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		<updated>2026-05-02T08:51:35Z</updated>
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	<entry>
		<id>http://re-psupedia.info/index.php?title=Bullets&amp;diff=18996</id>
		<title>Bullets</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Bullets&amp;diff=18996"/>
				<updated>2007-06-27T16:05:13Z</updated>
		
		<summary type="html">&lt;p&gt;Archetype: /* Normal Elemental Bullet Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bullets can be used to grant [[Elements]] to [[Ranged Weapons]], and to increase their [[ATP]], at the cost of both [[ATA]] and [[PP]] (the 'bullets') for each attack using that particular weapon. Bullets can be taught to characters using [[Bullet Disks]], and can only be used by attaching them to a [[Ranged Weapon]] of the appropriate weapon type. Only one Bullet can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Bullets increase in level based on the number of successful hits per shot.  Depending on the weapon, the rate at which bullets level can vary.  At 11 and 21, bullets will sometimes improve their status effect level or number of bullets per shot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 10 || 20 || 10 || 20 || 30 || 10 || 10 || 30 || 30 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bullet names reflect the element of the bullet.  The names are based on the exclusive manufacturer of the weapon (ex.  Handguns have GRM names, Shotguns have Tenora names, etc).  The bullets are listed below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! Status Effect !! GRM Name !! Yohmei Name !! Tenora Name&lt;br /&gt;
|-&lt;br /&gt;
|| Fire || Burn || Burn/Burning || Ensei- || Banga&lt;br /&gt;
|-&lt;br /&gt;
|| Ice || Freeze || Freeze/Freezing || Reisei- || Riga&lt;br /&gt;
|-&lt;br /&gt;
|| Lightning || Shock || Plasma || Raisei- || Inga&lt;br /&gt;
|-&lt;br /&gt;
|| Ground || Silence || Grav || Jisei-/Jusei- || Diga&lt;br /&gt;
|-&lt;br /&gt;
|| Light || Confusion || Rising || Yousei- || Yoga&lt;br /&gt;
|-&lt;br /&gt;
|| Dark || Infection || Darkness/Dark || Insei- || Megiga&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Associated Weapon Types&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 28 || 78 || 134 || 252 || 982 || 2266 || Rifles, Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 42 || 117 || 206 || 378 || 1473 || 3444 || Bows, Twin Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 49 || 137 || 236 || 441 || 1723 || 3984 || Laser Cannons, Throwing Blades&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 156 || 268 || 504 || 1964 || 4532 || Crossbows&lt;br /&gt;
|-&lt;br /&gt;
| #5 || 84 || 234 || 402 || 756 || 2946 || 6798 || Shotguns, Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| #6 || 117 || 312 || 536 || 1053 || 3978 || 9114 || Machineguns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Normal Elemental Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=5|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=5|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=5|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| E% || SE Lv. || Rng(m) || NoB || PP  || E% || SE Lv. || Rng(m) || NoB || PP || E% || SE Lv. || Rng(m) || NoB || PP &lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles]] || 6% || 2 || 25 || 1 || 8(6) || 13% || 3 || 26 || 1 || 10(8) || 23% || 4 || 27 || 1 || 12(9)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotguns]] || 4% || 2 || 14 || 3 || 9(7) || 9% || 2 || 15 || 4 || 12(9) || 13% || 2 || 16 || 5 || 15(12)&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || 19% || 2 || 24 || 1 || 8 || 25% || 3 || 25 || 1 || 10 || 30% || 4 || 26 || 1 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launchers]] || 9% || 1 || 9 || 1 || 30(24) || 13% || 2 || 9 || 1 || 40(32) || 18% || 3 || 9 || 1 || 50(40)&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || 6% || 1 || 18 || 1 || 24(19) || 