lt;br /&gt;
This article describes partner machines as known in [[Network Mode]]. For information more specific to Story and Extra Modes, see [[partner machines (offline)]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
A partner machine, often abbreviated as PM, is a support machine assigned to each Guardian. A PM can be found in each [[My Room|player's room]]. &lt;br /&gt;
&lt;br /&gt;
PMs have several functions, including:&lt;br /&gt;
* [[Item storage]] (300 stacks of items or up to 500 stacks with [[Nanotranser X]]).&lt;br /&gt;
* [[SEED-Form Purge|Training missions]].&lt;br /&gt;
* [[Item synthesis]].&lt;br /&gt;
* [[My Room|Room]] features.&lt;br /&gt;
* [[Player shops|Player shop]] cashier.&lt;br /&gt;
* [[Partner character]] (fourth-stage only).&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Stat Name || Effect&lt;br /&gt;
|-&lt;br /&gt;
| Striking || Used in synthesizing Striking [[weapons]].&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || Used in synthesizing Ranged [[weapons]].&lt;br /&gt;
|-&lt;br /&gt;
| TECH || Used in synthesizing TECHNIC [[weapons]].&lt;br /&gt;
|-&lt;br /&gt;
| Armor || Used in synthesizing [[line shields]].&lt;br /&gt;
|-&lt;br /&gt;
| Production Level || The sum of the four stats above, caps at 100. &amp;lt;br&amp;gt;PM evolution occurs as this rises.&lt;br /&gt;
|-&lt;br /&gt;
| Battle Stat (B St) || A PM's efficiency in combat, caps at 200. &amp;lt;br&amp;gt;A requirement for EX Evolution Devices.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battle Stat. (B St)===&lt;br /&gt;
&lt;br /&gt;
B St is raised through the completion of missions with the partner machine in the party. The mission's length and difficulty do not matter - the only determining factor is the rank achieved at the end of the mission:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Completion Rank || % of a B St level raised&lt;br /&gt;
|-&lt;br /&gt;
| S || 24%&lt;br /&gt;
|-&lt;br /&gt;
| A || ~15%&lt;br /&gt;
|-&lt;br /&gt;
| B || ~10%&lt;br /&gt;
|-&lt;br /&gt;
| C || ~5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Production Level===&lt;br /&gt;
&lt;br /&gt;
Striking, Ranged, TECH and Armor are raised through the use of the ''Give Item'' function. Select ''Give item'' from the ''P Machinery Function'' menu to show a list of items which the PM can consume. Each consumed item will [[Partner_machines#Feeding_chart|raise and/or lower]] synthesis stats by a number of points. One hundred points becomes one production level. Production level cannot be lowered without [[PM Device ZERO|resetting the PM]]. There is a limit to the number of items a PM can consume at one time: &lt;br /&gt;
&lt;br /&gt;
* If you feed a PM one item, its &amp;quot;fed&amp;quot; count raises by 1.&lt;br /&gt;
* Once a PM's &amp;quot;fed&amp;quot; count reaches 100 it becomes &amp;quot;full&amp;quot; and cannot be fed.&lt;br /&gt;
* If a PM has not been fed for 12 hours (&amp;quot;full&amp;quot; or not), its &amp;quot;fed&amp;quot; count resets to 0.&lt;br /&gt;
&lt;br /&gt;
PMs will not accept [[Synthesis boards]], [[Grinders]] or [[Presents]]. &lt;br /&gt;
&lt;br /&gt;
When the production level reaches twenty, fifty or eighty, the PM will evolve into a new form that varies according to the individual synthesis statistics. These distinct PM evolutions will be proficient at certain forms of [[item synthesis]]: Striking, Ranged or TECHNIC [[weapons]], and these given specializations will receive an increase in the success rate of that type of synthesis. No partner machine model can specialize in the production of [[line shields]].&lt;br /&gt;
&lt;br /&gt;
* [[Partner machine feeding (guide)]]&lt;br /&gt;
&lt;br /&gt;
The item [[PM Device ZERO]] is used to reset a partner machine: All of its statistics regress to 0 and it reverts to the model GH 101. However, items held in its storage, inserted [[synthesis boards]] and any [[item synthesis]] that has yet to complete will remain untouched.  To use a PM Device ZERO, select ''Give Item'' from the ''P Machinery Function'' menu.  If the PM is full, then the player will have to wait until the next feeding opportunity in order to use the item.&lt;br /&gt;
&lt;br /&gt;
=== Stages of evolution===&lt;br /&gt;
&lt;br /&gt;
[[Image:PMs.jpg]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Stage !! Prod. Lv. !! Name !! Appearance !! Prev. Model !! Req. Stats&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0-19 || GH 101 || [[Media:GH101.jpg|Red Orb]] || - || -&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2|2 || rowspan=2|20-49 || GH 201 || [[Media:GH-201.PNG|Blue Orb with arms]] || GH 101 || Striking ≥ 10&lt;br /&gt;
|-&lt;br /&gt;
| GH 202 || [[Media:GH-202.jpg|Green Orb with arms]] || GH 101 || Striking &amp;lt; 10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4|3 || rowspan=4|50-79 || GH 301 || [[Media:GH301.jpg|Dragon]] || GH 201 || Striking ≥ 20&lt;br /&gt;
|-&lt;br /&gt;
| GH 302 || [[Media:GH302.jpg|Cat]] || GH 201 || Striking &amp;lt; 20&lt;br /&gt;
|-&lt;br /&gt;
| GH 303 || [[Media:GH303.jpg|Angel]] || GH 202 || TECH &amp;lt; 20&lt;br /&gt;
|-&lt;br /&gt;
| GH 304 || [[Media:GH304.jpg|Bird]] || GH 202 || TECH ≥ 20&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|4 || rowspan=5|80-100 || GH 410 || [[Media:GH-410.jpg|Maid]] ([[Swords]])|| GH 301 || Striking ≥ 30&lt;br /&gt;
|-&lt;br /&gt;
| GH 420 || [[Media:GH-420.JPG|Gypsy]] ([[Claws]]) || GH 301&amp;lt;br&amp;gt;GH 302 || Striking &amp;lt; 30&amp;lt;br&amp;gt;Ranged &amp;lt; 30&lt;br /&gt;
|-&lt;br /&gt;
| GH 430 || [[Media:GH-430.jpg|Farm Girl]] ([[Handguns]]) || GH 302&amp;lt;br&amp;gt;GH 303 || Ranged ≥ 30&lt;br /&gt;
|-&lt;br /&gt;
| GH 440 || [[Media:GH-440.jpg|Tomboy]] ([[Shotguns]]) || GH 303&amp;lt;br&amp;gt;GH 304 || Ranged &amp;lt; 30&amp;lt;br&amp;gt;TECH &amp;lt; 30&lt;br /&gt;
|-&lt;br /&gt;
| GH 450 || [[Media:GH-450.jpg|Magician]] ([[Rods]]) || GH 304 || Technic ≥ 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Partner machines in combat ===&lt;br /&gt;
&lt;br /&gt;
When PMs evolve to their fourth stage, they will grant their owner their own [[Partner Card]], allowing them to be added to the party as [[partner characters]].&lt;br /&gt;
&lt;br /&gt;
PMs have combat behavior and equipment based on each model. See each partner machine's article for more specific information. A partner machines' production level and its components (Striking, Ranged, TECH, Armor) do not have any effect in battle. Their character level is 10 higher than their owner's. &lt;br /&gt;
&lt;br /&gt;
As with all partner characters, only a party leader can call their partner machines into a party. Similarly, the PM is capable of taking damage, being incapacitated and self-reviving. They affect combat in the same way ordinary partner characters do. When in a party, PMs have the [[Photon Fortune]] of a CAST (female for GH 41X-46X, male for GH 470 and GH 480).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Evolution !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[Photon Arts]] &lt;br /&gt;
|- style=&amp;quot;background:#fdd&amp;quot;&lt;br /&gt;
| [[GH 410]] || Striking || Near owner. &amp;lt;br/&amp;gt;Sticks to owner. || Always stays near owner, good with 2-handed swords. || [[Hanzo]] (7★ GRM Sword) [[Skills#Sword|Spinning Break]], &amp;lt;br/&amp;gt;[[Sharp Twins]] (8★ GRM Twin Saber) [[Skills#Saber|Assault Crush]], &amp;lt;br/&amp;gt;[[Wandra]] (1★ Yohmei Wand) [[Resta]] &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| [[GH 420]] || Striking || Independent. &amp;lt;br/&amp;gt;Autonomous. || Wanders around the battle and attacks enemies with claws. || [[Ga-Misaki]] (8★ Yohmei Claw) [[Skills#Claw|Senten Kanzan-ga]], &amp;lt;br/&amp;gt;[[Shintsuki-zashi]] (7★ Yohmei Twin Dagger) [[Skills#Twin_daggers|Hishou Jinren-zan]], &amp;lt;br/&amp;gt;[[Batnara]] (3★ Yohmei Wand) [[Resta]] &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#bff&amp;quot;&lt;br /&gt;
| [[GH 430]] || Firearms || With group. &amp;lt;br/&amp;gt;Stays with group. || Team player who enjoys working with her owner. || [[Burst]] (8★ GRM Rifle) [[Bullets|Frozen Shot]], &amp;lt;br/&amp;gt;[[Beamgun]] (7★ GRM Handgun) [[Bullets|Frozen Hit]], &amp;lt;br/&amp;gt;[[Septara]] (4★ Yohmei Wand) [[Resta]] &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#dfd&amp;quot;&lt;br /&gt;
| [[GH 440]] || Firearms || Calculating. &amp;lt;br/&amp;gt;Front lines. || Uses a shotgun to attack enemies with wild abandon. || [[Shigga Boma]] (7★ Tenora Shotgun) [[Bullets|Barata Inga]], &amp;lt;br/&amp;gt;[[Evil Twins]] (8★ GRM Twin Handgun) [[Bullets|Twin Plasma]], &amp;lt;br/&amp;gt;[[Canara]] (5★ Yohmei Wand) [[Resta]] &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdf&amp;quot;&lt;br /&gt;
| [[GH 450]] || TECHNIC || Support. &amp;lt;br/&amp;gt;Cover fire. || Heals owner and attacks enemies. &amp;lt;br/&amp;gt;TECHNICs: Atk/Heal || [[Hajirod]] (5★ Yohmei Rod) [[Foie]], [[Rafoie]], [[Jellen]], [[Resta]], &amp;lt;br/&amp;gt;[[Granarod]] (7★ Yohmei Rod) [[Foie]], [[Rafoie]], [[Gifoie]], [[Resta]], &amp;lt;br/&amp;gt;[[Crozara]] (6★ Yohmei Wand) [[Resta]] &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Evolutions ==&lt;br /&gt;
&lt;br /&gt;
The three digits after the GH prefix refer to a PM's stage, series, and model, in that order. All PMs of the same series and same model are the same. For example, all GH 420s made from PM Device GH420s, EX Devices GH420s, GH 301s, or GH 302s, are the exact same GH 420.&lt;br /&gt;
&lt;br /&gt;
PMs fed an upgrade device will change models. All evolution devices require a fourth stage PM, production level of eighty. &lt;br /&gt;
&lt;br /&gt;
Partner machine upgrade devices have a series requirement. A PM Device GH4yx will work on any PM in the y series, not allowing a pm to change series.&lt;br /&gt;
&lt;br /&gt;
Partner machine extra upgrade devices have a B St requirement. A EX Device GH4yx will work on any PM with enough B St, allowing a pm to change series.&lt;br /&gt;
&lt;br /&gt;
Partner machines will not accept devices to become themselves. A GH 4yx cannot be fed a EX Device GH4yx or PM Device GH4yx. &lt;br /&gt;
&lt;br /&gt;
*[[Your_Room_accessories#PM_upgrade_devices|PM evolution devices]]&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:305-307.jpg|thumb|[[GH-30x series]]]]&lt;br /&gt;
| [[Image:411-414.jpg|thumb|[[GH-41x series]]]]&lt;br /&gt;
| [[Image:421-424.jpg|thumb|[[GH-42x series]]]]&lt;br /&gt;
| [[Image:431-434.jpg|thumb|[[GH-43x series]]]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:441-444.jpg|thumb|[[GH-44x series]]]]&lt;br /&gt;
| [[Image:451-454.jpg|thumb|[[GH-45x series]]]]&lt;br /&gt;
| [[Image:461-465.jpg|thumb|[[GH-46x series]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GH 41x series ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Model !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[photon arts]] !! [[Units#Extra_units|Extra unit]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdd&amp;quot;&lt;br /&gt;
| [[GH 410]] || Striking || Near owner. &amp;lt;br/&amp;gt;Sticks to owner. || Always stays near owner, good with 2-handed swords. || [[Hanzo]] (7★ GRM Sword) [[Spinning Break]], &amp;lt;br/&amp;gt;[[Sharp Twins]] (8★ GRM Twin Saber) [[Assault Crush]], &amp;lt;br/&amp;gt;[[Wandra]] (1★ Yohmei Wand) [[Resta]] || &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdd&amp;quot;&lt;br /&gt;
| [[GH 411]] || Striking || Near owner. &amp;lt;br/&amp;gt;Sticks to owner. || Fiercely loyal, she never leaves her owner's side. || [[Calibur]] (5★ GRM Sword) [[Tornado Break]], &amp;lt;br/&amp;gt;[[Death Dancer]] (7★ GRM Twin Saber) [[Splendor Crush]], &amp;lt;br/&amp;gt;[[Starra]] (2★ Yohmei Wand) [[Resta]] || [[Tero / HP Restore]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdd&amp;quot;&lt;br /&gt;
| [[GH 412]] || Striking || Independent. &amp;lt;br/&amp;gt;Autonomous. || Fights and explores the battlefield to her heart's content.  || [[Rapier]] (8★ GRM Saber) [[Rising Strike]], &amp;lt;br/&amp;gt;[[Hanzo]] (7★ GRM Sword) [[Spinning Break]], &amp;lt;br/&amp;gt;[[Batnara]] (3★ Yohmei Wand) [[Resta]] || [[Sturm Buster]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdd&amp;quot;&lt;br /&gt;
| [[GH 413]] || Striking || With group. &amp;lt;br/&amp;gt;Stays with group. || Brave... as long as she's with everyone else. || [[Survivor]] (6★ GRM Dagger) [[Shunbu Shouren-zan]], &amp;lt;br/&amp;gt;[[Asami-zashi]] (7★ Yohmei Dagger) [[Hikai Shuuha-zan]], &amp;lt;br/&amp;gt;[[Halp Serafi]] (10★ Kubara Dagger) [[Buten Shuren-zan]], &amp;lt;br/&amp;gt;[[Scepter]] (4★ GRM Wand) [[Resta]]|| &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdd&amp;quot;&lt;br /&gt;
| [[GH 414]] || Striking || Front lines. &amp;lt;br/&amp;gt;Front lines. || She runs at enemies, and if that doesn't work, tries again. || [[Double Saber]] (7★ GRM Double Saber) [[Tornado Dance]], &amp;lt;br/&amp;gt;[[Sweet Death]] (10★ GRM Double Saber) [[Gravity Dance]], &amp;lt;br/&amp;gt;[[Batnara]] (3★ Yohmei Wand) [[Resta]] || [[Hegel Attacker]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GH 42x series ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Model !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[photon arts]] !! [[Units#Extra_units|Extra unit]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| [[GH 420]] || Striking || Independent. &amp;lt;br/&amp;gt;Autonomous. || Wanders around the battle and attacks enemies with claws. || [[Ga-Misaki]] (8★ Yohmei Claw) [[Senten Kanzan-ga]], &amp;lt;br/&amp;gt;[[Shintsuki-zashi]] (7★ Yohmei Twin Dagger) [[Hishou Jinren-zan]], &amp;lt;br/&amp;gt;[[Batnara]] (3★ Yohmei Wand) [[Resta]] || &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| [[GH 421]] || Striking || Support. &amp;lt;br/&amp;gt;Support. || Attacks with claws, and heals friends with items. || [[Giza-Misaki]] (9★ Yohmei Claw) [[Shousen Totsuzan-ga]], &amp;lt;br/&amp;gt;[[Mijin-Misaki]] (8★ Yohmei Twin Claws) [[Renzan Seidan-ga]], &amp;lt;br/&amp;gt;[[Starra]] (2★ Yohmei wand) [[Resta]] || [[Tero / HP Restore]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| [[GH 422]] || Striking || Front lines. &amp;lt;br/&amp;gt;Front lines. || A plucky fighter who beats down foes with an iron fist. || [[Gudda Breba]] (7★ Tenora Fists) [[Bogga Danga]], &amp;lt;br/&amp;gt;[[Gudda Godda]] (8★ Tenora Fists) [[Bogga Zubba]], &amp;lt;br/&amp;gt;[[Batnara]] (3★ Yohmei Wand) [[Resta]] || [[Sturm Buster]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| [[GH 423]] || Striking || With group. &amp;lt;br/&amp;gt;Stays with group. || Team player who speaks softly and carries a big spear. || [[Halbenata]] (5★ Yohmei Spear) [[Dus Daggas]], &amp;lt;br/&amp;gt;[[Berdys]] (6★ GRM Spear) [[Dus Majarra]], &amp;lt;br/&amp;gt;[[Mukfet]] (8★ Tenora Spear) [[Dus Robado]], &amp;lt;br/&amp;gt;[[Misaki]] (7★ Yohmei Claw) [[Senten Kanzan-ga]], &amp;lt;br/&amp;gt;[[Baton]] (3★ GRM Wand) [[Resta]] || &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddf&amp;quot;&lt;br /&gt;
