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	<entry>
		<id>http://re-psupedia.info/index.php?title=Crossbows&amp;diff=118431</id>
		<title>Crossbows</title>
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				<updated>2012-02-05T05:59:37Z</updated>
		
		<summary type="html">&lt;p&gt;GP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Crossbow.jpg|thumb|right|Cubo Mamba]]&lt;br /&gt;
'''Crossbows''' are a type of left-handed ranged weapon.  Similar to [[Handguns|handguns]], they allow for a relatively quick rate of fire, though they do have a somewhat short range.  As crossbow [[Bullets|bullets]] are leveled, the number of bolts fired per trigger pull increases, much like [[Cards|cards]] and [[Shotguns|shotguns]].  At LV1-10, a single bullet is fired; LV11-20 fires two bullets; LV21-50 fires three bullets.  If no [[Photon arts|photon art]] is equipped, a crossbow will fire a single neutral bullet.&lt;br /&gt;
&lt;br /&gt;
== PP recovery ==&lt;br /&gt;
This table illustrates the natural PP regeneration rate for crossbows based on manufacturer and Guardian type.  Kubara crossbows are not listed as their regeneration rates vary between models.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type !! Grade !! Yohmei !! TENORA&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighgunner]] || {{Color-A}} | {{A}} || 9 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[Guntecher]] || {{Color-S}} | {{S}} || 9 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortegunner]] || {{Color-A}} | {{A}} || 8 || 11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crossbows ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{{Weapon chart header|Category=Crossbows}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;2&amp;quot; | 7★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Yurasogi&lt;br /&gt;
|JP name= ユラソウギ&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|PP= 906&lt;br /&gt;
|Att.= 182&lt;br /&gt;
|PP 10= 1228&lt;br /&gt;
|Att. 10= 264&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 106&lt;br /&gt;
|Req.= 118&lt;br /&gt;
|Ver.= AOTI}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Upinde&lt;br /&gt;
|JP name= クッボ・ウピンデ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 734&lt;br /&gt;
|Att.= 243&lt;br /&gt;
|PP 10= 987&lt;br /&gt;
|Att. 10= 324&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 126&lt;br /&gt;
|Req.= 122&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;9&amp;quot; | 8★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Kokrosoki&lt;br /&gt;
|JP name= コクロソウキ&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|PP= 957&lt;br /&gt;
|Att.= 226&lt;br /&gt;
|PP 10= 1279&lt;br /&gt;
|Att. 10= 285&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 127&lt;br /&gt;
|Req.= 135&lt;br /&gt;
|Ver.= AOTI}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Dunga&lt;br /&gt;
|JP name= クッボ・ドゥンガ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 756&lt;br /&gt;
|Att.= 275&lt;br /&gt;
|PP 10= 1009&lt;br /&gt;
|Att. 10= 334&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 141&lt;br /&gt;
|Req.= 139&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Upindec&lt;br /&gt;
|JP name= クッボ・ウピンデック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 907&lt;br /&gt;
|Att.= 96&lt;br /&gt;
|PP 10= 1144&lt;br /&gt;
|Att. 10= 120&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 120&lt;br /&gt;
|Req.= 135&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Din De Bel&lt;br /&gt;
|JP name= ディン・ディ・ベル&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1301&lt;br /&gt;
|Att.= 270&lt;br /&gt;
|PP 10= 1547&lt;br /&gt;
|Att. 10= 412&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 241&lt;br /&gt;
|Req.= 290&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Special Trading Stn.]]}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Din De Bow&lt;br /&gt;
|JP name= ディン・ディ・ボウ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 956&lt;br /&gt;
|Att.= 250&lt;br /&gt;
|PP 10= 1193&lt;br /&gt;
|Att. 10= 392&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 241&lt;br /&gt;
|Req.= 810&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{360 item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Gastra&lt;br /&gt;
|JP name= ガストラ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 811&lt;br /&gt;
|Att.= 334&lt;br /&gt;
|PP 10= 1060&lt;br /&gt;
|Att. 10= 483&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 189&lt;br /&gt;
|Req.= 183&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Skull Cross&lt;br /&gt;
|JP name= スカル・クロス&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 811&lt;br /&gt;
|Att.= 334&lt;br /&gt;
|PP 10= 1060&lt;br /&gt;
|Att. 10= 483&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 189&lt;br /&gt;
|Req.= 183&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Ushino Koku&lt;br /&gt;
|JP name= ウシノコク&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1255&lt;br /&gt;
|Att.= 264&lt;br /&gt;
|PP 10= &lt;br /&gt;
|Att. 10= &lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 389&lt;br /&gt;
|Req.= 181&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Yurasogic&lt;br /&gt;
|JP name= ユラソウギック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 907&lt;br /&gt;
|Att.= 233&lt;br /&gt;
|PP 10= 1122&lt;br /&gt;
|Att. 10= 280&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 120&lt;br /&gt;
|Req.= 135&lt;br /&gt;
|Ver.= AOTI}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;14&amp;quot; | 9★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Parpua&lt;br /&gt;
|JP name= バーピュア&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|PP= 898&lt;br /&gt;
|Att.= 277&lt;br /&gt;
|PP 10= &lt;br /&gt;
|Att. 10= &lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 316&lt;br /&gt;
|Req.= 147&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Aikasoki&lt;br /&gt;
|JP name= アイカソウキ&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|PP= 1020&lt;br /&gt;
|Att.= 257&lt;br /&gt;
|PP 10= 1342&lt;br /&gt;
|Att. 10= 315&lt;br /&gt;
|Var.= 65&lt;br /&gt;
|Acc.= 131&lt;br /&gt;
|Req.= 145&lt;br /&gt;
|Ver.= AOTI}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Mamba&lt;br /&gt;
|JP name= クッボ・マンバ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 777&lt;br /&gt;
|Att.= 297&lt;br /&gt;
|PP 10= 1030&lt;br /&gt;
|Att. 10= 354&lt;br /&gt;
|Var.= 95&lt;br /&gt;
|Acc.= 156&lt;br /&gt;
|Req.= 149&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Needle Spinner/X&lt;br /&gt;
|JP name= ニードルスピナー/X&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 972&lt;br /&gt;
|Att.= 346&lt;br /&gt;
|PP 10= 1388&lt;br /&gt;
|Att. 10= 507&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 314 &lt;br /&gt;
|Req.= 169&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Flagship R＆D (TENORA WORKS Shop)|Flagship R&amp;amp;D]] (TW Shop).}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Axeon Cross&lt;br /&gt;
|JP name= アキシオンクロス&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 844&lt;br /&gt;
|Att.= 304&lt;br /&gt;
|PP 10= 1104&lt;br /&gt;
|Att. 10= 414&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 314&lt;br /&gt;
|Req.= 166&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= De Golus Bow&lt;br /&gt;
|JP name= デゴラスボウ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 647&lt;br /&gt;
|Att.= 364&lt;br /&gt;
|PP 10= 845&lt;br /&gt;
|Att. 10= 468&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 286&lt;br /&gt;
|Req.= 179&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Drill Launcher&lt;br /&gt;
|JP name= ドリルランチャー&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 687&lt;br /&gt;
|Att.= 258&lt;br /&gt;
|PP 10= 924&lt;br /&gt;
|Att. 10= 349&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 117&lt;br /&gt;
|Req.= 168&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Goodbye Naval&lt;br /&gt;
|JP name= グッバイナヴァル&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1036&lt;br /&gt;
|Att.= 359&lt;br /&gt;
|PP 10= 1224&lt;br /&gt;
|Att. 10= 511&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 296&lt;br /&gt;
|Req.= 194&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Karakasa J. Gun&lt;br /&gt;
|JP name= カラカサジコミガン&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1127&lt;br /&gt;
|Att.= 316&lt;br /&gt;
|PP 10= 1514&lt;br /&gt;
|Att. 10= 427&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 328&lt;br /&gt;
|Req.= 184&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Queen Viera&lt;br /&gt;
|JP name= クイーンヴィエラ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 985&lt;br /&gt;
|Att.= 343&lt;br /&gt;
|PP 10= 1184&lt;br /&gt;
|Att. 10= 425&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 344&lt;br /&gt;
|Req.= 186&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Sand Rappy Bow&lt;br /&gt;
|JP name= サンドラッピーボウ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 865&lt;br /&gt;
|Att.= 192&lt;br /&gt;
|PP 10= &lt;br /&gt;
|Att. 10= &lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 215&lt;br /&gt;
|Req.= 168&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Stec Crossbow&lt;br /&gt;
|JP name= スティーク・クロスボウ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 656&lt;br /&gt;
|Att.= 202&lt;br /&gt;
|PP 10= 1218&lt;br /&gt;
|Att. 10= 338&lt;br /&gt;
|Var.= 30&lt;br /&gt;
|Acc.= 133&lt;br /&gt;
|Req.= 149&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Desert Arms Shop]].}}&lt;br /&gt;
|- {{360 item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Tokakisu&lt;br /&gt;
|JP name= トウカキスイ&lt;br /&gt;
|Mfr.= &lt;br /&gt;
|PP= 1338&lt;br /&gt;
|Att.= 322&lt;br /&gt;
|PP 10= 1625&lt;br /&gt;
|Att. 10= 389&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 186&lt;br /&gt;
|Req.= 170&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Special Exchange 2]].}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Velos Rosso&lt;br /&gt;
|JP name= ヴェロスロッソ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1338&lt;br /&gt;
|Att.= 322&lt;br /&gt;
|PP 10= 1625&lt;br /&gt;
|Att. 10= 389&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 186&lt;br /&gt;
|Req.= 170&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Special Exchange 2]].}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon chart header|Category=Crossbows}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Negro Tathlum&lt;br /&gt;
|JP name= ネグロタスラム&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|PP= 1028&lt;br /&gt;
|Att.= 382&lt;br /&gt;
|PP 10= 1272&lt;br /&gt;
|Att. 10= 471&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 373&lt;br /&gt;
|Req.= 196&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Special Exchange 3rd]].}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Musrana&lt;br /&gt;
|JP name= クッボ・ムスラナ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 820&lt;br /&gt;
|Att.= 322&lt;br /&gt;
|PP 10= 1107&lt;br /&gt;
|Att. 10= 389&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 186&lt;br /&gt;
|Req.= 170&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Musranac&lt;br /&gt;
|JP name= クッボ・ムスラナック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 984&lt;br /&gt;
|Att.= 112&lt;br /&gt;
|PP 10= 1252&lt;br /&gt;
|Att. 10= 139&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 158&lt;br /&gt;
|Req.= 165&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Tuma&lt;br /&gt;
|JP name= クッボ・テュマ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 842&lt;br /&gt;
|Att.= 338&lt;br /&gt;
|PP 10= 1129&lt;br /&gt;
|Att. 10= 423&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 209&lt;br /&gt;
|Req.= 191&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Tumac&lt;br /&gt;
|JP name= クッボ・テュマック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1010&lt;br /&gt;
|Att.= 118&lt;br /&gt;
|PP 10= 1278&lt;br /&gt;
|Att. 10= 151&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 177&lt;br /&gt;
|Req.= 185&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Simba&lt;br /&gt;
|JP name= クッボ・シンバ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 864&lt;br /&gt;
|Att.= 366&lt;br /&gt;
|PP 10= 1151&lt;br /&gt;
|Att. 10= 466&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 247&lt;br /&gt;
|Req.= 211&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Simbac&lt;br /&gt;
|JP name= クッボ・シンバック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1036&lt;br /&gt;
|Att.= 128&lt;br /&gt;
|PP 10= 1304&lt;br /&gt;
|Att. 10= 168&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 305&lt;br /&gt;
|Req.= 205&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon chart header|Category=Crossbows}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;3&amp;quot; | 14★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Diabolic Cross&lt;br /&gt;
|JP name= ディアボリッククロス&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1347&lt;br /&gt;
|Att.= 464&lt;br /&gt;
|PP 10= 1520&lt;br /&gt;
|Att. 10= 622&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 365&lt;br /&gt;
|Req.= 581&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Kaiser Viera&lt;br /&gt;
|JP name= カイザーヴィエラ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1290&lt;br /&gt;
|Att.= 426&lt;br /&gt;
|PP 10= 1485&lt;br /&gt;
|Att. 10= 563&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 328&lt;br /&gt;
|Req.= 560&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Lord Axeon Cross&lt;br /&gt;
|JP name= ロードアキシオンクロス&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1272&lt;br /&gt;
|Att.= 488&lt;br /&gt;
|PP 10= 1536&lt;br /&gt;
|Att. 10= 656&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 381&lt;br /&gt;
|Req.= 324&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Site navigation ==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Needle_Spinner/X&amp;diff=118430</id>
		<title>Needle Spinner/X</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Needle_Spinner/X&amp;diff=118430"/>
				<updated>2012-02-05T05:57:00Z</updated>
		
		<summary type="html">&lt;p&gt;GP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JP only}}&lt;br /&gt;
[[File:Needle Spinner X.jpg|thumb|right|Needle Spinner/X]]&lt;br /&gt;
{{Description&lt;br /&gt;
|EN= An experimental weapon made by TENORA WORKS in order to complete their ultimate crossbow.&lt;br /&gt;
|JP= テノラ社において最高性能のクロスボウを完成されるために作られた実験用の試作製品。}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{9 stars}}&lt;br /&gt;
&lt;br /&gt;
== Item details ==&lt;br /&gt;
* {{Avail.|JP only}}&lt;br /&gt;
* {{JP name|Article=W|JP=ニードルスピナー/X}}&lt;br /&gt;
* {{Bound item|Article=W}}&lt;br /&gt;
* {{Reskin|Article=W|Model=Needle Spinner}}&lt;br /&gt;
* Can be obtained by trading in the following items at the TENORA WORKS Shop location of [[Flagship R＆D (TENORA WORKS Shop)|Flagship R&amp;amp;D]]:&lt;br /&gt;
** [[Cubo Dunga]] x1&lt;br /&gt;
** [[Yama Soulstone]] x5&lt;br /&gt;
** [[Mot Ork]] x10&lt;br /&gt;
** [[Meow Mustache]] x1&lt;br /&gt;
&lt;br /&gt;
== Item stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Crossbow&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|Rarity= 9&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|PP= 972&lt;br /&gt;
|Att.= 346&lt;br /&gt;
|Acc.= 314&lt;br /&gt;
|Req.= 169&lt;br /&gt;
|Variance= }}&lt;br /&gt;
||&lt;br /&gt;
{{PP regen&lt;br /&gt;
|Category= Crossbow&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|Grade= A&lt;br /&gt;
|FI= &lt;br /&gt;
|GT= &lt;br /&gt;
|FG= }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Sell= 50000&lt;br /&gt;
|Shop= Not for sale}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Crossbow&lt;br /&gt;
|PP0= 972&lt;br /&gt;
|PP1= &lt;br /&gt;
|PP2= &lt;br /&gt;
|PP3= &lt;br /&gt;
|PP4= &lt;br /&gt;
|PP5= &lt;br /&gt;
|PP6= 1188&lt;br /&gt;
|PP7= 1224&lt;br /&gt;
|PP8= 1269&lt;br /&gt;
|PP9= 1324&lt;br /&gt;
|PP10= 1388&lt;br /&gt;
|A0= 346&lt;br /&gt;
|A1= &lt;br /&gt;
|A2= &lt;br /&gt;
|A3= &lt;br /&gt;
|A4= &lt;br /&gt;
|A5= &lt;br /&gt;
|A6= 430&lt;br /&gt;
|A7= 444&lt;br /&gt;
|A8= 462&lt;br /&gt;
|A9= 482&lt;br /&gt;
|A10= 507 }}&lt;br /&gt;
||&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Header= Y}}&lt;br /&gt;
{{New drop test&lt;br /&gt;
|Footer= Y&lt;br /&gt;
|Avail.= &lt;br /&gt;
|Source= &lt;br /&gt;
|Source type= &lt;br /&gt;
|Level= &lt;br /&gt;
|Ver.= &lt;br /&gt;
|Type= &lt;br /&gt;
|Category= }}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
* No additional images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
File:filename.jpg|Caption&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Crossbows]]&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Crossbows&amp;diff=118429</id>
		<title>Crossbows</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Crossbows&amp;diff=118429"/>
				<updated>2012-02-05T05:53:07Z</updated>
		