11% || 1 || 19 || 1 || 32(25) || 16% || 1 || 20 || 1 || 40(32)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handguns]] || 4% || 2 || 15 || 2 || 8(6) || 12% || 2 || 16 || 2 || 10(8) || 24% || 2 || 17 || 2 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || 5% || 1 || 15 || 1 || 6(4) ||  13% || 2 || 16 || 1 || 7(5) || 19% || 3 || 17 || 1 || 8(6) &lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbows]] || 3% || 1 || 13 || 1 || 6(4) || 9% || 2 || 14 || 2 || 9(7) || 15% || 3 || 15 || 3 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || 17% || 2 || 16 || 2 || 7 || 21% || 2 || 17 || 3 || 10 || 25% || 2 || 18 || 3 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Machineguns]] || 10% || 1 || 10 || 1 || 5(4) || 16% || 1 || 11 || 1 || 6(5) || 20% || 1 || 12 || 1 || 9(7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=4|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=4|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=4|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
|| SE Lv. || Rng(m) || NoB || PP  || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP &lt;br /&gt;
|-&lt;br /&gt;
| [[Rifle: Killer Shot]] || 2 || ?? || 1 || ?(?) || 3 || ?? || 1 || ??(?) || 4 || ?? || 1 || ??(?)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotgun: Barada Maga]] || 1 || ?? || 3 || 18(??) || 1 || ?? || 4 || 24(??) || ? || ?? || 5 || 30(??)&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow: Chousei-Sou]] || 0 || ?? || 1 || 12 || 0 || ?? || 1 || ?? || 0 || ?? || 1 || ??&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launcher: Boma Maga]] || ? || 9 || 1 || ??(??) || ? || 9 || 1 || ??(??) || ? || 9 || 1 || ??(??)&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannon: Mayalee Prism]] || 1 || ?? || 1 || 36(??) || 1 || ?? || 1 || 42(??) || 1 || ?? || 1 || 48(??)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handgun: Twin Mayalee]] || 1 || ?? || 2 || ??(??) || 2 || ?? || 2 || ??(??) || 3 || ?? || 2 || ??(??)&lt;br /&gt;
|-&lt;br /&gt;
| [[Handgun: Mayalee Hit]] || 1 || ?? || 1 || 18(??) || 2 || ?? || 1 || 21(??) || 3 || ?? || 1 || 24(??) &lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbow: Yak-Zangenga]] || 0 || ?? || 1 || ??(??) || 0 || ?? || 2 || ??(??) || 0 || ?? || 3 || ??(??)&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade: Kyumeisei-shiki]] || ? || ?? || 2 || ? || ? || ?? || 3 || ?? || ? || ?? || 3 || ??&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Machinegun: Mayalee Fury]] || 0 || ?? || 1 || 15(??) || 0 || ?? || 1 || 18(??) || 0 || ?? || 1 || ??(??)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%A5%D0%A5%EC%A5%C3%A5%C8 PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Archetype</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Bullets&amp;diff=18995</id>
		<title>Bullets</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Bullets&amp;diff=18995"/>
				<updated>2007-06-27T16:03:25Z</updated>
		
		<summary type="html">&lt;p&gt;Archetype: /* PA Fragment Bullet Statistics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bullets can be used to grant [[Elements]] to [[Ranged Weapons]], and to increase their [[ATP]], at the cost of both [[ATA]] and [[PP]] (the 'bullets') for each attack using that particular weapon. Bullets can be taught to characters using [[Bullet Disks]], and can only be used by attaching them to a [[Ranged Weapon]] of the appropriate weapon type. Only one Bullet can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Bullets increase in level based on the number of successful hits per shot.  Depending on the weapon, the rate at which bullets level can vary.  At 11 and 21, bullets will sometimes improve their status effect level or number of bullets per shot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 10 || 20 || 10 || 20 || 30 || 10 || 10 || 30 || 30 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bullet names reflect the element of the bullet.  The names are based on the exclusive manufacturer of the weapon (ex.  Handguns have GRM names, Shotguns have Tenora names, etc).  The bullets are listed below:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Element !! Status Effect !! GRM Name !! Yohmei Name !! Tenora Name&lt;br /&gt;
