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	<entry>
		<id>http://re-psupedia.info/index.php?title=Protectors_%CE%B5&amp;diff=105764</id>
		<title>Protectors ε</title>
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				<updated>2011-03-27T10:50:41Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */ Added A and S2 Expa data.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Spring Event mission}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= Protectors ε&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 5th Floor&lt;br /&gt;
|Start counter= GUARDIANS HQ&lt;br /&gt;
|End lobby= Clyez City: 5th Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR: Training Space&lt;br /&gt;
|Mission type= Event mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Neutral}} {{Fire}} {{Ice}} {{Lightning}} {{Light}} {{Dark}}}}&lt;br /&gt;
''The Unification Point is nearly upon us.  To prepare, we'd like you to participate in a combat-specialized training simulation.&amp;lt;br/&amp;gt;Holupe Dence''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C || rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 10+ || 3600 || 51 || 2700 || 38 || 1800 || 25 || 900 || 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10 AMP || colspan=&amp;quot;2&amp;quot; | 8 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP || colspan=&amp;quot;2&amp;quot; | 3 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B || rowspan=&amp;quot;2&amp;quot; | 15 || rowspan=&amp;quot;2&amp;quot; | 35+ || 7200 || 102 || 5400 || 76 || 3600 || 51 || 1800 || 25&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 AMP || colspan=&amp;quot;2&amp;quot; | 12 AMP || colspan=&amp;quot;2&amp;quot; | 9 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 75+ || 10800 || 154 || 8100 || 115 || -- || -- || 2700 || 38&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 7 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | 100+ || 14400 || 205 || 10800 || 153 || -- || 102 || 3600 || 51&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 22 AMP || colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | 10 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 18000 || 256 || -- || -- || 7200 || -- || 4500 || 64&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 26 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 12 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3 || rowspan=&amp;quot;2&amp;quot; | 130 || rowspan=&amp;quot;2&amp;quot; | 175+ || 20000 || 320 || 15000 || 240 || 10000 || 160 || 5000 || 80&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 AMP || colspan=&amp;quot;2&amp;quot; | 24 AMP || colspan=&amp;quot;2&amp;quot; | 19 AMP || colspan=&amp;quot;2&amp;quot; | 15 AMP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Various weapon restrictions by type || colspan=&amp;quot;6&amp;quot; | Cannot use nanoblasts&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Cannot use SUV weapons || colspan=&amp;quot;6&amp;quot; | Traps cannot be used&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* At the beginning of this mission, certain weapon restrictions will be put in place based on your Guardian type.  The following chart details which weapons your type will be able to use from the start.&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Hunter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Force || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighgunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Acrofighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Acrotecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighmaster || colspan=&amp;quot;2&amp;quot; | {{Sword icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Gunmaster || colspan=&amp;quot;2&amp;quot; | {{Twin handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Masterforce || colspan=&amp;quot;2&amp;quot; | {{Wand icon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* As the mission progresses, individual restrictions (including the use of traps, SUVs and nanoblasts) can be lifted one at a time.  After clearing certain rooms of all enemies, a switch will appear.  When activated, three containers will appear in place of the switch.  By breaking one (or all) of these containers, one of three things will randomly occur:&lt;br /&gt;
** A list of three restrictions will appear, giving you the option to lift one restriction for the duration of the mission.&lt;br /&gt;
** Reinforcement enemies will appear.&lt;br /&gt;
** All previously unlocked restrictions will be revoked for one minute.&lt;br /&gt;
* By completing the secret action of this mission, five additional boxes will appear at the end of the mission, offering a chance at obtaining [[Final Impact]].  The secret action can be completed by doing the following:&lt;br /&gt;
** VR:  Stage 1 - Successfully defuse the bomb by destroying either the red or blue target on either side of it.  No reliable pattern to determine which color to hit has been determined, meaning you must select a color at random.&lt;br /&gt;
** VR:  Stage 2 - Locate the three hint switches to determine a set of enemies to kill in the second to last room.  By successfully killing the correct enemies, four laser fences will unlock, giving you access to numerous boxes, one of which may drop [[Genfu Sealed]].&lt;br /&gt;
*** In the first room, search the northwest wall with your [[Goggles]] until you find a blue light.  Destroy it and the first hint switch will appear.&lt;br /&gt;
*** In the second room, activate the two floor buttons at the north end at the same time.  This will make it possible to walk through a wall behind a tree in the southwest corner.  Search the cave wall at the left end of the passage with your [[Goggles]] until you find a blue light.  Destroy it and the second hint switch will appear.&lt;br /&gt;
*** In the third room, stand on the two buttons to make a blue light appear on the surface of the water at the north bank.  Destroy the light with a long-range weapon to make the third hint switch appear.&lt;br /&gt;
**** When a hint switch is pressed, a clue will appear on the screen which can be used to identify what enemies to kill in the second to last room.  Be sure to kill them in the same order as the hints.  Two of each enemy will appear, so if you accidentally kill one of the wrong enemy, you still have a chance to correct your mistake by killing both of the correct enemy first.  However, if you kill both of the wrong enemy, you will be unable to complete the secret action.  (The following translations are based on the Japanese version of the event; English version hints may differ.)&lt;br /&gt;
***** I was about to get toasted!  That breed wasn't around before!:  [[Sageeta]] (fire)&lt;br /&gt;
***** Barta en masse!:  [[Sageeta]] (ice)&lt;br /&gt;
***** I'm too hungry to go another step...  That red hide would make a good veggie wrap.:  [[Ollaka]] (fire)&lt;br /&gt;
***** I'm hurting, tired and hungry!  They're not appetizing in blue...:  [[Ollaka]] (ice)&lt;br /&gt;
***** Crimson cyclops:  [[Gohmon]]/[[Olgohmon]] (fire)&lt;br /&gt;
** VR:  Stage 3 - In the second half of this area, numerous invisible tripwire lasers are set up across the floor.  (These can be spotted with your goggles, however.)  While fighting off the enemies that appear, do not cross any of these lasers, otherwise, a massive bomb will be set off and the secret action will be failed.  Upon successfully clearing the area without activating the security system, four additional boxes will appear in the area's next room.&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || || {{Neutral}} || 10 || 43 || 35 || 133 || 75 || 322 || 100 || 457 || 150 || 817 || 175 || 997&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || || {{Light}} || 10 || 50 || 35 || 155 || 75 || 375 || 100 || 533 || 150 || 963 || 175 || 1163&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || || {{Lightning}} || 10 || 36 || 35 || 111 || 75 || 268 || 100 || 381 || 150 || 681 || 175 || 831&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Fire}} || 10 || 21 || 35 || 66 || 75 || 161 || 100 || 228 || 150 || 408 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Ice}} || 10 || 21 || 35 || 66 || 75 || 161 || 100 || 228 || 150 || 408 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Fire}} || 10 || 36 || 35 || 111 || 75 || 268 || 100 || 381 || 150 || 681 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Ice}} || 10 || 36 || 35 || 111 || 75 || 268 || 100 || 381 || 150 || 681 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Fire}} || 10 || 43 || 35 || 133 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Fire}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Ice}} || 10 || 43 || 35 || 133 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Ice}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || 61 || 35 || 191 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Fire}} || x || x || x || x || 75 || 322 || 100 || 457 || 150 || 817 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Fire}} || x || x || x || x || 75 || 386 || 100 || 548 || 150 || 980 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || x || x || x || x || 75 || 386 || 100 || 548 || 150 || 980 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Ice}} || x || x || x || x || 75 || 322 || 100 || 457 || 150 || 817 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Ice}} || x || x || x || x || 75 || 386 || 100 || 548 || 150 || 980 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || 386 || 100 || 548 || 150 || 980 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || 463 || 100 || 658 || 150 || 1176 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || || {{Lightning}} || 10 || 72 || 35 || 222 || 75 || 537 || 100 || 762 || 150 || 1362 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || || {{Lightning}} || 10 || 72 || 35 || 222 || 75 || 537 || 100 || 762 || 150 || 1362 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || || {{Lightning}} || 10 || 206 || 35 || 636 || 75 || 1539 || 100 || 2184 || 150 || 3904 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || || {{Lightning}} || 10 || 48 || 35 || 148 || 75 || 358 || 100 || 508 || 150 || 908 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 10 || 48 || 35 || 148 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} || {{Lightning}} || 10 || 57 || 35 || 177 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} || {{Lightning}} || 10 || 57 || 35 || 177 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || 10 || 69 || 35 || 213 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || 10 || 103 || 35 || 319 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 75 || 358 || 100 || 508 || 150 || 908 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 75 || 429 || 100 || 609 || 150 || 1089 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 75 || 429 || 100 || 609 || 150 || 1089 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 75 || 515 || 100 || 731 || 150 || 1307 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 75 || 773 || 100 || 1097 || 150 || 1961 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || || {{Lightning}} || 10 || 206 || 35 || 636 || 75 || 1539 || 100 || 2184 || 150 || 3904 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Sword}} || {{Lightning}} || 10 || 247 || 35 || 763 || 75 || 1846 || 100 || 2620 || 150 || 4684 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || 247 || 35 || 763 || 75 || 1846 || 100 || 2620 || 150 || 4684 || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 5&lt;br /&gt;
|-&lt;br /&gt;
| [[De Ragnus]] || || {{Neutral}} || 15 || 2210 || 40 || 5460 || 80 || 12610 || 105 || 17810 || 155 || 30810 || 180 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || || {{Light}} {{Dark}} || 15 || 3060 || 40 || 7560 || 80 || 17460 || 105 || 24660 || 155 || 42660 || 180 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 !! Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || {{Armed Servant (Taguba) | AOTI special}} || {{Armed Servant (Taguba) | AOTI 10}} || {{Armed Servant (Taguba) | AOTI 30}} || {{Armed Servant (Taguba) | AOTI 70}} || {{Armed Servant (Taguba) | AOTI 100}} || {{Armed Servant (Taguba) | AOTI 150}} || {{Armed Servant (Taguba) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || {{Armed Servant (Obme) | AOTI special}} || {{Armed Servant (Obme) | AOTI 10}} || {{Armed Servant (Obme) | AOTI 30}} || {{Armed Servant (Obme) | AOTI 70}} || {{Armed Servant (Obme) | AOTI 100}} || {{Armed Servant (Obme) | AOTI 150}} || {{Armed Servant (Obme) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || {{Armed Servant (Basta) | AOTI special}} || {{Armed Servant (Basta) | AOTI 10}} || {{Armed Servant (Basta) | AOTI 30}} || {{Armed Servant (Basta) | AOTI 70}} || {{Armed Servant (Basta) | AOTI 100}} || {{Armed Servant (Basta) | AOTI 150}} || {{Armed Servant (Basta) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Ortacarbon]] || [[Soural]]&amp;lt;br/&amp;gt;[[Nanosilica]]&amp;lt;br/&amp;gt;[[Neu Ash]] || [[Speral]]&amp;lt;br/&amp;gt;[[Nanocarbon]]&amp;lt;br/&amp;gt;[[Neu Ash]] || ? || [[Ydral]]&amp;lt;br/&amp;gt;[[Nanoresin]]&amp;lt;br/&amp;gt;[[Neu Ebon]] || ? || [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Temple area | AOTI special}} || {{Temple area | AOTI 10}} || {{Temple area | AOTI 30}} || {{Temple area | AOTI 70}} || {{Temple area | AOTI 100}} || {{Temple area | AOTI 150}} || {{Temple area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 10}} || {{Sageeta | AOTI 30}} || {{Sageeta | AOTI 70}} || {{Sageeta | AOTI 100}} || {{Sageeta | AOTI 150}} || {{Sageeta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 10}} || {{Ollaka | AOTI 30}} || {{Ollaka | AOTI 70}} || {{Ollaka | AOTI 100}} || {{Ollaka | AOTI 150}} || {{Ollaka | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 10}} || {{Gohmon | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Olgohmon | AOTI special}} || x || x || {{Olgohmon | AOTI 70}} || {{Olgohmon | AOTI 100}} || {{Olgohmon | AOTI 150}} || {{Olgohmon | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Gourmet Cake]] || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(Behind laser fences) || [[Genfu Sealed]] || [[Olpad]] || [[Rubinad]] || [[Amethad]] || [[Diad]] || [[Suffad]] || [[Suffad]]&amp;lt;br/&amp;gt;[[Neu Ork]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Islands area | AOTI special}} || {{Islands area | AOTI 10}} || {{Islands area | AOTI 30}} || {{Islands area | AOTI 70}} || {{Islands area | AOTI 100}} || {{Islands area | AOTI 150}} || {{Islands area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || {{GSM-05B Bomalta | AOTI special}} || {{GSM-05B Bomalta | AOTI 10}} || {{GSM-05B Bomalta | AOTI 30}} || {{GSM-05B Bomalta | AOTI 70}} || {{GSM-05B Bomalta | AOTI 100}} || {{GSM-05B Bomalta | AOTI 150}} || {{GSM-05B Bomalta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | AOTI special}} || {{GSM-05M Tirentos | AOTI 10}} || {{GSM-05M Tirentos | AOTI 30}} || {{GSM-05M Tirentos | AOTI 70}} || {{GSM-05M Tirentos | AOTI 100}} || {{GSM-05M Tirentos | AOTI 150}} || {{GSM-05M Tirentos | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || {{Grinna Bete C | AOTI special}} || {{Grinna Bete C | AOTI 10}} || {{Grinna Bete C | AOTI 30}} || {{Grinna Bete C | AOTI 70}} || {{Grinna Bete C | AOTI 100}} || {{Grinna Bete C | AOTI 150}} || {{Grinna Bete C | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || -- || [[Synthesis materials#Hard materials|2-11★ Nano-types]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Moat. wood]] || [[Rubinad]] || ? || ? || ? || [[Recnad]]&amp;lt;br/&amp;gt;[[Synthesis materials#Hard materials|11-14★ Nano-types]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(If security was&amp;lt;br/&amp;gt;not triggered) || -- || [[Mega / Knight]] || [[Mega / Knight]] || [[Hard / Night]] || [[Solid / Knight]] || [[Lumirus/Kaos Knight]] || [[Lumirus/Kaos Knight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Train area | AOTI special}} || {{Train area | AOTI 10}} || {{Train area | AOTI 30}} || {{Train area | AOTI 70}} || {{Train area | AOTI 100}} || {{Train area | AOTI 150}} || {{Train area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || {{Distova | AOTI special}} || {{Distova | AOTI 10}} || {{Distova | AOTI 30}} || {{Distova | AOTI 70}} || {{Distova | AOTI 100}} || {{Distova | AOTI 150}} || {{Distova | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 10}} || {{Vahra | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 70}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}} || {{Go Vahra | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Jarba | AOTI special}} || {{Jarba | AOTI 10}} || {{Jarba | AOTI 30}} || {{Jarba | AOTI 70}} || {{Jarba | AOTI 100}} || {{Jarba | AOTI 150}} || {{Jarba | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]]&lt;br /&gt;
| [[Kubara Wood]]&amp;lt;br/&amp;gt;[[Container]]&amp;lt;br/&amp;gt;[[Mysterious Meter]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Sta / Force]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&amp;lt;br/&amp;gt;[[Mega / Stamina]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Te / Force S]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[[Tero / Wall]]&amp;lt;br/&amp;gt;[[Tero / Rainbow]]&amp;lt;br/&amp;gt;[[Tero / HP Restore]]&amp;lt;br/&amp;gt;[[Giga / Stamina]]&lt;br /&gt;
| [[Solid / Knight]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Hard / HP Restore]]&amp;lt;br/&amp;gt;[[Hard / Stamina]]&lt;br /&gt;
| [[Cati / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Cati / Hit]]&amp;lt;br/&amp;gt;[[Cati / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Orpa / HP Restore]]&lt;br /&gt;
| [[Hizeri / Concentrate]]&amp;lt;br/&amp;gt;[[Hizeri / Force]]&amp;lt;br/&amp;gt;[[Hizeri / Mind]]&amp;lt;br/&amp;gt;[[Vijerina / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Vijerina / Hit]]&amp;lt;br/&amp;gt;[[Lumirus / Wall]]&amp;lt;br/&amp;gt;[[Vijeri / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Lumira / HP Restore]]&amp;lt;br/&amp;gt;[[Hizeri / Stamina]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 10}} || {{Rozenom area | AOTI 30}} || {{Rozenom area | AOTI 70}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}} || {{Rozenom area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]]&lt;br /&gt;
| &amp;lt;!-- special --&amp;gt; [[Burn / Resist]]&amp;lt;br/&amp;gt;[[Confuse / Resist]]&amp;lt;br/&amp;gt;[[De Ragnus Dorso]]&amp;lt;br/&amp;gt;[[Alteraz Kauda]]&amp;lt;br/&amp;gt;[[GUARDIANS Tag]]&amp;lt;br/&amp;gt;[[Illuminus Tag]]&amp;lt;br/&amp;gt;[[Fan]]&amp;lt;br/&amp;gt;[[Unknown 307]]&amp;lt;br/&amp;gt;[[Tsubo]]&amp;lt;br/&amp;gt;[[Striker]]&amp;lt;br/&amp;gt;[[Parum Fountain]]&amp;lt;br/&amp;gt;[[A-Photon Reactor]]&lt;br /&gt;
| &amp;lt;!-- C --&amp;gt; [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Nafli-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Sniper]]&amp;lt;br/&amp;gt;[[Haktsurahoh]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Gi / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Car / Hit]]&amp;lt;br/&amp;gt;[B] [[Swordoc]]&amp;lt;br/&amp;gt;[B] [[Brebacle]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Twin Brand]]&amp;lt;br/&amp;gt;[B] [[Twin Knife]]&amp;lt;br/&amp;gt;[B] [[Hiken]]&amp;lt;br/&amp;gt;[B] [[Busterline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| &amp;lt;!-- B --&amp;gt; [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Ripa-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Hiken]]&amp;lt;br/&amp;gt;[[Vullseye]]&amp;lt;br/&amp;gt;[[Saiyuhoh]]&amp;lt;br/&amp;gt;[[Kaurasuhoh]]&amp;lt;br/&amp;gt;[[Baybari]]&amp;lt;br/&amp;gt;[[Magga S'bina]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Hanzoc]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Dual Slasher]]&amp;lt;br/&amp;gt;[B] [[Twin Ripper]]&amp;lt;br/&amp;gt;[B] [[Mijin-Misaki]]&amp;lt;br/&amp;gt;[B] [[Fuma-hiken]]&amp;lt;br/&amp;gt;[B] [[Midiline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| &amp;lt;!-- A--&amp;gt; [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Peace Breaker]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Bone Dance]]&amp;lt;br/&amp;gt;[B] [[Hugecuttuc]]&amp;lt;br/&amp;gt;[B] [[Sweet Deathic]]&amp;lt;br/&amp;gt;[B] [[Fuma-senba]]&lt;br /&gt;
| &amp;lt;!-- S --&amp;gt; [[Shuzak Sealed]]&amp;lt;br/&amp;gt;[[Togeha-zashi]]&amp;lt;br/&amp;gt;[[Splac]]&amp;lt;br/&amp;gt;[[Sanzu-hiken]]&amp;lt;br/&amp;gt;[[Phantom]]&amp;lt;br/&amp;gt;[[Ulteri]]&lt;br /&gt;
| &amp;lt;!-- S2 --&amp;gt; [[Aoryu Sealed]]&amp;lt;br/&amp;gt;[[Mizurakihoh]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Serafi-senba]]&lt;br /&gt;
| &amp;lt;!-- S3 --&amp;gt; [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[[Sange]]&amp;lt;br/&amp;gt;[[Gerard Line]]&amp;lt;br/&amp;gt;[[Heart Key Spellstone]]&amp;lt;br/&amp;gt;[[Dragon Scale]]&amp;lt;br/&amp;gt;[B] [[Kan Yuc]]&amp;lt;br/&amp;gt;[B] [[Okanoh]]&amp;lt;br/&amp;gt;[B] [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[B] [[Sanzu-hiken]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Gerard Line]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]]&amp;lt;br/&amp;gt;(Secret action clear) || [[Final Impact]] || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Event missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Protectors_%CE%B5&amp;diff=105761</id>
		<title>Protectors ε</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Protectors_%CE%B5&amp;diff=105761"/>
				<updated>2011-03-27T08:31:03Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Spring Event mission}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= Protectors ε&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 5th Floor&lt;br /&gt;
|Start counter= GUARDIANS HQ&lt;br /&gt;
|End lobby= Clyez City: 5th Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR: Training Space&lt;br /&gt;
|Mission type= Event mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Neutral}} {{Fire}} {{Ice}} {{Lightning}} {{Light}} {{Dark}}}}&lt;br /&gt;
''The Unification Point is nearly upon us.  To prepare, we'd like you to participate in a combat-specialized training simulation.&amp;lt;br/&amp;gt;Holupe Dence''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C || rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 10+ || 3600 || 51 || 2700 || 38 || 1800 || 25 || 900 || 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10 AMP || colspan=&amp;quot;2&amp;quot; | 8 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP || colspan=&amp;quot;2&amp;quot; | 3 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B || rowspan=&amp;quot;2&amp;quot; | 15 || rowspan=&amp;quot;2&amp;quot; | 35+ || 7200 || 102 || 5400 || 76 || 3600 || 51 || 1800 || 25&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 AMP || colspan=&amp;quot;2&amp;quot; | 12 AMP || colspan=&amp;quot;2&amp;quot; | 9 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 75+ || 10800 || 154 || 8100 || 115 || -- || -- || 2700 || 38&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 7 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | 100+ || 14400 || 205 || 10800 || 153 || -- || 102 || 3600 || 51&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 22 AMP || colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | 10 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 18000 || 256 || -- || -- || 7200 || -- || 4500 || 64&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 26 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 12 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3 || rowspan=&amp;quot;2&amp;quot; | 130 || rowspan=&amp;quot;2&amp;quot; | 175+ || 20000 || 320 || 15000 || 240 || 10000 || 160 || 5000 || 80&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 AMP || colspan=&amp;quot;2&amp;quot; | 24 AMP || colspan=&amp;quot;2&amp;quot; | 19 AMP || colspan=&amp;quot;2&amp;quot; | 15 AMP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Various weapon restrictions by type || colspan=&amp;quot;6&amp;quot; | Cannot use nanoblasts&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Cannot use SUV weapons || colspan=&amp;quot;6&amp;quot; | Traps cannot be used&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* At the beginning of this mission, certain weapon restrictions will be put in place based on your Guardian type.  The following chart details which weapons your type will be able to use from the start.&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Hunter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Force || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighgunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Acrofighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Acrotecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighmaster || colspan=&amp;quot;2&amp;quot; | {{Sword icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Gunmaster || colspan=&amp;quot;2&amp;quot; | {{Twin handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Masterforce || colspan=&amp;quot;2&amp;quot; | {{Wand icon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* As the mission progresses, individual restrictions (including the use of traps, SUVs and nanoblasts) can be lifted one at a time.  After clearing certain rooms of all enemies, a switch will appear.  When activated, three containers will appear in place of the switch.  By breaking one (or all) of these containers, one of three things will randomly occur:&lt;br /&gt;