		<summary type="html">&lt;p&gt;GP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Crossbow.jpg|thumb|right|Cubo Mamba]]&lt;br /&gt;
'''Crossbows''' are a type of left-handed ranged weapon.  Similar to [[Handguns|handguns]], they allow for a relatively quick rate of fire, though they do have a somewhat short range.  As crossbow [[Bullets|bullets]] are leveled, the number of bolts fired per trigger pull increases, much like [[Cards|cards]] and [[Shotguns|shotguns]].  At LV1-10, a single bullet is fired; LV11-20 fires two bullets; LV21-50 fires three bullets.  If no [[Photon arts|photon art]] is equipped, a crossbow will fire a single neutral bullet.&lt;br /&gt;
&lt;br /&gt;
== PP recovery ==&lt;br /&gt;
This table illustrates the natural PP regeneration rate for crossbows based on manufacturer and Guardian type.  Kubara crossbows are not listed as their regeneration rates vary between models.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type !! Grade !! Yohmei !! TENORA&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighgunner]] || {{Color-A}} | {{A}} || 9 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[Guntecher]] || {{Color-S}} | {{S}} || 9 || 13&lt;br /&gt;
|-&lt;br /&gt;
| [[Fortegunner]] || {{Color-A}} | {{A}} || 8 || 11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crossbows ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{{Weapon chart header|Category=Crossbows}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;2&amp;quot; | 7★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Yurasogi&lt;br /&gt;
|JP name= ユラソウギ&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|PP= 906&lt;br /&gt;
|Att.= 182&lt;br /&gt;
|PP 10= 1228&lt;br /&gt;
|Att. 10= 264&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 106&lt;br /&gt;
|Req.= 118&lt;br /&gt;
|Ver.= AOTI}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Upinde&lt;br /&gt;
|JP name= クッボ・ウピンデ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 734&lt;br /&gt;
|Att.= 243&lt;br /&gt;
|PP 10= 987&lt;br /&gt;
|Att. 10= 324&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 126&lt;br /&gt;
|Req.= 122&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;9&amp;quot; | 8★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Kokrosoki&lt;br /&gt;
|JP name= コクロソウキ&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|PP= 957&lt;br /&gt;
|Att.= 226&lt;br /&gt;
|PP 10= 1279&lt;br /&gt;
|Att. 10= 285&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 127&lt;br /&gt;
|Req.= 135&lt;br /&gt;
|Ver.= AOTI}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Dunga&lt;br /&gt;
|JP name= クッボ・ドゥンガ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 756&lt;br /&gt;
|Att.= 275&lt;br /&gt;
|PP 10= 1009&lt;br /&gt;
|Att. 10= 334&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 141&lt;br /&gt;
|Req.= 139&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Upindec&lt;br /&gt;
|JP name= クッボ・ウピンデック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 907&lt;br /&gt;
|Att.= 96&lt;br /&gt;
|PP 10= 1144&lt;br /&gt;
|Att. 10= 120&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 120&lt;br /&gt;
|Req.= 135&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Din De Bel&lt;br /&gt;
|JP name= ディン・ディ・ベル&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1301&lt;br /&gt;
|Att.= 270&lt;br /&gt;
|PP 10= 1547&lt;br /&gt;
|Att. 10= 412&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 241&lt;br /&gt;
|Req.= 290&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Special Trading Stn.]]}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Din De Bow&lt;br /&gt;
|JP name= ディン・ディ・ボウ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 956&lt;br /&gt;
|Att.= 250&lt;br /&gt;
|PP 10= 1193&lt;br /&gt;
|Att. 10= 392&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 241&lt;br /&gt;
|Req.= 810&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{360 item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Gastra&lt;br /&gt;
|JP name= ガストラ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 811&lt;br /&gt;
|Att.= 334&lt;br /&gt;
|PP 10= 1060&lt;br /&gt;
|Att. 10= 483&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 189&lt;br /&gt;
|Req.= 183&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Skull Cross&lt;br /&gt;
|JP name= スカル・クロス&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 811&lt;br /&gt;
|Att.= 334&lt;br /&gt;
|PP 10= 1060&lt;br /&gt;
|Att. 10= 483&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 189&lt;br /&gt;
|Req.= 183&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Ushino Koku&lt;br /&gt;
|JP name= ウシノコク&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1255&lt;br /&gt;
|Att.= 264&lt;br /&gt;
|PP 10= &lt;br /&gt;
|Att. 10= &lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 389&lt;br /&gt;
|Req.= 181&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Yurasogic&lt;br /&gt;
|JP name= ユラソウギック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 907&lt;br /&gt;
|Att.= 233&lt;br /&gt;
|PP 10= 1122&lt;br /&gt;
|Att. 10= 280&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 120&lt;br /&gt;
|Req.= 135&lt;br /&gt;
|Ver.= AOTI}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;14&amp;quot; | 9★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Parpua&lt;br /&gt;
|JP name= バーピュア&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|PP= 898&lt;br /&gt;
|Att.= 277&lt;br /&gt;
|PP 10= &lt;br /&gt;
|Att. 10= &lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 316&lt;br /&gt;
|Req.= 147&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Aikasoki&lt;br /&gt;
|JP name= アイカソウキ&lt;br /&gt;
|Mfr.= Y&lt;br /&gt;
|PP= 1020&lt;br /&gt;
|Att.= 257&lt;br /&gt;
|PP 10= 1342&lt;br /&gt;
|Att. 10= 315&lt;br /&gt;
|Var.= 65&lt;br /&gt;
|Acc.= 131&lt;br /&gt;
|Req.= 145&lt;br /&gt;
|Ver.= AOTI}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Mamba&lt;br /&gt;
|JP name= クッボ・マンバ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 777&lt;br /&gt;
|Att.= 297&lt;br /&gt;
|PP 10= 1030&lt;br /&gt;
|Att. 10= 354&lt;br /&gt;
|Var.= 95&lt;br /&gt;
|Acc.= 156&lt;br /&gt;
|Req.= 149&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Needle Spinner/X&lt;br /&gt;
|JP name= ニードルスピナー/X&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= &lt;br /&gt;
|Att.= &lt;br /&gt;
|PP 10= 1388&lt;br /&gt;
|Att. 10= 507&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 314 &lt;br /&gt;
|Req.= 169&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Flagship R＆D (TENORA WORKS Shop)|Flagship R&amp;amp;D]] (TW Shop).}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Axeon Cross&lt;br /&gt;
|JP name= アキシオンクロス&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 844&lt;br /&gt;
|Att.= 304&lt;br /&gt;
|PP 10= 1104&lt;br /&gt;
|Att. 10= 414&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 314&lt;br /&gt;
|Req.= 166&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= De Golus Bow&lt;br /&gt;
|JP name= デゴラスボウ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 647&lt;br /&gt;
|Att.= 364&lt;br /&gt;
|PP 10= 845&lt;br /&gt;
|Att. 10= 468&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 286&lt;br /&gt;
|Req.= 179&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Drill Launcher&lt;br /&gt;
|JP name= ドリルランチャー&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 687&lt;br /&gt;
|Att.= 258&lt;br /&gt;
|PP 10= 924&lt;br /&gt;
|Att. 10= 349&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 117&lt;br /&gt;
|Req.= 168&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Goodbye Naval&lt;br /&gt;
|JP name= グッバイナヴァル&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1036&lt;br /&gt;
|Att.= 359&lt;br /&gt;
|PP 10= 1224&lt;br /&gt;
|Att. 10= 511&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 296&lt;br /&gt;
|Req.= 194&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Karakasa J. Gun&lt;br /&gt;
|JP name= カラカサジコミガン&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1127&lt;br /&gt;
|Att.= 316&lt;br /&gt;
|PP 10= 1514&lt;br /&gt;
|Att. 10= 427&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 328&lt;br /&gt;
|Req.= 184&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Queen Viera&lt;br /&gt;
|JP name= クイーンヴィエラ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 985&lt;br /&gt;
|Att.= 343&lt;br /&gt;
|PP 10= 1184&lt;br /&gt;
|Att. 10= 425&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 344&lt;br /&gt;
|Req.= 186&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Sand Rappy Bow&lt;br /&gt;
|JP name= サンドラッピーボウ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 865&lt;br /&gt;
|Att.= 192&lt;br /&gt;
|PP 10= &lt;br /&gt;
|Att. 10= &lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 215&lt;br /&gt;
|Req.= 168&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Stec Crossbow&lt;br /&gt;
|JP name= スティーク・クロスボウ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 656&lt;br /&gt;
|Att.= 202&lt;br /&gt;
|PP 10= 1218&lt;br /&gt;
|Att. 10= 338&lt;br /&gt;
|Var.= 30&lt;br /&gt;
|Acc.= 133&lt;br /&gt;
|Req.= 149&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Desert Arms Shop]].}}&lt;br /&gt;
|- {{360 item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Tokakisu&lt;br /&gt;
|JP name= トウカキスイ&lt;br /&gt;
|Mfr.= &lt;br /&gt;
|PP= 1338&lt;br /&gt;
|Att.= 322&lt;br /&gt;
|PP 10= 1625&lt;br /&gt;
|Att. 10= 389&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 186&lt;br /&gt;
|Req.= 170&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Special Exchange 2]].}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Velos Rosso&lt;br /&gt;
|JP name= ヴェロスロッソ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1338&lt;br /&gt;
|Att.= 322&lt;br /&gt;
|PP 10= 1625&lt;br /&gt;
|Att. 10= 389&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 186&lt;br /&gt;
|Req.= 170&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Special Exchange 2]].}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon chart header|Category=Crossbows}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Negro Tathlum&lt;br /&gt;
|JP name= ネグロタスラム&lt;br /&gt;
|Mfr.= G&lt;br /&gt;
|PP= 1028&lt;br /&gt;
|Att.= 382&lt;br /&gt;
|PP 10= 1272&lt;br /&gt;
|Att. 10= 471&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 373&lt;br /&gt;
|Req.= 196&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N&lt;br /&gt;
|Comments= Available at [[Special Exchange 3rd]].}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Musrana&lt;br /&gt;
|JP name= クッボ・ムスラナ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 820&lt;br /&gt;
|Att.= 322&lt;br /&gt;
|PP 10= 1107&lt;br /&gt;
|Att. 10= 389&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 186&lt;br /&gt;
|Req.= 170&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Musranac&lt;br /&gt;
|JP name= クッボ・ムスラナック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 984&lt;br /&gt;
|Att.= 112&lt;br /&gt;
|PP 10= 1252&lt;br /&gt;
|Att. 10= 139&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 158&lt;br /&gt;
|Req.= 165&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Tuma&lt;br /&gt;
|JP name= クッボ・テュマ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 842&lt;br /&gt;
|Att.= 338&lt;br /&gt;
|PP 10= 1129&lt;br /&gt;
|Att. 10= 423&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 209&lt;br /&gt;
|Req.= 191&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Tumac&lt;br /&gt;
|JP name= クッボ・テュマック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1010&lt;br /&gt;
|Att.= 118&lt;br /&gt;
|PP 10= 1278&lt;br /&gt;
|Att. 10= 151&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 177&lt;br /&gt;
|Req.= 185&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 12★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Simba&lt;br /&gt;
|JP name= クッボ・シンバ&lt;br /&gt;
|Mfr.= T&lt;br /&gt;
|PP= 864&lt;br /&gt;
|Att.= 366&lt;br /&gt;
|PP 10= 1151&lt;br /&gt;
|Att. 10= 466&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 247&lt;br /&gt;
|Req.= 211&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Cubo Simbac&lt;br /&gt;
|JP name= クッボ・シンバック&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1036&lt;br /&gt;
|Att.= 128&lt;br /&gt;
|PP 10= 1304&lt;br /&gt;
|Att. 10= 168&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 305&lt;br /&gt;
|Req.= 205&lt;br /&gt;
|Ver.= PSU}}&lt;br /&gt;
|-&lt;br /&gt;
{{Weapon chart header|Category=Crossbows}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;3&amp;quot; | 14★&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Diabolic Cross&lt;br /&gt;
|JP name= ディアボリッククロス&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1347&lt;br /&gt;
|Att.= 464&lt;br /&gt;
|PP 10= 1520&lt;br /&gt;
|Att. 10= 622&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 365&lt;br /&gt;
|Req.= 581&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{Future item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Kaiser Viera&lt;br /&gt;
|JP name= カイザーヴィエラ&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1290&lt;br /&gt;
|Att.= 426&lt;br /&gt;
|PP 10= 1485&lt;br /&gt;
|Att. 10= 563&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 328&lt;br /&gt;
|Req.= 560&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Weapon row&lt;br /&gt;
|Name= Lord Axeon Cross&lt;br /&gt;
|JP name= ロードアキシオンクロス&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|PP= 1272&lt;br /&gt;
|Att.= 488&lt;br /&gt;
|PP 10= 1536&lt;br /&gt;
|Att. 10= 656&lt;br /&gt;
|Var.= &lt;br /&gt;
|Acc.= 381&lt;br /&gt;
|Req.= 324&lt;br /&gt;
|Ver.= AOTI GAC&lt;br /&gt;
|Board= N}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Site navigation ==&lt;br /&gt;
{{Weapons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Setsuko%27s_Skillet&amp;diff=61557</id>
		<title>Talk:Setsuko's Skillet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Setsuko%27s_Skillet&amp;diff=61557"/>
				<updated>2008-10-02T10:11:56Z</updated>
		
		<summary type="html">&lt;p&gt;GP: New page: Sorry I didn't record the grind information for this item, however the stats are now there for 10/10--~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sorry I didn't record the grind information for this item, however the stats are now there for 10/10--[[User:GP|GP]] 05:11, 2 October 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Setsuko%27s_Skillet&amp;diff=61556</id>
		<title>Setsuko's Skillet</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Setsuko%27s_Skillet&amp;diff=61556"/>
				<updated>2008-10-02T10:10:07Z</updated>
		
		<summary type="html">&lt;p&gt;GP: /* Stats, synthesis, etc. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:setsukos_skillet.jpg|thumb|right|Setsuko's Skillet]]&lt;br /&gt;
''A ceremonial object modeled after an artifact from ancient times.''&amp;lt;br&amp;gt;&lt;br /&gt;
{{11 stars}}&lt;br /&gt;
==Item details==&lt;br /&gt;
* This weapon can only be obtained by trading for [[Melton's Frying Pan]] in [[The Collector]]. There is a small chance this weapon will be traded instead.&lt;br /&gt;
* Comes with 45% lightning element.&lt;br /&gt;
* Can inflict stun status on enemies.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stats, synthesis, etc. ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Weapon stats test&lt;br /&gt;
|Category= Saber&lt;br /&gt;
|Rarity= 11&lt;br /&gt;
|Mfr.= K&lt;br /&gt;
|Ver.= AOTI&lt;br /&gt;
|Req.= 360&lt;br /&gt;
|PP= 242&lt;br /&gt;
|Att.= 516&lt;br /&gt;
|Acc.= 274&lt;br /&gt;
|Tech.= }}&lt;br /&gt;
||&lt;br /&gt;
{{Grinding info test&lt;br /&gt;
|Category= Saber&lt;br /&gt;
|PP0= 242&lt;br /&gt;
|PP1= 249&lt;br /&gt;
|PP2= 258&lt;br /&gt;
|PP3= 264&lt;br /&gt;
|PP4= 274&lt;br /&gt;
|PP5= 279&lt;br /&gt;
|PP6= &lt;br /&gt;
|PP7= &lt;br /&gt;
|PP8= &lt;br /&gt;
|PP9= &lt;br /&gt;
|PP10= 317&lt;br /&gt;
|A0= 516&lt;br /&gt;
|A1= 531&lt;br /&gt;
|A2= 543&lt;br /&gt;
|A3= 561&lt;br /&gt;
|A4= 572&lt;br /&gt;
|A5= 592&lt;br /&gt;
|A6= &lt;br /&gt;
|A7= &lt;br /&gt;
|A8= &lt;br /&gt;
|A9= &lt;br /&gt;
|A10= 668 }}&lt;br /&gt;
||&lt;br /&gt;
{{Pricing info test&lt;br /&gt;
|Type= No board&lt;br /&gt;
|Buy= &lt;br /&gt;
|Sell= 25000&lt;br /&gt;
|Shop= [[The Collector]]&lt;br /&gt;
|[B] buy= &lt;br /&gt;
|[B] sell= &lt;br /&gt;
|[B] shop= }}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Image gallery==&lt;br /&gt;
* No images currently exist for this weapon! [[Special:Upload|Click here]] to upload an image and help us develop this page!&lt;br /&gt;
&amp;lt;!-- Additional images needed here!&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:filename.jpg|Caption.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Sabers]]&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=41632</id>
		<title>Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Enemy_spawn_charts&amp;diff=41632"/>
				<updated>2008-04-11T23:05:57Z</updated>
		