|-&lt;br /&gt;
|| Fire || Burn || Burn/Burning || Ensei- || Banga&lt;br /&gt;
|-&lt;br /&gt;
|| Ice || Freeze || Freeze/Freezing || Reisei- || Riga&lt;br /&gt;
|-&lt;br /&gt;
|| Lightning || Shock || Plasma || Raisei- || Inga&lt;br /&gt;
|-&lt;br /&gt;
|| Ground || Silence || Grav || Jisei-/Jusei- || Diga&lt;br /&gt;
|-&lt;br /&gt;
|| Light || Confusion || Rising || Yousei- || Yoga&lt;br /&gt;
|-&lt;br /&gt;
|| Dark || Infection || Darkness/Dark || Insei- || Megiga&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Associated Weapon Types&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 28 || 78 || 134 || 252 || 982 || 2266 || Rifles, Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 42 || 117 || 206 || 378 || 1473 || 3444 || Bows, Twin Handguns&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 49 || 137 || 236 || 441 || 1723 || 3984 || Laser Cannons, Throwing Blades&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 156 || 268 || 504 || 1964 || 4532 || Crossbows&lt;br /&gt;
|-&lt;br /&gt;
| #5 || 84 || 234 || 402 || 756 || 2946 || 6798 || Shotguns, Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| #6 || 117 || 312 || 536 || 1053 || 3978 || 9114 || Machineguns&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Normal Elemental Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=5|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=5|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=5|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| E% || SE Lv. || Rng(m) || NoB || PP  || E% || SE Lv. || Rng(m) || NoB || PP || E% || SE Lv. || Rng(m) || NoB || PP &lt;br /&gt;
|-&lt;br /&gt;
| [[Rifles]] || 6% || 1 || 25 || 1 || 8(6) || 13% || 3 || 26 || 1 || 10(8) || 23% || 4 || 27 || 1 || 12(9)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotguns]] || 4% || 2 || 14 || 3 || 9(7) || 9% || 2 || 15 || 4 || 12(9) || 13% || 2 || 16 || 5 || 15(12)&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbows]] || 19% || 2 || 24 || 1 || 8 || 25% || 3 || 25 || 1 || 10 || 30% || 4 || 26 || 1 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launchers]] || 9% || 1 || 9 || 1 || 30(24) || 13% || 2 || 9 || 1 || 40(32) || 18% || 3 || 9 || 1 || 50(40)&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannons]] || 6% || 1 || 18 || 1 || 24(19) || 11% || 1 || 19 || 1 || 32(25) || 16% || 1 || 20 || 1 || 40(32)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handguns]] || 4% || 2 || 15 || 2 || 8(6) || 12% || 2 || 16 || 2 || 10(8) || 24% || 2 || 17 || 2 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Handguns]] || 5% || 1 || 15 || 1 || 6(4) ||  13% || 2 || 16 || 1 || 7(5) || 19% || 3 || 17 || 1 || 8(6) &lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbows]] || 3% || 1 || 13 || 1 || 6(4) || 9% || 2 || 14 || 2 || 9(7) || 15% || 3 || 15 || 3 || 12(9)&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blades]] || 17% || 2 || 16 || 2 || 7 || 21% || 2 || 17 || 3 || 10 || 25% || 2 || 18 || 3 || 12&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Machineguns]] || 10% || 1 || 10 || 1 || 5(4) || 16% || 1 || 11 || 1 || 6(5) || 20% || 1 || 12 || 1 || 9(7)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== PA Fragment Bullet Statistics ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
| rowspan=2|&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;  || colspan=4|&amp;lt;center&amp;gt;LV1~10&amp;lt;/center&amp;gt; || colspan=4|&amp;lt;center&amp;gt;LV11~20&amp;lt;/center&amp;gt; ||colspan=4|&amp;lt;center&amp;gt;LV21~30&amp;lt;/center&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background-color:#ccffff;&amp;quot;&lt;br /&gt;