** A list of three restrictions will appear, giving you the option to lift one restriction for the duration of the mission.&lt;br /&gt;
** Reinforcement enemies will appear.&lt;br /&gt;
** All previously unlocked restrictions will be revoked for one minute.&lt;br /&gt;
* By completing the secret action of this mission, five additional boxes will appear at the end of the mission, offering a chance at obtaining [[Final Impact]].  The secret action can be completed by doing the following:&lt;br /&gt;
** VR:  Stage 1 - Successfully defuse the bomb by destroying either the red or blue target on either side of it.  No reliable pattern to determine which color to hit has been determined, meaning you must select a color at random.&lt;br /&gt;
** VR:  Stage 2 - Locate the three hint switches to determine a set of enemies to kill in the second to last room.  By successfully killing the correct enemies, four laser fences will unlock, giving you access to numerous boxes, one of which may drop [[Genfu Sealed]].&lt;br /&gt;
*** In the first room, search the northwest wall with your [[Goggles]] until you find a blue light.  Destroy it and the first hint switch will appear.&lt;br /&gt;
*** In the second room, activate the two floor buttons at the north end at the same time.  This will make it possible to walk through a wall behind a tree in the southwest corner.  Search the cave wall at the left end of the passage with your [[Goggles]] until you find a blue light.  Destroy it and the second hint switch will appear.&lt;br /&gt;
*** In the third room, stand on the two buttons to make a blue light appear on the surface of the water at the north bank.  Destroy the light with a long-range weapon to make the third hint switch appear.&lt;br /&gt;
**** When a hint switch is pressed, a clue will appear on the screen which can be used to identify what enemies to kill in the second to last room.  Be sure to kill them in the same order as the hints.  Two of each enemy will appear, so if you accidentally kill one of the wrong enemy, you still have a chance to correct your mistake by killing both of the correct enemy first.  However, if you kill both of the wrong enemy, you will be unable to complete the secret action.  (The following translations are based on the Japanese version of the event; English version hints may differ.)&lt;br /&gt;
***** I was about to get toasted!  That breed wasn't around before!:  [[Sageeta]] (fire)&lt;br /&gt;
***** Barta en masse!:  [[Sageeta]] (ice)&lt;br /&gt;
***** I'm too hungry to go another step...  That red hide would make a good veggie wrap.:  [[Ollaka]] (fire)&lt;br /&gt;
***** I'm hurting, tired and hungry!  They're not appetizing in blue...:  [[Ollaka]] (ice)&lt;br /&gt;
***** Crimson cyclops:  [[Gohmon]]/[[Olgohmon]] (fire)&lt;br /&gt;
** VR:  Stage 3 - In the second half of this area, numerous invisible tripwire lasers are set up across the floor.  (These can be spotted with your goggles, however.)  While fighting off the enemies that appear, do not cross any of these lasers, otherwise, a massive bomb will be set off and the secret action will be failed.  Upon successfully clearing the area without activating the security system, four additional boxes will appear in the area's next room.&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || || {{Neutral}} || 10 || 43 || 35 || 133 || 75 || -- || 100 || 457 || 150 || 817 || 175 || 997&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || || {{Light}} || 10 || 50 || 35 || 155 || 75 || -- || 100 || 533 || 150 || 963 || 175 || 1163&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || || {{Lightning}} || 10 || 36 || 35 || 111 || 75 || -- || 100 || 381 || 150 || 681 || 175 || 831&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Fire}} || 10 || 21 || 35 || 66 || 75 || -- || 100 || 228 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Ice}} || 10 || 21 || 35 || 66 || 75 || -- || 100 || 228 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Fire}} || 10 || 36 || 35 || 111 || 75 || -- || 100 || 381 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Ice}} || 10 || 36 || 35 || 111 || 75 || -- || 100 || 381 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Fire}} || 10 || 43 || 35 || 133 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Fire}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Ice}} || 10 || 43 || 35 || 133 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Ice}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || 61 || 35 || 191 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Fire}} || x || x || x || x || 75 || -- || 100 || 457 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Fire}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Ice}} || x || x || x || x || 75 || -- || 100 || 457 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 658 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || || {{Lightning}} || 10 || 72 || 35 || 222 || 75 || -- || 100 || 762 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || || {{Lightning}} || 10 || 72 || 35 || 222 || 75 || -- || 100 || 762 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || || {{Lightning}} || 10 || 206 || 35 || 636 || 75 || -- || 100 || 2184 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || || {{Lightning}} || 10 || 48 || 35 || 148 || 75 || -- || 100 || 508 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 10 || 48 || 35 || 148 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} || {{Lightning}} || 10 || 57 || 35 || 177 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} || {{Lightning}} || 10 || 57 || 35 || 177 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || 10 || 69 || 35 || 213 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || 10 || 103 || 35 || 319 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 508 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 609 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 609 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 731 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 1097 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || || {{Lightning}} || 10 || 206 || 35 || 636 || 75 || -- || 100 || 2184 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Sword}} || {{Lightning}} || 10 || 247 || 35 || 763 || 75 || -- || 100 || 2620 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || 247 || 35 || 763 || 75 || -- || 100 || 2620 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 5&lt;br /&gt;
|-&lt;br /&gt;
| [[De Ragnus]] || || {{Neutral}} || 15 || 2210 || 40 || 5460 || 80 || -- || 105 || 17810 || 155 || -- || 180 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || || {{Light}} {{Dark}} || 15 || 3060 || 40 || 7560 || 80 || -- || 105 || 24660 || 155 || -- || 180 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 !! Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || {{Armed Servant (Taguba) | AOTI special}} || {{Armed Servant (Taguba) | AOTI 10}} || {{Armed Servant (Taguba) | AOTI 30}} || {{Armed Servant (Taguba) | AOTI 70}} || {{Armed Servant (Taguba) | AOTI 100}} || {{Armed Servant (Taguba) | AOTI 150}} || {{Armed Servant (Taguba) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || {{Armed Servant (Obme) | AOTI special}} || {{Armed Servant (Obme) | AOTI 10}} || {{Armed Servant (Obme) | AOTI 30}} || {{Armed Servant (Obme) | AOTI 70}} || {{Armed Servant (Obme) | AOTI 100}} || {{Armed Servant (Obme) | AOTI 150}} || {{Armed Servant (Obme) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || {{Armed Servant (Basta) | AOTI special}} || {{Armed Servant (Basta) | AOTI 10}} || {{Armed Servant (Basta) | AOTI 30}} || {{Armed Servant (Basta) | AOTI 70}} || {{Armed Servant (Basta) | AOTI 100}} || {{Armed Servant (Basta) | AOTI 150}} || {{Armed Servant (Basta) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Ortacarbon]] || [[Soural]]&amp;lt;br/&amp;gt;[[Nanosilica]]&amp;lt;br/&amp;gt;[[Neu Ash]] || [[Speral]]&amp;lt;br/&amp;gt;[[Nanocarbon]]&amp;lt;br/&amp;gt;[[Neu Ash]] || ? || [[Ydral]]&amp;lt;br/&amp;gt;[[Nanoresin]]&amp;lt;br/&amp;gt;[[Neu Ebon]] || ? || [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Temple area | AOTI special}} || {{Temple area | AOTI 10}} || {{Temple area | AOTI 30}} || {{Temple area | AOTI 70}} || {{Temple area | AOTI 100}} || {{Temple area | AOTI 150}} || {{Temple area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 10}} || {{Sageeta | AOTI 30}} || {{Sageeta | AOTI 70}} || {{Sageeta | AOTI 100}} || {{Sageeta | AOTI 150}} || {{Sageeta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 10}} || {{Ollaka | AOTI 30}} || {{Ollaka | AOTI 70}} || {{Ollaka | AOTI 100}} || {{Ollaka | AOTI 150}} || {{Ollaka | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 10}} || {{Gohmon | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Olgohmon | AOTI special}} || x || x || {{Olgohmon | AOTI 70}} || {{Olgohmon | AOTI 100}} || {{Olgohmon | AOTI 150}} || {{Olgohmon | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Gourmet Cake]] || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(Behind laser fences) || [[Genfu Sealed]] || [[Olpad]] || [[Rubinad]] || [[Amethad]] || [[Diad]] || [[Suffad]] || [[Suffad]]&amp;lt;br/&amp;gt;[[Neu Ork]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Islands area | AOTI special}} || {{Islands area | AOTI 10}} || {{Islands area | AOTI 30}} || {{Islands area | AOTI 70}} || {{Islands area | AOTI 100}} || {{Islands area | AOTI 150}} || {{Islands area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || {{GSM-05B Bomalta | AOTI special}} || {{GSM-05B Bomalta | AOTI 10}} || {{GSM-05B Bomalta | AOTI 30}} || {{GSM-05B Bomalta | AOTI 70}} || {{GSM-05B Bomalta | AOTI 100}} || {{GSM-05B Bomalta | AOTI 150}} || {{GSM-05B Bomalta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | AOTI special}} || {{GSM-05M Tirentos | AOTI 10}} || {{GSM-05M Tirentos | AOTI 30}} || {{GSM-05M Tirentos | AOTI 70}} || {{GSM-05M Tirentos | AOTI 100}} || {{GSM-05M Tirentos | AOTI 150}} || {{GSM-05M Tirentos | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || {{Grinna Bete C | AOTI special}} || {{Grinna Bete C | AOTI 10}} || {{Grinna Bete C | AOTI 30}} || {{Grinna Bete C | AOTI 70}} || {{Grinna Bete C | AOTI 100}} || {{Grinna Bete C | AOTI 150}} || {{Grinna Bete C | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || -- || [[Synthesis materials#Hard materials|2-11★ Nano-types]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Moat. wood]] || [[Rubinad]] || ? || ? || ? || [[Recnad]]&amp;lt;br/&amp;gt;[[Synthesis materials#Hard materials|11-14★ Nano-types]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(If security was&amp;lt;br/&amp;gt;not triggered) || -- || [[Mega / Knight]] || [[Mega / Knight]] || [[Hard / Night]] || [[Solid / Knight]] || [[Lumirus/Kaos Knight]] || [[Lumirus/Kaos Knight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Train area | AOTI special}} || {{Train area | AOTI 10}} || {{Train area | AOTI 30}} || {{Train area | AOTI 70}} || {{Train area | AOTI 100}} || {{Train area | AOTI 150}} || {{Train area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || {{Distova | AOTI special}} || {{Distova | AOTI 10}} || {{Distova | AOTI 30}} || {{Distova | AOTI 70}} || {{Distova | AOTI 100}} || {{Distova | AOTI 150}} || {{Distova | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 10}} || {{Vahra | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 70}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}} || {{Go Vahra | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Jarba | AOTI special}} || {{Jarba | AOTI 10}} || {{Jarba | AOTI 30}} || {{Jarba | AOTI 70}} || {{Jarba | AOTI 100}} || {{Jarba | AOTI 150}} || {{Jarba | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]]&lt;br /&gt;
| [[Kubara Wood]]&amp;lt;br/&amp;gt;[[Container]]&amp;lt;br/&amp;gt;[[Mysterious Meter]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Sta / Force]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&amp;lt;br/&amp;gt;[[Mega / Stamina]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Te / Force S]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[[Tero / Wall]]&amp;lt;br/&amp;gt;[[Tero / Rainbow]]&amp;lt;br/&amp;gt;[[Tero / HP Restore]]&amp;lt;br/&amp;gt;[[Giga / Stamina]]&lt;br /&gt;
| [[Solid / Knight]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Hard / HP Restore]]&amp;lt;br/&amp;gt;[[Hard / Stamina]]&lt;br /&gt;
| [[Cati / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Cati / Hit]]&amp;lt;br/&amp;gt;[[Cati / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Orpa / HP Restore]]&lt;br /&gt;
| [[Hizeri / Concentrate]]&amp;lt;br/&amp;gt;[[Hizeri / Force]]&amp;lt;br/&amp;gt;[[Hizeri / Mind]]&amp;lt;br/&amp;gt;[[Vijerina / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Vijerina / Hit]]&amp;lt;br/&amp;gt;[[Lumirus / Wall]]&amp;lt;br/&amp;gt;[[Vijeri / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Lumira / HP Restore]]&amp;lt;br/&amp;gt;[[Hizeri / Stamina]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 10}} || {{Rozenom area | AOTI 30}} || {{Rozenom area | AOTI 70}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}} || {{Rozenom area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]]&lt;br /&gt;
| &amp;lt;!-- special --&amp;gt; [[Burn / Resist]]&amp;lt;br/&amp;gt;[[Confuse / Resist]]&amp;lt;br/&amp;gt;[[De Ragnus Dorso]]&amp;lt;br/&amp;gt;[[Alteraz Kauda]]&amp;lt;br/&amp;gt;[[GUARDIANS Tag]]&amp;lt;br/&amp;gt;[[Illuminus Tag]]&amp;lt;br/&amp;gt;[[Fan]]&amp;lt;br/&amp;gt;[[Unknown 307]]&amp;lt;br/&amp;gt;[[Tsubo]]&amp;lt;br/&amp;gt;[[Striker]]&amp;lt;br/&amp;gt;[[Parum Fountain]]&amp;lt;br/&amp;gt;[[A-Photon Reactor]]&lt;br /&gt;
| &amp;lt;!-- C --&amp;gt; [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Nafli-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Sniper]]&amp;lt;br/&amp;gt;[[Haktsurahoh]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Gi / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Car / Hit]]&amp;lt;br/&amp;gt;[B] [[Swordoc]]&amp;lt;br/&amp;gt;[B] [[Brebacle]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Twin Brand]]&amp;lt;br/&amp;gt;[B] [[Twin Knife]]&amp;lt;br/&amp;gt;[B] [[Hiken]]&amp;lt;br/&amp;gt;[B] [[Busterline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| &amp;lt;!-- B --&amp;gt; [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Ripa-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Hiken]]&amp;lt;br/&amp;gt;[[Vullseye]]&amp;lt;br/&amp;gt;[[Saiyuhoh]]&amp;lt;br/&amp;gt;[[Kaurasuhoh]]&amp;lt;br/&amp;gt;[[Baybari]]&amp;lt;br/&amp;gt;[[Magga S'bina]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Hanzoc]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Dual Slasher]]&amp;lt;br/&amp;gt;[B] [[Twin Ripper]]&amp;lt;br/&amp;gt;[B] [[Mijin-Misaki]]&amp;lt;br/&amp;gt;[B] [[Fuma-hiken]]&amp;lt;br/&amp;gt;[B] [[Midiline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| &amp;lt;!-- A--&amp;gt; [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Peace Breaker]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Bone Dance]]&amp;lt;br/&amp;gt;[B] [[Hugecuttuc]]&amp;lt;br/&amp;gt;[B] [[Sweet Deathic]]&amp;lt;br/&amp;gt;[B] [[Fuma-senba]]&lt;br /&gt;
| &amp;lt;!-- S --&amp;gt; [[Shuzak Sealed]]&amp;lt;br/&amp;gt;[[Togeha-zashi]]&amp;lt;br/&amp;gt;[[Splac]]&amp;lt;br/&amp;gt;[[Sanzu-hiken]]&amp;lt;br/&amp;gt;[[Phantom]]&amp;lt;br/&amp;gt;[[Ulteri]]&lt;br /&gt;
| &amp;lt;!-- S2 --&amp;gt; [[Aoryu Sealed]]&amp;lt;br/&amp;gt;[[Mizurakihoh]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Serafi-senba]]&lt;br /&gt;
| &amp;lt;!-- S3 --&amp;gt; [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[[Sange]]&amp;lt;br/&amp;gt;[[Gerard Line]]&amp;lt;br/&amp;gt;[[Heart Key Spellstone]]&amp;lt;br/&amp;gt;[[Dragon Scale]]&amp;lt;br/&amp;gt;[B] [[Kan Yuc]]&amp;lt;br/&amp;gt;[B] [[Okanoh]]&amp;lt;br/&amp;gt;[B] [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[B] [[Sanzu-hiken]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Gerard Line]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]]&amp;lt;br/&amp;gt;(Secret action clear) || [[Final Impact]] || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Event missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Protectors_%CE%B5&amp;diff=105760</id>
		<title>Protectors ε</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Protectors_%CE%B5&amp;diff=105760"/>
				<updated>2011-03-27T08:27:59Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */ Added C and B Exp data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Spring Event mission}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= Protectors ε&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 5th Floor&lt;br /&gt;
|Start counter= GUARDIANS HQ&lt;br /&gt;
|End lobby= Clyez City: 5th Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR: Training Space&lt;br /&gt;
|Mission type= Event mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Neutral}} {{Fire}} {{Ice}} {{Lightning}} {{Light}} {{Dark}}}}&lt;br /&gt;
''The Unification Point is nearly upon us.  To prepare, we'd like you to participate in a combat-specialized training simulation.&amp;lt;br/&amp;gt;Holupe Dence''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C || rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 10+ || 3600 || 51 || 2700 || 38 || 1800 || 25 || 900 || 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10 AMP || colspan=&amp;quot;2&amp;quot; | 8 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP || colspan=&amp;quot;2&amp;quot; | 3 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B || rowspan=&amp;quot;2&amp;quot; | 15 || rowspan=&amp;quot;2&amp;quot; | 35+ || 7200 || 102 || 5400 || 76 || 3600 || 51 || 1800 || 25&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 AMP || colspan=&amp;quot;2&amp;quot; | 12 AMP || colspan=&amp;quot;2&amp;quot; | 9 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 75+ || 10800 || 154 || 8100 || 115 || -- || -- || 2700 || 38&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 7 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | 100+ || 14400 || 205 || 10800 || 153 || -- || 102 || 3600 || 51&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 22 AMP || colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | 10 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 18000 || 256 || -- || -- || 7200 || -- || 4500 || 64&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 26 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 12 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3 || rowspan=&amp;quot;2&amp;quot; | 130 || rowspan=&amp;quot;2&amp;quot; | 175+ || 20000 || 320 || 15000 || 240 || 10000 || 160 || 5000 || 80&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 AMP || colspan=&amp;quot;2&amp;quot; | 24 AMP || colspan=&amp;quot;2&amp;quot; | 19 AMP || colspan=&amp;quot;2&amp;quot; | 15 AMP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Various weapon restrictions by type || colspan=&amp;quot;6&amp;quot; | Cannot use nanoblasts&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Cannot use SUV weapons || colspan=&amp;quot;6&amp;quot; | Traps cannot be used&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* At the beginning of this mission, certain weapon restrictions will be put in place based on your Guardian type.  The following chart details which weapons your type will be able to use from the start.&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Hunter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Force || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighgunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Acrofighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Acrotecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighmaster || colspan=&amp;quot;2&amp;quot; | {{Sword icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Gunmaster || colspan=&amp;quot;2&amp;quot; | {{Twin handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Masterforce || colspan=&amp;quot;2&amp;quot; | {{Wand icon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* As the mission progresses, individual restrictions (including the use of traps, SUVs and nanoblasts) can be lifted one at a time.  After clearing certain rooms of all enemies, a switch will appear.  When activated, three containers will appear in place of the switch.  By breaking one (or all) of these containers, one of three things will randomly occur:&lt;br /&gt;
** A list of three restrictions will appear, giving you the option to lift one restriction for the duration of the mission.&lt;br /&gt;
** Reinforcement enemies will appear.&lt;br /&gt;
** All previously unlocked restrictions will be revoked for one minute.&lt;br /&gt;
* By completing the secret action of this mission, five additional boxes will appear at the end of the mission, offering a chance at obtaining [[Final Impact]].  The secret action can be completed by doing the following:&lt;br /&gt;
** VR:  Stage 1 - Successfully defuse the bomb by destroying either the red or blue target on either side of it.  No reliable pattern to determine which color to hit has been determined, meaning you must select a color at random.&lt;br /&gt;
** VR:  Stage 2 - Locate the three hint switches to determine a set of enemies to kill in the second to last room.  By successfully killing the correct enemies, four laser fences will unlock, giving you access to numerous boxes, one of which may drop [[Genfu Sealed]].&lt;br /&gt;
*** In the first room, search the northwest wall with your [[Goggles]] until you find a blue light.  Destroy it and the first hint switch will appear.&lt;br /&gt;
*** In the second room, activate the two floor buttons at the north end at the same time.  This will make it possible to walk through a wall behind a tree in the southwest corner.  Search the cave wall at the left end of the passage with your [[Goggles]] until you find a blue light.  Destroy it and the second hint switch will appear.&lt;br /&gt;
*** In the third room, stand on the two buttons to make a blue light appear on the surface of the water at the north bank.  Destroy the light with a long-range weapon to make the third hint switch appear.&lt;br /&gt;
**** When a hint switch is pressed, a clue will appear on the screen which can be used to identify what enemies to kill in the second to last room.  Be sure to kill them in the same order as the hints.  Two of each enemy will appear, so if you accidentally kill one of the wrong enemy, you still have a chance to correct your mistake by killing both of the correct enemy first.  However, if you kill both of the wrong enemy, you will be unable to complete the secret action.  (The following translations are based on the Japanese version of the event; English version hints may differ.)&lt;br /&gt;
***** I was about to get toasted!  That breed wasn't around before!:  [[Sageeta]] (fire)&lt;br /&gt;
***** Barta en masse!:  [[Sageeta]] (ice)&lt;br /&gt;
***** I'm too hungry to go another step...  That red hide would make a good veggie wrap.:  [[Ollaka]] (fire)&lt;br /&gt;
***** I'm hurting, tired and hungry!  They're not appetizing in blue...:  [[Ollaka]] (ice)&lt;br /&gt;
***** Crimson cyclops:  [[Gohmon]]/[[Olgohmon]] (fire)&lt;br /&gt;
** VR:  Stage 3 - In the second half of this area, numerous invisible tripwire lasers are set up across the floor.  (These can be spotted with your goggles, however.)  While fighting off the enemies that appear, do not cross any of these lasers, otherwise, a massive bomb will be set off and the secret action will be failed.  Upon successfully clearing the area without activating the security system, four additional boxes will appear in the area's next room.&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || || {{Neutral}} || 10 || 43 || 35 || 133 || 75 || -- || 100 || 457 || 150 || 817 || 175 || 997&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || || {{Light}} || 10 || 50 || 35 || 155 || 75 || -- || 100 || 533 || 150 || 963 || 175 || 1163&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || || {{Lightning}} || 10 || 36 || 35 || 111 || 75 || -- || 100 || 381 || 150 || 681 || 175 || 831&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Fire}} || 10 || 21 || 35 || 66 || 75 || -- || 100 || 228 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Ice}} || 10 || 21 || 35 || 66 || 75 || -- || 100 || 228 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Fire}} || 10 || 36 || 35 || 111 || 75 || -- || 100 || 381 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Ice}} || 10 || 36 || 35 || 111 || 75 || -- || 100 || 381 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Fire}} || 10 || 43 || 35 || 133 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Fire}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Ice}} || 10 || 43 || 35 || 133 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Ice}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || 51 || 35 || 159 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || 61 || 35 || 191 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Fire}} || x || x || x || x || 75 || -- || 100 || 457 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Fire}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Ice}} || x || x || x || x || 75 || -- || 100 || 457 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 658 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || || {{Lightning}} || 10 || 72 || 35 || 222 || 75 || -- || 100 || 762 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || || {{Lightning}} || 10 || 72 || 35 || 222 || 75 || -- || 100 || 762 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || || {{Lightning}} || 10 || 206 || 35 || 636 || 75 || -- || 100 || 2184 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || || {{Lightning}} || 10 || 48 || 35 || 148 || 75 || -- || 100 || 508 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 10 || 48 || 35 || 148 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} || {{Lightning}} || 10 || 57 || 35 || 177 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} || {{Lightning}} || 10 || 57 || 35 || 177 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || 10 || 69 || 35 || 213 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || 10 || 103 || 35 || 319 || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 508 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 609 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 731 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 1097 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || || {{Lightning}} || 10 || 206 || 35 || 636 || 75 || -- || 100 || 2184 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Sword}} || {{Lightning}} || 10 || 247 || 35 || 763 || 75 || -- || 100 || 2620 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || 247 || 35 || 763 || 75 || -- || 100 || 2620 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 5&lt;br /&gt;
|-&lt;br /&gt;