		<summary type="html">&lt;p&gt;GP: /* The Dual Sentinel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The PSU's version of the telepipe trick just takes a little observation to tell whether you'll get a rare enemy spawn without having to go all the way to the end. The missions are sorted by planets, so find whichever one looks the best to you and get to hunting!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size = 5&amp;gt;&amp;lt;font color = red&amp;gt;READ FIRST:&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; In a [[Updates#Update_021|recent patch]], the following missions were rebalanced or refined: Valley of Carnage, Mine Defense, Tunnel Recapture, Desert Goliath, Lab Recovery, Demons Above, Moonlight Beast, The Eastern Peril, Forest Infiltration, System Defense, and Desert Terror. If you discover any inconsistencies in our rare map charts and the new map layouts, [[Special:Userlogin|Register or log-in]] and contribute your findings! Thanks, and enjoy the PSUpedia!&lt;br /&gt;
&lt;br /&gt;
== NO DISCUSSION HERE ==&lt;br /&gt;
It seems people have been using this page itself to discuss strategies about the rare spawn formulas. Please, use '''[[Talk:Rare_Monsters|this page]]''' for discussion.&lt;br /&gt;
&lt;br /&gt;
== Extra info ==&lt;br /&gt;
&lt;br /&gt;
=== Known rare enemies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! Rare enemy name !! Comments&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy]]&lt;br /&gt;
| The basic rare enemy.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Noel]]&lt;br /&gt;
| A special Rappy that appears during the Christmas event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Amure]]&lt;br /&gt;
| A special Rappy that appears during the Valentine's Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Paska]]&lt;br /&gt;
| A special Rappy that appears during the Easter event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Rappy Latan]]&lt;br /&gt;
| A special Rappy that appears during the Halloween event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo]]&lt;br /&gt;
| A rare enemy that appears on Moatoob and Parum.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Acte]]&lt;br /&gt;
| A special Jaggo that appears during the fireworks event.&lt;br /&gt;
|- &lt;br /&gt;
! [[Jaggo Amure]]&lt;br /&gt;
| A special Jaggo that appears during the White Day event.&lt;br /&gt;
|-&lt;br /&gt;
! [[Jaggo Sonichi]]&lt;br /&gt;
| A special Jaggo that appears during the Sonic birthday event.&lt;br /&gt;
|-&lt;br /&gt;
! [[YG-01U BUGGES]]&lt;br /&gt;
| Rare enemy in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Grinna Bete S]]&lt;br /&gt;
| Rare boss in the mission [[Endrum Remnants]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Orgdus]]&lt;br /&gt;
| Rare boss in the mission [[Sleeping Warriors]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Lutus Jigga]]&lt;br /&gt;
| Rare boss in the mission [[The Holy Ground]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Darbelan]]&lt;br /&gt;
| Rare enemy in the missions [[Tunnel Recapture]], [[Dark Satellite]], [[SEED Awakened]], and [[True Darkness]].&lt;br /&gt;
|-&lt;br /&gt;
! [[Jigo Booma]]&lt;br /&gt;
| Rare enemy in the mission [[Sakura Blast]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rare appearance useful info ==&lt;br /&gt;
&lt;br /&gt;
* All free missions have 3 map patterns, typically each with one rare variation.&lt;br /&gt;
* Unlike PSO, not every enemy can turn into a rare. So you'll want to abandon mission if you don't get a rare enemy pattern.&lt;br /&gt;
* Map patterns are set.  A rare enemy will always spawn in the same block on the rare enemy pattern map.&lt;br /&gt;
* Sub-bosses (such as the &amp;quot;Orgdus&amp;quot; variation of Svaltus) will spawn in rare variations as well as the rare enemy (Rappy, Jaggo) of that mission.&lt;br /&gt;
* There is still some uncertainty in regards to the ways rare enemies spawn (based on count).&lt;br /&gt;
* The green row (Also marked as pattern X) is the map pattern with the rare enemy spawns.&lt;br /&gt;
* A (&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means the enemy has the sword icon. A (&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;) means enemy has a shield icon.&lt;br /&gt;
&lt;br /&gt;
== Mission map patterns ==&lt;br /&gt;
&lt;br /&gt;
'''Instructions:''' Take A-1 of the &amp;quot;Unsafe Passage&amp;quot; table for example, A is the Circle room route (NOT Necessarily an &amp;quot;A&amp;quot; rank run) and the 1 is the spawn set. To get to the rappy spawn, you want the X set's spawn. 1 to 3 are the spawns you don't want, these are the dud spawn sets. If you get a 1 to 3 spawn, abandon the mission. It's a lot like a slot machine, you're not going to get all 7's on your first run, so you gotta keep trying.&lt;br /&gt;
&lt;br /&gt;
== GUARDIANS Colony ==&lt;br /&gt;
&lt;br /&gt;
=== [[Unsafe Passage]] ===&lt;br /&gt;
This mission's spawn chart is located in [[Unsafe_Passage#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
=== [[Fight for Food]] ===&lt;br /&gt;
This mission's spawn chart is located in [[Fight_for_Food#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
=== [[Dark Satellite]] ===&lt;br /&gt;
&lt;br /&gt;
{| class =&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
 !Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare enemy details&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:psu2214.jpg|thumb|200px|center|Door on Left, Door on Right]]&lt;br /&gt;
| A-1&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (Large: Jusnagun)&lt;br /&gt;
| Pannon x3 (Large: Dilnazen)&lt;br /&gt;
| Pannon x4 (Large: Gaozoran, SEED-Vance)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Pannon x4 (Large: SEED Vance)&lt;br /&gt;
| Delsaban x4 (Large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (Large: dilnazen)&lt;br /&gt;
| Pannon x5 (Large: SEED-Vance)&lt;br /&gt;
| Pannon x4 Delsaban x4 (Large: Jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|-  style=&amp;quot;background:#cfc&amp;quot; |&lt;br /&gt;
| A-X &lt;br /&gt;
| Delsaban x3 (Large: Dilnazen)&lt;br /&gt;
| Pannon x3 (Large: Dilnazen)&lt;br /&gt;
| Delsaban x4 Sendillan x4&lt;br /&gt;
| ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in North room, 2 in South room)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:bmap.jpg|thumb|200px|center|Door at the far end]]&lt;br /&gt;
| B-1&lt;br /&gt;
| Pannon x2 Sendillan x2 (Large: Dilnazen)&lt;br /&gt;
| Delsaben x4 (Large: Jusnagun)&lt;br /&gt;
| Panon x4 (Large: Gaozoran, SEED-Vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Delsaban x4 (Large: Jusnagun)&lt;br /&gt;
| Pannon x4 (Large: SEED-Vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Pannon x2 Delsaban x2 (Large: SEED-Vance)&lt;br /&gt;
| Delsaban x3 (Large: Dilnazen)&lt;br /&gt;
| Pannon x4 Delsaban x4 (Large: Jusnagun)&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| Pannon x2 Delsaban x2 (Large: SEED-Vance)&lt;br /&gt;
| Delsaban x3 (Large: Jusnagun)&lt;br /&gt;
| Delsaban x4 Sendillan x4&lt;br /&gt;
| ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in North room, 2 in South room)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:c-x.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| C-1&lt;br /&gt;
| Pannon x4 (Large: Dilnazen)&lt;br /&gt;
| Delsaban x3 (Large: Jusnagun)&lt;br /&gt;
| Pannon x4 (Large: Gaozoran, SEED-Vance)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x3 + Delsaban x2 (Large: Jusnagun)&lt;br /&gt;
| Pannon x3 (Large: SEED-Vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Pannon x3 + Pannon x1 (Large: SEED-Vance)&lt;br /&gt;
| Delsaban x3 (Large: Dilnazen)&lt;br /&gt;
| Pannon x4 + Delsaban x4 (Large: Jusnagun)&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
|C-X&lt;br /&gt;
| Pannon x3 + Pannon x1 (Large: SEED-Vance)&lt;br /&gt;
| Pannon x3 (Large: Gaozoran, SEED-Vance)&lt;br /&gt;
| Delsaban x4 Sendillan x4&lt;br /&gt;
| ''Block 3'':&amp;lt;br&amp;gt;Darbelan x4 (2 in North room, 2 in South room)&lt;br /&gt;
|}&lt;br /&gt;
* on the second block the large enemy is usually the important one&lt;br /&gt;
** the (x)-2 maps start at a different section of the map&lt;br /&gt;
*A Help Tip* I have figured out that there is another route for the C runs, the first spawn is 3 pannons, then 1 pannon, then another 1 and 3 dilnazens and i dont know the other spawns but if you are trying to get to darbelans, this is NOT the right route. -- Vain Dragon&lt;br /&gt;
&lt;br /&gt;
The first block is all wrong for c-x 2 get darbelens in the first block i get 3and only 3 delsabens and large seed vence&lt;br /&gt;
&lt;br /&gt;
=== [[SEED Awakened]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutea.jpg|thumb|200px|center|Right-Turn Map]]&lt;br /&gt;
| A-1&lt;br /&gt;
| Goazoran x3 + Sendillan x4 &amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban x1 &amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Pannon x4 + Pannon x2-3** + Goazoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Delsaban x3 + Delsaban x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;SEED-Vance&lt;br /&gt;
| Sendillan x3 + Sendillan x1&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Delsaban x3 + Delsaban x4 &amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Jusnagun&lt;br /&gt;
| Delsaban x4 &amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;SEED-Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedrouteb.jpg|thumb|200px|center|Left-Turn Map]]&lt;br /&gt;
| B-1&lt;br /&gt;
| Delsaban x3 + Delsaban x2 + Gaozoran x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Sendillian x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Pannon x4 + Pannon x3 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Sendillian x3 + Sendillian x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;SEED-Vance&lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Sendillan x4 + Gaozoran x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;SEED-Vance&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x3 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilzazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:awakenedroutec.jpg|thumb|200px|center|Split Map]]&lt;br /&gt;
| C-1&lt;br /&gt;
| Sendillan x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Dilnazen&lt;br /&gt;
| Delsaban x3 + Delsaban&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Pannon x4 + Pannon x2 + Gaozoran x3 + Delsaban x3&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;SEED-Vance&lt;br /&gt;
| Sendillan x3 + Sendillan&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Dilnazen &lt;br /&gt;
| Pannon x5 + Jusnagun x2 + Delsaban x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Delsaban x4&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;Jusnagan&lt;br /&gt;
| Delsaban x3&amp;lt;br&amp;gt;[Large]&amp;lt;br&amp;gt;SEED-Vance&lt;br /&gt;
| Delsaban x5 + Dilnazen x2 + Sendillan X4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Sendillan x4 (Large: Dilnazen)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x3 (Large: Jusnagun)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Delsaban x5 (Sword, Shield, Cane, Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Darbelan x1 (Sword, Shield, Cane, Shoes) + Darbelan x3 on Block 3&lt;br /&gt;
|}&lt;br /&gt;
*An actual variance in the number of reinforcement Pannons for A-1 block 3 seems unlikely... I will continue testing to make sure. I also doubt that the previously entered spawn data for C-X block 1 is correct. [http://www.psupedia.info/index.php?title=User:Arcturus[Arcturus]]&lt;br /&gt;
&lt;br /&gt;
*Darbelans are confirmed for this map, I've seen 4 in the C version of this run on the Xbox 360 edition. One in one room and Three in another, sorry I can't remember what the spawns were, but I can tell you what they dropped. Two dropped Olpad and one dropped Copernia. ~~[http://www.psupedia.info/index.php?title=User:Wolf[Wolf]]~~&lt;br /&gt;
&lt;br /&gt;
*I've confirmed the C-X and written down the correct spawns. [http://www.psupedia.info/index.php?title=User:Para[Para]]&lt;br /&gt;
&lt;br /&gt;
=== [[True Darkness]] ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TD_blockedonleft.JPG|thumb|200px|center|Facing south, blocked path to left.]] &lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3, then Buffed Pannon x2+1 (Gaozorans)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x2+1 (Jusnaguns)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x2+1 (Dilnazens)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Buffed Delsaban x1, Delsaban x4+5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x2+1 (Dilnazens)&lt;br /&gt;
| '''Final room:'''&amp;lt;br&amp;gt;King Gaozoran&lt;br /&gt;
| '''3-Person switch room:'''&amp;lt;br&amp;gt;Darbelan x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:TD_blockedonright.JPG|thumb|200px|center|Facing South, blocked path to right.]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3, then Delsaban x3 (Gaozorans)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Buffed Pannon x2, then Sendillan x3 (Jusnaguns)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Buffed Pannon x2, then Sendillan x3 (Dilnazens)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Buffed Delsaban x1, Delsaban x4+5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Buffed Pannon x2, then Sendillan x3 (Dilnazens)&lt;br /&gt;
| '''Final room:'''&amp;lt;br&amp;gt;King Gaozoran&lt;br /&gt;
| '''3-Person switch room:'''&amp;lt;br&amp;gt;Darbelan x1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:TD_facingwest.JPG|thumb|200px|center|Facing west.]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Delsaban x3, then Delsaban x3 (Gaozorans)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x3 (Jusnaguns)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;King Sendillan x1, Sendillan x4+5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x3 (Dilnazens)&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Buffed Delsaban x1, Delsaban x4+5&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;Sendillan x1, Pannon x2, then Sendillan x3 (Dilnazens)&lt;br /&gt;
| '''Final room:'''&amp;lt;br&amp;gt;King Gaozoran&lt;br /&gt;
| '''3-Person switch room:'''&amp;lt;br&amp;gt;Darbelan x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Parum==&lt;br /&gt;
&lt;br /&gt;
=== [[Mad Creatures]] ===&lt;br /&gt;
&lt;br /&gt;
This mission's spawn chart is located in [[Mad Creatures#Enemy spawn chart|this article]].&lt;br /&gt;
&lt;br /&gt;
=== [[Plains Overlord]] ===&lt;br /&gt;
This mission's spawn chart is located in [[Plains Overlord#Enemy spawn chart|this article]].&lt;br /&gt;
&lt;br /&gt;
=== [[Sleeping Warriors]] ===&lt;br /&gt;
&lt;br /&gt;
This mission's spawn chart is located in [[Sleeping Warriors#Enemy spawn chart|this article]].&lt;br /&gt;
&lt;br /&gt;
===[[Train Rescue]]===&lt;br /&gt;
This mission's spawn chart is located in [[Train_Rescue#Enemy spawn chart|this article]].&lt;br /&gt;
&lt;br /&gt;
===[[The Mad Beasts]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MBdoortoright.JPG|thumb|Door to the right]]&lt;br /&gt;
| Badira x3, (right) Distova x3&lt;br /&gt;
| Koltova x4 +1 &lt;br /&gt;
| Badira x5&lt;br /&gt;
| No Mizura&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Polty x3, (right) Volfu x3 +1&lt;br /&gt;
| Badira x2, Mizura x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Badira x3, (right) Mizura x3 +1&lt;br /&gt;
| Distova x4 +1&lt;br /&gt;
| Badira x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Polty x3; (to the left) Polty x3 + Volfu x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova +1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Madbeastsbmap.jpg|thumb|Room with raised central section]]&lt;br /&gt;
| Badira x2 and Mizura x3&lt;br /&gt;
|(to the right of T split) Badira x3&lt;br /&gt;
| -&lt;br /&gt;
| No Jarba&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Koltova x4&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|- (Vahras in Block 2)&lt;br /&gt;
|B-3&lt;br /&gt;
| Distova x4 + Distova x1&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Distova x4 + Distova x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MB2haystacks.JPG|thumb|Immediate left with 2 haystacks]]&lt;br /&gt;
| (to the right of T split) Badira x3; Koltova&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| (to the right of T split) Polty x3; Distova&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| Badira x3&lt;br /&gt;
| Badira x5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| (to the right of T split) Polty x2; Vahra&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Koltova x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Rappies inside portal area in Block 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Inside portal &lt;br /&gt;
&amp;lt;br&amp;gt;C-B rank rare map spawn: Rappy x2 in portal area; then Rappy x2 in boss area&lt;br /&gt;
&amp;lt;br&amp;gt;A-S rank rare map spawn: Koltova x3 + Rappy x1 and Gol Dolva x1 + Rappy x1 + Rappy x1 + Rappy x1&lt;br /&gt;
&amp;lt;br&amp;gt;S2 Rank rare map spawn:  Gol Dolva x2 inside portal area at the same time. Rappyx4 in boss area, then Gol Dolva x8&lt;br /&gt;
&lt;br /&gt;
=== [[Lab Recovery]] ===&lt;br /&gt;
A spawn chart for this mission has been started, but is not yet complete.  You can help us complete this chart by submitting information in [[Lab_Recovery#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
===[[Endrum Remnants]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Door_and_right_ramp_copy.jpg|thumb|200px|center|Door and right ramp.]]&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUG x2&amp;lt;br&amp;gt;YG-01Z BUG x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:hallwayTo_red_gate.jpg|thumb|200px|center|Checkpoint in short hallway with red gate ahead.]]&lt;br /&gt;
|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
|YG-01Z BUG x4&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Kanohne) x2&lt;br /&gt;
|GSM-05 Seeker x3&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x3&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05 Seeker x2&amp;lt;br&amp;gt;Special Ops (Kanohne) x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x3&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Down_ramp_door_ahead.jpg|thumb|200px|center|Down ramp with door ahead.]]&lt;br /&gt;
&lt;br /&gt;
|GSM-05B Bomalta x5&lt;br /&gt;
|YG-01Z BUG x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01K BUGGE x2&lt;br /&gt;
|GSM-05 Seeker x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|YG-01K BUGGE x3&amp;lt;br&amp;gt;YG-01Z BUG x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;YG-01Z BUG x2&lt;br /&gt;
|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
|GSM-05B Bomalta x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
|GSM-05 Seeker x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05 Seeker x2&lt;br /&gt;
|Special Ops (Kanohne) x5&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x3&amp;lt;br&amp;gt;Special Ops (Assault) x1&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;Special Ops (Assault) x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Special Ops (Kanohne) x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|GSM-05B Bomalta x4&amp;lt;br&amp;gt;''further in''&amp;lt;br&amp;gt;GSM-05B Bomalta x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: YG-01U BUGGES x2&amp;lt;br&amp;gt;&lt;br /&gt;
Block 3: YG-01U BUGGES x4 + Grinna Bete S x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[The Dual Sentinel]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Dualsentineltypea.jpg|thumb|200px|center|Facing East, door to the right.]]&lt;br /&gt;
| Golmoro x2+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| -&lt;br /&gt;
| (Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Golmoro x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Svaltus x10 on B1)&amp;lt;br&amp;gt;(Mizura/Polavohra on B2/B3)&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B1: Polavohra x6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x4+2 (Svaltus)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Golomoro x4 (Mizura/ Polavohra)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot; | Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypeb.jpg|thumb|200px|center|Facing North.]]&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| (Svaltus x3 on B2)&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura map.)&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| Badira x4&lt;br /&gt;
| Mizura x4&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba map.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3+3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:Dualsentineltypec.jpg|thumb|200px|center|Facing south, stairs to right.]]&lt;br /&gt;
| Badira x5&lt;br /&gt;
| Volfu x2+2&lt;br /&gt;
| Badira x6&lt;br /&gt;
| (Jarba &amp;amp; Mizura Map)&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| Badira x3+1&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Volfu x6&lt;br /&gt;
| B2: Svaltus x6&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| Volfu x4&lt;br /&gt;
| Badira x4+2&lt;br /&gt;
| Badira x3+3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Volfu x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3? (Large monster: Polahvora) &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Badira x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|''Block 3: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
*A-X has Svaltus on the first block&lt;br /&gt;
*The B-X isnt correct anymore...i got it...and no rappys...&lt;br /&gt;
&lt;br /&gt;
=== [[Crimson Beast]] ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBstairway.JPG|thumb|200px|center|Immediate Stairway]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Gol Dolva, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4 + 2&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| - &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdooronright.JPG|thumb|200px|center|Door on the right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| B-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:CBdoorbothsides.JPG|thumb|200px|center|Door on the left and right]]&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Shagreece, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Golmoro x5&amp;lt;br&amp;gt;'''Others:''' Jarba&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Polavohra&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Vahra, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&amp;lt;br&amp;gt;'''Others:''' Polavohra&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| '''Initial spawn:''' Golmoro x4&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Polavohra, Shagreece&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Badira x5&amp;lt;br&amp;gt;'''Others:''' Distova, Jarba&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Initial spawn:''' Golmoro x5 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| '''Block 3:''' Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Duel in the Ruins]] ===&lt;br /&gt;
This mission's spawn chart is located in [[Duel_in_the_Ruins#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
=== [[Scarred Planet]] ===&lt;br /&gt;
This mission's spawn chart is located in [[Scarred_Planet#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
=== [[Lightning Beasts]] ===&lt;br /&gt;
This mission's spawn chart is located in [[Lightning_Beasts#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
=== [[AMF HQ Recovery]] ===&lt;br /&gt;
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[AMF_HQ_Recovery#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.&lt;br /&gt;
&lt;br /&gt;
===[[Military Subway]]===&lt;br /&gt;
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Military_Subway#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.&lt;br /&gt;
&lt;br /&gt;
=== [[Electronic Brain]] ===&lt;br /&gt;
This mission's spawn chart is located in [[Electronic_Brain#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
==Neudaiz==&lt;br /&gt;
===[[Mizuraki Defense]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft0box.JPG|thumb|200px|center|Path heading left (no boxes)]]&lt;br /&gt;
| A-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| A-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 &lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3 [[Goshin]] x2 [[ollaka]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDleft3box.JPG|thumb|200px|center|Path heading left (Boxes x3)]]&lt;br /&gt;
| B-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| B-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Goshin]] x3 [[Gohmon]] x2&lt;br /&gt;
| '''Block 3:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| [[Image:MDstraight.JPG|thumb|200px|center|Straight path]]&lt;br /&gt;
| C-1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Goshin]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| C-3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Gohmon]] x3 + [[Goshin]] x2&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Gohmon]] x3 [[Ageeta]] x4 + [[Goshin]] x1&lt;br /&gt;
| '''Initial spawn:'''&amp;lt;br&amp;gt;[[Ageeta]] x3&lt;br /&gt;
| '''Block 2:'''&amp;lt;br&amp;gt;[[Rappy]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Forested Islands]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsa.jpg|thumb|Regenerator pad at the start on the left]]&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Goshin x3&lt;br /&gt;
| Ollaka x4 + Ollaka x2&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| Gohmon x2 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| Ollaka x3, &amp;lt;i&amp;gt;(past gate)&amp;lt;/i&amp;gt; Ageeta x3&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsb.jpg|thumb|Path to the left, door infront]]&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Gohmon x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Goshin x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ollaka x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2 Rappy x2&amp;lt;br&amp;gt;Block 3 Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:Forestedislandsc.jpg|thumb|Crossroad teleporter left, door right]]&lt;br /&gt;
| teleporter: Goshin x3, door: Gohmon x4&lt;br /&gt;
| Ollaka x4&lt;br /&gt;
| Gohmon x4 + Gohmon x3 + Gohmon(&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: yellow&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;)x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Kamatoze, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Gohmon x4&lt;br /&gt;
| Ollaka x4 + Ollaka x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Ollaka x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3 (respawn)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-4&lt;br /&gt;
| &amp;lt;i&amp;gt;Teleporter&amp;lt;/i&amp;gt;: Gohmon x3, &amp;lt;i&amp;gt;Door&amp;lt;/i&amp;gt;: Goshin x4&lt;br /&gt;
| Goshin x4&lt;br /&gt;
| Ageeta x4 + Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Demons Above]]===&lt;br /&gt;
This mission's spawn chart is located in [[Demons_Above#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
===[[Rainbow Beast]]===&lt;br /&gt;
This mission's spawn chart is located in [[Rainbow_Beast#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
===[[Grove of Fanatics]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrystaldoorstraight.JPG|thumb|200px|center|Crystal then door straight ahead.]]&lt;br /&gt;
|Turn right to find: Bysha type-Otsu32 x6&lt;br /&gt;
|Bysha type-Otsu32 x3, Bysha type-Koh21 x2&lt;br /&gt;
|Bysha type-Otsu32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Turn right to find: Bysha type-Otsu32 x3&lt;br /&gt;
|Bysha type-Otsu32 x2, Armed Servant (Taguba) x1&lt;br /&gt;
|Bysha type-Koh21 x1, Armed Servant (Taguba) x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Turn right to find: Armed Servant (Ozuna) x4&lt;br /&gt;
|Bysha type-Koh21 x5&lt;br /&gt;
|Bysha type-Otsu32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFzigzagroom.JPG|thumb|200px|center|Door at the back right.]]&lt;br /&gt;
|Armed Servant (Taguba) x4 + Bysha type-Otsu32 x3&lt;br /&gt;
|Armed Servant (Taguba) x3&lt;br /&gt;
|Bysha type-Otsu32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Armed Servant (Taguba) x4 + Bysha type-Koh21 x3&lt;br /&gt;
|Bysha type-Koh21 x3&lt;br /&gt;
|Bysha type-Koh21 x1, Armed Servant (Taguba) x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Bysha type-Otsu32 x3&lt;br /&gt;
|Bysha type-Koh21 x4&lt;br /&gt;
|Bysha type-Otsu32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|[[Image:GoFcrossroad.JPG|thumb|200px|center|crossroad at entrance.]]&lt;br /&gt;
|Turn right at crossroad: Bysha type-Otsu32 x3&lt;br /&gt;
|Bysha type-Otsu32 x3, Bysha type-Koh21 x2&lt;br /&gt;
|Bysha type-Koh21 x1, Armed Servant (Taguba) x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Turn right at crossroad: Bysha type-Koh21 x3&lt;br /&gt;
|Bysha type-Otsu32 x1, Bysha type-Koh21 x4&lt;br /&gt;
|Bysha type-Otsu32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Turn right at crossroad: Armed Servant (Ozuna) x3&lt;br /&gt;
|Armed Servant (Taguba) x5&lt;br /&gt;
|Bysha type-Otsu32 x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Holy Ground]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlockdoorright.JPG|thumb]]Locked door to right.&lt;br /&gt;
|[[Gohmon]] x2 and&amp;lt;br&amp;gt; [[Ollaka]] x1&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Gohmon]] x2 + [[Ageeta]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
|[[Ollaka]] x2 and [[Gohmon]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Ageeta]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3 &amp;lt;br&amp;gt; + Box Spawn: [[Ollaka]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x2&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGleftturn.JPG|thumb]]Immediate left turn.&lt;br /&gt;
|[[Ageeta]] x3 &amp;lt;br&amp;gt; + [[Tengohg]]&lt;br /&gt;
|[[Ollaka]] x2 and [[Tengohg]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Ollaka]] x2 &amp;lt;br&amp;gt; + [[Ollaka]] x1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|[[Gohmon]] x2 &amp;lt;br&amp;gt; +[[Ollaka]] x2 &amp;lt;br&amp;gt; +[[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x1&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|[[Ageeta]] x4 &amp;lt;br&amp;gt; +[[Kamatoze]] x1&lt;br /&gt;
|[[Ageeta]] x2 &amp;lt;br&amp;gt; +[[Tengohg]] x1 &amp;lt;br&amp;gt; +[[Ageeta]] x4&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; +[[Ollaka]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x4 &amp;lt;br&amp;gt; + [[Kamatoze]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 &amp;lt;br&amp;gt; + [[Gohmon]] x1&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2:&amp;lt;br /&amp;gt;[[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:HGlonghall.JPG|thumb]]Large hallway straight through.&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|[[Ageeta]] x5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Gohmon]] x3 &amp;lt;br&amp;gt; + [[Ollaka]] x3 &amp;lt;br&amp;gt; + [[Gohmon]] x2 (Sword / Shield / Stick / Shoes)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x2 and [[Gohmon]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3:&amp;lt;br /&amp;gt;[[Rappy]] x4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;:&lt;br /&gt;
&amp;lt;br&amp;gt;The rare enemy [[Lutus Jigga]] appears instead of Svaltus for the rare spawns.&lt;br /&gt;
&amp;lt;br&amp;gt;On maps C-X and C-3 the starting spawns are the same, however the large-sized enemy does not appear in the rare variant(?).&lt;br /&gt;
&lt;br /&gt;
===[[Moonlight Beast]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBdoor.JPG|thumb]]door in front&lt;br /&gt;
|[[Ageeta]] x4 (Ollaka next room)&lt;br /&gt;
|[[Ageeta]] x4 +2&lt;br /&gt;
|[[Ollaka]] x3 +2&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|[[Ollaka]] x4&lt;br /&gt;
|[[Ollaka]] x3&lt;br /&gt;
|[[Ageeta]] x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 (Goshin next room)&lt;br /&gt;
|Ageeta x4+2&lt;br /&gt;
|Ollaka x3+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathright.JPG|thumb]]Path to the right&lt;br /&gt;
|Ageeta x4&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ollaka x5&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ollaka]] x5&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|[[Ageeta]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: [[Rappy]] x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:MoBpathstraight.JPG|thumb]]Path straight ahead&lt;br /&gt;
| Ollaka x5&lt;br /&gt;
| Ageeta x4&lt;br /&gt;
| Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x3&lt;br /&gt;
|Ageeta x4&lt;br /&gt;
|Ollaka x3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 3: Rappy x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[The Eastern Peril]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPteleleft.JPG|thumb|center|Teleporter on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Ollaka x5 then Gohmon || Ollaka x5 then Ageeta || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Ageeta x5 then Gohmon || Ollaka x5 then Gohmon || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Ollaka x5 then Ageeta || Ageeta x5 then Gohmon || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPramponleft.JPG|thumb|center|Ramp on left]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Ageeta x5 then Gohmons || Ageeta x5 then Gohmons  || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:EPlaser.JPG|thumb|center|Laser fence ahead]] || Ollaka x5 then Ageetas || Ageeta x5 then Gohmons || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Ollaka x5 then Gohmons || Ollaka x5 then Ageetas || Tengohg || --&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Ageeta x5 then Gohmons || Ollaka x5 then Gohmons || Tengohg || --&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Ollaka x5 then Gohmons || Ageeta x5 then Gohmons || No Tengohg &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 2: Rappy x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn through the warp behind the two-person door in the &amp;quot;Tengohg Room&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Forest Infiltration]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FItele.JPG|thumb]]teleporter straight ahead&lt;br /&gt;
|Ageeta x5 (Bysha type-Otsu32)&lt;br /&gt;
|Bysha type-Otsu32 (Bysha type-Koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon)&lt;br /&gt;
|Gohmon (Bysha type-Otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
|Ageeta x4 +2 (Bysha type-Koh21)&lt;br /&gt;
|Ageeta (Bysha type-Koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (Bysha type-Koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmons&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftwithdoor.JPG|thumb]]Instant left turn with door &lt;br /&gt;
|Ageeta x4 +2 (Gohmon and Bysha type-Otsu32)&lt;br /&gt;
|Bysha type-Koh21 (Bysha type-Otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
|Ageeta x4 +2 (Kamatoze and Bysha type-Otsu32)&lt;br /&gt;
|Ageeta (Bysha type-Koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
|Ageeta x4 +2 (Bysha type-Koh21)&lt;br /&gt;
|Gohmon x3 +3 +2 (Bysha type-Otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x4 +2 (Bysha type-Koh21)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3 +3 +2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:FIleftnodoor.JPG|thumb]]Instant left turn without door&lt;br /&gt;
|Ageeta x4 +2 (Kamatoze and Bysha type-Otsu32)&lt;br /&gt;
|Gohmon x3 (Bysha type-Otsu32)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-2&lt;br /&gt;
|Ageeta x4 +2 (Gohmon and Kamatoze)&lt;br /&gt;
|Ageeta x5 (Bysha type-Koh21)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
|Ageeta x5 (Gohmon and Bysha type-Otsu32)&lt;br /&gt;
|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Ageeta x5 (Gohmon and Bysha type-Otsu32)&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Gohmon x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| -&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|Block 2: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cost of Research]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
! Notes?&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Straightr.jpg|thumb|center|Map straight ahead]] || Vanda x3 || Badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Vanda x3 ||  Badira x4+4 + Vanda x4 Kog Nadd x1  || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Badira x3 || Badira x4+4 + Distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Vanda x3 || Badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 ||&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:leftstairs.jpg|thumb|center|gate on left]] || Badira x5 - second room: Distova || Badira x4+8 Kog Nadd x1 || -- || B1 long key room after teleporter: 1x King Vanda&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Badira x3 - second room: vanda ||  || -- || B1 long key room after teleporter: 1x King Distova&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Badira x4 ||  || -- || B1 long key room after teleporter: 1x King Distova&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Badira x5 - Second room: Distova || Badira x4+8 Kog Nadd x1 || Block 2: Rappy x2 || B1 long key room after teleporter: 1x King Vanda&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;*&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;*&amp;lt;font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=4 align=&amp;quot;center&amp;quot;|[[Image:Strairsright.jpg|thumb|center|stairs on right]] || Badiras || Badira x4+8 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Vanda || Badira x4+4 + Vanda x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Distova || Badira x4+4 + Distova x4 Kog Nadd x1 || -- ||&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Badira || Badira x4+8 Kog Nadd x1 || Rappy x2  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rappies spawn behind the two-person door instead of Kogg Nadd or Zoona in last room.&lt;br /&gt;
&lt;br /&gt;
===[[Sakura Blast]]===&lt;br /&gt;
&lt;br /&gt;
This mission's spawn chart is located in [[Sakura_Blast#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
===[[Sacred Stream]]===&lt;br /&gt;
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Sacred_Stream#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.&lt;br /&gt;
&lt;br /&gt;
===[[White Beast]]===&lt;br /&gt;
This mission's spawn chart is located in [[White Beast#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
===[[Hill of Spores]]===&lt;br /&gt;
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Hill_of_Spores#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.&lt;br /&gt;
&lt;br /&gt;
===[[Dancing Birds]]===&lt;br /&gt;
A spawn chart for this mission has been started, but is not yet complete.  You can help us complete this chart by submitting information in [[Dancing Birds#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
==Moatoob==&lt;br /&gt;
&lt;br /&gt;
===[[Valley of Carnage]]===&lt;br /&gt;
This mission's spawn chart is located in [[Valley of Carnage#Enemy spawn chart|this article]].&lt;br /&gt;
&lt;br /&gt;
=== [[Mine Defense]] ===&lt;br /&gt;
This mission's spawn chart is located in [[Mine_Defense#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
===[[System Defense]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
|A-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseA.jpg|thumb|200px|center|Trench in front]]&lt;br /&gt;
| [[Naval]] x5&amp;lt;br&amp;gt;'''Trench:''' [[Jishagara]] x3+3&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x2 [[Naval]] x2+4&lt;br /&gt;
| [[Naval]] x3 → [[Vanda]] x4 (shield x4)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A-2&lt;br /&gt;
| [[Naval]] x4+1&amp;lt;br&amp;gt;'''Trench:''' [[Vanda]] x4+2 (King in first 4)&lt;br /&gt;
| [[Jishagara]] x5&lt;br /&gt;
| [[Naval]] x3 → Vanda x3+1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|A-3&lt;br /&gt;
| [[Vanda]] x5*in trench* Vanda x3 Naval x1 + Naval x2, &lt;br /&gt;
| [[Naval]] x5→1, [[Vanda]]&lt;br /&gt;
| [[Jishagara]] x6&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| A-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Vanda]] x5 *in trench* Vanda x3 Naval x1 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5 *further in* Naval x2 jishagara x2 + Naval x2 + Naval x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x3 *further in* Vanda x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| 3 in block 2, right at the end&lt;br /&gt;
|-&lt;br /&gt;
|B-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseB.jpg|thumb|200px|center|Door in front]]&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Vanda]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-2&lt;br /&gt;
| [[Vanda]] x3, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| [[Naval]] x4&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|B-3&lt;br /&gt;
| [[Naval]] x5, [[Vanda]] x4 [[Naval]] x2&lt;br /&gt;
| [[Naval]] x5→1&amp;lt;br&amp;gt;'''Right Gate:''' [[Vanda]] x2 → [[Jishagara]] x2&lt;br /&gt;
| [[Naval]] x5, [[Jishagara]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| B-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5, Vanda x4 Naval x2  &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Naval x5+3&amp;lt;br&amp;gt;'''Right Gate:''' Drua Gorha x1 → Jishagara x2+2 &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;'''!'''&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Vanda x5 *in trench* Vanda x3 &lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Total Jaggo spawn: 3, in block 3 *all 3 spawn after killing the 3 Vanda in trench*&lt;br /&gt;
|-&lt;br /&gt;
|C-1&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:SystemdefenseC.jpg|thumb|200px|center|Wide open space]]&lt;br /&gt;
| [[Vanda]] x3, [[Bul Buna]]&lt;br /&gt;
| [[Vanda]] x5, [[Jishagara]]&lt;br /&gt;
| [[Naval]] x5 + 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|C-2 &lt;br /&gt;
| [[Naval]] x6, [[Jishagara]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Jishagara]] x3&lt;br /&gt;
| [[Naval]] x5&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|C-3&lt;br /&gt;
| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| [[Naval]] x5+3&amp;lt;br&amp;gt;'''Gate right:''' [[Drua Gohra]] [[Jishagara]] x2+2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;|C-X&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x6, [[Vanda]] x4&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5, After gate: [[Vanda]] x3&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| [[Naval]] x5+5&amp;lt;br&amp;gt;'''Gate right:''' [[Jaggo]] x1 [[Vanda]] x2&lt;br /&gt;
| style=&amp;quot;background:#cfc&amp;quot;| Block 3: [[Jaggo]] x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are spawn patterns of the updated System Defense mission.&amp;lt;br&amp;gt;&lt;br /&gt;
* Refined the A-3 spawn so it could be told from the A-X spawn. [[User:Maniac|Maniac]]&lt;br /&gt;
&lt;br /&gt;
===[[Desert Terror]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Map route&lt;br /&gt;
! Pattern&lt;br /&gt;
! Block 1 features&lt;br /&gt;
! Block 2 features&lt;br /&gt;
! Block 3 features&lt;br /&gt;
! Rare spawn&lt;br /&gt;
|-&lt;br /&gt;
| A-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonless.JPG|thumb|center|Door straight ahead, up long hill]] || Naval x5, Naval x1, Naval x4 || Vanda x4 +1 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-2 || Naval x6, Naval x1 || Naval x5, Jishagara x4 || Naval x4 +2 (Vanda) || -&lt;br /&gt;
|-&lt;br /&gt;
| A-3 || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Vanda x5, Vanda x1, Jishagara x4 || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| A-X || Naval x5, Naval x1, Bil de Vear x2 || Naval x5, Vanda x4 || Naval || Block 3: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| B-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTdoorstraightmoonrock.JPG|thumb|center|Door straight ahead, blockaded wall to left]] || Vanda x4 +2 +1 || Naval x5 || Naval x4, Naval x2, Vanda x4 || -&lt;br /&gt;
|-&lt;br /&gt;
| B-2 || Naval x6, Naval x1 || Naval x5 (Bul Buna, Jishagara) || Vanda x5 (Jishagara) || -&lt;br /&gt;
|-&lt;br /&gt;
| B-3 || Naval x5, Naval x2 + Vanda x4 || Naval x4 (Vanda) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| B-X || Vanda x4 +2 +1 || Naval x4 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || ? || Block 2: Jaggo x3&lt;br /&gt;
|-&lt;br /&gt;
| C-1 || rowspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| [[Image:DTfort.JPG|thumb|center|Fort in front]] || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Vanda x5, Vanda x1 || -&lt;br /&gt;
|-&lt;br /&gt;
| C-2 || Naval x5, Vanda x2 || Vanda x5 (Jishagara) || Naval x6 (Drua Gohra) || -&lt;br /&gt;
|-&lt;br /&gt;
| C-3 || Naval x5, Naval x1 || Vanda x5 (Drua Gohra) || Naval x4 (Vanda) || -&lt;br /&gt;
|- style=&amp;quot;background:#cfc&amp;quot;&lt;br /&gt;
| C-X || Naval x5, Jishagara x2 || Naval x6, Naval x2 || Naval x5 &amp;lt;font color=red&amp;gt;'''!'''&amp;lt;/font&amp;gt; || Block 3: Jaggo x3&lt;br /&gt;
|}&lt;br /&gt;
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* Note: These are the new spawns. Blocks with Jaos seem to have only Naval as regular mobs. -Jesse Blue&lt;br /&gt;
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===[[Rogues' Shortcut]]===&lt;br /&gt;
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Rogues%27_Shortcut#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.&lt;br /&gt;
&lt;br /&gt;
===[[Tunnel Recapture]]===&lt;br /&gt;
A spawn chart for this mission has been started, but is not yet complete.  You can help us complete this chart by submitting information in [[Tunnel_Recapture#Enemy_spawn_chart|this article]].&lt;br /&gt;
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===[[Caves of Ice]]===&lt;br /&gt;
This mission's spawn chart is located in [[Caves of Ice#Enemy_spawn_chart|this article]].&lt;br /&gt;
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===[[Awoken Serpent]]===&lt;br /&gt;
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Awoken_Serpent#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.&lt;br /&gt;
&lt;br /&gt;
===[[Desert Goliath]]===&lt;br /&gt;
A spawn chart for this mission has been started, but is not yet complete.  Help us complete this chart by submitting information in [[Desert_Goliath#Enemy_spawn_chart|this article]].&lt;br /&gt;
&lt;br /&gt;
===[[Stolen Weapon]]===&lt;br /&gt;
A spawn chart has not been created for this mission yet. However, you can help us develop one by submitting information in [[Stolen_Weapon#Enemy_spawn_chart|this article]].  Please reference the [[The_PSUPedia:Enemy_spawn_template|spawn chart style guide]] for information on proper table formatting.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://psu.fei-yen.jp/wiki/html/DB2FA5A8A5CDA5DFA1BCA5C7A1BCA5BF2FA5ECA5A2A5E2A5F3A5B9A5BFA1BCBDD0B8BDBEF0CAF3.html PSU-Wiki's article] (J)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=37785</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=37785"/>
				<updated>2008-02-29T19:19:34Z</updated>
		