| [[GH 424]] || Striking || Independent. &amp;lt;br/&amp;gt;Autonomous. || She'll be someplace in battle, fighting using her axe. || [[Ank Barde]] (8★ Tenora Axe) [[Anga Dugrega]], &amp;lt;br/&amp;gt;[[Ank Tomho]] (7★ Tenora Axe) [[Anga Jabroga]], &amp;lt;br/&amp;gt;Neutral-[[element]] [[Ank Dedda]] (10★ Tenora Axe) [[Anga Redda]], &amp;lt;br/&amp;gt;[[Batnara]] (3★ Yohmei Wand) [[Resta]] || [[Rafal Attacker]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GH 43x series ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Model !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[photon arts]] !! [[Units#Extra_units|Extra unit]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#bff&amp;quot;&lt;br /&gt;
| [[GH 430]] || Firearms || With group. &amp;lt;br/&amp;gt;Stays with group. || Team player who enjoys working with her owner. || [[Burst]] (8★ GRM Rifle) [[Bullets|Frozen Shot]], &amp;lt;br/&amp;gt;[[Beamgun]] (7★ GRM Handgun) [[Bullets|Frozen Hit]], &amp;lt;br/&amp;gt;[[Septara]] (4★ Yohmei Wand) [[Resta]] || &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#bff&amp;quot;&lt;br /&gt;
| [[GH 431]] || Firearms || Near owner. &amp;lt;br/&amp;gt;Sticks to owner. || Follows her owner, close. Stops only to shoot enemies. || [[Falchion]] (6★ GRM Saber) [[Rising Strike]], &amp;lt;br/&amp;gt;[[Raygun]] (8★ GRM Handgun) [[Bullets|Mayalee Hit]], &amp;lt;br/&amp;gt;[[Assassin]] (7★ GRM Rifle) [[Bullets|Dark Shot]], &amp;lt;br/&amp;gt;[[Septara]] (4★ Yohmei Wand) [[Resta]] || [[Tero / HP Restore]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#bff&amp;quot;&lt;br /&gt;
| [[GH 432]] || Firearms || Cover fire. &amp;lt;br/&amp;gt;Cover fire. || Lays down cover stop enemies from hurting her owner. || [[Buster]] (3★ GRM Saber) [[Rising Strike]], &amp;lt;br/&amp;gt;[[Cubo Dunga]] (8★ Tenora Crossbow) [[Bullets|Yak Maga]], &amp;lt;br/&amp;gt;[[Bulletmaster]](7★ GRM Twin Handguns) [[Bullets|Twin Rising]], &amp;lt;br/&amp;gt;[[Septara]] (4★ Yohmei Wand) [[Resta]] || [[Sturm Buster]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#bff&amp;quot;&lt;br /&gt;
| [[GH 433]] || Firearms || With group. &amp;lt;br/&amp;gt;Stays with group. || Helps the team by mowing foes down with her machinegun. || [[Meteor Cannon]] (10★ GRM Laser) [[Bullets|Frozen Prism]], &amp;lt;br/&amp;gt;[[Battlestopper]] (12★ GRM Twin Handguns) [[Bullets|Twin Freeze]], &amp;lt;br/&amp;gt;[[Arb Rega]] (6★ Tenora Twin Handguns) [[Bullets|Twin Mayalee]], &amp;lt;br/&amp;gt;[[Slyrod]] (4★ Yohmei Rod) [[Resta]], [[Shifta]], [[Deband]], [[Zodial]], || &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#bff&amp;quot;&lt;br /&gt;
| [[GH 434]] || Firearms || Support. &amp;lt;br/&amp;gt;Support. || A born sniper, accurate with her gun and healing. || [[Saiyuhoh]] (4★ Yohmei Rifle) [[Bullets|Rising Shot]], &amp;lt;br/&amp;gt;[[Burzaihoh ]] (5★ Yohmei Rifle) [[Bullets|Plasma Shot]], &amp;lt;br/&amp;gt;[[Falgohoh]] (6★ Yohmei Rifle) [[Bullets|Burning Shot]], &amp;lt;br/&amp;gt;[[Killer Elite]] (12★ GRM Rifle) [[Bullets|Mayalee Shot]], &amp;lt;br/&amp;gt;[[Blackbull]] (10★ GRM Rifle) unreleased photon art, &amp;lt;br/&amp;gt;[[W'ganba]] (3★ Tenora Wand) [[Resta]] || [[Blitz Attacker]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The GH 434's [[Blackbull]] is linked to an unreleased rifle [[Bullets|bullet]] which causes [[stun]].&lt;br /&gt;
&lt;br /&gt;
=== GH 44x series ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Model !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[photon arts]] !! [[Units#Extra_units|Extra unit]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#dfd&amp;quot;&lt;br /&gt;
| [[GH 440]] || Firearms || Calculating. &amp;lt;br/&amp;gt;Front lines. || Uses a shotgun to attack enemies with wild abandon. || [[Shigga Boma]] (7★ Tenora Shotgun) [[Bullets|Barata Inga]], &amp;lt;br/&amp;gt;[[Evil Twins]] (8★ GRM Twin Handgun) [[Bullets|Twin Plasma]], &amp;lt;br/&amp;gt;[[Canara]] (5★ Yohmei Wand) [[Resta]] || &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#dfd&amp;quot;&lt;br /&gt;
| [[GH 441]] || Firearms || Independent. &amp;lt;br/&amp;gt;Autonomous. || A loose cannon, but still useful. || [[Partizan]] (4★ GRM Spear) [[Dus Daggas]], &amp;lt;br/&amp;gt;[[Shigga Brada]] (8★ Tenora Shotgun) [[Bullets|Barada Chamga]], &amp;lt;br/&amp;gt;[[Bulletmaster]] (7★ GRM Twin Handguns) [[Bullets|Twin Grav]], &amp;lt;br/&amp;gt;[[Canara]] (5★ Yohmei Wand) [[Resta]] || [[Tero / HP Restore]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#dfd&amp;quot;&lt;br /&gt;
| [[GH 442]] || Firearms || Cover fire. &amp;lt;br/&amp;gt;Cover fire. || Backs up her owner by riddling enemies with bullets. || [[Pike]] (2★ GRM Spear) [[Dus Daggas]],&amp;lt;br/&amp;gt;[[Hirokteri]] (10★ Yohmei Bow) [[Bullets|Masei-sou]], &amp;lt;br/&amp;gt;[[Bulletmaster]] (7★ GRM Twin Handguns) [[Bullets|Twin Rising]], &amp;lt;br/&amp;gt;[[Batnara]] (3★ Yohmei Wand) [[Resta]] || [[Sturm Buster]] &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#dfd&amp;quot;&lt;br /&gt;
| [[GH 443]] || Firearms || Near owner. &amp;lt;br/&amp;gt;Sticks to owner. || Hides her ID with sunglasses and her huge weapon. || [[Laser Cannon]] (7★ GRM Laser) [[Bullets|Burning Prism]], &amp;lt;br/&amp;gt;[[Thunder Cannon]] (9★ GRM Laser) [[Bullets|Plasma Prism]], &amp;lt;br/&amp;gt;[[Needle Cannon]] (11★ GRM Laser) [[Bullets|Frozen Prism]], &amp;lt;br/&amp;gt;[[Crozier]] (6★ GRM Wand) [[Resta]] || &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#dfd&amp;quot;&lt;br /&gt;
| [[GH 444]] || Firearms || Support. &amp;lt;br/&amp;gt;Support. || Holds a big weapon, but better at support than combat. || [[Gur Bazga]] (10★ Tenora Grenade) [[Bullets|Boma Yoga]], &amp;lt;br/&amp;gt;[[Gur Nedac]] (8★ Kubara Grenade) [[Bullets|Boma Riga]], &amp;lt;br/&amp;gt;[[Laser Cannon]] (7★ GRM Laser) [[Bullets|Dark Prism]], &amp;lt;br/&amp;gt;[[Maser Cannon]] (8★ GRM Laser) [[Bullets|Plasma Prism]], &amp;lt;br/&amp;gt;[[Slyrod]] (4★ Yohmei Rod) [[Resta]] || [[Grom Attacker]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GH 45x series ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Model !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[photon arts]] !! [[Units#Extra_units|Extra unit]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdf&amp;quot;&lt;br /&gt;
| [[GH 450]] || TECHNIC || Support. &amp;lt;br/&amp;gt;Cover fire. || Heals owner and attacks enemies. &amp;lt;br/&amp;gt;TECHNICs: Atk/Heal || [[Hajirod]] (5★ Yohmei Rod) [[Foie]], [[Rafoie]], [[Jellen]], [[Resta]], &amp;lt;br/&amp;gt;[[Granarod]] (7★ Yohmei Rod) [[Foie]], [[Rafoie]], [[Gifoie]], [[Resta]], &amp;lt;br/&amp;gt;[[Crozara]] (6★ Yohmei Wand) [[Resta]] || &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdf&amp;quot;&lt;br /&gt;
| [[GH 451]] || TECHNIC || Independent. &amp;lt;br/&amp;gt;Autonomous. || The self-proclaimed Ice Queen. &amp;lt;br/&amp;gt;TECHNICs: Ice || [[Majimra]] (9★ Yohmei Wand) [[Barta]], [[Gibarta]], &amp;lt;br/&amp;gt;[[Cometara]] (7★ Yohmei Wand) [[Rabarta]], [[Resta]], &amp;lt;br/&amp;gt;[[Halarod]] (10★ Yohmei Rod) [[Barta]], [[Gibarta]], [[Rabarta]], [[Resta]] || [[Tero / HP Restore]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdf&amp;quot;&lt;br /&gt;
| [[GH 452]] || TECHNIC|| Support. &amp;lt;br/&amp;gt;Support. || A pacifist, but get her angry... &amp;lt;br/&amp;gt;TECHNICs: LTNG/support || [[Mayrod]] (8★ Yohmei Rod) [[Razonde]], [[Gizonde]], [[Shifta]], [[Resta]], &amp;lt;br/&amp;gt;[[Majimra]] (9★ Yohmei Wand) [[Zonde]], [[Zodial]], &amp;lt;br/&amp;gt;[[Batnara]] (3★ Yohmei Wand) [[Resta]] and [[Rentis]] || [[Sturm Buster]] &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdf&amp;quot;&lt;br /&gt;
| [[GH 453]] || Firearms || Cover fire. &amp;lt;br/&amp;gt;Cover fire. || Backs up her owner with throwing blades. || [[Kikami]] (7★ Yohmei Card) [[Bullets|Masei-shiki]], &amp;lt;br/&amp;gt;[[Mayrod]] (8★ Yohmei Rod) [[Rafoie]], [[Gizonde]], &amp;lt;br/&amp;gt;[[Hajirod]] (5★ Yohmei Rod) [[Gifoie]], [[Razonde]], [[Rentis]],&amp;lt;br/&amp;gt;[[Crozara]] (6★ Tenora Wand) [[Resta]] || &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fdf&amp;quot;&lt;br /&gt;
| [[GH 454]] || TECHNIC || Near owner. &amp;lt;br/&amp;gt;Sticks to owner. || Helps her owner with healing and fighting. &amp;lt;br/&amp;gt;TECHNICs: Support|| [[Mayrod]] (8★ Yohmei Rod) [[Diga]], [[Radiga]], [[Gidiga]], [[Resta]], &amp;lt;br/&amp;gt;[[Tomoirod]] (6★ Yohmei Rod) [[Jellen]], [[Zalure]], [[Zoldeel]], &amp;lt;br/&amp;gt;[[W'gasep]] (4★ Tenora Wand) [[Resta]] || [[Meteor Attacker]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GH 46x series ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Evolution !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[photon arts]] !! [[Units#Extra_units|Extra unit]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[GH 461]] || Striking || Independent. &amp;lt;br/&amp;gt;Autonomous. || Flighty and willful, &amp;lt;br/&amp;gt;but deadly with &amp;lt;br/&amp;gt;blades in each hand. || [[Brand]] (2★ GRM Saber) [[Rising Strike]], &amp;lt;br/&amp;gt;[[Aldaga Rippa]] (5★ Tenora Twin Daggers) [[Hishou Jinren-zan]], &amp;lt;br/&amp;gt;[[Fuka-Misaki]] (10★ Yohmei Twin Claws) [[Renzan Seidan-ga]], &amp;lt;br/&amp;gt;[[Luciel]] (8★ GRM Rod) [[Resta]], || [[Gigas Faust]]&lt;br /&gt;
&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[GH 462]] || Striking || Front lines. &amp;lt;br/&amp;gt;Front lines. || Runs around like a &amp;lt;br/&amp;gt;kid at the beach... &amp;lt;br/&amp;gt;with twin daggers. || ? || ?&lt;br /&gt;
&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[GH 463]] || Striking || Near owner. &amp;lt;br/&amp;gt;Sticks to owner. || Can't stand to be &amp;lt;br/&amp;gt;far from her owner &amp;lt;br/&amp;gt;for too long. || ? || ? &lt;br /&gt;
&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[GH 464]] || TECHNIC || Front lines. &amp;lt;br/&amp;gt;Front lines. || A young girl, uses &amp;lt;br/&amp;gt; both light and dark.&amp;lt;br/&amp;gt;TECHNICs: ATK/Buff || ? || ?&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[GH 465]] || Firearms || Cover fire. &amp;lt;br/&amp;gt;Cover fire. || Protects her owner &amp;lt;br/&amp;gt;with twin handguns. || [[Powergun]] (2★ GRM Handgun) [[Bullets|Burning Hit]], &amp;lt;br/&amp;gt;[[Dual Beatgun]] (5★ GRM Twin Handguns) [[Bullets|Twin Burning]], &amp;lt;br/&amp;gt;[[Mayrod]] (8★ Yohmei Rod) [[Zonde]], [[Zoldeel]], [[Resta]], &amp;lt;br/&amp;gt;[[Halarod]] (10★ Yohmei Rod) [[Barta]], [[Zalure]], [[Resta]], &amp;lt;br/&amp;gt;[[Viedima]] (6★ GRM Rod) [[Resta]], [[Giresta]],  || [[Gigas Faust]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GH 47x series ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Model !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[photon arts]] !! [[Units#Extra_units|Extra unit]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[GH 470]] || none || Support. &amp;lt;br/&amp;gt;Support. || An eager, young GRM helper. || [[Kohibumiteri]] (10★ Kubara Bow) [[Bullets|Masei-sou]], &amp;lt;br/&amp;gt;[[Helixen]] (2★ GRM Rod) [[Razonde]], [[Rafoie]], [[Resta]], &amp;lt;br/&amp;gt;([[Rabbit Wand]]) (?★ Kubara Rod) [[Foie]], [[Diga]], [[Barta]], [[Megid]], &amp;lt;br/&amp;gt;[[Magical Wand]] (9★ Kubara Wand) [[Resta]], [[Giresta]], || ([[Lapia Fluge]])&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GH 48x series ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Model !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[photon arts]] !! [[Units#Extra_units|Extra unit]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[GH 480]] || none || Near owner. &amp;lt;br/&amp;gt;Sticks to owner. || The ideal butler -- &amp;lt;br&amp;gt;loyal and proper, &amp;lt;br&amp;gt;even in battle.  || [[Bouquet]] (5★ Kubara Saber) [[Spinning Strike]], &amp;lt;br/&amp;gt;[[Gekitsnata]] (10★ Yohmei Spear) [[Dus Majarra]], &amp;lt;br/&amp;gt;[[Burst]] (8★ GRM Rifle) ?, &amp;lt;br/&amp;gt;[[Crozara]] (6★ Yohmei Wand) [[Resta]], [[Giresta]], || [[Paradi Cataract]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GH 49x series ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Evolution !! Syn. Trend !! Combat behavior !!width=&amp;quot;128&amp;quot;| Description !! [[Weapons]] and [[photon arts]] !! [[Units#Extra_units|Extra unit]]&lt;br /&gt;
&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| [[GH 490]] || ? || ? || ? || ? || ?&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Feeding chart ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[Item Type]] !! [[Stat]] !! 1★ !! 2★ !! 3★ !! 4★ !! 5★ !! 6★ !! 7★ !! 8★ !! 9★ !! 10★ !! 11★ !! 12★&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Recovery Items|Restoratives]] /&amp;lt;br&amp;gt;[[Booster Items]] /&amp;lt;br&amp;gt;[[Foods]] /&amp;lt;br&amp;gt;[[PA Fragments]]&lt;br /&gt;
| Striking || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26&lt;br /&gt;
|-&lt;br /&gt;
| TECHNIC || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Traps]]&lt;br /&gt;
| Ranged || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26&lt;br /&gt;
|-&lt;br /&gt;
| TECHNIC || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Melee Weapons]]&lt;br /&gt;
| Striking || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48&lt;br /&gt;
|-&lt;br /&gt;
| TECHNIC || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Ranged Weapons]]&lt;br /&gt;
| Ranged || +4 || +8 || +12 || +15 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Casting Weapons]]&lt;br /&gt;
| Striking || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| TECHNIC || +4 || +8 || +12 || +16 || +20 || +24 || +28 || +32 || +36 || +40 || +44 || +48&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Armors]]&lt;br /&gt;
| Striking || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Units]]&lt;br /&gt;
| Ranged || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| TECHNIC || -1 || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26&lt;br /&gt;
|-&lt;br /&gt;
! [[Item Type]] !! [[Stat]] !! 1★ !! 2★ !! 3★ !! 4★ !! 5★ !! 6★ !! 7★ !! 8★ !! 9★ !! 10★ !! 11★ !! 12★&lt;br /&gt;