| [[De Ragnus]] || || {{Neutral}} || 15 || 2210 || 40 || 5460 || 80 || -- || 105 || 17810 || 155 || -- || 180 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || || {{Light}} {{Dark}} || 15 || 3060 || 40 || 7560 || 80 || -- || 105 || 24660 || 155 || -- || 180 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 !! Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || {{Armed Servant (Taguba) | AOTI special}} || {{Armed Servant (Taguba) | AOTI 10}} || {{Armed Servant (Taguba) | AOTI 30}} || {{Armed Servant (Taguba) | AOTI 70}} || {{Armed Servant (Taguba) | AOTI 100}} || {{Armed Servant (Taguba) | AOTI 150}} || {{Armed Servant (Taguba) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || {{Armed Servant (Obme) | AOTI special}} || {{Armed Servant (Obme) | AOTI 10}} || {{Armed Servant (Obme) | AOTI 30}} || {{Armed Servant (Obme) | AOTI 70}} || {{Armed Servant (Obme) | AOTI 100}} || {{Armed Servant (Obme) | AOTI 150}} || {{Armed Servant (Obme) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || {{Armed Servant (Basta) | AOTI special}} || {{Armed Servant (Basta) | AOTI 10}} || {{Armed Servant (Basta) | AOTI 30}} || {{Armed Servant (Basta) | AOTI 70}} || {{Armed Servant (Basta) | AOTI 100}} || {{Armed Servant (Basta) | AOTI 150}} || {{Armed Servant (Basta) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Ortacarbon]] || [[Soural]]&amp;lt;br/&amp;gt;[[Nanosilica]]&amp;lt;br/&amp;gt;[[Neu Ash]] || [[Speral]]&amp;lt;br/&amp;gt;[[Nanocarbon]]&amp;lt;br/&amp;gt;[[Neu Ash]] || ? || [[Ydral]]&amp;lt;br/&amp;gt;[[Nanoresin]]&amp;lt;br/&amp;gt;[[Neu Ebon]] || ? || [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Temple area | AOTI special}} || {{Temple area | AOTI 10}} || {{Temple area | AOTI 30}} || {{Temple area | AOTI 70}} || {{Temple area | AOTI 100}} || {{Temple area | AOTI 150}} || {{Temple area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 10}} || {{Sageeta | AOTI 30}} || {{Sageeta | AOTI 70}} || {{Sageeta | AOTI 100}} || {{Sageeta | AOTI 150}} || {{Sageeta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 10}} || {{Ollaka | AOTI 30}} || {{Ollaka | AOTI 70}} || {{Ollaka | AOTI 100}} || {{Ollaka | AOTI 150}} || {{Ollaka | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 10}} || {{Gohmon | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Olgohmon | AOTI special}} || x || x || {{Olgohmon | AOTI 70}} || {{Olgohmon | AOTI 100}} || {{Olgohmon | AOTI 150}} || {{Olgohmon | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Gourmet Cake]] || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(Behind laser fences) || [[Genfu Sealed]] || [[Olpad]] || [[Rubinad]] || [[Amethad]] || [[Diad]] || [[Suffad]] || [[Suffad]]&amp;lt;br/&amp;gt;[[Neu Ork]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Islands area | AOTI special}} || {{Islands area | AOTI 10}} || {{Islands area | AOTI 30}} || {{Islands area | AOTI 70}} || {{Islands area | AOTI 100}} || {{Islands area | AOTI 150}} || {{Islands area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || {{GSM-05B Bomalta | AOTI special}} || {{GSM-05B Bomalta | AOTI 10}} || {{GSM-05B Bomalta | AOTI 30}} || {{GSM-05B Bomalta | AOTI 70}} || {{GSM-05B Bomalta | AOTI 100}} || {{GSM-05B Bomalta | AOTI 150}} || {{GSM-05B Bomalta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | AOTI special}} || {{GSM-05M Tirentos | AOTI 10}} || {{GSM-05M Tirentos | AOTI 30}} || {{GSM-05M Tirentos | AOTI 70}} || {{GSM-05M Tirentos | AOTI 100}} || {{GSM-05M Tirentos | AOTI 150}} || {{GSM-05M Tirentos | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || {{Grinna Bete C | AOTI special}} || {{Grinna Bete C | AOTI 10}} || {{Grinna Bete C | AOTI 30}} || {{Grinna Bete C | AOTI 70}} || {{Grinna Bete C | AOTI 100}} || {{Grinna Bete C | AOTI 150}} || {{Grinna Bete C | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || -- || [[Synthesis materials#Hard materials|2-11★ Nano-types]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Moat. wood]] || [[Rubinad]] || ? || ? || ? || [[Recnad]]&amp;lt;br/&amp;gt;[[Synthesis materials#Hard materials|11-14★ Nano-types]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(If security was&amp;lt;br/&amp;gt;not triggered) || -- || [[Mega / Knight]] || [[Mega / Knight]] || [[Hard / Night]] || [[Solid / Knight]] || [[Lumirus/Kaos Knight]] || [[Lumirus/Kaos Knight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Train area | AOTI special}} || {{Train area | AOTI 10}} || {{Train area | AOTI 30}} || {{Train area | AOTI 70}} || {{Train area | AOTI 100}} || {{Train area | AOTI 150}} || {{Train area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || {{Distova | AOTI special}} || {{Distova | AOTI 10}} || {{Distova | AOTI 30}} || {{Distova | AOTI 70}} || {{Distova | AOTI 100}} || {{Distova | AOTI 150}} || {{Distova | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 10}} || {{Vahra | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 70}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}} || {{Go Vahra | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Jarba | AOTI special}} || {{Jarba | AOTI 10}} || {{Jarba | AOTI 30}} || {{Jarba | AOTI 70}} || {{Jarba | AOTI 100}} || {{Jarba | AOTI 150}} || {{Jarba | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]]&lt;br /&gt;
| [[Kubara Wood]]&amp;lt;br/&amp;gt;[[Container]]&amp;lt;br/&amp;gt;[[Mysterious Meter]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Sta / Force]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&amp;lt;br/&amp;gt;[[Mega / Stamina]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Te / Force S]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[[Tero / Wall]]&amp;lt;br/&amp;gt;[[Tero / Rainbow]]&amp;lt;br/&amp;gt;[[Tero / HP Restore]]&amp;lt;br/&amp;gt;[[Giga / Stamina]]&lt;br /&gt;
| [[Solid / Knight]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Hard / HP Restore]]&amp;lt;br/&amp;gt;[[Hard / Stamina]]&lt;br /&gt;
| [[Cati / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Cati / Hit]]&amp;lt;br/&amp;gt;[[Cati / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Orpa / HP Restore]]&lt;br /&gt;
| [[Hizeri / Concentrate]]&amp;lt;br/&amp;gt;[[Hizeri / Force]]&amp;lt;br/&amp;gt;[[Hizeri / Mind]]&amp;lt;br/&amp;gt;[[Vijerina / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Vijerina / Hit]]&amp;lt;br/&amp;gt;[[Lumirus / Wall]]&amp;lt;br/&amp;gt;[[Vijeri / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Lumira / HP Restore]]&amp;lt;br/&amp;gt;[[Hizeri / Stamina]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 10}} || {{Rozenom area | AOTI 30}} || {{Rozenom area | AOTI 70}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}} || {{Rozenom area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]]&lt;br /&gt;
| &amp;lt;!-- special --&amp;gt; [[Burn / Resist]]&amp;lt;br/&amp;gt;[[Confuse / Resist]]&amp;lt;br/&amp;gt;[[De Ragnus Dorso]]&amp;lt;br/&amp;gt;[[Alteraz Kauda]]&amp;lt;br/&amp;gt;[[GUARDIANS Tag]]&amp;lt;br/&amp;gt;[[Illuminus Tag]]&amp;lt;br/&amp;gt;[[Fan]]&amp;lt;br/&amp;gt;[[Unknown 307]]&amp;lt;br/&amp;gt;[[Tsubo]]&amp;lt;br/&amp;gt;[[Striker]]&amp;lt;br/&amp;gt;[[Parum Fountain]]&amp;lt;br/&amp;gt;[[A-Photon Reactor]]&lt;br /&gt;
| &amp;lt;!-- C --&amp;gt; [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Nafli-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Sniper]]&amp;lt;br/&amp;gt;[[Haktsurahoh]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Gi / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Car / Hit]]&amp;lt;br/&amp;gt;[B] [[Swordoc]]&amp;lt;br/&amp;gt;[B] [[Brebacle]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Twin Brand]]&amp;lt;br/&amp;gt;[B] [[Twin Knife]]&amp;lt;br/&amp;gt;[B] [[Hiken]]&amp;lt;br/&amp;gt;[B] [[Busterline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| &amp;lt;!-- B --&amp;gt; [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Ripa-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Hiken]]&amp;lt;br/&amp;gt;[[Vullseye]]&amp;lt;br/&amp;gt;[[Saiyuhoh]]&amp;lt;br/&amp;gt;[[Kaurasuhoh]]&amp;lt;br/&amp;gt;[[Baybari]]&amp;lt;br/&amp;gt;[[Magga S'bina]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Hanzoc]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Dual Slasher]]&amp;lt;br/&amp;gt;[B] [[Twin Ripper]]&amp;lt;br/&amp;gt;[B] [[Mijin-Misaki]]&amp;lt;br/&amp;gt;[B] [[Fuma-hiken]]&amp;lt;br/&amp;gt;[B] [[Midiline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| &amp;lt;!-- A--&amp;gt; [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Peace Breaker]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Bone Dance]]&amp;lt;br/&amp;gt;[B] [[Hugecuttuc]]&amp;lt;br/&amp;gt;[B] [[Sweet Deathic]]&amp;lt;br/&amp;gt;[B] [[Fuma-senba]]&lt;br /&gt;
| &amp;lt;!-- S --&amp;gt; [[Shuzak Sealed]]&amp;lt;br/&amp;gt;[[Togeha-zashi]]&amp;lt;br/&amp;gt;[[Splac]]&amp;lt;br/&amp;gt;[[Sanzu-hiken]]&amp;lt;br/&amp;gt;[[Phantom]]&amp;lt;br/&amp;gt;[[Ulteri]]&lt;br /&gt;
| &amp;lt;!-- S2 --&amp;gt; [[Aoryu Sealed]]&amp;lt;br/&amp;gt;[[Mizurakihoh]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Serafi-senba]]&lt;br /&gt;
| &amp;lt;!-- S3 --&amp;gt; [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[[Sange]]&amp;lt;br/&amp;gt;[[Gerard Line]]&amp;lt;br/&amp;gt;[[Heart Key Spellstone]]&amp;lt;br/&amp;gt;[[Dragon Scale]]&amp;lt;br/&amp;gt;[B] [[Kan Yuc]]&amp;lt;br/&amp;gt;[B] [[Okanoh]]&amp;lt;br/&amp;gt;[B] [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[B] [[Sanzu-hiken]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Gerard Line]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]]&amp;lt;br/&amp;gt;(Secret action clear) || [[Final Impact]] || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Event missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Protectors_%CE%B5&amp;diff=105691</id>
		<title>Protectors ε</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Protectors_%CE%B5&amp;diff=105691"/>
				<updated>2011-03-26T08:19:24Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */ Added Go Vahra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Spring Event mission}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= The Protectors ε&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 5th Floor&lt;br /&gt;
|Start counter= GUARDIANS HQ&lt;br /&gt;
|End lobby= Clyez City: 5th Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR: Training Space&lt;br /&gt;
|Mission type= Event mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Neutral}} {{Fire}} {{Ice}} {{Lightning}} {{Light}} {{Dark}}}}&lt;br /&gt;
''The Unification Point is nearly upon us.  To prepare, we'd like you to participate in a combat-specialized training simulation.&amp;lt;br/&amp;gt;Holupe Dence''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C || rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 10+ || 3600 || 51 || 2700 || 38 || 1800 || 25 || 900 || 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10 AMP || colspan=&amp;quot;2&amp;quot; | 8 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP || colspan=&amp;quot;2&amp;quot; | 3 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B || rowspan=&amp;quot;2&amp;quot; | 15 || rowspan=&amp;quot;2&amp;quot; | 35+ || 7200 || 102 || 5400 || 76 || 3600 || 51 || 1800 || 25&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 AMP || colspan=&amp;quot;2&amp;quot; | 12 AMP || colspan=&amp;quot;2&amp;quot; | 9 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 75+ || 10800 || 154 || 8100 || 115 || -- || -- || 2700 || 38&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 7 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | 100+ || 14400 || 205 || 10800 || 153 || -- || 102 || 3600 || 51&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 22 AMP || colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | 10 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 18000 || 256 || -- || -- || 7200 || -- || 4500 || 64&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 26 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 12 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3 || rowspan=&amp;quot;2&amp;quot; | 130 || rowspan=&amp;quot;2&amp;quot; | 175+ || 20000 || 320 || 15000 || 240 || 10000 || 160 || 5000 || 80&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 AMP || colspan=&amp;quot;2&amp;quot; | 24 AMP || colspan=&amp;quot;2&amp;quot; | 19 AMP || colspan=&amp;quot;2&amp;quot; | 15 AMP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Various weapon restrictions by type || colspan=&amp;quot;6&amp;quot; | Cannot use nanoblasts&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Cannot use SUV weapons || colspan=&amp;quot;6&amp;quot; | Traps cannot be used&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* At the beginning of this mission, certain weapon restrictions will be put in place based on your Guardian type.  The following chart details which weapons your type will be able to use from the start.&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Hunter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Force || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighgunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Acrofighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Acrotecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighmaster || colspan=&amp;quot;2&amp;quot; | {{Sword icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Gunmaster || colspan=&amp;quot;2&amp;quot; | {{Twin handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Masterforce || colspan=&amp;quot;2&amp;quot; | {{Wand icon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* As the mission progresses, individual restrictions (including the use of traps, SUVs and nanoblasts) can be lifted one at a time.  After clearing certain rooms of all enemies, a switch will appear.  When activated, three containers will appear in place of the switch.  By breaking one (or all) of these containers, one of three things will randomly occur:&lt;br /&gt;
** A list of three restrictions will appear, giving you the option to lift one restriction for the duration of the mission.&lt;br /&gt;
** Reinforcement enemies will appear.&lt;br /&gt;
** All previously unlocked restrictions will be revoked for one minute.&lt;br /&gt;
* By completing the secret action of this mission, five additional boxes will appear at the end of the mission, offering a chance at obtaining [[Final Impact]].  The secret action can be completed by doing the following:&lt;br /&gt;
** VR:  Stage 1 - Successfully defuse the bomb by destroying either the red or blue target on either side of it.  No apparent pattern to determine which color to hit has been confirmed.&lt;br /&gt;
** VR:  Stage 2 - Locate the three hint switches to determine a set of enemies to kill in the second to last room.  By successfully killing the correct enemies, four laser fences will unlock, giving you access to numerous boxes, one of which may drop [[Genfu Sealed]].&lt;br /&gt;
*** In the first room, search the northwest wall with your [[Goggles]] until you find a blue light.  Destroy it and the first hint switch will appear.&lt;br /&gt;
*** In the second room, activate the two floor buttons at the north end at the same time.  This will make it possible to walk through a wall behind a tree in the southwest corner.  Search the cave wall at the left end of the passage with your [[Goggles]] until you find a blue light.  Destroy it and the second hint switch will appear.&lt;br /&gt;
*** In the third room, stand on the two buttons to make a blue light appear on the surface of the water at the north bank.  Destroy the light with a long-range weapon to make the third hint switch appear.&lt;br /&gt;
**** When a hint switch is pressed, a clue will appear on the screen which can be used to identify what enemies to kill in the second to last room.  Be sure to kill them in the same order as the hints.  Two of each enemy will appear, so if you accidentally kill one of the wrong enemy, you still have a chance to correct your mistake by killing both of the correct enemy first.  However, if you kill both of the wrong enemy, you will be unable to complete the secret action.  (The following translations are based on the Japanese version of the event; English version hints may differ.)&lt;br /&gt;
***** Skin nearly burnt to a crisp.:  [[Sageeta]] (fire)&lt;br /&gt;
***** Barta en masse!:  [[Sageeta]] (ice)&lt;br /&gt;
***** Lumpy red hide...:  [[Ollaka]] (fire)&lt;br /&gt;
***** That blue skin killed my appetite.:  [[Ollaka]] (ice)&lt;br /&gt;
***** Crimson cyclops:  [[Gohmon]]/[[Olgohmon]] (fire)&lt;br /&gt;
** VR:  Stage 3 - In the second half of this area, numerous invisible tripwire lasers are set up across the floor.  (These can be spotted with your goggles, however.)  While fighting off the enemies that appear, do not cross any of these lasers, otherwise, a massive bomb will be set off and the secret action will be failed.  Upon successfully clearing the area without activating the security system, four additional boxes will appear in the area's next room.&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || || {{Neutral}} || 10 || 43 || 35 || -- || 75 || -- || 100 || 457 || 150 || 817 || 175 || 997&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || || {{Light}} || 10 || 50 || 35 || -- || 75 || -- || 100 || 533 || 150 || 963 || 175 || 1163&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || || {{Lightning}} || 10 || 36 || 35 || -- || 75 || -- || 100 || 381 || 150 || 681 || 175 || 831&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Fire}} || 10 || -- || 35 || -- || 75 || -- || 100 || 228 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Ice}} || 10 || -- || 35 || -- || 75 || -- || 100 || 228 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Fire}} || 10 || -- || 35 || -- || 75 || -- || 100 || 381 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Ice}} || 10 || -- || 35 || -- || 75 || -- || 100 || 381 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Fire}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Fire}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Ice}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Ice}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Fire}} || x || x || x || x || 75 || -- || 100 || 457 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Fire}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Ice}} || x || x || x || x || 75 || -- || 100 || 457 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 658 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || || {{Lightning}} || 10 || 72 || 35 || -- || 75 || -- || 100 || 762 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || || {{Lightning}} || 10 || 72 || 35 || -- || 75 || -- || 100 || 762 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || || {{Lightning}} || 10 || 206 || 35 || -- || 75 || -- || 100 || 2184 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || || {{Lightning}} || 10 || -- || 35 || -- || 75 || -- || 100 || 508 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 508 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 609 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 731 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 1097 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || || {{Lightning}} || 10 || -- || 35 || -- || 75 || -- || 100 || 2184 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Sword}} || {{Lightning}} || 10 || -- || 35 || -- || 75 || -- || 100 || 2620 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || -- || 35 || -- || 75 || -- || 100 || 2620 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 5&lt;br /&gt;
|-&lt;br /&gt;