|| SE Lv. || Rng(m) || NoB || PP  || SE Lv. || Rng(m) || NoB || PP || SE Lv. || Rng(m) || NoB || PP &lt;br /&gt;
|-&lt;br /&gt;
| [[Rifle: Killer Shot]] || 2 || ?? || 1 || ?(?) || 3 || ?? || 1 || ??(?) || 4 || ?? || 1 || ??(?)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Shotgun: Barada Maga]] || 1 || ?? || 3 || 18(??) || 1 || ?? || 4 || 24(??) || ? || ?? || 5 || 30(??)&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow: Chousei-Sou]] || 0 || ?? || 1 || 12 || 0 || ?? || 1 || ?? || 0 || ?? || 1 || ??&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Grenade Launcher: Boma Maga]] || ? || 9 || 1 || ??(??) || ? || 9 || 1 || ??(??) || ? || 9 || 1 || ??(??)&lt;br /&gt;
|-&lt;br /&gt;
| [[Laser Cannon: Mayalee Prism]] || 1 || ?? || 1 || 36(??) || 1 || ?? || 1 || 42(??) || 1 || ?? || 1 || 48(??)&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Twin Handgun: Twin Mayalee]] || 1 || ?? || 2 || ??(??) || 2 || ?? || 2 || ??(??) || 3 || ?? || 2 || ??(??)&lt;br /&gt;
|-&lt;br /&gt;
| [[Handgun: Mayalee Hit]] || 1 || ?? || 1 || 18(??) || 2 || ?? || 1 || 21(??) || 3 || ?? || 1 || 24(??) &lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Crossbow: Yak-Zangenga]] || 0 || ?? || 1 || ??(??) || 0 || ?? || 2 || ??(??) || 0 || ?? || 3 || ??(??)&lt;br /&gt;
|-&lt;br /&gt;
| [[Throwing Blade: Kyumeisei-shiki]] || ? || ?? || 2 || ? || ? || ?? || 3 || ?? || ? || ?? || 3 || ??&lt;br /&gt;
|- style=&amp;quot;background-color:#eeeeee;&amp;quot;&lt;br /&gt;
| [[Machinegun: Mayalee Fury]] || 0 || ?? || 1 || 15(??) || 0 || ?? || 1 || 18(??) || 0 || ?? || 1 || ??(??)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://suimasen.sakura.ne.jp/aaaphp/?DB%2F%A5%D0%A5%EC%A5%C3%A5%C8 PSU-Wiki's article] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Archetype</name></author>	</entry>

	<entry>
		<id>http://re-psupedia.info/index.php?title=Skills&amp;diff=16483</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="http://re-psupedia.info/index.php?title=Skills&amp;diff=16483"/>
				<updated>2007-03-26T23:33:59Z</updated>
		
		<summary type="html">&lt;p&gt;Archetype: /* Offline Experience Patterns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;Skills&amp;lt;/b&amp;gt; can be used to attack with a special animation using increased [[ATP]] and [[ATA]], in exchange for [[PP]]. Skills can be taught to characters using [[Skill Disks]], and can only be used by attaching them to a [[Melee Weapon]] of the appropriate weapon type. Only one Skill can be attached to a weapon at once. &lt;br /&gt;
&lt;br /&gt;
Most Skills have extra combo hits.  Typically, a combo is extended at level 11 and 21.  To perform the longer combos, simply hit the [[PA]] button again after the first combo is carried out. Skills increase in level based on how many successful hits are made per use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type !! HU !! RA !! FO !! fG !! GT !! WT !! FF !! FG !! FT !! PT&lt;br /&gt;
|-&lt;br /&gt;
| Skill Cap || 20 || 10 || 1 || 30 || 10 || 20 || 30 || 10 || 1 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; As of Update 09, the following skills have been rebalanced - Anga Dugrega, Anga Redda, Dus Daggus, Dus Robado, Spiral Dance, Gravity Dance, Assault Crash, Rising Crash, Renkai Buyou-zan, Bukuu Rensen-ga, Renzan Seidan-ga, and Shousen Totsuzan-ga.&lt;br /&gt;
&lt;br /&gt;
== Offline Experience Patterns ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Pattern !! Hits TNL 1-11 !! &amp;quot;-&amp;quot; 11-21 !! &amp;quot;-&amp;quot; 21-30 !! Total Hits to 10 !! &amp;quot;-&amp;quot; 20 !! &amp;quot;-&amp;quot; 30 !! Members Pattern&lt;br /&gt;
|-&lt;br /&gt;
| #1 || 26 || 64 || 194 || 234 || 836 || 3006 || Gravity Break, Anga Redda, Assault Crush, Spinning Strike, Rising Strike, Shousen Totsuzan-ga&lt;br /&gt;
|-&lt;br /&gt;
| #2 || 36 || 108 || 276 || 324 || 1332 || 4356 || Spinning Break, Tornado Break, Bogga Danga, Bogga Zubba, Bogga Robaddo, Dus Daggas, Duus Majaara, Duus Robaddo, Tornado Dance, Anga Jaburogga, Rising Crush, Hishoujinrenzan, Renzansenshouga, Gravity Strike, Hikaishuuhazan, Shunbu Shouren-zan, Sentenkanzanga&lt;br /&gt;