|-&lt;br /&gt;
| [[Clothes]]&lt;br /&gt;
| Armor || +4 || +6 || +8 || +10 || +12 || +14 || +16 || +18 || +20 || +22 || +24 || +26&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Parts]]&lt;br /&gt;
| TECHNIC || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -?? || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| Armor || +5 || +8 || +10 || +13 || +15 || +18 || +21 || +23 || +25 || +30 || +33 || +36&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Synthesis Ingredients|Ingredients]]&lt;br /&gt;
| Striking || -1 || -1 || -1 || -1 || -2 || -2 || -2 || -2 || -3 || -3 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || +1 || +2 || +2 || +3 || +3 || +4 || +4 || +5 || +5 || +6 || +6 || +7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Skill Disks]]&lt;br /&gt;
| Striking || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39&lt;br /&gt;
|-&lt;br /&gt;
| TECHNIC || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Bullet Disks]]&lt;br /&gt;
| Ranged || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39&lt;br /&gt;
|-&lt;br /&gt;
| Armor || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Technique Disks]]&lt;br /&gt;
| Striking || -1 || -2 || -2 || -3 || -3 || -4 || -4 || -5 || -5 || -6 || -6 || -7&lt;br /&gt;
|-&lt;br /&gt;
| TECHNIC || +6 || +9 || +12 || +15 || +18 || +21 || +24 || +27 || +30 || +33 || +36 || +39&lt;br /&gt;
|-&lt;br /&gt;
| [[Ornaments]]&lt;br /&gt;
| Armor || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5D1A1BCA5C8A5CAA1BCA5DEA5B7A5CAA5EAA1BC.html PSU-Wiki's article] (Japanese)&lt;br /&gt;
* [http://www.inconsequentialexistence.com/psu/ Partner Machinery Calculator]&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Types&amp;diff=41320</id>
		<title>Types</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Types&amp;diff=41320"/>
				<updated>2008-04-08T23:19:28Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: Moved Masterforce into &amp;quot;increased casting speed&amp;quot; section due to no attacks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Battle Types, also unofficially known as ''Jobs'' or ''Classes'', are one of the most important gameplay mechanics in PSU. They determine a character's [[Stats]], their level caps for [[Photon Arts]], which weapons they can use, how much [[PP]] certain weapons regenerate per interval, and proficiency with [[Traps]]. There are twelve Types in total, three Basic Types that are available immediately, and nine Expert Types that can only be unlocked by attaining the required Type Levels in the Basic Types. Three more &amp;quot;Master Types&amp;quot; have been announced for future release, but the specifics on them are unknown at this time. For people interested in playing the hybrid Types, it might be good to keep in mind the maximum amount of Photon Arts that can be learned at a time is 36.&lt;br /&gt;
&lt;br /&gt;
Here is a quick overview of the different Types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|&amp;amp;nbsp; !! rowspan=2|Type Name !! rowspan=2|Short !! colspan=3|Req. Type Lvls !! rowspan=2|Game&amp;lt;br&amp;gt;Version !! colspan=4|[[Photon Art]] caps !! rowspan=2|In-game Description&lt;br /&gt;
|-&lt;br /&gt;
! HU !! RA !! FO !! [[Skills]] !! [[Bullets]] !! Attack&amp;lt;br&amp;gt;[[TECHNICs]] !! Support&amp;lt;br&amp;gt;[[TECHNICs]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3| Basic&amp;lt;br&amp;gt;Types&lt;br /&gt;
| [[Hunter]] || HU || rowspan=3 colspan=3 align=&amp;quot;center&amp;quot;|n/a || {{PSU version}} || 20 || 10 || - || - || A balanced type with high attack power, good for melee combat.&amp;lt;br&amp;gt;Skilled in the use of striking weapons. A good fit for beginning players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || RA || {{PSU version}} || 10 || 20 || - || - || A ranged fighter that can defeat enemies and support allies from a distance.&amp;lt;br&amp;gt;The type's high accuracy makes firearms an ideal fit. Suited for intermediate players.&lt;br /&gt;
|-&lt;br /&gt;
| [[Force]] || FO || {{PSU version}} || 1 || 10 || 20 || 20 || A type geared toward TECHNICs use. Allows advanced players to play&amp;lt;br&amp;gt;a variety of different roles from powerful attacks to healing and support.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=9| Expert&amp;lt;br&amp;gt;Types&lt;br /&gt;
| [[Fighgunner]] || FI || 5 || 3 || - || {{PSU version}} || 40 || 30 || - || - || Advanced type with abilities of Hunters and Rangers.&amp;lt;br&amp;gt;Strength is in striking weapons, but can also use firearms. &lt;br /&gt;
|-&lt;br /&gt;
| [[Guntecher]] || GT || - || 5 || 3 || {{PSU version}} || 10 || 40 || 20 || 30 || Advanced type with abilities of Rangers and Forces.&amp;lt;br&amp;gt;Can use both firearms and TECHNICs for ultimate long-range support. &lt;br /&gt;
|-&lt;br /&gt;
| [[Wartecher]] || WT || 3 || - || 5 || {{PSU version}} || 30 || 20 || 30 || 20 || Advanced type with the abilities of Forces and Hunters.&amp;lt;br&amp;gt;Uses TECHNICs and striking attacks. Offers strong defense.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortefighter]] || FF || 10 || - || - || {{PSU version}} || 40 || 20 || - || - || Expert melee fighter with limited weapon choice.&amp;lt;br&amp;gt;However, attack and defensive power are unparalleled.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortegunner]] || FG || - || 10 || - || {{PSU version}} || 20 || 40 || - || - || An expert ranged fighter with limited weapon choice.&amp;lt;br&amp;gt; However, attack power and accuracy are unparalleled.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortetecher]] || FT || - || - || 10 || {{PSU version}} || 10 || 30 || 40 || 30 || An expert TECHNIC user that can use all TECHNICs with unmatched power.&amp;lt;br&amp;gt;Lacks a strong defense in combat.&lt;br /&gt;
|-&lt;br /&gt;
| [[Protranser]] || PT || 5 || 5 || 5 || {{PSU version}} || 30 || 40 || - || - || An experimental type focused on traps.&amp;lt;br&amp;gt;All traps become several times more powerful with this type.&lt;br /&gt;
|-&lt;br /&gt;
| [[Acrofighter]] || AF || 3 || 5 || - || {{AotI version}} || 40 || 30 || - || - || Advanced type skilled with single-handed weapons.&amp;lt;br&amp;gt;Has very fast reflexes and can use multiple weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[Acrotecher]] || AT || - || 3 || 5 || {{AotI version}} || 20 || 20 || 30 || 40 || Advanced type specializing in support.&amp;lt;br&amp;gt;Has various combat abilities and TECHNIC focus.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=2|&amp;amp;nbsp; !! rowspan=2|Type Name !! rowspan=2|Short !! colspan=6|Req. Type Lvls !! rowspan=2|Game&amp;lt;br&amp;gt;Version !! colspan=4|[[Photon Art]] caps !! rowspan=2|In-game Description&lt;br /&gt;
|-&lt;br /&gt;
! FF !! FI !! GT !! FG !! WT !! FT !! [[Skills]] !! [[Bullets]] !! Attack&amp;lt;br&amp;gt;[[TECHNICs]] !! Support&amp;lt;br&amp;gt;[[TECHNICs]]&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| rowspan=5 | (Master&amp;lt;br/&amp;gt;Types)&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Fighmaster]]) || FM || 10 || 10 || - || - || - || - || {{AotI version}} || 50 || - || - || - || (A superior type that has mastered the necessities of close-quarters combat. An expert devoted to all types of striking combat.)&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Gunmaster]]) || GM || - || - || 10 || 10 || - || - || {{AotI version}} || - || 50 || - || - || (A superior type that has mastered the necessities of long-distance combat. An expert devoted to all types of ranged combat.)&lt;br /&gt;
|-{{JP item}}&lt;br /&gt;
| ([[Masterforce]]) || MF || - || - || - || - || 10 || 10 || {{AotI version}} || - || - || 50 || 10 || (A superior type that has mastered the necessities of TECHNIC-based combat. An expert devoted to all types of TECHNICs.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
New [[Human]] and [[Beast]] characters start out as Hunters, while [[CASTs]] start as Rangers and [[Newmans]] as Forces.&lt;br /&gt;
&lt;br /&gt;
== Type levels and changing Types ==&lt;br /&gt;
&lt;br /&gt;
Separately from one's [[Character Level]], Types can be leveled up for stat increases. To do so, you will need to gain Type Experience Points, which are awarded after completing [[Missions]] (check the article for in-depth info regarding amounts). The maximum Type level is currently capped at 15.&lt;br /&gt;
&lt;br /&gt;
The following is a chart of mission points ('Type Experience') needed to level up the types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=3|Basic Types !! Type Level !! width=35|1→2 !! width=35|2→3 !! width=35|3→4 !! width=35|4→5 !! width=35|5→6 !! width=35|6→7 !! width=35|7→8 !! width=35|8→9 !! width=35|9→10 !! colspan=5| 10+&lt;br /&gt;
|-&lt;br /&gt;
! To Next&lt;br /&gt;
| 60 || 70 || 80 || 100 || 120 || 130 || 140 || 150 || 150 || colspan=5 rowspan=2| Basic Types do not get&amp;lt;br/&amp;gt;stat increases after level 10.&lt;br /&gt;
|-&lt;br /&gt;
! Total&lt;br /&gt;
| 60 || 130 || 210 || 310 || 430 || 560 || 700 || 850 || 1000&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|Expert Types !! Type Level !! 1→2 !! 2→3 !! 3→4 !! 4→5 !! 5→6 !! 6→7 !! 7→8 !! 8→9 !! 9→10 !! 10→11 !! 11→12 !! 12→13 !! 13→14 !! 14→15&lt;br /&gt;
|-&lt;br /&gt;
! To Next&lt;br /&gt;
| 400 || 500 || 600 || 750 || 1500 || 750 || 1000 || 1000 || 1500 || 1500 || 1500 || 1500 || 1500 || 1500&lt;br /&gt;
|-&lt;br /&gt;
! Total&lt;br /&gt;
| 400 || 900 || 1500 || 2250 || 3750 || 4500 || 5500 || 6500 || 8000 || 9500 || 11000 || 12500 || 14000 || 15500&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|Acrofighter&amp;lt;br&amp;gt;&amp;amp;&amp;lt;br&amp;gt;Acrotecher !! Type Level !! 1→2 !! 2→3 !! 3→4 !! 4→5 !! 5→6 !! 6→7 !! 7→8 !! 8→9 !! 9→10 !! 10→11 !! 11→12 !! 12→13 !! 13→14 !! 14→15&lt;br /&gt;
|-&lt;br /&gt;
! To Next&lt;br /&gt;
| 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 8600 || 1500 || 1500 || 1500 || 1500&lt;br /&gt;
|-&lt;br /&gt;
! Total&lt;br /&gt;
| 100 || 200 || 300 || 400 || 500 || 600 || 700 || 800 || 900 || 9500 || 11000 || 12500 || 14000 || 15500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can change your current Type to any of the Types available at the ''Type Select Counter'' at Clyez City 5F on the Colony. By doing so, you will not get '''any''' of the benefits of your old Type in your new one. You will not lose your old Type level either though. Changing Types will cost a certain amount of [[Meseta]], dependent on one's [[Character Level]]. The formula for obtaining the cost of a Type change for any given Character Level is 150 + (50 * CL), where CL is the character's Character Level -- this is also represented in the following table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! [[Char Level]] || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 200 || 250 || 300 || 350 || 400 || 450 || 500 || 550 || 600 || 650 || 700 || 750 || 800 || 850 || 900 || 950 || 1000 || 1050 || 1100 || 1150 || 1200 || 1250 || 1300 || 1350 || 1400&lt;br /&gt;
|-&lt;br /&gt;
! [[Char Level]] || 26 || 27 || 28 || 29 || 30 || 31 || 32 || 33 || 34 || 35 || 36 || 37 || 38 || 39 || 40 || 41 || 42 || 43 || 44 || 45 || 46 || 47 || 48 || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1450 || 1500 || 1550 || 1600 || 1650 || 1700 || 1750 || 1800 || 1850 || 1900 || 1950 || 2000 || 2050 || 2100 || 2150 || 2200 || 2250 || 2300 || 2350 || 2400 || 2450 || 2500 || 2550 || 2600 || 2650&lt;br /&gt;
|-&lt;br /&gt;
! [[Char Level]] || 51 || 52 || 53 || 54 || 55 || 56 || 57 || 58 || 59 || 60 || 61 || 62 || 63 || 64 || 65 || 66 || 67 || 68 || 69 || 70 || 71 || 72 || 73 || 74 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 2700 || 2750 || 2800 || 2850 || 2900 || 2950 || 3000 || 3050 || 3100 || 3150 || 3200 || 3250 || 3300 || 3350 || 3400 || 3450 || 3500 || 3550 || 3600 || 3650 || 3700 || 3750 || 3800 || 3850 || 3900&lt;br /&gt;
|-&lt;br /&gt;
! [[Char Level]] || 76 || 77 || 78 || 79 || 80 || 81 || 82 || 83 || 84 || 85 || 86 || 87 || 88 || 89 || 90 || 91 || 92 || 93 || 94 || 95 || 96 || 97 || 98 || 99 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 3950 || 4000 || 4050 || 4100 || 4150 || 4200 || 4250 || 4300 || 4350 || 4400 || 4450 || 4500 || 4550 || 4600 || 4650 || 4700 || 4750 || 4800 || 4850 || 4900 || 4950 || 5000 || 5050 || 5100 || 5150&lt;br /&gt;
|-&lt;br /&gt;
! [[Char Level]] || 101 || 102 || 103 || 104 || 105 || 106 || 107 || 108 || 109 || 110 || 111 || 112 || 113 || 114 || 115 || 116 || 117 || 118 || 119 || 120 || 121 || 122 || 123 || 124 || 125&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 5200 || 5250 || 5300 || 5350 || 5400 || 5450 || 5500 || 5550 || 5600 || 5650 || 5700 || 5750 || 5800 || 5850 || 5900 || 5950 || 6000 || 6050 || 6100 || 6150 || 6200 || 6250 || 6300 || 6350 || 6400&lt;br /&gt;
|-&lt;br /&gt;
! [[Char Level]] || 126 || 127 || 128 || 129 || 130 || colspan=20 rowspan=2| &lt;br /&gt;
|-&lt;br /&gt;
| Cost || 6450 || 6500 || 6550 || 6600 || 6650&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Type Weapon Proficiencies ==&lt;br /&gt;
&lt;br /&gt;
''Main article: [[Weapon Proficiencies]]''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! colspan=3|Weapons || colspan=3|&amp;lt;font color=blue&amp;gt;Offline&amp;lt;/font&amp;gt; Types || colspan=16|&amp;lt;font color=red&amp;gt;Online&amp;lt;/font&amp;gt; Types&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Hand !! Weapon Category !! HU !! RA !! FO !! HU !! RA !! FO !! width=&amp;quot;20&amp;quot;|FI !! GT !! WT !! FF !!FG !! FT !! PT !! AF !! AT !! FM !! GM !! MF &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=13|Striking || rowspan=8|Both&lt;br /&gt;
| [[Swords]] || {{Color-S}}| S || {{Color-B}}| B || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} ||{{grade|p=-}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckles]] || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{Color-S}}| S || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{Color-A}}| A || {{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Spears]] || {{Color-S}}| S || {{Color-B}}| B || {{Color-B}}| B || {{Color-B}}| B || {{Color-C}}| C || {{Color-C}}| C || {{Color-A}}| A || {{grade|p=-}} || {{Color-A}}| A || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} ||{{Color-S}}| S ||{{grade|p=-}} ||{{grade|p=-}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Double sabers]] || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}}||{{grade|p=-}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]] || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}}||{{grade|p=-}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin sabers]] || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{Color-B}}| B || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Twin daggers]] || {{Color-S}}| S || {{grade|p=-}} || {{Color-A}}| A || {{Color-B}}| B || {{grade|p=-}} || {{Color-B}}| B || {{Color-S}}| S || {{grade|p=-}} || {{Color-S}}| S || {{Color-A}}| A || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{Color-A}}| A || {{Color-A}}| A ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Twin claws]] || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{Color-S}}| S || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|Right&lt;br /&gt;