		<summary type="html">&lt;p&gt;GP: /* Sleeping Warriors */&lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Does anyone believe it? ====&lt;br /&gt;
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The alleged -4 and -X2 spawns. We've got just four of these, none of which I've seen, and all of which are not seen on the JP wiki. Specifically:&lt;br /&gt;
* [[Unsafe Passage]] &amp;quot;C-4&amp;quot;. Supposedly non-rare, would only need a starting spawn of Pannon x3 to confirm.&lt;br /&gt;
* [[Fight for Food]] &amp;quot;B-X2&amp;quot;. Actually, both B-X and B-X2 disagree with the JP wiki. Would be hard to prove or disprove given how little people run it.&lt;br /&gt;
* [[Fight for Food]] &amp;quot;C-X2&amp;quot;. Our C pattern is the A pattern on the JP wiki. Their A-X matches our C-X2 and they don't have our C-X at all.&lt;br /&gt;
* [[Plains Overlord]] &amp;quot;B-X2&amp;quot;. Our B pattern is the A pattern on the JP wiki. Their A-X matches our B-X2 and they don't have our B-X at all.&lt;br /&gt;
I remember not believing these when they were added back in 2006 by people who - by their other comments and thoughts - were apparently not capable of reading. Given that every other mission since has been 3 patterns of 3 common and 1 rare variant each, ''and'' that JP's wiki has seen our charts and disagreed, I still don't believe them. Does anyone? - [[User:Miraglyth|Miraglyth]] 13:09, 29 December 2007 (CST)&lt;br /&gt;
* I was wondering about those last night as I was going over charts.  I guess it's possible for there to be a second rare spawn per pattern, but I think it's unlikely considering the pattern established by almost every other mission.  It might be a good idea for us to go over those missions and redo the charts.  I think I might do that tonight if for nothing more than some practice with making a chart since I've never done one of my own before.  Besides, it'd be good for us to verify a number of these missions, particularly the ones that had spawn changes with an update over the summer. - [[User:EspioKaos|EspioKaos]] 14:00, 29 December 2007 (CST)&lt;br /&gt;
* Do we have a central page to reference which spawn sets/entire charts have been confirmed? If not, I suggest that we make one, so that those of us who are willing to help with this don't duplicate other people's efforts. - [[User:Spirit|Spirit]] 02:55, 30 December 2007 (CST)&lt;br /&gt;
* Huh... now I'm not so sure. Just ran a Scarred Planet C run and got Rappies, but the spawns were off the hook. Pattern C. The second spawn was many Volfu (some kings, which was why I noticed) and two Bal Soza, and the &amp;quot;indoor&amp;quot; spawn of block 3 was Go Bajilla x3→4. There was also one spawn mid-way through which was a swarm of Go Bajilla (though only 3 at any one time, more spawned as killed for a while). Can't remember any other distinguishing features. Wondering if mission difficulty matters more for spawns now. - [[User:Miraglyth|Miraglyth]] 19:07, 7 January 2008 (CST)&lt;br /&gt;
** ...and again. Pattern A this time. Again, first b3 spawn was Go Bajilla x3→4, but nothing else I took note of. Still 100% on Scarred Planet C for rappies :/ - [[User:Miraglyth|Miraglyth]] 19:28, 7 January 2008 (CST)&lt;br /&gt;
*** Urgh, this'll be a difference on difficulty. And for the longest time I always thought difficulty only affected the way &amp;quot;sub-bosses&amp;quot; could spawn. Wonder how this'll work with mission spawn charts. - [[User:Miraglyth|Miraglyth]] 19:38, 7 January 2008 (CST)&lt;br /&gt;
**** I've noticed differences in spawn patterns between difficulty a few times, even with the older PSU style missions. The ones that spring to mind most are:&lt;br /&gt;
***** '''[[Valley of Carnage]]''', which I was used to running through on my way to Tunnel Recapture, and which when I started doing it on S and S2 rank for exp, seemed to contain a lot more monsters;&lt;br /&gt;
***** '''[[Tunnel Recapture]]''', which I spammed on C rank way back when it was the best MP for low levels, and noticed several odd things when doing it on S rank months later. And;&lt;br /&gt;
***** '''[[Sakura Blast]]'''. Sakura Blast in particular stuck out at me, as I created the spawn chart based on S-rank difficulty spawns, and have since done a few B rank runs to find a better Neiclaw. The ''important'' spawn information seemed to still be applicable, though I didn't find any rare spawns on this rank, so I am as yet unable to confirm the rare patterns.&lt;br /&gt;
**** The differences I noticed in TR and VoC might have been a result of rebalancing, so I initially dismissed those differences as a result of external manipulation in the form of game updates. SB though, is too new to have suffered any such manipulation as yet. If worst comes to worst, we might have to supply spawn charts for each difficulty on each mission's page. &amp;gt;.&amp;gt; - [[User:Spirit|Spirit]] 19:59, 7 January 2008 (CST)&lt;br /&gt;
***** The current system works fine for Sakura Blast. I've found Jigos on both B/C and A/S layouts, using the system and spawns we have listed now. --[[User:Beatrixkiddo|Beatrixkiddo]] 22:17, 7 January 2008 (CST)&lt;br /&gt;
***** Thanks for the confirmation, Beatrixkiddo. It's nice to know my effort wasn't entirely wasted (since I do still plan to hunt a Neiclaw, and don't really want to create a new spawn chart for the same mission a second time &amp;gt;.&amp;lt;) Still, for the other cases - ie: the -4 and -X2 variants - I'm inclined to believe the spawns that ''don't'' match the JP wiki at all, are probably entirely incorrect. That said, I also know for a fact that incorrect spawn information has been quoted from the JP wiki in the recent past. I suppose we'll need more information on all of these 'odd looking' spawn sets before we go about deleting thim... Is anyone here planning to hunt rappies/Jaggos? ^^; - [[User:Spirit|Spirit]] 03:44, 8 January 2008 (CST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
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Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
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But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== Rare Monsters Page Overhaul? ====&lt;br /&gt;
Hopefully this is in the right place. If it isn't, I apologise.&lt;br /&gt;
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I've noticed a couple of things with the Rare Monsters page. Firstly, it's huge. This can make it difficult to navigate from within the page, though there is always the option of clicking on the menu at the top of the page to go to your desired mission. However, there's a lot of other things that I feel could be done to improve it.&lt;br /&gt;
&lt;br /&gt;
* 1) Splitting the page into 4 pages, one for each major location. ie: The colony, and each of the planets. This could be taken further, such as giving each mission its own seperate page, and having the 'planetary' pages load tables for each of the missions, as they appear on the mission's page.&lt;br /&gt;
* 2) If we do choose to give each mission's spawn table it's own page, we could add the option to 'show all missions that have X monster as the rare spawn'. This could be useful for anyone seeking something that drops from a given rare monster, but doesn't know exactly which missions that monster may spawn in.&lt;br /&gt;
* 3) Standardising the spawn table layout. The layouts are similar when viewed on the page, but there are several minor inconsistencies. These include slightly different column layouts, and table borders.&lt;br /&gt;
* 4) The code behind the page is sometimes horrid to navigate. This is fairly common with collaborated works such as this wiki, but there's much that can be done to improve it. At the very least, this code could be standardised so that when new missions are added, there's only one layout to use as a template for new spawn charts. This would address both point 3 and point 4.&lt;br /&gt;
* 5) Some of the tables feature monster names that link to a page giving information on that monster. Many don't. I don't see a reason why they can't all share that functionality, other than it will take a little work to add brackets to them all.&lt;br /&gt;
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I'm happy to do this work myself. But I don't want to make changes as large as this without first getting permission from those who manage the site, and getting feedback from people who use this part of the site regularly. I'm also open to any suggestions as to possible further improvements. Any ideas and/or suggestions? [[User:Spirit|Spirit]] 06:49, 28 December 2007 (CST)&lt;br /&gt;
* Actually, pretty much all of this is in the works right now.  We've already set up individual mission pages which can be accessed by clicking on the mission name (within the article, not in the table of contents).  Each page includes various mission data as well as a spawn chart.  Not all of them have been filled in yet, however.  Also, a standard spawn chart style is going to be implemented very soon.  One was discussed about a week ago, no one objected, so now it'll be put into place.  ([[The_PSUPedia_talk:Manual_of_style#Enemy_spawn_chart|Discussion is here]] while a [[Sandbox:Enemy_spawn_chart|mock-up chart is here]].) - [[User:EspioKaos|EspioKaos]] 07:34, 28 December 2007 (CST)&lt;br /&gt;
* Ahh excellent, thank you. I didn't know that was there.. Possibly because I didn't know where to look. xD Well, I'll reiterate that I'm happy to help with the workload. I'll also leave this topic here for now so that others who come here looking for this info, at least know something is happening. Thanks! [[User:Spirit|Spirit]] 08:27, 28 December 2007 (CST)&lt;br /&gt;
* To my knowledge, we've not decided whether this article'll be split or go altogether. But splitting it by rare enemy &amp;quot;to see which missions have them&amp;quot; should already be done by the pages of the rare enemies themselves, no? See [[Delsaban]], unless the ideals for enemy pages has changed since then. Personally, I'd expect the page to move to &amp;quot;Rare enemies&amp;quot; once the missions' spawn charts are all moved over and standardised, and then this page to either turn all its spawn charts to link directly to the ones in those missions' sections (to prevent large-scale duplication) and also to the pages of the rare enemies themselves, '''or''' for the page to be split by planet and keep the spawn charts. - [[User:Miraglyth|Miraglyth]] 08:47, 28 December 2007 (CST)&lt;br /&gt;
* Hmm a good point, though I was thinking more of the convenience of having all spawn charts for a given monster on one page. Still, it's no fuss to navigate two pages every time you switch missions. On the topic of the article being split, would it not be simple to have three forms of it? One page with a complete listing, one set of pages sorted by planet, and of course the individual missions themselves? The 'planetary' and 'complete listing' pages could just load the individual missions into their own, which as you've suggested should solve any duplication issues. One of the issues I was attempting to address though, was the sheer size of the complete listing we have now. It can be horrid to scroll through purely because of its length. [[User:Spirit|Spirit]] 09:09, 28 December 2007 (CST)&lt;br /&gt;
* Yeah, I'm not fond of the &amp;quot;all in one article&amp;quot; format now that we have so many missions. The guy hosting this has noted that such massive articles cause a larger than proportional server load. Hence the either linking straight to mission articles (which as noted, the enemies themselves should do) or splitting per planet despite duplication. - [[User:Miraglyth|Miraglyth]] 10:19, 28 December 2007 (CST)&lt;br /&gt;
** To help ease server loads, we should try our best to take away from this article as much as possible, then.  I believe that originally we'd linked directly to spawn charts in individual mission articles here (with a link saying &amp;quot;spawn chart here!&amp;quot; or something to that effect) until someone came by and put the charts back in while removing the link.  If we enforce this method of linking directly to the mission article's chart, this might help get visitors used to charts being in articles as opposed to this massive page as well as cut down on server strain since this is one of the most popular articles of the site. - [[User:EspioKaos|EspioKaos]] 10:35, 28 December 2007 (CST)&lt;br /&gt;
** I suppose the question then would be: Do we have seperate, linked articles for each mission and its spawn chart, or just one article per mission that includes both? I've seen EspioKaos' proposed mission information article (nice work btw!), and it doesn't seem that adding the spawn chart there would be a bad idea. Most people visiting that article would likely be looking for the chart anyway. [[User:Spirit|Spirit]] 12:25, 28 December 2007 (CST)&lt;br /&gt;
* Um, most missions '''already''' have their spawn charts... - [[User:Miraglyth|Miraglyth]] 13:23, 28 December 2007 (CST)&lt;br /&gt;
** Oh, oops. I had forgotten that EspioKaos had mentioned that above. xD Oh wells. If there's anything you can point me to that needs to be worked on, I'm happy to offer my services. Otherwise I'll just stick to updating with new info as I find it. =D [[User:Spirit|Spirit]] 14:46, 28 December 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
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Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
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*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
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::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
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::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
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:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
&lt;br /&gt;
i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
&lt;br /&gt;
I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
&lt;br /&gt;
It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
&lt;br /&gt;
Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
&lt;br /&gt;
I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
&lt;br /&gt;
Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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&lt;br /&gt;
Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
&lt;br /&gt;
Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
&lt;br /&gt;
Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
&lt;br /&gt;
Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
&lt;br /&gt;
*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
&lt;br /&gt;
* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
&lt;br /&gt;
* Confirmed CX-2 is CORRECT. It is tricky though, you either get vahras or 4 rappies. I got 4 rappies and it WAS distova. This was during the easter event and I did get 4 easter eggs.&lt;br /&gt;
&lt;br /&gt;
==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
&lt;br /&gt;
Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
&lt;br /&gt;
I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
&lt;br /&gt;
I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
&lt;br /&gt;
These are maps that do not spawn rare enemies&lt;br /&gt;
&lt;br /&gt;
'''Train Rescue:'''&lt;br /&gt;
&lt;br /&gt;
A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
&lt;br /&gt;
B-1 4x Rogue (Jasse)&lt;br /&gt;
&lt;br /&gt;
- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Satellite:'''&lt;br /&gt;
&lt;br /&gt;
*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
&lt;br /&gt;
A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
&lt;br /&gt;
B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
&lt;br /&gt;
[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
&lt;br /&gt;
I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
&lt;br /&gt;
'''Tunnel Recapture:'''&lt;br /&gt;
&lt;br /&gt;
I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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&lt;br /&gt;
==== Endrum Remnants.. ====&lt;br /&gt;
&lt;br /&gt;
Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Neudaiz ====&lt;br /&gt;
&lt;br /&gt;
Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
&lt;br /&gt;
I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
&lt;br /&gt;
*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
&lt;br /&gt;
Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
 &lt;br /&gt;
I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
&lt;br /&gt;
I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
&lt;br /&gt;
Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Black Heart Spawn? ====&lt;br /&gt;
&lt;br /&gt;
* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==== Seed-Venus? ====&lt;br /&gt;
&lt;br /&gt;
A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
&lt;br /&gt;
* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Confirmations ====&lt;br /&gt;
&lt;br /&gt;
* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
&lt;br /&gt;
* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Desert terror AX   ==&lt;br /&gt;
&lt;br /&gt;
I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
&lt;br /&gt;
BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;br /&gt;
&lt;br /&gt;
== Desert Goliath ==&lt;br /&gt;
&lt;br /&gt;
Having seen the &amp;quot;red bugges&amp;quot; a couple of times, it seems to me that the key to knowing the rare map lies with the &amp;quot;special ops&amp;quot;.&lt;br /&gt;
If you get the same type of special ops in both blocks then you may have it.&lt;br /&gt;
The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.Dont expect anything fancy at S2 level they drop Mira-Kikami.--[[User:GP|GP]] 21:45, 27 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
However there is a map with special opps solda in both blocks but its not rare...--[[User:GP|GP]] 19:09, 19 September 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
If someone with the know how, and the means to put pics on the map route with a brief discription of the start.... I will fill in the information as and when I can --[[User:GP|GP]] 19:14, 19 September 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Endrum Remnants ==&lt;br /&gt;
&lt;br /&gt;
Has this mission been changed at all? I have been hunting for the rare map for the past 3 days and haven't gotten any of them. I used to get it before the AOI update but now maybe theres a possibility that something has changed. Can anyone confirm that these layouts still work?-Krupp&lt;br /&gt;
&lt;br /&gt;
* Perhaps more likely, you're not finding any because they're rare maps. - [[User:Miraglyth|Miraglyth]] 19:06, 3 December 2007 (CST)&lt;br /&gt;
Thats also a possibility so I'm still trying. I just wanted to see if anyone else has gotten the rare map lately.-Krupp&lt;br /&gt;
&lt;br /&gt;
== Train Rescue  ==&lt;br /&gt;
&lt;br /&gt;
There is a rare map for this mission, however no rappies or other rare enemy appear.&lt;br /&gt;
Instead, in the final room(s) block 4.Normally when you open the laser gate, 3 robots spawn then another 3, then the door opens to the final room where 4 Dilla Grienna spawn 2 at a time (S2)... well what happens on the rare map is, the 6 robots are replaced with Dilla's to a total of ten (3+3+4)Very useful hunting the S rank crossbow.&lt;br /&gt;
Due to the lack of info previously for this mission. I believe that this map can only be found at S2 level.&lt;br /&gt;
OK having looked it seems the map we saw was the AX , all I can recall is that both the first two blocks started with(or contained) the men with swords(Rogue Ogg?).I'm fairly certain that the third block did aswell however don't hold me to that.&lt;br /&gt;
So it does exist.... --[[User:GP|GP]] 13:55, 26 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Initial Spawn for block 4 on Sakura Blast??? (PLEASE READ) ==&lt;br /&gt;
&lt;br /&gt;
I'm just asking because so far i would get the right patterns for all the X's until the third spawn in block 4. It says 3 boomas...i assume the third spawn is refferin to the spawn of boomas right before you see the 3 flying mini bosses...(cant think of thier name). If thats the case, will we see 3 boomas then after you kill then you will see the jigo boomas???? or what????&lt;br /&gt;
&lt;br /&gt;
Also..........is there a initial spawn for the block 4????&lt;br /&gt;
&lt;br /&gt;
Its kinda of funny how i keep getting the one that is similar to the rare spawn...........&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
any ideas???&lt;br /&gt;
&lt;br /&gt;
* Might do you good to read the comments below the table, specifically:&lt;br /&gt;
** &amp;quot;The rare spawn set for each route is identical to one of the non-rare variants for that route, with the single exception that the 2+2 Go Booma in B4's third spawn will be Jigo Booma.&amp;quot;&lt;br /&gt;
** &amp;quot;block 4: Unless otherwise noted, initial spawn is Booma x5.&amp;quot;&lt;br /&gt;
* - [[User:Miraglyth|Miraglyth]] 17:43, 4 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sleeping Warriors CX map ==&lt;br /&gt;
&lt;br /&gt;
The C X map spawn is WRONG. I just got rappies in B2 and the B1 first spawn was Golomoro X4 and Badira in the boxes (3 I think), The spawn B2 was correct though.&lt;br /&gt;
--[[User:GP|GP]] 13:04, 29 February 2008 (CST)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=37784</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=37784"/>
				<updated>2008-02-29T19:04:31Z</updated>
		