| [[De Ragnus]] || || {{Neutral}} || 15 || -- || 40 || -- || 80 || -- || 105 || 17,810 || 155 || -- || 180 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || || {{Light}} {{Dark}} || 15 || 3060 || 40 || -- || 80 || -- || 105 || 24,660 || 155 || -- || 180 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 !! Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || {{Armed Servant (Taguba) | AOTI special}} || {{Armed Servant (Taguba) | AOTI 10}} || {{Armed Servant (Taguba) | AOTI 30}} || {{Armed Servant (Taguba) | AOTI 70}} || {{Armed Servant (Taguba) | AOTI 100}} || {{Armed Servant (Taguba) | AOTI 150}} || {{Armed Servant (Taguba) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || {{Armed Servant (Obme) | AOTI special}} || {{Armed Servant (Obme) | AOTI 10}} || {{Armed Servant (Obme) | AOTI 30}} || {{Armed Servant (Obme) | AOTI 70}} || {{Armed Servant (Obme) | AOTI 100}} || {{Armed Servant (Obme) | AOTI 150}} || {{Armed Servant (Obme) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || {{Armed Servant (Basta) | AOTI special}} || {{Armed Servant (Basta) | AOTI 10}} || {{Armed Servant (Basta) | AOTI 30}} || {{Armed Servant (Basta) | AOTI 70}} || {{Armed Servant (Basta) | AOTI 100}} || {{Armed Servant (Basta) | AOTI 150}} || {{Armed Servant (Basta) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Ortacarbon]] || [[Soural]]&amp;lt;br/&amp;gt;[[Nanosilica]]&amp;lt;br/&amp;gt;[[Neu Ash]] || [[Speral]]&amp;lt;br/&amp;gt;[[Nanocarbon]]&amp;lt;br/&amp;gt;[[Neu Ash]] || ? || [[Ydral]]&amp;lt;br/&amp;gt;[[Nanoresin]]&amp;lt;br/&amp;gt;[[Neu Ebon]] || ? || [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Temple area | AOTI special}} || {{Temple area | AOTI 10}} || {{Temple area | AOTI 30}} || {{Temple area | AOTI 70}} || {{Temple area | AOTI 100}} || {{Temple area | AOTI 150}} || {{Temple area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 10}} || {{Sageeta | AOTI 30}} || {{Sageeta | AOTI 70}} || {{Sageeta | AOTI 100}} || {{Sageeta | AOTI 150}} || {{Sageeta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 10}} || {{Ollaka | AOTI 30}} || {{Ollaka | AOTI 70}} || {{Ollaka | AOTI 100}} || {{Ollaka | AOTI 150}} || {{Ollaka | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 10}} || {{Gohmon | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Olgohmon | AOTI special}} || x || x || {{Olgohmon | AOTI 70}} || {{Olgohmon | AOTI 100}} || {{Olgohmon | AOTI 150}} || {{Olgohmon | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Gourmet Cake]] || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(Behind laser fences) || [[Genfu Sealed]] || [[Olpad]] || [[Rubinad]] || [[Amethad]] || [[Diad]] || [[Suffad]] || [[Suffad]]&amp;lt;br/&amp;gt;[[Neu Ork]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Islands area | AOTI special}} || {{Islands area | AOTI 10}} || {{Islands area | AOTI 30}} || {{Islands area | AOTI 70}} || {{Islands area | AOTI 100}} || {{Islands area | AOTI 150}} || {{Islands area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || {{GSM-05B Bomalta | AOTI special}} || {{GSM-05B Bomalta | AOTI 10}} || {{GSM-05B Bomalta | AOTI 30}} || {{GSM-05B Bomalta | AOTI 70}} || {{GSM-05B Bomalta | AOTI 100}} || {{GSM-05B Bomalta | AOTI 150}} || {{GSM-05B Bomalta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | AOTI special}} || {{GSM-05M Tirentos | AOTI 10}} || {{GSM-05M Tirentos | AOTI 30}} || {{GSM-05M Tirentos | AOTI 70}} || {{GSM-05M Tirentos | AOTI 100}} || {{GSM-05M Tirentos | AOTI 150}} || {{GSM-05M Tirentos | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || {{Grinna Bete C | AOTI special}} || {{Grinna Bete C | AOTI 10}} || {{Grinna Bete C | AOTI 30}} || {{Grinna Bete C | AOTI 70}} || {{Grinna Bete C | AOTI 100}} || {{Grinna Bete C | AOTI 150}} || {{Grinna Bete C | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || -- || [[Synthesis materials#Hard materials|2-11★ Nano-types]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Moat. wood]] || [[Rubinad]] || ? || ? || ? || [[Recnad]]&amp;lt;br/&amp;gt;[[Synthesis materials#Hard materials|11-14★ Nano-types]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(If security was&amp;lt;br/&amp;gt;not triggered) || -- || [[Mega / Knight]] || [[Mega / Knight]] || [[Hard / Night]] || [[Solid / Knight]] || [[Lumirus/Kaos Knight]] || [[Lumirus/Kaos Knight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Train area | AOTI special}} || {{Train area | AOTI 10}} || {{Train area | AOTI 30}} || {{Train area | AOTI 70}} || {{Train area | AOTI 100}} || {{Train area | AOTI 150}} || {{Train area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || {{Distova | AOTI special}} || {{Distova | AOTI 10}} || {{Distova | AOTI 30}} || {{Distova | AOTI 70}} || {{Distova | AOTI 100}} || {{Distova | AOTI 150}} || {{Distova | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 10}} || {{Vahra | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 70}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}} || {{Go Vahra | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Jarba | AOTI special}} || {{Jarba | AOTI 10}} || {{Jarba | AOTI 30}} || {{Jarba | AOTI 70}} || {{Jarba | AOTI 100}} || {{Jarba | AOTI 150}} || {{Jarba | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]]&lt;br /&gt;
| [[Kubara Wood]]&amp;lt;br/&amp;gt;[[Container]]&amp;lt;br/&amp;gt;[[Mysterious Meter]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Sta / Force]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&amp;lt;br/&amp;gt;[[Mega / Stamina]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Te / Force S]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[[Tero / Wall]]&amp;lt;br/&amp;gt;[[Tero / Rainbow]]&amp;lt;br/&amp;gt;[[Tero / HP Restore]]&amp;lt;br/&amp;gt;[[Giga / Stamina]]&lt;br /&gt;
| [[Solid / Knight]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Hard / HP Restore]]&amp;lt;br/&amp;gt;[[Hard / Stamina]]&lt;br /&gt;
| [[Cati / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Cati / Hit]]&amp;lt;br/&amp;gt;[[Cati / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Orpa / HP Restore]]&lt;br /&gt;
| [[Hizeri / Concentrate]]&amp;lt;br/&amp;gt;[[Hizeri / Force]]&amp;lt;br/&amp;gt;[[Hizeri / Mind]]&amp;lt;br/&amp;gt;[[Vijerina / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Vijerina / Hit]]&amp;lt;br/&amp;gt;[[Lumirus / Wall]]&amp;lt;br/&amp;gt;[[Vijeri / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Lumira / HP Restore]]&amp;lt;br/&amp;gt;[[Hizeri / Stamina]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 10}} || {{Rozenom area | AOTI 30}} || {{Rozenom area | AOTI 70}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}} || {{Rozenom area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Boss boxes|Boss box]]&lt;br /&gt;
| [[Burn / Resist]]&amp;lt;br/&amp;gt;[[Confuse / Resist]]&amp;lt;br/&amp;gt;[[De Ragnus Dorso]]&amp;lt;br/&amp;gt;[[Alteraz Kauda]]&amp;lt;br/&amp;gt;[[GUARDIANS Tag]]&amp;lt;br/&amp;gt;[[Illuminus Tag]]&amp;lt;br/&amp;gt;[[Fan]]&amp;lt;br/&amp;gt;[[Unknown 307]]&amp;lt;br/&amp;gt;[[Tsubo]]&amp;lt;br/&amp;gt;[[Striker]]&amp;lt;br/&amp;gt;[[Parum Fountain]]&amp;lt;br/&amp;gt;[[A-Photon Reactor]]&lt;br /&gt;
| [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Nafli-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Sniper]]&amp;lt;br/&amp;gt;[[Haktsurahoh]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Gi / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Car / Hit]]&amp;lt;br/&amp;gt;[B] [[Swordoc]]&amp;lt;br/&amp;gt;[B] [[Brebacle]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Twin Brand]]&amp;lt;br/&amp;gt;[B] [[Twin Knife]]&amp;lt;br/&amp;gt;[B] [[Hiken]]&amp;lt;br/&amp;gt;[B] [[Busterline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Ripa-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Hiken]]&amp;lt;br/&amp;gt;[[Vullseye]]&amp;lt;br/&amp;gt;[[Saiyuhoh]]&amp;lt;br/&amp;gt;[[Kaurasuhoh]]&amp;lt;br/&amp;gt;[[Baybari]]&amp;lt;br/&amp;gt;[[Magga S'bina]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Hanzoc]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Dual Slasher]]&amp;lt;br/&amp;gt;[B] [[Twin Ripper]]&amp;lt;br/&amp;gt;[B] [[Mijin-Misaki]]&amp;lt;br/&amp;gt;[B] [[Fuma-hiken]]&amp;lt;br/&amp;gt;[B] [[Midiline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Peace Breaker]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Bone Dance]]&amp;lt;br/&amp;gt;[B] [[Hugecuttuc]]&amp;lt;br/&amp;gt;[B] [[Sweet Deathic]]&amp;lt;br/&amp;gt;[B] [[Fuma-senba]]&lt;br /&gt;
| ?&lt;br /&gt;
| [[Aoryu Sealed]]&amp;lt;br/&amp;gt;[[Mizurakihoh]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Serafi-senba]]&lt;br /&gt;
| [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[[Sange]]&amp;lt;br/&amp;gt;[[Gerard Line]]&amp;lt;br/&amp;gt;[[Heart Key Spellstone]]&amp;lt;br/&amp;gt;[[Dragon Scale]]&amp;lt;br/&amp;gt;[B] [[Kan Yuc]]&amp;lt;br/&amp;gt;[B] [[Okanoh]]&amp;lt;br/&amp;gt;[B] [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[B] [[Sanzu-hiken]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Gerard Line]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Boss boxes|Boss box]]&amp;lt;br/&amp;gt;(Secret action clear) || [[Final Impact]] || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Event missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Protectors_%CE%B5&amp;diff=105690</id>
		<title>Protectors ε</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Protectors_%CE%B5&amp;diff=105690"/>
				<updated>2011-03-26T08:13:00Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */ Added Exp data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Spring Event mission}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= The Protectors ε&lt;br /&gt;
|Mission image= {{G logo icon}}&lt;br /&gt;
|Planet= Colony&lt;br /&gt;
|Start lobby= Clyez City: 5th Floor&lt;br /&gt;
|Start counter= GUARDIANS HQ&lt;br /&gt;
|End lobby= Clyez City: 5th Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR: Training Space&lt;br /&gt;
|Mission type= Event mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Neutral}} {{Fire}} {{Ice}} {{Lightning}} {{Light}} {{Dark}}}}&lt;br /&gt;
''The Unification Point is nearly upon us.  To prepare, we'd like you to participate in a combat-specialized training simulation.&amp;lt;br/&amp;gt;Holupe Dence''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | LV !! rowspan=&amp;quot;2&amp;quot; | Req. LV !! rowspan=&amp;quot;2&amp;quot; | Enemy LV !! colspan=&amp;quot;2&amp;quot; | Rank S !! colspan=&amp;quot;2&amp;quot; | Rank A !! colspan=&amp;quot;2&amp;quot; | Rank B !! colspan=&amp;quot;2&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! Meseta || Points || Meseta || Points || Meseta || Points || Meseta || Points&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C || rowspan=&amp;quot;2&amp;quot; | 1 || rowspan=&amp;quot;2&amp;quot; | 10+ || 3600 || 51 || 2700 || 38 || 1800 || 25 || 900 || 12&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10 AMP || colspan=&amp;quot;2&amp;quot; | 8 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP || colspan=&amp;quot;2&amp;quot; | 3 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B || rowspan=&amp;quot;2&amp;quot; | 15 || rowspan=&amp;quot;2&amp;quot; | 35+ || 7200 || 102 || 5400 || 76 || 3600 || 51 || 1800 || 25&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 15 AMP || colspan=&amp;quot;2&amp;quot; | 12 AMP || colspan=&amp;quot;2&amp;quot; | 9 AMP || colspan=&amp;quot;2&amp;quot; | 5 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A || rowspan=&amp;quot;2&amp;quot; | 50 || rowspan=&amp;quot;2&amp;quot; | 75+ || 10800 || 154 || 8100 || 115 || -- || -- || 2700 || 38&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 7 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S || rowspan=&amp;quot;2&amp;quot; | 80 || rowspan=&amp;quot;2&amp;quot; | 100+ || 14400 || 205 || 10800 || 153 || -- || 102 || 3600 || 51&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 22 AMP || colspan=&amp;quot;2&amp;quot; | 18 AMP || colspan=&amp;quot;2&amp;quot; | 14 AMP || colspan=&amp;quot;2&amp;quot; | 10 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S2 || rowspan=&amp;quot;2&amp;quot; | 100 || rowspan=&amp;quot;2&amp;quot; | 150+ || 18000 || 256 || -- || -- || 7200 || -- || 4500 || 64&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 26 AMP || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | -- || colspan=&amp;quot;2&amp;quot; | 12 AMP&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | S3 || rowspan=&amp;quot;2&amp;quot; | 130 || rowspan=&amp;quot;2&amp;quot; | 175+ || 20000 || 320 || 15000 || 240 || 10000 || 160 || 5000 || 80&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 30 AMP || colspan=&amp;quot;2&amp;quot; | 24 AMP || colspan=&amp;quot;2&amp;quot; | 19 AMP || colspan=&amp;quot;2&amp;quot; | 15 AMP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Various weapon restrictions by type || colspan=&amp;quot;6&amp;quot; | Cannot use nanoblasts&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | Cannot use SUV weapons || colspan=&amp;quot;6&amp;quot; | Traps cannot be used&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* At the beginning of this mission, certain weapon restrictions will be put in place based on your Guardian type.  The following chart details which weapons your type will be able to use from the start.&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; &lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Hunter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranger || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Force || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighgunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Guntecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Wartecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortefighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortegunner || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fortetecher || {{Wand icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Protranser || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:90px&amp;quot; | Type !! colspan=&amp;quot;2&amp;quot; | Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Acrofighter || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Acrotecher || {{Saber icon}} || {{Handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Fighmaster || colspan=&amp;quot;2&amp;quot; | {{Sword icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Gunmaster || colspan=&amp;quot;2&amp;quot; | {{Twin handgun icon}}&lt;br /&gt;
|-&lt;br /&gt;
| Masterforce || colspan=&amp;quot;2&amp;quot; | {{Wand icon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* As the mission progresses, individual restrictions (including the use of traps, SUVs and nanoblasts) can be lifted one at a time.  After clearing certain rooms of all enemies, a switch will appear.  When activated, three containers will appear in place of the switch.  By breaking one (or all) of these containers, one of three things will randomly occur:&lt;br /&gt;
** A list of three restrictions will appear, giving you the option to lift one restriction for the duration of the mission.&lt;br /&gt;
** Reinforcement enemies will appear.&lt;br /&gt;
** All previously unlocked restrictions will be revoked for one minute.&lt;br /&gt;
* By completing the secret action of this mission, five additional boxes will appear at the end of the mission, offering a chance at obtaining [[Final Impact]].  The secret action can be completed by doing the following:&lt;br /&gt;
** VR:  Stage 1 - Successfully defuse the bomb by destroying either the red or blue target on either side of it.  No apparent pattern to determine which color to hit has been confirmed.&lt;br /&gt;
** VR:  Stage 2 - Locate the three hint switches to determine a set of enemies to kill in the second to last room.  By successfully killing the correct enemies, four laser fences will unlock, giving you access to numerous boxes, one of which may drop [[Genfu Sealed]].&lt;br /&gt;
*** In the first room, search the northwest wall with your [[Goggles]] until you find a blue light.  Destroy it and the first hint switch will appear.&lt;br /&gt;
*** In the second room, activate the two floor buttons at the north end at the same time.  This will make it possible to walk through a wall behind a tree in the southwest corner.  Search the cave wall at the left end of the passage with your [[Goggles]] until you find a blue light.  Destroy it and the second hint switch will appear.&lt;br /&gt;
*** In the third room, stand on the two buttons to make a blue light appear on the surface of the water at the north bank.  Destroy the light with a long-range weapon to make the third hint switch appear.&lt;br /&gt;
**** When a hint switch is pressed, a clue will appear on the screen which can be used to identify what enemies to kill in the second to last room.  Be sure to kill them in the same order as the hints.  Two of each enemy will appear, so if you accidentally kill one of the wrong enemy, you still have a chance to correct your mistake by killing both of the correct enemy first.  However, if you kill both of the wrong enemy, you will be unable to complete the secret action.  (The following translations are based on the Japanese version of the event; English version hints may differ.)&lt;br /&gt;
***** Skin nearly burnt to a crisp.:  [[Sageeta]] (fire)&lt;br /&gt;
***** Barta en masse!:  [[Sageeta]] (ice)&lt;br /&gt;
***** Lumpy red hide...:  [[Ollaka]] (fire)&lt;br /&gt;
***** That blue skin killed my appetite.:  [[Ollaka]] (ice)&lt;br /&gt;
***** Crimson cyclops:  [[Gohmon]]/[[Olgohmon]] (fire)&lt;br /&gt;
** VR:  Stage 3 - In the second half of this area, numerous invisible tripwire lasers are set up across the floor.  (These can be spotted with your goggles, however.)  While fighting off the enemies that appear, do not cross any of these lasers, otherwise, a massive bomb will be set off and the secret action will be failed.  Upon successfully clearing the area without activating the security system, four additional boxes will appear in the area's next room.&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Mission LV C !! colspan=&amp;quot;2&amp;quot; | Mission LV B !! colspan=&amp;quot;2&amp;quot; | Mission LV A !! colspan=&amp;quot;2&amp;quot; | Mission LV S !! colspan=&amp;quot;2&amp;quot; | Mission LV S2 !! colspan=&amp;quot;2&amp;quot; | Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP !! LV !! EXP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || || {{Neutral}} || 10 || 43 || 35 || -- || 75 || -- || 100 || 457 || 150 || 817 || 175 || 997&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || || {{Light}} || 10 || 50 || 35 || -- || 75 || -- || 100 || 533 || 150 || 963 || 175 || 1163&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || || {{Lightning}} || 10 || 36 || 35 || -- || 75 || -- || 100 || 381 || 150 || 681 || 175 || 831&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Fire}} || 10 || -- || 35 || -- || 75 || -- || 100 || 228 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Ice}} || 10 || -- || 35 || -- || 75 || -- || 100 || 228 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Fire}} || 10 || -- || 35 || -- || 75 || -- || 100 || 381 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Ice}} || 10 || -- || 35 || -- || 75 || -- || 100 || 381 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Fire}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Fire}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Ice}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Ice}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Fire}} || x || x || x || x || 75 || -- || 100 || 457 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Fire}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Fire}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || || {{Ice}} || x || x || x || x || 75 || -- || 100 || 457 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || 548 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Ice}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || || {{Lightning}} || 10 || 72 || 35 || -- || 75 || -- || 100 || 762 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || || {{Lightning}} || 10 || 72 || 35 || -- || 75 || -- || 100 || 762 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || || {{Lightning}} || 10 || 206 || 35 || -- || 75 || -- || 100 || 2184 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || || {{Lightning}} || 10 || -- || 35 || -- || 75 || -- || 100 || 508 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Sword}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || 10 || -- || 35 || -- || x || x || x || x || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 508 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Sword}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 609 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || -- || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Crown}} {{Sword}} {{Shield}} || {{Lightning}} || x || x || x || x || 75 || -- || 100 || 1097 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || || {{Lightning}} || 10 || -- || 35 || -- || 75 || -- || 100 || 2184 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Sword}} || {{Lightning}} || 10 || -- || 35 || -- || 75 || -- || 100 || 2620 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Shield}} {{Staff}} {{Boot}} || {{Lightning}} || 10 || -- || 35 || -- || 75 || -- || 100 || 2620 || 150 || -- || 175 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 5&lt;br /&gt;
|-&lt;br /&gt;
| [[De Ragnus]] || || {{Neutral}} || 15 || -- || 40 || -- || 80 || -- || 105 || 17,810 || 155 || -- || 180 || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Alterazgohg]] || || {{Light}} {{Dark}} || 15 || 3060 || 40 || -- || 80 || -- || 105 || 24,660 || 155 || -- || 180 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Mission LV C !! Mission LV B !! Mission LV A !! Mission LV S !! Mission LV S2 !! Mission LV S3&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Taguba)]] || {{Armed Servant (Taguba) | AOTI special}} || {{Armed Servant (Taguba) | AOTI 10}} || {{Armed Servant (Taguba) | AOTI 30}} || {{Armed Servant (Taguba) | AOTI 70}} || {{Armed Servant (Taguba) | AOTI 100}} || {{Armed Servant (Taguba) | AOTI 150}} || {{Armed Servant (Taguba) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Obme)]] || {{Armed Servant (Obme) | AOTI special}} || {{Armed Servant (Obme) | AOTI 10}} || {{Armed Servant (Obme) | AOTI 30}} || {{Armed Servant (Obme) | AOTI 70}} || {{Armed Servant (Obme) | AOTI 100}} || {{Armed Servant (Obme) | AOTI 150}} || {{Armed Servant (Obme) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Servant (Basta)]] || {{Armed Servant (Basta) | AOTI special}} || {{Armed Servant (Basta) | AOTI 10}} || {{Armed Servant (Basta) | AOTI 30}} || {{Armed Servant (Basta) | AOTI 70}} || {{Armed Servant (Basta) | AOTI 100}} || {{Armed Servant (Basta) | AOTI 150}} || {{Armed Servant (Basta) | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Ortacarbon]] || [[Soural]]&amp;lt;br/&amp;gt;[[Nanosilica]]&amp;lt;br/&amp;gt;[[Neu Ash]] || [[Speral]]&amp;lt;br/&amp;gt;[[Nanocarbon]]&amp;lt;br/&amp;gt;[[Neu Ash]] || ? || [[Ydral]]&amp;lt;br/&amp;gt;[[Nanoresin]]&amp;lt;br/&amp;gt;[[Neu Ebon]] || ? || [[Metapolymer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Temple area | AOTI special}} || {{Temple area | AOTI 10}} || {{Temple area | AOTI 30}} || {{Temple area | AOTI 70}} || {{Temple area | AOTI 100}} || {{Temple area | AOTI 150}} || {{Temple area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 10}} || {{Sageeta | AOTI 30}} || {{Sageeta | AOTI 70}} || {{Sageeta | AOTI 100}} || {{Sageeta | AOTI 150}} || {{Sageeta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 10}} || {{Ollaka | AOTI 30}} || {{Ollaka | AOTI 70}} || {{Ollaka | AOTI 100}} || {{Ollaka | AOTI 150}} || {{Ollaka | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 10}} || {{Gohmon | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Olgohmon]] || {{Olgohmon | AOTI special}} || x || x || {{Olgohmon | AOTI 70}} || {{Olgohmon | AOTI 100}} || {{Olgohmon | AOTI 150}} || {{Olgohmon | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Gourmet Cake]] || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(Behind laser fences) || [[Genfu Sealed]] || [[Olpad]] || [[Rubinad]] || [[Amethad]] || [[Diad]] || [[Suffad]] || [[Suffad]]&amp;lt;br/&amp;gt;[[Neu Ork]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Islands area | AOTI special}} || {{Islands area | AOTI 10}} || {{Islands area | AOTI 30}} || {{Islands area | AOTI 70}} || {{Islands area | AOTI 100}} || {{Islands area | AOTI 150}} || {{Islands area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 3&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05B Bomalta]] || {{GSM-05B Bomalta | AOTI special}} || {{GSM-05B Bomalta | AOTI 10}} || {{GSM-05B Bomalta | AOTI 30}} || {{GSM-05B Bomalta | AOTI 70}} || {{GSM-05B Bomalta | AOTI 100}} || {{GSM-05B Bomalta | AOTI 150}} || {{GSM-05B Bomalta | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[GSM-05M Tirentos]] || {{GSM-05M Tirentos | AOTI special}} || {{GSM-05M Tirentos | AOTI 10}} || {{GSM-05M Tirentos | AOTI 30}} || {{GSM-05M Tirentos | AOTI 70}} || {{GSM-05M Tirentos | AOTI 100}} || {{GSM-05M Tirentos | AOTI 150}} || {{GSM-05M Tirentos | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Grinna Bete C]] || {{Grinna Bete C | AOTI special}} || {{Grinna Bete C | AOTI 10}} || {{Grinna Bete C | AOTI 30}} || {{Grinna Bete C | AOTI 70}} || {{Grinna Bete C | AOTI 100}} || {{Grinna Bete C | AOTI 150}} || {{Grinna Bete C | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || -- || [[Synthesis materials#Hard materials|2-11★ Nano-types]]&amp;lt;br/&amp;gt;[[Synthesis materials#Wood|2-5★ Moat. wood]] || [[Rubinad]] || ? || ? || ? || [[Recnad]]&amp;lt;br/&amp;gt;[[Synthesis materials#Hard materials|11-14★ Nano-types]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Special boxes|Special box]]&amp;lt;br/&amp;gt;(If security was&amp;lt;br/&amp;gt;not triggered) || -- || [[Mega / Knight]] || [[Mega / Knight]] || [[Hard / Night]] || [[Solid / Knight]] || [[Lumirus/Kaos Knight]] || [[Lumirus/Kaos Knight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Train area | AOTI special}} || {{Train area | AOTI 10}} || {{Train area | AOTI 30}} || {{Train area | AOTI 70}} || {{Train area | AOTI 100}} || {{Train area | AOTI 150}} || {{Train area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Distova]] || {{Distova | AOTI special}} || {{Distova | AOTI 10}} || {{Distova | AOTI 30}} || {{Distova | AOTI 70}} || {{Distova | AOTI 100}} || {{Distova | AOTI 150}} || {{Distova | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Vahra]] || {{Vahra | AOTI special}} || {{Vahra | AOTI 10}} || {{Vahra | AOTI 30}} || x || x || x || x&lt;br /&gt;
|-&lt;br /&gt;
| [[Go Vahra]] || {{Go Vahra | AOTI special}} || x || x || {{Go Vahra | AOTI 70}} || {{Go Vahra | AOTI 100}} || {{Go Vahra | AOTI 150}} || {{Go Vahra | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarba]] || {{Jarba | AOTI special}} || {{Jarba | AOTI 10}} || {{Jarba | AOTI 30}} || {{Jarba | AOTI 70}} || {{Jarba | AOTI 100}} || {{Jarba | AOTI 150}} || {{Jarba | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]]&lt;br /&gt;