| [[Sabers]] || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{Color-B}}| B || {{Color-B}}| B || {{Color-B}}| B || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{Color-S}}| S || {{Color-S}}| S || {{Color-S}}| S ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Daggers]] || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{Color-B}}| B || {{Color-C}}| C || {{Color-B}}| B || {{Color-S}}| S || {{Color-A}}| A || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{Color-A}}| A || {{grade|p=-}} || {{Color-S}}| S || {{Color-S}}| S ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Claws]] || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Whips]] || {{Color-A}}| A || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Slicers]] || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=11|Ranged || rowspan=6|Both&lt;br /&gt;
| [[Rifles]] || {{Color-B}}| B || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} ||{{grade|p=-}} ||{{Color-S}}| S ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Shotguns]] || {{Color-B}}| B || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} ||{{grade|p=-}} ||{{Color-S}}| S ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || {{grade|p=-}} || {{Color-S}}| S || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{Color-S}}| S || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Grenades]] || {{grade|p=-}} || {{Color-S}}| S || {{Color-B}}| B || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Laser cannons]] || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} ||{{grade|p=-}} ||{{Color-S}}| S ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Twin handguns]] || {{Color-A}}| A || {{Color-S}}| S || {{Color-B}}| B || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{Color-A}}| A ||{{grade|p=-}} ||{{Color-S}}| S ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|Left&lt;br /&gt;
| [[Handguns]] || {{Color-A}}| A || {{Color-S}}| S || {{Color-A}}| A || {{Color-B}}| B || {{Color-B}}| B || {{Color-B}}| B || {{Color-A}}| A || {{Color-S}}| S || {{Color-A}}| A || {{Color-A}}| A || {{Color-S}}| S || {{Color-A}}| A || {{Color-S}}| S || {{Color-S}}| S || {{Color-S}}| S ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Crossbows]] || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Cards]] || {{grade|p=-}} || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{Color-A}}| A || {{Color-S}}| S ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Machineguns]] || {{Color-B}}| B || {{Color-S}}| S || {{Color-A}}| A || {{Color-C}}| C || {{Color-B}}| B || {{Color-C}}| C || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| [[RCSMs]] || {{Color-S}}| S || {{Color-S}}| S || {{Color-A}}| A || {{Color-B}}| B || {{Color-B}}| B || {{Color-B}}| B || {{Color-A}}| A || {{Color-S}}| S || {{Color-A}}| A || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{Color-A}}| A ||{{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|TECHNIC || Both&lt;br /&gt;
| [[Rods]] || {{Color-B}}| B || {{Color-B}}| B || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{grade|p=-}} ||{{grade|p=-}} ||{{grade|p=-}} ||{{Color-S}}| S &lt;br /&gt;
|-&lt;br /&gt;
| Right&lt;br /&gt;
| [[Wands]] || {{Color-A}}| A || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S ||{{grade|p=-}} ||{{grade|p=-}} ||{{Color-S}}| S &lt;br /&gt;
|-&lt;br /&gt;
| Left&lt;br /&gt;
| [[TCSMs]] || {{Color-A}}| A || {{Color-A}}| A || {{Color-S}}| S || {{grade|p=-}} || {{grade|p=-}} || {{Color-B}}| B || {{grade|p=-}} || {{Color-A}}| A || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-A}}| A || {{grade|p=-}} || {{grade|p=-}} || {{Color-S}}| S ||{{grade|p=-}} ||{{grade|p=-}} ||{{Color-S}}| S &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''N.B.''' Master Types can use '''only''' S-Rank weaponry and Line Shields.&lt;br /&gt;
&lt;br /&gt;
== Additional Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Traps ===&lt;br /&gt;
&lt;br /&gt;
''Main article: [[Traps]]''&lt;br /&gt;
&lt;br /&gt;
Rangers, Fighgunners, Guntechers, Fortegunners, Acrofighters, Acrotechers, Fighmasters and Gunmasters are able to use certain [[Traps]]; Protransers can use all of them at increased damage since it is their specialty; inflicting damage 50% greater than that of normal trap users.&lt;br /&gt;
&lt;br /&gt;
* A trap's SE should affect any monster that can be affected by that SE, despite normal restrictions of SE level. (Normal Traps work on Large monsters)&lt;br /&gt;
* SE levels remain constant despite level or Type. &lt;br /&gt;
* Trap damage itself, as well as SE's damage/effects are nonelemental; meaning that they are not affected by a monster's element.&lt;br /&gt;
* Traps charge a SUV-bar. Assumedly they charge a nanoblast as well. &amp;lt;!-- to be confirmed --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== PP Regeneration ===&lt;br /&gt;
&lt;br /&gt;
Every five seconds, Weapons regenerate a certain amount of PP. Offline this is always one, but online the amount is variable, and Types get regeneration bonuses for their 'native' weapon types as well (more info about the regeneration rates [[Weapons|here]]):&lt;br /&gt;
&lt;br /&gt;
* +25% bonus to PP Regeneration on Melee Weapons: Hunters, Fighgunners, Wartechers and Fortefighters.&lt;br /&gt;
* +25% bonus to PP Regeneration on Ranged Weapons: Rangers, Fighgunners, Guntechers and Fortegunners.&lt;br /&gt;
* +25% bonus to PP Regeneration on Casting Weapons: Forces, Guntechers, Wartechers and Fortetechers.&lt;br /&gt;
&lt;br /&gt;
=== PP Consumption ===&lt;br /&gt;
&lt;br /&gt;
Fortefighters, Fortegunners and Fortetechers consume only 80% of the original PP when using Skills, Bullets and TECHNICs, respectively.&lt;br /&gt;
&lt;br /&gt;
=== Increased attack speed ===&lt;br /&gt;
&lt;br /&gt;
Acrofighters, Acrotechers, Fighmasters, and Gunmasters have a faster attack speed than other types.&lt;br /&gt;
&lt;br /&gt;
=== Increased casting speed ===&lt;br /&gt;
&lt;br /&gt;
Acrotechers and Masterforces have a faster casting speed than other types.&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
&lt;br /&gt;
=== PP Consumption ===&lt;br /&gt;
&lt;br /&gt;
Fighmasters, Gunmasters and Masterforces get a penalty in PP consumption.&lt;br /&gt;
&lt;br /&gt;
* Fighmasters PP consumption is increased by 30%.&lt;br /&gt;
* Gunmasters and Masterforces PP consumption is increased by 20%.&lt;br /&gt;
&lt;br /&gt;
== Favored Types ==&lt;br /&gt;
&lt;br /&gt;
Online, some of the possible combinations of [[Races]] and Types gains additional statistical bonuses, the figures of which depend on the Types themselves, and are the same for all stats. While calculating bonuses, these are separate to and applied cumulatively with the Type figures (as seen in the sections below) against the 'base stats' for certain [[Races]]/genders. These bonuses exist for the following combinations:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT !! FM !! GM !! MF&lt;br /&gt;
|-&lt;br /&gt;
! Human&lt;br /&gt;
| 102% || 102% || 102% || 103% || 103% || 103% || - || - || - || 103% || 105% || 105% || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! Newman&lt;br /&gt;
| - || - || 103% || 103% || 103% || 103% || - || - || 103% || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! CAST&lt;br /&gt;
| - || 103% || - || - || - || - || - || 103% || - || - || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! Beast&lt;br /&gt;
| 103% || - || - || - || - || - || 103% || - || - || - || - || - || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Commented out this section for now; more up-to-date info is being added to the individual type pages.&lt;br /&gt;
&lt;br /&gt;
== Relative Stats ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=red&amp;gt;'''Some of the article from this point onwards has not been changed since the updates that came with [[Ambition of the Illuminus]]. As such, it is often largely inaccurate.'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Offline ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! colspan=10|HU !! colspan=10|RA !! colspan=10|FO&lt;br /&gt;
|-&lt;br /&gt;
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]] || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 90% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 70% || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]] || 110% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]] || 50% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 150% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 50% || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[TP]] || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 60% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]] || 105% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 90% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 60% || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[EVP]] || 50% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 70% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 60% || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[MST]] || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 80% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 120% || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[STA]] || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 120% || ? || ? || ? || ? || ? || ? || ? || ? || ? || 100% || ? || ? || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Online Comparison ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Type Lvl !! colspan=12|Level 1 !! colspan=12|Level 10 !! colspan=12|Level 20&lt;br /&gt;
|-&lt;br /&gt;
! Type !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT !! HU !! RA !! FO !! FI !! GT !! WT !! FF !! FG !! FT !! PT !! AF !! AT&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]] || 100% || 80% || 70% || 100% || 80% || 100% || 100% || 80% || 60% || 50% || ?? || ?? || 130% || 104% || 90% || 116% || 104% || 130% || 136% || 116% || 78% || 120% || 124% || 110% || 130% || 104% || 90% || 136% || 118% || 150% || 165% || 126% || 90% || 140% || 144% || 122% &lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]] || 100% || 75% || 60% || 93% || 75% || 75% || 110% || 86% || 50% || 50% || ?? || ??  || 125% || 94% || 70% || 128% || 100% || 112% || 150% || 120% || 60% || 110% || 124% || 96% || 125% || 94% || 70% || 154% || 116% || 132% || 185% || 140% || 70% || 130% || 144% || 116% &lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]] || 75% || 100% || 60% || 80% || 100% || 60% || 75% || 150% || 50% || 50% || ?? || ?? || 94% || 145% || 74% || 126% || 160% || 80% || 100% || 200% || 60% || 100% || 130% || 140% || 94% || 145% || 74% || 146% || 180% || 110% || 124% || 230% || 80% || 120% || 150% || 160% &lt;br /&gt;
|-&lt;br /&gt;
| [[TP]] || 30% || 35% || 100% || 35% || 35% || 70% || 25% || 30% || 120% || 30% || ?? || ?? || 70% || 75% || 130% || 75% || 88% || 112% || 30% || 75% || 144% || 30% || 136% || 128% || 70% || 75% || 130% || 75% || 104% || 132% || 30% || 75% || 170% || 30% || 155% || 150% &lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]] || 100% || 75% || 70% || 80% || 60% || 80% || 110% || 60% || 50% || 50% || ?? || ?? || 145% || 100% || 100% || 120% || 90% || 122% || 150% || 80% || 60% || 80% || 140% || 100% || 145% || 100% || 100% || 140% || 110% || 146% || 180% || 120% || 80% || 100% || 165% || 120% &lt;br /&gt;
|-&lt;br /&gt;
| [[EVP]] || 80% || 120% || 160% || 90% || 120% || 160% || 50% || 140% || 200% || 100% || ?? || ?? || 80% || 120% || 160% || 90% || 120% || 160% || 50% || 140% || 200% || 100% || 230% || 210% || 80% || 120% || 160% || 110% || 120% || 180% || 50% || 140% || 200% || 100% || 250% || 230% &lt;br /&gt;
|-&lt;br /&gt;
| [[MST]] || 50% || 60% || 100% || 50% || 75% || 80% || 50% || 50% || 200% || 50% || ?? || ?? || 50% || 60% || 150% || 70% || 100% || 130% || 66% || 66% || 245% || 80% || 100% || 180% || 50% || 60% || 150% || 90% || 130% || 150% || 86% || 86% || 245% || 100% || 120% || 200% &lt;br /&gt;
|-&lt;br /&gt;
| [[STA]] || 100% || 110% || 100% || 120% || 120% || 100% || 100% || 125% || 100% || 100% || ?? || ?? || 100% || 110% || 100% || 120% || 120% || 100% || 100% || 125% || 100% || 100% || 120% || 100% || 100% || 110% || 100% || 120% || 120% || 100% || 100% || 125% || 100% || 100% || 120% || 100% &lt;br /&gt;
|-&lt;br /&gt;
| [[CHR]] || 100% || 130% || 100% || 100% || 130% || 100% || 100% || 130% || 100% || 150% || ?? || ?? || 100% || 130% || 100% || 100% || 130% || 100% || 100% || 130% || 100% || 150% || ?? || ?? || 100% || 130% || 100% || 100% || 130% || 100% || 100% || 130% || 100% || 150% || ?? || ??&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Online Fighgunner ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]] || 100% || 101% || 102% || 104% || 106% || 108% || 110% || 112% || 114% || 116%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]] || 93% || 95% || 98% || 100% || 102% || 104% || 106% || 109% || 113% || 116%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]] || 80% || 82% || 84% || 86% || 90% || 95% || 100% || 105% || 110% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| [[TP]] || 35% || 35% || 35% || 35% || 35% || 35% || 35% || 35% || 35% || 35%&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]] || 80% || 82% || 84% || 86% || 90% || 95% || 100% || 105% || 110% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| [[EVP]] || 90% || 90% || 90% || 90% || 90% || 90% || 90% || 90% || 90% || 90%&lt;br /&gt;
|-&lt;br /&gt;
| [[MST]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[STA]] || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| [[CHR]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Online Guntecher ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]] || 80% || 82% || 84% || 86% || 88% || 90% || 92% || 96% || 100% || 104%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]] || 75% || 76% || 77% || 78% || 80% || 82% || 84% || 86% || 90% || 94%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]] || 100% || 105% || 110% || 115% || 120% || 125% || 130% || 135% || 140% || 160%&lt;br /&gt;