		<summary type="html">&lt;p&gt;GP: Sleeping Warriors&lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==== Does anyone believe it? ====&lt;br /&gt;
&lt;br /&gt;
The alleged -4 and -X2 spawns. We've got just four of these, none of which I've seen, and all of which are not seen on the JP wiki. Specifically:&lt;br /&gt;
* [[Unsafe Passage]] &amp;quot;C-4&amp;quot;. Supposedly non-rare, would only need a starting spawn of Pannon x3 to confirm.&lt;br /&gt;
* [[Fight for Food]] &amp;quot;B-X2&amp;quot;. Actually, both B-X and B-X2 disagree with the JP wiki. Would be hard to prove or disprove given how little people run it.&lt;br /&gt;
* [[Fight for Food]] &amp;quot;C-X2&amp;quot;. Our C pattern is the A pattern on the JP wiki. Their A-X matches our C-X2 and they don't have our C-X at all.&lt;br /&gt;
* [[Plains Overlord]] &amp;quot;B-X2&amp;quot;. Our B pattern is the A pattern on the JP wiki. Their A-X matches our B-X2 and they don't have our B-X at all.&lt;br /&gt;
I remember not believing these when they were added back in 2006 by people who - by their other comments and thoughts - were apparently not capable of reading. Given that every other mission since has been 3 patterns of 3 common and 1 rare variant each, ''and'' that JP's wiki has seen our charts and disagreed, I still don't believe them. Does anyone? - [[User:Miraglyth|Miraglyth]] 13:09, 29 December 2007 (CST)&lt;br /&gt;
* I was wondering about those last night as I was going over charts.  I guess it's possible for there to be a second rare spawn per pattern, but I think it's unlikely considering the pattern established by almost every other mission.  It might be a good idea for us to go over those missions and redo the charts.  I think I might do that tonight if for nothing more than some practice with making a chart since I've never done one of my own before.  Besides, it'd be good for us to verify a number of these missions, particularly the ones that had spawn changes with an update over the summer. - [[User:EspioKaos|EspioKaos]] 14:00, 29 December 2007 (CST)&lt;br /&gt;
* Do we have a central page to reference which spawn sets/entire charts have been confirmed? If not, I suggest that we make one, so that those of us who are willing to help with this don't duplicate other people's efforts. - [[User:Spirit|Spirit]] 02:55, 30 December 2007 (CST)&lt;br /&gt;
* Huh... now I'm not so sure. Just ran a Scarred Planet C run and got Rappies, but the spawns were off the hook. Pattern C. The second spawn was many Volfu (some kings, which was why I noticed) and two Bal Soza, and the &amp;quot;indoor&amp;quot; spawn of block 3 was Go Bajilla x3→4. There was also one spawn mid-way through which was a swarm of Go Bajilla (though only 3 at any one time, more spawned as killed for a while). Can't remember any other distinguishing features. Wondering if mission difficulty matters more for spawns now. - [[User:Miraglyth|Miraglyth]] 19:07, 7 January 2008 (CST)&lt;br /&gt;
** ...and again. Pattern A this time. Again, first b3 spawn was Go Bajilla x3→4, but nothing else I took note of. Still 100% on Scarred Planet C for rappies :/ - [[User:Miraglyth|Miraglyth]] 19:28, 7 January 2008 (CST)&lt;br /&gt;
*** Urgh, this'll be a difference on difficulty. And for the longest time I always thought difficulty only affected the way &amp;quot;sub-bosses&amp;quot; could spawn. Wonder how this'll work with mission spawn charts. - [[User:Miraglyth|Miraglyth]] 19:38, 7 January 2008 (CST)&lt;br /&gt;
**** I've noticed differences in spawn patterns between difficulty a few times, even with the older PSU style missions. The ones that spring to mind most are:&lt;br /&gt;
***** '''[[Valley of Carnage]]''', which I was used to running through on my way to Tunnel Recapture, and which when I started doing it on S and S2 rank for exp, seemed to contain a lot more monsters;&lt;br /&gt;
***** '''[[Tunnel Recapture]]''', which I spammed on C rank way back when it was the best MP for low levels, and noticed several odd things when doing it on S rank months later. And;&lt;br /&gt;
***** '''[[Sakura Blast]]'''. Sakura Blast in particular stuck out at me, as I created the spawn chart based on S-rank difficulty spawns, and have since done a few B rank runs to find a better Neiclaw. The ''important'' spawn information seemed to still be applicable, though I didn't find any rare spawns on this rank, so I am as yet unable to confirm the rare patterns.&lt;br /&gt;
**** The differences I noticed in TR and VoC might have been a result of rebalancing, so I initially dismissed those differences as a result of external manipulation in the form of game updates. SB though, is too new to have suffered any such manipulation as yet. If worst comes to worst, we might have to supply spawn charts for each difficulty on each mission's page. &amp;gt;.&amp;gt; - [[User:Spirit|Spirit]] 19:59, 7 January 2008 (CST)&lt;br /&gt;
***** The current system works fine for Sakura Blast. I've found Jigos on both B/C and A/S layouts, using the system and spawns we have listed now. --[[User:Beatrixkiddo|Beatrixkiddo]] 22:17, 7 January 2008 (CST)&lt;br /&gt;
***** Thanks for the confirmation, Beatrixkiddo. It's nice to know my effort wasn't entirely wasted (since I do still plan to hunt a Neiclaw, and don't really want to create a new spawn chart for the same mission a second time &amp;gt;.&amp;lt;) Still, for the other cases - ie: the -4 and -X2 variants - I'm inclined to believe the spawns that ''don't'' match the JP wiki at all, are probably entirely incorrect. That said, I also know for a fact that incorrect spawn information has been quoted from the JP wiki in the recent past. I suppose we'll need more information on all of these 'odd looking' spawn sets before we go about deleting thim... Is anyone here planning to hunt rappies/Jaggos? ^^; - [[User:Spirit|Spirit]] 03:44, 8 January 2008 (CST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
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Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
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But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== Rare Monsters Page Overhaul? ====&lt;br /&gt;
Hopefully this is in the right place. If it isn't, I apologise.&lt;br /&gt;
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I've noticed a couple of things with the Rare Monsters page. Firstly, it's huge. This can make it difficult to navigate from within the page, though there is always the option of clicking on the menu at the top of the page to go to your desired mission. However, there's a lot of other things that I feel could be done to improve it.&lt;br /&gt;
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* 1) Splitting the page into 4 pages, one for each major location. ie: The colony, and each of the planets. This could be taken further, such as giving each mission its own seperate page, and having the 'planetary' pages load tables for each of the missions, as they appear on the mission's page.&lt;br /&gt;
* 2) If we do choose to give each mission's spawn table it's own page, we could add the option to 'show all missions that have X monster as the rare spawn'. This could be useful for anyone seeking something that drops from a given rare monster, but doesn't know exactly which missions that monster may spawn in.&lt;br /&gt;
* 3) Standardising the spawn table layout. The layouts are similar when viewed on the page, but there are several minor inconsistencies. These include slightly different column layouts, and table borders.&lt;br /&gt;
* 4) The code behind the page is sometimes horrid to navigate. This is fairly common with collaborated works such as this wiki, but there's much that can be done to improve it. At the very least, this code could be standardised so that when new missions are added, there's only one layout to use as a template for new spawn charts. This would address both point 3 and point 4.&lt;br /&gt;
* 5) Some of the tables feature monster names that link to a page giving information on that monster. Many don't. I don't see a reason why they can't all share that functionality, other than it will take a little work to add brackets to them all.&lt;br /&gt;
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I'm happy to do this work myself. But I don't want to make changes as large as this without first getting permission from those who manage the site, and getting feedback from people who use this part of the site regularly. I'm also open to any suggestions as to possible further improvements. Any ideas and/or suggestions? [[User:Spirit|Spirit]] 06:49, 28 December 2007 (CST)&lt;br /&gt;
* Actually, pretty much all of this is in the works right now.  We've already set up individual mission pages which can be accessed by clicking on the mission name (within the article, not in the table of contents).  Each page includes various mission data as well as a spawn chart.  Not all of them have been filled in yet, however.  Also, a standard spawn chart style is going to be implemented very soon.  One was discussed about a week ago, no one objected, so now it'll be put into place.  ([[The_PSUPedia_talk:Manual_of_style#Enemy_spawn_chart|Discussion is here]] while a [[Sandbox:Enemy_spawn_chart|mock-up chart is here]].) - [[User:EspioKaos|EspioKaos]] 07:34, 28 December 2007 (CST)&lt;br /&gt;
* Ahh excellent, thank you. I didn't know that was there.. Possibly because I didn't know where to look. xD Well, I'll reiterate that I'm happy to help with the workload. I'll also leave this topic here for now so that others who come here looking for this info, at least know something is happening. Thanks! [[User:Spirit|Spirit]] 08:27, 28 December 2007 (CST)&lt;br /&gt;
* To my knowledge, we've not decided whether this article'll be split or go altogether. But splitting it by rare enemy &amp;quot;to see which missions have them&amp;quot; should already be done by the pages of the rare enemies themselves, no? See [[Delsaban]], unless the ideals for enemy pages has changed since then. Personally, I'd expect the page to move to &amp;quot;Rare enemies&amp;quot; once the missions' spawn charts are all moved over and standardised, and then this page to either turn all its spawn charts to link directly to the ones in those missions' sections (to prevent large-scale duplication) and also to the pages of the rare enemies themselves, '''or''' for the page to be split by planet and keep the spawn charts. - [[User:Miraglyth|Miraglyth]] 08:47, 28 December 2007 (CST)&lt;br /&gt;
* Hmm a good point, though I was thinking more of the convenience of having all spawn charts for a given monster on one page. Still, it's no fuss to navigate two pages every time you switch missions. On the topic of the article being split, would it not be simple to have three forms of it? One page with a complete listing, one set of pages sorted by planet, and of course the individual missions themselves? The 'planetary' and 'complete listing' pages could just load the individual missions into their own, which as you've suggested should solve any duplication issues. One of the issues I was attempting to address though, was the sheer size of the complete listing we have now. It can be horrid to scroll through purely because of its length. [[User:Spirit|Spirit]] 09:09, 28 December 2007 (CST)&lt;br /&gt;
* Yeah, I'm not fond of the &amp;quot;all in one article&amp;quot; format now that we have so many missions. The guy hosting this has noted that such massive articles cause a larger than proportional server load. Hence the either linking straight to mission articles (which as noted, the enemies themselves should do) or splitting per planet despite duplication. - [[User:Miraglyth|Miraglyth]] 10:19, 28 December 2007 (CST)&lt;br /&gt;
** To help ease server loads, we should try our best to take away from this article as much as possible, then.  I believe that originally we'd linked directly to spawn charts in individual mission articles here (with a link saying &amp;quot;spawn chart here!&amp;quot; or something to that effect) until someone came by and put the charts back in while removing the link.  If we enforce this method of linking directly to the mission article's chart, this might help get visitors used to charts being in articles as opposed to this massive page as well as cut down on server strain since this is one of the most popular articles of the site. - [[User:EspioKaos|EspioKaos]] 10:35, 28 December 2007 (CST)&lt;br /&gt;
** I suppose the question then would be: Do we have seperate, linked articles for each mission and its spawn chart, or just one article per mission that includes both? I've seen EspioKaos' proposed mission information article (nice work btw!), and it doesn't seem that adding the spawn chart there would be a bad idea. Most people visiting that article would likely be looking for the chart anyway. [[User:Spirit|Spirit]] 12:25, 28 December 2007 (CST)&lt;br /&gt;
* Um, most missions '''already''' have their spawn charts... - [[User:Miraglyth|Miraglyth]] 13:23, 28 December 2007 (CST)&lt;br /&gt;
** Oh, oops. I had forgotten that EspioKaos had mentioned that above. xD Oh wells. If there's anything you can point me to that needs to be worked on, I'm happy to offer my services. Otherwise I'll just stick to updating with new info as I find it. =D [[User:Spirit|Spirit]] 14:46, 28 December 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
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Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
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*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
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::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
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::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
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:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
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i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
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I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
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It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
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Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
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I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
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Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
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Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
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So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
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Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
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Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
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*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
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* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
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* Confirmed CX-2 is CORRECT. It is tricky though, you either get vahras or 4 rappies. I got 4 rappies and it WAS distova. This was during the easter event and I did get 4 easter eggs.&lt;br /&gt;
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==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
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Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
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I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
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I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
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These are maps that do not spawn rare enemies&lt;br /&gt;
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'''Train Rescue:'''&lt;br /&gt;
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A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
&lt;br /&gt;
B-1 4x Rogue (Jasse)&lt;br /&gt;
&lt;br /&gt;
- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Satellite:'''&lt;br /&gt;
&lt;br /&gt;
*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
&lt;br /&gt;
A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
&lt;br /&gt;
B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
&lt;br /&gt;
[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
&lt;br /&gt;
I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
&lt;br /&gt;
'''Tunnel Recapture:'''&lt;br /&gt;
&lt;br /&gt;
I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==== Endrum Remnants.. ====&lt;br /&gt;
&lt;br /&gt;
Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Neudaiz ====&lt;br /&gt;
&lt;br /&gt;
Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
&lt;br /&gt;
I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
&lt;br /&gt;
*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
&lt;br /&gt;
Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
 &lt;br /&gt;
I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
&lt;br /&gt;
I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
&lt;br /&gt;
Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Black Heart Spawn? ====&lt;br /&gt;
&lt;br /&gt;
* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==== Seed-Venus? ====&lt;br /&gt;
&lt;br /&gt;
A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
&lt;br /&gt;
* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Confirmations ====&lt;br /&gt;
&lt;br /&gt;
* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
&lt;br /&gt;
* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Desert terror AX   ==&lt;br /&gt;
&lt;br /&gt;
I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
&lt;br /&gt;
BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;br /&gt;
&lt;br /&gt;
== Desert Goliath ==&lt;br /&gt;
&lt;br /&gt;
Having seen the &amp;quot;red bugges&amp;quot; a couple of times, it seems to me that the key to knowing the rare map lies with the &amp;quot;special ops&amp;quot;.&lt;br /&gt;
If you get the same type of special ops in both blocks then you may have it.&lt;br /&gt;
The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.Dont expect anything fancy at S2 level they drop Mira-Kikami.--[[User:GP|GP]] 21:45, 27 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
However there is a map with special opps solda in both blocks but its not rare...--[[User:GP|GP]] 19:09, 19 September 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
If someone with the know how, and the means to put pics on the map route with a brief discription of the start.... I will fill in the information as and when I can --[[User:GP|GP]] 19:14, 19 September 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Endrum Remnants ==&lt;br /&gt;
&lt;br /&gt;
Has this mission been changed at all? I have been hunting for the rare map for the past 3 days and haven't gotten any of them. I used to get it before the AOI update but now maybe theres a possibility that something has changed. Can anyone confirm that these layouts still work?-Krupp&lt;br /&gt;
&lt;br /&gt;
* Perhaps more likely, you're not finding any because they're rare maps. - [[User:Miraglyth|Miraglyth]] 19:06, 3 December 2007 (CST)&lt;br /&gt;
Thats also a possibility so I'm still trying. I just wanted to see if anyone else has gotten the rare map lately.-Krupp&lt;br /&gt;
&lt;br /&gt;
== Train Rescue  ==&lt;br /&gt;
&lt;br /&gt;
There is a rare map for this mission, however no rappies or other rare enemy appear.&lt;br /&gt;
Instead, in the final room(s) block 4.Normally when you open the laser gate, 3 robots spawn then another 3, then the door opens to the final room where 4 Dilla Grienna spawn 2 at a time (S2)... well what happens on the rare map is, the 6 robots are replaced with Dilla's to a total of ten (3+3+4)Very useful hunting the S rank crossbow.&lt;br /&gt;
Due to the lack of info previously for this mission. I believe that this map can only be found at S2 level.&lt;br /&gt;
OK having looked it seems the map we saw was the AX , all I can recall is that both the first two blocks started with(or contained) the men with swords(Rogue Ogg?).I'm fairly certain that the third block did aswell however don't hold me to that.&lt;br /&gt;
So it does exist.... --[[User:GP|GP]] 13:55, 26 December 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
== Initial Spawn for block 4 on Sakura Blast??? (PLEASE READ) ==&lt;br /&gt;
&lt;br /&gt;
I'm just asking because so far i would get the right patterns for all the X's until the third spawn in block 4. It says 3 boomas...i assume the third spawn is refferin to the spawn of boomas right before you see the 3 flying mini bosses...(cant think of thier name). If thats the case, will we see 3 boomas then after you kill then you will see the jigo boomas???? or what????&lt;br /&gt;
&lt;br /&gt;
Also..........is there a initial spawn for the block 4????&lt;br /&gt;
&lt;br /&gt;
Its kinda of funny how i keep getting the one that is similar to the rare spawn...........&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
any ideas???&lt;br /&gt;
&lt;br /&gt;
* Might do you good to read the comments below the table, specifically:&lt;br /&gt;
** &amp;quot;The rare spawn set for each route is identical to one of the non-rare variants for that route, with the single exception that the 2+2 Go Booma in B4's third spawn will be Jigo Booma.&amp;quot;&lt;br /&gt;
** &amp;quot;block 4: Unless otherwise noted, initial spawn is Booma x5.&amp;quot;&lt;br /&gt;
* - [[User:Miraglyth|Miraglyth]] 17:43, 4 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
== Sleeping Warriors ==&lt;br /&gt;
&lt;br /&gt;
The C X map spawn is WRONG. I just got rappies in B2 and the B1 first spawn was Golomoro X4 and Badira in the boxes (3 I think), The spawn B2 was correct though.&lt;br /&gt;
--[[User:GP|GP]] 13:04, 29 February 2008 (CST)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Sleeping_Warriors&amp;diff=37783</id>
		<title>Talk:Sleeping Warriors</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Sleeping_Warriors&amp;diff=37783"/>
				<updated>2008-02-29T18:58:06Z</updated>
		