| [[Kubara Wood]]&amp;lt;br/&amp;gt;[[Container]]&amp;lt;br/&amp;gt;[[Mysterious Meter]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Sta / Force]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&amp;lt;br/&amp;gt;[[Mega / Stamina]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Stella / Power S]]&amp;lt;br/&amp;gt;[[Stella / Hit S]]&amp;lt;br/&amp;gt;[[Mega / Wall]]&amp;lt;br/&amp;gt;[[Mega / Rainbow]]&amp;lt;br/&amp;gt;[[Me / HP Restore]]&lt;br /&gt;
| [[Me / Quick]]&amp;lt;br/&amp;gt;[[Te / Force S]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[[Tero / Wall]]&amp;lt;br/&amp;gt;[[Tero / Rainbow]]&amp;lt;br/&amp;gt;[[Tero / HP Restore]]&amp;lt;br/&amp;gt;[[Giga / Stamina]]&lt;br /&gt;
| [[Solid / Knight]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Hard / HP Restore]]&amp;lt;br/&amp;gt;[[Hard / Stamina]]&lt;br /&gt;
| [[Cati / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Cati / Hit]]&amp;lt;br/&amp;gt;[[Cati / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Orpa / HP Restore]]&lt;br /&gt;
| [[Hizeri / Concentrate]]&amp;lt;br/&amp;gt;[[Hizeri / Force]]&amp;lt;br/&amp;gt;[[Hizeri / Mind]]&amp;lt;br/&amp;gt;[[Vijerina / Power]]&amp;lt;br/&amp;gt;[[Lumirus/Kaos Knight]]&amp;lt;br/&amp;gt;[[Tero / All Save]]&amp;lt;br/&amp;gt;[[Vijerina / Hit]]&amp;lt;br/&amp;gt;[[Lumirus / Wall]]&amp;lt;br/&amp;gt;[[Vijeri / Rainbow]]&amp;lt;br/&amp;gt;[[Orpad / Guard]]&amp;lt;br/&amp;gt;[[Lumira / HP Restore]]&amp;lt;br/&amp;gt;[[Hizeri / Stamina]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{Rozenom area | AOTI special}} || {{Rozenom area | AOTI 10}} || {{Rozenom area | AOTI 30}} || {{Rozenom area | AOTI 70}} || {{Rozenom area | AOTI 100}} || {{Rozenom area | AOTI 150}} || {{Rozenom area | AOTI 175}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | VR:  Stage 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Boss boxes|Boss box]]&lt;br /&gt;
| [[Burn / Resist]]&amp;lt;br/&amp;gt;[[Confuse / Resist]]&amp;lt;br/&amp;gt;[[De Ragnus Dorso]]&amp;lt;br/&amp;gt;[[Alteraz Kauda]]&amp;lt;br/&amp;gt;[[GUARDIANS Tag]]&amp;lt;br/&amp;gt;[[Illuminus Tag]]&amp;lt;br/&amp;gt;[[Fan]]&amp;lt;br/&amp;gt;[[Unknown 307]]&amp;lt;br/&amp;gt;[[Tsubo]]&amp;lt;br/&amp;gt;[[Striker]]&amp;lt;br/&amp;gt;[[Parum Fountain]]&amp;lt;br/&amp;gt;[[A-Photon Reactor]]&lt;br /&gt;
| [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Nafli-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Sniper]]&amp;lt;br/&amp;gt;[[Haktsurahoh]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Gi / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Car / Hit]]&amp;lt;br/&amp;gt;[B] [[Swordoc]]&amp;lt;br/&amp;gt;[B] [[Brebacle]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Twin Brand]]&amp;lt;br/&amp;gt;[B] [[Twin Knife]]&amp;lt;br/&amp;gt;[B] [[Hiken]]&amp;lt;br/&amp;gt;[B] [[Busterline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Ryo-Crezashi]]&amp;lt;br/&amp;gt;[[Ripa-zashi]]&amp;lt;br/&amp;gt;[[Splasher]]&amp;lt;br/&amp;gt;[[Hiken]]&amp;lt;br/&amp;gt;[[Vullseye]]&amp;lt;br/&amp;gt;[[Saiyuhoh]]&amp;lt;br/&amp;gt;[[Kaurasuhoh]]&amp;lt;br/&amp;gt;[[Baybari]]&amp;lt;br/&amp;gt;[[Magga S'bina]]&amp;lt;br/&amp;gt;[[Gi / Smart]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Mega / Knight]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Hanzoc]]&amp;lt;br/&amp;gt;[B] [[Matohonoh]]&amp;lt;br/&amp;gt;[B] [[Double Sabic]]&amp;lt;br/&amp;gt;[B] [[Dual Slasher]]&amp;lt;br/&amp;gt;[B] [[Twin Ripper]]&amp;lt;br/&amp;gt;[B] [[Mijin-Misaki]]&amp;lt;br/&amp;gt;[B] [[Fuma-hiken]]&amp;lt;br/&amp;gt;[B] [[Midiline]]&amp;lt;br/&amp;gt;[B] [[Ridol-senba]]&lt;br /&gt;
| [[Haktora Sealed]]&amp;lt;br/&amp;gt;[[Peace Breaker]]&amp;lt;br/&amp;gt;[[Har / Magic]]&amp;lt;br/&amp;gt;[[Hard / Night]]&amp;lt;br/&amp;gt;[B] [[Bone Dance]]&amp;lt;br/&amp;gt;[B] [[Hugecuttuc]]&amp;lt;br/&amp;gt;[B] [[Sweet Deathic]]&amp;lt;br/&amp;gt;[B] [[Fuma-senba]]&lt;br /&gt;
| ?&lt;br /&gt;
| [[Aoryu Sealed]]&amp;lt;br/&amp;gt;[[Mizurakihoh]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Serafi-senba]]&lt;br /&gt;
| [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[[Sange]]&amp;lt;br/&amp;gt;[[Gerard Line]]&amp;lt;br/&amp;gt;[[Heart Key Spellstone]]&amp;lt;br/&amp;gt;[[Dragon Scale]]&amp;lt;br/&amp;gt;[B] [[Kan Yuc]]&amp;lt;br/&amp;gt;[B] [[Okanoh]]&amp;lt;br/&amp;gt;[B] [[Ragan-Ragan]]&amp;lt;br/&amp;gt;[B] [[Sanzu-hiken]]&amp;lt;br/&amp;gt;[B] [[Granahodora]]&amp;lt;br/&amp;gt;[B] [[Gerard Line]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Boss boxes|Boss box]]&amp;lt;br/&amp;gt;(Secret action clear) || [[Final Impact]] || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Event missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Units&amp;diff=105426</id>
		<title>Units</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Units&amp;diff=105426"/>
				<updated>2011-03-15T05:29:49Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Body units */ Lumirus/Maintenance comment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Units''' are equipment that can be attached to one's line shield to augment their stats and in some cases even add special visual effects.  There are four categories of units:&lt;br /&gt;
&lt;br /&gt;
* Head units:  Produced primarily by [[Yohmei]], alter TP and MST.&lt;br /&gt;
* Arm units:  Produced primarily by [[G.R.M.]], alter ATP and ATA.&lt;br /&gt;
* Body units:  Produced primarily by [[TENORA WORKS]], alter DFP and EVA.&lt;br /&gt;
* Extra units:  Produced by all three manufacturers, alter STA and include [[SUV Weapons]].&lt;br /&gt;
&lt;br /&gt;
Units can only be used with line shields of the same or higher rank.  Furthermore, the line shield must have a slot of the associated type available.&lt;br /&gt;
&lt;br /&gt;
== Head units ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rank !! Name !! Mfr. !! Tech. !! Ment. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;2&amp;quot; | 1★&lt;br /&gt;
{{Unit stats row|Name=Cara / Force}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Cara / Mind}} &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;2&amp;quot; | 2★&lt;br /&gt;
{{Unit stats row|Name=Hel / Force}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hel / Mind}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;2&amp;quot; | 3★&lt;br /&gt;
{{Unit stats row|Name=Sta / Force}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Sta / Mind}} &lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Tech. !! Ment. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;2&amp;quot; | 4★&lt;br /&gt;
{{Unit stats row|Name=Me / Quick|Comment=200% TECHNIC speed}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Me / Concentrate|Comment=67% TECHNIC speed }}&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;2&amp;quot; | 5★&lt;br /&gt;
{{Unit stats row|Name=Gi / Smart|Comment=200% TECHNIC speed, 60% TECHNIC range}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Gi / Magic}} &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;3&amp;quot; | 6★&lt;br /&gt;
{{Unit stats row|Name=Te / Mind S}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Te / Force S}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Te / TECH Charge|Comment=150% TECHNIC PP usage }} &lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Tech. !! Ment. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;4&amp;quot; | 7★&lt;br /&gt;
{{Unit stats row|Name=Har / Quick|Comment=300% TECHNIC speed}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Har / Smart|Comment=300% TECHNIC speed, 70% TECHNIC range}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Har / Force S}}&lt;br /&gt;
|- &lt;br /&gt;
{{Unit stats row|Name=Har / Magic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;4&amp;quot; | 8★&lt;br /&gt;
{{Unit stats row|Name=Sori / Force}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Sori / Mind}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Sori / TECH Charge|Comment=150% TECHNIC PP usage }}&lt;br /&gt;
|- &lt;br /&gt;
{{Unit stats row|Name=Sori / Magic}}&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;5&amp;quot; | 9★&lt;br /&gt;
{{Unit stats row|Name=Cati / Concentrate|Comment=50% TECHNIC speed}}&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
{{Unit stats row|Name=Cati / Spread|Comment=50% TECHNIC speed, 120% TECHNIC range}}&lt;br /&gt;
|- &lt;br /&gt;
{{Unit stats row|Name=Cati / Force S}}&lt;br /&gt;
|- &lt;br /&gt;
{{Unit stats row|Name=Cati / Mind S}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Te / TECH PP Save|Comment=80% TECHNIC PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Tech. !! Ment. !! Ver. !! Comments&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★&lt;br /&gt;
{{Unit stats row|Name=Orpa / TECH PP Save|Comment=70% TECHNIC PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Orpa / Force}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Orpa / Mind}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★&lt;br /&gt;
{{Unit stats row|Name=Lumira / Spread|Comment=150% TECHNIC range}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Lumira/TECH Charge|Comment=200% TECHNIC PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Lumira / Magic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;4&amp;quot; | 12★&lt;br /&gt;
{{Unit stats row|Name=Red / Force}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hizeri / Concentrate|Comment=25% TECHNIC speed, 120% TECHNIC range}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hizeri / Force}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hizeri / Mind}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Tech. !! Ment. !! Ver. !! Comments&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 13★&lt;br /&gt;
{{Unit stats row|Name=Hyakka|Comment=200% TECHNIC speed, 80% TECHNIC PP usage}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 15★&lt;br /&gt;
{{Unit stats row|Name=Ohryu|Comment=200% TECHNIC speed, 90% TECHNIC PP usage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arm units ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rank !! Name !! Mfr. !! Att. !! Acc. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;2&amp;quot; | 1★&lt;br /&gt;
{{Unit stats row|Name=Car / Power}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Car / Hit}} &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;2&amp;quot; | 2★&lt;br /&gt;
{{Unit stats row|Name=Perpa / Power}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Perpa / Hit}} &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;2&amp;quot; | 3★&lt;br /&gt;
{{Unit stats row|Name=Stella / Power S}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Stella / Hit S}} &lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Att. !! Acc. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;2&amp;quot; | 4★&lt;br /&gt;
{{Unit stats row|Name=Mega / Power}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Mega / Knight}} &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;2&amp;quot; | 6★&lt;br /&gt;
{{Unit stats row|Name=Tero / Hit}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Tero / All Save|Comment=90% skill PP usage, 90% bullet PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Att. !! Acc. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;3&amp;quot; | 7★&lt;br /&gt;
{{Unit stats row|Name=Hard / Night}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hard / Power Charge|Comment=150% skill PP usage, 150% bullet PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hard / Hit Charge|Comment=150% skill PP usage, 150% bullet PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;6&amp;quot; | 8★&lt;br /&gt;
{{Unit stats row|Name=Giga / Skill PP Save|Comment=80% skill PP usage, 200% bullet PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Giga/Bullet PP Save|Comment=200% skill PP usage, 80% bullet PP usage}}&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
{{Unit stats row|Name=Solid / Concentrate|Comment=120% bullet range}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Solid / Knight}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Solid / Power S}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Solid / Hit S}} &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;3&amp;quot; | 9★&lt;br /&gt;
{{Unit stats row|Name=Cati / Power}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Cati / Hit}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Mizu / Over Range}} &lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Att. !! Acc. !! Ver. !! Comments&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 10★&lt;br /&gt;
{{Unit stats row|Name=Orpa / Concentrate}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Orpa / Power Charge|Comment=150% strike PP usage, 150% bullet PP usage}}&lt;br /&gt;
|- &lt;br /&gt;
{{Unit stats row|Name=Orpa / Hit Charge|Comment=150% strike PP usage, 150% bullet PP usage}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★&lt;br /&gt;
{{Unit stats row|Name=Lumirus/Kaos Knight}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Lumirus/Power Chrg.|Comment=150% strike PP usage, 150% bullet PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Lumirus / Hit Charge|Comment=150% strike PP usage, 150% bullet PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;7&amp;quot; | 12★&lt;br /&gt;
{{Unit stats row|Name=Cati / Skill PP Save|Comment=70% strike PP usage, 250% bullet PP usage}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Cati / Bullet PP Save|Comment=250% strike PP usage, 70% bullet PP usage}}&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
{{Unit stats row|Name=Vijerina / Cronos}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Vijerina / Power}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Vijerina / Hit}}&lt;br /&gt;
|- &lt;br /&gt;
{{Unit stats row|Name=Red / Knight}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Drill / Power}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Att. !! Acc. !! Ver. !! Comments&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;1&amp;quot; | 13★&lt;br /&gt;
{{Unit stats row|Name=Gratia}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Body units ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rank !! Name !! Mfr. !! Def. !! Eva. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;2&amp;quot; | 1★&lt;br /&gt;
{{Unit stats row|Name=Car / Guard}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Car / Legs}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;2&amp;quot; | 2★&lt;br /&gt;
{{Unit stats row|Name=Perpa / Guard}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Perpa / Legs}} &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-C}} rowspan=&amp;quot;2&amp;quot; | 3★&lt;br /&gt;
{{Unit stats row|Name=Stella / Guard}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Stella / Legs}} &lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Def. !! Eva. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;2&amp;quot; | 4★&lt;br /&gt;
{{Unit stats row|Name=Mega / Rainbow|Comment=Elemental defense +8%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Mega / Wall}} &lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;2&amp;quot; | 5★&lt;br /&gt;
{{Unit stats row|Name=Giga / Legs S}}&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
{{Unit stats row|Name=Giga / Guard S}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;4&amp;quot; | 6★&lt;br /&gt;
{{Unit stats row|Name=Tero / Rainbow|Comment=Elemental defense +12%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Tero / Wall}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Tero / Guard}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Tero / Legs}} &lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Def. !! Eva. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;10&amp;quot; | 7★&lt;br /&gt;
{{Unit stats row|Name=Burn / Resist|Comment=Immunity to [[Burn|burn]], elemental defense +3%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Shock / Resist|Comment=Immunity to [[Shock|shock]], elemental defense +3%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Poison / Resist|Comment=Immunity to [[Poison|poison]], elemental defense +3%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Sleep / Resist|Comment=Immunity to [[Sleep|sleep]], elemental defense +3%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Virus / Resist|Comment=Immunity to [[Infection|infection]], elemental defense +3%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Freeze / Resist|Comment=Immunity to [[Freeze|freeze]], elemental defense +3%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Confuse / Resist|Comment=Immunity to [[Confuse|confuse]], elemental defense +3%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Stun / Resist|Comment=Immunity to [[Stun|stun]], elemental defense +3%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Silence / Resist|Comment=Immunity to [[Silence|silence]], elemental defense +3%}}&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
{{Unit stats row|Name=Cati / Maintenance|Comment=Immunity to all status effects (with exceptions)}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;2&amp;quot; | 8★&lt;br /&gt;
{{Unit stats row|Name=Guardless / Rainbow|Comment=Elemental defense +18%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Legsless / Rainbow|Comment=Elemental defense +18%}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;3&amp;quot; | 9★&lt;br /&gt;
{{Unit stats row|Name=Cati / Rainbow|Comment=Elemental defense +20%}}&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
{{Unit stats row|Name=Solid / Anti Up}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Cati / Anti Down}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! Def. !! Eva. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★&lt;br /&gt;
{{Unit stats row|Name=Orpad / Guard}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Orpad / Legs}}&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 11★&lt;br /&gt;
{{Unit stats row|Name=Lumirus/Maintenance|Comment=Immunity to all status effects (with exceptions)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Lumirus / Wall}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 12★&lt;br /&gt;
{{Unit stats row|Name=Red / Wall|Comment=Elemental defense +10%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Vijeri / Resist|Comment=Elemental defense +5%}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Vijeri / Rainbow|Comment=Elemental defense +25%}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Extra units ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Rank !! Name !! Mfr. !! End. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;5&amp;quot; | 4★&lt;br /&gt;
{{Unit stats row|Name=Hegel Buster|Comment=[[SUV]] weapon; ([[SE]]: [[Lower ATP]] LV2)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Mega / Stamina}} &lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Rafal Buster|Comment=[[SUV]] weapon; ([[SE]]: [[Lower DFP]] LV2)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Me / HP Restore|Comment=HP [[Auto recovery|auto recovery]] LV1}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Garment Aura|Comment=Red flame effect}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;4&amp;quot; | 5★&lt;br /&gt;
{{Unit stats row|Name=Blitz Buster|Comment=[[SUV]] weapon; ([[SE]]: [[Stun]] LV2)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Grom Buster|Comment=[[SUV]] weapon; ([[SE]]: [[Shock]] LV2)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Electro Heart|Comment=Yellow electricity effect}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Giga / Stamina}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-B}} rowspan=&amp;quot;9&amp;quot; | 6★&lt;br /&gt;
{{Unit stats row|Name=Meteor Buster|Comment=[[SUV]] weapon; ([[SE]]: [[Confuse]] LV2)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Sturm Buster|Comment=[[SUV]] weapon; ([[SE]]: [[Burn]] LV2)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Tero / HP Restore|Comment=HP [[Auto recovery|auto recovery]] LV2}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Gigas Espada|Comment=[[SUV]] weapon; ([[SE]]: [[Incapacitate]] LV?)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Gigas Faust|Comment=[[SUV]] weapon; ([[SE]]: [[Confuse]] LV?)}}&lt;br /&gt;
|- {{Unreleased item}}&lt;br /&gt;
{{Unit stats row|Name=Rapia Fluge|Comment=[[SUV]] weapon}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Wise Faust|Comment=[[SUV]] weapon; available in ([[Ice Crystal Exchange]]).}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Te / PP Generate|Comment=Adds 2PP recovery per tick}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Black Heart|Comment=Black smoke effect}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! End. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;6&amp;quot; | 7★&lt;br /&gt;
{{Unit stats row|Name=Hard / HP Restore|Comment=HP [[Auto recovery|auto recovery]] LV3}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hard / Stamina}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hegel Attacker|Comment=[[SUV]] weapon; ([[SE]]: [[Lower ATP]] LV4)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Rafal Attacker|Comment=[[SUV]] weapon; ([[SE]]: [[Lower DFP]] LV4)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Ascension Gift|Comment=[[SUV]] weapon; ([[SE]]: Random)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Aura Field|Comment=Blue aura effect}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;6&amp;quot; | 8★&lt;br /&gt;
{{Unit stats row|Name=Blitz Attacker|Comment=[[SUV]] weapon; ([[SE]]: [[Stun]] LV4)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Grom Attacker|Comment=[[SUV]] weapon; ([[SE]]: [[Shock]] LV4)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Vivienne Fluge|Comment=[[SUV]] weapon; ([[SE]]: HP [[Auto recovery|auto recovery]] LV5)}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Secrit Cross}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Sori / PP Generate|Comment=Adds 5PP recovery per tick}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Solid / Stamina}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-A}} rowspan=&amp;quot;6&amp;quot; | 9★&lt;br /&gt;
{{Unit stats row|Name=Cati / Stamina}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Meteor Attacker|Comment=[[SUV]] weapon; ([[SE]]: [[Confuse]] LV4)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Sturm Attacker|Comment=[[SUV]] weapon; ([[SE]]: [[Burn]] LV4)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Puyoment Aura|Comment=Cascading [http://en.wikipedia.org/wiki/Puyo_Puyo!_15th_Anniversary Puyo] effect. Seasonal drop: [[Jaggo Sonichi]]}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Whitill Wing|Comment=HP [[Auto recovery|auto recovery]] LV3; aura around the user.}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Rappy Mode|Comment=Feather effect}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! End. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;2&amp;quot; | 10★&lt;br /&gt;
{{Unit stats row|Name=Orpa / HP Restore|Comment=HP [[Auto recovery|auto recovery]] LV4}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Heart of Onma|Comment=Purple electricity effect around the user.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;3&amp;quot; | 11★&lt;br /&gt;
{{Unit stats row|Name=Lumira / HP Restore|Comment=HP [[Auto recovery|auto recovery]] LV5}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Dark Wing|Comment=Adds 3PP recovery per tick; aura around the user.}}&lt;br /&gt;
|- &lt;br /&gt;
{{Unit stats row|Name=Killing Hearts|Comment=Cascading roses around user.  Available at [[Ice Crystal Exchange (permanent mission)|Ice Crystal Exchange]].}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S}} rowspan=&amp;quot;11&amp;quot; | 12★&lt;br /&gt;
{{Unit stats row|Name=Heart of Dulk|Comment=Black smoke protruding from multiple points of the user.}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Paradi Cataract|Comment=[[SUV]] weapon; ([[SE]]: [[Freeze]] LV5?)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Red / Stamina}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Safety Heart|Comment=Aura of pink hearts around the user.}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=GUARDIANS Wing}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Smoking Plate}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Demon's Garment}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hize / PP Generate|Comment=Adds 10PP recovery per tick}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Hizeri / Stamina}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Flame Garment}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Rappy Down}}&lt;br /&gt;
|-&lt;br /&gt;
! Rank !! Name !! Mfr. !! End. !! Ver. !! Comments&lt;br /&gt;
|-&lt;br /&gt;
| {{Color-S2}} rowspan=&amp;quot;6&amp;quot; | 13★&lt;br /&gt;