|-&lt;br /&gt;
| [[TP]] || 35% || 36% || 37% || 38% || 39% || 40% || 41% || 42% || 43% || 44%&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]] || 60% || 61% || 62% || 63% || 64% || 65% || 66% || 68% || 70% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[EVP]] || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| [[MST]] || 75% || 76% || 77% || 78% || 80% || 82% || 84% || 86% || 90% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[STA]] || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| [[CHR]] || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Online Wartecher ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]] || 100% || 101% || 102% || 104% || 106% || 108% || 110% || 115% || 120% || 130%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]] || 75% || 76% || 77% || 78% || 80% || 82% || 84% || 86% || 90% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]] || 60% || 61% || 62% || 63% || 64% || 65% || 66% || 68% || 70% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[TP]] || 70% || 72% || 74% || 80% || 82% || 84% || 86% || 90% || 92% || 94%&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]] || 80% || 82% || 84% || 86% || 90% || 95% || 100% || 105% || 110% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| [[EVP]] || 160% || 160% || 160% || 160% || 160% || 160% || 160% || 160% || 160% || 160%&lt;br /&gt;
|-&lt;br /&gt;
| [[MST]] || 80% || 82% || 84% || 86% || 88% || 90% || 95% || 100% || 105% || 110%&lt;br /&gt;
|-&lt;br /&gt;
| [[STA]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[CHR]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Online Fortefighter ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]] || 100% || 102% || 104% || 106% || 108% || 110% || 115% || 120% || 125% || 130%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]] || 110% || 112% || 114% || 116% || 118% || 120% || 122% || 124% || 126% || 128%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]] || 75% || 76% || 77% || 78% || 80% || 82% || 84% || 86% || 90% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[TP]] || 25% || 25% || 25% || 25% || 25% || 25% || 25% || 25% || 25% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]] || 110% || 115% || 121% || 126% || 132% || 137% || 143% || 145% || 147% || 150%&lt;br /&gt;
|-&lt;br /&gt;
| [[EVP]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[MST]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[STA]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[CHR]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Online Fortegunner ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]] || 80% || 82% || 84% || 86% || 90% || 95% || 100% || 105% || 110% || 115%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]] || 86% || 90% || 94% || 96% || 98% || 100% || 102% || 104% || 106% || 108%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]] || 150% || 155% || 160% || 165% || 170% || 175% || 180% || 185% || 190% || 200%&lt;br /&gt;
|-&lt;br /&gt;
| [[TP]] || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]] || 60% || 61% || 62% || 63% || 64% || 65% || 66% || 68% || 70% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[EVP]] || 140% || 140% || 140% || 140% || 140% || 140% || 140% || 140% || 140% || 140%&lt;br /&gt;
|-&lt;br /&gt;
| [[MST]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[STA]] || 125% || 125% || 125% || 125% || 125% || 125% || 125% || 125% || 125% || 125%&lt;br /&gt;
|-&lt;br /&gt;
| [[CHR]] || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130% || 130%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Online Fortetecher ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]] || 60% || 62% || 64% || 66% || 68% || 70% || 72% || 74% || 76% || 78%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]] || 50% || 51% || 52% || 53% || 54% || 55% || 56% || 57% || 58% || 60%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]] || 50% || 51% || 52% || 53% || 54% || 55% || 56% || 57% || 58% || 60%&lt;br /&gt;
|-&lt;br /&gt;
| [[TP]] || 120% || 125% || 130% || 132% || 134% || 136% || 138% || 140% || 142% || 144%&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]] || 50% || 51% || 52% || 53% || 54% || 55% || 56% || 57% || 58% || 60%&lt;br /&gt;
|-&lt;br /&gt;
| [[EVP]] || 200% || 200% || 200% || 200% || 200% || 200% || 200% || 200% || 200% || 200%&lt;br /&gt;
|-&lt;br /&gt;
| [[MST]] || 200% || 205% || 210% || 215% || 220% || 225% || 230% || 235% || 240% || 245%&lt;br /&gt;
|-&lt;br /&gt;
| [[STA]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[CHR]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Online Protranser ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type Lvl !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10&lt;br /&gt;
|-&lt;br /&gt;
| [[HP]] || 50% || 60% || 70% || 80% || 90% || 100% || 105% || 110% || 115% || 120%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATP]] || 50% || 52% || 56% || 58% || 65% || 67% || 69% || 71% || 73% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[ATA]] || 50% || 60% || 70% || 80% || 90% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[TP]] || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30% || 30%&lt;br /&gt;
|-&lt;br /&gt;
| [[DFP]] || 50% || 52% || 56% || 58% || 65% || 67% || 69% || 71% || 73% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| [[EVP]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[MST]] || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[STA]] || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100% || 100%&lt;br /&gt;
|-&lt;br /&gt;
| [[CHR]] || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150% || 150%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Al_Tippies&amp;diff=41258</id>
		<title>Al Tippies</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Al_Tippies&amp;diff=41258"/>
				<updated>2008-04-08T14:42:46Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Aoi_with_Al_Tippies.jpg|thumb|right|Ice Al Tippies.]]&lt;br /&gt;
''A pair of daggers made by a Parum toy company. They make cute chirping noises but can still do damage. Parental supervision is strongly recommended.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{7 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* Named after and based on ''Al Rappy'', a rare enemy from ''Phantasy Star Online''.&lt;br /&gt;
&lt;br /&gt;
* On a seperate note, Al Tippies cannot be sold in [[Player_shops|Player Shops]].&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Striking weapon stats&lt;br /&gt;
| type = Twin dagger | rarity = 7 | pp = 444 | attack = 88&lt;br /&gt;
| ata = 241 | version = AotI | req = 238 | maker = K&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A | sell = 9000 | shop = N/A&lt;br /&gt;
| bbuy = N/A | bsell = N/A | bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 88 | a1 = ??? | a2 = ??? | a3 = ??? | a4 = ??? | a5 = ??? | a6 = ??? | a7 = ??? | a8 = ??? | a9 = ??? | a10 = ???&lt;br /&gt;
| pp0 = 444 | pp1 = ??? | pp2 = ??? | pp3 = ??? | pp4 = ??? | pp5 = ??? | pp6 = ??? | pp7 = ??? | pp8 = ??? | pp9 = ??? | pp10 = ???&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[Forest of Illusion]] boss box || A-S || Weapon&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
==Image gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Twin daggers]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Photon_Fortune&amp;diff=41248</id>
		<title>Talk:Photon Fortune</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Photon_Fortune&amp;diff=41248"/>
				<updated>2008-04-08T12:32:57Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: Raising Photon Fortune&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Luck affecting elemental % ==&lt;br /&gt;
There's no proof of this at all, so I've reverted the article to before these edits were made. If this information is true, please produce some evidence of it, and by evidence I don't mean 'well I synthed a 50% weapon on a luck 3 day'. Thanks. [[User:Mewn|Mewn]] 06:19, 21 January 2007 (CST)&lt;br /&gt;
*I can do some experements for yah on this over the next few days. I hope it's true.[[User:Rydia|Rydia]] 22:53, 3 April 2007 (BST)&lt;br /&gt;
** Test concluded(kidna): The elements seems to be random. On Rydia, I got a 10% dark, and on Bliss, I got 28% Holy (I'm not on bliss so I forgot o.O). I'll run 2 more tests real fast.[[User:Rydia|Rydia]] 05:28, 4 April 2007 (BST)&lt;br /&gt;
*** My last test is concluded. It's Purly random. Rydia had a 18% Holy, and Bliss had a 12% Holy. [[User:Rydia|Rydia]] 05:52, 4 April 2007 (BST)&lt;br /&gt;
**** That's no way to be conclusive, unfortunately. What if Lv.0 luck had a 1% chance of synthing all elements from 10% to 44%, and a ~80% chance of synthing a 50%? Of course that's nigh-impossible, but your testing doesn't even disprove that. - [[User:Miraglyth|Miraglyth]] 07:48, 4 April 2007 (BST)&lt;br /&gt;
*** ChinChu (Rydia's Pm) has a Mind lv 85 and nothing else. Bliss' Pm has 0 stats at all and the resolts came out rather spuratic. Also, Rydia's luck was +1 and Bliss had +0 luck. I'm just not seeing any kinda pattern here =\[[User:Rydia|Rydia]] 09:10, 4 April 2007 (BST)&lt;br /&gt;
**** Point being that &amp;quot;not seeing a pattern&amp;quot; is as inconclusive as one person &amp;quot;seeing a pattern&amp;quot; by doing on synth on a Lv.3 day and getting a 50%. What the playerbase as a whole already knew is much suggestion that Photon Fortune and elemental strength are not related, but that doesn't mean &amp;quot;well I did four synths and look&amp;quot; is any kind of proof. - [[User:Miraglyth|Miraglyth]] 18:49, 4 April 2007 (BST)&lt;br /&gt;
*Fine.. I'll shut up &amp;gt;.&amp;gt; [[User:Rydia|Rydia]] 20:24, 4 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== PM Luck? ==&lt;br /&gt;
&lt;br /&gt;
*Private Machinery Luck? Does such a thing exist? Today, my (Sword) PM has a Luck level of 3. Should we add on a  new column for PMs?&lt;br /&gt;
* Well, they do have it. Not even sure why, but anyway, they use the same Luck as female Casts. ^^; - [[User:Tycho|Tycho]]&lt;br /&gt;
*Does it effect synthesis rates? --[[User:Shadus|Shadus]] 01:25, 27 November 2006 (PST)&lt;br /&gt;
* No, PM luck is useless. - [[User:Tycho|Tycho]] 04:06, 28 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== Stuff ==&lt;br /&gt;
*That is awesome! They finally made luck into what is was always suposed to be! Ok, so basically, your character gets the same amount of luck for the whole day? That's nice :D Is it sure that it affects item synth and stuff like that?&lt;br /&gt;
*From what I know, it doesn't affect synthesis. I'll add the grinding tables though. - [[User:Tycho|Tycho]]&lt;br /&gt;
*If I've heard correctly, PMs are always considered female Casts for the purposes of Luck. - [[User:Miraglyth|Miraglyth]] 23:18, 20 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== Not-so-random item distribution? ==&lt;br /&gt;
*This may or may not be false, but it's an idea that's flew into my head after doing&lt;br /&gt;
quite a few mission with one friend with item distribution on &amp;quot;set random.&amp;quot; On many and many of those missions, the rare item picked up seems to have slight favor towards the player with higher luck level. On a few missions, my friend would would have luck level one, and I would have no luck, and if 3 rares appeared, he'd get 2 in a row. a couple quests, he got them all. This didn't seem to just favor him, as on a day where I had a luck level and he did not, I seemed to get most of the rares. This doesn't seem to be noticeable when playing with more members, like 4-6, as there are many more members for the rare to pick. I've noticed this only when playing with 2-3 members. Another interesting note, whenever I did get the rare item in a low-luck situation, it would often be a fairly common rare item, such as Kubara Wood, or a synth board for MoonX or Star Atomizer. Sorry if that was a bit too long, just an idea to throw out there. User: ~Teh&lt;br /&gt;
* Interesting.. o_O; - [[User:Tycho|Tycho]] 22:52, 23 November 2006 (PST)&lt;br /&gt;
* ^Thanks for giving that a section, didn't mean to clutter up you page. &amp;gt;.&amp;gt;; Anyway yeah, this idea is something I'm going to eventually test, since it's obviousley recieved much speculation. ~Teh&lt;br /&gt;
* Hm, the Japanese pages on Luck actually seem to deny this. I'm wondering how much Luck can affect the map variations (rare enemies) though. - [[User:Tycho|Tycho]] 23:09, 26 November 2006 (PST)&lt;br /&gt;
* the luck affecting random item distribution should be removed, in all honesty it's random, luck of the draw kind of thing. following the same idea, you'd think it would be more noticable on normal items set to random?&lt;br /&gt;
&lt;br /&gt;
==Universal Luck==&lt;br /&gt;
* It seems apparent that Luck is universal accross all shards - JP PC/PS2 Worlds 1 and 2, EN PC/PS2 and Xbox 360 all seem to have the same Luck as the others every day. This brings about two points of interest for this part of PSUPedia:&lt;br /&gt;
** There was definitely known Luck on the 24th for the PC/PS2 servers which is currently unrecorded on this site. Using JP records it would be possible to &amp;quot;recover&amp;quot; these.&lt;br /&gt;
** Considering JP's servers are 17 hours ahead of the EN servers, a &amp;quot;Tomorrow's Luck&amp;quot; section for PSUPedia becomes viable.&lt;br /&gt;
*: Thoughts on all this? - [[User:Miraglyth|Miraglyth]] 17:46, 16 November 2006 (PST)&lt;br /&gt;
* Oh crap, you're actually right. I hadn't looked into the issue anymore ever since due to mistakes the 10-25 entry was listed differently. Awesome stuff. - [[User:Tycho|Tycho]] 00:07, 17 November 2006 (PST)&lt;br /&gt;
* I'm in a bit of a hurry, but I've tried to adapt the templates. Satisfactory, or would it be better in a different way? - [[User:Tycho|Tycho]] 00:45, 17 November 2006 (PST)&lt;br /&gt;
* Lookin' fine. - [[User:Miraglyth|Miraglyth]] 04:35, 17 November 2006 (PST)&lt;br /&gt;
*: Actually two things have just come to my attention:&lt;br /&gt;
** For the link to tomorrow's Luck's source, &amp;quot;http://humako.is.land.to/luck/&amp;quot; is sufficient. The link is redundant beyond that.&lt;br /&gt;
** The edit link for Luck on the Main Page uses http://psupedia.org as opposed to http://www.psupedia.org, which has the effect of not considering me logged in anymore :/&lt;br /&gt;
*: The latter might be fixable at my end but for now it's somewhat annoying. - [[User:Miraglyth|Miraglyth]] 04:42, 17 November 2006 (PST)&lt;br /&gt;