		<summary type="html">&lt;p&gt;GP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The C X map spawn is WRONG.&lt;br /&gt;
I just got rappies in B2 and the first spawn in B1 was Golomoro X4 and 3(I think) Badira in the boxes.--[[User:GP|GP]] 12:58, 29 February 2008 (CST)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Sleeping_Warriors&amp;diff=37782</id>
		<title>Talk:Sleeping Warriors</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Sleeping_Warriors&amp;diff=37782"/>
				<updated>2008-02-29T18:57:21Z</updated>
		
		<summary type="html">&lt;p&gt;GP: New page: The C X map spawn is WRONG. I just got rappies in B2 and the first spawn in B1 was Golomoro X4 and 3(I think) Badira in the boxes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The C X map spawn is WRONG.&lt;br /&gt;
I just got rappies in B2 and the first spawn in B1 was Golomoro X4 and 3(I think) Badira in the boxes.&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=30074</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=30074"/>
				<updated>2007-12-26T19:57:10Z</updated>
		
		<summary type="html">&lt;p&gt;GP: /* Train Rescue */&lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
&lt;br /&gt;
Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
&lt;br /&gt;
But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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&lt;br /&gt;
==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
&lt;br /&gt;
Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==== Jaggo Hunting ====&lt;br /&gt;
&lt;br /&gt;
*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
&lt;br /&gt;
::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
&lt;br /&gt;
::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
&lt;br /&gt;
:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
&lt;br /&gt;
:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
&lt;br /&gt;
:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
&lt;br /&gt;
:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
&lt;br /&gt;
:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
&lt;br /&gt;
:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
&lt;br /&gt;
*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Sleeping Warriors ====&lt;br /&gt;
&lt;br /&gt;
What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
&lt;br /&gt;
* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
&lt;br /&gt;
i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
&lt;br /&gt;
I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
&lt;br /&gt;
It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
&lt;br /&gt;
Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
&lt;br /&gt;
I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
&lt;br /&gt;
Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
&lt;br /&gt;
Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
&lt;br /&gt;
Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
&lt;br /&gt;
Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
&lt;br /&gt;
*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
&lt;br /&gt;
* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
&lt;br /&gt;
* Confirmed CX-2 is CORRECT. It is tricky though, you either get vahras or 4 rappies. I got 4 rappies and it WAS distova. This was during the easter event and I did get 4 easter eggs.&lt;br /&gt;
&lt;br /&gt;
==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
&lt;br /&gt;
Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
&lt;br /&gt;
I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
&lt;br /&gt;
I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
&lt;br /&gt;
These are maps that do not spawn rare enemies&lt;br /&gt;
&lt;br /&gt;
'''Train Rescue:'''&lt;br /&gt;
&lt;br /&gt;
A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
&lt;br /&gt;
B-1 4x Rogue (Jasse)&lt;br /&gt;
&lt;br /&gt;
- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Satellite:'''&lt;br /&gt;
&lt;br /&gt;
*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
&lt;br /&gt;
A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
&lt;br /&gt;
B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
&lt;br /&gt;
[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
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I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
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'''Tunnel Recapture:'''&lt;br /&gt;
&lt;br /&gt;
I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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==== Endrum Remnants.. ====&lt;br /&gt;
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Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Neudaiz ====&lt;br /&gt;
&lt;br /&gt;
Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
&lt;br /&gt;
I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
&lt;br /&gt;
*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
&lt;br /&gt;
Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
 &lt;br /&gt;
I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
&lt;br /&gt;
I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
&lt;br /&gt;
Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
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==== Black Heart Spawn? ====&lt;br /&gt;
&lt;br /&gt;
* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==== Seed-Venus? ====&lt;br /&gt;
&lt;br /&gt;
A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
&lt;br /&gt;
* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Confirmations ====&lt;br /&gt;
&lt;br /&gt;
* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
&lt;br /&gt;
* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Desert terror AX   ==&lt;br /&gt;
&lt;br /&gt;
I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
&lt;br /&gt;
BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;br /&gt;
&lt;br /&gt;
== Desert Goliath ==&lt;br /&gt;
&lt;br /&gt;
Having seen the &amp;quot;red bugges&amp;quot; a couple of times, it seems to me that the key to knowing the rare map lies with the &amp;quot;special ops&amp;quot;.&lt;br /&gt;
If you get the same type of special ops in both blocks then you may have it.&lt;br /&gt;
The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.Dont expect anything fancy at S2 level they drop Mira-Kikami.--[[User:GP|GP]] 21:45, 27 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
However there is a map with special opps solda in both blocks but its not rare...--[[User:GP|GP]] 19:09, 19 September 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
If someone with the know how, and the means to put pics on the map route with a brief discription of the start.... I will fill in the information as and when I can --[[User:GP|GP]] 19:14, 19 September 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
== Endrum Remnants ==&lt;br /&gt;
&lt;br /&gt;
Has this mission been changed at all? I have been hunting for the rare map for the past 3 days and haven't gotten any of them. I used to get it before the AOI update but now maybe theres a possibility that something has changed. Can anyone confirm that these layouts still work?-Krupp&lt;br /&gt;
&lt;br /&gt;
* Perhaps more likely, you're not finding any because they're rare maps. - [[User:Miraglyth|Miraglyth]] 19:06, 3 December 2007 (CST)&lt;br /&gt;
Thats also a possibility so I'm still trying. I just wanted to see if anyone else has gotten the rare map lately.-Krupp&lt;br /&gt;
&lt;br /&gt;
== Train Rescue  ==&lt;br /&gt;
&lt;br /&gt;
There is a rare map for this mission, however no rappies or other rare enemy appear.&lt;br /&gt;
Instead, in the final room(s) block 4.Normally when you open the laser gate, 3 robots spawn then another 3, then the door opens to the final room where 4 Dilla Grienna spawn 2 at a time (S2)... well what happens on the rare map is, the 6 robots are replaced with Dilla's to a total of ten (3+3+4)Very useful hunting the S rank crossbow.&lt;br /&gt;
Due to the lack of info previously for this mission. I believe that this map can only be found at S2 level.&lt;br /&gt;
OK having looked it seems the map we saw was the AX , all I can recall is that both the first two blocks started with(or contained) the men with swords(Rogue Ogg?).I'm fairly certain that the third block did aswell however don't hold me to that.&lt;br /&gt;
So it does exist.... --[[User:GP|GP]] 13:55, 26 December 2007 (CST)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=30073</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=30073"/>
				<updated>2007-12-26T19:55:13Z</updated>
		
		<summary type="html">&lt;p&gt;GP: /* Train Rescue */&lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
&lt;br /&gt;
Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
&lt;br /&gt;
But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
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*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
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::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
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::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
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:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
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i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
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I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
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It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
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Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
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I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
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Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
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Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
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So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
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Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
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Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
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*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
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* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
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* Confirmed CX-2 is CORRECT. It is tricky though, you either get vahras or 4 rappies. I got 4 rappies and it WAS distova. This was during the easter event and I did get 4 easter eggs.&lt;br /&gt;
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==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
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Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
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I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
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I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
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These are maps that do not spawn rare enemies&lt;br /&gt;
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'''Train Rescue:'''&lt;br /&gt;
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A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
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B-1 4x Rogue (Jasse)&lt;br /&gt;
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- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
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C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
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'''Dark Satellite:'''&lt;br /&gt;
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*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
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A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
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B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
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[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
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I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
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'''Tunnel Recapture:'''&lt;br /&gt;
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I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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==== Endrum Remnants.. ====&lt;br /&gt;
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Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
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==== Neudaiz ====&lt;br /&gt;
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Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
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I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
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*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
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Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
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I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
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For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
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* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
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==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
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I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
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Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
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==== Black Heart Spawn? ====&lt;br /&gt;
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* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
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==== Seed-Venus? ====&lt;br /&gt;
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A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
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http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
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* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
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==== Confirmations ====&lt;br /&gt;
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* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
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==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
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* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
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This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
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== Desert terror AX   ==&lt;br /&gt;
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I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
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BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;br /&gt;
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== Desert Goliath ==&lt;br /&gt;
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Having seen the &amp;quot;red bugges&amp;quot; a couple of times, it seems to me that the key to knowing the rare map lies with the &amp;quot;special ops&amp;quot;.&lt;br /&gt;
If you get the same type of special ops in both blocks then you may have it.&lt;br /&gt;
The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.Dont expect anything fancy at S2 level they drop Mira-Kikami.--[[User:GP|GP]] 21:45, 27 August 2007 (BST)&lt;br /&gt;
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However there is a map with special opps solda in both blocks but its not rare...--[[User:GP|GP]] 19:09, 19 September 2007 (BST)&lt;br /&gt;
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If someone with the know how, and the means to put pics on the map route with a brief discription of the start.... I will fill in the information as and when I can --[[User:GP|GP]] 19:14, 19 September 2007 (BST)&lt;br /&gt;
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== Endrum Remnants ==&lt;br /&gt;
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Has this mission been changed at all? I have been hunting for the rare map for the past 3 days and haven't gotten any of them. I used to get it before the AOI update but now maybe theres a possibility that something has changed. Can anyone confirm that these layouts still work?-Krupp&lt;br /&gt;
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* Perhaps more likely, you're not finding any because they're rare maps. - [[User:Miraglyth|Miraglyth]] 19:06, 3 December 2007 (CST)&lt;br /&gt;
Thats also a possibility so I'm still trying. I just wanted to see if anyone else has gotten the rare map lately.-Krupp&lt;br /&gt;
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== Train Rescue  ==&lt;br /&gt;
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There is a rare map for this mission, however no rappies or other rare enemy appear.&lt;br /&gt;
Instead, in the final room(s) block 4.Normally when you open the laser gate, 3 robots spawn then another 3, then the door opens to the final room where 4 Dilla Grienna spawn 2 at a time (S2)... well what happens on the rare map is, the 6 robots are replaced with Dilla's to a total of ten (3+3+4)Very useful hunting the S rank crossbow.&lt;br /&gt;
Due to the lack of info previously for this mission. I believe that this map can only be found at S2 level.&lt;br /&gt;
OK having looked it seems the map we saw was the AX , all I can recall is that both the first two blocks started with the men with swords(Rogue Ogg?).I'm fairly certain that the third block did aswell however don't hold me to that.&lt;br /&gt;
So it does exist.... --[[User:GP|GP]] 13:55, 26 December 2007 (CST)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=30063</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=30063"/>
				<updated>2007-12-26T19:44:17Z</updated>
		