{{Unit stats row|Name=Hegel Burst|Comment=[[SUV]] weapon; ([[SE]]: [[Lower ATP]] LV?)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Rafal Burst|Comment=[[SUV]] weapon; ([[SE]]: [[Lower DFP]] LV?)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Blitz Burst|Comment=[[SUV]] weapon; ([[SE]]: [[Stun]] LV?)}}&lt;br /&gt;
|-&lt;br /&gt;
{{Unit stats row|Name=Grom Burst|Comment=[[SUV]] weapon; ([[SE]]: [[Shock]] LV?)}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Ares Espada|Comment=[[SUV]] weapon}}&lt;br /&gt;
|- {{JP item}}&lt;br /&gt;
{{Unit stats row|Name=Sturm Burst|Comment=[[SUV]] weapon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Site navigation ==&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Holy_Ground/R&amp;diff=104802</id>
		<title>The Holy Ground/R</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Holy_Ground/R&amp;diff=104802"/>
				<updated>2011-02-25T02:35:38Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */ AEXP update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= The Holy Ground/R&lt;br /&gt;
|Mission image= {{RELICS icon}}&lt;br /&gt;
|Planet= GUARDIANS HQ&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR Agata RELICS&lt;br /&gt;
|Mission type= Advanced mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Light}}}}&lt;br /&gt;
''A training simulation of a mission to wipe out mutant creatures in a RELICS site found in the holy Egam area on Neudaiz.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Current&amp;lt;br/&amp;gt;stage || rowspan=&amp;quot;2&amp;quot; | Req.&amp;lt;br/&amp;gt;LV !! rowspan=&amp;quot;2&amp;quot; | Enemy&amp;lt;br/&amp;gt;LV !! style=&amp;quot;width:65px&amp;quot; | Rank S !! style=&amp;quot;width:65px&amp;quot; | Rank A !! style=&amp;quot;width:65px&amp;quot; | Rank B !! style=&amp;quot;width:65px&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Advanced mission points&lt;br /&gt;
|-&lt;br /&gt;
| Second || rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | 35+ || 20 || 16 || 12 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Third || 16 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | All players capped at LV20. || colspan=&amp;quot;3&amp;quot; | Cannot use Photon Charges.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use PhotonChargeCosmos. || colspan=&amp;quot;3&amp;quot; | Cannot use EX traps.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Cannot equip body units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Second stage&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;35px&amp;quot; | LV !! AEXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Light}} || 35 || 222&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Light}} || 35 || 444&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Light}} || 35 || 532&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 35 || 639&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 35 || 532&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Light}} || 35 || 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || || {{Light}} || 35 || 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || 35 || 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || {{Light}} || 35 || 740&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamatoze]] || || {{Light}} || 35 || 1665&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || || {{Light}} || 40 || 1806&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || || {{Light}} || 40 || 3466&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Second stage&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || {{Rappy Polec | AOTI special}} || {{Rappy Polec | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || {{Kakwane | AOTI special}} || {{Kakwane | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || {{Komazli | AOTI special}} || {{Komazli | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamatoze]] || {{Kamatoze | AOTI special}} || {{Kamatoze | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || {{Galvapas | AOTI special}} || {{Galvapas | AOTI 40}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || {{Svaltus | AOTI special}} || {{Svaltus | AOTI 40}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Kubara Wood]]&amp;lt;br/&amp;gt;[[Ano Relic]] || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Shag Hodogg]]&amp;lt;br/&amp;gt;[[Photon Booster]]&amp;lt;br/&amp;gt;[[Grinder Base S]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]]&amp;lt;br/&amp;gt;(Base level tier) || rowspan=&amp;quot;2&amp;quot; | {{RELICS area | AOTI special}} || {{RELICS area | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]]&amp;lt;br/&amp;gt;(Base tier +5)&amp;lt;ref&amp;gt;The area drops listed here apply only to [[Galvapas]] and [[Svaltus]] as they are five levels above the mission's base enemy level, forcing them into the next drop tier.&amp;lt;/ref&amp;gt; || {{RELICS area | AOTI 40}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:GUARDIANS advanced missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Status_effects&amp;diff=104732</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Status_effects&amp;diff=104732"/>
				<updated>2011-02-24T10:16:57Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Regular status effects */ Gidiga(Silence)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Regular status effects ==&lt;br /&gt;
&lt;br /&gt;
These are status effects that can be caused by and dealt to players as well as monsters. There are beneficial and malevolent ones, but they are all only temporary. Most malevolent ones can be inflicted by [[traps]], attacks of certain [[elements]] and/or [[TECHNICs]] designed for this purpose ('''only''' when dealing over 0 damage!), and can be cured by other [[TECHNICs]] (particularly [[Reverser]]), [[Recovery_Items#Recovery_items|recovery items]] (such as [[Antimate]] and [[Sol Atomizer]]) and/or waiting. Most beneficial ones can be caused using [[TECHNICs]] or [[Recovery_Items#Status_enhancement_items|status enhancement items]], and can be negated using opposite [[TECHNICs]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon !! Name !! Effect !! Causes !! Counter&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_attup.gif]] || [[Boost ATP]] || Increases [[ATP]] || [[Shifta]], [[Agtaride]], [[Megistar]], [[Megistaride]] || [[Jellen]], [[Lower ATP]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_defup.gif]] || [[Boost DFP]] || Increases [[DFP]] || [[Deband]], [[Defbaride]], [[Megistar]], [[Megistaride]] || [[Zalure]], [[Lower DFP]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_accup.gif]] || [[Boost ATA/EVP]] || Increases [[ATA]] and [[EVP]] || [[Zodial]], [[Zodiaride]], [[Megistar]], [[Megistaride]] || [[Zoldeel]], [[Lower ATA/EVP]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_techup.gif]] || [[Boost TP/MST]] || Increases [[TP]] and [[MST]] || [[Retier]], [[Retaride]], [[Megistar]], [[Megistaride]] || time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_attdown.gif]] || [[Lower ATP]] || Decreases [[ATP]] || [[Jellen]], [[Hegel Buster]], [[Yak Maga]], [[Vish Promoto]] || [[Shifta]], [[Agtaride]], [[Reverser]], [[Sol Atomizer]], [[Antimate]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_defdown.gif]] || [[Lower DFP]] || Decreases [[DFP]] || [[Zalure]],  [[Rafal Buster]], [[Twin Mayalee]], [[Masei-shiki]] || [[Deband]], [[Defbaride]], [[Reverser]], [[Sol Atomizer]], [[Antimate]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_accdown.gif]]&lt;br /&gt;
 || [[Lower ATA/EVP]] || Decreases [[ATA]] and [[EVP]] || [[Zoldeel]], [[Barada Maga]] || [[Zodial]], [[Zodiaride]], [[Reverser]], [[Sol Atomizer]], [[Antimate]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_burn.gif]] || [[Burn]] || Deals steady damage || Burn traps, [[Fire]]-element bullets, [[Fire]]-element attack [[TECHNICs]], [[Fire]]-element [[RCSMs]], [[Sturm Buster]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_freeze.gif]] || [[Freeze]] || Unable to do anything || Freeze traps, [[Ice]]-element bullets, [[Ice]]-element attack [[TECHNICs]], [[Ice]]-element [[RCSMs]], [[Boma Maga]], || [[Reverser]], [[Sol Atomizer]], [[Damage]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_shock.gif]] || [[Shock]] || Unable to use attacks, [[skills]] or [[bullets]] || Shock traps, [[Lightning]]-element bullets, [[Lightning]]-element attack [[TECHNICs]], [[Lightning]]-element [[RCSMs]], [[Grom Buster]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_silence.gif]] || [[Silence]] || Unable to use [[TECHNICs]] || Silence traps, [[Ground]]-element bullets, [[Diga]], [[Gidiga]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_confuse.gif]] || [[Confuse]] || Player controls become erratic, &amp;lt;br/&amp;gt; Creature attacks can hit other creatures, &amp;lt;br/&amp;gt; Creature TECHNICs can ignore players, || Confuse traps, [[Light]]-element bullets, [[Ramegid]], some [[Dark]]-element [[RCSMs]],  [[Meteor Buster]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_infection.gif]] || [[Infection]] || Deals steady damage || Virus traps, [[Dark]]-element bullets, [[Dammegid]], some [[Dark]]-element [[RCSMs]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_stun.gif]] || [[Stun]] || Unable to do anything || [[Nosdiga]], some [[Ground]]-element [[RCSMs]], Stun EX traps, [[Blitz Buster]], || [[Reverser]], [[Sol Atomizer]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_poison.gif]] || [[Poison]] || Deals steady damage || Poison traps, [[Damdiga]], some [[Ground]]-element [[RCSMs]] || [[Reverser]], [[Sol Atomizer]], [[Antimate]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_sleep.gif]] || [[Sleep]] || Unable to do anything || Sleep traps, [[Light]]-element [[RCSMs]], [[Vish Fearac]] || [[Reverser]], [[Sol Atomizer]], [[Damage]], time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_charm.gif]] || [[Charm]] || Charmed creatures try only to attack the player who charmed them || [[Barada Chamga]], [[Bouquet]], [[Twin Bouquets]], [[Vish Feara]] || time&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Status_incapacitation.gif]] || [[Incapacitate]]&amp;lt;ref&amp;gt;Unlike other status effects, Incapacitate does not automatically heal after some time.&amp;lt;/ref&amp;gt; || Can only wait until revived or leave the field.&amp;lt;br&amp;gt;If a friendly player/NPC is incapacitated, decreases overall mission score on missions that count deaths. || [[Damage]] (to the point of 0 [[HP]]), &amp;lt;br&amp;gt; [[Killer Shot]], &amp;lt;br&amp;gt; [[Megid]] || [[Moon Atomizer]], [[Moon Atomizer X]], [[Giresta]], &amp;lt;br/&amp;gt; [[Vijeri / Resist]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Effect damage ===&lt;br /&gt;
&lt;br /&gt;
Poison, virus, and burn all deal damage.  The damage dealt is based off of the max hp of the afflicted and is unmodified by resistances or defense.  Damage that would result in a lethal wound instead deals enough damage to leave the target at 1 hp.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Effect !! Intervals !! Interval Length !! Damage per interval &lt;br /&gt;
|-&lt;br /&gt;
| Burn || 5 || 2s || (1+effect level)% of max health&lt;br /&gt;
|-&lt;br /&gt;
| Poison || 3+status level*2 || 3s || 2% of max health &lt;br /&gt;
|-&lt;br /&gt;
| Virus || 4+status level || 4s || 5% of max health&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Is this paragraph necessary?&lt;br /&gt;
It is worth noting that due to its more rapid intervals, level 2 or higher burn always deals more damage per second then virus.  Virus deals more overall damage then an equal level burn effect.  Therefore, in an ideal situation where the effect is renewed the instant it expires, burn will always kill things faster then Virus.  Virus, on the other hand, will generally deliver superior damage per meseta unless the burn effect is 3 levels higher then it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Battle effects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Effect !! Causes !! Counter&lt;br /&gt;
|-&lt;br /&gt;
| [[Launch]] || Launches an enemy into the air || Certain [[skills]], [[Mayalee Fury]], [[SUV]]s || None&lt;br /&gt;
|-&lt;br /&gt;
| [[Blowaway]] || Blows away an enemy || Certain [[skills]], [[Mayalee Prism]], [[SUV]]s, [[Regrant]] || None&lt;br /&gt;
|-&lt;br /&gt;
| [[Blowdown]] || Makes an enemy collapse || Certain [[skills]], [[TECHNICs]] || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special effects ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Effect !! Causes !! Counter&lt;br /&gt;
|-&lt;br /&gt;
| [[Cut phys. dam.]] || Reduces physical damage one time per segment. || [[Dizas]] || Physical damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Cut TEC dam.]] || Reduces TECHNIC damage one time per segment. || [[Rentis]] || TECHNIC damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Auto recovery]] || Lv1: &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;1%&amp;lt;/span&amp;gt; HP Recovery every 4 seconds&amp;lt;br&amp;gt;Lv2: &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;2%&amp;lt;/span&amp;gt; HP Recovery every 5 seconds&amp;lt;br&amp;gt;Lv3: &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;3%&amp;lt;/span&amp;gt; HP Recovery every 6 seconds&amp;lt;br&amp;gt;Lv4: &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;4%&amp;lt;/span&amp;gt; HP Recovery every 7 seconds&amp;lt;br&amp;gt;Lv5: &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;5%&amp;lt;/span&amp;gt; HP Recovery every 8 seconds&amp;lt;br&amp;gt;Effect is rounded down. || [[Giresta]], [[Vivienne Fluge]] , [[Rapia Fluge]], [[Whitill Wing]], &amp;lt;br/&amp;gt; Hp restore [[extra units]]: Me, Tero, Hard, Orpa, and Lumira. || None&lt;br /&gt;
|-&lt;br /&gt;
| [[HP affects pwr]] || Damage increases based on the ratio of current HP to max HP || [[Yak Zagenga]], [[Nosmegid]] || None&lt;br /&gt;
|-&lt;br /&gt;
| [[HP steal]] || Lv1: 1/15 (6.67%) damage dealt returned as HP&amp;lt;br&amp;gt;Lv2: 1/10 (10.00%) damage dealt returned as HP&amp;lt;br&amp;gt;Lv3: 1/6 (16.67%) damage dealt returned as HP || [[Mayalee Hit]], [[Kyumeisei-shiki]], [[Megiverse]],&amp;lt;br/&amp;gt;[[Neiclaw]], [[Twin Neiclaws]], [[Neiclaw＋]], [[Twin Neiclaws＋]] || None&lt;br /&gt;
|-&lt;br /&gt;
| [[Damage reflection]] || Lv1: 1/8 (12.5%) damage dealt returned as damage&amp;lt;br&amp;gt;Lv2: 3/20 (15%) damage dealt returned as damage || [[Boma Duranga]], [[Regrant]], [[Ank Kilik]] || None&lt;br /&gt;
|-&lt;br /&gt;
| [[Boost all stats]] || All 4 boosts, but takes 7% HP every few seconds, &amp;lt;br&amp;gt; These are five separate effects || [[Megistar]], [[Megistaride]] || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%BE%F5%C2%D6%CA%D1%B2%BD PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Photon_arts&amp;diff=104731</id>
		<title>Photon arts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Photon_arts&amp;diff=104731"/>
				<updated>2011-02-24T09:55:30Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* PA level caps */ grammar fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Photon Arts''', commonly referred to as PAs, are the special offensive and defensive abilities of PSU. They are learned from [[Photon_Art_Disks | Photon Art Disks]], then are linked to [[weapons]], and come in three forms, each associated with a weapon type:&lt;br /&gt;
&lt;br /&gt;
* '''[[Skills]]''':  Linked to [[Melee_Weapon | melee weapons]], are powerful melee attacks that can often extend a combo. &lt;br /&gt;
* '''[[Bullets]]''': Linked to [[Ranged_Weapons | ranged weapons]], are passive Photon Arts that change a weapon's [[element]] and give it a special [[status effect]] that can be inflicted upon enemies.&lt;br /&gt;
* '''[[TECHNICs]]''':  Linked to [[Casting Weapons]], are the equivalent of magic in PSU. They can achieve a number of effects, including healing and elemental damage.&lt;br /&gt;
&lt;br /&gt;
== Photon Art Levels ==&lt;br /&gt;
When first learned, all photon arts start at level 1. A successful use of a photon art awards an increase in your knowledge of that photon art.  Your knowledge is measured in a percentage and when 100% is reached, the photon art increases in level by 1 and the percentage is reset to 0%.&lt;br /&gt;
&lt;br /&gt;
A successful use of a Photon Art is as follows:&lt;br /&gt;
* '''Damaging art''':   The art hits 1 or more enemies for at least 1 damage.  The art will increase for each enemy hit.&lt;br /&gt;
* '''Healing art''':    The art heals 1 or more allies for at least 1 HP.  The art will increase for each ally healed.&lt;br /&gt;
* '''Buff art''':       The art will apply a fresh buff to each ally in range.  The art will increase for each ally buffed.&lt;br /&gt;
* '''Debuff art''':     The art will apply a fresh debuff to each enemy in range.  The art will increase for each enemy debuffed.&lt;br /&gt;
* '''Refreshing art''': The art will remove [[status effects]] from each ally in range. The art will increase for each ally who has a status removed.&lt;br /&gt;
&lt;br /&gt;
A Photon Art's potency is directly related to the art's level.  Damaging arts will increase in damage, healing will restore more HP, and status effects will have their level increased.&lt;br /&gt;
&lt;br /&gt;
Also, at level 11, 21, 31, and 41, most arts will receive a significant increase in its effect (and visuals for Technics and Skills):&lt;br /&gt;
* [[Skills]] usually gain another attack in their combo sequence. As with normal melee attacks, you are able to execute a second attack immediately after the first by correctly timing a second press of the attack button.&lt;br /&gt;
** Note that skills for single-handed weapons will only gain a second hit in their combo at level 11. At level 21 and 31, these skills will gain no additional effects.&lt;br /&gt;
* [[Bullets]] gain additional elemental percentage bonuses to the weapon they are equipped and will inflict more severe [[status effects]].&lt;br /&gt;
* [[TECHNICs]] will gain a larger range, grow in size and will inflict more severe [[status effects]].&lt;br /&gt;
&lt;br /&gt;
== PA level caps ==&lt;br /&gt;
Each [[Type]] has restrictions on the levels of the PAs they can use. Photon arts are divided into four groups for this purpose; [[Skills]], [[Bullets]], Attack [[TECHNICs]] and support TECHNICs.  With the exception of the basic types (Hunter, Ranger and Force), PAs can be levelled above that particular type's limit via the [[GAS]] customization mission.  Presented below is a table listing the caps placed on photon arts by each type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type !! width=35 | HU !! width=35 | RA !! width=35 | FO !! width=35 | FI !! width=35 | GT !! width=35 | WT !! width=35 | FF !! width=35 | FG !! width=35 | FT !! width=35 | PT !! width=35 | AF !! width=35 | AT !! width=35 | FM !! width=35 | GM !! width=35 | MF&lt;br /&gt;
|-&lt;br /&gt;
| Skill cap  || 20 || 10 || 10 || 40 || 10 || 30 || 40 || 20 || 10 || 30 || 40 || 20 || 50 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Bullet cap || 10 || 20 || 10 || 30 || 40 || 20 || 20 || 40 || 30 || 40 || 30 || 20 || -- || 50 || --&lt;br /&gt;
|-&lt;br /&gt;
| Attack TECHNICs || -- || -- || 20 || -- || 30 || 30 || -- || -- || 40 || -- || -- || 30 || -- || -- || 50&lt;br /&gt;
|-&lt;br /&gt;
| Support TECHNICs || -- || -- || 20 || -- || 30 || 30 || -- || -- || 40 || -- || -- || 50 || -- || -- || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA disks ==&lt;br /&gt;
As of the Ambition of the Illuminus expansion, PAs learned by a character can be returned to disks as long as they are not linked to a weapon. This can be done by going to Player Information under the main menu, and then selecting the Photon Arts List option. Pressing the &amp;quot;accept&amp;quot; button while any PA is highlighted will give the player the option to return the photon art to the disk. A PA thus turned into a disk retains its level and any gained exp, and can be re-used by another character whereupon it will take the same level, or the maximum level that character's type allows if applicable.&lt;br /&gt;
&lt;br /&gt;
* A PA disk which has never been used - in other words has gained zero exp - can be sold, transferred or traded like any other item.&lt;br /&gt;
* A PA disk which has been used for at least one hit cannot be sold in a player shop or traded. It can, however, be transferred to another character on the same account via the [[Common box]]. This also applies to disks obtained via the [[Skill License|Skill]], [[Bullet License|Bullet]] and [[TECHNIC License]] trade missions, even those which have gained no experience.&lt;br /&gt;
* A PA disk of any level can be used by any character, regardless of type.&lt;br /&gt;
* Using a PA disk of a greater level than the current type cap imposed on that type of PA by the character's Type causes the PA's effect to be restricted to the lower level. Such a PA will still retain its level, however, and if returned to a disk at a later date will return to its original level. A level 40 Giresta disk can be used by a Force, for example, at which point its level will be reduced to 20. If that Force then returns the PA to a disk, the disk will have a level of 40.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://spoiler.sakura.ne.jp/rr/psu/index.php?DB%2F%A5%D5%A5%A9%A5%C8%A5%F3%A5%A2%A1%BC%A5%C4 PSU-Wiki article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Holy_Ground/R&amp;diff=104715</id>
		<title>The Holy Ground/R</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Holy_Ground/R&amp;diff=104715"/>
				<updated>2011-02-24T05:52:53Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */ AEXP update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= The Holy Ground/R&lt;br /&gt;
|Mission image= {{RELICS icon}}&lt;br /&gt;
|Planet= GUARDIANS HQ&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR Agata RELICS&lt;br /&gt;
|Mission type= Advanced mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Light}}}}&lt;br /&gt;
''A training simulation of a mission to wipe out mutant creatures in a RELICS site found in the holy Egam area on Neudaiz.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Current&amp;lt;br/&amp;gt;stage || rowspan=&amp;quot;2&amp;quot; | Req.&amp;lt;br/&amp;gt;LV !! rowspan=&amp;quot;2&amp;quot; | Enemy&amp;lt;br/&amp;gt;LV !! style=&amp;quot;width:65px&amp;quot; | Rank S !! style=&amp;quot;width:65px&amp;quot; | Rank A !! style=&amp;quot;width:65px&amp;quot; | Rank B !! style=&amp;quot;width:65px&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Advanced mission points&lt;br /&gt;
|-&lt;br /&gt;
| Second || rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | 35+ || 20 || 16 || 12 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Third || 16 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | All players capped at LV20. || colspan=&amp;quot;3&amp;quot; | Cannot use Photon Charges.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use PhotonChargeCosmos. || colspan=&amp;quot;3&amp;quot; | Cannot use EX traps.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Cannot equip body units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Second stage&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;35px&amp;quot; | LV !! AEXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Light}} || 35 || 222&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Light}} || 35 || 444&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Light}} || 35 || 532&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 35 || 639&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 35 || 532&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Light}} || 35 || 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || || {{Light}} || 35 || 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || {{Light}} || 35 || 740&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamatoze]] || || {{Light}} || 35 || 1665&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || || {{Light}} || 40 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || || {{Light}} || 40 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Second stage&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || {{Rappy Polec | AOTI special}} || {{Rappy Polec | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || {{Kakwane | AOTI special}} || {{Kakwane | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || {{Komazli | AOTI special}} || {{Komazli | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamatoze]] || {{Kamatoze | AOTI special}} || {{Kamatoze | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || {{Galvapas | AOTI special}} || {{Galvapas | AOTI 40}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || {{Svaltus | AOTI special}} || {{Svaltus | AOTI 40}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Kubara Wood]]&amp;lt;br/&amp;gt;[[Ano Relic]] || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Shag Hodogg]]&amp;lt;br/&amp;gt;[[Photon Booster]]&amp;lt;br/&amp;gt;[[Grinder Base S]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]]&amp;lt;br/&amp;gt;(Base level tier) || rowspan=&amp;quot;2&amp;quot; | {{RELICS area | AOTI special}} || {{RELICS area | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]]&amp;lt;br/&amp;gt;(Base tier +5)&amp;lt;ref&amp;gt;The area drops listed here apply only to [[Galvapas]] and [[Svaltus]] as they are five levels above the mission's base enemy level, forcing them into the next drop tier.&amp;lt;/ref&amp;gt; || {{RELICS area | AOTI 40}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:GUARDIANS advanced missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Holy_Ground/R&amp;diff=104713</id>