* Okay, fixed. On a sidenote, anyone should be able to improve the templates, right? - [[User:Tycho|Tycho]] 09:16, 17 November 2006 (PST)&lt;br /&gt;
* Probably. But that assumes I knew how! The table itself contains no discernable formatting so - likely with the room decoration tables - it's something setting elsewhere I need to learn how to find. - [[User:Miraglyth|Miraglyth]] 14:39, 17 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== Photon Fortune ==&lt;br /&gt;
&lt;br /&gt;
no one who calls luck photon fortune. while yeah fortune is a loose translation of the word luck, and photons seem to be everywhere inside the fabric of the game, this translation terribly sucks. I hope whoever thought of this didn't pull it from a google translation, because thats more of a dictionary, not a translatior. Kind of like translating the &amp;quot;common cold&amp;quot; into &amp;quot;freezing commonly&amp;quot;.&lt;br /&gt;
* Regardless of whether it sucks or not, it's the official translation (taken from the manual, I caught it while glancing at it this morning), and takes it's place along with Vullseye and Moon Atomizer X and the rest. [[User:Mewn|Mewn]]&lt;br /&gt;
** For anyone who cares, my source - 'Also, a Photon Fortune icon will be displayed next to the text. It is said that there will be a divine protection of some sort, depending on the way it shines, and as it shines more brightly, higher effects can be expected.' - bottom of page 14 in the US manual. [[User:Mewn|Mewn]]&lt;br /&gt;
*** thanks for explaining where it came from. makes more sense now i suppose. &amp;quot;who has photon fortune today?&amp;quot; you know, it just might catch on!&lt;br /&gt;
* Added a note about the more popular term in the article. It's fine to stick with the old one, and the old page still redirects at least; formally we shouldn't really stay behind on official translations though. - [[User:Tycho|Tycho]] 03:33, 3 December 2006 (PST)&lt;br /&gt;
* While I don't mind that we're going with the &amp;quot;official&amp;quot; translation, there've been complaints that it's made the table on the Main Page that much wider. - [[User:Miraglyth|Miraglyth]] 05:16, 3 December 2006 (PST)&lt;br /&gt;
**I think the table looks nice. Would be funny to use the gifs instead of numbers, but that's more work then needed. (side note: Boy, the Photon Fortune really bit yesterday.)[[User:Rydia|Rydia]] 07:36, 3 December 2006 (PST)&lt;br /&gt;
***When did I say anything to do with gifs? Fact of the matter is that &amp;quot;About Luck&amp;quot; takes up more width than &amp;quot;About Photon Fortune&amp;quot; and as a result the entire table has become wider, which has caused some complaint. Resultantly I've removed the &amp;quot;About Photon Fortune&amp;quot; link and placed the link to the article in the header of the table. - [[User:Miraglyth|Miraglyth]] 08:57, 3 December 2006 (PST)&lt;br /&gt;
****I didn't say you was, I said it'd be funny, and kinda neat, but it's too much trouble to continusly update. [[User:Rydia|Rydia]] 10:54, 3 December 2006 (PST)&lt;br /&gt;
*****Oh! Haha. My bad. Misread what you'd said. Actually with conditional formatting it could probably be done, but it'd probably be less useful than just giving the numbers. - [[User:Miraglyth|Miraglyth]] 12:18, 3 December 2006 (PST)&lt;br /&gt;
****heheh it's ok ^_^ I'm wondering.. Think the Log can be splint into months? After 1 month is done, branch into a new one. Would make load times a lil better then loading a 3 month page or bigger.[[User:Rydia|Rydia]] 12:33, 3 December 2006 (PST)&lt;br /&gt;
***** Yeah, shouldn't be that hard. - [[User:Tycho|Tycho]] 14:41, 3 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== Main Page boxes ==&lt;br /&gt;
* [[User_talk:SAsim#De_Ragnus|I made two templates for the main page]], so you can imagine if I were to put a Photon Fortune template below. I tried to fit the luck [http://psupedia.org/index.php?title=Image:Luck_head.PNG|Luck head] on the top but then the boxes become smaller and they expand all the way to the right. Then I tried to make it like the other two, which failed. If I can get it to work, which I think I can with time, I'll need another template to put to the right of that and I have no idea what content we can put in there. For now I can make a new headline image for the Photon Fortune one, but I'm not sure if you guys want to keep the size that way; with the new main page we could aim for even bigger, because we need another fourth template for something. I would prefer it we keep the height of the headline as big as the ones for my templates, just to be consistent. [[User:SAsim|Asim]] 08:28, 3 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== Crazy Statistics? ==&lt;br /&gt;
* Just wondering if this is viable. I've been rattling off various Luck statistics in the IRC channel for a while now, so I figured it might be an idea to include such things here. Examples would include:&lt;br /&gt;
** '''Longest Streak of Lv.0:''' FHu, 9 days.&lt;br /&gt;
** '''Shortest Streak of Lv.0:''' MBe and FBe, 4 days (once), MCa, 4 days (twice).&lt;br /&gt;
** '''Longest Streak of no Lv.3:''' MCa, 41 days (and counting. 41st day is 12/14/2006.) Recently broke MNe's 39 days.&lt;br /&gt;
** '''Shortest Streak of no Lv.3:''' FNe, 11 days (and counting. 11th day is 12/14/2006.)&lt;br /&gt;
** '''Currently been waiting longest for a Lv.3:''' MCa, since 11/03.&lt;br /&gt;
*: Thoughts? - [[User:Miraglyth|Miraglyth]] 00:34, 14 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
* I dunno. Aren't the different pages and scripts on http://p.netgamers.jp/pf/ sufficient for research on the Luck patterns (which I personally believe are just random and will not be figured out in any way but by hacking the servers)? - [[User:Tycho|Tycho]] 05:37, 14 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
* Since when did I say this was for &amp;quot;finding out patterns&amp;quot;? I've always been convinced there'll never be a pattern to Photon Fortune. I just figured &amp;quot;interesting stats&amp;quot; just for the sake of it might be a good idea. - [[User:Miraglyth|Miraglyth]] 15:41, 14 December 2006 (PST)&lt;br /&gt;
*: P.S. 8th day of Lv.0 for MNe tomorrow. Looks like we're gonna break the Lv.0 streak record.&lt;br /&gt;
* Okay, go ahead. - [[User:Tycho|Tycho]] 10:13, 15 December 2006 (PST)&lt;br /&gt;
* Longest Streak of Lv.0 is now MBe, 12 days (12/28/06 - 01/08/07)&lt;br /&gt;
*: Whoever you are, Mr. Unsigned-Edit, you're wrong for the English servers because of the 31st of December bug. - [[User:Miraglyth|Miraglyth]] 06:15, 21 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Partner Character/PM Luck ==&lt;br /&gt;
&lt;br /&gt;
I was doing the third PSU Episode 2 Mission, and Laia has 3-Star luck. Every enemy she hit, they dropped a Rod (Or, it could be all the sorcerors.) Now, she might not of hit everyone, but I suppose a monster hit by a partner character with high luck will drop rare goods. &amp;lt;sub&amp;gt;- The preceeding unsigned comment was added by [[User:Fletcher|Fletcher]] on 20:49, 10 March 2007 (BST).&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Party vs. Leader Luck ==&lt;br /&gt;
&lt;br /&gt;
I have found that through runs often times the luck of the leader does not make as much of a difference as the total luck of the party.  Would someone please substantiate or refute this, cateloged evidence would be helpful. &amp;lt;sub&amp;gt;- The preceeding unsigned comment was added by [[User:Adamwan|Adamwan]] on 18:13, 3 April 2007 (BST).&amp;lt;/sub&amp;gt;&lt;br /&gt;
* Leader only. I'm sure the Bible guide thing said this, but I don't have it anywhere near me at the moment. In any case, [http://psu.fei-yen.jp/wiki/html/A5CDA5C3A5C8A5EFA1BCA5AFA5E2A1BCA5C92FC0B1CEEEB1BF.html this page] says the same (bracketed comment from the red line). If the guide had not said so they wouldn't have left it there. - [[User:Tycho|Tycho]] 06:27, 8 April 2008 (CDT)&lt;br /&gt;
** Haha, imagine if the guide was made by certain English guide makers. Then there ''would'' be reasonable room for doubt! - [[User:Miraglyth|Miraglyth]] 07:16, 8 April 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Casino and Luck? ==&lt;br /&gt;
&lt;br /&gt;
I was playing in the casino the other day, w/ a luck of 0. Wasn't winning much at all.  Today, I had a luck of 1 and was winning quite a bit more. I was wondering if anyone else noticed this. CSierra333 19:11(EST), April 7, 2008&lt;br /&gt;
* Purely coincidence. --[[User:Qwerty|Qwerty]] 18:36, 7 April 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Raising Photon Fortune ==&lt;br /&gt;
&lt;br /&gt;
There's no mention at all about how having your fortune told by the shrine maiden in Shitenkaku, Neudaiz, can raise your photon fortune.  Should this be included in the article?  I'm not too familiar on the mechanics of it, only that it's done once a day, and that it costs between 100, 1000, and 10000 to have your fortune read out.  I had the 100 fortune read to me on my human male fighgunner who had no fortune today, and now he's got +1 fortune.  Is it the more expensive fortune you have read out, the higher it's bumped?  [[User:IceBlink|IceBlink]] 07:32, 8 April 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GH_451&amp;diff=41238</id>
		<title>GH 451</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GH_451&amp;diff=41238"/>
				<updated>2008-04-08T09:33:59Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: update again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[Partner Machine]] Information ==&lt;br /&gt;
&lt;br /&gt;
[[Image:GH451.jpg|right|thumb|GH 451]]&lt;br /&gt;
&lt;br /&gt;
=== Profile ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! PM Model&lt;br /&gt;
| GH 451 &lt;br /&gt;
|-&lt;br /&gt;
! In-game &amp;lt;br&amp;gt;Description&lt;br /&gt;
| The self-proclaimed &amp;lt;br&amp;gt;Ice Queen. &lt;br /&gt;
|-&lt;br /&gt;
! Combat Behavior&lt;br /&gt;
| Autonomous. &lt;br /&gt;
|-&lt;br /&gt;
! Syn. Trend&lt;br /&gt;
| TECHNIC &lt;br /&gt;
|-&lt;br /&gt;
! TECHNICs &lt;br /&gt;
| Ice &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evolution ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Previous Model !! Requires &lt;br /&gt;
|-&lt;br /&gt;
| Any [[GH 45x]]&lt;br /&gt;
| [[PM Device GH451]]&lt;br /&gt;
|-&lt;br /&gt;
| Any [[PM]] &amp;lt;br&amp;gt;Production Level 80+&lt;br /&gt;
| [[EX Device GH451]] &amp;lt;br&amp;gt;B St. 30+&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
== [[Partner Character]] Information ==&lt;br /&gt;
&lt;br /&gt;
=== Partner Card ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Gender&lt;br /&gt;
| Female&lt;br /&gt;
! Race&lt;br /&gt;
| [[CAST]]&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| [[Force]] (1)&lt;br /&gt;
! Level &lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 colspan=2| Card requirements&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2| Production Level 80+ &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 colspan=2| Card comment&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2| Please use this &amp;lt;br&amp;gt;card when I can be &amp;lt;br&amp;gt;of service. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3| Weapon !! Name !! Linked !! Effect !! Used during&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|{{Rod icon}} &lt;br /&gt;
| rowspan=5|{{Neutral}} &lt;br /&gt;
| rowspan=5|{{Logo-Y}} &lt;br /&gt;
| rowspan=5|[[Halarod]] &lt;br /&gt;
|- &lt;br /&gt;
| [[Barta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Gibarta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Rabarta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Resta]] || Level ? to ? TECHNIC || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|{{Wand icon}} &lt;br /&gt;
| rowspan=3|{{Ice}} &lt;br /&gt;
| rowspan=3|{{Logo-Y}} &lt;br /&gt;
| rowspan=3|[[Majimra]] &lt;br /&gt;
|- &lt;br /&gt;
| [[Barta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Gibarta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|{{Wand icon}} &lt;br /&gt;
| rowspan=3|{{Neutral}} &lt;br /&gt;
| rowspan=3|{{Logo-Y}} &lt;br /&gt;
| rowspan=3|[[Cometara]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Rabarta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Resta]] || Level ? to ? TECHNIC || ?&lt;br /&gt;
|-&lt;br /&gt;
| height=0 colspan=7|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3| Equipment !! Name !! Slot !! Effect !! Used during&lt;br /&gt;
|-&lt;br /&gt;
| {{Line shield icon}} &lt;br /&gt;
| {{Neutral}} &lt;br /&gt;
| {{Logo-G}} &lt;br /&gt;
| ?line &lt;br /&gt;
| Line shield || - || Level 1+&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
| {{Neutral}} &lt;br /&gt;
| {{Logo-G}} &lt;br /&gt;
| [[Tero / HP Restore]] &lt;br /&gt;
| Extra Unit || [[Auto recovery]] LV2 || Level 1+&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
=== Combat Quotes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Voice]] &lt;br /&gt;
| Female CAST Voice ? &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=10| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Freeze, punk!&lt;br /&gt;
|-&lt;br /&gt;
| Aw, these'll be no problem!&lt;br /&gt;
|-&lt;br /&gt;
| Not bad!&lt;br /&gt;
|-&lt;br /&gt;
| Spread out and fight!&lt;br /&gt;
|-&lt;br /&gt;
| I got this one!&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! Lost&lt;br /&gt;
| Hey, [Player]! &amp;lt;br&amp;gt;Where you at?&lt;br /&gt;
|-&lt;br /&gt;
! Found&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! Boost [[Stats]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! Lower [[Stats]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Burn]]&lt;br /&gt;
| Hot tamale coming through!&lt;br /&gt;
|-&lt;br /&gt;
! [[Freeze]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Shock]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Confuse]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Poison]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Silence]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Paralysis]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! Low [[HP]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Expansion}}&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=GH_451&amp;diff=41233</id>