		<summary type="html">&lt;p&gt;GP: Train Rescue&lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
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Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
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But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
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Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
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*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
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::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
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::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
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:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
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i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
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I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
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It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
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Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
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I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
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Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
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Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
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So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
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Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
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Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
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*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
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* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
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* Confirmed CX-2 is CORRECT. It is tricky though, you either get vahras or 4 rappies. I got 4 rappies and it WAS distova. This was during the easter event and I did get 4 easter eggs.&lt;br /&gt;
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==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
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Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
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I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
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I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
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These are maps that do not spawn rare enemies&lt;br /&gt;
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'''Train Rescue:'''&lt;br /&gt;
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A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
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B-1 4x Rogue (Jasse)&lt;br /&gt;
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- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
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C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
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'''Dark Satellite:'''&lt;br /&gt;
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*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
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A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
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B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
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[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
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I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
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'''Tunnel Recapture:'''&lt;br /&gt;
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I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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==== Endrum Remnants.. ====&lt;br /&gt;
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Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
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==== Neudaiz ====&lt;br /&gt;
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Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
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I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
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*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
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Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
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I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
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For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
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* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
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==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
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I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
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Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
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==== Black Heart Spawn? ====&lt;br /&gt;
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* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
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==== Seed-Venus? ====&lt;br /&gt;
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A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
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http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
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* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
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==== Confirmations ====&lt;br /&gt;
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* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
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==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
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* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
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This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
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== Desert terror AX   ==&lt;br /&gt;
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I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
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BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;br /&gt;
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== Desert Goliath ==&lt;br /&gt;
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Having seen the &amp;quot;red bugges&amp;quot; a couple of times, it seems to me that the key to knowing the rare map lies with the &amp;quot;special ops&amp;quot;.&lt;br /&gt;
If you get the same type of special ops in both blocks then you may have it.&lt;br /&gt;
The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.Dont expect anything fancy at S2 level they drop Mira-Kikami.--[[User:GP|GP]] 21:45, 27 August 2007 (BST)&lt;br /&gt;
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However there is a map with special opps solda in both blocks but its not rare...--[[User:GP|GP]] 19:09, 19 September 2007 (BST)&lt;br /&gt;
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If someone with the know how, and the means to put pics on the map route with a brief discription of the start.... I will fill in the information as and when I can --[[User:GP|GP]] 19:14, 19 September 2007 (BST)&lt;br /&gt;
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== Endrum Remnants ==&lt;br /&gt;
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Has this mission been changed at all? I have been hunting for the rare map for the past 3 days and haven't gotten any of them. I used to get it before the AOI update but now maybe theres a possibility that something has changed. Can anyone confirm that these layouts still work?-Krupp&lt;br /&gt;
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* Perhaps more likely, you're not finding any because they're rare maps. - [[User:Miraglyth|Miraglyth]] 19:06, 3 December 2007 (CST)&lt;br /&gt;
Thats also a possibility so I'm still trying. I just wanted to see if anyone else has gotten the rare map lately.-Krupp&lt;br /&gt;
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== Train Rescue  ==&lt;br /&gt;
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There is a rare map for this mission, however no rappies or other rare enemy appear.&lt;br /&gt;
Instead, in the final room(s) block 4.Normally when you open the laser gate, 3 robots spawn then another 3, then the door opens to the final room where 4 Dilla Grienna spawn 2 at a time (S2)... well what happens on the rare map is, the 6 robots are replaced with Dilla's to a total of ten (3+3+4)Very useful hunting the S rank crossbow(s)&lt;br /&gt;
Due to the lack of info previously for this mission. I believe that this map can only be found at S2 level.&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=22968</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=22968"/>
				<updated>2007-09-19T18:14:03Z</updated>
		
		<summary type="html">&lt;p&gt;GP: /* Desert Goliath */&lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
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Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
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But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
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Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
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*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
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::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
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::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
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:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
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i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
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I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
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It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
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Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
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I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
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Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
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Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
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So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
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Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
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Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
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*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
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* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
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* Confirmed CX-2 is CORRECT. It is tricky though, you either get vahras or 4 rappies. I got 4 rappies and it WAS distova. This was during the easter event and I did get 4 easter eggs.&lt;br /&gt;
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==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
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Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
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I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
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I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
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These are maps that do not spawn rare enemies&lt;br /&gt;
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'''Train Rescue:'''&lt;br /&gt;
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A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
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B-1 4x Rogue (Jasse)&lt;br /&gt;
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- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
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C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
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'''Dark Satellite:'''&lt;br /&gt;
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*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
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A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
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B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
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[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
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I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
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'''Tunnel Recapture:'''&lt;br /&gt;
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I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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==== Endrum Remnants.. ====&lt;br /&gt;
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Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
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==== Neudaiz ====&lt;br /&gt;
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Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
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I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
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*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
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Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
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I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
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For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
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* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
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==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
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I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
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Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
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==== Black Heart Spawn? ====&lt;br /&gt;
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* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
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==== Seed-Venus? ====&lt;br /&gt;
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A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
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http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
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* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
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==== Confirmations ====&lt;br /&gt;
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* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
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==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
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* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
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This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
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== Desert terror AX   ==&lt;br /&gt;
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I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
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BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;br /&gt;
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== Desert Goliath ==&lt;br /&gt;
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Having seen the &amp;quot;red bugges&amp;quot; a couple of times, it seems to me that the key to knowing the rare map lies with the &amp;quot;special ops&amp;quot;.&lt;br /&gt;
If you get the same type of special ops in both blocks then you may have it.&lt;br /&gt;
The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.Dont expect anything fancy at S2 level they drop Mira-Kikami.--[[User:GP|GP]] 21:45, 27 August 2007 (BST)&lt;br /&gt;
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However there is a map with special opps solda in both blocks but its not rare...--[[User:GP|GP]] 19:09, 19 September 2007 (BST)&lt;br /&gt;
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If someone with the know how, and the means to put pics on the map route with a brief discription of the start.... I will fill in the information as and when I can --[[User:GP|GP]] 19:14, 19 September 2007 (BST)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=22967</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=22967"/>
				<updated>2007-09-19T18:09:05Z</updated>
		
		<summary type="html">&lt;p&gt;GP: /* Desert Goliath */&lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
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Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
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But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
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Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
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*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
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::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
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::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
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:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
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i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
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I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
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It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
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Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
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I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
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Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
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Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
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So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
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Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
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Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
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*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
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* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
&lt;br /&gt;
* Confirmed CX-2 is CORRECT. It is tricky though, you either get vahras or 4 rappies. I got 4 rappies and it WAS distova. This was during the easter event and I did get 4 easter eggs.&lt;br /&gt;
&lt;br /&gt;
==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
&lt;br /&gt;
Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
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I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
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I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
&lt;br /&gt;
These are maps that do not spawn rare enemies&lt;br /&gt;
&lt;br /&gt;
'''Train Rescue:'''&lt;br /&gt;
&lt;br /&gt;
A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
&lt;br /&gt;
B-1 4x Rogue (Jasse)&lt;br /&gt;
&lt;br /&gt;
- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dark Satellite:'''&lt;br /&gt;
&lt;br /&gt;
*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
&lt;br /&gt;
A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
&lt;br /&gt;
B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
&lt;br /&gt;
[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
&lt;br /&gt;
I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
&lt;br /&gt;
'''Tunnel Recapture:'''&lt;br /&gt;
&lt;br /&gt;
I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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==== Endrum Remnants.. ====&lt;br /&gt;
&lt;br /&gt;
Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Neudaiz ====&lt;br /&gt;
&lt;br /&gt;
Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
&lt;br /&gt;
I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
&lt;br /&gt;
*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
&lt;br /&gt;
Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
 &lt;br /&gt;
I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
&lt;br /&gt;
I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
&lt;br /&gt;
Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
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&lt;br /&gt;
==== Black Heart Spawn? ====&lt;br /&gt;
&lt;br /&gt;
* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
==== Seed-Venus? ====&lt;br /&gt;
&lt;br /&gt;
A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
&lt;br /&gt;
* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
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&lt;br /&gt;
==== Confirmations ====&lt;br /&gt;
&lt;br /&gt;
* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
&lt;br /&gt;
* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
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This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
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== Desert terror AX   ==&lt;br /&gt;
&lt;br /&gt;
I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
&lt;br /&gt;
BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;br /&gt;
&lt;br /&gt;
== Desert Goliath ==&lt;br /&gt;
&lt;br /&gt;
Having seen the &amp;quot;red bugges&amp;quot; a couple of times, it seems to me that the key to knowing the rare map lies with the &amp;quot;special ops&amp;quot;.&lt;br /&gt;
If you get the same type of special ops in both blocks then you may have it.&lt;br /&gt;
The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.Dont expect anything fancy at S2 level they drop Mira-Kikami.--[[User:GP|GP]] 21:45, 27 August 2007 (BST)&lt;br /&gt;
&lt;br /&gt;
However there is a map with special opps solda in both blocks but its not rare...--[[User:GP|GP]] 19:09, 19 September 2007 (BST)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=21932</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=21932"/>
				<updated>2007-08-27T22:21:54Z</updated>
		
		<summary type="html">&lt;p&gt;GP: &lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
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Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
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But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
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Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
&lt;br /&gt;
::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
&lt;br /&gt;
::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
&lt;br /&gt;
:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
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i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
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I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
&lt;br /&gt;
It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
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Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
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I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
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Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
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Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
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So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
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Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
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Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
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*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
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* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
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==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
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Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
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I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
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I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
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These are maps that do not spawn rare enemies&lt;br /&gt;
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'''Train Rescue:'''&lt;br /&gt;
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A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
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B-1 4x Rogue (Jasse)&lt;br /&gt;
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- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
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C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
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'''Dark Satellite:'''&lt;br /&gt;
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*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
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A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
&lt;br /&gt;
B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
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[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
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I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
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'''Tunnel Recapture:'''&lt;br /&gt;
&lt;br /&gt;
I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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==== Endrum Remnants.. ====&lt;br /&gt;
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Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
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==== Neudaiz ====&lt;br /&gt;
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Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
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I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
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*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
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Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
 &lt;br /&gt;
I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
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For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
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* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
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==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
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I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
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Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
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==== Black Heart Spawn? ====&lt;br /&gt;
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* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
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==== Seed-Venus? ====&lt;br /&gt;
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A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
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http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
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* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
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==== Confirmations ====&lt;br /&gt;
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* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
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==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
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* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
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This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
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== Desert terror AX   ==&lt;br /&gt;
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I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
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BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;br /&gt;
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== Desert Goliath ==&lt;br /&gt;
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Having seen the &amp;quot;red bugges&amp;quot; a couple of times, it seems to me that the key to knowing the rare map lies with the &amp;quot;special ops&amp;quot;.&lt;br /&gt;
If you get the same type of special ops in both blocks then you may have it.&lt;br /&gt;
The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.Dont expect anything fancy at S2 level they drop Mira-Kikami.--[[User:GP|GP]] 21:45, 27 August 2007 (BST)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=21925</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=21925"/>
				<updated>2007-08-27T20:45:27Z</updated>
		
		<summary type="html">&lt;p&gt;GP: Desert Goliath&lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
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Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
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But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
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Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
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*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
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::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
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::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
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:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
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i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
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I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
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It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
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Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
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I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
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Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
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Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
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So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
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Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
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Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
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*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
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* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
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==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
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Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
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I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
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I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
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These are maps that do not spawn rare enemies&lt;br /&gt;
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'''Train Rescue:'''&lt;br /&gt;
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A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
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B-1 4x Rogue (Jasse)&lt;br /&gt;
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- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
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C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
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'''Dark Satellite:'''&lt;br /&gt;
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*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
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A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
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B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
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[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
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I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
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'''Tunnel Recapture:'''&lt;br /&gt;
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I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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==== Endrum Remnants.. ====&lt;br /&gt;
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Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
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==== Neudaiz ====&lt;br /&gt;
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Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
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I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
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*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
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Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
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I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
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For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
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* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
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==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
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I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
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Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
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==== Black Heart Spawn? ====&lt;br /&gt;
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* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
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==== Seed-Venus? ====&lt;br /&gt;
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A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
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http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
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* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
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==== Confirmations ====&lt;br /&gt;
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* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
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==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
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* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
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This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
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== Desert terror AX   ==&lt;br /&gt;
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I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
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BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;br /&gt;
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== Desert Goliath ==&lt;br /&gt;
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Having seen the &amp;quot;red bugges&amp;quot; a couple of times, it seems to me that the key to knowing the rare map lies with the &amp;quot;special ops&amp;quot;.&lt;br /&gt;
If you get the same type of special ops in both blocks then you may have it.&lt;br /&gt;
The map which begins with enemies and boxes to the right and a locked bridge to the left goes like this... BLOCK 1 ; 1st spawn=Seeker x4 ( special ops solda ) BLOCK 2 ; 1st spawn Special ops solda x 5? ( NO Grinna Beta of any kind.)RED BUGGES in final wave.--[[User:GP|GP]] 21:45, 27 August 2007 (BST)&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=21923</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=21923"/>
				<updated>2007-08-27T20:31:34Z</updated>
		
		<summary type="html">&lt;p&gt;GP: &lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
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Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
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But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
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Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
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*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
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::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
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::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
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:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
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i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
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I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
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It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
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Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
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I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
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Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
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Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
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So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
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Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
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Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
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*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
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* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
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==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
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Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
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I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
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I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
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These are maps that do not spawn rare enemies&lt;br /&gt;
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'''Train Rescue:'''&lt;br /&gt;
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A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
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B-1 4x Rogue (Jasse)&lt;br /&gt;
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- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
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C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
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'''Dark Satellite:'''&lt;br /&gt;
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*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
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A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
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B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
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[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
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I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
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'''Tunnel Recapture:'''&lt;br /&gt;
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I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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==== Endrum Remnants.. ====&lt;br /&gt;
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Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
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==== Neudaiz ====&lt;br /&gt;
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Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
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I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
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*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
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Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
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I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
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For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
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* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
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==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
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I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
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Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
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==== Black Heart Spawn? ====&lt;br /&gt;
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* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
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==== Seed-Venus? ====&lt;br /&gt;
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A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
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http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
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* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
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==== Confirmations ====&lt;br /&gt;
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* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
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==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
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* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
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This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
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== Desert terror AX   ==&lt;br /&gt;
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I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
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BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;br /&gt;
SINGED; -GP--[[User:GP|GP]] 21:31, 27 August 2007 (BST)&lt;br /&gt;
* That might explain why I could never get the A-X spawn. I've updated it.&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=21806</id>
		<title>Talk:Enemy spawn charts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Talk:Enemy_spawn_charts&amp;diff=21806"/>
				<updated>2007-08-25T17:08:58Z</updated>
		