|-&lt;br /&gt;
| #3 || 52 || 156 || 416 || 468 || 1924 || 5824 || Spiral Dance, Gravity Dance, Anga Dugarega, Splendor Crush, Renkai Buyou-zan, Bukuu Rensen-ga, Renzaiseidanga, Butenshunrenzan&lt;br /&gt;
|-&lt;br /&gt;
| #4 || 56 || 168 || 448 || 504 || 2072 || 6272 || Moubuseirenzan&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skill List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=6| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || rowspan=6| &amp;lt;center&amp;gt;# of&amp;lt;br&amp;gt;Combos&amp;lt;/center&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| LV1～LV10 || colspan=3| LV11～LV20 || colspan=3| LV21～LV30&lt;br /&gt;
|-&lt;br /&gt;
| PP || ATP || ATA || PP || ATP || ATA || PP || ATP || ATA &lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Attack Pattern (1) || colspan=3| Attack Pattern (2) || colspan=3| Attack Pattern (3)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Effects of Attack (1) || colspan=3| Effects of Attack (2) || colspan=3| Effects of Attack (3)&lt;br /&gt;
|- &lt;br /&gt;
| Price || &amp;lt;center&amp;gt;Rarity&amp;lt;/center&amp;gt; || colspan=10| Description&lt;br /&gt;
|-&lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
=== Axe ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Anga Dugrega |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C=???～???% | ATA_C=???～???% |targets_C=2 | hits_C=1 | effect_C=Blow Away&lt;br /&gt;
    |PP_B=20(16) | ATP_B=???～???% | ATA_B=???～???% |targets_B=2 | hits_B=1 | effect_B=&lt;br /&gt;
    |PP_A=20(16) | ATP_A=???～???% | ATA_A=???～???% |targets_A=2 | hits_A=2 | effect_A=Blow Away on 2nd Hit&lt;br /&gt;
    |price=10000 | sr=1 |endesc=A forward change that can evolve to add further attacks afterward.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Anga Redda |combolength=3&lt;br /&gt;
    |PP_C=24(19) | ATP_C=???～???% | ATA_C=???～???% |targets_C=2 | hits_C=2 | effect_C=Flinch on 2nd Hit&lt;br /&gt;
    |PP_B=24(19) | ATP_B=???～???% | ATA_B=???～???% |targets_B=2 | hits_B=2 | effect_B= Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_A=24(19) | ATP_A=???～???% | ATA_A=???～???% |targets_A=2 | hits_A=1 | effect_A=Blow Away &lt;br /&gt;
    |price=36000| sr=4 |endesc=A quick combination attack in a rush of energy, to hit more enemies at once.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Claw ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Shousen Totsuzan-ga |combolength=2&lt;br /&gt;
    |PP_C='''22(17)''' | ATP_C=121～130% | ATA_C=55～64% |targets_C=1 | hits_C=3 | effect_C=Launch on 3rd Hit&lt;br /&gt;
    |PP_B='''22(17)''' | ATP_B=131～140% | ATA_B=65～74% |targets_B=2 | hits_B=4 | effect_B=Blow Away on 4th Hit&lt;br /&gt;
    |PP_A='''22(17)''' | ATP_A=141～150% | ATA_A=75% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=10000 | sr=1 |endesc=Rotates the claw to pierce the enemy.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Senten Kanzan-ga |combolength=2&lt;br /&gt;
    |PP_C='''18''' | ATP_C=126～135% | ATA_C=70～70% |targets_C=2 | hits_C=2 | effect_C=&lt;br /&gt;
    |PP_B='''18''' | ATP_B=136～???% | ATA_B=70～??% |targets_B= 4| hits_B=1 | effect_B=&lt;br /&gt;
    |PP_A='''??(18)''' | ATP_A=???～???% | ATA_A=??% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=50 PA Fragments| sr=1 |endesc=Confuses enemies with bold movements.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Dagger ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Buten Shuren-zan |combolength=2&lt;br /&gt;
    |PP_C=16(12) | ATP_C=131～140% | ATA_C=61～70% |targets_C=2 | hits_C=4 | effect_C=Wipeout on 4th Hit&lt;br /&gt;
    |PP_B=16(12) | ATP_B=141～150% | ATA_B=71～80% |targets_B=3 | hits_B=4 | effect_B=Blow Away on 4th Hit&lt;br /&gt;