		<title>GH 451</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=GH_451&amp;diff=41233"/>
				<updated>2008-04-08T08:48:54Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added some text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== [[Partner Machine]] Information ==&lt;br /&gt;
&lt;br /&gt;
[[Image:GH451.jpg|right|thumb|GH 451]]&lt;br /&gt;
&lt;br /&gt;
=== Profile ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! PM Model&lt;br /&gt;
| GH 451 &lt;br /&gt;
|-&lt;br /&gt;
! In-game &amp;lt;br&amp;gt;Description&lt;br /&gt;
| The self-proclaimed &amp;lt;br&amp;gt;Ice Queen. &lt;br /&gt;
|-&lt;br /&gt;
! Combat Behavior&lt;br /&gt;
| Autonomous. &lt;br /&gt;
|-&lt;br /&gt;
! Syn. Trend&lt;br /&gt;
| TECHNIC &lt;br /&gt;
|-&lt;br /&gt;
! TECHNICs &lt;br /&gt;
| Ice &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Evolution ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Previous Model !! Requires &lt;br /&gt;
|-&lt;br /&gt;
| Any [[GH 45x]]&lt;br /&gt;
| [[PM Device GH451]]&lt;br /&gt;
|-&lt;br /&gt;
| Any [[PM]] &amp;lt;br&amp;gt;Production Level 80+&lt;br /&gt;
| [[EX Device GH451]] &amp;lt;br&amp;gt;B St. 30+&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
== [[Partner Character]] Information ==&lt;br /&gt;
&lt;br /&gt;
=== Partner Card ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Gender&lt;br /&gt;
| Female&lt;br /&gt;
! Race&lt;br /&gt;
| [[CAST]]&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
| [[Force]] (1)&lt;br /&gt;
! Level &lt;br /&gt;
| +10&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 colspan=2| Card requirements&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2| Production Level 80+ &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 colspan=2| Card comment&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2| Please use this &amp;lt;br&amp;gt;card when I can be &amp;lt;br&amp;gt;of service. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3| Weapon !! Name !! Linked !! Effect !! Used during&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=5|{{Rod icon}} &lt;br /&gt;
| rowspan=5|{{Neutral}} &lt;br /&gt;
| rowspan=5|{{Logo-Y}} &lt;br /&gt;
| rowspan=5|[[Halarod]] &lt;br /&gt;
|- &lt;br /&gt;
| [[Barta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Gibarta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Rabarta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Resta]] || Level ? to ? TECHNIC || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|{{Wand icon}} &lt;br /&gt;
| rowspan=3|{{Ice}} &lt;br /&gt;
| rowspan=3|{{Logo-Y}} &lt;br /&gt;
| rowspan=3|[[Majimra]] &lt;br /&gt;
|- &lt;br /&gt;
| [[Barta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Gibarta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3|{{Wand icon}} &lt;br /&gt;
| rowspan=3|{{Neutral}} &lt;br /&gt;
| rowspan=3|{{Logo-Y}} &lt;br /&gt;
| rowspan=3|[[Cometara]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Rabarta]] || Level 21 to 30 TECHNIC || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Resta]] || Level ? to ? TECHNIC || ?&lt;br /&gt;
|-&lt;br /&gt;
| height=0 colspan=7|&lt;br /&gt;
|- &lt;br /&gt;
! colspan=3| Equipment !! Name !! Slot !! Effect !! Used during&lt;br /&gt;
|-&lt;br /&gt;
| {{Line shield icon}} &lt;br /&gt;
| {{Neutral}} &lt;br /&gt;
| {{Logo-G}} &lt;br /&gt;
| ?line &lt;br /&gt;
| Line shield || - || Level 1+&lt;br /&gt;
|-&lt;br /&gt;
|  &lt;br /&gt;
| {{Neutral}} &lt;br /&gt;
| {{Logo-G}} &lt;br /&gt;
| [[Tero / HP Restore]] &lt;br /&gt;
| Extra Unit || [[Auto recovery]] LV2 || Level 1+&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
=== Combat Quotes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[Voice]] &lt;br /&gt;
| Female CAST Voice ? &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=10| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Freeze, punk!&lt;br /&gt;
|-&lt;br /&gt;
| Aw, these'll be no problem!&lt;br /&gt;
|-&lt;br /&gt;
| Not bad!&lt;br /&gt;
|-&lt;br /&gt;
| Spread out and fight!&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! Lost&lt;br /&gt;
| Hey, [Character]!  Where you at?&lt;br /&gt;
|-&lt;br /&gt;
! Found&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! Boost [[Stats]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! Lower [[Stats]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Burn]]&lt;br /&gt;
| Hot tamale coming through!&lt;br /&gt;
|-&lt;br /&gt;
! [[Freeze]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Shock]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Confuse]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Poison]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Silence]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! [[Paralysis]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! Low [[HP]]&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Expansion}}&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Partner_characters&amp;diff=40405</id>
		<title>Talk:Partner characters</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Partner_characters&amp;diff=40405"/>
				<updated>2008-03-31T04:02:03Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: New page: Should the partner character tables have their relevant levels included for ease of reference?  Example, Laia is +3, Lumia is -5, Tylor is +5, etc?  ~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should the partner character tables have their relevant levels included for ease of reference?  Example, Laia is +3, Lumia is -5, Tylor is +5, etc?  [[User:IceBlink|IceBlink]] 23:02, 30 March 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Partner_machines&amp;diff=39214</id>
		<title>Talk:Partner machines</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Partner_machines&amp;diff=39214"/>
				<updated>2008-03-17T01:14:00Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: /* EX versions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== EX versions ==&lt;br /&gt;
As of the latest Revert and redesign there currently isn't any mention that all GH versions have EX versions released and what exactly is different about the EX versions.&lt;br /&gt;
Where would we explain in this article the differences between a GH 440 versus a GH 440 EX for example? I thought what we had before for handling the EX versions was good, now GH 470 and GH 480 and GH 490 are in separate tables and nothing is mentioned that they are EX (expanded) PM evolutions. I have no issues with separating them into their own tables though.  Maybe the EX versions should be placed in the already existing GH tables? Just place the EX versions and their differences at the bottom of each respective table? -- 16 Feb. Varchild&lt;br /&gt;
&lt;br /&gt;
*[[PM Device GH440]] and [[EX Device GH440]] are upgrade devices which create the exact same [[GH 440]] model. There is no &amp;quot;GH 440 EX version&amp;quot;. There are no differences. --[[User:Zoamel Gustav|Zoamel Gustav]] 04:03, 17 February 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
So what exactly do EX Devices do?  In-game description says &amp;quot;extra upgrade device&amp;quot;, which tells me nothing.  Could someone make a note what exactly are they, what do they do which is different to the normal PM Devices, and put it in the article?  [[User:IceBlink|IceBlink]] 20:14, 16 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== To The.Wraith ==&lt;br /&gt;
&lt;br /&gt;
Partner machines offline can be found [http://psupedia.info/Partner_machines_%28offline%29 here] &amp;lt;br&amp;gt;[[User:Amaury|Amaury]] 12:30, 31 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Revert Reason ==&lt;br /&gt;
&lt;br /&gt;
It is redundant; those PM series are currently not released, so no need to put them in there when they have not been released. [[User:Amaury|Amaury]] 15:03, 29 January 2008 (CST)&lt;br /&gt;
* It's never been a problem before.  There's tons of info on unreleased items, missions, enemies, etc. across the site, all made in anticipation of them being released at a later date.  Besides, the other corrections done with Zoamel's edit that you reverted were made with standardization in mind.  Tons of tiny capitalization and grammatical errors were fixed.  I think that's far, far more important than removing data on something that isn't out yet. - [[User:EspioKaos|EspioKaos]] 15:15, 29 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
==Perspective==&lt;br /&gt;
*I was just wondering if we could change the &amp;quot;my&amp;quot; where it says &amp;quot;my experience&amp;quot; to the name of whoever it's referring to. It just doesn't feel right reading in first person. It's not really an important issue, if I was absolutely sure who it was, I'd just change it myself.  [[User:K'lon|K&amp;amp;#39;lon]] 13:01, 23 January 2007 (CST)&lt;br /&gt;
* Uh, yeah. It was pretty weird they never included their name with the comments in the first place. &amp;gt;_&amp;gt;; - [[User:Tycho|Tycho]] 10:49, 24 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons or Monomates? ==&lt;br /&gt;
*Irovax: Why is the best thing to feed a Striking PM 1* Weapons? Wouldn't it be Monomates, since weapons cost 350 and Monomates cost 50? Or are they taking the TECHNIC into account? Personally, I'd want my PM to become battle ready as soon as possible...&lt;br /&gt;
* Yeah, that's for pure Striking. If all you care about is getting it to L80 ASAP, you're probably best off buying Monomates en masse. Or, if you don't have the cash and are okay with an Armor PM (if you're a HU 440 might not be such a bad choice in battle), you could even use Cast Parts of newly chreated characters or something. - [[User:Tycho|Tycho]]&lt;br /&gt;
*I have found that the quickest and most efficient way to evolve your PM to level 80 is with regular Moon Atomizers. They give +12 striking and +3 tech for a mere 350 meseta! Cheaper, but longer-duration feeding will result from feeding monomates. [[User:Uberjuice|Uberjuice]] 20:28, 4 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Content Corrections/Clarifications ==&lt;br /&gt;
*Keldog: Can someone verify that the PM Evolution chart is correct for the fourth stage evolution stat reqirements (i.e. &amp;quot;Ranged &amp;lt;= 30&amp;quot;, etc.). Seems like those should be greater than symbols (&amp;gt;) instead of less than (&amp;lt;).&lt;br /&gt;
* I think you got confused; they do not contain 'less than or equal to' signals at all. The signs used are 'greater than or equal to' and 'less than' (= evolutions you get when the requirements for the former aren't met). I hope that would answer your question. - [[User:Tycho|Tycho]]&lt;br /&gt;
* cast parts reduce mind&lt;br /&gt;
* Why are 1* units recommended over CAST parts? They seem to be more expensive and less effective.&lt;br /&gt;
* Faster than recreating ad infinitum; either way works though. - [[User:Tycho|Tycho]]&lt;br /&gt;
* For the GH-420 model (claws), it takes Striking below lv 30 and Ranged above lv 30. ^^ --[[User:Shioki|Shioki]]&lt;br /&gt;
* In the picture of all the GH-44x PMs, 443 is shown as being a Laser Cannon type, with 444 as a Launcher type. The guide to their weapon types did not match the screenshot. This has been corrected.&lt;br /&gt;
* Can someone post a slightly clearer description of what each 'personality' type does on the LV80 evolutions? 'Independent' and 'Near Master' are pretty self-explanatory, but what exactly is 'Calculating' supposed to mean? [[User:JhonenSantos|JhonenSantos]] 11:21, 11 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== A PM in battle section is needed ==&lt;br /&gt;
&lt;br /&gt;
Would answer questions like.&lt;br /&gt;
1. Can 440 use technics.&lt;br /&gt;
2. Can the armor stat be ignored or is it suicide to go pure 100 stat.&lt;br /&gt;
3. How much control you have over the PM.&lt;br /&gt;
* About #2, I'm not too sure, but it seems that even with pure 100 striking, the GH410 takes only average damage. It's probably dependent only on class/type of PM.&lt;br /&gt;
* About #3, it seems like they act like normal NPCs of their class, i.e. not very much control, other than just following you closely. [[User:Seikas2|Seikas2]] 01:32, 12 November 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
* Right. - [[User:Tycho|Tycho]]&lt;br /&gt;
&lt;br /&gt;
* It appears that all the 4xx models have, at least, the ability to heal themselves...I know my 420 does. The AI's actually decent about it too, she'll switch to her wand and Resta repeatedly at about 1/3 HP. I'm assuming it's the same for the others, as they too are listed as each having a wand with Resta bound to it. [[User:Adilor|Adilor]] 05:35, 22 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Useful 4th stage table? ==&lt;br /&gt;
Was thinking about adding this to the main page, but was unsure if it was ready. [[User:Seikas2|Seikas2]] 04:21, 14 November 2006 (PST)&lt;br /&gt;
*snip Main Paged [[User:Seikas2|Seikas2]] 06:51, 15 November 2006 (PST)&lt;br /&gt;
* Well, it did need something like this. I should still check up on the Japanese description of 450 though; forgot if it mentioned her fire specialism, and thought it might be useful to include element info. I like how you made the behaviour patterns more apparent using the colouring schedule. I'm still wondering about what's with 440 though. Anyway, for now the primary concern regarding PMs is probably rather the Battle Stat stuff, and synthesis influences.&lt;br /&gt;
&lt;br /&gt;
== Battle stat (B St) ==&lt;br /&gt;
&lt;br /&gt;
In the battle stat section, we read &amp;quot;Battle Stat (B St.) or Combat Level (max. 100) - dictates a PM's stats in combat and increases overall synthesis proficiency;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I'm pretty sure the first part, about combat stats is a given, but then the second fact, about B St affecting overall synthesis proficiency, is this really proven? Almost seems like its a recent addition, especially how its inserted into the existing context about your PM fighting with you&lt;br /&gt;
&lt;br /&gt;
* Not proven; I'll add a question mark or something. - [[User:Tycho|Tycho]] 15:46, 1 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
* Unless it's incremental, it's pretty much disproven; mine's gained 4 levels and hasn't increased any snyth percentages at all. [[User:Adilor|Adilor]] 05:38, 22 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Recent edit ==&lt;br /&gt;
* Leveling PMs by letting them synth stuff? This doesn't make sense. I'll use a rollback. o_O - [[User:Tycho|Tycho]] 08:31, 11 December 2006 (PST)&lt;br /&gt;