		<summary type="html">&lt;p&gt;GP: Desert terror AX&lt;/p&gt;
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&lt;div&gt;&amp;lt;font size=&amp;quot;144&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;Sign your comments.&amp;lt;/font&amp;gt; - [[User:Miraglyth|Miraglyth]] 19:58, 10 May 2007 (BST)&lt;br /&gt;
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==== Asking for suggestion ====&lt;br /&gt;
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Would you prefer I translate all missions over from The Japanese wiki? I heard lots of people were having problems getting them to work so I thought maybe it would be better if people add the data themselves for it...&lt;br /&gt;
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But it doesn't look like it is being done, so should I translate the rest over or just make empty sections for people to add? [[User:Fiethron|Fiethron]] 21:37, 7 January 2007 (CST)&lt;br /&gt;
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*The more information, the better. So I think a translation would be helpful [[User:Kitomi|Kitomi]] 06:08, 8 January 2007 (CST)&lt;br /&gt;
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==== &amp;quot;Train track room&amp;quot;? ====&lt;br /&gt;
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Can someone please clarify for me which room this phrase refers to? Is it the dead end room where the Key drops, or is it the room before that, with the platform with the barrels on it? I'm referring to the C-X spawn set, by the way.[[User:212.32.77.163|212.32.77.163]] 13:34, 14 December 2006 (PST)&lt;br /&gt;
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Train track room is the room where the key is.  The other map which just has '''train tracks''' is the actual track part.  So for C-X, it is the small room. [[User:Fiethron|Fiethron]] 06:39, 15 December 2006 (PST)&lt;br /&gt;
* Do you mean the room with the small path down onto the tracks or the T-junction's right side where it has around 3 sets of mobs spawn, which overlooks the train tracks? --[[User:JubeiSaotome|JubeiSaotome]] 06:43, 15 December 2006 (PST)&lt;br /&gt;
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*the room onto the tracks where the key spawns... --[[User:Dark Dajin|Dark Dajin]] 14:53, 25 December 2006 (CST)&lt;br /&gt;
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==== Amure? ====&lt;br /&gt;
* What is the kana for this name? Given that it is suggested they appear at Valentines, wouldn't a more logical guess at the names be 'amour'? Or 'amore'? Sega liek French (see PSO EPIV) so they might like Italian too. [[User:Mewn|Mewn]] 12:04, 15 December 2006 (PST)&lt;br /&gt;
* アムレ, ノエル, ラタン, パスカ, アクテ, ソニチ. So yeah, it's not because I'm completely illiterate or anything; I did get the references. Some company still fails at languages though! - [[User:Tycho|Tycho]] 15:09, 15 December 2006 (PST)&lt;br /&gt;
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==== Unsafe Passage B-X ====&lt;br /&gt;
*All right, I've been running B in Unsafe passage, and am getting the B-1/X variant. Anyhow, just had a question on the block one spawn set. Are we sure that after the three Pannons that there are SIX pannons in the second set? Here's what I mean: http://www.putfile.com/pic.php?img=4640061 I've seen five pannon spawn there multiple times. If that's not the right spawn, disregard this post. ;3 [[User:Fence!|Fence!]] 21:16, 29 January 2007 (CST)&lt;br /&gt;
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*So you're saying tha The B-X is noticable now compaired to B-1? [[User:Rydia|Rydia]] 06:00, 27 March 2007 (BST) I just did B run and the monsters are the same as B-x, so this info was incorrect (yet again).[[User:Rydia|Rydia]] 06:28, 27 March 2007 (BST)&lt;br /&gt;
** The point is that both listed &amp;quot;further in&amp;quot; (now &amp;quot;second room&amp;quot;) as Pannon x6, while they are both really Pannon x5. I really, really think we need separate articles for the rare spawns of each mission. It would help keep the discussion more organized, and would allow for more space to better explain the intricacies of each rare pattern, consequently reducing silly errors and misunderstandings such as this. --[[User:Qwerty|Qwerty]] 06:44, 27 March 2007 (BST)&lt;br /&gt;
* I just got done charting the entier area of B style Map. I did 2 so far. [http://ktestudios.servegame.com/psu-b.txt B List] Please verify if needed. This is the best to my knowlage that I tried to chart. Enjoy? [[User:Rydia|Rydia]] 07:13, 27 March 2007 (BST)&lt;br /&gt;
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==== Jaggo Hunting ====&lt;br /&gt;
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*Here it is folks...&amp;lt;br&amp;gt;C1 and CX are identical up until a particular sequence in Block 2.&amp;lt;br&amp;gt;First get to block 2 with the Vanda 3-2-2 sequence. (if you get the 3-3-1 sequence you will not find the jao)&amp;lt;br&amp;gt;The difference isn't until you pass the gate.&amp;lt;br&amp;gt;Pass the gate, go down the hill and kill the 2 Kog Nodds.&amp;lt;br&amp;gt;4 Vanda's will now spawn&amp;lt;br&amp;gt;'''THIS IS WHERE THE DIFFERENCE IS'''&amp;lt;br&amp;gt;Two different things can happen... &lt;br /&gt;
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::'''Number 1''': Once '''all''' 4 Vandas (withOUT shield and sword icons) are killed one more Vanda will spawn, then lapuchas.  No Jao's will spawn in this map.&lt;br /&gt;
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::'''Number 2''': Once a '''single''' Vanda is killed, more Vanda's will spawn, then more.(i'm not sure of the number because it's been so few times I've found it (only 4)) Once all the Vandas are killed, the jao's will spawn.&lt;br /&gt;
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:Im not sure if those 4 Vandas have the sword and shield icons when the jao's spawn, I'll have to re-post after the next time I find the jao.  I wasn't paying attention the first 4 times I found them (probably because I was excited)&lt;br /&gt;
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:I hope this helps. PS. I do have one relaxing jao in my room ;)--[[User:RenderingDragon|Ren]] 14:05, 4 January 2007 (CST)&lt;br /&gt;
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*This is also true with B1 and BX. These two are also identical until the second room in block two.&lt;br /&gt;
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:I started hunting for jaggos again since the jaggo amure came out and I have to say that, at least since friday, the second block with a spawn of 3-3-1 is right. I saw the jaggos quite a few times since friday, twice a day to be exact, and all of these were with the 3-3-1 spawn. I am 100% sure of this since, I am level 71, I do that on C rank, I use a spear with dus robaddo to kill the first 3, it kills all 3 at once, and 3 more spawn right after, then one more.&lt;br /&gt;
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:Do not neglect the infos post by Ren above me though, since this is also a requirement.&lt;br /&gt;
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:Since there seams to always be a problem with the second block, I would personally suggest getting the first block right and once you have that, go to the end, no matter what. I always do this and saw quite a few jaggo even before the jaggo amure.&lt;br /&gt;
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:I hope this help those who are looking for jaggo amure ^_^ --[[Shadow black Hedgehog]] 3:21 AM eastern, 12 March 2007&lt;br /&gt;
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*On which map variation was this? C? I did VoC a few times today and noticed that the A-1 and B-1 Block 2 spawns were incorrect for the first set of Vandas (The chart now shows the correct spawns). They were both 3-3-1, with no Jaggos. I'm going to assume that means it's the 3-2-2 spawn that determines if it is a rare variation or not for A and B. [[User:Morningrise|Morningrise]] 04:34, 25 March 2007 (BST)&lt;br /&gt;
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==== Sleeping Warriors ====&lt;br /&gt;
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What is the pattern to A-x? Nothing is listed. [edited 1/2/07]. When we get B-x or C-x we have no problems until the 3 Badira when you go down the stairs on 2nd block. I'm still unable to confirm those myself.&lt;br /&gt;
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* Been trying as hard as I can to figure it out, have had no luck with getting A-X.  Haven't even been able to confirm the info I got on B-X and C-X. :x --[[User:Cerria|Cerria]] 03:15, 1 January 2007 (CST)&lt;br /&gt;
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I'm not sure about C-X but B-X worked for me, took about 3 hours of hunting but i finally encountered rappies and orgdus once... yes the majority of the time the badira x3 at the bottom of the steps was what went wrong with the runs but it is possible.  I'm not sure if the luck of leader has to do anything with it, the leader in my party had 3 luck at the time but that culd just be a coincidence.  I have yet to find C-X, i always get a polyvohra at bottom of steps instead of 3 badira, but that doesn't mean the chart is wrong, it just means you gotta keep trying.  I'm too am trying to figure out the spawns for A-X, i just try and keep a mental note of spawns and if i run into ogdus i'll write it down and post them on here.&lt;br /&gt;
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i updated A-x but the second room info is missing. i am also not sure if the first room spawns are the only possibility. but rappies did spawn when the polvora was down the stairs, that part is certain.&lt;br /&gt;
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==== One of the rare patterns for Mad Creatures ====&lt;br /&gt;
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I posted a thread about it over on PSO-World, but being on 360, I can't exactly take pictures.  I'd really appreciate if one of you PC guys (or girls) would be able to take some pictures and/or add it to the list.  Anyway, here's my post:&lt;br /&gt;
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It's the one where you go forward and there's that natural ramp (and 2 haystacks off to the right of it), and the first spawn is 2 Poltys (Polties?), then 3 of them which gives you a key to open the gate, then Vahras when you go down the next natural ramp.&lt;br /&gt;
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Block 2...sorry I don't remember the first spawn, I think it was Poltys, but anyway...it's the block where if you go straight, there's a cave where you can take a left or go straight to get items. In there, 4 Distovas spawn. If you take a left in that cave, go up back onto the ground, and there's your Rappy spawn! 4 of them.&lt;br /&gt;
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I'm sorry if it's confusing, and I really would try to get pictures of the blocks, but I'm on 360 and much too lazy to take a picture with a digital camera or something.&lt;br /&gt;
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Hope that helps people. [[User:Umberger|Umberger]] 21:09, 3 January 2007 (CST)&lt;br /&gt;
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Tried it earlier on pc. Didn't work. Got 4 vahras instead. [[User:stridhiryu030363|stridhiryu030363]] 15:10, 7 January 2007 (PST)&lt;br /&gt;
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Pattern C Polties first spawn for block 1 and 2, in the cave it is 4 koltova not Distova. [[User:Fiethron|Fiethron]] 21:35, 7 January 2007 (CST)&lt;br /&gt;
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So then are you saying that for Pattern C-x you have to get 2 polties on first block, 3 polties on second, followed by 4 Kovoltas inside the cave for the rare board?&lt;br /&gt;
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Yes the patter for C-X is poltys in block 1, then poltys in block 2 followed by 4 Koltovas inside the cave, the table now shows this.&lt;br /&gt;
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Somebody has placed an INCORRECT layout for Mad Creatures as being C-X2. This layout is WRONG. It is the Distova x4 inside the cave that makes it the wrong board. You want Koltova x4 inside the cave. I would edit it, but I don't want to mess up the layout.&lt;br /&gt;
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*Im pretty sure i got the C-x map one time as distova, but they do look similar so my memory could decieve me. My question is are there ever 2 rare map possibilites for one map. The FFF map has 2 marked also, is that possible? [[Loki|Loki]] 22:16, 1, April 2007 (CST)&lt;br /&gt;
**It appears that others agree with me and they have seen distova with the rare map too, perhaps someone should re-add the already removed C-X2 version of the map. http://pso-world.com/viewtopic.php?topic=139117&amp;amp;forum=22&amp;amp;10[[Loki|Loki]] 1:57, 6, April 2007 (CST)&lt;br /&gt;
***Many, on the pso-w forums, are demanding that the CX map be changed to distova as it read before, as soon as repairs are made to rectify the dmg caused by mixboy2ko it should be changed.[[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* someone has completely F-ed up this map chart. I can only guess that it was mixboy2ko who was the most recent to edit, but perhaps that was an attemt to fix it. I think for one the picture link names were changed, can anyone fix this? [[Loki|Loki]] 11:29, 8, April 2007 (CST)&lt;br /&gt;
** I checked outthe edits made and it was indeed mixboy. this person also changed the seed awakend map to say C best insteed of C-X. This user should be talked to certainly and booted if this continues. [[Loki|Loki]] 11:39, 8, April 2007 (CST)&lt;br /&gt;
* I managed to fix the damages caused even tho im not very wiki knowledgable, i also went ahead and changed C-X back to Distova. Unless others can confirm the koltova spawn, all evidence seems to suggest it cannot happen. Also the person bitching about the C-X2 map should not be on a wiki page, because that is not information. If they wish to complain it should be moved to discussion. [[Loki|Loki]] 11:49, 8, April 2007 (CST)&lt;br /&gt;
* FengShui1983 just changed it back to koltova with out commenting on its confirmatio. I can tell everyone without a doubt that rappies do happen with distova, I repeat I cannot confirm the koltova, can anyone help on this before changing it needlessly?&lt;br /&gt;
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* I will (try to) change it back to the pattern including both CX and CX-2 until we get to know somehow if there is or is not a rare map including Koltovas. I hope this will prevent peoples from messing with the map, and with our poor distovas D: [[Kelvie|Kelvie]] 21:36, 10, April 2007 (GMT+1)&lt;br /&gt;
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==== Dark Satellite, Train Rescue, or Tunnel Recapture, anyone have any leads? ====&lt;br /&gt;
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Was wondering if anyone had any new information to try and find the rare variations of the new maps?&lt;br /&gt;
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I know the following, but I'm not apt in how to edit it in the main area, so if someone sees this and could start it for me I'd appreciate it.&lt;br /&gt;
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I don't think there are different versions of the map for Train, so A-1 would refer to the regular map, Block 1, and B-1 would just mean a new run. A + sign means they appeared after the first spawn, a / sign means they are part of the first spawn.&lt;br /&gt;
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These are maps that do not spawn rare enemies&lt;br /&gt;
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'''Train Rescue:'''&lt;br /&gt;
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A-1 3x Rogue (Opps)&lt;br /&gt;
A-2 4x Rogue (Jasse) + 2x Gohma Mentha + 4 Gohma Mentha (sp? lol)&lt;br /&gt;
A-3 2x Rogue (Jasse) / 2x Gohma Dilla + 2x Gohma Dilla + 4x Gohma Dilla&lt;br /&gt;
A-4 4x Gohma Mentha + 4x Gohma Dilla + 1x Gohma Dilla  (I don't think Block 4 would matter, but I wrote it down this time.)&lt;br /&gt;
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B-1 4x Rogue (Jasse)&lt;br /&gt;
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- Got DC'ed during block 1 &amp;gt;&amp;lt;&lt;br /&gt;
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C-1 5x Rogue (Opps)&lt;br /&gt;
C-2 4x Rogue (Jasse) + 3x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla&lt;br /&gt;
C-3 4x Rogue (Jasse) + 2x Gohma Dilla + 2x Gohma Dilla + 2x Gohma Dilla &lt;br /&gt;
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'''Dark Satellite:'''&lt;br /&gt;
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*Don't remember block rooms and dont know if there are different maps for this one, sorry*&lt;br /&gt;
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A-1 4x Delsaban&lt;br /&gt;
A-2 4x Pannon&lt;br /&gt;
A-3 4x Delsaban + 4x Sendillan&lt;br /&gt;
A-4 4x Pannon + 3x Pannon&lt;br /&gt;
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B-1 2x Pannon / 2x Sendillan&lt;br /&gt;
B-2 3x Delsaban + 1x Delsaban + 3x Sendillan + 3x Delsaban / 1x Jusnagun&lt;br /&gt;
B-3 4x Pannon + 3x Gaozoran&lt;br /&gt;
B-4 5x Super Delsaban + 3x Sendillan&lt;br /&gt;
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[[User:Shadow Hado|Shadow Hado]] 13:20, 29 January 2007 (CST)Nate&lt;br /&gt;
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I can confirm patterns A-x and C-x for Dark Satellite from the main pages layout. I got them both earlier today.&lt;br /&gt;
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'''Tunnel Recapture:'''&lt;br /&gt;
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I just got the Darbelan spawn in B3, for Tunnel Recapture. The mission starts off with the bridge to the right. The first spawn is Bil de Vears with Naval. I think it's Bil de Vear, Naval x2. Don't remember the b2 and b3 first spawns though :\ [[User:Starrz|Starrz]] 17:10, 24 April 2007 (BST)&lt;br /&gt;
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==== Endrum Remnants.. ====&lt;br /&gt;
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Keep reloading untill you git the layout where you start behind a door with the crystal.  If you get Bamaltas in the first room you're good so far...  On block two run accross the bridge.  If Buggy's appear START OVER, If you're lucky enough there will be Seekers and special opps on the other side of the bridge.  If there is you have the rare layout.  After that point you will notice RED bugs that drop florecent bulb boards, and the bosses will also be RED Grinna Beta S.  I've gotten this layout a couple times but no drops (other than crappy 2* sniper) so far..&lt;br /&gt;
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==== Neudaiz ====&lt;br /&gt;
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Does anybody have any correct layouts for any of the missions on Neudaiz?&lt;br /&gt;
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I found Rappies on Mizuraki Defense on the route without monsters/boxes.  You turn and go through a door and another door before fighting monsters.  On this route there were 4 Rappies at the end.  I believe the Olgohmans were the first spawn of Block 1.  I did not concentrate enough to capture Block 2 or 3.&lt;br /&gt;
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*Update* I'm no longer confident that Olgohmons is the correct 1st spawn for route 1. :-(&lt;br /&gt;
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Route 1: Path to the left (no boxes) has either rappies x4 or rappies x3.&lt;br /&gt;
(Varchild Beast Lvl 68 2/23/07)&lt;br /&gt;
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I know of one on Mizuraki Defense. Don't know if I'm correct but just to help out. &lt;br /&gt;
Room with 3 boxes: 3 Ageetas, further in ollakas. &lt;br /&gt;
Block 2: 5 Ageetas?&lt;br /&gt;
Block 3: 3 or 4 ageetas --[[User:Wild Goose|Wild Goose]] 22:46, 19 March 2007 (UTC)&lt;br /&gt;
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For Rainbow Beast, on the first map in the cave, when u run past the Goshins you'll find 4 ollakas. That indicates if you have a rare map. If its 4 ageetas then it's not the right map.--[[User:Wild Goose|Wild Goose]] 10:59, 27 March 2007 (BST)&lt;br /&gt;
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* the rare map for C-X on Holy Grounds is wrong. i got the rite amount of monsters twice but no luck or is there sumthing else i need to look for.--[[User:Wild Goose|Wild Goose]] 00:27, 2 April 2007 (BST)&lt;br /&gt;
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==== Valley of Carnage C-X Confirmed ====&lt;br /&gt;
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I returned to Valley of Carnage two nights ago and finally got Jaggos.  C-1 and C-X as far as I could tell were completely identical, for EVERY enemy spawn.  I had already written out the exact spawn of C-1, and when I get C-X the only way I knew was when I got to the end of block 2.  After the 2x Kog Nadd, the 4x Vanda spawn.  If you kill one and more show, you got Jaggo's.  This was already written earlier in the discussion, but I wanted to confirm that there is NO POSSIBLE WAY to know if you have Jaggo's until then.  I even tried watch formations, but they're always the same.  [[User:Shadow Hado|Shadow Hado]]&lt;br /&gt;
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Just a small note.  When the Jaggo's will appear.. there are actually 5 Vandas that spawn after the 2 Kog Nadds in the second room in block 2, not 4 Vandas.  So, if you see 5, your good to go.. if only 4.. you wont see them.--[[User:RenderingDragon|Ren]] 18:06, 9 April 2007 (BST)&lt;br /&gt;
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==== Black Heart Spawn? ====&lt;br /&gt;
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* I've read around this wonderful site for information on the Black Heart item, and it seems Deljabans drop them. I've also found the spawn set for them for Dark Satellite and the following mission ((Total brainfart...)) and was wondering if there was a spawn group in the middle of one of the blocks that triggered one of the Deljabans to drop the Black Heart? There are rumors about how if one of the blocks has seven total monsters in each room, you get a Black Heart drop. BUT, seeing as how it's a rumor, I've come here for proof. My character names are Ragnarok Knight, Caboose, and Skeith.[[User:Ragnarok Knight|Ragnarok Knight]] 02:31, 20 April 2007 (BST)&lt;br /&gt;
** Deljabans are just the name of the S-Difficulty variant of regular Delsaban. The monster that drops the Black Heart is called Darbelan. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
** Thank you Miraglyth. Now back to the original question: Is there a specific spawn set to make the Darbelans drop the Black Heart, or is it randomized? [[User:Ragnarok Knight|Ragnarok Knight]] 22:28, 28 May 2007 (BST)&lt;br /&gt;
** It's randomized. There's no particular spawn that will make Darbelans drop Black Heart, it's just luck and any Darbelan can potentially drop it. [[User:Mewn|Mewn]] 00:18, 29 May 2007 (BST)&lt;br /&gt;
** Is there a higher chance of getting a rare of a higer class mission and also the rare level setout seems to be more common when i do S rank missions!!! Please if anyone knows about how these are effected that be great? [[User:Melfice|Melfice]] 19:56, 17 July 2007 (BST)&lt;br /&gt;
*** All difficulties of the mission have the same odds of a rare map appearing. --[[User:Beatrixkiddo|Beatrixkiddo]] 19:59, 17 July 2007 (BST)&lt;br /&gt;
**** Sorry what i mean is does Deljaban have the same blackheart drop rate in all difficulties? [[User:Melfice|Melfice]] 18.43, 19 July 2007 (BST)&lt;br /&gt;
***** Deljaban is the wrong enemy =p Darbelan is what drops it. And they drop it on any difficulty with the same drop rate. --[[User:Beatrixkiddo|Beatrixkiddo]] 18:47, 19 July 2007 (BST)&lt;br /&gt;
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==== Seed-Venus? ====&lt;br /&gt;
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A friend of mine came across this monster last night. I have no idea what mission, he hasnt told me yet.&lt;br /&gt;
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http://img.photobucket.com/albums/v361/stridhiryu030363/psu20070428_132953_000.jpg&lt;br /&gt;
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* SEED-Venas is a rather special monster, at least for the time being. It appears only in the new online story mission (2-8: Flash of Ruin), where it chases you from room to room and cannot be injured. Its attack pattern is identical to that of SEED-Magashi, a boss of the offline story. SEED-Venas is not a rare monster, though, at least not for the time being. --[[User:Qwerty|Qwerty]] 16:40, 28 April 2007 (BST)&lt;br /&gt;
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==== Confirmations ====&lt;br /&gt;
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* Would it be possible to add a system where people can confirm if they have found a rare map using the information on this page? maybe after a certain level of confirmation prevent that map from being changed indefinitely?&lt;br /&gt;
* Also I would be up for working out the whole earliest-possible-rare-run-determining thing but it would have to be sometime after firebreak, preferably during summer break, if it's not already done by then. [[User:12|12]] 21:34, 30 April 2007 (BST)&lt;br /&gt;
* I adore this idea. This page has been hit far too much by vandalism, people mistakenly posting wrong variations, and people deleting correct variations just because they didn't realise that &amp;quot;The B-X I got 100 times today and no rare&amp;quot; was really B-1 that had the same enemies up to the rare monsters. - [[User:Miraglyth|Miraglyth]] 19:50, 10 May 2007 (BST)&lt;br /&gt;
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==== Bad Valley of Carnage A pattern ====&lt;br /&gt;
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* I got yesterday the A-X pattern but no jaggos. I'm guessing the A-1 is wrong and is really like A-X, and you know if you have jaggos after the gate like in C-X. This needs confirmation though. [[User:Essen|Essen]] 17:09, 20 May 2007 (BST)&lt;br /&gt;
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This is confirmation ::: In the A-X, B-X and C-X Maps, the first spawn sequence of vandas must be 3+2+2 in block 2. (I've gotten them several times each)  After the gate, go down the sloping path and kill the (2) Kog Nadds.  Immediately after that '''5''' Vandas will appear spawned together at once.  If you only see 4 you have the wrong map.  This is the same sequence on all 3 rare maps for the second block. --[[User:Renderingdragon|Renderingdragon]] 22:41, 31 May 2007 (BST)&lt;br /&gt;
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== Desert terror AX   ==&lt;br /&gt;
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I encountered Jaggo on this map with the following spawns:&lt;br /&gt;
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BLOCK 1 : Naval + Bil De Vear&lt;br /&gt;
BLOCK 2 : Naval + Vanda ( not jishgahra )&lt;br /&gt;
Block 3 : Naval + Jaggo x 3&lt;/div&gt;</summary>
		<author><name>GP</name></author>	</entry>

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