		<title>The Holy Ground/R</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Holy_Ground/R&amp;diff=104713"/>
				<updated>2011-02-24T04:32:00Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= The Holy Ground/R&lt;br /&gt;
|Mission image= {{RELICS icon}}&lt;br /&gt;
|Planet= GUARDIANS HQ&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR Agata RELICS&lt;br /&gt;
|Mission type= Advanced mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Light}}}}&lt;br /&gt;
''A training simulation of a mission to wipe out mutant creatures in a RELICS site found in the holy Egam area on Neudaiz.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Current&amp;lt;br/&amp;gt;stage || rowspan=&amp;quot;2&amp;quot; | Req.&amp;lt;br/&amp;gt;LV !! rowspan=&amp;quot;2&amp;quot; | Enemy&amp;lt;br/&amp;gt;LV !! style=&amp;quot;width:65px&amp;quot; | Rank S !! style=&amp;quot;width:65px&amp;quot; | Rank A !! style=&amp;quot;width:65px&amp;quot; | Rank B !! style=&amp;quot;width:65px&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Advanced mission points&lt;br /&gt;
|-&lt;br /&gt;
| Second || rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | 35+ || 20 || 16 || 12 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Third || 16 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | All players capped at LV20. || colspan=&amp;quot;3&amp;quot; | Cannot use Photon Charges.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use PhotonChargeCosmos. || colspan=&amp;quot;3&amp;quot; | Cannot use EX traps.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Cannot equip body units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Second stage&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;35px&amp;quot; | LV !! AEXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Light}} || 35 || 222&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || {{Light}} || 35 || 740&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamatoze]] || || {{Light}} || 35 || 1665&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || || {{Light}} || 40 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || || {{Light}} || 40 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Second stage&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || {{Rappy Polec | AOTI special}} || {{Rappy Polec | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || {{Kakwane | AOTI special}} || {{Kakwane | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || {{Komazli | AOTI special}} || {{Komazli | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamatoze]] || {{Kamatoze | AOTI special}} || {{Kamatoze | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || {{Galvapas | AOTI special}} || {{Galvapas | AOTI 40}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || {{Svaltus | AOTI special}} || {{Svaltus | AOTI 40}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Kubara Wood]]&amp;lt;br/&amp;gt;[[Ano Relic]] || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Shag Hodogg]]&amp;lt;br/&amp;gt;[[Photon Booster]]&amp;lt;br/&amp;gt;[[Grinder Base S]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]]&amp;lt;br/&amp;gt;(Base level tier) || rowspan=&amp;quot;2&amp;quot; | {{RELICS area | AOTI special}} || {{RELICS area | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]]&amp;lt;br/&amp;gt;(Base tier +5)&amp;lt;ref&amp;gt;The area drops listed here apply only to [[Galvapas]] and [[Svaltus]] as they are five levels above the mission's base enemy level, forcing them into the next drop tier.&amp;lt;/ref&amp;gt; || {{RELICS area | AOTI 40}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:GUARDIANS advanced missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Fire_TECHNIC_Lv%EF%BC%8B&amp;diff=104703</id>
		<title>Fire TECHNIC Lv＋</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Fire_TECHNIC_Lv%EF%BC%8B&amp;diff=104703"/>
				<updated>2011-02-23T08:40:55Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Customization details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI only}}&lt;br /&gt;
''Boosts Fire mastery and increases the PA limit level.''&lt;br /&gt;
&lt;br /&gt;
== Customization details ==&lt;br /&gt;
* Each level of this customization increases the level cap of your type's fire-based attack TECHNICs by two levels.  For example, as a FT this would give you access to all the attributes of level 41+ TECHNICs such as tech %, status effects, visuals, and range.  Fire-based support TECHNICs are not affected by this upgrade.&lt;br /&gt;
&lt;br /&gt;
== Customization stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{GAS stats&lt;br /&gt;
|GAS category= T&lt;br /&gt;
|Subcategory= A&lt;br /&gt;
|Max. LV= 5&lt;br /&gt;
|LV1= 3&lt;br /&gt;
|LV2= 4&lt;br /&gt;
|LV3= 5&lt;br /&gt;
|LV4= 6&lt;br /&gt;
|LV5= 7}}&lt;br /&gt;
||&lt;br /&gt;
{{GAS types&lt;br /&gt;
|FI= N&lt;br /&gt;
|GT= Y&lt;br /&gt;
|WT= Y&lt;br /&gt;
|FF= N&lt;br /&gt;
|FG= N&lt;br /&gt;
|FT= Y&lt;br /&gt;
|PT= N&lt;br /&gt;
|AF= N&lt;br /&gt;
|AT= Y&lt;br /&gt;
|FM= N&lt;br /&gt;
|GM= N&lt;br /&gt;
|MF= N}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GAS]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Photon_arts&amp;diff=104702</id>
		<title>Photon arts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Photon_arts&amp;diff=104702"/>
				<updated>2011-02-23T08:27:52Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* PA level caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Photon Arts''', commonly referred to as PAs, are the special offensive and defensive abilities of PSU. They are learned from [[Photon_Art_Disks | Photon Art Disks]], then are linked to [[weapons]], and come in three forms, each associated with a weapon type:&lt;br /&gt;
&lt;br /&gt;
* '''[[Skills]]''':  Linked to [[Melee_Weapon | melee weapons]], are powerful melee attacks that can often extend a combo. &lt;br /&gt;
* '''[[Bullets]]''': Linked to [[Ranged_Weapons | ranged weapons]], are passive Photon Arts that change a weapon's [[element]] and give it a special [[status effect]] that can be inflicted upon enemies.&lt;br /&gt;
* '''[[TECHNICs]]''':  Linked to [[Casting Weapons]], are the equivalent of magic in PSU. They can achieve a number of effects, including healing and elemental damage.&lt;br /&gt;
&lt;br /&gt;
== Photon Art Levels ==&lt;br /&gt;
When first learned, all photon arts start at level 1. A successful use of a photon art awards an increase in your knowledge of that photon art.  Your knowledge is measured in a percentage and when 100% is reached, the photon art increases in level by 1 and the percentage is reset to 0%.&lt;br /&gt;
&lt;br /&gt;
A successful use of a Photon Art is as follows:&lt;br /&gt;
* '''Damaging art''':   The art hits 1 or more enemies for at least 1 damage.  The art will increase for each enemy hit.&lt;br /&gt;
* '''Healing art''':    The art heals 1 or more allies for at least 1 HP.  The art will increase for each ally healed.&lt;br /&gt;
* '''Buff art''':       The art will apply a fresh buff to each ally in range.  The art will increase for each ally buffed.&lt;br /&gt;
* '''Debuff art''':     The art will apply a fresh debuff to each enemy in range.  The art will increase for each enemy debuffed.&lt;br /&gt;
* '''Refreshing art''': The art will remove [[status effects]] from each ally in range. The art will increase for each ally who has a status removed.&lt;br /&gt;
&lt;br /&gt;
A Photon Art's potency is directly related to the art's level.  Damaging arts will increase in damage, healing will restore more HP, and status effects will have their level increased.&lt;br /&gt;
&lt;br /&gt;
Also, at level 11, 21, 31, and 41, most arts will receive a significant increase in its effect (and visuals for Technics and Skills):&lt;br /&gt;
* [[Skills]] usually gain another attack in their combo sequence. As with normal melee attacks, you are able to execute a second attack immediately after the first by correctly timing a second press of the attack button.&lt;br /&gt;
** Note that skills for single-handed weapons will only gain a second hit in their combo at level 11. At level 21 and 31, these skills will gain no additional effects.&lt;br /&gt;
* [[Bullets]] gain additional elemental percentage bonuses to the weapon they are equipped and will inflict more severe [[status effects]].&lt;br /&gt;
* [[TECHNICs]] will gain a larger range, grow in size and will inflict more severe [[status effects]].&lt;br /&gt;
&lt;br /&gt;
== PA level caps ==&lt;br /&gt;
Each [[Type]] has restrictions on the levels of the PAs they can use. Photon arts are divided into four groups for this purpose; [[Skills]], [[Bullets]], Attack [[TECHNICs]] and support TECHNICs. A PA can only be levelled above that particular type's limit by participating in the [[GUARDIANS advanced missions]]. With the exception of the basic types (Hunter, Ranger and Force), all types can be customized via the [[GAS]] customization mission.  Presented below is a table listing the caps placed on photon arts by each type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type !! width=35 | HU !! width=35 | RA !! width=35 | FO !! width=35 | FI !! width=35 | GT !! width=35 | WT !! width=35 | FF !! width=35 | FG !! width=35 | FT !! width=35 | PT !! width=35 | AF !! width=35 | AT !! width=35 | FM !! width=35 | GM !! width=35 | MF&lt;br /&gt;
|-&lt;br /&gt;
| Skill cap  || 20 || 10 || 10 || 40 || 10 || 30 || 40 || 20 || 10 || 30 || 40 || 20 || 50 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Bullet cap || 10 || 20 || 10 || 30 || 40 || 20 || 20 || 40 || 30 || 40 || 30 || 20 || -- || 50 || --&lt;br /&gt;
|-&lt;br /&gt;
| Attack TECHNICs || -- || -- || 20 || -- || 30 || 30 || -- || -- || 40 || -- || -- || 30 || -- || -- || 50&lt;br /&gt;
|-&lt;br /&gt;
| Support TECHNICs || -- || -- || 20 || -- || 30 || 30 || -- || -- || 40 || -- || -- || 50 || -- || -- || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA disks ==&lt;br /&gt;
As of the Ambition of the Illuminus expansion, PAs learned by a character can be returned to disks as long as they are not linked to a weapon. This can be done by going to Player Information under the main menu, and then selecting the Photon Arts List option. Pressing the &amp;quot;accept&amp;quot; button while any PA is highlighted will give the player the option to return the photon art to the disk. A PA thus turned into a disk retains its level and any gained exp, and can be re-used by another character whereupon it will take the same level, or the maximum level that character's type allows if applicable.&lt;br /&gt;
&lt;br /&gt;
* A PA disk which has never been used - in other words has gained zero exp - can be sold, transferred or traded like any other item.&lt;br /&gt;
* A PA disk which has been used for at least one hit cannot be sold in a player shop or traded. It can, however, be transferred to another character on the same account via the [[Common box]]. This also applies to disks obtained via the [[Skill License|Skill]], [[Bullet License|Bullet]] and [[TECHNIC License]] trade missions, even those which have gained no experience.&lt;br /&gt;
* A PA disk of any level can be used by any character, regardless of type.&lt;br /&gt;
* Using a PA disk of a greater level than the current type cap imposed on that type of PA by the character's Type causes the PA's effect to be restricted to the lower level. Such a PA will still retain its level, however, and if returned to a disk at a later date will return to its original level. A level 40 Giresta disk can be used by a Force, for example, at which point its level will be reduced to 20. If that Force then returns the PA to a disk, the disk will have a level of 40.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://spoiler.sakura.ne.jp/rr/psu/index.php?DB%2F%A5%D5%A5%A9%A5%C8%A5%F3%A5%A2%A1%BC%A5%C4 PSU-Wiki article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Photon_arts&amp;diff=104701</id>
		<title>Photon arts</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Photon_arts&amp;diff=104701"/>
				<updated>2011-02-23T08:26:21Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* PA level caps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Photon Arts''', commonly referred to as PAs, are the special offensive and defensive abilities of PSU. They are learned from [[Photon_Art_Disks | Photon Art Disks]], then are linked to [[weapons]], and come in three forms, each associated with a weapon type:&lt;br /&gt;
&lt;br /&gt;
* '''[[Skills]]''':  Linked to [[Melee_Weapon | melee weapons]], are powerful melee attacks that can often extend a combo. &lt;br /&gt;
* '''[[Bullets]]''': Linked to [[Ranged_Weapons | ranged weapons]], are passive Photon Arts that change a weapon's [[element]] and give it a special [[status effect]] that can be inflicted upon enemies.&lt;br /&gt;
* '''[[TECHNICs]]''':  Linked to [[Casting Weapons]], are the equivalent of magic in PSU. They can achieve a number of effects, including healing and elemental damage.&lt;br /&gt;
&lt;br /&gt;
== Photon Art Levels ==&lt;br /&gt;
When first learned, all photon arts start at level 1. A successful use of a photon art awards an increase in your knowledge of that photon art.  Your knowledge is measured in a percentage and when 100% is reached, the photon art increases in level by 1 and the percentage is reset to 0%.&lt;br /&gt;
&lt;br /&gt;
A successful use of a Photon Art is as follows:&lt;br /&gt;
* '''Damaging art''':   The art hits 1 or more enemies for at least 1 damage.  The art will increase for each enemy hit.&lt;br /&gt;
* '''Healing art''':    The art heals 1 or more allies for at least 1 HP.  The art will increase for each ally healed.&lt;br /&gt;
* '''Buff art''':       The art will apply a fresh buff to each ally in range.  The art will increase for each ally buffed.&lt;br /&gt;
* '''Debuff art''':     The art will apply a fresh debuff to each enemy in range.  The art will increase for each enemy debuffed.&lt;br /&gt;
* '''Refreshing art''': The art will remove [[status effects]] from each ally in range. The art will increase for each ally who has a status removed.&lt;br /&gt;
&lt;br /&gt;
A Photon Art's potency is directly related to the art's level.  Damaging arts will increase in damage, healing will restore more HP, and status effects will have their level increased.&lt;br /&gt;
&lt;br /&gt;
Also, at level 11, 21, 31, and 41, most arts will receive a significant increase in its effect (and visuals for Technics and Skills):&lt;br /&gt;
* [[Skills]] usually gain another attack in their combo sequence. As with normal melee attacks, you are able to execute a second attack immediately after the first by correctly timing a second press of the attack button.&lt;br /&gt;
** Note that skills for single-handed weapons will only gain a second hit in their combo at level 11. At level 21 and 31, these skills will gain no additional effects.&lt;br /&gt;
* [[Bullets]] gain additional elemental percentage bonuses to the weapon they are equipped and will inflict more severe [[status effects]].&lt;br /&gt;
* [[TECHNICs]] will gain a larger range, grow in size and will inflict more severe [[status effects]].&lt;br /&gt;
&lt;br /&gt;
== PA level caps ==&lt;br /&gt;
Each [[Type]] has restrictions on the levels of the PAs they can use. Photon arts are divided into four groups for this purpose; [[Skills]], [[Bullets]], Attack [[TECHNICs]] and support TECHNICs. A PA can only be levelled above that particular type's limit by participating in the [[GUARDIANS advanced missions]]. With the exception of the basic types (Hunter, Ranger and Force), all types can be customized via the [[GAS]] customizations.  Presented below is a table listing the caps placed on photon arts by each type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Type !! width=35 | HU !! width=35 | RA !! width=35 | FO !! width=35 | FI !! width=35 | GT !! width=35 | WT !! width=35 | FF !! width=35 | FG !! width=35 | FT !! width=35 | PT !! width=35 | AF !! width=35 | AT !! width=35 | FM !! width=35 | GM !! width=35 | MF&lt;br /&gt;
|-&lt;br /&gt;
| Skill cap  || 20 || 10 || 10 || 40 || 10 || 30 || 40 || 20 || 10 || 30 || 40 || 20 || 50 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Bullet cap || 10 || 20 || 10 || 30 || 40 || 20 || 20 || 40 || 30 || 40 || 30 || 20 || -- || 50 || --&lt;br /&gt;
|-&lt;br /&gt;
| Attack TECHNICs || -- || -- || 20 || -- || 30 || 30 || -- || -- || 40 || -- || -- || 30 || -- || -- || 50&lt;br /&gt;
|-&lt;br /&gt;
| Support TECHNICs || -- || -- || 20 || -- || 30 || 30 || -- || -- || 40 || -- || -- || 50 || -- || -- || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA disks ==&lt;br /&gt;
As of the Ambition of the Illuminus expansion, PAs learned by a character can be returned to disks as long as they are not linked to a weapon. This can be done by going to Player Information under the main menu, and then selecting the Photon Arts List option. Pressing the &amp;quot;accept&amp;quot; button while any PA is highlighted will give the player the option to return the photon art to the disk. A PA thus turned into a disk retains its level and any gained exp, and can be re-used by another character whereupon it will take the same level, or the maximum level that character's type allows if applicable.&lt;br /&gt;
&lt;br /&gt;
* A PA disk which has never been used - in other words has gained zero exp - can be sold, transferred or traded like any other item.&lt;br /&gt;
* A PA disk which has been used for at least one hit cannot be sold in a player shop or traded. It can, however, be transferred to another character on the same account via the [[Common box]]. This also applies to disks obtained via the [[Skill License|Skill]], [[Bullet License|Bullet]] and [[TECHNIC License]] trade missions, even those which have gained no experience.&lt;br /&gt;
* A PA disk of any level can be used by any character, regardless of type.&lt;br /&gt;
* Using a PA disk of a greater level than the current type cap imposed on that type of PA by the character's Type causes the PA's effect to be restricted to the lower level. Such a PA will still retain its level, however, and if returned to a disk at a later date will return to its original level. A level 40 Giresta disk can be used by a Force, for example, at which point its level will be reduced to 20. If that Force then returns the PA to a disk, the disk will have a level of 40.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://spoiler.sakura.ne.jp/rr/psu/index.php?DB%2F%A5%D5%A5%A9%A5%C8%A5%F3%A5%A2%A1%BC%A5%C4 PSU-Wiki article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Fire_TECHNIC_Lv%EF%BC%8B&amp;diff=104700</id>
		<title>Fire TECHNIC Lv＋</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Fire_TECHNIC_Lv%EF%BC%8B&amp;diff=104700"/>
				<updated>2011-02-23T08:18:19Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Customization details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI only}}&lt;br /&gt;
''Boosts Fire mastery and increases the PA limit level.''&lt;br /&gt;
&lt;br /&gt;
== Customization details ==&lt;br /&gt;
* Each level of this customization increases the level cap of your type's fire-based attack TECHNICs by two levels, giving you access to all the attributes of level 41+ TECHNICs such as tech %, status effects, visuals, and range.  Fire-based support TECHNICs are not affected by this upgrade.&lt;br /&gt;
&lt;br /&gt;
== Customization stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{GAS stats&lt;br /&gt;
|GAS category= T&lt;br /&gt;
|Subcategory= A&lt;br /&gt;
|Max. LV= 5&lt;br /&gt;
|LV1= 3&lt;br /&gt;
|LV2= 4&lt;br /&gt;
|LV3= 5&lt;br /&gt;
|LV4= 6&lt;br /&gt;
|LV5= 7}}&lt;br /&gt;
||&lt;br /&gt;
{{GAS types&lt;br /&gt;
|FI= N&lt;br /&gt;
|GT= Y&lt;br /&gt;
|WT= Y&lt;br /&gt;
|FF= N&lt;br /&gt;
|FG= N&lt;br /&gt;
|FT= Y&lt;br /&gt;
|PT= N&lt;br /&gt;
|AF= N&lt;br /&gt;
|AT= Y&lt;br /&gt;
|FM= N&lt;br /&gt;
|GM= N&lt;br /&gt;
|MF= N}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GAS]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Defense%EF%BC%8B&amp;diff=104699</id>
		<title>Defense＋</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Defense%EF%BC%8B&amp;diff=104699"/>
				<updated>2011-02-23T08:08:31Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Customization details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI only}}&lt;br /&gt;
''Boosts Defense slightly.''&lt;br /&gt;
&lt;br /&gt;
== Customization details ==&lt;br /&gt;
* This customization adds 10 DFP to your type per level.&lt;br /&gt;
* Initially, the cap on this customization will be LV2, however it will be increased to LV5 in a future update.  Completely maxed at LV5, you will gain an additional 50 DFP.&lt;br /&gt;
* These DFP remain while under the influence of level caps when playing [[GUARDIANS advanced missions]].  Upgrading your DFP can potentially allow you to wear higher rated line shields during these challenging missions.&lt;br /&gt;
&lt;br /&gt;
== Customization stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{GAS stats&lt;br /&gt;
|GAS category= T&lt;br /&gt;
|Subcategory= B&lt;br /&gt;
|Max. LV= 5&lt;br /&gt;
|LV1= 1&lt;br /&gt;
|LV2= 2&lt;br /&gt;
|LV3= 3&lt;br /&gt;
|LV4= 4&lt;br /&gt;
|LV5= 5}}&lt;br /&gt;
||&lt;br /&gt;
{{GAS types&lt;br /&gt;
|FI= Y&lt;br /&gt;
|GT= Y&lt;br /&gt;
|WT= Y&lt;br /&gt;
|FF= Y&lt;br /&gt;
|FG= Y&lt;br /&gt;
|FT= Y&lt;br /&gt;
|PT= Y&lt;br /&gt;
|AF= Y&lt;br /&gt;
|AT= Y&lt;br /&gt;
|FM= Y&lt;br /&gt;
|GM= Y&lt;br /&gt;
|MF= Y}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GAS]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Defense%EF%BC%8B&amp;diff=104698</id>
		<title>Defense＋</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Defense%EF%BC%8B&amp;diff=104698"/>
				<updated>2011-02-23T08:06:37Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Customization details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI only}}&lt;br /&gt;
''Boosts Defense slightly.''&lt;br /&gt;
&lt;br /&gt;
== Customization details ==&lt;br /&gt;
* This customization adds 10 DFP to your type per level.&lt;br /&gt;
* Initially, the cap on this customization will be LV2, however it will be increased to LV5 in a future update.  Completely maxed at LV5, you will gain an additional 50 DFP.&lt;br /&gt;
* These DFP remain while under the influence of level caps when playing [[GUARDIANS advanced missions]].  Upgrading your DFP early can potentially allow you to wear higher rated line shields during these challenging missions.&lt;br /&gt;
&lt;br /&gt;
== Customization stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{GAS stats&lt;br /&gt;
|GAS category= T&lt;br /&gt;
|Subcategory= B&lt;br /&gt;
|Max. LV= 5&lt;br /&gt;
|LV1= 1&lt;br /&gt;
|LV2= 2&lt;br /&gt;
|LV3= 3&lt;br /&gt;
|LV4= 4&lt;br /&gt;
|LV5= 5}}&lt;br /&gt;
||&lt;br /&gt;
{{GAS types&lt;br /&gt;
|FI= Y&lt;br /&gt;
|GT= Y&lt;br /&gt;
|WT= Y&lt;br /&gt;
|FF= Y&lt;br /&gt;
|FG= Y&lt;br /&gt;
|FT= Y&lt;br /&gt;
|PT= Y&lt;br /&gt;
|AF= Y&lt;br /&gt;
|AT= Y&lt;br /&gt;
|FM= Y&lt;br /&gt;
|GM= Y&lt;br /&gt;
|MF= Y}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GAS]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Defense%EF%BC%8B&amp;diff=104697</id>
		<title>Defense＋</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Defense%EF%BC%8B&amp;diff=104697"/>
				<updated>2011-02-23T08:04:49Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Customization details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI only}}&lt;br /&gt;
''Boosts Defense slightly.''&lt;br /&gt;
&lt;br /&gt;
== Customization details ==&lt;br /&gt;
* This customization adds 10 DFP to your type per level.&lt;br /&gt;
* Initially, the cap on this customization will be LV2, however it will be increased to LV5 in a future update.  Completely maxed at LV5, you will gain an additional 50 DFP.&lt;br /&gt;
* These DFP remain while under the influence of level caps when playing [[GUARDIANS advanced missions]].  Upgrading your DFP early can potentially allow you to wear higher rated armor during these challenging missions.&lt;br /&gt;