    |PP_A=16(12) | ATP_A=151～160% | ATA_A=81～90% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=1000 | sr=1 |endesc=Attacks multiple enemies with amazing speed.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Shunbu Shouren-zan |combolength=2&lt;br /&gt;
    |PP_C=12(9) | ATP_C=132～150% | ATA_C=54～72% |targets_C=2 | hits_C=2 | effect_C=Launch on 2nd Hit&lt;br /&gt;
    |PP_B=12(9) | ATP_B=151～160% | ATA_B=77～86% |targets_B=2 | hits_B=1 | effect_B=Blow Away&lt;br /&gt;
    |PP_A=12(9) | ATP_A=161～170% | ATA_A=88% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=9000| sr=4 |endesc=A series of attacks too fast for any counterattack.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Double Saber ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Spiral Dance |combolength=3&lt;br /&gt;
    |PP_C=15 | ATP_C='''106～115%''' | ATA_C=55～64% |targets_C=2 | hits_C=3 | effect_C=Wipeout on 3rd Hit&lt;br /&gt;
    |PP_B=15 | ATP_B='''116～125%''' | ATA_B=65～74% |targets_B=2 | hits_B=2 | effect_B=Wipeout  on 1st Hit&amp;lt;br&amp;gt;Blow Away on 2nd Hit&lt;br /&gt;
    |PP_A=15 | ATP_A='''126～135%''' | ATA_A=74% |targets_A=2 | hits_A=3 | effect_A=Blow Away on 1st Hit&lt;br /&gt;
    |price=10000 | sr=1 |endesc=A flurry of hits that can hit multiple enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Gravity Dance |combolength=3&lt;br /&gt;
    |PP_C='''18''' | ATP_C='''111～120%''' | ATA_C=55～64% |targets_C=2 | hits_C=4 | effect_C=Flinch on 4th Hit&lt;br /&gt;
    |PP_B='''18''' | ATP_B='''121～130%''' | ATA_B=65～74% |targets_B='''3''' | hits_B=2 | effect_B=Flinch&lt;br /&gt;
    |PP_A='''18''' | ATP_A=130% | ATA_A=75～84% |targets_A='''3''' | hits_A=1 | effect_A=Launch&lt;br /&gt;
    |price=36000| sr=4 |endesc=A series of hits that spin with surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Tornado Dance |combolength=?&lt;br /&gt;
    |PP_C=??? | ATP_C=???～???% | ATA_C=??～??% |targets_C=? | hits_C=1 | effect_C=blow away on contact&lt;br /&gt;
    |PP_B=??? | ATP_B=???～???% | ATA_B=??～??% |targets_B=0 | hits_B=0 | effect_B=N/A&lt;br /&gt;
    |PP_A=??? | ATP_A=???% | ATA_A=??～??% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=99 PA Fragments | sr=? |endesc=A tornado-like forward charge that's powerful.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Bogga Danga |combolength=3&lt;br /&gt;
    |PP_C=18(14) | ATP_C=121～130% | ATA_C=55～73% |targets_C=2 | hits_C=3 | effect_C=Flinch (All)&lt;br /&gt;
    |PP_B=18(14) | ATP_B=131～140% | ATA_B=73～87% |targets_B=2 | hits_B=2 | effect_B=Wipeout  on 1st &amp;lt;br&amp;gt;Blow Away on 2nd&lt;br /&gt;
    |PP_A=18(14) | ATP_A=141～150% | ATA_A=87% |targets_A=3 | hits_A=2 | effect_A=Blow Away on 2nd&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A quick combination attack that hits multiple enemies in quick succession.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Bogga Zubba |combolength=1&lt;br /&gt;
    |PP_C=24(19) | ATP_C=131～140% | ATA_C=61～70% |targets_C=2 | hits_C=4 | effect_C=Launch&lt;br /&gt;
    |PP_B=24(19) | ATP_B=141～150% | ATA_B=71～80% |targets_B=0 | hits_B=0 | effect_B=0&lt;br /&gt;
    |PP_A=24(19) | ATP_A=151～160% | ATA_A=81～90% |targets_A=0 | hits_A=0 | effect_A=0&lt;br /&gt;
    |price=18000 | sr=4 |endesc=A forward thrust with the right knuckle that can penetrate a group of enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Bogga Robado |combolength=???&lt;br /&gt;
    |PP_C=??? | ATP_C=???～???% | ATA_C=??～??% |targets_C=? | hits_C=3 | effect_C=???&lt;br /&gt;
    |PP_B=??? | ATP_B=???～???% | ATA_B=??～??% |targets_B=? | hits_B=? | effect_B=???&lt;br /&gt;
    |PP_A=??? | ATP_A=???～???% | ATA_A=??% |targets_A=? | hits_A=? | effect_A=???&lt;br /&gt;
    |price=75 PA Fragments | sr=? |endesc=Puts the reactor in overdrive to blow away surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Saber ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Rising Strike |combolength=2&lt;br /&gt;