* I think what was meant by this is to synth items used for feeding, like say a 2★ saber to increase Strike, or guns, wands, or trimates, etc, while collecting more items during missions to synth even more feedables. --[[User:Megaman|Mega]] 09:24, 11 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== How Feeding Works ==&lt;br /&gt;
&lt;br /&gt;
I believe the feeding details could use elaboration. From my experience and from what just about everyone I'm asking is saying, feeding works thus:&lt;br /&gt;
&lt;br /&gt;
* Feed a PM one item, it's &amp;quot;Fed&amp;quot; count raises by 1.&lt;br /&gt;
* If &amp;quot;Fed&amp;quot; count is 100, disable feeding.&lt;br /&gt;
* If not fed for 12 hours, set &amp;quot;Fed&amp;quot; count to 0.&lt;br /&gt;
&lt;br /&gt;
This differs from the details currently on the page as they suggest the 12-hour reset only happens if and when the PM becomes full (suggesting that if fed one item every 24 hours, it would be &amp;quot;full&amp;quot; for 12 hours on the 100th day).&lt;br /&gt;
&lt;br /&gt;
Mentioning it here first to get some feedback on clarifying the article before I go ahead and do it. - [[User:Miraglyth|Miraglyth]] 03:32, 3 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Dimates are no good for tech raising ==&lt;br /&gt;
* Dimates give two tech, but six strike. Why bother with them when you can just stick to tech disks and starting weapons? Those give a better return for your money and you don't have to worry about undoing stat gain in something you don't want. - &amp;lt;sub&amp;gt;The preceding unsigned comment was added by [[MechaCrash]], 23:11, 30 January 2007 (CST)&amp;lt;/sub&amp;gt;&lt;br /&gt;
** Get the heck out. 1* Tech disks are 500 meseta for 6% TECH. Dimates are practically free for 2% TECH. It is *not* hard to alternate Dimates and Tech disks to save money. - [[User:Miraglyth|Miraglyth]] 20:07, 30 January 2007 (CST)&lt;br /&gt;
*** The problem here is that while you can spend 450 for a +6 tech using Dimates, you use an extra two feedings to do it, and money's not really an object for &amp;quot;fast&amp;quot; feeding. For the cheap feeding, then the dimates are worth using if you have a bunch of them sitting around (and unless you solo constantly as a non-tech user it's hard &amp;lt;i&amp;gt;not&amp;lt;/i&amp;gt; to have buckets of them), but the &amp;quot;cheap&amp;quot; feed doesn't really take time into account -- so why not make a few extra newmen for their starting wands? Also, I apologize for the unsigned comment, I'm still figuring this stuff out... [[User:MechaCrash|MechaCrash]] 21:50, 30 January 2007 (CST)&lt;br /&gt;
**** Ultimately, yes. Newman creation is &amp;quot;cheap&amp;quot; meseta-wise because the clear meseta cost is 0. However, unlike Striking/Armor/Ranged character recreation, for Newmans it is unbelievably slow (4% per Newman as opposed to 30% Armor for Cast) and thus considering the farming capabilities, it is almost certainly cheaper for time to farm and then go the Tech Disk/Dimate route. - [[User:Miraglyth|Miraglyth]] 21:58, 30 January 2007 (CST)&lt;br /&gt;
***: P.S. You'll note I did keep &amp;quot;Dimates&amp;quot; out of the &amp;quot;Fast&amp;quot; option. But this article is a little outdated in that respect, because for &amp;quot;Fast&amp;quot; levelling that isn't insane (the fastest would be 100 Halarods every 12 hours. Not likely, lmao) the best option for quite a while has been Debuff disks. - [[User:Miraglyth|Miraglyth]] 21:58, 30 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Alternate PMs? ==&lt;br /&gt;
&lt;br /&gt;
I was wondering how one manages to get one of the alternate PMs. I've seen a few before, and as a rare item hunter, it has very thoroughly piqued my interests.[[User:Ragnarok Knight|Ragnarok Knight]] 02:00, 23 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
*Head to the 2nd floor of the Guardian's Colony and take the first right into the Variety Shop. The leftmost clerk sells the PM Evolution Devices you need in order to get an alternate model. [[User:LoneDespo|Hiro]] 02:22, 23 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
Hey, on a slightly similar note...I've got a friend wondering if it's possible to use a 4xx item to switch between model lines, like from 450 to 431 or whatever, but neither of us wants to shell out 50k for something that might not work. Anyone know if this is doable without having to reset the PM entirely? [[User:Adilor|Adilor]] 06:42, 23 April 2007 (BST)&lt;br /&gt;
* Not possible. You can only switch between different models in the same series e.g. 410 to 411 or 412. [[User:Mewn|Mewn]] 08:38, 23 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
* Alright, thanks. Something else that popped into my head though...is it possible to downgrade? As in, move from, say a 452 to a 451 or 450? Someone might consider putting this in the page as well...or maybe I'll get ambitious and do it myself sometime. :P Thanks again in advance. :) [[User:Adilor|Adilor]] 10:20, 24 April 2007 (BST)&lt;br /&gt;
* It's possible to go from 452 to 450, because that's not technically a 'downgrade' as such, you're just switching between different models in the same series, with different abilities and such. [[User:Mewn|Mewn]] 13:03, 24 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Style? ==&lt;br /&gt;
&lt;br /&gt;
How best can the following data be added?&lt;br /&gt;
&lt;br /&gt;
The GH-434's Blackbull is linked to an unreleased rifle bullet art which causes stun. &lt;br /&gt;
&lt;br /&gt;
Although the GH-440's behavior is labeled Calculating, PM Device GH-440 is labeled Front lines. &lt;br /&gt;
&lt;br /&gt;
Advance battled type changes: 41x and 42x were Hunters. 43x and 44x were Rangers. 45x were Forces. GH-413: Hunter to Wartecher, GH-414: Hunter to Fighgunner, GH-423: Hunter to Wartecher, GH-424: Hunter to Fortefighter, GH-433: Ranger to Fortegunner, GH-434: Ranger to Fortegunner, GH-443: Ranger to Fortegunner, GH-444: Ranger to Fortegunner, GH-453: Force to Guntecher, GH-454: Force to Fortetecher, &lt;br /&gt;
&lt;br /&gt;
GH-4x0 and GH-4x3 are equipped with either Mega / Stamina or no extra unit. I can't think of any way to prove exactly which of the two it is though. The GH-4x0 and GH-4x3 never use suvs, no aura, no Auto Recovery and NPCs ignore pp. That eliminates every extra unit except Mega / Stamina.--[[User:Zoamel Gustav|Zoamel Gustav]] 22:47, 27 September 2007 (BST)&lt;br /&gt;
* To be honest, we should probably re-write the PM article so it's more concise and informative.  It just feels kind of jumbled right now.  XD  I just haven't thought too much on how it should be formatted.  If you have any ideas (or anyone, for that matter), please do share.  ;) - [[User:EspioKaos|EspioKaos]] 03:14, 28 September 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
The colors do need a little work, but I'm not good with colors. Any suggestions? --[[User:Zoamel Gustav|Zoamel Gustav]] 03:24, 30 September 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Fourth-Stage PMs&amp;quot; table and the &amp;quot;Alternate PM Summary&amp;quot; table seems redundant to me. I'm thinking about replacing them with the &amp;quot;Alternate PM Details&amp;quot; table. I'm hesitant though because it may be differentiating the GH-4x0 Series from Alternate PMs. --[[User:Zoamel Gustav|Zoamel Gustav]] 03:24, 30 September 2007 (BST)&lt;br /&gt;
* I'm glad ''somebody'' appreciates my Alt PM Details table. And much thanks to everyone who helps fill in all the details I couldn't! [[User:Trooper1023|Trooper1023]] 14:52, 4 October 2007 (BST)&lt;br /&gt;
**Thanks --[[User:Zoamel Gustav|Zoamel Gustav]] 21:16, 4 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
Would the Recommended Diets section be better off as a guide? --[[User:Zoamel Gustav|Zoamel Gustav]] 03:24, 30 September 2007 (BST)&lt;br /&gt;
* Yes. - [[User:Miraglyth|Miraglyth]] 18:47, 4 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
Should the the Combat behaviour section be removed? --[[User:Zoamel Gustav|Zoamel Gustav]] 03:24, 30 September 2007 (BST)&lt;br /&gt;
* I say no. Maybe shuffled around on the page, but not removed. It's good to have a place where players can add their own observations of PM behaviors, because the in-game descriptions are, well... [[User:Trooper1023|Trooper1023]] 14:54, 4 October 2007 (BST)&lt;br /&gt;
** &amp;quot;People adding their observations&amp;quot;? The discussion section is for that. In other news, you'll note I've largely rewritten the top half of the article, cleaned up discrepancies and removed repeated out-of-place information. I'm looking to expand the articles for each of the 4x0 series which should allow this article to slim down tremendously. - [[User:Miraglyth|Miraglyth]] 18:47, 4 October 2007 (BST)&lt;br /&gt;
*** Like [[Sandbox:GH-41x Series|this]], perhaps with a little more refining, would allow for cutting the &amp;quot;Alternate PM Summary&amp;quot; and &amp;quot;Details&amp;quot; sections out of the main Partner Machinery article. - [[User:Miraglyth|Miraglyth]] 20:22, 4 October 2007 (BST)&lt;br /&gt;
**** That looks awesome!  :D - [[User:EspioKaos|EspioKaos]] 20:44, 4 October 2007 (BST)&lt;br /&gt;
***** Well done. PA Levels might be more accurate then Combo considering TECHNICs and bullets. --[[User:Zoamel Gustav|Zoamel Gustav]] 21:16, 4 October 2007 (BST)&lt;br /&gt;
****** The PA levels would be good if we had any idea what they are. Given PM stats are vastly different to character stats (not to mention those of other models or even the same models with a different B St.) the only notable effect of giving the PA levels would be to give an idea of Support TECHNIC range. For the rest, Combo is probably still more useful. - [[User:Miraglyth|Miraglyth]] 21:57, 4 October 2007 (BST)&lt;br /&gt;
******* I'd settle for 1+, 11+, 21+ etc. meaning combo 1,2,3, anyways. TECHNICs and bullet levels can be figured out through SE levels and visual effects. Were PAs going to be color coded based on level in AotI? --[[User:Zoamel Gustav|Zoamel Gustav]] 09:47, 5 October 2007 (BST)&lt;br /&gt;
******** TECHNICs and Bullets are PAs. - [[User:Miraglyth|Miraglyth]] 19:24, 5 October 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==Line Shield Specialization==&lt;br /&gt;
&amp;quot;No Partner Machinery model can specialize in the production of Line Shields&amp;quot;? And why not? It seems perfectly possible to get a PM with 100 in armor, and it would become a GH-440, and the article doesn't explain either. This may need to be changed, unless someone can explain it. [[User:MkVII Aquila|MkVII Aquila]] 03:32, 1 November 2007 (CDT)&lt;br /&gt;
* This probably does need to be changed, but it's not so much a mistake by editors as by the game. In the description for each PM their 'synthesis trend' is listed. There is currently no PM for which 'Line Shield' is given as a trend in the description, even though it's possible to get a 440 (supposed synth trend: Firearms) with 100 Armor. Makes me wonder if, there was a mistranslation or error somewhere, and it's actually supposed to refer to what they use in combat. - [[User:Mewn|Mewn]] 06:34, 1 November 2007 (CDT)&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Protranser&amp;diff=38800</id>
		<title>Talk:Protranser</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Protranser&amp;diff=38800"/>
				<updated>2008-03-13T03:07:58Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: trap reveal?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Not particularly sure on this, but does Protranser allow you to see all traps as faint outlines?  Or is it a CAST ability?  Either way, my CAST Protranser is able to see traps in the field without having to use goggles (though has to use them if she wants to target them with a weapon).&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Kubiri-hiken&amp;diff=38489</id>
		<title>Kubiri-hiken</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Kubiri-hiken&amp;diff=38489"/>
				<updated>2008-03-08T14:32:59Z</updated>
		
		<summary type="html">&lt;p&gt;IceBlink: added level 4 and level 5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AotI Only}}&lt;br /&gt;
[[Image:Kubisomethinghiken.jpg|thumb|right|Kubiri-hiken]]&lt;br /&gt;
&lt;br /&gt;
''A slicer developed by Yohmei Corp. With a lightweight, high-output reactor and best-of-class destructive power.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
==Item details==&lt;br /&gt;
* No additional details.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Stats, synthesis, etc.==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Striking weapon stats&lt;br /&gt;
| type = Slicer&lt;br /&gt;
| rarity = 9&lt;br /&gt;
| pp = 329&lt;br /&gt;
| attack = 469&lt;br /&gt;
| ata = 232&lt;br /&gt;
| version = AotI&lt;br /&gt;
| req = 310&lt;br /&gt;
| maker = Y}}&lt;br /&gt;
||&lt;br /&gt;
{{Board stats 9 star striking&lt;br /&gt;
| name = Kubiri-hiken&lt;br /&gt;
| photons = ??? Photon&lt;br /&gt;
| metal = Slaterian&lt;br /&gt;
| wood = Neu Ebon&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info&lt;br /&gt;
| buy = N/A&lt;br /&gt;
| sell = Unknown&lt;br /&gt;
| shop = N/A&lt;br /&gt;
| bbuy = N/A&lt;br /&gt;
| bsell = Unknown&lt;br /&gt;
| bshop = N/A&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info&lt;br /&gt;
| attack = ATP&lt;br /&gt;
| a0 = 469&lt;br /&gt;
| a1 = 474&lt;br /&gt;
| a2 = 478&lt;br /&gt;
| a3 = 482&lt;br /&gt;
| a4 = 485&lt;br /&gt;
| a5 = 488&lt;br /&gt;
| a6 = ???&lt;br /&gt;
| a7 = ???&lt;br /&gt;
| a8 = ???&lt;br /&gt;
| a9 = ???&lt;br /&gt;
| a10 = ???&lt;br /&gt;
| pp0 = 329&lt;br /&gt;
| pp1 = 340&lt;br /&gt;
| pp2 = 350&lt;br /&gt;
| pp3 = 359&lt;br /&gt;
| pp4 = 367&lt;br /&gt;
| pp5 = 375&lt;br /&gt;
| pp6 = ???&lt;br /&gt;
| pp7 = ???&lt;br /&gt;
| pp8 = ???&lt;br /&gt;
| pp9 = ???&lt;br /&gt;
| pp10 = ???&lt;br /&gt;
}}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#e8e8e8&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | '''Drop information'''&lt;br /&gt;
|-style=&amp;quot;background:#f2f2f2&amp;quot;&lt;br /&gt;
| '''Enemy/Mission''' || '''Level''' || '''Type'''&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[White Beast]] boss box || A || Weapon&lt;br /&gt;
|-style=&amp;quot;background:#f9f9f9&amp;quot;&lt;br /&gt;
| [[White Beast]] boss box || A || Board&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Slicers]]&lt;/div&gt;</summary>
		<author><name>IceBlink</name></author>	</entry>

	</feed>