&lt;br /&gt;
== Customization stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{GAS stats&lt;br /&gt;
|GAS category= T&lt;br /&gt;
|Subcategory= B&lt;br /&gt;
|Max. LV= 5&lt;br /&gt;
|LV1= 1&lt;br /&gt;
|LV2= 2&lt;br /&gt;
|LV3= 3&lt;br /&gt;
|LV4= 4&lt;br /&gt;
|LV5= 5}}&lt;br /&gt;
||&lt;br /&gt;
{{GAS types&lt;br /&gt;
|FI= Y&lt;br /&gt;
|GT= Y&lt;br /&gt;
|WT= Y&lt;br /&gt;
|FF= Y&lt;br /&gt;
|FG= Y&lt;br /&gt;
|FT= Y&lt;br /&gt;
|PT= Y&lt;br /&gt;
|AF= Y&lt;br /&gt;
|AT= Y&lt;br /&gt;
|FM= Y&lt;br /&gt;
|GM= Y&lt;br /&gt;
|MF= Y}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GAS]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Defense%EF%BC%8B&amp;diff=104696</id>
		<title>Defense＋</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Defense%EF%BC%8B&amp;diff=104696"/>
				<updated>2011-02-23T08:03:01Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Customization details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AOTI only}}&lt;br /&gt;
''Boosts Defense slightly.''&lt;br /&gt;
&lt;br /&gt;
== Customization details ==&lt;br /&gt;
* This customization adds 10 DFP to your type per level.&lt;br /&gt;
* Initially, the cap on this customization will be LV2, however it will be increased to LV5 in a future update.  Completely maxed at LV5, you will gain an additional 50 DFP.&lt;br /&gt;
* These DFP remain while under the influence of level caps while playing GAMs.  Upgrading your DFP early can potentially allow you to wear higher rated armor during these challenging missions.&lt;br /&gt;
&lt;br /&gt;
== Customization stats ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{GAS stats&lt;br /&gt;
|GAS category= T&lt;br /&gt;
|Subcategory= B&lt;br /&gt;
|Max. LV= 5&lt;br /&gt;
|LV1= 1&lt;br /&gt;
|LV2= 2&lt;br /&gt;
|LV3= 3&lt;br /&gt;
|LV4= 4&lt;br /&gt;
|LV5= 5}}&lt;br /&gt;
||&lt;br /&gt;
{{GAS types&lt;br /&gt;
|FI= Y&lt;br /&gt;
|GT= Y&lt;br /&gt;
|WT= Y&lt;br /&gt;
|FF= Y&lt;br /&gt;
|FG= Y&lt;br /&gt;
|FT= Y&lt;br /&gt;
|PT= Y&lt;br /&gt;
|AF= Y&lt;br /&gt;
|AT= Y&lt;br /&gt;
|FM= Y&lt;br /&gt;
|GM= Y&lt;br /&gt;
|MF= Y}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GAS]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Unsafe_Passage/R&amp;diff=104695</id>
		<title>Unsafe Passage/R</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Unsafe_Passage/R&amp;diff=104695"/>
				<updated>2011-02-23T07:29:54Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= Unsafe Passage/R&lt;br /&gt;
|Mission image= {{Linear Line icon}}&lt;br /&gt;
|Planet= GUARDIANS HQ&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR Linear Line&lt;br /&gt;
|Mission type= Advanced mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Dark}} }}&lt;br /&gt;
''A training simulation of a SEED-Form attack and intense contamination of the GUARDIANS Colony Linear Line.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Current&amp;lt;br/&amp;gt;stage || rowspan=&amp;quot;2&amp;quot; | Req.&amp;lt;br/&amp;gt;LV !! rowspan=&amp;quot;2&amp;quot; | Enemy&amp;lt;br/&amp;gt;LV !! style=&amp;quot;width:65px&amp;quot; | Rank S !! style=&amp;quot;width:65px&amp;quot; | Rank A !! style=&amp;quot;width:65px&amp;quot; | Rank B !! style=&amp;quot;width:65px&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Advanced mission points&lt;br /&gt;
|-&lt;br /&gt;
| Second || rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | 35+ || 15 || 12 || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Third || 12 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | All players capped at LV20 || colspan=&amp;quot;3&amp;quot; | Cannot use Monomates&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use Dimates || colspan=&amp;quot;3&amp;quot; | Cannot use Trimates&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use Antimates || colspan=&amp;quot;3&amp;quot; | Cannot use Sol Atomizers&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use Star Atomizers || colspan=&amp;quot;3&amp;quot; | Cannot equip extra units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* The secret action of this mission is cleared by completing the mission in 10 minutes or less.&lt;br /&gt;
* Clearing the secret action will make four additional boxes appear at the end of the mission, for a total of 12 clear boxes.&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Enemy buffs !! Ele. !! width=&amp;quot;35px&amp;quot; | LV !! AEXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || || {{Dark}} || 35 || 222&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Sword}} || {{Dark}} || 35 || 266&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || 266&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || 319&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || || {{Dark}} || 35 || 296&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendillan]] || || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || || {{Dark}} || 35 || 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Sword}} || {{Dark}} || 35 || 444&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || 444&lt;br /&gt;
|-&lt;br /&gt;
| [[Delp Slami]] || || {{Dark}} || 35 || 444&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || || {{Dark}} || 35 || 925&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || || {{Dark}} || 35 || 1480&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || {{Sword}} || {{Dark}} || 35 || 1776&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || 1776&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Venas]] || || {{Dark}} || 40 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Normal drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Pannon | AOTI special}} || {{Pannon | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || {{Galdeen | AOTI special}} || {{Galdeen | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendillan]] || {{Sendillan | AOTI special}} || {{Sendillan | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Delsaban | AOTI special}} || {{Delsaban | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Delp Slami]] || {{Delp Slami | AOTI special}} || {{Delp Slami | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || {{Gaozoran | AOTI special}} || {{Gaozoran | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || {{Dilnazen | AOTI special}} || {{Dilnazen | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Venas]] || {{SEED-Venas | AOTI special}} || {{SEED-Venas | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Perori Mate]]&amp;lt;br/&amp;gt;[[Mixed Juice]]&amp;lt;br/&amp;gt;[[Kubara Wood]]&amp;lt;br/&amp;gt;[[Linear Line (room decoration)|Linear Line]] || [[Megi-drop]]&amp;lt;br/&amp;gt;[[Megisphere]]&amp;lt;br/&amp;gt;[[Metacarbon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Elec Drive]]&amp;lt;br/&amp;gt;[[Megi-drop]]&amp;lt;br/&amp;gt;[[Megisphere]]&amp;lt;br/&amp;gt;[[Nanocarbon]]&amp;lt;br/&amp;gt;[[Metacarbon]]&amp;lt;br/&amp;gt;[[Ortacarbon]]&amp;lt;br/&amp;gt;[[GUARDIANS Tag]]&amp;lt;br/&amp;gt;[[Photon Booster]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{LL area | AOTI special}} || {{LL area | AOTI 30}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GUARDIANS advanced missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Unsafe_Passage/R&amp;diff=104694</id>
		<title>Unsafe Passage/R</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Unsafe_Passage/R&amp;diff=104694"/>
				<updated>2011-02-23T07:27:19Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= Unsafe Passage/R&lt;br /&gt;
|Mission image= {{Linear Line icon}}&lt;br /&gt;
|Planet= GUARDIANS HQ&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR Linear Line&lt;br /&gt;
|Mission type= Advanced mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Dark}} }}&lt;br /&gt;
''A training simulation of a SEED-Form attack and intense contamination of the GUARDIANS Colony Linear Line.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Current&amp;lt;br/&amp;gt;stage || rowspan=&amp;quot;2&amp;quot; | Req.&amp;lt;br/&amp;gt;LV !! rowspan=&amp;quot;2&amp;quot; | Enemy&amp;lt;br/&amp;gt;LV !! style=&amp;quot;width:65px&amp;quot; | Rank S !! style=&amp;quot;width:65px&amp;quot; | Rank A !! style=&amp;quot;width:65px&amp;quot; | Rank B !! style=&amp;quot;width:65px&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Advanced mission points&lt;br /&gt;
|-&lt;br /&gt;
| Second || rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | 35+ || 15 || 12 || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Third || 12 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | All players capped at LV20 || colspan=&amp;quot;3&amp;quot; | Cannot use Monomates&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use Dimates || colspan=&amp;quot;3&amp;quot; | Cannot use Trimates&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use Antimates || colspan=&amp;quot;3&amp;quot; | Cannot use Sol Atomizers&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use Star Atomizers || colspan=&amp;quot;3&amp;quot; | Cannot equip extra units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* The secret action of this mission is cleared by completing the mission in 10 minutes or less.&lt;br /&gt;
* Clearing the secret action will make four additional boxes appear at the end of the mission, for a total of 12 clear boxes.&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Enemy buffs !! Ele. !! width=&amp;quot;35px&amp;quot; | LV !! AEXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || || {{Dark}} || 35 || 222&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Sword}} || {{Dark}} || 35 || 266&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || 266&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || || {{Dark}} || 35 || 296&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendillan]] || || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || || {{Dark}} || 35 || 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Sword}} || {{Dark}} || 35 || 444&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || 444&lt;br /&gt;
|-&lt;br /&gt;
| [[Delp Slami]] || || {{Dark}} || 35 || 444&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || || {{Dark}} || 35 || 925&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || || {{Dark}} || 35 || 1480&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || {{Sword}} || {{Dark}} || 35 || 1776&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || 1776&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Venas]] || || {{Dark}} || 40 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Normal drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Pannon | AOTI special}} || {{Pannon | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || {{Galdeen | AOTI special}} || {{Galdeen | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendillan]] || {{Sendillan | AOTI special}} || {{Sendillan | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Delsaban | AOTI special}} || {{Delsaban | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Delp Slami]] || {{Delp Slami | AOTI special}} || {{Delp Slami | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || {{Gaozoran | AOTI special}} || {{Gaozoran | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || {{Dilnazen | AOTI special}} || {{Dilnazen | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Venas]] || {{SEED-Venas | AOTI special}} || {{SEED-Venas | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Perori Mate]]&amp;lt;br/&amp;gt;[[Mixed Juice]]&amp;lt;br/&amp;gt;[[Kubara Wood]]&amp;lt;br/&amp;gt;[[Linear Line (room decoration)|Linear Line]] || [[Megi-drop]]&amp;lt;br/&amp;gt;[[Megisphere]]&amp;lt;br/&amp;gt;[[Metacarbon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Elec Drive]]&amp;lt;br/&amp;gt;[[Megi-drop]]&amp;lt;br/&amp;gt;[[Megisphere]]&amp;lt;br/&amp;gt;[[Nanocarbon]]&amp;lt;br/&amp;gt;[[Metacarbon]]&amp;lt;br/&amp;gt;[[Ortacarbon]]&amp;lt;br/&amp;gt;[[GUARDIANS Tag]]&amp;lt;br/&amp;gt;[[Photon Booster]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{LL area | AOTI special}} || {{LL area | AOTI 30}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GUARDIANS advanced missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Unsafe_Passage/R&amp;diff=104693</id>
		<title>Unsafe Passage/R</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Unsafe_Passage/R&amp;diff=104693"/>
				<updated>2011-02-23T05:36:34Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= Unsafe Passage/R&lt;br /&gt;
|Mission image= {{Linear Line icon}}&lt;br /&gt;
|Planet= GUARDIANS HQ&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR Linear Line&lt;br /&gt;
|Mission type= Advanced mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Dark}} }}&lt;br /&gt;
''A training simulation of a SEED-Form attack and intense contamination of the GUARDIANS Colony Linear Line.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Current&amp;lt;br/&amp;gt;stage || rowspan=&amp;quot;2&amp;quot; | Req.&amp;lt;br/&amp;gt;LV !! rowspan=&amp;quot;2&amp;quot; | Enemy&amp;lt;br/&amp;gt;LV !! style=&amp;quot;width:65px&amp;quot; | Rank S !! style=&amp;quot;width:65px&amp;quot; | Rank A !! style=&amp;quot;width:65px&amp;quot; | Rank B !! style=&amp;quot;width:65px&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Advanced mission points&lt;br /&gt;
|-&lt;br /&gt;
| Second || rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | 35+ || 15 || 12 || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Third || 12 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | All players capped at LV20 || colspan=&amp;quot;3&amp;quot; | Cannot use Monomates&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use Dimates || colspan=&amp;quot;3&amp;quot; | Cannot use Trimates&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use Antimates || colspan=&amp;quot;3&amp;quot; | Cannot use Sol Atomizers&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use Star Atomizers || colspan=&amp;quot;3&amp;quot; | Cannot equip extra units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mission details ==&lt;br /&gt;
* The secret action of this mission is cleared by completing the mission in 10 minutes or less.&lt;br /&gt;
* Clearing the secret action will make four additional boxes appear at the end of the mission, for a total of 12 clear boxes.&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Enemy buffs !! Ele. !! width=&amp;quot;35px&amp;quot; | LV !! AEXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || || {{Dark}} || 35 || 133&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Sword}} || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || || {{Dark}} || 35 || 236&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendillan]] || || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Sword}} || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Delp Slami]] || || {{Dark}} || 35 || 444&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || {{Sword}} || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || {{Shield}} {{Staff}} {{Boot}} || {{Dark}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Venas]] || || {{Dark}} || 40 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Normal drops&lt;br /&gt;
|-&lt;br /&gt;
| [[Pannon]] || {{Pannon | AOTI special}} || {{Pannon | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Galdeen]] || {{Galdeen | AOTI special}} || {{Galdeen | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendillan]] || {{Sendillan | AOTI special}} || {{Sendillan | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Delsaban]] || {{Delsaban | AOTI special}} || {{Delsaban | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Delp Slami]] || {{Delp Slami | AOTI special}} || {{Delp Slami | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gaozoran]] || {{Gaozoran | AOTI special}} || {{Gaozoran | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Dilnazen]] || {{Dilnazen | AOTI special}} || {{Dilnazen | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[SEED-Venas]] || {{SEED-Venas | AOTI special}} || {{SEED-Venas | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Perori Mate]]&amp;lt;br/&amp;gt;[[Mixed Juice]]&amp;lt;br/&amp;gt;[[Kubara Wood]]&amp;lt;br/&amp;gt;[[Linear Line (room decoration)|Linear Line]] || [[Megi-drop]]&amp;lt;br/&amp;gt;[[Megisphere]]&amp;lt;br/&amp;gt;[[Metacarbon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Elec Drive]]&amp;lt;br/&amp;gt;[[Megi-drop]]&amp;lt;br/&amp;gt;[[Megisphere]]&amp;lt;br/&amp;gt;[[Nanocarbon]]&amp;lt;br/&amp;gt;[[Metacarbon]]&amp;lt;br/&amp;gt;[[Ortacarbon]]&amp;lt;br/&amp;gt;[[GUARDIANS Tag]]&amp;lt;br/&amp;gt;[[Photon Booster]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]] || {{LL area | AOTI special}} || {{LL area | AOTI 30}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GUARDIANS advanced missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=The_Holy_Ground/R&amp;diff=104692</id>
		<title>The Holy Ground/R</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=The_Holy_Ground/R&amp;diff=104692"/>
				<updated>2011-02-23T05:34:40Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* Enemy information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{AOTI only}}&lt;br /&gt;
{{Mission infobox&lt;br /&gt;
|Mission name= The Holy Ground/R&lt;br /&gt;
|Mission image= {{RELICS icon}}&lt;br /&gt;
|Planet= GUARDIANS HQ&lt;br /&gt;
|Start lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Start counter= Resident Security Dept.&lt;br /&gt;
|End lobby= Clyez City: 3rd Floor&lt;br /&gt;
|Version= Ambition of the Illuminus&lt;br /&gt;
|Field= VR Agata RELICS&lt;br /&gt;
|Mission type= Advanced mission&lt;br /&gt;
|Party= 1-4 players&lt;br /&gt;
|Enemy elements= {{Light}}}}&lt;br /&gt;
''A training simulation of a mission to wipe out mutant creatures in a RELICS site found in the holy Egam area on Neudaiz.''&lt;br /&gt;
&lt;br /&gt;
== Mission requirements and rewards ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Current&amp;lt;br/&amp;gt;stage || rowspan=&amp;quot;2&amp;quot; | Req.&amp;lt;br/&amp;gt;LV !! rowspan=&amp;quot;2&amp;quot; | Enemy&amp;lt;br/&amp;gt;LV !! style=&amp;quot;width:65px&amp;quot; | Rank S !! style=&amp;quot;width:65px&amp;quot; | Rank A !! style=&amp;quot;width:65px&amp;quot; | Rank B !! style=&amp;quot;width:65px&amp;quot; | Rank C&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Advanced mission points&lt;br /&gt;
|-&lt;br /&gt;
| Second || rowspan=&amp;quot;2&amp;quot; | 20 || rowspan=&amp;quot;2&amp;quot; | 35+ || 20 || 16 || 12 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Third || 16 || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mission restrictions&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | All players capped at LV20. || colspan=&amp;quot;3&amp;quot; | Cannot use Photon Charges.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Cannot use PhotonChargeCosmos. || colspan=&amp;quot;3&amp;quot; | Cannot use EX traps.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Cannot equip body units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemy information ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Enemy name !! rowspan=&amp;quot;2&amp;quot; | Enemy buffs !! rowspan=&amp;quot;2&amp;quot; | Ele. !! colspan=&amp;quot;2&amp;quot; | Second stage&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;35px&amp;quot; | LV !! AEXP&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || || {{Light}} || 35 || 222&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Sword}} {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Shield}} {{Staff}} {{Boot}} || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || || {{Light}} || 35 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamatoze]] || || {{Light}} || 35 || 1660&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || || {{Light}} || 40 || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || || {{Light}} || 40 || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item drops ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Enemy name !! Special drops !! Second stage&lt;br /&gt;
|-&lt;br /&gt;
| [[Sageeta]] || {{Sageeta | AOTI special}} || {{Sageeta | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Gohmon]] || {{Gohmon | AOTI special}} || {{Gohmon | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ollaka]] || {{Ollaka | AOTI special}} || {{Ollaka | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rappy Polec]] || {{Rappy Polec | AOTI special}} || {{Rappy Polec | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kakwane]] || {{Kakwane | AOTI special}} || {{Kakwane | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Komazli]] || {{Komazli | AOTI special}} || {{Komazli | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Kamatoze]] || {{Kamatoze | AOTI special}} || {{Kamatoze | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Galvapas]] || {{Galvapas | AOTI special}} || {{Galvapas | AOTI 40}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Svaltus]] || {{Svaltus | AOTI special}} || {{Svaltus | AOTI 40}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Normal boxes|Normal box]] || [[Kubara Wood]]&amp;lt;br/&amp;gt;[[Ano Relic]] || --&lt;br /&gt;
|-&lt;br /&gt;
| [[Box drops#Clear boxes|Clear box]] || -- || [[Shag Hodogg]]&amp;lt;br/&amp;gt;[[Photon Booster]]&amp;lt;br/&amp;gt;[[Grinder Base S]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]]&amp;lt;br/&amp;gt;(Base level tier) || rowspan=&amp;quot;2&amp;quot; | {{RELICS area | AOTI special}} || {{RELICS area | AOTI 30}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Area drops]]&amp;lt;br/&amp;gt;(Base tier +5)&amp;lt;ref&amp;gt;The area drops listed here apply only to [[Galvapas]] and [[Svaltus]] as they are five levels above the mission's base enemy level, forcing them into the next drop tier.&amp;lt;/ref&amp;gt; || {{RELICS area | AOTI 40}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reference notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:GUARDIANS advanced missions]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Nosdiga&amp;diff=104691</id>
		<title>Nosdiga</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Nosdiga&amp;diff=104691"/>
				<updated>2011-02-23T05:32:54Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* TECHNIC Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A ground-based TECHNIC. Summons serpents that attack enemies while the button is held down.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{5 stars}}&lt;br /&gt;
&lt;br /&gt;
== TECHNIC details ==&lt;br /&gt;
* This TECHNIC is available in the exchange mission [[TECHNIC License]] for 75 [[PA Fragment]]s.&lt;br /&gt;
&lt;br /&gt;
== TECHNIC Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Level range !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50&lt;br /&gt;
|-&lt;br /&gt;
! PP req.&lt;br /&gt;
| ?? (FT: ??, MF: ??) || ?? (FT: 20, MF: ??) || ?? (FT: 25, MF: ??) || (FT: 30, MF: 45) || (FT: 35, MF: 52)&lt;br /&gt;
|-&lt;br /&gt;
! Tech.&lt;br /&gt;
| ??-??% || 146-155% || 161-170% || 171%-180% || 181%-190%&lt;br /&gt;
|-&lt;br /&gt;
! Status effect&lt;br /&gt;
| Stun LV1 || Stun LV2 || Stun LV2 || Stun LV2 || Stun LV3&lt;br /&gt;
|-&lt;br /&gt;
! Misc. effect&lt;br /&gt;
| One projectile || Two projectiles || Three projectiles || Three projectiles || Three projectiles&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:TECHNICs]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Nosdiga&amp;diff=104690</id>
		<title>Nosdiga</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Nosdiga&amp;diff=104690"/>
				<updated>2011-02-23T05:30:24Z</updated>
		
		<summary type="html">&lt;p&gt;Dhem7: /* TECHNIC Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A ground-based TECHNIC. Summons serpents that attack enemies while the button is held down.''&amp;lt;br/&amp;gt;&lt;br /&gt;
{{5 stars}}&lt;br /&gt;
&lt;br /&gt;
== TECHNIC details ==&lt;br /&gt;
* This TECHNIC is available in the exchange mission [[TECHNIC License]] for 75 [[PA Fragment]]s.&lt;br /&gt;
&lt;br /&gt;
== TECHNIC Statistics ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Level range !! LV1-10 !! LV11-20 !! LV21-30 !! LV31-40 !! LV41-50&lt;br /&gt;
|-&lt;br /&gt;
! PP req.&lt;br /&gt;
| ?? (FT: ??, MF: ??) || ?? (FT: 20, MF: ??) || ?? (FT: 25, MF: ??) || (FT: 30, MF: 45) || (FT: 35, MF: 52)&lt;br /&gt;
|-&lt;br /&gt;
! Tech.&lt;br /&gt;
| ??-??% || 146-155% || 161-170% || ??-??% || ??-??%&lt;br /&gt;
|-&lt;br /&gt;
! Status effect&lt;br /&gt;
| Stun LV1 || Stun LV2 || Stun LV2 || Stun LV2 || Stun LV3&lt;br /&gt;
|-&lt;br /&gt;
! Misc. effect&lt;br /&gt;
| One projectile || Two projectiles || Three projectiles || Three projectiles || Three projectiles&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:TECHNICs]]&lt;/div&gt;</summary>
		<author><name>Dhem7</name></author>	</entry>

	</feed>