    |PP_C=15(12) | ATP_C=131～140% | ATA_C=52～70% |targets_C=2 | hits_C=2 | effect_C=Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_B=15(12) | ATP_B=141～150% | ATA_B=75～84% |targets_B=2 | hits_B=2 | effect_B=Blow Away&lt;br /&gt;
    |PP_A=15(12) | ATP_A=151～160% | ATA_A=84% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A quick pair of slashes that knocks enemies upward.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Gravity Strike |combolength=2&lt;br /&gt;
    |PP_C=20(16) | ATP_C=111～120% | ATA_C=59～68% |targets_C=2 | hits_C=3 | effect_C=Flinch on 2nd &amp;amp; 3rd Hit&lt;br /&gt;
    |PP_B=20(16) | ATP_B=121～130% | ATA_B=69～78% |targets_B=3 | hits_B=4 | effect_B=Wipeout on 3rd Hit&amp;lt;br&amp;gt;Blow Away on 4th Hit&lt;br /&gt;
    |PP_A=20(16) | ATP_A=131～140% | ATA_A=79~88% |targets_A=0 | hits_A=0 | effect_A=N/A&lt;br /&gt;
    |price=9000 | sr=4 |endesc=A quick pair of slashes.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Spear ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Dus Daggus |combolength=3&lt;br /&gt;
    |PP_C=18(14) | ATP_C='''131～140%''' | ATA_C=51～69% |targets_C=2 | hits_C=2 | effect_C=Flinch on 2nd Hit&lt;br /&gt;
    |PP_B=18(14) | ATP_B='''141～150%''' | ATA_B=77～86% |targets_B=2 | hits_B=3 | effect_B=Flinch on 3rd Hit&lt;br /&gt;
    |PP_A=18(14) | ATP_A='''151～160%''' | ATA_A=87% |targets_A=2 | hits_A=2 | effect_A=Blow Away on 3rd Hit&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A quick succession of attacks that can hit more enemies than a standard.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Dus Robado |combolength=3&lt;br /&gt;
    |PP_C='''22(17)''' | ATP_C=126～135% | ATA_C=53～62% |targets_C=3 | hits_C=1 | effect_C=Flinch&lt;br /&gt;
    |PP_B='''22(17)''' | ATP_B=136～145% | ATA_B=63～72% |targets_B=3 | hits_B=2 | effect_B=Flinch&lt;br /&gt;
    |PP_A='''22(17)''' | ATP_A=146～155% | ATA_A=73～82% |targets_A=3 | hits_A=2 | effect_A=Blow Away on 2nd Hit&lt;br /&gt;
    |price=18000 | sr=4 |endesc=Uses the whole body to swing the weapon to hit surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Sword ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Tornado Break |combolength=3&lt;br /&gt;
    |PP_C=16(12) | ATP_C=131～140% | ATA_C=55～64% |targets_C=3 | hits_C=1 | effect_C=Flinch&lt;br /&gt;
    |PP_B=16(12) | ATP_B=141～150% | ATA_B=66～75% |targets_B=3 | hits_B=1 | effect_B=Flinch&lt;br /&gt;
    |PP_A=16(12) | ATP_A=151～160% | ATA_A=75% |targets_A=4 | hits_A=1 | effect_A=Blow Away&lt;br /&gt;
    |price=1000 | sr=1 |endesc=Hits multiple surrounding enemies with a horizontal slashing attack.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Spinning Break |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C=136～146% | ATA_C=51～??% |targets_C=3 | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B=20(16) | ATP_B=147～157% | ATA_B=??～??% |targets_B=3 | hits_B=1 | effect_B=Flinch&lt;br /&gt;
    |PP_A=20(16) | ATP_A=158～168% | ATA_A=??% |targets_A=3 | hits_A=2 | effect_A=Blow Away&lt;br /&gt;
    |price=18000 | sr=4 |endesc=A spinning attack from above.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Twin Claws ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname= Renzan Seidan-ga |combolength=3&lt;br /&gt;
    |PP_C='''17(13)''' | ATP_C=121～130% | ATA_C=58～67% |targets_C=1 | hits_C=4 | effect_C=&lt;br /&gt;
    |PP_B='''17(13)''' | ATP_B=131～140% | ATA_B=68～77% |targets_B=2 | hits_B=2 | effect_B=Launch on 1st Hit&amp;lt;br&amp;gt;Wipeout  on 2nd Hit&lt;br /&gt;
    |PP_A='''17(13)''' | ATP_A=141～150% | ATA_A=78～87% |targets_A=3 | hits_A=1 | effect_A=&lt;br /&gt;
    |price=10000 | sr=1 |endesc=Uses a series of attacks and the nano transformer to hit enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname= Bukuu Rensen-ga |combolength=3&lt;br /&gt;
    |PP_C=17(13) | ATP_C=126～135% | ATA_C=55～64% |targets_C='''3''' | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B=17(13) | ATP_B=136～145% | ATA_B=65～74% |targets_B='''3''' | hits_B=2 | effect_B=Flinch&lt;br /&gt;
    |PP_A=17(13) | ATP_A=146～155% | ATA_A=74% |targets_A=3 | hits_A=1 | effect_A=Blow Away&lt;br /&gt;
    |price=36000 | sr=1 |endesc=Leaps into the air and releases a flurry of hits.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Twin Dagger ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Renkai Buyou-zan |combolength=3&lt;br /&gt;
    |PP_C='''16(12)''' | ATP_C='''109～118%''' | ATA_C='''64～68%''' |targets_C=2 | hits_C=3 | effect_C=&lt;br /&gt;
    |PP_B='''16(12)''' | ATP_B='''119～128%''' | ATA_B=74～83% |targets_B=3 | hits_B=2 | effect_B=&lt;br /&gt;
    |PP_A='''16(12)''' | ATP_A='''129～138%''' | ATA_A=83% |targets_A=3 | hits_A=4 | effect_A=Blow Away&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A spinning attack that slashes at surrounding enemies.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Moubu Seiran-zan |combolength=3&lt;br /&gt;
    |PP_C=15(12) | ATP_C=126～135% | ATA_C=50～59% |targets_C=2 | hits_C=4 | effect_C= Flinch on 2nd Hit&amp;lt;br&amp;gt;Flinch on 4th Hit&lt;br /&gt;
    |PP_B=15(12) | ATP_B=136～145% | ATA_B=60～69% |targets_B=2 | hits_B=3 | effect_B= Flinch on 1st Hit&amp;lt;br&amp;gt;Flinch on 3rd Hit&lt;br /&gt;
    |PP_A=15(12) | ATP_A=145% | ATA_A=70～88% |targets_A=3 | hits_A=3 | effect_A=Blow Away on 3rd Hit&lt;br /&gt;
    |price=18000 | sr=4 |endesc=A ferocious dance of blades that with no time to counterattack.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Hisou Jinren-zan |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C=141～150% | ATA_C=76% |targets_C=2 | hits_C=3 | effect_C=Launch on 3rd Hit&lt;br /&gt;
    |PP_B=20(16) | ATP_B=151～160% | ATA_B=76% |targets_B=2 | hits_B=3 | effect_B=Launch&lt;br /&gt;
    |PP_A=20(16) | ATP_A=161～170% | ATA_A=76% |targets_A=2 | hits_A=4 | effect_A=Launch&lt;br /&gt;
    |price=75 PA Fragments | sr=7 |endesc=Puts the reactors in overdrive for a series of upward attacks.&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
! colspan=12 style=&amp;quot;background-color:#ccffff;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
=== Twin Saber ===&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Rising Crush |combolength=3&lt;br /&gt;
    |PP_C=18(14) | ATP_C='''151～160%''' | ATA_C=52～70% |targets_C=2 | hits_C=2 | effect_C=Flinch on 1st Hit&amp;lt;br&amp;gt;Launch on 2nd Hit&lt;br /&gt;
    |PP_B=18(14) | ATP_B='''161～170%''' | ATA_B=75～84% |targets_B=2 | hits_B=3 | effect_B=Launch &lt;br /&gt;
    |PP_A=18(14) | ATP_A='''171～180%''' | ATA_A=84% |targets_A=2 | hits_A=4 | effect_A=Launch on 1st Hit&amp;lt;br&amp;gt;Blow Away on 2nd and 3rd Hit&lt;br /&gt;
    |price=1000 | sr=1 |endesc=A series of upward and spinning attacks.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Assault Crush |combolength=3&lt;br /&gt;
    |PP_C=20(16) | ATP_C='''166～175%''' | ATA_C=57～66% |targets_C=1 | hits_C=2 | effect_C=Flinch&lt;br /&gt;
    |PP_B=20(16) | ATP_B='''176～185%''' | ATA_B=67～76% |targets_B=1 | hits_B=2 | effect_B=Flinch &lt;br /&gt;
    |PP_A=20(16) | ATP_A='''185%''' | ATA_A=77～86% |targets_A=2 | hits_A=4 | effect_A=Launch &lt;br /&gt;
    |price=18000| sr=4 |endesc=A combination of slashes and a thrust that make for a powerful attack.&lt;br /&gt;
}}&lt;br /&gt;
{{Skill Info&lt;br /&gt;
    |skillname=Splendor Crush |combolength=3&lt;br /&gt;
    |PP_C=22(17) | ATP_C=126～135% | ATA_C=76% |targets_C=2 | hits_C=3 | effect_C=Flinch on 3rd Hit&lt;br /&gt;
    |PP_B=22(17) | ATP_B=136～145% | ATA_B=76% |targets_B=2 | hits_B=3 | effect_B=Flinch on 3rd Hit&lt;br /&gt;
    |PP_A=22(17) | ATP_A=146～155% | ATA_A=76% |targets_A=2 | hits_A=4 | effect_A=Launch&amp;lt;br&amp;gt;Blow Away on 4th Hit&lt;br /&gt;
    |price=50 PA Fragments| sr=7 |endesc=A powerful attack with two blades.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Gameplay}}&lt;/div&gt;</summary>
		<author><name>Archetype</name></author>	</entry>

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